From b09382427005f58cf72d431f251e7e302a2a876b Mon Sep 17 00:00:00 2001 From: xeon Date: Tue, 23 Jan 2024 20:54:53 +0300 Subject: [PATCH] Scene management, levelgroup, entity spawn, battles (WIP) --- RPG.GameCore/Enums/MonsterRank.cs | 11 + RPG.GameCore/Enums/PropState.cs | 22 + RPG.GameCore/Enums/StageType.cs | 10 + RPG.GameCore/Excel/ExcelTables.cs | 12 +- RPG.GameCore/Excel/ExcelType.cs | 5 +- RPG.GameCore/Excel/MonsterRow.cs | 38 + RPG.GameCore/Excel/MonsterTemplateRow.cs | 37 + RPG.GameCore/Excel/StageRow.cs | 36 + .../Extensions/ServiceCollectionExtensions.cs | 12 + RPG.GameCore/Level/AI/AIConfigInfo.cs | 8 + RPG.GameCore/Level/AI/AIPathwayInfo.cs | 12 + RPG.GameCore/Level/AI/AIPathwayType.cs | 7 + .../Level/Anim/LevelAnimatingObjectState.cs | 8 + .../Level/Battle/BattleAreaReferenceInfo.cs | 7 + RPG.GameCore/Level/Floor/LevelCameraType.cs | 8 + RPG.GameCore/Level/Floor/LevelFloorInfo.cs | 25 + .../Level/Graph/LevelGraphValueSource.cs | 9 + 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RPG.GameCore/data/Config/LevelOutput/Group/Groups_P99998_F99998/LevelGroup_P99998_F99998_G17.json create mode 100644 RPG.GameCore/data/Config/LevelOutput/Group/Groups_P99998_F99998/LevelGroup_P99998_F99998_G18.json create mode 100644 RPG.GameCore/data/Config/LevelOutput/Group/Groups_P99998_F99998/LevelGroup_P99998_F99998_G19.json create mode 100644 RPG.GameCore/data/Config/LevelOutput/Group/Groups_P99998_F99998/LevelGroup_P99998_F99998_G2.json create mode 100644 RPG.GameCore/data/Config/LevelOutput/Group/Groups_P99998_F99998/LevelGroup_P99998_F99998_G20.json create mode 100644 RPG.GameCore/data/Config/LevelOutput/Group/Groups_P99998_F99998/LevelGroup_P99998_F99998_G21.json create mode 100644 RPG.GameCore/data/Config/LevelOutput/Group/Groups_P99998_F99998/LevelGroup_P99998_F99998_G22.json create mode 100644 RPG.GameCore/data/Config/LevelOutput/Group/Groups_P99998_F99998/LevelGroup_P99998_F99998_G23.json create mode 100644 RPG.GameCore/data/Config/LevelOutput/Group/Groups_P99998_F99998/LevelGroup_P99998_F99998_G24.json create mode 100644 RPG.GameCore/data/Config/LevelOutput/Group/Groups_P99998_F99998/LevelGroup_P99998_F99998_G3.json create mode 100644 RPG.GameCore/data/Config/LevelOutput/Group/Groups_P99998_F99998/LevelGroup_P99998_F99998_G4.json create mode 100644 RPG.GameCore/data/Config/LevelOutput/Group/Groups_P99998_F99998/LevelGroup_P99998_F99998_G5.json create mode 100644 RPG.GameCore/data/Config/LevelOutput/Group/Groups_P99998_F99998/LevelGroup_P99998_F99998_G6.json create mode 100644 RPG.GameCore/data/Config/LevelOutput/Group/Groups_P99998_F99998/LevelGroup_P99998_F99998_G7.json create mode 100644 RPG.GameCore/data/Config/LevelOutput/Group/Groups_P99998_F99998/LevelGroup_P99998_F99998_G8.json create mode 100644 RPG.GameCore/data/Config/LevelOutput/Group/Groups_P99998_F99998/LevelGroup_P99998_F99998_G9.json create mode 100644 RPG.GameCore/data/Config/LevelOutput/Group/Groups_P99998_F99998001/LevelGroup_P99998_F99998001_G2.json create mode 100644 RPG.GameCore/data/Config/LevelOutput/Group/Groups_P99999_F99999001/LevelGroup_P99999_F99999001_G2.json create mode 100644 RPG.GameCore/data/Config/LevelOutput/Group/Groups_P99999_F99999001/LevelGroup_P99999_F99999001_G3.json create mode 100644 RPG.GameCore/data/Config/LevelOutput/Group/Groups_P99999_F99999001/LevelGroup_P99999_F99999001_G4.json create mode 100644 RPG.GameCore/data/Config/LevelOutput/Group/Groups_P99999_F99999001/LevelGroup_P99999_F99999001_G5.json create mode 100644 RPG.Services.Gameserver/Game/Entity/AvatarEntity.cs create mode 100644 RPG.Services.Gameserver/Game/Entity/EntityBase.cs create mode 100644 RPG.Services.Gameserver/Game/Entity/EntityManager.cs create mode 100644 RPG.Services.Gameserver/Game/Entity/Factory/EntityFactory.cs create mode 100644 RPG.Services.Gameserver/Game/Entity/IEntityEventListener.cs create mode 100644 RPG.Services.Gameserver/Game/Entity/NpcMonsterEntity.cs create mode 100644 RPG.Services.Gameserver/Game/Maze/MazeManager.cs create mode 100644 RPG.Services.Gameserver/Game/Team/PlayerTeam.cs create mode 100644 RPG.Services.Gameserver/Game/Team/TeamMember.cs create mode 100644 RPG.Services.Gameserver/Modules/BattleModule.cs create mode 100644 RPG.Services.Gameserver/Session/SessionEntityEventListener.cs diff --git a/RPG.GameCore/Enums/MonsterRank.cs b/RPG.GameCore/Enums/MonsterRank.cs new file mode 100644 index 0000000..e11d06d --- /dev/null +++ b/RPG.GameCore/Enums/MonsterRank.cs @@ -0,0 +1,11 @@ +namespace RPG.GameCore.Enums; + +public enum MonsterRank +{ + Unknow = 0, + Minion = 1, + MinionLv2 = 2, + Elite = 3, + LittleBoss = 4, + BigBoss = 5 +} diff --git a/RPG.GameCore/Enums/PropState.cs b/RPG.GameCore/Enums/PropState.cs new file mode 100644 index 0000000..55026b7 --- /dev/null +++ b/RPG.GameCore/Enums/PropState.cs @@ -0,0 +1,22 @@ +namespace RPG.GameCore.Enums; + +public enum PropState +{ + Closed = 0, + Open = 1, + Locked = 2, + BridgeState1 = 3, + BridgeState2 = 4, + BridgeState3 = 5, + BridgeState4 = 6, + CheckPointDisable = 7, + CheckPointEnable = 8, + TriggerDisable = 9, + TriggerEnable = 10, + ChestLocked = 11, + ChestClosed = 12, + ChestUsed = 13, + Elevator1 = 14, + Elevator2 = 15, + Elevator3 = 16 +} diff --git a/RPG.GameCore/Enums/StageType.cs b/RPG.GameCore/Enums/StageType.cs new file mode 100644 index 0000000..9adef2d --- /dev/null +++ b/RPG.GameCore/Enums/StageType.cs @@ -0,0 +1,10 @@ +namespace RPG.GameCore.Enums; + +public enum StageType +{ + Unknown = 0, + Mainline = 1, + Maze = 2, + Adventure = 3, + Cocoon = 4 +} diff --git a/RPG.GameCore/Excel/ExcelTables.cs b/RPG.GameCore/Excel/ExcelTables.cs index 829b153..9b0c0aa 100644 --- a/RPG.GameCore/Excel/ExcelTables.cs +++ b/RPG.GameCore/Excel/ExcelTables.cs @@ -3,15 +3,19 @@ using System.Reflection; using System.Text.Json; using Microsoft.Extensions.Logging; using RPG.GameCore.Excel.Attributes; +using RPG.GameCore.Resources; namespace RPG.GameCore.Excel; public class ExcelTables { + private readonly IResourceProvider _resourceProvider; private readonly ILogger _logger; + private ImmutableDictionary>? _tables; - public ExcelTables(ILogger logger) + public ExcelTables(IResourceProvider resourceProvider, ILogger logger) { + _resourceProvider = resourceProvider; _logger = logger; } @@ -50,10 +54,8 @@ public class ExcelTables { ExcelTableAttribute attribute = type.GetCustomAttribute()!; - // TODO: asset provider - - JsonDocument tableJson = JsonDocument.Parse(File.ReadAllText("data/excel/" + attribute.Path)); - ImmutableArray.Builder rows = ImmutableArray.CreateBuilder(); + JsonDocument tableJson = _resourceProvider.GetExcelTableJson(attribute.Path); + var rows = ImmutableArray.CreateBuilder(); foreach (JsonProperty property in tableJson.RootElement.EnumerateObject()) { diff --git a/RPG.GameCore/Excel/ExcelType.cs b/RPG.GameCore/Excel/ExcelType.cs index 3943752..b434d9d 100644 --- a/RPG.GameCore/Excel/ExcelType.cs +++ b/RPG.GameCore/Excel/ExcelType.cs @@ -3,5 +3,8 @@ public enum ExcelType { Avatar, MainMission, - MapEntry + MapEntry, + Monster, + MonsterTemplate, + Stage } diff --git a/RPG.GameCore/Excel/MonsterRow.cs b/RPG.GameCore/Excel/MonsterRow.cs new file mode 100644 index 0000000..2777033 --- /dev/null +++ b/RPG.GameCore/Excel/MonsterRow.cs @@ -0,0 +1,38 @@ +using RPG.GameCore.Enums; +using RPG.GameCore.Excel.Attributes; +using RPG.GameCore.Types; +using System.Text.Json.Serialization; + +namespace RPG.GameCore.Excel; + +[ExcelTable("MonsterExcelTable.json", ExcelType.Monster)] +public class MonsterRow : ExcelRow +{ + public override uint Id => MonsterID; + + public uint MonsterID { get; set; } // 0x10 + public uint MonsterTemplateID { get; set; } // 0x14 + public TextID MonsterName { get; set; } // 0x18 + public TextID MonsterIntroduction { get; set; } // 0x1C + public uint MonsterType { get; set; } // 0x20 + public uint Level { get; set; } // 0x24 + public uint HardLevelGroup { get; set; } // 0x28 + public uint EliteGroup { get; set; } // 0x2C + [JsonConverter(typeof(JsonStringEnumConverter))] + public MonsterRank Rank { get; set; } // 0x30 + public FixPoint AttackModifyRatio { get; set; } // 0x38 + public FixPoint DefenceModifyRatio { get; set; } // 0x40 + public FixPoint HPModifyRatio { get; set; } // 0x48 + public FixPoint SpeedModifyRatio { get; set; } // 0x50 + public FixPoint StanceModifyRatio { get; set; } // 0x58 + public FixPoint AttackModifyValue { get; set; } // 0x60 + public FixPoint DefenceModifyValue { get; set; } // 0x68 + public FixPoint HPModifyValue { get; set; } // 0x70 + public FixPoint SpeedModifyValue { get; set; } // 0x78 + public FixPoint StanceModifyValue { get; set; } // 0x80 + public uint[] SkillList { get; set; } = []; // 0x88 + public int StanceCountDelta { get; set; } // 0xA8 + public string[] CustomValueTags { get; set; } = []; // 0xB0 + public GCINNHHNFMP[] DamageTypeResistance { get; set; } = []; // 0xC0 + public bool Release { get; set; } // 0xC8 +} diff --git a/RPG.GameCore/Excel/MonsterTemplateRow.cs b/RPG.GameCore/Excel/MonsterTemplateRow.cs new file mode 100644 index 0000000..96c5d98 --- /dev/null +++ b/RPG.GameCore/Excel/MonsterTemplateRow.cs @@ -0,0 +1,37 @@ +using RPG.GameCore.Enums; +using RPG.GameCore.Excel.Attributes; +using RPG.GameCore.Types; +using System.Text.Json.Serialization; + +namespace RPG.GameCore.Excel; + +[ExcelTable("MonsterTemplateExcelTable.json", ExcelType.MonsterTemplate)] +public class MonsterTemplateRow : ExcelRow +{ + public override uint Id => MonsterTemplateID; + + public uint MonsterTemplateID { get; set; } // 0x10 + public TextID MonsterName { get; set; } // 0x14 + public string MonsterBaseType { get; set; } = string.Empty; // 0x18 + public string JsonConfig { get; set; } = string.Empty; // 0x20 + public string IconPath { get; set; } = string.Empty; // 0x28 + public string RoundIconPath { get; set; } = string.Empty; // 0x30 + public string ImagePath { get; set; } = string.Empty; // 0x38 + public string PrefabPath { get; set; } = string.Empty; // 0x40 + public uint ConfigType { get; set; } // 0x48 + public uint NatureID { get; set; } // 0x4C + public FixPoint AttackBase { get; set; } // 0x50 + public FixPoint DefenceBase { get; set; } // 0x58 + public FixPoint HPBase { get; set; } // 0x60 + public FixPoint SpeedBase { get; set; } // 0x68 + public FixPoint StanceBase { get; set; } // 0x70 + public FixPoint CriticalChanceBase { get; set; } // 0x78 + public FixPoint CriticalDamageBase { get; set; } // 0x80 + public FixPoint StatusResistanceBase { get; set; } // 0x88 + public FixPoint MinimumFatigueRatio { get; set; } // 0x90 + public string AIPath { get; set; } = string.Empty; // 0x98 + public int StanceCount { get; set; } // 0xA0 + [JsonConverter(typeof(JsonStringEnumConverter))] + public AttackDamageType StanceType { get; set; } // 0xA4 + public FixPoint InitialDelayRatio { get; set; } // 0xA8 +} diff --git a/RPG.GameCore/Excel/StageRow.cs b/RPG.GameCore/Excel/StageRow.cs new file mode 100644 index 0000000..f10be0a --- /dev/null +++ b/RPG.GameCore/Excel/StageRow.cs @@ -0,0 +1,36 @@ +using RPG.GameCore.Enums; +using RPG.GameCore.Excel.Attributes; +using RPG.GameCore.Types; +using System.Text.Json.Serialization; + +namespace RPG.GameCore.Excel; + +[ExcelTable("StageExcelTable.json", ExcelType.Stage)] +public class StageRow : ExcelRow +{ + public override uint Id => StageID; + + public uint StageID { get; set; } // 0x10 + [JsonConverter(typeof(JsonStringEnumConverter))] + public StageType StageType { get; set; } // 0x14 + public TextID StageName { get; set; } // 0x18 + public uint HardLevelGroup { get; set; } // 0x1C + public uint Level { get; set; } // 0x20 + public string LevelGraphPath { get; set; } = string.Empty; // 0x28 + public string[] StageAbilityConfig { get; set; } = []; // 0x30 + public StageMonsterWave[] MonsterList { get; set; } = []; // 0x48 + public string[] LevelLoseCondition { get; set; } = []; // 0x50 + public string[] LevelWinCondition { get; set; } = []; // 0x58 + public bool ForbidAutoBattle { get; set; } // 0x60 + public bool Release { get; set; } // 0x61 + public bool ForbidExitBattle { get; set; } // 0x62 +} + +public class StageMonsterWave +{ + public uint Monster0 { get; set; } // 0x10 + public uint Monster1 { get; set; } // 0x14 + public uint Monster2 { get; set; } // 0x18 + public uint Monster3 { get; set; } // 0x1C + public uint Monster4 { get; set; } // 0x20 +} \ No newline at end of file diff --git a/RPG.GameCore/Extensions/ServiceCollectionExtensions.cs b/RPG.GameCore/Extensions/ServiceCollectionExtensions.cs new file mode 100644 index 0000000..5c5c240 --- /dev/null +++ b/RPG.GameCore/Extensions/ServiceCollectionExtensions.cs @@ -0,0 +1,12 @@ +using Microsoft.Extensions.DependencyInjection; +using RPG.GameCore.Resources; + +namespace RPG.GameCore.Extensions; + +public static class ServiceCollectionExtensions +{ + public static IServiceCollection UseLocalResources(this IServiceCollection services) + { + return services.AddSingleton(); + } +} diff --git a/RPG.GameCore/Level/AI/AIConfigInfo.cs b/RPG.GameCore/Level/AI/AIConfigInfo.cs new file mode 100644 index 0000000..4fc142f --- /dev/null +++ b/RPG.GameCore/Level/AI/AIConfigInfo.cs @@ -0,0 +1,8 @@ +namespace RPG.GameCore.Level.AI; + +public class AIConfigInfo +{ + public string AIFile { get; set; } = string.Empty; // 0x10 + public AIPathwayInfo[] PathwayList { get; set; } = []; // 0x18 + public uint DefaultAIPathwayIndex { get; set; } // 0x20 +} diff --git a/RPG.GameCore/Level/AI/AIPathwayInfo.cs b/RPG.GameCore/Level/AI/AIPathwayInfo.cs new file mode 100644 index 0000000..b79eba5 --- /dev/null +++ b/RPG.GameCore/Level/AI/AIPathwayInfo.cs @@ -0,0 +1,12 @@ +using System.Text.Json.Serialization; + +namespace RPG.GameCore.Level.AI; + +public class AIPathwayInfo +{ + public uint UseGroup { get; set; } // 0x10 + public uint UseID { get; set; } // 0x14 + [JsonConverter(typeof(JsonStringEnumConverter))] + public AIPathwayType Type { get; set; } // 0x18 + public uint StartAt { get; set; } // 0x1C +} diff --git a/RPG.GameCore/Level/AI/AIPathwayType.cs b/RPG.GameCore/Level/AI/AIPathwayType.cs new file mode 100644 index 0000000..efbe065 --- /dev/null +++ b/RPG.GameCore/Level/AI/AIPathwayType.cs @@ -0,0 +1,7 @@ +namespace RPG.GameCore.Level.AI; + +public enum AIPathwayType +{ + Loop, + Reverse +} diff --git a/RPG.GameCore/Level/Anim/LevelAnimatingObjectState.cs b/RPG.GameCore/Level/Anim/LevelAnimatingObjectState.cs new file mode 100644 index 0000000..a5fb535 --- /dev/null +++ b/RPG.GameCore/Level/Anim/LevelAnimatingObjectState.cs @@ -0,0 +1,8 @@ +namespace RPG.GameCore.Level.Anim; + +public enum LevelAnimatingObjectState +{ + None, + SpecialIdle1, + SpecialIdle2 +} diff --git a/RPG.GameCore/Level/Battle/BattleAreaReferenceInfo.cs b/RPG.GameCore/Level/Battle/BattleAreaReferenceInfo.cs new file mode 100644 index 0000000..c7bf4d1 --- /dev/null +++ b/RPG.GameCore/Level/Battle/BattleAreaReferenceInfo.cs @@ -0,0 +1,7 @@ +namespace RPG.GameCore.Level.Battle; + +public class BattleAreaReferenceInfo +{ + public uint GroupID { get; set; } + public uint ID { get; set; } +} diff --git a/RPG.GameCore/Level/Floor/LevelCameraType.cs b/RPG.GameCore/Level/Floor/LevelCameraType.cs new file mode 100644 index 0000000..c56d4b7 --- /dev/null +++ b/RPG.GameCore/Level/Floor/LevelCameraType.cs @@ -0,0 +1,8 @@ +namespace RPG.GameCore.Level.Floor; + +public enum LevelCameraType // NIDMCIHPJEL +{ + Base, + Maze, + Room +} diff --git a/RPG.GameCore/Level/Floor/LevelFloorInfo.cs b/RPG.GameCore/Level/Floor/LevelFloorInfo.cs new file mode 100644 index 0000000..54ca457 --- /dev/null +++ b/RPG.GameCore/Level/Floor/LevelFloorInfo.cs @@ -0,0 +1,25 @@ +using RPG.GameCore.Level.Group; +using System.Text.Json.Serialization; + +namespace RPG.GameCore.Level.Floor; + +public class LevelFloorInfo +{ + public uint FloorID { get; set; } // 0x10 + public required string FloorName { get; set; } // 0x18 + public required string SceneName { get; set; } // 0x20 + public uint StartGroupID { get; set; } // 0x28 + public uint StartAnchorID { get; set; } // 0x2C + public string LevelGraph { get; set; } = string.Empty; // 0x30 + public LevelGroupInstanceInfo[] GroupList { get; set; } = []; // 0x38 + public