WutheringWaves/Protocol/message.proto

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2024-02-07 21:41:39 +00:00
syntax = "proto3";
option csharp_namespace = "Protocol";
message ANStartNotify { // MessageId: 11889
int32 skill_id = 1;
int32 montage_index = 2;
int32 an_index = 3;
}
message ANStartRequest { // MessageId: 11887
int32 skill_id = 1;
int32 montage_index = 2;
int32 an_index = 3;
}
message ANStartResponse { // MessageId: 11888
int32 skill_id = 1;
int32 montage_index = 2;
int32 an_index = 3;
DErrorResult error = 4;
}
message AceAntiDataNotify { // MessageId: 12054
bytes anti_data = 1;
}
message AceAntiDataPush { // MessageId: 12053
bytes anti_data = 1;
}
message AchievementEntry {
int32 id = 1;
uint32 finish_time = 2;
bool is_receive = 3;
AchievementProgress progress = 4;
}
message AchievementFinishRequest { // MessageId: 11506
int32 id = 1;
}
message AchievementFinishResponse { // MessageId: 11507
int32 error_code = 1;
}
message AchievementGroupEntry {
int32 id = 1;
uint32 finish_time = 2;
bool is_receive = 3;
}
message AchievementGroupInfo {
AchievementGroupEntry achievement_group_entry = 1;
repeated AchievementEntry achievement_entry_list = 2;
}
message AchievementGroupProgressNotify { // MessageId: 11505
AchievementGroupEntry achievement_group_entry = 1;
}
message AchievementInfoRequest { // MessageId: 11500
}
message AchievementInfoResponse { // MessageId: 11501
repeated AchievementGroupInfo achievement_group_info_list = 1;
}
message AchievementListProgressNotify { // MessageId: 11508
repeated AchievementEntry achievement_entry_list = 1;
}
message AchievementProgress {
int32 cur_progress = 1;
int32 total_progress = 2;
}
message AchievementProgressNotify { // MessageId: 11504
AchievementEntry achievement_entry = 1;
}
message AchievementReceiveRequest { // MessageId: 11502
bool is_group_id = 1;
int32 id = 2;
}
message AchievementReceiveResponse { // MessageId: 11503
int32 error_code = 1;
repeated string error_params = 2;
map<int32, int32> item_map = 5;
}
message ActionErrorCodeNotify { // MessageId: 10503
int32 inc_id = 1;
GameCtxPb game_ctx = 2;
int32 index = 3;
int32 code = 4;
}
message ActionFinishRequest { // MessageId: 10500
int32 player_id = 1;
int32 inc_id = 2;
int32 start_index = 3;
string error_msg = 4;
}
message ActionFinishResponse { // MessageId: 10501
int32 code = 1;
}
message ActionGroupNodeActionCtxPb {
BehaviorTreeCtxPb behavior_tree_ctx = 1;
}
message ActionNotify { // MessageId: 10502
int32 player_id = 1;
int32 inc_id = 2;
GameCtxPb game_ctx = 3;
int32 total_count = 4;
int32 start_index = 5;
int32 end_index = 6;
}
message ActivateBuffNotify { // MessageId: 1249
int32 handle = 1;
bool on = 2;
}
message ActivateBuffRequest { // MessageId: 1247
int32 handle = 1;
bool on = 2;
}
message ActivateBuffResponse { // MessageId: 1248
int32 error_code = 1;
}
message ActiveBulletHandle {
int32 player_id = 1;
int32 handle_id = 2;
}
message ActiveDragonPoolRequest { // MessageId: 7202
int32 dragon_pool_id = 1;
}
message ActiveDragonPoolResponse { // MessageId: 7203
int32 error_code = 1;
int32 dragon_pool_id = 2;
int32 active_status = 3;
}
message ActivityData {
int32 id = 1;
int32 type = 2;
int64 begin_show_time = 3;
int64 end_show_time = 4;
int64 begin_open_time = 5;
int64 end_open_time = 6;
bool is_unlock = 7;
repeated int32 complete_pre_quests = 8;
bool is_first_open = 9;
oneof o_data {
ParkourActivity parkour_activity = 10;
SignActivity sign_activity = 11;
NewBieCourseActivity new_bie_course_activity = 12;
WorldNewJourneyActivity world_new_journey_activity = 13;
}
}
message ActivityDisableNotify { // MessageId: 11705
repeated int32 activity_ids = 1;
}
message ActivityFirstReadRequest { // MessageId: 11702
int32 activity_id = 1;
}
message ActivityFirstReadResponse { // MessageId: 11703
int32 error_code = 1;
}
message ActivityRequest { // MessageId: 11700
}
message ActivityResponse { // MessageId: 11701
repeated ActivityData activities = 1;
int32 error_code = 2;
}
message ActivityUpdateNotify { // MessageId: 11704
repeated ActivityData activities = 1;
}
message ActorVisibleNotify { // MessageId: 12147
int64 id = 1;
bool is_actor_visible = 2;
}
message ActorVisibleRequest { // MessageId: 12145
int64 id = 1;
bool is_actor_visible = 2;
}
message ActorVisibleResponse { // MessageId: 12146
int32 error_code = 1;
}
message AddBuffContext {
int32 buff_handle = 1;
int64 context_id = 2;
}
message AddCountItemInfo {
int32 id = 1;
int32 count = 2;
int32 incr_id = 3;
}
message AddEntityAoiNotify { // MessageId: 1206
repeated DynamicEntityInformation entity_infos = 1;
}
message AddFightBuffNotify { // MessageId: 1167
int64 entity_id = 1;
repeated FightBuffInformation buff_infos = 2;
}
message AddFightBuffRequest { // MessageId: 1166
int64 entity_id = 1;
repeated FightBuffInformation buff_infos = 2;
}
message AddFightBuffResponse { // MessageId: 3008
}
message AddForbidControlNotify { // MessageId: 12155
repeated ControlParam forbid_list = 1;
}
message AddMarkInfoNotify { // MessageId: 12031
MarkPointInfo info = 1;
MarkTreasureBoxInfo treasure_box_mark_info = 2;
}
message AddOccupationInfoNotify { // MessageId: 12105
repeated OccupationPbInfo occupation_info = 1;
}
message AddPlacementNotify { // MessageId: 11858
OccupiedBoardGridInfo grid_info = 1;
int64 board_entity_id = 2;
}
message AddReviveRegionRequest { // MessageId: 9911
int32 revive_id = 1;
}
message AddReviveRegionResponse { // MessageId: 9912
int32 error_code = 1;
}
message AddSysBuffNotify { // MessageId: 1184
int64 entity_id = 1;
repeated SysBuffInformation buff_infos = 2;
}
message AddTemporaryTeleportInfoNotify { // MessageId: 12022
TemporaryTeleportInfo temporary_teleport_info = 1;
}
message AddUnlockedDetectionTextNotify { // MessageId: 12143
repeated sint32 unlocked_detection_text_ids = 2;
}
message AddUnlockedGuideNotify { // MessageId: 12142
repeated sint32 unlocked_guide_ids = 1;
}
message AdventreTask {
int32 id = 1;
int32 state = 2;
int32 adventre_progress = 3;
}
message AdventureItemData {
int32 item_id = 1;
int32 item_num = 2;
}
message AdventureManualData {
repeated AdventreTask adventre_task = 1;
int32 now_chapter = 2;
int32 received_chapter = 3;
}
message AdventureManualDataRequest { // MessageId: 10150
int32 player_id = 1;
}
message AdventureManualDataResponse { // MessageId: 10151
int32 code = 1;
AdventureManualData adventure_manual_data = 2;
}
message AdventureManualRequest { // MessageId: 10158
int32 player_id = 1;
}
message AdventureManualResponse { // MessageId: 10159
int32 code = 1;
AdventureManualData adventure_manual_data = 2;
repeated DetectionTarget detection_target = 3;
