NahidaImpact/NahidaImpact.Protocol/MapMarkPoint.proto
2024-01-04 16:48:39 +03:00

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301 B
Protocol Buffer

syntax = "proto3";
import "Vector.proto";
import "MapMarkPointType.proto";
import "MapMarkFromType.proto";
message MapMarkPoint {
uint32 scene_id = 1;
string name = 2;
Vector pos = 3;
MapMarkPointType point_type = 4;
uint32 monster_id = 5;
MapMarkFromType from_type = 6;
uint32 quest_id = 7;
}