uint[] DefaultGroupIDList { get; set; } = []; // 0x40 + public uint[] UnlockMainMissionGroupIDList { get; set; } = []; // 0x48 + public string EnviroProfile { get; set; } = string.Empty; // 0x50 + public string StageData { get; set; } = string.Empty; // 0x58 + public string NavMesh { get; set; } = string.Empty; // 0x60 + public string MinimapVolume { get; set; } = string.Empty; // 0x68 + [JsonConverter(typeof(JsonStringEnumConverter))] + public LevelCameraType CameraType { get; set; } // 0x70 + + public LevelGroupInstanceInfo StartGroup => GroupList.First(s => s.ID == StartGroupID); +} diff --git a/RPG.GameCore/Level/Graph/LevelGraphValueSource.cs b/RPG.GameCore/Level/Graph/LevelGraphValueSource.cs new file mode 100644 index 0000000..dbd6150 --- /dev/null +++ b/RPG.GameCore/Level/Graph/LevelGraphValueSource.cs @@ -0,0 +1,9 @@ +using RPG.GameCore.Types; + +namespace RPG.GameCore.Level.Graph; + +public class LevelGraphValueSource +{ + public SharedValue[] Values { get; set; } = []; + public SharedValue[] SharedValues { get; set; } = []; +} diff --git a/RPG.GameCore/Level/Group/LevelGroupInfo.cs b/RPG.GameCore/Level/Group/LevelGroupInfo.cs new file mode 100644 index 0000000..ed41fd3 --- /dev/null +++ b/RPG.GameCore/Level/Group/LevelGroupInfo.cs @@ -0,0 +1,30 @@ +using RPG.GameCore.Level.Objects; +using RPG.GameCore.Level.Save; +using System.Text.Json.Serialization; + +namespace RPG.GameCore.Level.Group; + +public class LevelGroupInfo +{ + public string GroupGUID { get; set; } = string.Empty; // 0x10 + public string GroupName { get; set; } = string.Empty; // 0x18 + public string ConfigPrefabPath { get; set; } = string.Empty; // 0x20 + public string LevelGraph { get; set; } = string.Empty; // 0x28 + public string Model { get; set; } = string.Empty; // 0x30 + public string AreaAnchorName { get; set; } = string.Empty; // 0x38 + [JsonConverter(typeof(JsonStringEnumConverter))] + public LevelSaveType SaveType { get; set; } // 0x40 + public uint CheckClearMainMissionID { get; set; } // 0x44 + public uint UnlockMainMissionID { get; set; } // 0x48 + public LevelAnchorInfo[] AnchorList { get; set; } = []; // 0x50 + // TODO: public LevelModelInfo[] ModelList { get; set; } // 0x58 + public LevelMonsterInfo[] MonsterList { get; set; } = []; // 0x60 + // TODO: public LevelPropInfo[] PropList { get; set; } // 0x68 + // TODO: public LevelWaypointInfo[] WaypointList { get; set; } // 0x70 + // TODO: public LevelPathwayInfo[] PathwayList { get; set; } // 0x78 + // TODO: public LevelBattleAreaInfo[] BattleAreaList { get; set; } // 0x80 + // TODO: public LevelNPCInfo[] NPCList { get; set; } // 0x88 + public uint GroupRefreshID { get; set; } // 0x90 + // TODO: public RandomNPCMonsterInfo[] RandomNPCMonsterList { get; set; } // 0x98 + public uint[] InitialRandomNPCMonsterIDList { get; set; } = []; // 0xA0 +} diff --git a/RPG.GameCore/Level/Group/LevelGroupInstanceInfo.cs b/RPG.GameCore/Level/Group/LevelGroupInstanceInfo.cs new file mode 100644 index 0000000..855bc39 --- /dev/null +++ b/RPG.GameCore/Level/Group/LevelGroupInstanceInfo.cs @@ -0,0 +1,9 @@ +using RPG.GameCore.Level.Objects; + +namespace RPG.GameCore.Level.Group; + +public class LevelGroupInstanceInfo : NamedLevelObjectInfo +{ + public required string GroupGUID { get; set; } // 0x40 + public required string GroupPath { get; set; } // 0x48 +} diff --git a/RPG.GameCore/Level/LevelTables.cs b/RPG.GameCore/Level/LevelTables.cs new file mode 100644 index 0000000..9317602 --- /dev/null +++ b/RPG.GameCore/Level/LevelTables.cs @@ -0,0 +1,88 @@ +using Microsoft.Extensions.Logging; +using RPG.GameCore.Level.Floor; +using RPG.GameCore.Level.Group; +using RPG.GameCore.Resources; +using System.Collections.Immutable; +using System.Text.Json; + +namespace RPG.GameCore.Level; + +public class LevelTables +{ + private readonly IResourceProvider _resourceProvider; + private readonly ILogger _logger; + + private ImmutableDictionary? _floors; + private ImmutableDictionary? _groups; + + public LevelTables(IResourceProvider resourceProvider, ILogger logger) + { + _resourceProvider = resourceProvider; + _logger = logger; + } + + public void Load() + { + _floors = LoadFloors(); + _groups = LoadGroups(); + + _logger.LogInformation("Loaded {floorCount} floors and {groupCount} groups!", _floors.Count, _groups.Count); + } + + public LevelFloorInfo GetFloorInfo(uint id) => + _floors != null ? _floors[id] : throw new InvalidOperationException("GetFloorInfo called when tables aren't loaded!"); + + public LevelGroupInfo? GetGroupInfo(string guid) + { + if (_groups == null) throw new InvalidOperationException("GetGroupInfo called when tables aren't loaded!"); + + _ = _groups.TryGetValue(guid, out LevelGroupInfo? group); + return group; + } + + private ImmutableDictionary LoadFloors() + { + IEnumerable floorAssets = _resourceProvider.EnumerateAllLevelFloorAssets(); + + var builder = ImmutableDictionary.CreateBuilder(); + foreach (string jsonFileName in floorAssets) + { + JsonDocument json = _resourceProvider.GetJsonAsset(jsonFileName); + LevelFloorInfo? floorInfo = JsonSerializer.Deserialize(json); + + if (floorInfo == null) + { + _logger.LogWarning("Failed to parse level floor: {path}", jsonFileName); + continue; + } + + builder.Add(floorInfo.FloorID, floorInfo); + } + + return builder.ToImmutable(); + } + + private ImmutableDictionary LoadGroups() + { + var builder = ImmutableDictionary.CreateBuilder(); + + foreach (LevelFloorInfo floor in _floors!.Values) + { + foreach (LevelGroupInstanceInfo groupInstanceInfo in floor.GroupList) + { + JsonDocument json = _resourceProvider.GetJsonAsset(groupInstanceInfo.GroupPath); + LevelGroupInfo? groupInfo = JsonSerializer.Deserialize(json); + + if (groupInfo == null) + { + _logger.LogError("Failed to parse level group: {path}", groupInstanceInfo.GroupPath); + throw new InvalidDataException(); + } + + builder.Add(groupInfo.GroupGUID, groupInfo); + } + } + + return builder.ToImmutable(); + } +} diff --git a/RPG.GameCore/Level/MVector3.cs b/RPG.GameCore/Level/MVector3.cs new file mode 100644 index 0000000..c39a6e8 --- /dev/null +++ b/RPG.GameCore/Level/MVector3.cs @@ -0,0 +1,15 @@ +using System.Text.Json.Serialization; + +namespace RPG.GameCore.Level; + +public class MVector3 +{ + [JsonPropertyName("x")] + public float X { get; set; } + + [JsonPropertyName("y")] + public float Y { get; set; } + + [JsonPropertyName("z")] + public float Z { get; set; } +} diff --git a/RPG.GameCore/Level/Objects/LevelAnchorInfo.cs b/RPG.GameCore/Level/Objects/LevelAnchorInfo.cs new file mode 100644 index 0000000..46457af --- /dev/null +++ b/RPG.GameCore/Level/Objects/LevelAnchorInfo.cs @@ -0,0 +1,6 @@ +namespace RPG.GameCore.Level.Objects; + +public class LevelAnchorInfo : NamedLevelObjectInfo +{ + // LevelAnchorInfo. +} diff --git a/RPG.GameCore/Level/Objects/LevelMonsterInfo.cs b/RPG.GameCore/Level/Objects/LevelMonsterInfo.cs new file mode 100644 index 0000000..f42088a --- /dev/null +++ b/RPG.GameCore/Level/Objects/LevelMonsterInfo.cs @@ -0,0 +1,24 @@ +using RPG.GameCore.Level.AI; +using RPG.GameCore.Level.Anim; +using RPG.GameCore.Level.Battle; +using RPG.GameCore.Level.Graph; +using RPG.GameCore.Level.Trigger; +using System.Text.Json.Serialization; + +namespace RPG.GameCore.Level.Objects; + +public class LevelMonsterInfo : NamedLevelObjectInfo +{ + public uint NPCMonsterID { get; set; } // 0x40 + public string LevelGraph { get; set; } = string.Empty; // 0x48 + public AIConfigInfo? AIConfig { get; set; } // 0x50 + public bool CreateOnInitial { get; set; } // 0x58 + public LevelGraphValueSource? ValueSource { get; set; } // 0x60 + public uint CampID { get; set; } // 0x68 + public BattleAreaReferenceInfo? BattleArea { get; set; } // 0x70 + public LevelTriggerInfo? Trigger { get; set; } // 0x78 + [JsonConverter(typeof(JsonStringEnumConverter))] + public LevelAnimatingObjectState InitialAnimState { get; set; } // 0x80 + public uint RecordID { get; set; } // 0x84 + public uint EventID { get; set; } // 0x88 +} diff --git a/RPG.GameCore/Level/Objects/LevelObjectInfo.cs b/RPG.GameCore/Level/Objects/LevelObjectInfo.cs new file mode 100644 index 0000000..3b02e5e --- /dev/null +++ b/RPG.GameCore/Level/Objects/LevelObjectInfo.cs @@ -0,0 +1,10 @@ +namespace RPG.GameCore.Level.Objects; + +public class LevelObjectInfo +{ + public uint ID { get; set; } // 0x10 + public float PosX { get; set; } // 0x14 + public float PosY { get; set; } // 0x18 + public float PosZ { get; set; } // 0x1C + public bool IsDelete { get; set; } // 0x20 +} diff --git a/RPG.GameCore/Level/Objects/NamedLevelObjectInfo.cs b/RPG.GameCore/Level/Objects/NamedLevelObjectInfo.cs new file mode 100644 index 0000000..0ab37d9 --- /dev/null +++ b/RPG.GameCore/Level/Objects/NamedLevelObjectInfo.cs @@ -0,0 +1,8 @@ +namespace RPG.GameCore.Level.Objects; + +public class NamedLevelObjectInfo : LevelObjectInfo +{ + public string Name { get; set; } = string.Empty; // 0x28 + public float RotY { get; set; } // 0x30 + public string Comment { get; set; } = string.Empty; // 0x38 +} diff --git a/RPG.GameCore/Level/Save/LevelSaveType.cs b/RPG.GameCore/Level/Save/LevelSaveType.cs new file mode 100644 index 0000000..4e47922 --- /dev/null +++ b/RPG.GameCore/Level/Save/LevelSaveType.cs @@ -0,0 +1,8 @@ +namespace RPG.GameCore.Level.Save; + +public enum LevelSaveType // MKEHACCAIMP +{ + Temporary, + Permanent, + Reset +} diff --git a/RPG.GameCore/Level/Trigger/LevelTriggerInfo.cs b/RPG.GameCore/Level/Trigger/LevelTriggerInfo.cs new file mode 100644 index 0000000..069031e --- /dev/null +++ b/RPG.GameCore/Level/Trigger/LevelTriggerInfo.cs @@ -0,0 +1,18 @@ +using System.Text.Json.Serialization; + +namespace RPG.GameCore.Level.Trigger; + +public class LevelTriggerInfo +{ + [JsonConverter(typeof(JsonStringEnumConverter))] + public TriggerShape Shape { get; set; } // 0x10 + public float Radius { get; set; } // 0x14 + public float DimX { get; set; } // 0x18 + public float DimY { get; set; } // 0x1C + public float DimZ { get; set; } // 0x20 + public uint[] TargetCamps { get; set; } = []; // 0x28 + public int TriggerTimes { get; set; } // 0x30 + public float CD { get; set; } // 0x34 + public MVector3? Offset { get; set; } // 0x38 + public bool Server { get; set; } // 0x44 +} diff --git a/RPG.GameCore/Level/Trigger/TriggerShape.cs b/RPG.GameCore/Level/Trigger/TriggerShape.cs new file mode 100644 index 0000000..5e120a2 --- /dev/null +++ b/RPG.GameCore/Level/Trigger/TriggerShape.cs @@ -0,0 +1,7 @@ +namespace RPG.GameCore.Level.Trigger; + +public enum TriggerShape // GOMGKEJFAKF +{ + Sphere, + Box +} diff --git a/RPG.GameCore/RPG.GameCore.csproj b/RPG.GameCore/RPG.GameCore.csproj index 64a59b3..f5ff244 100644 --- a/RPG.GameCore/RPG.GameCore.csproj +++ b/RPG.GameCore/RPG.GameCore.csproj @@ -1,29 +1,35 @@  - - net8.0 - enable - enable - + + net8.0 + enable + enable + - - - + + + - - - + + + - - - PreserveNewest - - - PreserveNewest - - - PreserveNewest - - + + + PreserveNewest + + + PreserveNewest + + + PreserveNewest + + + + + + + + diff --git a/RPG.GameCore/Resources/IResourceProvider.cs b/RPG.GameCore/Resources/IResourceProvider.cs new file mode 100644 index 0000000..b45b4e9 --- /dev/null +++ b/RPG.GameCore/Resources/IResourceProvider.cs @@ -0,0 +1,10 @@ +using System.Text.Json; + +namespace RPG.GameCore.Resources; + +public interface IResourceProvider +{ + IEnumerable EnumerateAllLevelFloorAssets(); + JsonDocument GetExcelTableJson(string file); + JsonDocument GetJsonAsset(string file); +} \ No newline at end of file diff --git a/RPG.GameCore/Resources/LocalResourceProvider.cs b/RPG.GameCore/Resources/LocalResourceProvider.cs new file mode 100644 index 0000000..77f9a52 --- /dev/null +++ b/RPG.GameCore/Resources/LocalResourceProvider.cs @@ -0,0 +1,28 @@ +using System.Text.Json; + +namespace RPG.GameCore.Resources; + +internal class LocalResourceProvider : IResourceProvider +{ + private const string DataPath = "data/"; + private const string LevelFloorSubdirectory = "Config/LevelOutput/Floor/"; + private const string ExcelSubdirectory = "Config/ExcelBinOutput/"; + + public IEnumerable EnumerateAllLevelFloorAssets() + { + return Directory.EnumerateFiles(DataPath + LevelFloorSubdirectory); + } + + public JsonDocument GetExcelTableJson(string file) + { + return GetJsonAsset(string.Concat(DataPath, ExcelSubdirectory, file)); + } + + public JsonDocument GetJsonAsset(string file) + { + if (!file.StartsWith(DataPath)) file = string.Concat(DataPath, file); + + using FileStream fileStream = new(file, FileMode.Open, FileAccess.Read); + return JsonDocument.Parse(fileStream); + } +} diff --git a/RPG.GameCore/Types/GCINNHHNFMP.cs b/RPG.GameCore/Types/GCINNHHNFMP.cs index 54ef8bd..a72d158 100644 --- a/RPG.GameCore/Types/GCINNHHNFMP.cs +++ b/RPG.GameCore/Types/GCINNHHNFMP.cs @@ -1,8 +1,10 @@ using RPG.GameCore.Enums; +using System.Text.Json.Serialization; namespace RPG.GameCore.Types; public class GCINNHHNFMP { + [JsonConverter(typeof(JsonStringEnumConverter))] public AttackDamageType LDIGCDHLBGE { get; set; } // 0x10 public FixPoint BNHLMJGNADI { get; set; } // 0x18 } diff --git a/RPG.GameCore/Types/SharedValue.cs b/RPG.GameCore/Types/SharedValue.cs new file mode 100644 index 0000000..0da26c8 --- /dev/null +++ b/RPG.GameCore/Types/SharedValue.cs @@ -0,0 +1,6 @@ +namespace RPG.GameCore.Types; + +public class SharedValue +{ + public string Key { get; set; } = string.Empty; +} diff --git a/RPG.GameCore/Util/MathUtil.cs b/RPG.GameCore/Util/MathUtil.cs new file mode 100644 index 0000000..7c543eb --- /dev/null +++ b/RPG.GameCore/Util/MathUtil.cs @@ -0,0 +1,11 @@ +namespace RPG.GameCore.Util; + +public static class MathUtil +{ + private const float LogicCoordMulValue = 1000f; + + public static int GetLogicCoordValue(float v) + { + return (int)(v * LogicCoordMulValue); + } +} diff --git a/RPG.GameCore/data/excel/AvatarExcelTable.json b/RPG.GameCore/data/Config/ExcelBinOutput/AvatarExcelTable.json similarity index 100% rename from RPG.GameCore/data/excel/AvatarExcelTable.json rename to RPG.GameCore/data/Config/ExcelBinOutput/AvatarExcelTable.json diff --git a/RPG.GameCore/data/excel/MainMissionExcelTable.json b/RPG.GameCore/data/Config/ExcelBinOutput/MainMissionExcelTable.json similarity index 100% rename from RPG.GameCore/data/excel/MainMissionExcelTable.json rename to RPG.GameCore/data/Config/ExcelBinOutput/MainMissionExcelTable.json diff --git a/RPG.GameCore/data/excel/MapEntryExcelTable.json b/RPG.GameCore/data/Config/ExcelBinOutput/MapEntryExcelTable.json similarity index 100% rename from RPG.GameCore/data/excel/MapEntryExcelTable.json rename to RPG.GameCore/data/Config/ExcelBinOutput/MapEntryExcelTable.json diff --git a/RPG.GameCore/data/Config/ExcelBinOutput/MonsterExcelTable.json b/RPG.GameCore/data/Config/ExcelBinOutput/MonsterExcelTable.json new file mode 100644 index 0000000..e1c208d --- /dev/null +++ b/RPG.GameCore/data/Config/ExcelBinOutput/MonsterExcelTable.json @@ -0,0 +1,8513 @@ +{ + "1001010": { + "MonsterID": 1001010, + "MonsterTemplateID": 1001010, + "MonsterName": { + "hash": -98569355 + }, + "MonsterIntroduction": { + "hash": -612052632 + }, + "MonsterType": 0, + "Level": 0, + "HardLevelGroup": 1, + "EliteGroup": 1, + "Rank": "Minion", + "AttackModifyRatio": { + "RawValue": 4294967296 + }, + "DefenceModifyRatio": { + "RawValue": 4294967296 + }, + "HPModifyRatio": { + "RawValue": 4294967296 + }, + "SpeedModifyRatio": { + "RawValue": 4294967296 + }, + "StanceModifyRatio": { + "RawValue": 4294967296 + }, + "AttackModifyValue": { + "RawValue": 0 + }, + "DefenceModifyValue": { + "RawValue": 0 + }, + "HPModifyValue": { + "RawValue": 0 + }, + "SpeedModifyValue": { + "RawValue": 0 + }, + "StanceModifyValue": { + "RawValue": 0 + }, + "SkillList": [ + 100101001 + ], + "CustomValues": [], + "DynamicValues": [], + "DebuffResist": [], + "StanceCountDelta": 0, + "CustomValueTags": [], + "StanceWeakList": [ + "Physical", + "Ice" + ], + "DamageTypeResistance": [ + { + "LDIGCDHLBGE": "Fire", + "BNHLMJGNADI": { + "RawValue": 858993460 + } + }, + { + "LDIGCDHLBGE": "Thunder", + "BNHLMJGNADI": { + "RawValue": 858993460 + } + }, + { + "LDIGCDHLBGE": "Wind", + "BNHLMJGNADI": { + "RawValue": 858993460 + } + }, + { + "LDIGCDHLBGE": "Quantum", + "BNHLMJGNADI": { + "RawValue": 858993460 + } + }, + { + "LDIGCDHLBGE": "Imaginary", + "BNHLMJGNADI": { + "RawValue": 858993460 + } + } + ], + "Release": false + }, + "1001011": { + "MonsterID": 1001011, + "MonsterTemplateID": 1001011, + "MonsterName": { + "hash": -98569356 + }, + "MonsterIntroduction": { + "hash": -612052633 + }, + "MonsterType": 0, + "Level": 0, + "HardLevelGroup": 1, + "EliteGroup": 1, + "Rank": "Minion", + "AttackModifyRatio": { + "RawValue": 4294967296 + }, + "DefenceModifyRatio": { + "RawValue": 4294967296 + }, + "HPModifyRatio": { + "RawValue": 4294967296 + }, + "SpeedModifyRatio": { + "RawValue": 4294967296 + }, + "StanceModifyRatio": { + "RawValue": 4294967296 + }, + "AttackModifyValue": { + "RawValue": 0 + }, + "DefenceModifyValue": { + "RawValue": 0 + }, + "HPModifyValue": { + "RawValue": 0 + }, + "SpeedModifyValue": { + "RawValue": 0 + }, + "StanceModifyValue": { + "RawValue": 0 + }, + "SkillList": [ + 100101101 + ], + "CustomValues": [], + "DynamicValues": [], + "DebuffResist": [], + "StanceCountDelta": 0, + "CustomValueTags": [], + "StanceWeakList": [ + "Physical", + "Ice" + ], + "DamageTypeResistance": [ + { + "LDIGCDHLBGE": "Fire", + "BNHLMJGNADI": { + "RawValue": 858993460 + } + }, + { + "LDIGCDHLBGE": "Thunder", + "BNHLMJGNADI": { + "RawValue": 858993460 + } + }, + { + "LDIGCDHLBGE": "Wind", + "BNHLMJGNADI": { + "RawValue": 858993460 + } + }, + { + "LDIGCDHLBGE": "Quantum", + "BNHLMJGNADI": { + "RawValue": 858993460 + } + }, + { + "LDIGCDHLBGE": "Imaginary", + "BNHLMJGNADI": { + "RawValue": 858993460 + } + } + ], + "Release": false + }, + "1001020": { + "MonsterID": 1001020, + "MonsterTemplateID": 1001020, + "MonsterName": { + "hash": 304715172 + }, + "MonsterIntroduction": { + "hash": -1015337159 + }, + "MonsterType": 0, + "Level": 0, + "HardLevelGroup": 1, + "EliteGroup": 1, + "Rank": "Minion", + "AttackModifyRatio": { + "RawValue": 4294967296 + }, + "DefenceModifyRatio": { + "RawValue": 4294967296 + }, + "HPModifyRatio": { + "RawValue": 4294967296 + }, + "SpeedModifyRatio": { + "RawValue": 4294967296 + }, + "StanceModifyRatio": { + "RawValue": 4294967296 + }, + "AttackModifyValue": { + "RawValue": 0 + }, + "DefenceModifyValue": { + "RawValue": 0 + }, + "HPModifyValue": { + "RawValue": 0 + }, + "SpeedModifyValue": { + "RawValue": 0 + }, + "StanceModifyValue": { + "RawValue": 0 + }, + "SkillList": [ + 100102001 + ], + "CustomValues": [], + "DynamicValues": [], + "DebuffResist": [], + "StanceCountDelta": 0, + "CustomValueTags": [], + "StanceWeakList": [ + "Ice", + "Wind" + ], + "DamageTypeResistance": [ + { + "LDIGCDHLBGE": "Physical", + "BNHLMJGNADI": { + "RawValue": 858993460 + } + }, + { + "LDIGCDHLBGE": "Fire", + "BNHLMJGNADI": { + "RawValue": 858993460 + } + }, + { + "LDIGCDHLBGE": "Thunder", + "BNHLMJGNADI": { + "RawValue": 858993460 + } + }, + { + "LDIGCDHLBGE": "Quantum", + "BNHLMJGNADI": { + "RawValue": 858993460 + } + }, + { + "LDIGCDHLBGE": "Imaginary", + "BNHLMJGNADI": { + "RawValue": 858993460 + } + } + ], + "Release": false + }, + "100102001": { + "MonsterID": 100102001, + "MonsterTemplateID": 1001020, + "MonsterName": { + "hash": 304715172 + }, + "MonsterIntroduction": { + "hash": 1566072792 + }, + "MonsterType": 0, + "Level": 0, + "HardLevelGroup": 1, + "EliteGroup": 1, + "Rank": "Minion", + "AttackModifyRatio": { + "RawValue": 4294967296 + }, + "DefenceModifyRatio": { + "RawValue": 4294967296 + }, + "HPModifyRatio": { + "RawValue": 4294967296 + }, + "SpeedModifyRatio": { + "RawValue": 4294967296 + }, + "StanceModifyRatio": { + "RawValue": 4294967296 + }, + "AttackModifyValue": { + "RawValue": 0 + }, + "DefenceModifyValue": { + "RawValue": 0 + }, + "HPModifyValue": { + "RawValue": 0 + }, + "SpeedModifyValue": { + "RawValue": 0 + }, + "StanceModifyValue": { + "RawValue": 0 + }, + "SkillList": [ + 100102001 + ], + "CustomValues": [], + "DynamicValues": [], + "DebuffResist": [], + "StanceCountDelta": 0, + "CustomValueTags": [], + "StanceWeakList": [ + "Ice", + "Wind" + ], + "DamageTypeResistance": [ + { + "LDIGCDHLBGE": "Physical", + "BNHLMJGNADI": { + "RawValue": 858993460 + } + }, + { + "LDIGCDHLBGE": "Fire", + "BNHLMJGNADI": { + "RawValue": 858993460 + } + }, + { + "LDIGCDHLBGE": "Thunder", + "BNHLMJGNADI": { + "RawValue": 858993460 + } + }, + { + "LDIGCDHLBGE": "Quantum", + "BNHLMJGNADI": { + "RawValue": 858993460 + } + }, + { + "LDIGCDHLBGE": "Imaginary", + "BNHLMJGNADI": { + "RawValue": 858993460 + } + } + ], + "Release": false + }, + "100102002": { + "MonsterID": 100102002, + "MonsterTemplateID": 1001020, + "MonsterName": { + "hash": 304715172 + }, + "MonsterIntroduction": { + "hash": 1566072795 + }, + "MonsterType": 0, + "Level": 0, + "HardLevelGroup": 1, + "EliteGroup": 1, + "Rank": "Minion", + "AttackModifyRatio": { + "RawValue": 4294967296 + }, + "DefenceModifyRatio": { + "RawValue": 4294967296 + }, + "HPModifyRatio": { + "RawValue": 4294967296 + }, + "SpeedModifyRatio": { + "RawValue": 4294967296 + }, + "StanceModifyRatio": { + "RawValue": 4294967296 + }, + "AttackModifyValue": { + "RawValue": 0 + }, + "DefenceModifyValue": { + "RawValue": 0 + }, + "HPModifyValue": { + "RawValue": 0 + }, + "SpeedModifyValue": { + "RawValue": 0 + }, + "StanceModifyValue": { + "RawValue": 0 + }, + "SkillList": [ + 100102001 + ], + "CustomValues": [], + "DynamicValues": [], + "DebuffResist": [], + "StanceCountDelta": 0, + "CustomValueTags": [], + "StanceWeakList": [ + "Ice", + "Wind" + ], + "DamageTypeResistance": [ + { + "LDIGCDHLBGE": "Physical", + "BNHLMJGNADI": { + "RawValue": 858993460 + } + }, + { + "LDIGCDHLBGE": "Fire", + "BNHLMJGNADI": { + "RawValue": 858993460 + } + }, + { + "LDIGCDHLBGE": "Thunder", + "BNHLMJGNADI": { + "RawValue": 858993460 + } + }, + { + "LDIGCDHLBGE": "Quantum", + "BNHLMJGNADI": { + "RawValue": 858993460 + } + }, + { + "LDIGCDHLBGE": "Imaginary", + "BNHLMJGNADI": { + "RawValue": 858993460 + } + } + ], + "Release": false + }, + "1003010": { + "MonsterID": 1003010, + "MonsterTemplateID": 1003010, + "MonsterName": { + "hash": 183755647 + }, + "MonsterIntroduction": { + "hash": -894377634 + }, + "MonsterType": 0, + "Level": 0, + "HardLevelGroup": 1, + "EliteGroup": 1, + "Rank": "Elite", + "AttackModifyRatio": { + "RawValue": 4294967296 + }, + "DefenceModifyRatio": { + "RawValue": 4294967296 + }, + "HPModifyRatio": { + "RawValue": 4294967296 + }, + "SpeedModifyRatio": { + "RawValue": 4294967296 + }, + "StanceModifyRatio": { + "RawValue": 4294967296 + }, + "AttackModifyValue": { + "RawValue": 0 + }, + "DefenceModifyValue": { + "RawValue": 0 + }, + "HPModifyValue": { + "RawValue": 0 + }, + "SpeedModifyValue": { + "RawValue": 0 + }, + "StanceModifyValue": { + "RawValue": 0 + }, + "SkillList": [ + 100301001, + 100301002, + 100301003, + 100301004 + ], + "CustomValues": [ + { + "IBEOHHGAGPJ": "SummonID1", + "BNHLMJGNADI": 1001010 + }, + { + "IBEOHHGAGPJ": "SummonID2", + "BNHLMJGNADI": 1001010 + }, + { + "IBEOHHGAGPJ": "SummonID3", + "BNHLMJGNADI": 1001020 + } + ], + "DynamicValues": [], + "DebuffResist": [], + "StanceCountDelta": 0, + "CustomValueTags": [], + "StanceWeakList": [ + "Physical", + "Quantum" + ], + "DamageTypeResistance": [ + { + "LDIGCDHLBGE": "Fire", + "BNHLMJGNADI": { + "RawValue": 858993460 + } + }, + { + "LDIGCDHLBGE": "Ice", + "BNHLMJGNADI": { + "RawValue": 858993460 + } + }, + { + "LDIGCDHLBGE": "Thunder", + "BNHLMJGNADI": { + "RawValue": 858993460 + } + }, + { + "LDIGCDHLBGE": "Wind", + "BNHLMJGNADI": { + "RawValue": 858993460 + } + }, + { + "LDIGCDHLBGE": "Imaginary", + "BNHLMJGNADI": { + "RawValue": 858993460 + } + } + ], + "Release": false + }, + "1003011": { + "MonsterID": 1003011, + "MonsterTemplateID": 1003011, + "MonsterName": { + "hash": 183755646 + }, + "MonsterIntroduction": { + "hash": -894377635 + }, + "MonsterType": 0, + "Level": 0, + "HardLevelGroup": 1, + "EliteGroup": 1, + "Rank": "Elite", + "AttackModifyRatio": { + "RawValue": 4294967296 + }, + 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--- /dev/null +++ b/RPG.GameCore/data/Config/LevelOutput/Floor/P10101_F10101007.json @@ -0,0 +1,120 @@ +{ + "FloorID": 10101007, + "FloorName": "FloorName_10101007", + "SceneName": null, + "StartGroupID": 1, + "StartAnchorID": 1, + "LevelGraph": null, + "GroupList": [ + { + "GroupGUID": "ff568e14-ef1c-4e2b-9ebd-ef08bac4923b", + "GroupPath": "Config/LevelOutput/Group/Groups_P10101_F10101007/LevelGroup_P10101_F10101007_G1.json", + "Name": "Default", + "RotY": 0.0, + "Comment": null, + "ID": 1, + "PosX": 0.0, + "PosY": 0.0, + "PosZ": 0.0, + "IsDelete": false + }, + { + "GroupGUID": "04c0273f-020a-4a1c-b812-64533026376d", + "GroupPath": "Config/LevelOutput/Group/Groups_P10101_F10101007/LevelGroup_P10101_F10101007_G5.json", + "Name": "NPCs", + "RotY": 0.0, + "Comment": "常驻NPC", + "ID": 5, + "PosX": 0.0, + "PosY": 0.0, + "PosZ": 0.0, + "IsDelete": false + }, + { + "GroupGUID": "b6a776dc-851d-4a15-998e-7b5b0d9db62c", + "GroupPath": 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diff --git a/RPG.GameCore/data/Config/LevelOutput/Floor/P99996_F99996002.json b/RPG.GameCore/data/Config/LevelOutput/Floor/P99996_F99996002.json new file mode 100644 index 0000000..f6e69c6 --- /dev/null +++ b/RPG.GameCore/data/Config/LevelOutput/Floor/P99996_F99996002.json @@ -0,0 +1,56 @@ +{ + "FloorID": 99996002, + "FloorName": "FloorName_99996002", + "SceneName": null, + "StartGroupID": 2, + "StartAnchorID": 1, + "LevelGraph": null, + "GroupList": [ + { + "GroupGUID": "4c4e73b0-ba46-4832-a48a-695031258d46", + "GroupPath": "Config/LevelOutput/Group/Groups_P99996_F99996002/LevelGroup_P99996_F99996002_G2.json", + "Name": "New Group", + "RotY": 0.0, + "Comment": null, + "ID": 2, + "PosX": 0.0, + "PosY": 0.0, + "PosZ": 0.0, + "IsDelete": false + } + ], + "DefaultGroupIDList": [ + 2 + ], + "UnlockMainMissionGroupIDList": null, + "EnviroProfile": null, + "StageData": "Stages/Outputs/ChapterTA/Stages/ChapterTA_Stage_PerformanceTest100K/ChapterTA_Stage_PerformanceTest100K.stage", + 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b/RPG.GameCore/data/Config/LevelOutput/Floor/P99996_F99996007.json @@ -0,0 +1,56 @@ +{ + "FloorID": 99996007, + "FloorName": "FloorName_99996007", + "SceneName": null, + "StartGroupID": 2, + "StartAnchorID": 1, + "LevelGraph": null, + "GroupList": [ + { + "GroupGUID": "17973864-fd45-493c-b186-cc3e9de3f0a2", + "GroupPath": "Config/LevelOutput/Group/Groups_P99996_F99996007/LevelGroup_P99996_F99996007_G2.json", + "Name": "New Group", + "RotY": 0.0, + "Comment": null, + "ID": 2, + "PosX": 0.0, + "PosY": 0.0, + "PosZ": 0.0, + "IsDelete": false + } + ], + "DefaultGroupIDList": [ + 2 + ], + "UnlockMainMissionGroupIDList": null, + "EnviroProfile": null, + "StageData": "Stages/Outputs/ChapterTA/Stages/ChapterTA_Stage_PerformanceTest750K/ChapterTA_Stage_PerformanceTest750K.stage", + "NavMesh": null, + "MinimapVolume": null, + "CameraType": "Base", + "MinimapVolumeData": { + "BackgroundMapSpriteInstance": null, + "Center": { + "x": 0.0, + "y": 0.0, + "z": 0.0, + "magnitude": 0.0, + 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b/RPG.GameCore/data/Config/LevelOutput/Floor/P99998_F99998.json new file mode 100644 index 0000000..1985cf3 --- /dev/null +++ b/RPG.GameCore/data/Config/LevelOutput/Floor/P99998_F99998.json @@ -0,0 +1,332 @@ +{ + "FloorID": 99998, + "FloorName": "FloorName_99998", + "SceneName": null, + "StartGroupID": 2, + "StartAnchorID": 1, + "LevelGraph": null, + "GroupList": [ + { + "GroupGUID": "6c110578-c55f-4d7a-b3d3-be719915b62b", + "GroupPath": "Config/LevelOutput/Group/Groups_P99998_F99998/LevelGroup_P99998_F99998_G2.json", + "Name": "Default", + "RotY": 0.0, + "Comment": null, + "ID": 2, + "PosX": 0.0, + "PosY": 0.0, + "PosZ": 0.0, + "IsDelete": false + }, + { + "GroupGUID": "eae5a25c-6a2f-47fe-90f1-f77b308f0447", + "GroupPath": "Config/LevelOutput/Group/Groups_P99998_F99998/LevelGroup_P99998_F99998_G3.json", + "Name": "Prop", + "RotY": 0.0, + "Comment": null, + "ID": 3, + "PosX": 0.0, + "PosY": 0.0, + "PosZ": 0.0, + "IsDelete": false + }, + { + "GroupGUID": 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b/RPG.GameCore/data/Config/LevelOutput/Group/Groups_P10101_F10101001/LevelGroup_P10101_F10101001_G12.json @@ -0,0 +1,107 @@ +{ + "GroupGUID": "aaeadfa5-78a7-4c39-bfda-6b35ad8ad496", + "GroupName": "Inter_Mission", + "ConfigPrefabPath": "Level/Mission/1010802/1010802_temp.prefab", + "LevelGraph": null, + "Model": null, + "AreaAnchorName": "LevelArea_P10101_F10101001_G12", + "SaveType": "Permanent", + "CheckClearMainMissionID": 0, + "UnlockMainMissionID": 0, + "AnchorList": [], + "ModelList": [], + "MonsterList": [], + "PropList": [], + "WaypointList": [], + "PathwayList": [], + "BattleAreaList": [], + "NPCList": [ + { + "NPCID": 101080201, + "LevelGraph": null, + "CreateOnInitial": false, + "ValueSource": null, + "CampID": 0, + "Trigger": null, + "AIConfig": { + "AIFile": null, + "PathwayList": null, + "DefaultAIPathwayIndex": 0 + }, + "RecordID": 0, + "EventID": 0, + "Stable": false, + "DialogueTriggerAngle": 120, + "DialogueGroups": [], + "ServerInteractVerificationIDList": [], + 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b/RPG.GameCore/data/Config/LevelOutput/Group/Groups_P10101_F10101001/LevelGroup_P10101_F10101001_G16.json @@ -0,0 +1,148 @@ +{ + "GroupGUID": "83b078b9-562d-4c2c-8c22-72bb6048b042", + "GroupName": "New Group", + "ConfigPrefabPath": null, + "LevelGraph": null, + "Model": null, + "AreaAnchorName": "LevelArea_P10101_F10101001_G16", + "SaveType": "Permanent", + "CheckClearMainMissionID": 0, + "UnlockMainMissionID": 0, + "AnchorList": [], + "ModelList": [], + "MonsterList": [], + "PropList": [ + { + "RotX": 0.0, + "RotZ": 0.0, + "PropID": 111, + "IsLimitedLife": false, + "LifeTime": 0.0, + "InitLevelGraph": null, + "Trigger": { + "Shape": "Sphere", + "Radius": 3.0, + "DimX": 1.0, + "DimY": 1.0, + "DimZ": 1.0, + "TargetCamps": [], + "TriggerTimes": 1, + "CD": 0.0, + "Offset": { + "x": 0.0, + "y": 0.0, + "z": 0.0, + "magnitude": 0.0, + "sqrMagnitude": 0.0 + }, + "Server": false + }, + "CreateOnInitial": true, + "ValueSource": null, + "CampID": 0, + "State": "Closed", + "RecordID": 0, + 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+} \ No newline at end of file diff --git a/RPG.GameCore/data/Config/LevelOutput/Group/Groups_P10101_F10101001/LevelGroup_P10101_F10101001_G17.json b/RPG.GameCore/data/Config/LevelOutput/Group/Groups_P10101_F10101001/LevelGroup_P10101_F10101001_G17.json new file mode 100644 index 0000000..1b60a2b --- /dev/null +++ b/RPG.GameCore/data/Config/LevelOutput/Group/Groups_P10101_F10101001/LevelGroup_P10101_F10101001_G17.json @@ -0,0 +1,1770 @@ +{ + "GroupGUID": "f1e8e423-1220-4114-831d-c1ade0ae1307", + "GroupName": "NPCTest", + "ConfigPrefabPath": null, + "LevelGraph": null, + "Model": null, + "AreaAnchorName": "LevelArea_P10101_F10101001_G17", + "SaveType": "Permanent", + "CheckClearMainMissionID": 0, + "UnlockMainMissionID": 0, + "AnchorList": [], + "ModelList": [], + "MonsterList": [], + "PropList": [], + "WaypointList": [], + "PathwayList": [], + "BattleAreaList": [], + "NPCList": [ + { + "NPCID": 101014001, + "LevelGraph": null, + "CreateOnInitial": true, + "ValueSource": null, + 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at end of file diff --git a/RPG.GameCore/data/Config/LevelOutput/Group/Groups_P10101_F10101001/LevelGroup_P10101_F10101001_G5.json b/RPG.GameCore/data/Config/LevelOutput/Group/Groups_P10101_F10101001/LevelGroup_P10101_F10101001_G5.json new file mode 100644 index 0000000..75b292d --- /dev/null +++ b/RPG.GameCore/data/Config/LevelOutput/Group/Groups_P10101_F10101001/LevelGroup_P10101_F10101001_G5.json @@ -0,0 +1,173 @@ +{ + "GroupGUID": "eb17b11e-0260-4515-9023-496a5ce46895", + "GroupName": "BGM", + "ConfigPrefabPath": null, + "LevelGraph": null, + "Model": null, + "AreaAnchorName": "LevelArea_P10101_F10101001_G5", + "SaveType": "Permanent", + "CheckClearMainMissionID": 0, + "UnlockMainMissionID": 0, + "AnchorList": [], + "ModelList": [], + "MonsterList": [], + "PropList": [ + { + "RotX": 0.0, + "RotZ": 0.0, + "PropID": 100, + "IsLimitedLife": false, + "LifeTime": 0.0, + "InitLevelGraph": "Config/Level/Maze/MazeTest/Maze_Test_TownBGM.json", + "Trigger": { + "Shape": "Box", + "Radius": 