repeated AdventureRewardData adventure_reward_data = 4;
DetectionUnlock detection_unlocks = 5;
SelectDetectionTarget now_select_detection_target = 6;
map<int32, int32> slient_first_award_map = 7;
}
message AdventureRewardData {
int32 drop_id = 1;
repeated AdventureItemData items = 2;
}
message AdventureUpdateNotify { // MessageId: 10160
repeated AdventureManualData adventure_manual_data = 1;
}
message AdviceComponentPb {
PbAdvice advice = 1;
int32 player_id = 2;
string player_name = 3;
}
message AdviceContentUpdateNotify { // MessageId: 10910
int64 id = 1;
repeated PbAdviceContent contents = 2;
}
message AdviceCreateRequest { // MessageId: 10902
Vector pos = 1;
Rotator rot = 2;
repeated PbAdviceContent contents = 3;
}
message AdviceCreateResponse { // MessageId: 10903
PbAdvice advice = 1;
int32 error_code = 2;
}
message AdviceDeleteRequest { // MessageId: 10906
int64 id = 1;
}
message AdviceDeleteResponse { // MessageId: 10907
int32 error_code = 1;
}
message AdviceModifyRequest { // MessageId: 10904
int64 id = 1;
repeated PbAdviceContent contents = 2;
}
message AdviceModifyResponse { // MessageId: 10905
int32 error_code = 1;
}
message AdviceRequest { // MessageId: 10900
}
message AdviceResponse { // MessageId: 10901
repeated PbAdvice advices = 1;
repeated int64 up_vote_ids = 2;
int32 error_code = 4;
}
message AdviceSetRequest { // MessageId: 10913
bool is_show = 1;
}
message AdviceSetResponse { // MessageId: 10914
bool is_show = 1;
int32 error_code = 2;
}
message AdviceSettingNotify { // MessageId: 10912
bool is_show = 1;
}
message AdviceUpdateNotify { // MessageId: 10915
repeated int64 up_vote_ids = 1;
}
message AdviceVoteRequest { // MessageId: 10908
int64 id = 1;
int32 type = 2;
}
message AdviceVoteResponse { // MessageId: 10909
int32 error_code = 1;
}
message AdviceVoteUpdateNotify { // MessageId: 10911
int64 id = 1;
int32 up_vote = 2;
}
message AffixEntry {
int32 id = 1;
bool is_unlock = 2;
map<int32, int32> element_dict = 3;
}
message AgreeJoinResultNotify { // MessageId: 9664
int32 error_code = 1;
string player_name = 2;
}
message AgreeJoinResultRequest { // MessageId: 9665
int32 player_id = 1;
bool result = 2;
int32 way = 3;
}
message AgreeJoinResultResponse { // MessageId: 9666
int32 error_code = 1;
string player_name = 2;
}
message AiBlackboardCdNotify { // MessageId: 1573
repeated int32 ai_blackboard_cd_del = 1;
}
message AiBlackboardCdRequest { // MessageId: 1571
repeated int32 ai_blackboard_cd_del = 1;
}
message AiBlackboardCdResponse { // MessageId: 1572
int32 error_code = 1;
}
message AiBlackboardsRequest { // MessageId: 1569
repeated BlackboardParam ai_blackboards = 1;
}
message AiBlackboardsResponse { // MessageId: 1570
int32 error_code = 1;
}
message AiControlSwitch {
int64 entity_id = 1;
AiInformation ai_info = 2;
int32 player_id = 3;
}
message AiControlSwitchNotify { // MessageId: 1504
repeated AiControlSwitch ai_control_switch_infos = 1;
}
message AiControlSwitchRequest { // MessageId: 1544
int64 entity_id = 1;
}
message AiControlSwitchResponse { // MessageId: 1545
int32 error_code = 1;
}
message AiHateEntity {
int64 entity_id = 1;
int32 hatred_value = 2;
}
message AiHateNotify { // MessageId: 11938
repeated AiHateEntity hate_list = 1;
}
message AiHateRequest { // MessageId: 1574
repeated int64 hate_list_del = 1;
}
message AiHateResponse { // MessageId: 1575
int32 error_code = 1;
}
message AiInformation {
repeated BlackboardParam ai_blackboards = 1;
}
message AiInformationNotify { // MessageId: 1555
repeated Int2Long ai_blackboard_cd = 1;
}
message AiInformationRequest { // MessageId: 1505
AiInformation ai_info = 1;
}
message AiInformationResponse { // MessageId: 1506
int32 error_code = 1;
}
message AllApplyJoinNotify { // MessageId: 9672
repeated ApplyJoinWorldNotify apply_list = 1;
}
message AnimalDestroyRequest { // MessageId: 10613
int64 entity_id = 1;
}
message AnimalDestroyResponse { // MessageId: 10614
int32 error_code = 1;
}
message AnimalDieNotify { // MessageId: 10612
int64 entity_id = 1;
int32 player_id = 2;
}
message AnimalDieRequest { // MessageId: 10610
int64 entity_id = 1;
Vector pos = 2;
}
message AnimalDieResponse { // MessageId: 10611
int32 error_code = 1;
}
message AnimalDropRequest { // MessageId: 12135
int64 entity_id = 1;
}
message AnimalDropResponse { // MessageId: 12136
int32 error_code = 1;
}
message AnimationGameplayTagNotify { // MessageId: 1560
repeated int32 add_tag_ids = 1;
repeated int32 remove_tag_ids = 2;
}
message AnimationGameplayTagRequest { // MessageId: 1558
repeated int32 add_tag_ids = 1;
repeated int32 remove_tag_ids = 2;
}
message AnimationGameplayTagResponse { // MessageId: 1559
int32 error_code = 1;
}
message AnimationStateChangedNotify { // MessageId: 1046
CombatCommon combat_common = 1;
int64 id = 2;
repeated int32 states = 3;
float time_stamp = 4;
repeated int32 special_states = 5;
}
message AnimationStateChangedRequest { // MessageId: 1045
CombatCommon combat_common = 1;
int64 id = 2;
repeated int32 states = 3;
repeated int32 special_states = 4;
}
message AnimationStateChangedResponse { // MessageId: 3011
int32 error_code = 1;
}
message AnimationStateComponentPb {
repeated int32 animation_states = 1;
repeated int32 special_states = 2;
repeated BoneVisibleData bone_visible_datas = 3;
repeated int32 animation_tags = 4;
}
message AnimationStateInitNotify { // MessageId: 1044
CombatCommon combat_common = 1;
int64 id = 2;
repeated int32 states = 3;
float time_stamp = 4;
repeated int32 special_states = 5;
}
message AnimationStateInitRequest { // MessageId: 1043
CombatCommon combat_common = 1;
int64 id = 2;
repeated int32 states = 3;
repeated int32 special_states = 4;
}
message AnimationStateInitResponse { // MessageId: 3012
int32 error_code = 1;
}
message Annotation {
repeated int32 path = 1;
string source_file = 2;
int32 begin = 3;
int32 end = 4;
}
message ApplyBuffS2cRequestNotify { // MessageId: 12114
int64 id = 1;
int32 level = 2;
int64 instigator_id = 3;
int32 apply_type = 4;
int32 server_id = 6;
int32 stack_count = 7;
bool is_iterable = 8;
int32 reason = 9;
oneof o_duration {
float duration = 5;
}
}
message ApplyBuffS2cResponsePush { // MessageId: 12115
int32 error_code = 1;
int32 handle = 2;
bool is_active = 3;
}
message ApplyGameplayEffectNotify { // MessageId: 3018
int32 handle = 1;
int64 id = 2;
int32 level = 3;
int64 entity_id = 4;
int64 instigator_id = 5;
int32 apply_type = 6;
bool is_active = 8;
int32 server_id = 9;
int32 stack_count = 10;
oneof o_duration {
float duration = 7;
}
}
message ApplyGameplayEffectRequest { // MessageId: 1179
int32 handle = 1;
