14 lines
No EOL
301 B
Protocol Buffer
14 lines
No EOL
301 B
Protocol Buffer
syntax = "proto3";
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import "Vector.proto";
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import "MapMarkPointType.proto";
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import "MapMarkFromType.proto";
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message MapMarkPoint {
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uint32 scene_id = 1;
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string name = 2;
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Vector pos = 3;
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MapMarkPointType point_type = 4;
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uint32 monster_id = 5;
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MapMarkFromType from_type = 6;
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uint32 quest_id = 7;
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} |