12 lines
No EOL
280 B
Protocol Buffer
12 lines
No EOL
280 B
Protocol Buffer
syntax = "proto3";
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import "HitColliderType.proto";
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import "Vector.proto";
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message HitCollision {
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Vector hit_dir = 2;
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Vector hit_point = 5;
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HitColliderType hit_collider_type = 9;
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float attackee_hit_force_angle = 11; // sus
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float attackee_hit_entity_angle = 13; // sus
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} |