NahidaImpact/NahidaImpact.Protocol/LifeStateChangeNotify.proto
2024-01-04 16:48:39 +03:00

14 lines
No EOL
320 B
Protocol Buffer

syntax = "proto3";
import "ServerBuff.proto";
import "PlayerDieType.proto";
message LifeStateChangeNotify {
uint32 entity_id = 14;
repeated ServerBuff server_buff_list = 12;
uint32 source_entity_id = 4;
uint32 move_reliable_seq = 15;
string attack_tag = 10;
PlayerDieType die_type = 11;
uint32 life_state = 7;
}