2024-01-18 22:13:40 +00:00
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using Microsoft.Extensions.Logging;
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using RPG.Network.Proto;
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using RPG.Services.Core.Network;
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using RPG.Services.Core.Network.Attributes;
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using RPG.Services.Core.Network.Command;
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using RPG.Services.Core.Session;
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using RPG.Services.Gateserver.Session;
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namespace RPG.Services.Gateserver.Network.Command;
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internal class GateserverCommandHandler : ServiceCommandHandler
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{
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private readonly SessionManager _sessionManager;
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public GateserverCommandHandler(ILogger<ServiceCommandHandler> logger, ServiceBox services, SessionManager sessionManager) : base(logger, services)
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{
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_sessionManager = sessionManager;
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}
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[ServiceCommand(ServiceCommandType.BindContainerResult)]
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public async Task OnBindContainerResult(ServiceCommand command)
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{
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CmdBindContainerResult result = CmdBindContainerResult.Parser.ParseFrom(command.Body.Span);
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if (_sessionManager.TryGet(result.SessionId, out NetworkSession? session))
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{
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PlayerGetTokenScRsp rsp;
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if (result.Retcode != 0)
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{
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rsp = new() { Retcode = 1 };
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}
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else
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{
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rsp = new()
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{
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Retcode = 0,
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Msg = "OK",
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Uid = session.PlayerUid
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};
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}
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2024-01-19 14:45:18 +00:00
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await session.SendAsync((ushort)CmdType.CmdPlayerGetTokenScRsp, rsp);
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}
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}
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[ServiceCommand(ServiceCommandType.ForwardGameMessage)]
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public async Task OnForwardGameMessage(ServiceCommand command)
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{
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CmdForwardGameMessage cmd = CmdForwardGameMessage.Parser.ParseFrom(command.Body.Span);
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if (_sessionManager.TryGet(cmd.SessionId, out NetworkSession? session))
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{
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await session.SendAsync(new((ushort)cmd.CmdType, ReadOnlyMemory<byte>.Empty, cmd.Payload.Memory));
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2024-01-18 22:13:40 +00:00
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}
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}
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}
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