int64 id = 2;
int32 level = 3;
int64 entity_id = 4;
int64 instigator_id = 5;
int32 apply_type = 6;
int32 server_id = 8;
int32 token = 9;
int32 stack_count = 10;
bool is_server_order = 11;
bool is_active = 12;
oneof o_duration {
float duration = 7;
}
}
message ApplyGameplayEffectResponse { // MessageId: 3006
int32 err_code = 1;
}
message ApplyJoinWorldNotify { // MessageId: 9667
int32 player_id = 1;
int64 refuse_timestamp = 2;
string player_name = 3;
int32 head_id = 4;
int32 level = 5;
}
message ApplyJoinWorldRequest { // MessageId: 9668
int32 player_id = 1;
int32 ways = 2;
}
message ApplyJoinWorldResponse { // MessageId: 9669
int32 error_code = 1;
repeated string error_params = 2;
}
message ApplyRechallengeRequest { // MessageId: 11542
int32 reason = 1;
}
message ApplyRechallengeResponse { // MessageId: 11543
int32 error_code = 1;
}
message ApplyerEnterSceneNotify { // MessageId: 11917
int32 error_code = 1;
int32 player_id = 2;
}
message AreaExploreInfo {
int32 area_id = 1;
repeated OneExploreItem explore_progress = 2;
int32 explore_percent = 3;
}
message ArrayIntDouble {
int32 key = 1;
double value = 2;
}
message ArrayIntInt {
int32 key = 1;
int32 value = 2;
}
message ArraySkillNode {
int32 skill_node_id = 1;
bool is_active = 2;
int32 skill_id = 3;
}
message AttributeChangedNotify { // MessageId: 1039
int64 id = 1;
repeated GameplayAttributeData attributes = 2;
}
message AttributeChangedRequest { // MessageId: 1038
int64 id = 1;
repeated GameplayAttributeData attributes = 2;
}
message AttributeChangedResponse { // MessageId: 1037
int32 error_code = 1;
}
message AttributeComponentPb {
repeated GameplayAttributeData game_attributes = 1;
int32 hardness_mode_id = 2;
int32 rage_mode_id = 3;
}
message AttributeEventEffectData {
repeated int32 triggered_active_handles = 1;
}
message AttributeInitNotify { // MessageId: 1042
int64 id = 1;
repeated GameplayAttributeData attributes = 2;
}
message AttributeInitRequest { // MessageId: 1040
int64 id = 1;
repeated GameplayAttributeData attributes = 2;
}
message AttributeInitResponse { // MessageId: 1041
bool success = 1;
int64 id = 2;
}
message AutoQuestNotify { // MessageId: 11553
bool is_auto = 1;
}
message BanChatNotify { // MessageId: 10300
int64 ban_end_time = 1;
int32 ban_chat_type = 2;
}
message BanLogoutInfo {
int32 reason = 1;
int64 ban_end_time = 2;
}
message BasicInfoNotify { // MessageId: 5150
int32 id = 1;
repeated PlayerAttr attributes = 2;
repeated MingSuGenInfo ming_su_gen_infos = 3;
repeated DragonPoolInfo dragon_pool_infos = 4;
repeated RoleShowEntry role_show_list = 5;
int32 cur_card_id = 7;
int32 birthday = 8;
repeated CardShowEntry card_unlock_list = 9;
int32 random_seed = 10;
}
message BattleLogNotify { // MessageId: 1327
string log = 1;
}
message BattlePassEnterPush { // MessageId: 12052
}
message BattlePassExpUpdateNotify { // MessageId: 10707
int32 level = 1;
int32 exp = 2;
int32 weekly_total_exp = 3;
repeated PbBattlePassRecurringReward recurring_rewards = 4;
}
message BattlePassPaidNotify { // MessageId: 10702
int32 pay_status = 1;
}
message BattlePassRecurringTakeRequest { // MessageId: 10713
int32 type = 1;
int32 item_id = 2;
}
message BattlePassRecurringTakeResponse { // MessageId: 10714
int32 error_code = 1;
}
message BattlePassRequest { // MessageId: 10700
}
message BattlePassResponse { // MessageId: 10701
PbBattlePass battle_pass = 1;
int32 error_code = 2;
}
message BattlePassTakeAllRewardRequest { // MessageId: 10705
}
message BattlePassTakeAllRewardResponse { // MessageId: 10706
repeated PbBattlePassReward taken_rewards = 1;
repeated PbBattlePassRecurringReward recurring_rewards = 2;
int32 error_code = 3;
}
message BattlePassTakeRewardRequest { // MessageId: 10703
int32 type = 1;
int32 level = 2;
int32 item_id = 3;
}
message BattlePassTakeRewardResponse { // MessageId: 10704
int32 error_code = 1;
}
message BattlePassTaskRequest { // MessageId: 10708
}
message BattlePassTaskResponse { // MessageId: 10709
int64 day_end = 1;
int64 week_end = 2;
repeated PbBattlePassTask tasks = 3;
int32 error_code = 4;
}
message BattlePassTaskTakeRequest { // MessageId: 10711
repeated int32 ids = 1;
}
message BattlePassTaskTakeResponse { // MessageId: 10712
repeated int32 ids = 1;
int32 error_code = 2;
}
message BattlePassTaskUpdateNotify { // MessageId: 10710
repeated PbBattlePassTask tasks = 1;
}
message BattleStateChangeNotify { // MessageId: 1554
int64 entity_id = 1;
bool in_battle = 2;
}
message BattleStateChangeRequest { // MessageId: 1552
int64 entity_id = 1;
bool in_battle = 2;
}
message BattleStateChangeResponse { // MessageId: 1553
int32 error_code = 1;
}
message BeControlledComponentPb {
int64 player_entity_id = 1;
int32 relation_id = 2;
bool is_show = 3;
}
message BeControlledDestroyRequest { // MessageId: 11816
int64 entity_id = 1;
}
message BeControlledDestroyResponse { // MessageId: 11817
int32 error_code = 1;
}
message BeControlledNotify { // MessageId: 11202
int64 entity_id = 1;
int64 role_entity_id = 2;
bool need_reset = 3;
}
message BeControlledRequest { // MessageId: 11200
int64 entity_id = 1;
bool is_control = 2;
}
message BeControlledResponse { // MessageId: 11201
int32 error_code = 1;
}
message BeControlledShowNotify { // MessageId: 11206
int64 entity_id = 1;
int64 role_entity_id = 2;
bool is_show = 3;
}
message BeControlledShowRequest { // MessageId: 11204
int64 entity_id = 1;
bool is_show = 2;
}
message BeControlledShowResponse { // MessageId: 11205
int32 error_code = 1;
}
message BeControlledThrowRequest { // MessageId: 11207
int64 entity_id = 1;
int32 throw_type = 2;
}
message BeControlledThrowResponse { // MessageId: 11208
int32 error_code = 1;
}
message BehaviorTreeCtxPb {
int64 inc_id = 1;
int32 bt_type = 2;
int32 bt_id = 3;
int32 node_id = 4;
}
message BehaviorTreeInfoNotify { // MessageId: 5953
repeated TreeInfo tree_infos = 1;
}
message BirthdayInitRequest { // MessageId: 5169
int32 birthday = 1;
}
message BirthdayInitResponse { // MessageId: 5170
int32 error_code = 1;
}
message BlackboardParam {
string key = 1;
int32 type = 2;
oneof o_value {
int32 int_value = 3;
IntArrayBlackboard int_values = 4;
int64 long_value = 5;
LongArrayBlackboard long_values = 6;
bool boolean_value = 7;
string string_value = 8;
StringArrayBlackboard string_values = 9;
float float_value = 10;
FloatArrayBlackboard float_values = 11;
Vector vector_value = 12;
VectorArrayBlackboard vector_values = 13;
Rotator rotator_value = 14;
RotatorArrayBlackboard rotator_values = 15;
}
}
message BlackboardParamComponentPb {
repeated BlackboardParam blackboard_params = 1;
}
message BlockListRequest { // MessageId: 9301