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a/RPG.GameCore/data/Config/LevelOutput/Group/Groups_P10101_F10101005/LevelGroup_P10101_F10101005_G3.json b/RPG.GameCore/data/Config/LevelOutput/Group/Groups_P10101_F10101005/LevelGroup_P10101_F10101005_G3.json new file mode 100644 index 0000000..96d7780 --- /dev/null +++ b/RPG.GameCore/data/Config/LevelOutput/Group/Groups_P10101_F10101005/LevelGroup_P10101_F10101005_G3.json @@ -0,0 +1,47 @@ +{ + "GroupGUID": "66e1ea12-e8cd-4055-832f-3298e748eb01", + "GroupName": "NPCs", + "ConfigPrefabPath": null, + "LevelGraph": null, + "Model": null, + "AreaAnchorName": "LevelArea_P10101_F10101005_G3", + "SaveType": "Permanent", + "CheckClearMainMissionID": 0, + "UnlockMainMissionID": 0, + "AnchorList": [], + "ModelList": [], + "MonsterList": [], + "PropList": [], + "WaypointList": [], + "PathwayList": [], + "BattleAreaList": [], + "NPCList": [ + { + "NPCID": 101011017, + "LevelGraph": null, + "CreateOnInitial": true, + "ValueSource": null, + "CampID": 0, + "Trigger": null, + "AIConfig": null, + 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"InitialRandomNPCMonsterIDList": null +} \ No newline at end of file diff --git a/RPG.GameCore/data/Config/LevelOutput/Group/Groups_P10101_F10101007/LevelGroup_P10101_F10101007_G7.json b/RPG.GameCore/data/Config/LevelOutput/Group/Groups_P10101_F10101007/LevelGroup_P10101_F10101007_G7.json new file mode 100644 index 0000000..762f912 --- /dev/null +++ b/RPG.GameCore/data/Config/LevelOutput/Group/Groups_P10101_F10101007/LevelGroup_P10101_F10101007_G7.json @@ -0,0 +1,49 @@ +{ + "GroupGUID": "eb200764-d11b-4958-bab5-f27a8c94b1a8", + "GroupName": "NPC", + "ConfigPrefabPath": null, + "LevelGraph": null, + "Model": null, + "AreaAnchorName": "LevelArea_P10101_F10101007_G7", + "SaveType": "Permanent", + "CheckClearMainMissionID": 0, + "UnlockMainMissionID": 2011002, + "AnchorList": [], + "ModelList": [], + "MonsterList": [], + "PropList": [], + "WaypointList": [], + "PathwayList": [], + "BattleAreaList": [], + "NPCList": [ + { + "NPCID": 101011011, + "LevelGraph": null, + "CreateOnInitial": 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at end of file diff --git a/RPG.GameCore/data/Config/LevelOutput/Group/Groups_P10102_F10102001/LevelGroup_P10102_F10102001_G26.json b/RPG.GameCore/data/Config/LevelOutput/Group/Groups_P10102_F10102001/LevelGroup_P10102_F10102001_G26.json new file mode 100644 index 0000000..e27e45d --- /dev/null +++ b/RPG.GameCore/data/Config/LevelOutput/Group/Groups_P10102_F10102001/LevelGroup_P10102_F10102001_G26.json @@ -0,0 +1,67 @@ +{ + "GroupGUID": "51dec533-83f9-4065-ae4e-f4a1c1744589", + "GroupName": "MainMission", + "ConfigPrefabPath": null, + "LevelGraph": null, + "Model": null, + "AreaAnchorName": "LevelArea_P10102_F10102001_G26", + "SaveType": "Permanent", + "CheckClearMainMissionID": 0, + "UnlockMainMissionID": 1010404, + "AnchorList": [], + "ModelList": [], + "MonsterList": [], + "PropList": [], + "WaypointList": [], + "PathwayList": [], + "BattleAreaList": [], + "NPCList": [ + { + "NPCID": 101023017, + "LevelGraph": null, + "CreateOnInitial": true, + "ValueSource": null, + "CampID": 0, + 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--git a/RPG.GameCore/data/Config/LevelOutput/Group/Groups_P10102_F10102001/LevelGroup_P10102_F10102001_G28.json b/RPG.GameCore/data/Config/LevelOutput/Group/Groups_P10102_F10102001/LevelGroup_P10102_F10102001_G28.json new file mode 100644 index 0000000..a987e3e --- /dev/null +++ b/RPG.GameCore/data/Config/LevelOutput/Group/Groups_P10102_F10102001/LevelGroup_P10102_F10102001_G28.json @@ -0,0 +1,49 @@ +{ + "GroupGUID": "28d74399-95db-4d77-94fb-f6d4c62eee54", + "GroupName": "MapNPC", + "ConfigPrefabPath": null, + "LevelGraph": null, + "Model": null, + "AreaAnchorName": "LevelArea_P10102_F10102001_G28", + "SaveType": "Permanent", + "CheckClearMainMissionID": 0, + "UnlockMainMissionID": 2010608, + "AnchorList": [], + "ModelList": [], + "MonsterList": [], + "PropList": [], + "WaypointList": [], + "PathwayList": [], + "BattleAreaList": [], + "NPCList": [ + { + "NPCID": 101070102, + "LevelGraph": null, + "CreateOnInitial": false, + "ValueSource": null, + "CampID": 0, + "Trigger": null, + 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a/RPG.GameCore/data/Config/LevelOutput/Group/Groups_P10102_F10102001/LevelGroup_P10102_F10102001_G3.json b/RPG.GameCore/data/Config/LevelOutput/Group/Groups_P10102_F10102001/LevelGroup_P10102_F10102001_G3.json new file mode 100644 index 0000000..21a9ef1 --- /dev/null +++ b/RPG.GameCore/data/Config/LevelOutput/Group/Groups_P10102_F10102001/LevelGroup_P10102_F10102001_G3.json @@ -0,0 +1,626 @@ +{ + "GroupGUID": "7a684621-b306-414b-89a6-1e5011dc195e", + "GroupName": "MapNPC", + "ConfigPrefabPath": null, + "LevelGraph": null, + "Model": null, + "AreaAnchorName": "LevelArea_P10102_F10102001_G3", + "SaveType": "Permanent", + "CheckClearMainMissionID": 0, + "UnlockMainMissionID": 0, + "AnchorList": [ + { + "Name": "Anchor1", + "RotY": 0.0, + "Comment": null, + "ID": 1, + "PosX": -56.92, + "PosY": 6.032, + "PosZ": 26.96, + "IsDelete": false + }, + { + "Name": "Anchor2", + "RotY": 355.2847, + "Comment": "与首领见面的位置", + "ID": 2, + "PosX": -61.56, + "PosY": 5.000005, + "PosZ": 26.14, + "IsDelete": 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@@ -0,0 +1,105 @@ +{ + "GroupGUID": "60d6262d-99de-4a47-8281-1dad625c364c", + "GroupName": "1010403", + "ConfigPrefabPath": null, + "LevelGraph": null, + "Model": null, + "AreaAnchorName": "LevelArea_P10102_F10102003_G3", + "SaveType": "Permanent", + "CheckClearMainMissionID": 0, + "UnlockMainMissionID": 0, + "AnchorList": [], + "ModelList": [], + "MonsterList": [], + "PropList": [], + "WaypointList": [], + "PathwayList": [], + "BattleAreaList": [], + "NPCList": [ + { + "NPCID": 101040311, + "LevelGraph": null, + "CreateOnInitial": true, + "ValueSource": null, + "CampID": 0, + "Trigger": { + "Shape": "Sphere", + "Radius": 2.0, + "DimX": 1.0, + "DimY": 1.0, + "DimZ": 1.0, + "TargetCamps": [], + "TriggerTimes": 1, + "CD": 0.0, + "Offset": { + "x": 0.0, + "y": 0.0, + "z": 0.0, + "magnitude": 0.0, + "sqrMagnitude": 0.0 + }, + "Server": false + }, + "AIConfig": null, + "RecordID": 0, + "EventID": 0, + "Stable": false, + "DialogueTriggerAngle": 120, + "DialogueGroups": [], + 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"RandomNPCMonsterList": null, + "InitialRandomNPCMonsterIDList": null +} \ No newline at end of file diff --git a/RPG.GameCore/data/Config/LevelOutput/Group/Groups_P10102_F10102003/LevelGroup_P10102_F10102003_G4.json b/RPG.GameCore/data/Config/LevelOutput/Group/Groups_P10102_F10102003/LevelGroup_P10102_F10102003_G4.json new file mode 100644 index 0000000..0a4c4b3 --- /dev/null +++ b/RPG.GameCore/data/Config/LevelOutput/Group/Groups_P10102_F10102003/LevelGroup_P10102_F10102003_G4.json @@ -0,0 +1,123 @@ +{ + "GroupGUID": "a31e6f54-9a30-4d79-bf2c-1e6b42ee45a1", + "GroupName": "Books", + "ConfigPrefabPath": null, + "LevelGraph": null, + "Model": null, + "AreaAnchorName": "LevelArea_P10102_F10102003_G4", + "SaveType": "Permanent", + "CheckClearMainMissionID": 0, + "UnlockMainMissionID": 0, + "AnchorList": [], + "ModelList": [], + "MonsterList": [], + "PropList": [ + { + "RotX": 0.0, + "RotZ": 0.0, + "PropID": 603, + "IsLimitedLife": false, + "LifeTime": 0.0, + "InitLevelGraph": 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"RandomNPCMonsterList": null, + "InitialRandomNPCMonsterIDList": null +} \ No newline at end of file diff --git a/RPG.GameCore/data/Config/LevelOutput/Group/Groups_P10102_F10102003/LevelGroup_P10102_F10102003_G5.json b/RPG.GameCore/data/Config/LevelOutput/Group/Groups_P10102_F10102003/LevelGroup_P10102_F10102003_G5.json new file mode 100644 index 0000000..5e6f3bf --- /dev/null +++ b/RPG.GameCore/data/Config/LevelOutput/Group/Groups_P10102_F10102003/LevelGroup_P10102_F10102003_G5.json @@ -0,0 +1,61 @@ +{ + "GroupGUID": "b7fae1c2-52b6-4745-957e-0d9f5cbd57a3", + "GroupName": "NPCs", + "ConfigPrefabPath": null, + "LevelGraph": null, + "Model": null, + "AreaAnchorName": "LevelArea_P10102_F10102003_G5", + "SaveType": "Permanent", + "CheckClearMainMissionID": 0, + "UnlockMainMissionID": 0, + "AnchorList": [ + { + "Name": "Anchor1", + "RotY": 90.0, + "Comment": "室内点", + "ID": 1, + "PosX": 1.83, + "PosY": 0.0, + "PosZ": -0.34, + "IsDelete": false + } + ], + "ModelList": [], + "MonsterList": [], 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0000000..e7f7da2 --- /dev/null +++ b/RPG.GameCore/data/Config/LevelOutput/Group/Groups_P10102_F10102003/LevelGroup_P10102_F10102003_G6.json @@ -0,0 +1,33 @@ +{ + "GroupGUID": "e345fc9b-2448-46a6-ac39-f1acd51931a6", + "GroupName": "SubMission", + "ConfigPrefabPath": null, + "LevelGraph": null, + "Model": null, + "AreaAnchorName": "LevelArea_P10102_F10102003_G6", + "SaveType": "Permanent", + "CheckClearMainMissionID": 0, + "UnlockMainMissionID": 0, + "AnchorList": [ + { + "Name": "Anchor1", + "RotY": 80.12101, + "Comment": null, + "ID": 1, + "PosX": 2.795, + "PosY": 0.0, + "PosZ": -0.975, + "IsDelete": false + } + ], + "ModelList": [], + "MonsterList": [], + "PropList": [], + "WaypointList": [], + "PathwayList": [], + "BattleAreaList": [], + "NPCList": [], + "GroupRefreshID": 0, + "RandomNPCMonsterList": null, + "InitialRandomNPCMonsterIDList": null +} \ No newline at end of file diff --git a/RPG.GameCore/data/Config/LevelOutput/Group/Groups_P20101_F20101001/LevelGroup_P20101_F20101001_G10.json b/RPG.GameCore/data/Config/LevelOutput/Group/Groups_P20101_F20101001/LevelGroup_P20101_F20101001_G10.json new file mode 100644 index 0000000..4e013d7 --- /dev/null +++ b/RPG.GameCore/data/Config/LevelOutput/Group/Groups_P20101_F20101001/LevelGroup_P20101_F20101001_G10.json @@ -0,0 +1,73 @@ +{ + "GroupGUID": "ba08b71d-a4f1-48c1-a955-d70836cda19f", + "GroupName": "PropInteract05", + "ConfigPrefabPath": null, + "LevelGraph": null, + "Model": null, + "AreaAnchorName": "LevelArea_P20101_F20101001_G10", + "SaveType": "Reset", + "CheckClearMainMissionID": 0, + "UnlockMainMissionID": 0, + "AnchorList": [], + "ModelList": [], + "MonsterList": [], + "PropList": [ + { + "RotX": 0.0, + "RotZ": 0.0, + "PropID": 100, + "IsLimitedLife": false, + "LifeTime": 0.0, + "InitLevelGraph": null, + "Trigger": { + "Shape": "Box", + "Radius": 1.0, + "DimX": 15.0, + "DimY": 5.0, + "DimZ": 20.0, + "TargetCamps": [], + "TriggerTimes": 1, + "CD": 0.0, + "Offset": { + "x": 0.0, + "y": 0.0, + "z": 0.0, + "magnitude": 0.0, + "sqrMagnitude": 0.0 + }, + "Server": false + }, + "CreateOnInitial": true, + "ValueSource": null, + "CampID": 0, + "State": "Closed", + "RecordID": 0, + "EventID": 0, + "AnchorGroupID": 0, + "AnchorID": 0, + "MapTeleportID": 0, + "ChestID": 0, + "DialogueTriggerAngle": 120, + "DialogueGroups": [], + "OverrideTriggerHint": false, + "HintRange": 0.0, + "ServerInteractVerificationIDList": [], + "StageObjectCapture": null, + "Name": "Prop1", + "RotY": 0.0, + "Comment": null, + "ID": 300001, + "PosX": 90.87, + "PosY": 3.67983, + "PosZ": -35.17, + "IsDelete": false + } + ], + "WaypointList": [], + "PathwayList": [], + "BattleAreaList": [], + "NPCList": [], + "GroupRefreshID": 1, + "RandomNPCMonsterList": null, + "InitialRandomNPCMonsterIDList": null +} \ No newline at end of file diff --git a/RPG.GameCore/data/Config/LevelOutput/Group/Groups_P20101_F20101001/LevelGroup_P20101_F20101001_G11.json b/RPG.GameCore/data/Config/LevelOutput/Group/Groups_P20101_F20101001/LevelGroup_P20101_F20101001_G11.json new file mode 100644 index 0000000..2c06c30 --- /dev/null +++ b/RPG.GameCore/data/Config/LevelOutput/Group/Groups_P20101_F20101001/LevelGroup_P20101_F20101001_G11.json @@ -0,0 +1,94 @@ +{ + "GroupGUID": "b15cccf2-da91-4a2a-a038-5b9b57667a2b", + "GroupName": "PropInteract06", + "ConfigPrefabPath": null, + "LevelGraph": null, + "Model": null, + "AreaAnchorName": "LevelArea_P20101_F20101001_G11", + "SaveType": "Reset", + "CheckClearMainMissionID": 0, + "UnlockMainMissionID": 0, + "AnchorList": [ + { + "Name": "Anchor1", + "RotY": 198.785, + "Comment": null, + "ID": 1, + "PosX": 37.23, + "PosY": 3.051374, + "PosZ": -44.66, + "IsDelete": false + }, + { + "Name": "Anchor2", + "RotY": 0.0, + "Comment": null, + "ID": 2, + "PosX": 36.42, + "PosY": 3.147015, + "PosZ": -46.98, + "IsDelete": false + } + ], + "ModelList": [], + "MonsterList": [], + "PropList": [ + { + "RotX": 0.0, + "RotZ": 0.0, + "PropID": 100, + "IsLimitedLife": false, + "LifeTime": 0.0, + "InitLevelGraph": null, + "Trigger": { + "Shape": "Box", + "Radius": 1.0, + "DimX": 5.0, + "DimY": 8.0, + "DimZ": 30.0, + "TargetCamps": [], + "TriggerTimes": 1, + "CD": 0.0, + "Offset": { + "x": 0.0, + "y": 0.0, + "z": 0.0, + "magnitude": 0.0, + "sqrMagnitude": 0.0 + }, + "Server": false + }, + "CreateOnInitial": true, + "ValueSource": null, + "CampID": 0, + "State": "Closed", + "RecordID": 0, + "EventID": 0, + "AnchorGroupID": 0, + "AnchorID": 0, + "MapTeleportID": 0, + "ChestID": 0, + "DialogueTriggerAngle": 120, + "DialogueGroups": [], + "OverrideTriggerHint": false, + "HintRange": 0.0, + "ServerInteractVerificationIDList": [], + "StageObjectCapture": null, + "Name": "Prop1", + "RotY": 303.7961, + "Comment": null, + "ID": 300001, + "PosX": 38.63, + "PosY": 6.21, + "PosZ": -49.24, + "IsDelete": false + } + ], + "WaypointList": [], + "PathwayList": [], + "BattleAreaList": [], + "NPCList": [], + "GroupRefreshID": 1, + "RandomNPCMonsterList": null, + "InitialRandomNPCMonsterIDList": null +} \ No newline at end of file diff --git a/RPG.GameCore/data/Config/LevelOutput/Group/Groups_P20101_F20101001/LevelGroup_P20101_F20101001_G12.json b/RPG.GameCore/data/Config/LevelOutput/Group/Groups_P20101_F20101001/LevelGroup_P20101_F20101001_G12.json new file mode 100644 index 0000000..ad61596 --- /dev/null +++ b/RPG.GameCore/data/Config/LevelOutput/Group/Groups_P20101_F20101001/LevelGroup_P20101_F20101001_G12.json @@ -0,0 +1,73 @@ +{ + "GroupGUID": "31531545-2529-4a1e-8cf2-355bae627ce3", + "GroupName": "PropInteract07", + "ConfigPrefabPath": null, + "LevelGraph": null, + "Model": null, + "AreaAnchorName": "LevelArea_P20101_F20101001_G12", + "SaveType": "Reset", + "CheckClearMainMissionID": 0, + "UnlockMainMissionID": 0, + "AnchorList": [], + "ModelList": [], + "MonsterList": [], + "PropList": [ + { + 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+ "GroupRefreshID": 1, + "RandomNPCMonsterList": null, + "InitialRandomNPCMonsterIDList": null +} \ No newline at end of file diff --git a/RPG.GameCore/data/Config/LevelOutput/Group/Groups_P20101_F20101001/LevelGroup_P20101_F20101001_G13.json b/RPG.GameCore/data/Config/LevelOutput/Group/Groups_P20101_F20101001/LevelGroup_P20101_F20101001_G13.json new file mode 100644 index 0000000..5c8cb2c --- /dev/null +++ b/RPG.GameCore/data/Config/LevelOutput/Group/Groups_P20101_F20101001/LevelGroup_P20101_F20101001_G13.json @@ -0,0 +1,184 @@ +{ + "GroupGUID": "dadb2389-01d9-44db-87f0-2f108af0c5d3", + "GroupName": "DailyCollect", + "ConfigPrefabPath": null, + "LevelGraph": null, + "Model": null, + "AreaAnchorName": "LevelArea_P20101_F20101001_G13", + "SaveType": "Permanent", + "CheckClearMainMissionID": 0, + "UnlockMainMissionID": 0, + "AnchorList": [ + { + "Name": "Anchor1", + "RotY": 0.0, + "Comment": null, + "ID": 1, + "PosX": -84.07, + "PosY": 16.11412, + "PosZ": 9.37, + "IsDelete": false + } + 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"RandomNPCMonsterList": null, + "InitialRandomNPCMonsterIDList": null +} \ No newline at end of file diff --git a/RPG.GameCore/data/Config/LevelOutput/Group/Groups_P20101_F20101001/LevelGroup_P20101_F20101001_G21.json b/RPG.GameCore/data/Config/LevelOutput/Group/Groups_P20101_F20101001/LevelGroup_P20101_F20101001_G21.json new file mode 100644 index 0000000..80c97bd --- /dev/null +++ b/RPG.GameCore/data/Config/LevelOutput/Group/Groups_P20101_F20101001/LevelGroup_P20101_F20101001_G21.json @@ -0,0 +1,84 @@ +{ + "GroupGUID": "cc08908b-891b-4caa-8b5e-974ebd492504", + "GroupName": "DailyCollect", + "ConfigPrefabPath": null, + "LevelGraph": null, + "Model": null, + "AreaAnchorName": "LevelArea_P20101_F20101001_G21", + "SaveType": "Permanent", + "CheckClearMainMissionID": 