syntax = "proto3"; import "BlockInfo.proto"; import "ResVersionConfig.proto"; import "StopServerInfo.proto"; import "ShortAbilityHashPair.proto"; import "FeatureBlockInfo.proto"; message PlayerLoginRsp { // CMD_ID = 9913 map ability_hash_map = 3; string client_silence_version_suffix = 477; map block_info_map = 1662; string client_version_suffix = 1953; string birthday = 964; string country_code = 974; string game_biz = 8; string EJOIOKOFNFA = 924; string JIMFJPFJKFF = 1938; string ADJCHKHHDLF = 1097; ResVersionConfig next_res_version_config = 1996; StopServerInfo DFFMGGODIII = 2005; repeated ShortAbilityHashPair short_ability_hash_map = 843; bytes sc_info = 1468; //もう一つのProtoではplayer_dataとsc_infoが逆 ResVersionConfig res_version_config = 424; string next_resource_url = 1795; bytes player_data = 11; //もう一つのProtoではplayer_dataとsc_infoが逆 repeated FeatureBlockInfo feature_block_info_list = 1359; string msg = 456; bool BMHJNKFAAKL = 9; bool OCPPNCCIPBI = 14; bool FMBFGEAPJGE = 4; bool is_data_need_relogin = 1239; bool is_transfer = 1884; bool PCEDOAMCGKK = 2010; bool GHCLMKADGBH = 1962; uint32 player_data_version = 13; uint32 client_data_version = 5; int32 retcode = 1; double total_tick_time = 1954; uint32 client_silence_data_version = 12; int32 ability_hash_code = 2; uint64 login_rand = 15; uint32 target_uid = 7; bool is_audit = 674; bool IsUseAbilityHash = 385; uint32 target_home_owner_uid = 401; }