}
message BlockListResponse { // MessageId: 9302
repeated PlayerDetails block_list = 1;
int32 error_code = 2;
}
message BlockPlayerRequest { // MessageId: 9303
int32 id = 1;
}
message BlockPlayerResponse { // MessageId: 9304
PlayerDetails info = 1;
int32 error_code = 2;
}
message BoardGridDynamicConfig {
sint32 row_index = 1;
sint32 column_index = 2;
sint64 flags = 3;
}
message BoardGridDynamicConfigChangeNotify { // MessageId: 12042
int64 board_entity_id = 1;
repeated BoardGridDynamicConfig changed_configs = 2;
}
message BoardGridPositionInfo {
int32 row = 1;
int32 column = 2;
int32 rot_angle = 3;
}
message BoardPb {
repeated OccupiedBoardGridInfo occupied_grid_list = 1;
repeated BoardGridDynamicConfig dynamic_grid_configs = 2;
}
message BoneVisibleChangeNotify { // MessageId: 1563
BoneVisibleData bone_visible_data = 1;
}
message BoneVisibleChangeRequest { // MessageId: 1561
BoneVisibleData bone_visible_data = 1;
}
message BoneVisibleChangeResponse { // MessageId: 1562
int32 error_code = 1;
}
message BoneVisibleData {
string bone_name = 1;
bool visible = 2;
}
message BtCancelSuspendNotify { // MessageId: 9647
int32 tree_owner_id = 1;
int64 tree_inc_id = 2;
}
message BtForcedOccupationRequest { // MessageId: 12163
int64 tree_inc_id = 1;
}
message BtForcedOccupationResponse { // MessageId: 12164
int32 error_id = 1;
}
message BtGiveUpRequest { // MessageId: 9819
int32 tree_owner_id = 1;
int64 tree_inc_id = 2;
int32 node_id = 3;
}
message BtGiveUpResponse { // MessageId: 9820
int32 error_id = 1;
}
message BtRollbackInfoNotify { // MessageId: 9638
int32 tree_owner_id = 1;
int64 tree_inc_id = 2;
TreeInfo tree_info = 3;
}
message BtRollbackNotify { // MessageId: 9635
int32 tree_owner_id = 1;
int64 tree_inc_id = 2;
int32 fail_node_id = 3;
int32 fail_reason = 4;
}
message BtRollbackRequest { // MessageId: 9636
int32 tree_owner_id = 1;
int64 tree_inc_id = 2;
int32 select = 3;
}
message BtRollbackResponse { // MessageId: 9637
int32 error_id = 1;
}
message BtRollbackStartNotify { // MessageId: 11970
int32 tree_owner_id = 1;
int64 tree_inc_id = 2;
bool is_rollback_sub_level = 3;
bool is_rollback_pos = 4;
}
message BtSetTimerInfoRequest { // MessageId: 9817
int32 tree_owner_id = 1;
int64 tree_inc_id = 2;
string timer_type = 3;
int32 set_type = 4;
int32 second = 5;
int32 node_id = 6;
}
message BtSetTimerInfoResponse { // MessageId: 9818
int32 error_id = 1;
}
message BtSuspendNotify { // MessageId: 9646
int32 tree_owner_id = 1;
int64 tree_inc_id = 2;
int32 node_id = 3;
repeated OccupationPbInfo occupation_info = 4;
int32 suspend_type = 5;
}
message BtVarUpdateNotify { // MessageId: 11974
int32 tree_owner_id = 1;
int64 tree_inc_id = 2;
string var_name = 3;
VarDefinePb var_define = 4;
}
message BubbleComponentPb {
repeated BubbleInfo bubble_infos = 1;
}
message BubbleInfo {
string action_guid = 1;
GameCtxPb game_ctx = 2;
}
message BuffEffectCd {
int64 buff_id = 1;
repeated int32 list_cd_remaining = 2;
}
message BuffEffectExecuteRequest { // MessageId: 10304
int32 index = 1;
FightBuffEffectContext context = 2;
}
message BuffEffectExecuteResponse { // MessageId: 10305
int32 code = 1;
}
message BuffEffectRequest { // MessageId: 12157
int32 handle_id = 1;
int32 index = 2;
}
message BuffEffectResponse { // MessageId: 12158
int32 err_code = 1;
}
message BuffItem {
int32 item_id = 1;
uint32 cd_time = 2;
}
message BuffItemNotify { // MessageId: 7902
repeated BuffItem item_buff_list = 1;
}
message BuffItemRequest { // MessageId: 7900
int32 item_id = 1;
int32 num = 2;
int32 role_id = 3;
}
message BuffItemResponse { // MessageId: 7901
int32 error_code = 1;
BuffItem buff_item_info = 2;
int32 role_id = 3;
}
message BuffItemUpdateNotify { // MessageId: 7921
BuffItem buff_item = 1;
}
message BuffStackCountNotify { // MessageId: 11843
int32 handle_id = 1;
int32 new_stack_count = 2;
}
message BuffStackCountRequest { // MessageId: 11841
int32 handle_id = 1;
int32 new_stack_count = 2;
bool is_premature_removal = 3;
}
message BuffStackCountResponse { // MessageId: 11842
int32 error_code = 1;
}
message BulletContext {
ActiveBulletHandle handle = 1;
int64 context_id = 2;
}
message CalabashCfg {
int32 level_up_exp = 1;
int32 level_up_condition = 3;
map<int32, int32> catch_gain = 4;
}
message CalabashDevelopConditionState {
int32 condition_id = 1;
bool rewarded = 2;
}
message CalabashDevelopInfo {
int32 monster_id = 1;
repeated CalabashDevelopConditionState unlock_conditions = 2;
}
message CalabashDevelopRewardUnlockNotify { // MessageId: 7406
CalabashDevelopInfo unlocked_develop_reward = 1;
int32 item_id = 2;
int32 incr_id = 3;
}
message CalabashExpAddNotify { // MessageId: 7405
int32 cur_exp = 1;
int32 add_exp = 2;
int32 cur_level = 3;
CalabashCfg calabash_cfg = 4;
}
message CalabashLevelRewardRequest { // MessageId: 11927
int32 level = 1;
}
message CalabashLevelRewardResponse { // MessageId: 11928
int32 error_code = 1;
}
message CalabashLevelsRewardNotify { // MessageId: 11926
repeated int32 rewarded_levels = 1;
}
message CalabashMsg {
int32 level = 1;
int32 exp = 2;
repeated int32 unlocked_levels = 3;
repeated CalabashDevelopInfo unlocked_develop_rewards = 4;
}
message CalabashMsgNotify { // MessageId: 7400
CalabashMsg calabash_msg = 1;
CalabashCfg calabash_cfg = 2;
}
message CalabashMsgRequest { // MessageId: 7403
}
message CalabashMsgResponse { // MessageId: 7404
int32 err_code = 1;
CalabashMsg calabash_msg = 2;
CalabashCfg calabash_cfg = 3;
}
message CanTrampleRequest { // MessageId: 9718
int32 entity_conf_id = 1;
int32 active_operate = 2;
}
message CanTrampleResponse { // MessageId: 9719
int32 error_code = 1;
}
message CancelMatchNotify { // MessageId: 11865
int32 player_id = 1;
}
message CancelMatchRequest { // MessageId: 10052
}
message CancelMatchResponse { // MessageId: 10053
int32 error_code = 1;
}
message CaptureEntityRequest { // MessageId: 1031
int64 id = 1;
}
message CaptureEntityResponse { // MessageId: 1032
int32 err_code = 1;
int64 id = 2;
}
message CardShowEntry {
int32 card_id = 1;
bool is_read = 2;
}
message CaughtInfo {
int64 attacker = 1;
int64 caught_info_id = 2;
bool is_end = 3;
int32 fight_state = 4;
}
message CaughtNotify { // MessageId: 1580
CaughtInfo info = 1;
}
message CaughtRequest { // MessageId: 1578
CaughtInfo info = 1;
}
message CaughtResponse { // MessageId: 1579
int32 error_code = 1;
}
message CdKeyVerifyRequest { // MessageId: 12087
string cd_key = 1;
}
message CdKeyVerifyResponse { // MessageId: 12088
int32 error_code = 1;
}
message CertificateLevelRewardRequest { // MessageId: 10258
}
message CertificateLevelRewardResponse { // MessageId: 10259