0, + "UnlockMainMissionID": 0, + "AnchorList": [ + { + "Name": "Anchor1", + "RotY": 0.0, + "Comment": null, + "ID": 1, + "PosX": -42.5, + "PosY": 16.65385, + "PosZ": -12.3, + "IsDelete": false + } + ], + "ModelList": [], + 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index 0000000..f7ff80b --- /dev/null +++ b/RPG.GameCore/data/Config/LevelOutput/Group/Groups_P20121_F20121001/LevelGroup_P20121_F20121001_G21.json @@ -0,0 +1,22 @@ +{ + "GroupGUID": "dd9533ba-29ba-4082-95e5-40e1cd528ac9", + "GroupName": "MainMission", + "ConfigPrefabPath": null, + "LevelGraph": null, + "Model": null, + "AreaAnchorName": "LevelArea_P20121_F20121001_G21", + "SaveType": "Permanent", + "CheckClearMainMissionID": 0, + "UnlockMainMissionID": 0, + "AnchorList": [], + "ModelList": [], + "MonsterList": [], + "PropList": [], + "WaypointList": [], + "PathwayList": [], + "BattleAreaList": [], + "NPCList": [], + "GroupRefreshID": 0, + "RandomNPCMonsterList": null, + "InitialRandomNPCMonsterIDList": null +} \ No newline at end of file diff --git a/RPG.GameCore/data/Config/LevelOutput/Group/Groups_P20121_F20121001/LevelGroup_P20121_F20121001_G22.json b/RPG.GameCore/data/Config/LevelOutput/Group/Groups_P20121_F20121001/LevelGroup_P20121_F20121001_G22.json new file mode 100644 index 0000000..fa732e9 --- /dev/null +++ b/RPG.GameCore/data/Config/LevelOutput/Group/Groups_P20121_F20121001/LevelGroup_P20121_F20121001_G22.json @@ -0,0 +1,58 @@ +{ + "GroupGUID": "dd8befdc-8a6f-46dc-ae70-3eb61b2cbcae", + "GroupName": "DayMission", + "ConfigPrefabPath": null, + "LevelGraph": null, + "Model": null, + "AreaAnchorName": "LevelArea_P20121_F20121001_G22", + "SaveType": "Permanent", + "CheckClearMainMissionID": 0, + "UnlockMainMissionID": 0, + "AnchorList": [], + "ModelList": [], + "MonsterList": [ + { + "NPCMonsterID": 1002020, + "LevelGraph": null, + "AIConfig": { + "AIFile": "Config/ConfigAI/Adventure/MazeMonster_Soldier_Common_Patrol_Loop.json", + "PathwayList": [ + { + "UseGroup": 0, + "UseID": 0, + "Type": "Loop", + "StartAt": 0 + } + ], + "DefaultAIPathwayIndex": 0 + }, + "CreateOnInitial": true, + "ValueSource": null, + "CampID": 3, + "BattleArea": { + "GroupID": 2, + "ID": 1 + }, + "Trigger": null, + "InitialAnimState": "None", + "RecordID": 0, + "EventID": 202211, + 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b/RPG.GameCore/data/Config/LevelOutput/Group/Groups_P20121_F20121001/LevelGroup_P20121_F20121001_G24.json @@ -0,0 +1,155 @@ +{ + "GroupGUID": "057430bc-2e95-4baf-a62f-d7c129892306", + "GroupName": "ElementPuzzle", + "ConfigPrefabPath": null, + "LevelGraph": "Config/Level/Maze/MazeExtra/Puzzle/M2-1/Maze_Prop_3xAll_M21_Puzzle_Group.json", + "Model": null, + "AreaAnchorName": "LevelArea_P20121_F20121001_G24", + "SaveType": "Temporary", + "CheckClearMainMissionID": 0, + "UnlockMainMissionID": 0, + "AnchorList": [], + "ModelList": [], + "MonsterList": [], + "PropList": [ + { + "RotX": 0.0, + "RotZ": 0.0, + "PropID": 203, + "IsLimitedLife": false, + "LifeTime": 0.0, + "InitLevelGraph": null, + "Trigger": null, + "CreateOnInitial": true, + "ValueSource": null, + "CampID": 0, + "State": "Closed", + "RecordID": 0, + "EventID": 0, + "AnchorGroupID": 0, + "AnchorID": 0, + "MapTeleportID": 0, + "ChestID": 0, + "DialogueTriggerAngle": 120, + "DialogueGroups": [], + "OverrideTriggerHint": false, + 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No newline at end of file diff --git a/RPG.GameCore/data/Config/LevelOutput/Group/Groups_P20122_F20122001/LevelGroup_P20122_F20122001_G20.json b/RPG.GameCore/data/Config/LevelOutput/Group/Groups_P20122_F20122001/LevelGroup_P20122_F20122001_G20.json new file mode 100644 index 0000000..fab79f2 --- /dev/null +++ b/RPG.GameCore/data/Config/LevelOutput/Group/Groups_P20122_F20122001/LevelGroup_P20122_F20122001_G20.json @@ -0,0 +1,223 @@ +{ + "GroupGUID": "92a74578-8b77-4e66-ad0f-87f05fb3e615", + "GroupName": "DefaultMonster2", + "ConfigPrefabPath": null, + "LevelGraph": null, + "Model": null, + "AreaAnchorName": "LevelArea_P20122_F20122001_G20", + "SaveType": "Permanent", + "CheckClearMainMissionID": 0, + "UnlockMainMissionID": 1010601, + "AnchorList": [], + "ModelList": [], + "MonsterList": [ + { + "NPCMonsterID": 1022010, + "LevelGraph": null, + "AIConfig": { + "AIFile": "Config/ConfigAI/Adventure/MazeMonster_Soldier_Common_Patrol_Loop.json", + "PathwayList": [ + { + "UseGroup": 20, + 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a/RPG.GameCore/data/Config/LevelOutput/Group/Groups_P20123_F20123001/LevelGroup_P20123_F20123001_G31.json b/RPG.GameCore/data/Config/LevelOutput/Group/Groups_P20123_F20123001/LevelGroup_P20123_F20123001_G31.json new file mode 100644 index 0000000..87cc77d --- /dev/null +++ b/RPG.GameCore/data/Config/LevelOutput/Group/Groups_P20123_F20123001/LevelGroup_P20123_F20123001_G31.json @@ -0,0 +1,51 @@ +{ + "GroupGUID": "f987df0c-437b-4397-bb94-cbd66368c209", + "GroupName": "DailyMission", + "ConfigPrefabPath": null, + "LevelGraph": null, + "Model": null, + "AreaAnchorName": "LevelArea_P20123_F20123001_G31", + "SaveType": "Permanent", + "CheckClearMainMissionID": 0, + "UnlockMainMissionID": 0, + "AnchorList": [], + "ModelList": [], + "MonsterList": [ + { + "NPCMonsterID": 1012020, + "LevelGraph": null, + "AIConfig": { + "AIFile": "Config/ConfigAI/Adventure/MazeMonster_Soldier_Common_Patrol_Loop.json", + "PathwayList": [], + "DefaultAIPathwayIndex": 0 + }, + "CreateOnInitial": true, + 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a/RPG.GameCore/data/Config/LevelOutput/Group/Groups_P20123_F20123001/LevelGroup_P20123_F20123001_G6.json b/RPG.GameCore/data/Config/LevelOutput/Group/Groups_P20123_F20123001/LevelGroup_P20123_F20123001_G6.json new file mode 100644 index 0000000..176654e --- /dev/null +++ b/RPG.GameCore/data/Config/LevelOutput/Group/Groups_P20123_F20123001/LevelGroup_P20123_F20123001_G6.json @@ -0,0 +1,191 @@ +{ + "GroupGUID": "34c0e9da-1d54-42f8-9cca-836c9062ab58", + "GroupName": "NPCs02", + "ConfigPrefabPath": null, + "LevelGraph": null, + "Model": null, + "AreaAnchorName": "LevelArea_P20123_F20123001_G6", + "SaveType": "Reset", + "CheckClearMainMissionID": 0, + "UnlockMainMissionID": 0, + "AnchorList": [], + "ModelList": [], + "MonsterList": [], + "PropList": [], + "WaypointList": [], + "PathwayList": [], + "BattleAreaList": [], + "NPCList": [ + { + "NPCID": 101070108, + "LevelGraph": null, + "CreateOnInitial": true, + "ValueSource": null, + "CampID": 0, + "Trigger": null, + "AIConfig": null, + 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--- /dev/null +++ b/RPG.GameCore/data/Config/LevelOutput/Group/Groups_P20131_F20131001/LevelGroup_P20131_F20131001_G14.json @@ -0,0 +1,47 @@ +{ + "GroupGUID": "65e7f985-ef10-43bc-9c53-9cfcbf206412", + "GroupName": "MainBossGroup", + "ConfigPrefabPath": null, + "LevelGraph": null, + "Model": null, + "AreaAnchorName": "LevelArea_P20131_F20131001_G14", + "SaveType": "Permanent", + "CheckClearMainMissionID": 0, + "UnlockMainMissionID": 0, + "AnchorList": [], + "ModelList": [], + "MonsterList": [], + "PropList": [], + "WaypointList": [], + "PathwayList": [], + "BattleAreaList": [], + "NPCList": [ + { + "NPCID": 101090101, + "LevelGraph": null, + "CreateOnInitial": true, + "ValueSource": null, + "CampID": 0, + "Trigger": null, + "AIConfig": null, + "RecordID": 0, + "EventID": 0, + "Stable": false, + "DialogueTriggerAngle": 120, + "DialogueGroups": [], + "ServerInteractVerificationIDList": [], + "DefaultIdleStateName": null, + "Name": "NPC1", + "RotY": 90.0, + "Comment": null, + "ID": 400001, 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No newline at end of file diff --git a/RPG.GameCore/data/Config/LevelOutput/Group/Groups_P90002_F90002/LevelGroup_P90002_F90002_G4.json b/RPG.GameCore/data/Config/LevelOutput/Group/Groups_P90002_F90002/LevelGroup_P90002_F90002_G4.json new file mode 100644 index 0000000..c4d278f --- /dev/null +++ b/RPG.GameCore/data/Config/LevelOutput/Group/Groups_P90002_F90002/LevelGroup_P90002_F90002_G4.json @@ -0,0 +1,223 @@ +{ + "GroupGUID": "bc8f61d4-62e9-469d-a831-56b80bfc9272", + "GroupName": "Prop2", + "ConfigPrefabPath": null, + "LevelGraph": null, + "Model": null, + "AreaAnchorName": "LevelArea_P90002_F90002_G4", + "SaveType": "Temporary", + "CheckClearMainMissionID": 0, + "UnlockMainMissionID": 0, + "AnchorList": [], + "ModelList": [], + "MonsterList": [], + "PropList": [ + { + "RotX": 0.0, + "RotZ": 0.0, + "PropID": 601, + "IsLimitedLife": false, + "LifeTime": 0.0, + "InitLevelGraph": null, + "Trigger": { + "Shape": "Sphere", + "Radius": 0.0, + "DimX": 1.0, + "DimY": 1.0, + "DimZ": 1.0, + 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a/RPG.GameCore/data/Config/LevelOutput/Group/Groups_P90301_F90301001/LevelGroup_P90301_F90301001_G4.json b/RPG.GameCore/data/Config/LevelOutput/Group/Groups_P90301_F90301001/LevelGroup_P90301_F90301001_G4.json new file mode 100644 index 0000000..9d0c6ff --- /dev/null +++ b/RPG.GameCore/data/Config/LevelOutput/Group/Groups_P90301_F90301001/LevelGroup_P90301_F90301001_G4.json @@ -0,0 +1,37 @@ +{ + "GroupGUID": "5c1c4bbb-6774-4ef9-b92b-c61f7cba69b9", + "GroupName": "BattleAreas", + "ConfigPrefabPath": null, + "LevelGraph": null, + "Model": null, + "AreaAnchorName": "LevelArea_P90301_F90301001_G4", + "SaveType": "Temporary", + "CheckClearMainMissionID": 0, + "UnlockMainMissionID": 0, + "AnchorList": [], + "ModelList": [], + "MonsterList": [], + "PropList": [], + "WaypointList": [], + "PathwayList": [], + "BattleAreaList": [ + { + "EnviroProfile": null, + "Tags": [ + "BattleArea01" + ], + "Name": "BattleArea1", + "RotY": 0.0, + "Comment": null, + "ID": 1, + "PosX": -218.37, + "PosY": 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b/RPG.GameCore/data/Config/LevelOutput/Group/Groups_P99998_F99998/LevelGroup_P99998_F99998_G14.json @@ -0,0 +1,329 @@ +{ + "GroupGUID": "472b3158-0a2d-46d9-a51c-591f586742a7", + "GroupName": "Test_Dialogue", + "ConfigPrefabPath": null, + "LevelGraph": null, + "Model": null, + "AreaAnchorName": "LevelArea_P99998_F99998_G14", + "SaveType": "Temporary", + "CheckClearMainMissionID": 0, + "UnlockMainMissionID": 0, + "AnchorList": [], + "ModelList": [], + "MonsterList": [], + "PropList": [ + { + "RotX": 0.0, + "RotZ": 0.0, + "PropID": 101001, + "IsLimitedLife": false, + "LifeTime": 0.0, + "InitLevelGraph": null, + "Trigger": { + "Shape": "Sphere", + "Radius": 1.0, + "DimX": 1.0, + "DimY": 1.0, + "DimZ": 1.0, + "TargetCamps": [], + "TriggerTimes": 1, + "CD": 0.0, + "Offset": { + "x": 0.0, + "y": 0.0, + "z": 0.0, + "magnitude": 0.0, + "sqrMagnitude": 0.0 + }, + "Server": false + }, + "CreateOnInitial": true, + "ValueSource": null, + "CampID": 0, + "State": "Closed", + "RecordID": 0, + 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a/RPG.GameCore/data/Config/LevelOutput/Group/Groups_P99998_F99998/LevelGroup_P99998_F99998_G5.json b/RPG.GameCore/data/Config/LevelOutput/Group/Groups_P99998_F99998/LevelGroup_P99998_F99998_G5.json new file mode 100644 index 0000000..a43985e --- /dev/null +++ b/RPG.GameCore/data/Config/LevelOutput/Group/Groups_P99998_F99998/LevelGroup_P99998_F99998_G5.json @@ -0,0 +1,185 @@ +{ + "GroupGUID": "70cc3dd0-c182-461b-8faf-e00cfb8692bc", + "GroupName": "Testlocked", + "ConfigPrefabPath": null, + "LevelGraph": null, + "Model": null, + "AreaAnchorName": "LevelArea_P99998_F99998_G5", + "SaveType": "Permanent", + "CheckClearMainMissionID": 0, + "UnlockMainMissionID": 0, + "AnchorList": [], + "ModelList": [], + "MonsterList": [ + { + "NPCMonsterID": 1012020, + "LevelGraph": null, + "AIConfig": { + "AIFile": "Config/ConfigAI/Adventure/MazeMonster_Soldier_Common_Patrol_Loop.json", + "PathwayList": [ + { + "UseGroup": 5, + "UseID": 1, + "Type": "Loop", + "StartAt": 0 + } + ], + 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+{ + "GroupGUID": "dc1fd437-10b3-4fff-b0dc-9908024b7bfa", + "GroupName": "Group2", + "ConfigPrefabPath": null, + "LevelGraph": null, + "Model": null, + "AreaAnchorName": "LevelArea_P99999_F99999001_G2", + "SaveType": "Temporary", + "CheckClearMainMissionID": 0, + "UnlockMainMissionID": 0, + "AnchorList": [ + { + "Name": "CHeckPoint01", + "RotY": 270.0, + "Comment": "玩家起点默认/复活点01", + "ID": 1, + "PosX": 34.19, + "PosY": -2.167227, + "PosZ": -8.49, + "IsDelete": false + }, + { + "Name": "CHeckPoint02", + "RotY": 90.0, + "Comment": "复活点02", + "ID": 2, + "PosX": 9.37, + "PosY": -2.134002, + "PosZ": -77.16, + "IsDelete": false + }, + { + "Name": "CHeckPoint03", + "RotY": 270.0, + "Comment": "复活点03", + "ID": 3, + "PosX": -16.59, + "PosY": -2.033928, + "PosZ": -170.3, + "IsDelete": false + } + ], + "ModelList": [], + "MonsterList": [], + "PropList": [ + { + "RotX": 0.0, + "RotZ": 0.0, + "PropID": 101, + "IsLimitedLife": false, + "LifeTime": 0.0, + "InitLevelGraph": "Config/Level/Maze/MazeProp/Maze_Prop_CheckPoint_NoHint.json", + "Trigger": { + "Shape": "Sphere", + "Radius": 6.0, + "DimX": 8.0, + "DimY": 2.0, + "DimZ": 8.0, + "TargetCamps": [], + "TriggerTimes": -1, + "CD": 0.0, + "Offset": { + "x": 0.0, + "y": 0.0, + "z": 0.0, + "magnitude": 0.0, + "sqrMagnitude": 0.0 + }, + "Server": true + }, + "CreateOnInitial": true, + "ValueSource": { + "Values": [], + "SharedValues": [] + }, + "CampID": 0, + "State": "CheckPointEnable", + "RecordID": 1, + "EventID": 0, + "AnchorGroupID": 2, + "AnchorID": 1, + "MapTeleportID": 2011101, + "ChestID": 0, + "DialogueTriggerAngle": 120, + "DialogueGroups": [], + "OverrideTriggerHint": false, + "HintRange": 0.0, + "ServerInteractVerificationIDList": [], + "StageObjectCapture": null, + "Name": "Prop1_CheckPointTrigger01", + "RotY": 0.0, + "Comment": "复苏之门01", + "ID": 300001, + "PosX": 36.03, + "PosY": -2.034807, + "PosZ": -8.73, + "IsDelete": false + }, + { + "RotX": 0.0, + "RotZ": 0.0, + "PropID": 101, + "IsLimitedLife": false, + "LifeTime": 0.0, + "InitLevelGraph": "Config/Level/Maze/MazeProp/Maze_Prop_CheckPoint_NoHint.json", + "Trigger": { + "Shape": "Sphere", + "Radius": 8.0, + "DimX": 8.0, + "DimY": 2.0, + "DimZ": 4.0, + "TargetCamps": [], + "TriggerTimes": -1, + "CD": 0.0, + "Offset": { + "x": 0.0, + "y": 0.0, + "z": 0.0, + "magnitude": 0.0, + "sqrMagnitude": 0.0 + }, + "Server": true + }, + "CreateOnInitial": true, + "ValueSource": { + "Values": [], + "SharedValues": [] + }, + "CampID": 0, + "State": "CheckPointDisable", + "RecordID": 1, + "EventID": 0, + "AnchorGroupID": 2, + "AnchorID": 2, + "MapTeleportID": 2011102, + "ChestID": 0, + "DialogueTriggerAngle": 120, + "DialogueGroups": [], + "OverrideTriggerHint": false, + "HintRange": 0.0, + "ServerInteractVerificationIDList": [], + "StageObjectCapture": null, + "Name": "Prop2_CheckPointTrigger02", + "RotY": 0.0, + "Comment": "复苏之门02", + "ID": 300002, + "PosX": 7.97, + "PosY": -1.134002, + "PosZ": -77.45, + "IsDelete": false + }, + { + "RotX": 0.0, + "RotZ": 0.0, + "PropID": 101, + "IsLimitedLife": false, + "LifeTime": 0.0, + "InitLevelGraph": "Config/Level/Maze/MazeProp/Maze_Prop_CheckPoint_NoHint.json", + "Trigger": { + "Shape": "Sphere", + "Radius": 4.0, + "DimX": 4.0, + "DimY": 2.0, + "DimZ": 10.0, + "TargetCamps": [], + "TriggerTimes": -1, + "CD": 0.0, + "Offset": { + "x": 0.0, + "y": 0.0, + "z": 0.0, + "magnitude": 0.0, + "sqrMagnitude": 0.0 + }, + "Server": true + }, + "CreateOnInitial": true, + "ValueSource": { + "Values": [], + "SharedValues": [] + }, + "CampID": 0, + "State": "CheckPointDisable", + "RecordID": 1, + "EventID": 0, + "AnchorGroupID": 2, + "AnchorID": 3, + "MapTeleportID": 2011103, + "ChestID": 0, + "DialogueTriggerAngle": 120, + "DialogueGroups": [], + "OverrideTriggerHint": false, + "HintRange": 0.0, + "ServerInteractVerificationIDList": [], + "StageObjectCapture": null, + "Name": "Prop4_CheckPointTrigger03", + "RotY": 0.0, + "Comment": "复苏之门03", + "ID": 300004, + "PosX": -16.29, + "PosY": -2.131, + "PosZ": -167.74, + "IsDelete": false + }, + { + "RotX": 0.0, + "RotZ": 0.0, + "PropID": 1010106, + "IsLimitedLife": false, + "LifeTime": 0.0, + "InitLevelGraph": "Config/Level/Maze/Chapter01/Town/Town_Chapter01_EntryMaze.json", + "Trigger": { + "Shape": "Sphere", + "Radius": 2.0, + "DimX": 1.0, + "DimY": 1.0, + "DimZ": 1.0, + "TargetCamps": [], + "TriggerTimes": 1, + "CD": 