syntax = "proto3"; import "AbilityString.proto"; import "ModifierDurability.proto"; import "AbilityAttachedModifier.proto"; message AbilityAppliedModifier { AbilityString parent_ability_override = 4; ModifierDurability modifier_durability = 11; AbilityString parent_ability_name = 3; AbilityAttachedModifier attached_instanced_modifier = 8; float exist_duration = 7; uint32 apply_entity_id = 9; uint32 sbuff_uid = 12; bool is_attached_parent_ability = 10; bool is_serverbuff_modifier = 13; uint32 parent_ability_entity_id = 2; uint32 instanced_ability_id = 5; int32 modifier_local_id = 1; uint32 instanced_modifier_id = 6; }