int32 code = 1;
}
message ChangeCardRequest { // MessageId: 5175
int32 card_id = 1;
}
message ChangeCardResponse { // MessageId: 5176
int32 error_code = 1;
}
message ChangeControlRoleNotify { // MessageId: 1054
int64 up_id = 1;
int64 down_id = 2;
int32 player_id = 3;
bool need_set_location = 4;
Vector location = 5;
}
message ChangeDataLayerFinishRequest { // MessageId: 11936
int32 inst_id = 1;
}
message ChangeDataLayerFinishResponse { // MessageId: 11937
int32 error_code = 1;
}
message ChangeEntityRoleRequest { // MessageId: 1027
int64 id = 1;
int32 player_id = 2;
}
message ChangeEntityRoleResponse { // MessageId: 1028
bool success = 1;
int64 id = 2;
int32 player_id = 3;
}
message ChangeEntityStateRequest { // MessageId: 9710
int32 entity_id = 1;
int32 state_tag_id = 2;
}
message ChangeEntityStateResponse { // MessageId: 9711
int32 error_code = 1;
}
message ChangeHeadPhotoRequest { // MessageId: 5159
int32 head_photo_id = 1;
}
message ChangeHeadPhotoResponse { // MessageId: 5160
int32 head_photo_id = 1;
int32 error_code = 2;
}
message ChangeMonsterRoleNotify { // MessageId: 1023
int64 id = 1;
int32 player_id = 2;
}
message ChangePlayerFightRoleNotify { // MessageId: 12055
int32 player_id = 1;
repeated FightRoleInformation fight_role_infos = 2;
}
message ChangeSceneClockPush { // MessageId: 1199
int32 hour = 1;
int32 minute = 2;
bool is_adjust = 3;
}
message ChangeSceneModeNotify { // MessageId: 1059
string scene_id = 1;
int32 mode = 2;
}
message ChangeStateConfirmNotify { // MessageId: 11815
int32 fsm_id = 1;
int32 state = 2;
}
message ChangeStateConfirmRequest { // MessageId: 11813
int32 fsm_id = 1;
int32 state = 2;
}
message ChangeStateConfirmResponse { // MessageId: 11814
int32 fsm_id = 1;
int32 state = 2;
DErrorResult error = 3;
}
message ChangeStateNotify { // MessageId: 11536
int32 fsm_id = 1;
int32 from_state = 2;
int32 to_state = 3;
}
message ChangeStateRequest { // MessageId: 11534
int32 fsm_id = 1;
int32 from_state = 2;
int32 to_state = 3;
}
message ChangeStateResponse { // MessageId: 11535
int32 fsm_id = 1;
DErrorResult error = 2;
}
message ChangeWeatherRequest { // MessageId: 9692
int32 weather_id = 1;
}
message ChangeWeatherResponse { // MessageId: 9691
int32 error_code = 1;
int32 weather_id = 2;
}
message ChannelChatHistoryNotify { // MessageId: 5622
int32 channel_type = 1;
int32 sub_channel_type = 2;
repeated ChannelChatMessageInfo message_infos = 3;
}
message ChannelChatMessageInfo {
int32 sender_id = 1;
int32 sender_icon = 2;
string sender_name = 3;
int32 chat_content_type = 4;
string content = 5;
int32 notice_type = 6;
}
message ChannelChatMessageNotify { // MessageId: 5621
int32 channel_type = 1;
int32 sub_channel_type = 2;
ChannelChatMessageInfo message_info = 3;
}
message ChannelChatRequest { // MessageId: 5619
int32 channel_type = 1;
int32 sub_channel_type = 2;
int32 chat_content_type = 3;
string content = 4;
}
message ChannelChatResponse { // MessageId: 5620
int32 error_code = 1;
}
message CharacterBattleStateChangeNotify { // MessageId: 12134
repeated CharacterBattleStateInfo character_battle_state_info = 1;
}
message CharacterBattleStateInfo {
int64 entity_id = 1;
bool in_battle = 2;
}
message CharacterDeathPush { // MessageId: 1306
int32 role_id = 1;
int32 result = 2;
}
message CharacterDeathRequest { // MessageId: 10100
int32 role_id = 1;
int32 result = 2;
}
message CharacterDeathResponse { // MessageId: 10101
}
message ChatContentProto {
int32 sender_uid = 1;
int32 chat_content_type = 2;
string content = 3;
bool offline_msg = 4;
int64 utc_time = 5;
string msg_id = 6;
}
message ChatMutePlayerListNotify { // MessageId: 5616
repeated int32 player_id = 1;
}
message ChatMutePlayerRequest { // MessageId: 5611
int32 target_uid = 1;
bool mute = 2;
}
message ChatMutePlayerResponse { // MessageId: 5612
int32 error_code = 1;
repeated int32 remove_mutes = 2;
}
message ChatNotify { // MessageId: 5602
string content = 1;
}
message ChatRequest { // MessageId: 5600
int32 channel_id = 1;
string content = 2;
repeated string chat_params = 3;
}
message ChatResponse { // MessageId: 5601
int32 error_code = 1;
repeated string error_params = 2;
map<int32, string> data = 3;
}
message CheatInputRequest { // MessageId: 1528
int32 type = 1;
int32 aoe_destroy_enemy_range = 2;
repeated int64 entity_list = 3;
}
message CheatInputResponse { // MessageId: 1529
int32 error_code = 1;
}
message CheckGearRequest { // MessageId: 1213
int64 entity_id = 1;
}
message CheckGearResponse { // MessageId: 1214
int32 error_code = 1;
}
message ChildQuestNodeEnterActionCtxPb {
BehaviorTreeCtxPb behavior_tree_ctx = 1;
}
message ChildQuestNodeFinishActionCtxPb {
BehaviorTreeCtxPb behavior_tree_ctx = 1;
}
message ChildQuestNodeInfo {
int32 status = 1;
ChildQuestNodeProgress progress = 2;
}
message ChildQuestNodeProgress {
oneof o_progress {
KillProgress kill = 1;
GetItemProgress get_item = 2;
MonsterCreatorProgress monster_creator = 3;
UseItemProgress use_item = 4;
int32 level_play_count = 5;
InteractProgress interact = 6;
CompleteInstProgress complete_inst = 7;
EntityStateProgress entity_state_list = 8;
}
}
message ClientBasicInfo {
string platform = 1;
string device_id = 2;
int32 net_status = 3;
string model = 4;
string cpu = 5;
int32 device_level = 6;
int32 language = 7;
string distinct_id = 8;
}
message ClientBasicInfoRequest { // MessageId: 5165
ClientBasicInfo client_basic_info = 1;
}
message ClientBasicInfoResponse { // MessageId: 3017
}
message ClientDataComponentPb {
bool is_static_init = 1;
int64 owner_id = 2;
int32 group_id = 3;
}
message CombatCommon {
int64 pre_message_id = 1;
int64 message_id = 2;
int64 originator = 3;
float time_stamp = 4;
int64 entity_id = 5;
bool is_server_request = 6;
}
message CombatContext {
FsmStateChangeContext fsm_state_change_context = 1;
SkillContext skill_context = 2;
MontageContext montage_context = 3;
AddBuffContext add_buff_context = 4;
BulletContext bullet_context = 5;
}
message CombatMaxCaseMessageRequest { // MessageId: 11986
}
message CombatMaxCaseMessageResponse { // MessageId: 11987
}
message CombatNotifyData {
CombatCommon combat_common = 1;
CreateBulletNotify create_bullet_notify = 2;
DestroyBulletNotify destroy_bullet_notify = 3;
DamageExecuteNotify damage_execute_notify = 4;
ApplyGameplayEffectNotify apply_gameplay_effect_notify = 5;
RemoveGameplayEffectNotify remove_gameplay_effect_notify = 6;
HitNotify hit_notify = 7;
SkillNotify skill_notify = 8;
UseSkillNotify use_skill_notify = 9;
EndSkillNotify end_skill_notify = 10;
EntityLoadCompleteNotify entity_load_complete_notify = 11;
PartUpdateNotify part_update_notify = 12;
