Snowflake/RPG.GameCore/Enums/PropState.cs

23 lines
418 B
C#
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namespace RPG.GameCore.Enums;
public enum PropState
{
Closed = 0,
Open = 1,
Locked = 2,
BridgeState1 = 3,
BridgeState2 = 4,
BridgeState3 = 5,
BridgeState4 = 6,
CheckPointDisable = 7,
CheckPointEnable = 8,
TriggerDisable = 9,
TriggerEnable = 10,
ChestLocked = 11,
ChestClosed = 12,
ChestUsed = 13,
Elevator1 = 14,
Elevator2 = 15,
Elevator3 = 16
}