NahidaImpact/NahidaImpact.Protocol/SceneEntityInfo.proto
2024-01-04 16:48:39 +03:00

40 lines
1.2 KiB
Protocol Buffer

syntax = "proto3";
import "MotionInfo.proto";
import "SceneAvatarInfo.proto";
import "SceneMonsterInfo.proto";
import "SceneNpcInfo.proto";
import "EntityClientData.proto";
import "SceneGadgetInfo.proto";
import "EntityAuthorityInfo.proto";
import "FightPropPair.proto";
import "EntityEnvironmentInfo.proto";
import "PropPair.proto";
import "AnimatorParameterValueInfoPair.proto";
import "ServerBuff.proto";
import "ProtEntityType.proto";
message SceneEntityInfo {
oneof entity {
SceneAvatarInfo avatar = 10;
SceneMonsterInfo monster = 11;
SceneNpcInfo npc = 12;
SceneGadgetInfo gadget = 13;
}
EntityAuthorityInfo entity_authority_info = 21;
repeated FightPropPair fight_prop_list = 6;
string name = 3;
MotionInfo motion_info = 4;
EntityClientData entity_client_data = 19;
repeated EntityEnvironmentInfo entity_environment_info_list = 20;
repeated PropPair prop_list = 5;
repeated string tag_list = 22;
repeated AnimatorParameterValueInfoPair animator_para_list = 9;
repeated ServerBuff server_buff_list = 23;
ProtEntityType entity_type = 1;
uint32 life_state = 7;
uint32 entity_id = 2;
uint32 last_move_scene_time_ms = 17;
uint32 last_move_reliable_seq = 18;
}