0.0, + "Offset": { + "x": 0.0, + "y": 0.0, + "z": 0.0, + "magnitude": 0.0, + "sqrMagnitude": 0.0 + }, + "Server": false + }, + "CreateOnInitial": true, + "ValueSource": null, + "CampID": 0, + "State": "Closed", + "RecordID": 1, + "EventID": 0, + "AnchorGroupID": 0, + "AnchorID": 0, + "MapTeleportID": 0, + "ChestID": 0, + "DialogueTriggerAngle": 120, + "DialogueGroups": [], + "OverrideTriggerHint": false, + "HintRange": 0.0, + "ServerInteractVerificationIDList": [], + "StageObjectCapture": null, + "Name": "Prop5_OutPoint", + "RotY": 133.8628, + "Comment": "迷宫出口", + "ID": 300005, + "PosX": -4.67, + "PosY": -2.103028, + "PosZ": -17.79, + "IsDelete": false + }, + { + "RotX": 0.0, + "RotZ": 0.0, + "PropID": 102, + "IsLimitedLife": false, + "LifeTime": 0.0, + "InitLevelGraph": "Config/Level/Maze/MazeProp/Maze_Prop_CheckPoint_Recover.json", + "Trigger": { + "Shape": "Box", + "Radius": 1.0, + "DimX": 3.0, + "DimY": 2.0, + "DimZ": 3.0, + "TargetCamps": [], + "TriggerTimes": 1, + "CD": 0.0, + "Offset": { + "x": 0.0, + "y": 0.0, + "z": 1.0, + "magnitude": 1.0, + "sqrMagnitude": 1.0 + }, + "Server": false + }, + "CreateOnInitial": true, + "ValueSource": { + "Values": [ + { + "Value": 2, + "Key": "Maze_CheckPoint_RefreshGroupID" + }, + { + "Value": 300001, + "Key": "Maze_CheckPoint_RefreshPropID" + } + ], + "SharedValues": [ + { + "Value": 2, + "Key": "Maze_CheckPoint_RefreshGroupID" + }, + { + "Value": 300001, + "Key": "Maze_CheckPoint_RefreshPropID" + } + ] + }, + "CampID": 0, + "State": "Closed", + "RecordID": 1, + "EventID": 0, + "AnchorGroupID": 2, + "AnchorID": 1, + "MapTeleportID": 0, + "ChestID": 0, + "DialogueTriggerAngle": 120, + "DialogueGroups": [], + "OverrideTriggerHint": false, + "HintRange": 0.0, + "ServerInteractVerificationIDList": [], + "StageObjectCapture": null, + "Name": "Prop9_CheckPointProp01", + "RotY": 270.0, + "Comment": "复苏之门01模型", + "ID": 300009, + "PosX": 41.4, + "PosY": -2.167227, + "PosZ": -8.57, + "IsDelete": false + }, + { + "RotX": 0.0, + "RotZ": 0.0, + "PropID": 102, + "IsLimitedLife": false, + "LifeTime": 0.0, + "InitLevelGraph": "Config/Level/Maze/MazeProp/Maze_Prop_CheckPoint_Recover.json", + "Trigger": { + "Shape": "Box", + "Radius": 1.0, + "DimX": 4.0, + "DimY": 2.0, + "DimZ": 3.0, + "TargetCamps": [], + "TriggerTimes": -1, + "CD": 0.0, + "Offset": { + "x": 0.0, + "y": 1.0, + "z": 1.0, + "normalized": { + "x": 0.0, + "y": 0.707106769, + "z": 0.707106769, + "normalized": { + "x": 0.0, + "y": 0.7071068, + "z": 0.7071068, + "magnitude": 1.0, + "sqrMagnitude": 1.00000012 + }, + "magnitude": 0.99999994, + "sqrMagnitude": 0.99999994 + }, + "magnitude": 1.41421354, + "sqrMagnitude": 2.0 + }, + "Server": false + }, + "CreateOnInitial": true, + "ValueSource": { + "Values": [ + { + "Value": 2, + "Key": "Maze_CheckPoint_RefreshGroupID" + }, + { + "Value": 300002, + "Key": "Maze_CheckPoint_RefreshPropID" + } + ], + "SharedValues": [ + { + "Value": 2, + "Key": "Maze_CheckPoint_RefreshGroupID" + }, + { + "Value": 300002, + "Key": "Maze_CheckPoint_RefreshPropID" + } + ] + }, + "CampID": 0, + "State": "Closed", + "RecordID": 1, + "EventID": 0, + "AnchorGroupID": 2, + "AnchorID": 2, + "MapTeleportID": 0, + "ChestID": 0, + "DialogueTriggerAngle": 120, + "DialogueGroups": [], + "OverrideTriggerHint": false, + "HintRange": 0.0, + "ServerInteractVerificationIDList": [], + "StageObjectCapture": null, + "Name": "Prop10_CheckPointProp02", + "RotY": 0.0, + "Comment": "复苏之门02模型", + "ID": 300010, + "PosX": 8.25, + "PosY": -2.102401, + "PosZ": -80.91, + "IsDelete": false + }, + { + "RotX": 0.0, + "RotZ": 0.0, + "PropID": 102, + "IsLimitedLife": false, + "LifeTime": 0.0, + "InitLevelGraph": "Config/Level/Maze/MazeProp/Maze_Prop_CheckPoint_Recover.json", + "Trigger": { + "Shape": "Box", + "Radius": 1.0, + "DimX": 4.0, + "DimY": 2.0, + "DimZ": 3.0, + "TargetCamps": [], + "TriggerTimes": -1, + "CD": 0.0, + "Offset": { + "x": 0.0, + "y": 1.0, + "z": 1.0, + "normalized": { + "x": 0.0, + "y": 0.707106769, + "z": 0.707106769, + "normalized": { + "x": 0.0, + "y": 0.7071068, + "z": 0.7071068, + "magnitude": 1.0, + "sqrMagnitude": 1.00000012 + }, + "magnitude": 0.99999994, + "sqrMagnitude": 0.99999994 + }, + "magnitude": 1.41421354, + "sqrMagnitude": 2.0 + }, + "Server": false + }, + "CreateOnInitial": true, + "ValueSource": { + "Values": [ + { + "Value": 2, + "Key": "Maze_CheckPoint_RefreshGroupID" + }, + { + "Value": 300004, + "Key": "Maze_CheckPoint_RefreshPropID" + } + ], + "SharedValues": [ + { + "Value": 2, + "Key": "Maze_CheckPoint_RefreshGroupID" + }, + { + "Value": 300004, + "Key": "Maze_CheckPoint_RefreshPropID" + } + ] + }, + "CampID": 0, + "State": "Closed", + "RecordID": 1, + "EventID": 0, + "AnchorGroupID": 2, + "AnchorID": 3, + "MapTeleportID": 0, + "ChestID": 0, + "DialogueTriggerAngle": 120, + "DialogueGroups": [], + "OverrideTriggerHint": false, + "HintRange": 0.0, + "ServerInteractVerificationIDList": [], + "StageObjectCapture": null, + "Name": "Prop11_CheckPointProp03", + "RotY": 180.0, + "Comment": "复苏之门03模型", + "ID": 300011, + "PosX": -16.72, + "PosY": -2.131, + "PosZ": -167.07, + "IsDelete": false + } + ], + "WaypointList": [], + "PathwayList": [], + "BattleAreaList": [ + { + "EnviroProfile": null, + "Tags": [ + "BattleArea01" + ], + "Name": "BattleArea1", + "RotY": 271.69, + "Comment": null, + "ID": 1, + "PosX": 1235.5, + "PosY": 0.0, + "PosZ": -1593.2, + "IsDelete": false + } + ], + "NPCList": [], + "GroupRefreshID": 1, + "RandomNPCMonsterList": null, + "InitialRandomNPCMonsterIDList": null +} \ No newline at end of file diff --git a/RPG.GameCore/data/Config/LevelOutput/Group/Groups_P99999_F99999001/LevelGroup_P99999_F99999001_G3.json b/RPG.GameCore/data/Config/LevelOutput/Group/Groups_P99999_F99999001/LevelGroup_P99999_F99999001_G3.json new file mode 100644 index 0000000..57690ed --- /dev/null +++ b/RPG.GameCore/data/Config/LevelOutput/Group/Groups_P99999_F99999001/LevelGroup_P99999_F99999001_G3.json @@ -0,0 +1,150 @@ +{ + "GroupGUID": "10efa69e-e371-4900-89ed-622e4eb40ce4", + "GroupName": "mapdata", + "ConfigPrefabPath": null, + "LevelGraph": null, + "Model": null, + "AreaAnchorName": "LevelArea_P99999_F99999001_G3", + "SaveType": "Temporary", + "CheckClearMainMissionID": 0, + "UnlockMainMissionID": 0, + "AnchorList": [ + { + "Name": "Anchor1", + "RotY": 272.81, + "Comment": null, + "ID": 1, + "PosX": -8.23, + "PosY": 1.876387, + "PosZ": 10.64, + "IsDelete": false + } + ], + "ModelList": [], + "MonsterList": [ + { + "NPCMonsterID": 8003010, + "LevelGraph": null, + "AIConfig": { + "AIFile": "Config/ConfigAI/Adventure/MazeMonster_LV3Common_idle_Loop.json", + "PathwayList": [ + { + "UseGroup": 3, + "UseID": 1, + "Type": "Loop", + "StartAt": 1 + } + ], + "DefaultAIPathwayIndex": 0 + }, + "CreateOnInitial": true, + "ValueSource": null, + "CampID": 0, + "BattleArea": { + "GroupID": 2, + "ID": 1 + }, + "Trigger": null, + "InitialAnimState": "None", + "RecordID": 0, + "EventID": 99999011, + "Name": "Monster1", + "RotY": 0.0, + "Comment": null, + "ID": 200001, + "PosX": -6.78, + "PosY": 1.876387, + "PosZ": 21.85, + "IsDelete": false + } + ], + "PropList": [ + { + "RotX": 0.0, + "RotZ": 0.0, + "PropID": 601, + "IsLimitedLife": false, + "LifeTime": 0.0, + "InitLevelGraph": null, + "Trigger": { + "Shape": "Sphere", + "Radius": 1.5, + "DimX": 1.0, + "DimY": 1.0, + "DimZ": 1.0, + "TargetCamps": [], + "TriggerTimes": 1, + "CD": 0.0, + "Offset": { + "x": 0.0, + "y": 0.0, + "z": 0.0, + "magnitude": 0.0, + "sqrMagnitude": 0.0 + }, + "Server": false + }, + "CreateOnInitial": false, + "ValueSource": null, + "CampID": 0, + "State": "ChestClosed", + "RecordID": 0, + "EventID": 20111602, + "AnchorGroupID": 0, + "AnchorID": 0, + "MapTeleportID": 0, + "ChestID": 0, + "DialogueTriggerAngle": 120, + "DialogueGroups": [], + "OverrideTriggerHint": false, + "HintRange": 0.0, + "ServerInteractVerificationIDList": [], + "StageObjectCapture": null, + "Name": "Treasure1", + "RotY": 40.97608, + "Comment": "宝箱", + "ID": 300001, + "PosX": 6.54, + "PosY": -2.139024, + "PosZ": -21.65, + "IsDelete": false + } + ], + "WaypointList": [ + { + "ID": 1, + "PosX": -6.57, + "PosY": 1.876387, + "PosZ": 31.7, + "IsDelete": false + }, + { + "ID": 2, + "PosX": -6.66, + "PosY": 1.876387, + "PosZ": 23.1, + "IsDelete": false + } + ], + "PathwayList": [ + { + "WaypointIDList": [ + 1, + 2 + ], + "Name": "Pathway1", + "RotY": 0.0, + "Comment": null, + "ID": 1, + "PosX": 0.0, + "PosY": 0.0, + "PosZ": 0.0, + "IsDelete": false + } + ], + "BattleAreaList": [], + "NPCList": [], + "GroupRefreshID": 0, + "RandomNPCMonsterList": null, + "InitialRandomNPCMonsterIDList": null +} \ No newline at end of file diff --git a/RPG.GameCore/data/Config/LevelOutput/Group/Groups_P99999_F99999001/LevelGroup_P99999_F99999001_G4.json b/RPG.GameCore/data/Config/LevelOutput/Group/Groups_P99999_F99999001/LevelGroup_P99999_F99999001_G4.json new file mode 100644 index 0000000..2c1a11d --- /dev/null +++ b/RPG.GameCore/data/Config/LevelOutput/Group/Groups_P99999_F99999001/LevelGroup_P99999_F99999001_G4.json @@ -0,0 +1,73 @@ +{ + "GroupGUID": "c912d0dc-6f0a-47d4-98f1-fee1e63227d1", + "GroupName": "trigger", + "ConfigPrefabPath": null, + "LevelGraph": null, + "Model": null, + "AreaAnchorName": "LevelArea_P99999_F99999001_G4", + "SaveType": "Temporary", + "CheckClearMainMissionID": 0, + "UnlockMainMissionID": 0, + "AnchorList": [], + "ModelList": [], + "MonsterList": [], + "PropList": [ + { + "RotX": 0.0, + "RotZ": 0.0, + "PropID": 100, + "IsLimitedLife": false, + "LifeTime": 0.0, + "InitLevelGraph": null, + "Trigger": { + "Shape": "Box", + "Radius": 1.0, + "DimX": 2.0, + "DimY": 3.0, + "DimZ": 10.0, + "TargetCamps": [], + "TriggerTimes": 1, + "CD": 0.0, + "Offset": { + "x": 0.0, + "y": 0.0, + "z": 0.0, + "magnitude": 0.0, + "sqrMagnitude": 0.0 + }, + "Server": true + }, + "CreateOnInitial": true, + "ValueSource": null, + "CampID": 0, + "State": "Closed", + "RecordID": 0, + "EventID": 0, + "AnchorGroupID": 0, + "AnchorID": 0, + "MapTeleportID": 0, + "ChestID": 0, + "DialogueTriggerAngle": 120, + "DialogueGroups": [], + "OverrideTriggerHint": false, + "HintRange": 0.0, + "ServerInteractVerificationIDList": [], + "StageObjectCapture": null, + "Name": "Prop1", + "RotY": 0.0, + "Comment": "检查区域", + "ID": 300001, + "PosX": -0.96, + "PosY": 1.876387, + "PosZ": 9.21, + "IsDelete": false + } + ], + "WaypointList": [], + "PathwayList": [], + "BattleAreaList": [], + "NPCList": [], + "GroupRefreshID": 0, + "RandomNPCMonsterList": null, + "InitialRandomNPCMonsterIDList": null +} \ No newline at end of file diff --git a/RPG.GameCore/data/Config/LevelOutput/Group/Groups_P99999_F99999001/LevelGroup_P99999_F99999001_G5.json b/RPG.GameCore/data/Config/LevelOutput/Group/Groups_P99999_F99999001/LevelGroup_P99999_F99999001_G5.json new file mode 100644 index 0000000..907bc4b --- /dev/null +++ b/RPG.GameCore/data/Config/LevelOutput/Group/Groups_P99999_F99999001/LevelGroup_P99999_F99999001_G5.json @@ -0,0 +1,53 @@ +{ + "GroupGUID": "4bad7c1d-f1fa-4cc4-afd1-1587910bec52", + "GroupName": "NPC", + "ConfigPrefabPath": null, + "LevelGraph": null, + "Model": null, + "AreaAnchorName": "LevelArea_P99999_F99999001_G5", + "SaveType": "Temporary", + "CheckClearMainMissionID": 0, + "UnlockMainMissionID": 0, + "AnchorList": [], + "ModelList": [], + "MonsterList": [], + "PropList": [], + "WaypointList": [], + "PathwayList": [], + "BattleAreaList": [], + "NPCList": [ + { + "NPCID": 101018, + "LevelGraph": null, + "CreateOnInitial": true, + "ValueSource": null, + "CampID": 0, + "Trigger": null, + "AIConfig": { + "AIFile": "Config/ConfigAI/Adventure/MazeMonster_LV3Common_idle_Loop.json", + "PathwayList": [], + "DefaultAIPathwayIndex": 0 + }, + "RecordID": 0, + "EventID": 0, + "Stable": false, + "DialogueTriggerAngle": 120, + "DialogueGroups": [ + 9010104 + ], + "ServerInteractVerificationIDList": [], + "DefaultIdleStateName": null, + "Name": "NPC1", + "RotY": 48.64319, + "Comment": null, + "ID": 400001, + "PosX": 12.86, + "PosY": -2.139024, + "PosZ": -16.43, + "IsDelete": false + } + ], + "GroupRefreshID": 0, + "RandomNPCMonsterList": null, + "InitialRandomNPCMonsterIDList": null +} \ No newline at end of file diff --git a/RPG.Services.Gameserver/Game/Entity/AvatarEntity.cs b/RPG.Services.Gameserver/Game/Entity/AvatarEntity.cs new file mode 100644 index 0000000..1b26b3b --- /dev/null +++ b/RPG.Services.Gameserver/Game/Entity/AvatarEntity.cs @@ -0,0 +1,35 @@ +using RPG.Network.Proto; + +namespace RPG.Services.Gameserver.Game.Entity; + +internal class AvatarEntity : EntityBase +{ + public uint AvatarId { get; } + public AvatarType AvatarType { get; } + public uint Uid { get; } + + public AvatarEntity(uint id, uint groupId, uint instanceId, uint avatarId, AvatarType type, uint uid) : base(id, groupId, instanceId) + { + AvatarId = avatarId; + AvatarType = type; + Uid = uid; + } + + public override EntityType Type => EntityType.EntityAvatar; + + public override SceneEntityInfo SceneEntityInfo + { + get + { + SceneEntityInfo info = base.SceneEntityInfo; + info.Actor = new() + { + AvatarId = AvatarId, + AvatarType = AvatarType, + Uid = Uid + }; + + return info; + } + } +} diff --git a/RPG.Services.Gameserver/Game/Entity/EntityBase.cs b/RPG.Services.Gameserver/Game/Entity/EntityBase.cs new file mode 100644 index 0000000..6b3db80 --- /dev/null +++ b/RPG.Services.Gameserver/Game/Entity/EntityBase.cs @@ -0,0 +1,49 @@ +using RPG.Network.Proto; + +namespace RPG.Services.Gameserver.Game.Entity; + +internal abstract class EntityBase +{ + public uint Id { get; } + public uint GroupId { get; } + public uint InstanceId { get; } + + private MotionInfo _motion; + + public EntityBase(uint id, uint groupId, uint instanceId) + { + Id = id; + GroupId = groupId; + InstanceId = instanceId; + + _motion = new() + { + Pos = new(), + Rot = new() + }; + } + + public abstract EntityType Type { get; } + + public void SetMotion(MotionInfo motion) + { + _motion = motion; + } + + public virtual SceneEntityInfo SceneEntityInfo + { + get + { + return new() + { + EntityId = Id, + GroupId = GroupId, + InstId = InstanceId, + Motion = _motion.Clone() + }; + } + } + + public Vector Position => _motion.Pos.Clone(); + public Vector Rotation => _motion.Rot.Clone(); +} diff --git a/RPG.Services.Gameserver/Game/Entity/EntityManager.cs b/RPG.Services.Gameserver/Game/Entity/EntityManager.cs new file mode 100644 index 0000000..f6e305b --- /dev/null +++ b/RPG.Services.Gameserver/Game/Entity/EntityManager.cs @@ -0,0 +1,66 @@ +using Microsoft.Extensions.Logging; +using RPG.Network.Proto; + +namespace RPG.Services.Gameserver.Game.Entity; + +internal class EntityManager +{ + private readonly Dictionary _entities = []; + + private readonly ILogger _logger; + private readonly IEntityEventListener _listener; + + public EntityManager(ILogger logger, IEntityEventListener listener) + { + _logger = logger; + _listener = listener; + } + + public IEnumerable EntityInfoList => _entities.Values.Select(entity => entity.SceneEntityInfo); + + public AvatarEntity? GetAvatar(uint uid, uint avatarId) + { + foreach (EntityBase entity in _entities.Values) + { + if (entity is AvatarEntity avatar) + { + if (avatar.Uid == uid && avatar.AvatarId == avatarId) + return avatar; + } + } + + return null; + } + + public void NotifyUpdate(EntityBase entity) + { + _listener.OnUpdateEntity(entity.SceneEntityInfo); + } + + public void RemoveEntities(IEnumerable ids) + { + foreach (uint id in ids) + { + _ = _entities.Remove(id); + } + + _ = _listener.OnRemoveEntities(ids); + } + + public void AddEntity(EntityBase entity) + { + if (!