PartComponentInitNotify part_component_init_notify = 14;
MaterialNotify material_notify = 15;
ParticleNotify particle_notify = 16;
EntityIsVisibleNotify entity_is_visible_notify = 17;
SwitchCharacterStateNotify switch_character_state_notify = 18;
PlayerRebackSceneNotify player_reback_scene_notify = 19;
LogicStateInitNotify logic_state_init_notify = 20;
SwitchLogicStateNotify switch_logic_state_notify = 21;
AttributeChangedNotify attribute_changed_notify = 22;
AnimationStateChangedNotify animation_state_changed_notify = 23;
AnimationStateInitNotify animation_state_init_notify = 24;
ModifyBulletParamsNotify modify_bullet_params_notify = 25;
DrownNotify drown_notify = 26;
OrderApplyBuffNotify order_apply_buff_notify = 27;
OrderRemoveBuffNotify order_remove_buff_notify = 28;
ActivateBuffNotify activate_buff_notify = 29;
OrderRemoveBuffByTagsNotify order_remove_buff_by_tags_notify = 30;
AiInformationNotify ai_information_notify = 31;
BattleStateChangeNotify battle_state_change_notify = 32;
AnimationGameplayTagNotify animation_gameplay_tag_notify = 33;
BoneVisibleChangeNotify bone_visible_change_notify = 34;
AiBlackboardCdNotify ai_blackboard_cd_notify = 35;
CaughtNotify caught_notify = 36;
EntityStaticHookMoveNotify entity_static_hook_move_notify = 37;
ChangeStateNotify change_state_notify = 38;
ChangeStateConfirmNotify change_state_confirm_notify = 40;
BuffStackCountNotify buff_stack_count_notify = 41;
MontagePlayNotify montage_play_notify = 42;
ANStartNotify an_start_notify = 43;
FsmResetNotify fsm_reset_notify = 44;
DamageRecordNotify damage_record_notify = 45;
AiHateNotify ai_hate_notify = 46;
FsmBlackboardNotify fsm_blackboard_notify = 47;
CharacterBattleStateChangeNotify character_battle_state_change_notify = 48;
FormationBuffApplyNotify formation_buff_apply_notify = 49;
FormationBuffStackNotify formation_buff_stack_notify = 50;
FormationBuffApplyS2cRequestNotify formation_buff_apply_s2c_request_notify = 51;
FormationBuffRemoveS2cRequestNotify formation_buff_remove_s2c_request_notify = 52;
ApplyBuffS2cRequestNotify apply_buff_s2c_request_notify = 53;
RemoveBuffS2cRequestNotify remove_buff_s2c_request_notify = 54;
FormationBuffRemoveNotify formation_buff_remove_notify = 55;
FormationBuffActivateNotify formation_buff_activate_notify = 56;
ActorVisibleNotify actor_visible_notify = 57;
RecoverPropChangedNotify recover_prop_changed_notify = 58;
RemoveBuffByIdS2cRequestNotify remove_buff_by_id_s2c_request_notify = 59;
FormationBuffRemoveByIdS2cRequestNotify formation_buff_remove_by_id_s2c_request_notify = 60;
}
message CombatPushData {
CombatCommon combat_common = 1;
FormationBuffApplyS2cResponsePush formation_buff_apply_s2c_response_push = 2;
FormationBuffRemoveS2cResponsePush formation_buff_remove_s2c_response_push = 3;
ApplyBuffS2cResponsePush apply_buff_s2c_response_push = 4;
RemoveBuffS2cResponsePush remove_buff_s2c_response_push = 5;
RemoveBuffByIdS2cResponsePush remove_buff_by_id_s2c_response_push = 6;
FormationBuffRemoveByIdS2cResponsePush formation_buff_remove_by_id_s2c_response_push = 7;
}
message CombatReceiveData {
CombatNotifyData combat_notify_data = 2;
CombatResponseData combat_response_data = 3;
}
message CombatReceivePackNotify { // MessageId: 1332
repeated CombatReceiveData data = 1;
}
message CombatRequestData {
CombatCommon combat_common = 1;
int32 request_id = 2;
CreateBulletRequest create_bullet_request = 3;
DestroyBulletRequest destroy_bullet_request = 4;
DamageExecuteRequest damage_execute_request = 5;
ApplyGameplayEffectRequest apply_gameplay_effect_request = 6;
RemoveGameplayEffectRequest remove_gameplay_effect_request = 7;
HitRequest hit_request = 8;
HitEndRequest hit_end_request = 9;
SkillRequest skill_request = 10;
UseSkillRequest use_skill_request = 11;
EndSkillRequest end_skill_request = 12;
PartUpdateRequest part_update_request = 13;
MaterialRequest material_request = 14;
ParticleRequest particle_request = 15;
EntityIsVisibleRequest entity_is_visible_request = 16;
SwitchCharacterStateRequest switch_character_state_request = 17;
LogicStateInitRequest logic_state_init_request = 18;
SwitchLogicStateRequest switch_logic_state_request = 19;
AnimationStateChangedRequest animation_state_changed_request = 20;
AnimationStateInitRequest animation_state_init_request = 21;
ModifyBulletParamsRequest modify_bullet_params_request = 22;
DrownRequest drown_request = 23;
OrderApplyBuffRequest order_apply_buff_request = 24;
OrderRemoveBuffRequest order_remove_buff_request = 25;
ActivateBuffRequest activate_buff_request = 26;
OrderRemoveBuffByTagsRequest order_remove_buff_by_tags_request = 27;
AiInformationRequest ai_information_request = 28;
ToughCalcExtraRatioChangeRequest tough_calc_extra_ratio_change_request = 29;
BattleStateChangeRequest battle_state_change_request = 30;
AnimationGameplayTagRequest animation_gameplay_tag_request = 31;
BoneVisibleChangeRequest bone_visible_change_request = 32;
AiBlackboardsRequest ai_blackboards_request = 33;
AiBlackboardCdRequest ai_blackboard_cd_request = 34;
AiHateRequest ai_hate_request = 35;
MonsterBoomRequest monster_boom_request = 36;
CaughtRequest caught_request = 37;
EntityStaticHookMoveRequest entity_static_hook_move_request = 38;
ChangeStateRequest change_state_request = 39;
ChangeStateConfirmRequest change_state_confirm_request = 40;
FsmConditionPassRequest fsm_condition_pass_request = 41;
BuffStackCountRequest buff_stack_count_request = 42;
MontagePlayRequest montage_play_request = 43;
ANStartRequest an_start_request = 44;
UseSkillFailRequest use_skill_fail_request = 45;
EnterViewDirectionRequest enter_view_direction_request = 46;
ExitViewDirectionRequest exit_view_direction_request = 47;
PassiveSkillAddRequest passive_skill_add_request = 48;
PassiveSkillActiveRequest passive_skill_active_request = 49;
InterruptSkillInDelayRequest interrupt_skill_in_delay_request = 50;
TriggerExitSkillRequest trigger_exit_skill_request = 51;
FormationBuffApplyRequest formation_buff_apply_request = 52;
FormationBuffStackRequest formation_buff_stack_request = 53;
FormationBuffRemoveRequest formation_buff_remove_request = 54;
FormationBuffActivateRequest formation_buff_activate_request = 55;
ActorVisibleRequest actor_visible_request = 56;
BuffEffectRequest buff_effect_request = 57;
FragileChangeRequest fragile_change_request = 58;
RTimeStopRequest r_time_stop_request = 59;
DrownEndTeleportRequest drown_end_teleport_request = 60;
MonsterDrownRequest monster_drown_request = 61;
CombatMaxCaseMessageRequest combat_max_case_message_request = 62;
CombatContext context = 100;
}
message CombatResponseData {
