syntax = "proto3"; message BreakoutPhysicalObjectModifier { uint32 type = 1; uint32 choose_player_count = 16; int32 param3 = 5; uint32 id = 2; int32 param4 = 6; int32 param5 = 7; int32 duration = 10; int32 end_time = 11; uint32 peer_id = 13; int32 param6 = 8; uint32 level = 15; uint32 skill_type = 14; bool bool1 = 9; int32 param2 = 4; uint32 combo = 12; int32 param1 = 3; }