35 lines
1.5 KiB
C#
35 lines
1.5 KiB
C#
using RPG.GameCore.Enums;
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using RPG.GameCore.Level.Capture;
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using RPG.GameCore.Level.Graph;
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using RPG.GameCore.Level.Trigger;
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using System.Text.Json.Serialization;
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namespace RPG.GameCore.Level.Objects;
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public class LevelPropInfo : NamedLevelObjectInfo
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{
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public float RotX { get; set; } // 0x40
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public float RotZ { get; set; } // 0x44
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public uint PropID { get; set; } // 0x48
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public bool IsLimitedLife { get; set; } // 0x4C
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public float LifeTime { get; set; } // 0x50
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public string InitLevelGraph { get; set; } = string.Empty; // 0x58
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public LevelTriggerInfo? Trigger { get; set; } // 0x60
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public bool CreateOnInitial { get; set; } // 0x68
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public LevelGraphValueSource? ValueSource { get; set; } // 0x70
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public uint CampID { get; set; } // 0x78
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[JsonConverter(typeof(JsonStringEnumConverter))]
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public PropState State { get; set; } // 0x7C
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public uint RecordID { get; set; } // 0x80
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public uint EventID { get; set; } // 0x84
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public uint AnchorGroupID { get; set; } // 0x88
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public uint AnchorID { get; set; } // 0x8C
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public uint MapTeleportID { get; set; } // 0x90
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public uint ChestID { get; set; } // 0x94
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public uint DialogueTriggerAngle { get; set; } // 0x98
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public uint[] DialogueGroups { get; set; } = []; // 0xA0
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public bool OverrideTriggerHint { get; set; } // 0xA8
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public float HintRange { get; set; } // 0xAC
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public uint[] ServerInteractVerificationIDList { get; set; } = []; // 0xB0
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public StageObjectCapture? StageObjectCapture { get; set; } // 0xB8
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}
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