using System.Text.Json.Serialization; namespace RPG.GameCore.Level.AI; public class AIPathwayInfo { public uint UseGroup { get; set; } // 0x10 public uint UseID { get; set; } // 0x14 [JsonConverter(typeof(JsonStringEnumConverter))] public AIPathwayType Type { get; set; } // 0x18 public uint StartAt { get; set; } // 0x1C }