10 lines
266 B
C#
10 lines
266 B
C#
using RPG.Services.Core.Network;
|
|
using RPG.Services.Core.Session;
|
|
|
|
namespace RPG.Services.Gameserver.Session;
|
|
internal class PlayerSession : RPGSession
|
|
{
|
|
public PlayerSession(ulong sessionId, ServiceBox serviceBox) : base(sessionId, serviceBox)
|
|
{
|
|
}
|
|
}
|