syntax = "proto3"; import "PropValue.proto"; import "ShowEquip.proto"; import "AvatarFetterInfo.proto"; import "AvatarExcelInfo.proto"; // Obf: BHNAGPHOKLL message ShowAvatarInfo { uint32 avatar_id = 1; map prop_map = 2; repeated uint32 talent_id_list = 3; map fight_prop_map = 4; uint32 skill_depot_id = 5; uint32 core_proud_skill_level = 6; repeated uint32 inherent_proud_skill_list = 7; map skill_level_map = 8; map proud_skill_extra_level_map = 9; repeated ShowEquip equip_list = 10; AvatarFetterInfo fetter_info = 11; uint32 costume_id = 12; AvatarExcelInfo excel_info = 13; }