_entities.TryAdd(entity.Id, entity)) + _logger.LogError("AddEntity: entity with id {entityId} already added!", entity.Id); + } + + public EntityBase? GetEntityById(uint entityId) + { + _ = _entities.TryGetValue(entityId, out EntityBase? entity); + return entity; + } + + public void Clear() + { + _entities.Clear(); + } +} diff --git a/RPG.Services.Gameserver/Game/Entity/Factory/EntityFactory.cs b/RPG.Services.Gameserver/Game/Entity/Factory/EntityFactory.cs new file mode 100644 index 0000000..a151283 --- /dev/null +++ b/RPG.Services.Gameserver/Game/Entity/Factory/EntityFactory.cs @@ -0,0 +1,29 @@ +using RPG.GameCore.Level.Objects; +using RPG.Network.Proto; + +namespace RPG.Services.Gameserver.Game.Entity.Factory; + +internal class EntityFactory +{ + private uint _entityIdSeed; + + public AvatarEntity CreateAvatarEntity(uint avatarId, AvatarType type, uint uid) + { + return new(NextEntityId(), 0, 0, avatarId, type, uid); + } + + public NpcMonsterEntity CreateNpcMonsterEntity(LevelMonsterInfo levelMonster, uint groupId) + { + return new(NextEntityId(), groupId, levelMonster.ID, levelMonster.NPCMonsterID, levelMonster.EventID); + } + + public void Reset() + { + _entityIdSeed = 0; + } + + private uint NextEntityId() + { + return ++_entityIdSeed; + } +} diff --git a/RPG.Services.Gameserver/Game/Entity/IEntityEventListener.cs b/RPG.Services.Gameserver/Game/Entity/IEntityEventListener.cs new file mode 100644 index 0000000..826962c --- /dev/null +++ b/RPG.Services.Gameserver/Game/Entity/IEntityEventListener.cs @@ -0,0 +1,12 @@ +using RPG.Network.Proto; +using RPG.Services.Gameserver.Session; + +namespace RPG.Services.Gameserver.Game.Entity; + +internal interface IEntityEventListener +{ + PlayerSession? Session { get; set; } + + Task OnRemoveEntities(IEnumerable ids); + Task OnUpdateEntity(SceneEntityInfo entity); +} diff --git a/RPG.Services.Gameserver/Game/Entity/NpcMonsterEntity.cs b/RPG.Services.Gameserver/Game/Entity/NpcMonsterEntity.cs new file mode 100644 index 0000000..80e3fff --- /dev/null +++ b/RPG.Services.Gameserver/Game/Entity/NpcMonsterEntity.cs @@ -0,0 +1,31 @@ +using RPG.Network.Proto; + +namespace RPG.Services.Gameserver.Game.Entity; + +internal class NpcMonsterEntity : EntityBase +{ + public uint MonsterId { get; } + public uint EventId { get; } + + public NpcMonsterEntity(uint id, uint groupId, uint instanceId, uint monsterId, uint eventId) : base(id, groupId, instanceId) + { + MonsterId = monsterId; + EventId = eventId; + } + + public override EntityType Type => EntityType.EntityMonster; + + public override SceneEntityInfo SceneEntityInfo + { + get + { + SceneEntityInfo info = base.SceneEntityInfo; + info.NpcMonster = new() + { + MonsterId = MonsterId + }; + + return info; + } + } +} diff --git a/RPG.Services.Gameserver/Game/Maze/MazeManager.cs b/RPG.Services.Gameserver/Game/Maze/MazeManager.cs new file mode 100644 index 0000000..da785ba --- /dev/null +++ b/RPG.Services.Gameserver/Game/Maze/MazeManager.cs @@ -0,0 +1,185 @@ +using RPG.GameCore.Excel; +using RPG.GameCore.Level; +using RPG.GameCore.Level.Floor; +using RPG.GameCore.Level.Group; +using RPG.GameCore.Level.Objects; +using RPG.GameCore.Util; +using RPG.Network.Proto; +using RPG.Services.Gameserver.Game.Entity; +using RPG.Services.Gameserver.Game.Entity.Factory; +using RPG.Services.Gameserver.Game.Team; +using MazeInfo = RPG.Network.Proto.Maze; + +namespace RPG.Services.Gameserver.Game.Maze; + +internal class MazeManager +{ + private readonly EntityManager _entityManager; + private readonly EntityFactory _entityFactory; + + private readonly ExcelTables _excelTables; + private readonly LevelTables _levelTables; + + private MapEntryRow? _mapEntry; + private LevelFloorInfo? _floor; + + private PlayerTeam? _playerTeam; + private uint _uid; + + public MazeManager(EntityManager entityManager, EntityFactory entityFactory, ExcelTables excelTables, LevelTables levelTables) + { + _entityManager = entityManager; + _entityFactory = entityFactory; + _excelTables = excelTables; + _levelTables = levelTables; + } + + public EntityBase? GetEntityById(uint entityId) + { + return _entityManager.GetEntityById(entityId); + } + + public void ResetAvatarPosition() + { + foreach (TeamMember? member in _playerTeam!.Members) + { + if (member == null) continue; + + AvatarEntity? entity = _entityManager.GetAvatar(_uid, member.AvatarId); + + if (entity != null) + { + entity.SetMotion(CreateInitialAvatarMotion()); + _entityManager.NotifyUpdate(entity); + } + } + } + + public void RemoveEntities(IEnumerable entities) + { + _entityManager.RemoveEntities(entities); + } + + public void SetPlayerUid(uint uid) + { + _uid = uid; + } + + public void EnterMaze(uint entryId, PlayerTeam team) + { + BeforeEnter(); + + _playerTeam = team; + _mapEntry = _excelTables.GetExcelRow(ExcelType.MapEntry, entryId) + ?? throw new ArgumentException("EnterMaze: specified entryId doesn't exist!", nameof(entryId)); + + _floor = _levelTables.GetFloorInfo(_mapEntry.FloorID); + + AddTeamMemberEntities(); + InitLevelGroups(); + } + + public MazeInfo Maze + { + get + { + if (_mapEntry == null) throw new InvalidOperationException("GetMaze: maze not loaded!"); + + return new() + { + MapEntryId = _mapEntry.ID, + Id = _mapEntry.PlaneID, + Floor = new() + { + FloorId = _mapEntry.FloorID, + Scene = SceneInfo + } + }; + } + } + + public SceneInfo SceneInfo + { + get + { + if (_mapEntry == null || _playerTeam == null) throw new InvalidOperationException("GetSceneInfo: scene not loaded!"); + + AvatarEntity? leaderEntity = _entityManager.GetAvatar(_uid, _playerTeam.Leader.AvatarId); + + SceneInfo info = new() + { + EntryId = _mapEntry.ID, + PlaneId = _mapEntry.PlaneID, + FloorId = _mapEntry.FloorID, + LeaderEntityId = leaderEntity?.Id ?? 0, + }; + + info.EntityList.AddRange(_entityManager.EntityInfoList); + + return info; + } + } + + private void InitLevelGroups() + { + foreach (LevelGroupInstanceInfo groupInstanceInfo in _floor!.GroupList) + { + LevelGroupInfo? levelGroup = _levelTables.GetGroupInfo(groupInstanceInfo.GroupGUID); + if (levelGroup == null) continue; + + foreach (LevelMonsterInfo levelMonster in levelGroup.MonsterList) + { + if (!levelMonster.CreateOnInitial) continue; + + NpcMonsterEntity monsterEntity = _entityFactory.CreateNpcMonsterEntity(levelMonster, groupInstanceInfo.ID); + monsterEntity.SetMotion(CreateDefaultMotion(levelMonster)); + + _entityManager.AddEntity(monsterEntity); + } + } + } + + private void AddTeamMemberEntities() + { + foreach (TeamMember? member in _playerTeam!.Members) + { + if (member == null) continue; + + AvatarEntity entity = _entityFactory.CreateAvatarEntity(member.AvatarId, member.AvatarType, _uid); + entity.SetMotion(CreateInitialAvatarMotion()); + + _entityManager.AddEntity(entity); + } + } + + private MotionInfo CreateInitialAvatarMotion() + { + LevelGroupInfo startGroup = _levelTables.GetGroupInfo(_floor!.StartGroup.GroupGUID)!; + LevelAnchorInfo startAnchor = startGroup.AnchorList.First(anchor => anchor.ID == _floor.StartAnchorID); + + return CreateDefaultMotion(startAnchor); + } + + private static MotionInfo CreateDefaultMotion(NamedLevelObjectInfo info) + { + return new() + { + Pos = new() + { + X = MathUtil.GetLogicCoordValue(info.PosX), + Y = MathUtil.GetLogicCoordValue(info.PosY), + Z = MathUtil.GetLogicCoordValue(info.PosZ) + }, + Rot = new() + { + Y = MathUtil.GetLogicCoordValue(info.RotY) + } + }; + } + + private void BeforeEnter() + { + _entityFactory.Reset(); + _entityManager.Clear(); + } +} diff --git a/RPG.Services.Gameserver/Game/Team/PlayerTeam.cs b/RPG.Services.Gameserver/Game/Team/PlayerTeam.cs new file mode 100644 index 0000000..cd1cd2e --- /dev/null +++ b/RPG.Services.Gameserver/Game/Team/PlayerTeam.cs @@ -0,0 +1,67 @@ +using RPG.Network.Proto; + +namespace RPG.Services.Gameserver.Game.Team; + +internal class PlayerTeam +{ + private const int TeamMemberCount = 4; + + public TeamMember?[] Members { get; } = new TeamMember[TeamMemberCount]; + private uint _leaderSlot; + + public TeamMember Leader => Members[_leaderSlot]!; + + public bool ChangeLeader(uint leaderSlot) + { + if (Members[leaderSlot] == null) return false; + + _leaderSlot = leaderSlot; + return true; + } + + public TeamMember? Get(uint slot) + { + return Members[slot]; + } + + public TeamMember? GetMemberByAvatarId(uint avatarId) + { + return Members.FirstOrDefault(member => member?.AvatarId == avatarId); + } + + public void Join(uint avatarId, AvatarType type, uint slot) + { + if (GetMemberByAvatarId(avatarId) != null) return; + + Members[slot] = new(avatarId, type, slot); + } + + public void Leave(uint slot) + { + Members[slot] = null; + } + + public LineupInfo LineupInfo + { + get + { + LineupInfo info = new() + { + ExtraLineupType = ExtraLineupType.LineupNone, + LeaderSlot = _leaderSlot, + Index = 0, + Mp = 3, + Name = "Lineup" + }; + + foreach (TeamMember? member in Members) + { + if (member == null) continue; + + info.AvatarList.Add(member.LineupAvatarInfo); + } + + return info; + } + } +} diff --git a/RPG.Services.Gameserver/Game/Team/TeamMember.cs b/RPG.Services.Gameserver/Game/Team/TeamMember.cs new file mode 100644 index 0000000..45b1ab6 --- /dev/null +++ b/RPG.Services.Gameserver/Game/Team/TeamMember.cs @@ -0,0 +1,35 @@ +using RPG.Network.Proto; + +namespace RPG.Services.Gameserver.Game.Team; + +internal class TeamMember +{ + public uint AvatarId { get; } + public AvatarType AvatarType { get; } + public uint Slot { get; } + public uint Hp { get; set; } + public uint Sp { get; set; } + public uint Satiety { get; set; } + + public TeamMember(uint avatarId, AvatarType avatarType, uint slot) + { + AvatarId = avatarId; + AvatarType = avatarType; + Slot = slot; + + Hp = 10000; + Sp = 10000; + Satiety = 100; + } + + public LineupAvatar LineupAvatarInfo => new() + { + Id = AvatarId, + AvatarType = AvatarType, + Hp = Hp, + Sp = Sp, + Satiety = Satiety, + Slot = Slot, + SkillCastCnt = 0 + }; +} diff --git a/RPG.Services.Gameserver/Modules/AdventureModule.cs b/RPG.Services.Gameserver/Modules/AdventureModule.cs index 722afcc..900c4cc 100644 --- a/RPG.Services.Gameserver/Modules/AdventureModule.cs +++ b/RPG.Services.Gameserver/Modules/AdventureModule.cs @@ -1,5 +1,7 @@ using RPG.GameCore.Excel; using RPG.Network.Proto; +using RPG.Services.Gameserver.Game.Entity; +using RPG.Services.Gameserver.Game.Maze; using RPG.Services.Gameserver.Modules.Attributes; using RPG.Services.Gameserver.Session; @@ -8,11 +10,15 @@ namespace RPG.Services.Gameserver.Modules; [GMAlias("adventure")] internal class AdventureModule : BaseModule { - private readonly ExcelTables _tables; + private const int StartingEntryId = 2010101; - public AdventureModule(ExcelTables excelTables) + private readonly ExcelTables _excelTables; + private readonly MazeManager _mazeManager; + + public AdventureModule(ModuleManager moduleManager, ExcelTables excelTables, MazeManager mazeManager) : base(moduleManager) { - _tables = excelTables; + _excelTables = excelTables; + _mazeManager = mazeManager; } [GMCommand("maze")] @@ -23,26 +29,55 @@ internal class AdventureModule : BaseModule if (!uint.TryParse(args[0], out uint entryId)) return Task.CompletedTask; - MapEntryRow? entry = _tables.GetExcelRow(ExcelType.MapEntry, entryId); + MapEntryRow? entry = _excelTables.GetExcelRow(ExcelType.MapEntry, entryId); if (entry == null) return Task.CompletedTask; + _mazeManager.EnterMaze(entryId, ModuleManager.Get().Team); + Send(session, CmdType.CmdEnterMazeByServerScNotify, new EnterMazeByServerScNotify { - Maze = new Maze - { - MapEntryId = entry.ID, - Id = entry.PlaneID, - Floor = new MazeFloor - { - FloorId = entry.FloorID, - Scene = new SceneInfo - { - EntryId = entry.ID, - PlaneId = entry.PlaneID, - FloorId = entry.FloorID - } - } - }, + Maze = _mazeManager.Maze + }); + + return Task.CompletedTask; + } + + public override Task OnLogin() + { + _mazeManager.EnterMaze(StartingEntryId, ModuleManager.Get().Team); + + return Task.CompletedTask; + } + + public void OnBattleWin(uint battleMonster, IEnumerable assistMonsters) + { + _mazeManager.RemoveEntities(assistMonsters.Append(battleMonster)); + } + + public void OnBattleLost() + { + _mazeManager.ResetAvatarPosition(); + } + + [OnCommand(CmdType.CmdSceneCastSkillCsReq)] + public Task OnCmdSceneCastSkillCsReq(PlayerSession session, ReadOnlyMemory body) + { + SceneCastSkillCsReq req = SceneCastSkillCsReq.Parser.ParseFrom(body.Span); + + BattleModule battleModule = ModuleManager.Get(); + if (_mazeManager.GetEntityById(req.CastEntityId) is NpcMonsterEntity) + { + battleModule.OnBeingHitByMonster(req.CastEntityId, req.AssistMonsterEntityIdList); + } + else if (_mazeManager.GetEntityById(req.AbilityTargetEntityId) is NpcMonsterEntity) + { + battleModule.OnSuccessfulAttack(req.AbilityTargetEntityId, req.AssistMonsterEntityIdList); + } + + Send(session, CmdType.CmdSceneCastSkillScRsp, new SceneCastSkillScRsp + { + Retcode = 0, + BattleInfo = battleModule.Battle ?? new() }); return Task.CompletedTask; @@ -54,14 +89,7 @@ internal class AdventureModule : BaseModule Send(session, CmdType.CmdGetCurSceneInfoScRsp, new GetCurSceneInfoScRsp { Retcode = 0, - Scene = new SceneInfo - { - PlaneId = 20121, - FloorId = 20121001, - EntryId = 2012101, - EntityList = { }, - LeaderEntityId = 0 - } + Scene = _mazeManager.SceneInfo }); return Task.CompletedTask; @@ -91,7 +119,7 @@ internal class AdventureModule : BaseModule { EnterMazeCsReq req = EnterMazeCsReq.Parser.ParseFrom(body.Span); - MapEntryRow? entry = _tables.GetExcelRow(ExcelType.MapEntry, req.EntryId); + MapEntryRow? entry = _excelTables.GetExcelRow(ExcelType.MapEntry, req.EntryId); if (entry == null) { Send(session, CmdType.CmdEnterMazeScRsp, new EnterMazeScRsp @@ -101,24 +129,11 @@ internal class AdventureModule : BaseModule return Task.CompletedTask; } + _mazeManager.EnterMaze(entry.ID, ModuleManager.Get().Team); Send(session, CmdType.CmdEnterMazeScRsp, new EnterMazeScRsp { Retcode = 0, - Maze = new Maze - { - MapEntryId = entry.ID, - Id = entry.PlaneID, - Floor = new MazeFloor - { - FloorId = entry.FloorID, - Scene = new SceneInfo - { - EntryId = entry.ID, - PlaneId = entry.PlaneID, - FloorId = entry.FloorID - } - } - }, + Maze = _mazeManager.Maze }); return Task.CompletedTask; diff --git a/RPG.Services.Gameserver/Modules/AvatarModule.cs b/RPG.Services.Gameserver/Modules/AvatarModule.cs index 532292f..6551864 100644 --- a/RPG.Services.Gameserver/Modules/AvatarModule.cs +++ b/RPG.Services.Gameserver/Modules/AvatarModule.cs @@ -8,7 +8,7 @@ internal class AvatarModule : BaseModule { private readonly ExcelTables _excelTables; - public AvatarModule(ExcelTables excelTables) + public AvatarModule(ModuleManager moduleManager, ExcelTables excelTables) : base(moduleManager) { _excelTables = excelTables; } diff --git a/RPG.Services.Gameserver/Modules/BaseModule.cs b/RPG.Services.Gameserver/Modules/BaseModule.cs index 4c9fedd..ac60d2f 100644 --- a/RPG.Services.Gameserver/Modules/BaseModule.cs +++ b/RPG.Services.Gameserver/Modules/BaseModule.cs @@ -5,6 +5,13 @@ using RPG.Services.Gameserver.Session; namespace RPG.Services.Gameserver.Modules; internal abstract class BaseModule { + protected ModuleManager ModuleManager { get; } + + public BaseModule(ModuleManager moduleManager) + { + ModuleManager = moduleManager; + } + protected static void Send(PlayerSession session, CmdType cmdType, TBody body) where TBody : IMessage { session.SendToService(RPGServiceType.Gateserver, ServiceCommandType.ForwardGameMessage, new CmdForwardGameMessage @@ -14,4 +21,9 @@ internal abstract class BaseModule Payload = body.ToByteString() }); } + + public virtual Task OnLogin() + { + return Task.CompletedTask; + } } diff --git a/RPG.Services.Gameserver/Modules/BattleModule.cs b/RPG.Services.Gameserver/Modules/BattleModule.cs new file mode 100644 index 0000000..2032d64 --- /dev/null +++ b/RPG.Services.Gameserver/Modules/BattleModule.cs @@ -0,0 +1,142 @@ +using RPG.GameCore.Excel; +using RPG.Network.Proto; +using RPG.Services.Gameserver.Game.Entity; +using RPG.Services.Gameserver.Game.Maze; +using RPG.Services.Gameserver.Game.Team; +using RPG.Services.Gameserver.Modules.Attributes; +using RPG.Services.Gameserver.Session; +using System.Security.Cryptography; + +namespace RPG.Services.Gameserver.Modules; + +internal class BattleModule : BaseModule +{ + public SceneBattleInfo? Battle { get; private set; } + + private uint _battleMonsterEntityId; + private IEnumerable? _battleMonsterAssists; + + private readonly MazeManager _mazeManager; + private readonly ExcelTables _excelTables; + + public BattleModule(ModuleManager moduleManager, MazeManager mazeManager, ExcelTables excelTables) : base(moduleManager) + { + _mazeManager = mazeManager; + _excelTables = excelTables; + } + + [OnCommand(CmdType.CmdPVEBattleResultCsReq)] + public Task