NahidaImpact/NahidaImpact.Protocol/PlayerLoginRsp.proto
2024-01-04 16:48:39 +03:00

49 lines
1.5 KiB
Protocol Buffer

syntax = "proto3";
import "BlockInfo.proto";
import "ResVersionConfig.proto";
import "StopServerInfo.proto";
import "ShortAbilityHashPair.proto";
import "FeatureBlockInfo.proto";
message PlayerLoginRsp {
// CMD_ID = 9913
map<string, int32> ability_hash_map = 3;
string client_silence_version_suffix = 477;
map<uint32, BlockInfo> block_info_map = 1662;
string client_version_suffix = 1953;
string birthday = 964;
string country_code = 974;
string game_biz = 8;
string EJOIOKOFNFA = 924;
string JIMFJPFJKFF = 1938;
string ADJCHKHHDLF = 1097;
ResVersionConfig next_res_version_config = 1996;
StopServerInfo DFFMGGODIII = 2005;
repeated ShortAbilityHashPair short_ability_hash_map = 843;
bytes sc_info = 1468; //もう一つのProtoではplayer_dataとsc_infoが逆
ResVersionConfig res_version_config = 424;
string next_resource_url = 1795;
bytes player_data = 11; //もう一つのProtoではplayer_dataとsc_infoが逆
repeated FeatureBlockInfo feature_block_info_list = 1359;
string msg = 456;
bool BMHJNKFAAKL = 9;
bool OCPPNCCIPBI = 14;
bool FMBFGEAPJGE = 4;
bool is_data_need_relogin = 1239;
bool is_transfer = 1884;
bool PCEDOAMCGKK = 2010;
bool GHCLMKADGBH = 1962;
uint32 player_data_version = 13;
uint32 client_data_version = 5;
int32 retcode = 1;
double total_tick_time = 1954;
uint32 client_silence_data_version = 12;
int32 ability_hash_code = 2;
uint64 login_rand = 15;
uint32 target_uid = 7;
bool is_audit = 674;
bool IsUseAbilityHash = 385;
uint32 target_home_owner_uid = 401;
}