CombatCommon combat_common = 1;
int32 request_id = 2;
CreateBulletResponse create_bullet_response = 3;
DestroyBulletResponse destroy_bullet_response = 4;
DamageExecuteResponse damage_execute_response = 5;
ApplyGameplayEffectResponse apply_gameplay_effect_response = 6;
RemoveGameplayEffectResponse remove_gameplay_effect_response = 7;
HitResponse hit_response = 8;
HitEndResponse hit_end_response = 9;
SkillResponse skill_response = 10;
UseSkillResponse use_skill_response = 11;
EndSkillResponse end_skill_response = 12;
PartUpdateResponse part_update_response = 13;
MaterialResponse material_response = 14;
ParticleResponse particle_response = 15;
EntityIsVisibleResponse entity_is_visible_response = 16;
SwitchCharacterStateResponse switch_character_state_response = 17;
LogicStateInitResponse logic_state_init_response = 18;
SwitchLogicStateResponse switch_logic_state_response = 19;
AnimationStateChangedResponse animation_state_changed_response = 20;
AnimationStateInitResponse animation_state_init_response = 21;
ModifyBulletParamsResponse modify_bullet_params_response = 22;
DrownResponse drown_response = 23;
OrderApplyBuffResponse order_apply_buff_response = 24;
OrderRemoveBuffResponse order_remove_buff_response = 25;
ActivateBuffResponse activate_buff_response = 26;
OrderRemoveBuffByTagsResponse order_remove_buff_by_tags_response = 27;
AiInformationResponse ai_information_response = 28;
ToughCalcExtraRatioChangeResponse tough_calc_extra_ratio_change_response = 29;
BattleStateChangeResponse battle_state_change_response = 30;
AnimationGameplayTagResponse animation_gameplay_tag_response = 31;
BoneVisibleChangeResponse bone_visible_change_response = 32;
AiBlackboardsResponse ai_blackboards_response = 33;
AiBlackboardCdResponse ai_blackboard_cd_response = 34;
AiHateResponse ai_hate_response = 35;
MonsterBoomResponse monster_boom_response = 36;
CaughtResponse caught_response = 37;
EntityStaticHookMoveResponse entity_static_hook_move_response = 38;
ChangeStateResponse change_state_response = 39;
ChangeStateConfirmResponse change_state_confirm_response = 40;
FsmConditionPassResponse fsm_condition_pass_response = 41;
BuffStackCountResponse buff_stack_count_response = 42;
MontagePlayResponse montage_play_response = 43;
ANStartResponse an_start_response = 44;
UseSkillFailResponse use_skill_fail_response = 45;
EnterViewDirectionResponse enter_view_direction_response = 46;
ExitViewDirectionResponse exit_view_direction_response = 47;
PassiveSkillAddResponse passive_skill_add_response = 48;
PassiveSkillActiveResponse passive_skill_active_response = 49;
InterruptSkillInDelayResponse interrupt_skill_in_delay_response = 50;
TriggerExitSkillResponse trigger_exit_skill_response = 51;
FormationBuffApplyResponse formation_buff_apply_response = 52;
FormationBuffStackResponse formation_buff_stack_response = 53;
FormationBuffRemoveResponse formation_buff_remove_response = 54;
FormationBuffActivateResponse formation_buff_activate_response = 55;
ActorVisibleResponse actor_visible_response = 56;
BuffEffectResponse buff_effect_response = 57;
FragileChangeResponse fragile_change_response = 58;
RTimeStopResponse r_time_stop_response = 59;
DrownEndTeleportResponse drown_end_teleport_response = 60;
MonsterDrownResponse monster_drown_response = 61;
}
message CombatSendData {
CombatPushData push = 2;
CombatRequestData request = 3;
}
message CombatSendPackRequest { // MessageId: 1330
repeated CombatSendData data = 1;
}
message CombatSendPackResponse { // MessageId: 1331
int32 error_code = 1;
}
message CommitBoardRequest { // MessageId: 11862
int64 board_entity_id = 1;
}
message CommitBoardResponse { // MessageId: 11863
int32 err_code = 1;
}
message CommonOrganActionListNotify { // MessageId: 9915
int32 id = 1;
int32 action_index = 2;
}
message CommonOrganResetTimeRequest { // MessageId: 9796
int64 entity_id = 1;
}
message CommonOrganResetTimeResponse { // MessageId: 9797
int32 error_code = 1;
int64 entity_id = 2;
int32 reset_time = 3;
}
message CommonTagData {
int32 tag_id = 1;
bool is_add = 2;
}
message CompleteInstProgress {
int32 inst_id = 1;
int32 count = 2;
}
message CompositionEnterActionCtxPb {
BehaviorTreeCtxPb behavior_tree_ctx = 1;
}
message ConcomitantsComponentPb {
int64 vision_entity_id = 1;
repeated int64 custom_entity_ids = 2;
int64 phantom_role_eid = 3;
}
message ConditionExtraParams {
int32 role_id = 1;
}
message ConditionInfo {
map<int32, ConditionItem> finish_condition_map = 2;
}
message ConditionItem {
map<int32, ItemFinishList> item_finish_map = 1;
}
message ConsoleNotify { // MessageId: 5653
string type = 1;
string content = 2;
}
message ConstVarRefPb {
VarDefinePb value = 1;
}
message ControlInfoNotify { // MessageId: 12154
repeated ControlParam forbid_list = 1;
}
message ControlParam {
int32 control_type = 1;
oneof o_param {
ControlTemporaryTeleportParam temporary_teleport_param = 2;
}
}
message ControlPointData {
int32 control_point_index = 1;
bool left_enable = 2;
bool right_enable = 3;
}
message ControlTemporaryTeleportParam {
repeated int64 temporary_teleport_ids = 1;
}
message CookFoodRequest { // MessageId: 10254
int32 id = 1;
int32 role_id = 2;
int32 cook_count = 3;
int64 interact_entity_id = 4;
}
message CookFoodResponse { // MessageId: 10255
int32 code = 1;
int32 id = 2;
repeated SingleItemInfo item_infos = 3;
int32 active_skill_type = 4;
repeated SingleItemInfo extra_item_infos = 5;
int32 role_id = 6;
}
message CookFormulaRequest { // MessageId: 10252
int32 cook_formula_id = 1;
}
message CookFormulaResponse { // MessageId: 10253
int32 code = 1;
int32 cook_formula_id = 2;
}
message CookingDataRequest { // MessageId: 10260
}
message CookingDataResponse { // MessageId: 10261
int32 code = 1;
CookingInfo cooking_info = 2;
repeated SingleFoodFormulaInfo food_formula_infos = 3;
repeated SingleProcessedFoodFormulaInfo processed_food_formula_infos = 4;
}
message CookingFormulaUpdateNotify { // MessageId: 10265
repeated SingleFoodFormulaInfo food_formula_infos = 1;
repeated SingleProcessedFoodFormulaInfo processed_food_formula_infos = 2;
}
message CookingInfo {
int32 cooking_level = 1;
int32 total_proficiencys = 2;
}
message CookingInfoUpdateNotify { // MessageId: 10264
CookingInfo cooking_info = 1;
}
message CountryExploreLevel {
int32 country_id = 1;
int32 explore_level = 2;
}
message CountryExploreScoreInfoRequest { // MessageId: 12080
int32 country_id = 1;
}
message CountryExploreScoreInfoResponse { // MessageId: 12081
int32 country_explore_score = 1;
repeated ExploreProgressRewardTake explore_progress_reward_takes = 2;
}
message CreatStoryCharacterRequest { // MessageId: 1300