OnCmdPVEBattleResultCsReq(PlayerSession session, ReadOnlyMemory body) + { + PVEBattleResultCsReq req = PVEBattleResultCsReq.Parser.ParseFrom(body.Span); + AdventureModule adventureModule = ModuleManager.Get(); + + switch (req.EndStatus) + { + case BattleEndStatus.BattleEndWin: + adventureModule.OnBattleWin(_battleMonsterEntityId, _battleMonsterAssists!); + break; + case BattleEndStatus.BattleEndLose: + adventureModule.OnBattleLost(); + break; + } + + Send(session, CmdType.CmdPVEBattleResultScRsp, new PVEBattleResultScRsp + { + Retcode = 0, + StageId = req.StageId, + EndStatus = req.EndStatus + }); + + return Task.CompletedTask; + } + + public void OnBeingHitByMonster(uint monsterEntityId, IEnumerable assists) + { + // TODO: debuffs + + StartBattle(monsterEntityId, assists); + } + + public void OnSuccessfulAttack(uint monsterEntityId, IEnumerable assists) + { + // TODO: buffs + + StartBattle(monsterEntityId, assists); + } + + private void StartBattle(uint monsterEntityId, IEnumerable assists) + { + _battleMonsterEntityId = monsterEntityId; + _battleMonsterAssists = assists; + + List battleEvents = []; + + if (_mazeManager.GetEntityById(monsterEntityId) is NpcMonsterEntity monster) + { + battleEvents.Add(monster.EventId); + } + + foreach (uint assistEntityId in assists) + { + if (_mazeManager.GetEntityById(assistEntityId) is NpcMonsterEntity assistMonster) + { + battleEvents.Add(assistMonster.EventId); + } + } + + Battle = CreateBattleWithEvents(battleEvents); + } + + private SceneBattleInfo CreateBattleWithEvents(List battleEvents) + { + SceneBattleInfo battle = new() + { + LogicRandomSeed = (uint)RandomNumberGenerator.GetInt32(int.MaxValue), + StageId = battleEvents[0] * 10, + }; + + foreach (uint eventId in battleEvents) + { + StageRow stage = _excelTables.GetExcelRow(ExcelType.Stage, eventId * 10)!; + + foreach (StageMonsterWave stageWave in stage.MonsterList) + { + SceneMonsterWave wave = new(); + + // wtf mihoyo.. + if (stageWave.Monster0 != 0) + wave.MonsterIdList.Add(stageWave.Monster0); + if (stageWave.Monster1 != 0) + wave.MonsterIdList.Add(stageWave.Monster1); + if (stageWave.Monster2 != 0) + wave.MonsterIdList.Add(stageWave.Monster2); + if (stageWave.Monster3 != 0) + wave.MonsterIdList.Add(stageWave.Monster3); + if (stageWave.Monster4 != 0) + wave.MonsterIdList.Add(stageWave.Monster4); + + battle.MonsterWaveList.Add(wave); + } + } + + foreach (TeamMember? member in ModuleManager.Get().Team.Members) + { + if (member == null) continue; + + battle.BattleAvatarList.Add(new BattleAvatar + { + Id = member.AvatarId, + Hp = member.Hp, + Sp = member.Sp, + Level = 8, + Promotion = 0, + Rank = 0, + AvatarType = member.AvatarType, + Index = (uint)battle.BattleAvatarList.Count + }); + } + + return battle; + } +} diff --git a/RPG.Services.Gameserver/Modules/ChallengeModule.cs b/RPG.Services.Gameserver/Modules/ChallengeModule.cs index d2c7333..887bee0 100644 --- a/RPG.Services.Gameserver/Modules/ChallengeModule.cs +++ b/RPG.Services.Gameserver/Modules/ChallengeModule.cs @@ -5,6 +5,10 @@ using RPG.Services.Gameserver.Session; namespace RPG.Services.Gameserver.Modules; internal class ChallengeModule : BaseModule { + public ChallengeModule(ModuleManager moduleManager) : base(moduleManager) + { + } + [OnCommand(CmdType.CmdGetChallengeCsReq)] public Task OnCmdGetChallengeCsReq(PlayerSession session, ReadOnlyMemory _) { diff --git a/RPG.Services.Gameserver/Modules/InventoryModule.cs b/RPG.Services.Gameserver/Modules/InventoryModule.cs index 563826c..487f7cd 100644 --- a/RPG.Services.Gameserver/Modules/InventoryModule.cs +++ b/RPG.Services.Gameserver/Modules/InventoryModule.cs @@ -5,6 +5,10 @@ using RPG.Services.Gameserver.Session; namespace RPG.Services.Gameserver.Modules; internal class InventoryModule : BaseModule { + public InventoryModule(ModuleManager moduleManager) : base(moduleManager) + { + } + [OnCommand(CmdType.CmdGetBagCsReq)] public Task OnCmdGetBagCsReq(PlayerSession session, ReadOnlyMemory _) { diff --git a/RPG.Services.Gameserver/Modules/LoginModule.cs b/RPG.Services.Gameserver/Modules/LoginModule.cs index 5728cea..3070e2f 100644 --- a/RPG.Services.Gameserver/Modules/LoginModule.cs +++ b/RPG.Services.Gameserver/Modules/LoginModule.cs @@ -1,14 +1,26 @@ using RPG.Network.Proto; +using RPG.Services.Gameserver.Game.Entity; using RPG.Services.Gameserver.Modules.Attributes; using RPG.Services.Gameserver.Session; namespace RPG.Services.Gameserver.Modules; internal class LoginModule : BaseModule { + private readonly IEntityEventListener _mazeEventListener; + + public LoginModule(ModuleManager moduleManager, IEntityEventListener mazeEventListener) : base(moduleManager) + { + _mazeEventListener = mazeEventListener; + } + [OnCommand(CmdType.CmdPlayerLoginCsReq)] - public Task OnCmdPlayerLoginCsReq(PlayerSession session, ReadOnlyMemory body) + public async Task OnCmdPlayerLoginCsReq(PlayerSession session, ReadOnlyMemory body) { PlayerLoginCsReq req = PlayerLoginCsReq.Parser.ParseFrom(body.Span); + + _mazeEventListener.Session = session; + await ModuleManager.OnLogin(); + Send(session, CmdType.CmdPlayerLoginScRsp, new PlayerLoginScRsp { Retcode = 0, @@ -21,7 +33,5 @@ internal class LoginModule : BaseModule Nickname = "Snowflake" } }); - - return Task.CompletedTask; } } diff --git a/RPG.Services.Gameserver/Modules/MailModule.cs b/RPG.Services.Gameserver/Modules/MailModule.cs index f7c04cd..acb094d 100644 --- a/RPG.Services.Gameserver/Modules/MailModule.cs +++ b/RPG.Services.Gameserver/Modules/MailModule.cs @@ -5,8 +5,12 @@ using RPG.Services.Gameserver.Session; namespace RPG.Services.Gameserver.Modules; internal class MailModule : BaseModule { + public MailModule(ModuleManager moduleManager) : base(moduleManager) + { + } + [OnCommand(CmdType.CmdGetMailCsReq)] - public Task OnCmdGetMailCsReq(PlayerSession session, ReadOnlyMemory body) + public Task OnCmdGetMailCsReq(PlayerSession session, ReadOnlyMemory _) { Send(session, CmdType.CmdGetMailScRsp, new GetMailScRsp { diff --git a/RPG.Services.Gameserver/Modules/MissionModule.cs b/RPG.Services.Gameserver/Modules/MissionModule.cs index b4c1a60..ee3b332 100644 --- a/RPG.Services.Gameserver/Modules/MissionModule.cs +++ b/RPG.Services.Gameserver/Modules/MissionModule.cs @@ -8,7 +8,7 @@ internal class MissionModule : BaseModule { private readonly ExcelTables _excelTables; - public MissionModule(ExcelTables excelTables) + public MissionModule(ModuleManager moduleManager, ExcelTables excelTables) : base(moduleManager) { _excelTables = excelTables; } diff --git a/RPG.Services.Gameserver/Modules/ModuleManager.cs b/RPG.Services.Gameserver/Modules/ModuleManager.cs index a03b0d3..7f3fefe 100644 --- a/RPG.Services.Gameserver/Modules/ModuleManager.cs +++ b/RPG.Services.Gameserver/Modules/ModuleManager.cs @@ -16,11 +16,14 @@ internal class ModuleManager private delegate Task GmCommandHandler(IServiceProvider provider, PlayerSession session, string[] args); private static readonly ImmutableDictionary> s_gmCommandMap; + private static readonly IEnumerable s_moduleTypes; + private readonly IServiceProvider _serviceProvider; private readonly ILogger _logger; static ModuleManager() { + s_moduleTypes = Assembly.GetExecutingAssembly().GetTypes().Where(t => t.IsAssignableTo(typeof(BaseModule)) && !t.IsAbstract); s_reqHandlers = MapReqHandlers(); s_gmCommandMap = MapGmCommandHandlers(); } @@ -36,6 +39,15 @@ internal class ModuleManager return _serviceProvider.GetRequiredService(); } + public async Task OnLogin() + { + foreach (Type moduleType in s_moduleTypes) + { + if (_serviceProvider.GetRequiredService(moduleType) is BaseModule module) + await module.OnLogin(); + } + } + public async Task HandleGmCommandAsync(PlayerSession session, string[] args) { if (args.Length < 2) return; diff --git a/RPG.Services.Gameserver/Modules/PlayerModule.cs b/RPG.Services.Gameserver/Modules/PlayerModule.cs index 3be19e1..8d63ccd 100644 --- a/RPG.Services.Gameserver/Modules/PlayerModule.cs +++ b/RPG.Services.Gameserver/Modules/PlayerModule.cs @@ -5,6 +5,10 @@ using RPG.Services.Gameserver.Session; namespace RPG.Services.Gameserver.Modules; internal class PlayerModule : BaseModule { + public PlayerModule(ModuleManager moduleManager) : base(moduleManager) + { + } + [OnCommand(CmdType.CmdSyncTimeCsReq)] public Task OnCmdSyncTimeCsReq(PlayerSession session, ReadOnlyMemory body) { diff --git a/RPG.Services.Gameserver/Modules/QuestModule.cs b/RPG.Services.Gameserver/Modules/QuestModule.cs index 69bf376..9134058 100644 --- a/RPG.Services.Gameserver/Modules/QuestModule.cs +++ b/RPG.Services.Gameserver/Modules/QuestModule.cs @@ -5,6 +5,10 @@ using RPG.Services.Gameserver.Session; namespace RPG.Services.Gameserver.Modules; internal class QuestModule : BaseModule { + public QuestModule(ModuleManager moduleManager) : base(moduleManager) + { + } + [OnCommand(CmdType.CmdGetQuestDataCsReq)] public Task OnCmdGetQuestDataCsReq(PlayerSession session, ReadOnlyMemory _) { diff --git a/RPG.Services.Gameserver/Modules/ShopModule.cs b/RPG.Services.Gameserver/Modules/ShopModule.cs index bd7d295..9b88225 100644 --- a/RPG.Services.Gameserver/Modules/ShopModule.cs +++ b/RPG.Services.Gameserver/Modules/ShopModule.cs @@ -5,6 +5,10 @@ using RPG.Services.Gameserver.Session; namespace RPG.Services.Gameserver.Modules; internal class ShopModule : BaseModule { + public ShopModule(ModuleManager moduleManager) : base(moduleManager) + { + } + [OnCommand(CmdType.CmdGetShopListCsReq)] public Task OnCmdGetShopListCsReq(PlayerSession session, ReadOnlyMemory _) { diff --git a/RPG.Services.Gameserver/Modules/TeamModule.cs b/RPG.Services.Gameserver/Modules/TeamModule.cs index 74cc80b..5cf3cb5 100644 --- a/RPG.Services.Gameserver/Modules/TeamModule.cs +++ b/RPG.Services.Gameserver/Modules/TeamModule.cs @@ -1,4 +1,5 @@ using RPG.Network.Proto; +using RPG.Services.Gameserver.Game.Team; using RPG.Services.Gameserver.Modules.Attributes; using RPG.Services.Gameserver.Session; @@ -7,6 +8,22 @@ internal class TeamModule : BaseModule { private static readonly uint[] StartingLineup = [1007, 1102, 1101, 1003]; + public PlayerTeam Team { get; } = new(); + + public TeamModule(ModuleManager moduleManager) : base(moduleManager) + { + } + + public override Task OnLogin() + { + for (uint i = 0; i < StartingLineup.Length; i++) + { + Team.Join(StartingLineup[i], AvatarType.AvatarFormalType, i); + } + + return Task.CompletedTask; + } + [OnCommand(CmdType.CmdChangeLineupLeaderCsReq)] public Task OnCmdChangeLineupLeaderCsReq(PlayerSession session, ReadOnlyMemory body) { @@ -25,27 +42,7 @@ internal class TeamModule : BaseModule public Task OnCmdGetAllLineupDataCsReq(PlayerSession session, ReadOnlyMemory _) { GetAllLineupDataScRsp rsp = new(); - rsp.LineupList.Add(new LineupInfo - { - Name = "Test Squad", - LeaderSlot = 0, - ExtraLineupType = ExtraLineupType.LineupNone, - Mp = 3 - }); - - for (uint i = 0; i < StartingLineup.Length; i++) - { - rsp.LineupList[0].AvatarList.Add(new LineupAvatar - { - Id = StartingLineup[i], - Satiety = 100, - Sp = 10000, - Hp = 10000, - Slot = i, - AvatarType = AvatarType.AvatarFormalType - }); - } - + rsp.LineupList.Add(Team.LineupInfo); Send(session, CmdType.CmdGetAllLineupDataScRsp, rsp); return Task.CompletedTask; @@ -54,31 +51,11 @@ internal class TeamModule : BaseModule [OnCommand(CmdType.CmdGetCurLineupDataCsReq)] public Task OnCmdGetCurLineupDataCsReq(PlayerSession session, ReadOnlyMemory _) { - GetCurLineupDataScRsp rsp = new() + Send(session, CmdType.CmdGetCurLineupDataScRsp, new GetCurLineupDataScRsp { - Lineup = new LineupInfo - { - Name = "Test Squad", - LeaderSlot = 0, - ExtraLineupType = ExtraLineupType.LineupNone, - Mp = 3 - } - }; - - for (uint i = 0; i < StartingLineup.Length; i++) - { - rsp.Lineup.AvatarList.Add(new LineupAvatar - { - Id = StartingLineup[i], - Satiety = 100, - Sp = 10000, - Hp = 10000, - Slot = i, - AvatarType = AvatarType.AvatarFormalType - }); - } - - Send(session, CmdType.CmdGetCurLineupDataScRsp, rsp); + Retcode = 0, + Lineup = Team.LineupInfo + }); return Task.CompletedTask; } diff --git a/RPG.Services.Gameserver/Modules/TutorialModule.cs b/RPG.Services.Gameserver/Modules/TutorialModule.cs index 10747b7..e7416c3 100644 --- a/RPG.Services.Gameserver/Modules/TutorialModule.cs +++ b/RPG.Services.Gameserver/Modules/TutorialModule.cs @@ -5,6 +5,10 @@ using RPG.Services.Gameserver.Session; namespace RPG.Services.Gameserver.Modules; internal class TutorialModule : BaseModule { + public TutorialModule(ModuleManager moduleManager) : base(moduleManager) + { + } + [OnCommand(CmdType.CmdGetTutorialCsReq)] public Task OnCmdGetTutorialCsReq(PlayerSession session, ReadOnlyMemory _) { diff --git a/RPG.Services.Gameserver/Program.cs b/RPG.Services.Gameserver/Program.cs index 47cf6d4..bca0005 100644 --- a/RPG.Services.Gameserver/Program.cs +++ b/RPG.Services.Gameserver/Program.cs @@ -1,10 +1,16 @@ using Microsoft.Extensions.DependencyInjection; using Microsoft.Extensions.Hosting; using RPG.GameCore.Excel; +using RPG.GameCore.Extensions; +using RPG.GameCore.Level; using RPG.Services.Core.Extensions; using RPG.Services.Gameserver.Extensions; +using RPG.Services.Gameserver.Game.Entity; +using RPG.Services.Gameserver.Game.Entity.Factory; +using RPG.Services.Gameserver.Game.Maze; using RPG.Services.Gameserver.Modules; using RPG.Services.Gameserver.Network.Command; +using RPG.Services.Gameserver.Session; namespace RPG.Services.Gameserver; @@ -16,10 +22,16 @@ internal static class Program HostApplicationBuilder builder = Host.CreateApplicationBuilder(args); - builder.SetupRPGService(); - builder.Services.AddModules() - .AddScoped() - .AddSingleton(); + builder.SetupRPGService() + .Services.UseLocalResources() + .AddModules() + .AddScoped() + .AddScoped() + .AddScoped() + .AddScoped() + .AddSingleton() + .AddSingleton() + .AddScoped(); await builder.Build().RunAsync(); } diff --git a/RPG.Services.Gameserver/RPGGameserver.cs b/RPG.Services.Gameserver/RPGGameserver.cs index c4c6ea6..53b5a2c 100644 --- a/RPG.Services.Gameserver/RPGGameserver.cs +++ b/RPG.Services.Gameserver/RPGGameserver.cs @@ -1,19 +1,23 @@ using RPG.GameCore.Excel; +using RPG.GameCore.Level; using RPG.Services.Core; namespace RPG.Services.Gameserver; internal class RPGGameserver : RPGServiceBase { private readonly ExcelTables _excelTables; + private readonly LevelTables _levelTables; - public RPGGameserver(ServiceManager serviceManager, ExcelTables excelTables) : base(serviceManager) + public RPGGameserver(ServiceManager serviceManager, ExcelTables excelTables, LevelTables levelTables) : base(serviceManager) { _excelTables = excelTables; + _levelTables = levelTables; } public override async Task StartAsync(CancellationToken cancellationToken) { _excelTables.Load(); + _levelTables.Load(); await base.StartAsync(cancellationToken); } } diff --git a/RPG.Services.Gameserver/Session/SessionEntityEventListener.cs b/RPG.Services.Gameserver/Session/SessionEntityEventListener.cs new file mode 100644 index 0000000..6173be7 --- /dev/null +++ b/RPG.Services.Gameserver/Session/SessionEntityEventListener.cs @@ -0,0 +1,40 @@ +using Google.Protobuf; +using RPG.Network.Proto; +using RPG.Services.Gameserver.Game.Entity; + +namespace RPG.Services.Gameserver.Session; + +internal class SessionEntityEventListener : IEntityEventListener +{ + public PlayerSession? Session { get; set; } + + public Task OnRemoveEntities(IEnumerable ids) + { + SceneEntityDisappearScNotify notify = new(); + notify.EntityIdList.AddRange(ids); + + Session?.SendToService(RPGServiceType.Gateserver, ServiceCommandType.ForwardGameMessage, new CmdForwardGameMessage + { + SessionId = Session.SessionId, + CmdType = (uint)CmdType.CmdSceneEntityDisappearScNotify, + Payload = notify.ToByteString() + }); + + return Task.CompletedTask; + } + + public Task OnUpdateEntity(SceneEntityInfo entity) + { + SceneEntityUpdateScNotify notify = new(); + notify.EntityList.Add(entity); + + Session?.SendToService(RPGServiceType.Gateserver, ServiceCommandType.ForwardGameMessage, new CmdForwardGameMessage + { + SessionId = Session.SessionId, + CmdType = (uint)CmdType.CmdSceneEntityUpdateScNotify, + Payload = notify.ToByteString() + }); + + return Task.CompletedTask; + } +}