18 lines
616 B
C#
18 lines
616 B
C#
using RPG.GameCore.Excel.Attributes;
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namespace RPG.GameCore.Excel;
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[ExcelTable("CocoonExcelTable.json", ExcelType.Cocoon)]
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public class CocoonRow : ExcelRow
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{
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public override uint Id => ID * 10 + WorldLevel;
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public uint ID { get; set; } // 0x10
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public uint WorldLevel { get; set; } // 0x14
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public uint PropID { get; set; } // 0x18
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public uint MappingInfoID { get; set; } // 0x1C
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public uint StageID { get; set; } // 0x20
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public uint[] StageIDList { get; set; } = []; // 0x28
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public uint[] DropList { get; set; } = []; // 0x30
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public uint StaminaCost { get; set; } // 0x38
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}
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