27 lines
757 B
C#
27 lines
757 B
C#
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using RPG.Network.Proto;
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using RPG.Services.Gameserver.Modules.Attributes;
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using RPG.Services.Gameserver.Session;
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namespace RPG.Services.Gameserver.Modules;
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internal class AdventureModule : BaseModule
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{
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[OnCommand(CmdType.CmdGetCurSceneInfoCsReq)]
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public Task OnCmdGetCurSceneInfoCsReq(PlayerSession session, ReadOnlyMemory<byte> _)
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{
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Send(session, CmdType.CmdGetCurSceneInfoScRsp, new GetCurSceneInfoScRsp
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{
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Retcode = 0,
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Scene = new SceneInfo
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{
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PlaneId = 20121,
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FloorId = 20121001,
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EntryId = 2012101,
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EntityList = { },
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LeaderEntityId = 0
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}
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});
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return Task.CompletedTask;
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}
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}
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