}
message CreatStoryCharacterResponse { // MessageId: 1301
int32 error_code = 1;
int64 entity_id = 2;
}
message CreateBulletNotify { // MessageId: 1318
CombatCommon combat_common = 1;
ActiveBulletHandle handle = 2;
int64 owner_entity_id = 3;
int64 bullet_id = 4;
int32 skill_id = 5;
Vector location = 6;
Rotator rotation = 7;
int64 target_id = 9;
int64 spawn_entity_id = 10;
int64 spawn_velocity_entity_id = 11;
oneof o_parent_handle {
ActiveBulletHandle parent_handle = 8;
}
}
message CreateBulletRequest { // MessageId: 1316
CombatCommon combat_common = 1;
ActiveBulletHandle handle = 2;
int64 owner_entity_id = 3;
int64 bullet_id = 4;
int32 skill_id = 5;
Vector location = 6;
Rotator rotation = 7;
int64 target_id = 9;
int64 spawn_entity_id = 10;
int64 spawn_velocity_entity_id = 11;
bool is_local = 12;
oneof o_parent_handle {
ActiveBulletHandle parent_handle = 8;
}
}
message CreateBulletResponse { // MessageId: 1317
int32 error_code = 1;
}
message CreateCharacterRequest { // MessageId: 900
int32 sex = 1;
string name = 2;
}
message CreateCharacterResponse { // MessageId: 901
int32 code = 1;
string name = 2;
int32 player_id = 3;
int32 create_time = 4;
}
message CreatureDetailRequest { // MessageId: 1307
int64 id = 1;
}
message CreatureDetailResponse { // MessageId: 1308
int32 error_code = 1;
int64 id = 2;
int32 cur_count = 3;
int64 next_refresh_time = 4;
int32 config_index = 5;
int32 area_index = 6;
int32 exist_count = 7;
bool condition_satisfy = 8;
repeated DynamicEntityInformation alive_entities = 9;
}
message CrystalMonsterInfoPb {
repeated CrystalMonsterSlotInfo slot_info_list = 1;
}
message CrystalMonsterSlotInfo {
repeated int32 entity_ids = 1;
int32 monster_type = 2;
}
message CycleTowerChallengeEndNotify { // MessageId: 10424
int32 challenge_id = 1;
bool success = 2;
int32 score = 3;
bool need_update_season = 4;
TowerFloorInfo floor_info = 5;
int32 current_difficulty = 6;
int32 area_num = 7;
int32 area_challenge_id = 8;
int32 current_challenge_id = 9;
}
message CycleTowerChallengeExitRequest { // MessageId: 10422
}
message CycleTowerChallengeExitResponse { // MessageId: 10423
int32 error_code = 1;
bool need_update_season = 2;
repeated TowerFloorInfo floor_info_list = 3;
}
message CycleTowerChallengeInfo {
int32 current_season = 1;
int32 current_difficulty = 2;
int32 reward_index = 3;
int32 reward_difficulty = 4;
repeated TowerFloorInfo floor_info_list = 5;
repeated TowerAreaInfo current_area_info_list = 6;
int64 begin_time = 7;
int64 end_time = 8;
int32 current_challenge_id = 9;
}
message CycleTowerChallengeRequest { // MessageId: 10412
bool update_season = 1;
}
message CycleTowerChallengeResetRequest { // MessageId: 10420
int32 area_num = 1;
bool only_current_challenge = 2;
}
message CycleTowerChallengeResetResponse { // MessageId: 10421
int32 error_code = 1;
int32 area_num = 2;
bool need_update_season = 4;
repeated TowerFloorInfo floor_info_list = 5;
}
message CycleTowerChallengeResponse { // MessageId: 10413
CycleTowerChallengeInfo cycle_tower_challenge_info = 1;
oneof o_last_season_reward {
TowerSeasonReward last_season_reward = 2;
}
}
message CycleTowerChallengeScoreNotify { // MessageId: 10425
int32 score = 1;
int32 score_max = 2;
}
message CycleTowerChallengeStartRequest { // MessageId: 10418
int32 area_num = 2;
}
message CycleTowerChallengeStartResponse { // MessageId: 10419
int32 error_code = 1;
int32 challenge_id = 2;
bool need_update_season = 3;
int32 score = 4;
int32 score_max = 5;
}
message CycleTowerFormationChangeRequest { // MessageId: 10416
repeated int32 role_list = 1;
int32 area_num = 2;
}
message CycleTowerFormationChangeResponse { // MessageId: 10417
int32 error_code = 1;
TowerAreaInfo challenge_data = 2;
bool need_update_season = 4;
}
message CycleTowerReward {
int32 season_id = 1;
repeated OneDifficultyReward reward_list = 3;
int32 reward_difficulty = 4;
}
message CycleTowerRewardRequest { // MessageId: 10414
}
message CycleTowerRewardResponse { // MessageId: 10415
int32 error_code = 1;
bool need_update_season = 3;
oneof o_current_reward {
CycleTowerReward current_reward = 2;
}
}
message DErrorResult {
int32 error_code = 1;
repeated string error_params = 2;
}
message DFsm {
int32 fsm_id = 1;
int32 current_state = 2;
int32 flag = 3;
int32 status = 5;
}
message DFsmBlackBoard {
int32 key = 1;
int32 value = 2;
}
message DailyQuestCancelNotify { // MessageId: 5984
repeated int32 quest_ids = 1;
}
message DailyQuestChangePreferRequest { // MessageId: 5971
int32 target_area = 3;
int32 target_influence = 4;
}
message DailyQuestChangePreferResponse { // MessageId: 5972
int32 error_id = 1;
}
message DailyQuestGetRewardRequest { // MessageId: 5981
repeated int32 quest_id = 1;
}
message DailyQuestGetRewardResponse { // MessageId: 5982
int32 error_id = 1;
repeated DailyQuestReward rewards = 2;
}
message DailyQuestReward {
int32 item_id = 1;
int32 item_count = 2;
}
message DailyQuestStateNotify { // MessageId: 5970
repeated int32 get_reward = 1;
map<int32, int32> all_quest = 2;
}
message DailyQuestUnlockAreaNotify { // MessageId: 5969
repeated int32 unlock_area_ids = 1;
repeated int32 unlock_influence_ids = 2;
int32 curr_choosed_area = 3;
int32 curr_choosed_influence = 4;
bool is_init = 5;
}
message DamageContext {
repeated int32 bullet_tags = 3;
oneof o_source_type {
int32 source_type = 1;
int64 bullet_id = 2;
int32 skill_id = 4;
}
}
message DamageExecuteNotify { // MessageId: 1325
int64 damage_id = 1;
int64 attacker_entity_id = 2;
int64 target_entity_id = 3;
int32 damage = 4;
int32 part_id = 5;
bool is_crit = 6;
bool killed_target = 7;
int32 shield_cover_damage = 8;
int32 skill_level = 9;
DamageContext damage_context = 10;
int32 immune_type = 11;
}
message DamageExecuteRequest { // MessageId: 1217
int64 damage_id = 1;
int32 skill_level = 2;
int64 attacker_entity_id = 3;
int64 target_entity_id = 4;
bool is_add_energy = 5;
bool is_counter_attack = 6;
bool force_critical = 7;
bool is_blocked = 8;
int32 part_id = 9;
int64 counter_skill_message_id = 10;
DamageContext damage_context = 11;
int32 random_seed = 12;
}
message DamageExecuteResponse { // MessageId: 1310
int32 error_code = 1;
int64 attacker_entity_id = 2;
int64 target_entity_id = 3;
int32 damage = 4;
int32 part_id = 5;
bool is_crit = 6;
bool killed_target = 7;
int32 shield_cover_damage = 8;
int32 immune_type = 9;
}
message DamageRecordEntity {
int64 entity_id = 1;
repeated int64 buff_ids = 2;
repeated GameplayAttributeData attr = 3;
repeated GameplayAttributeData attr_snapshot = 4;
}
message DamageRecordNotify { // MessageId: 11923
int64 timestamp_ms = 1;
int64 damage_conf_id = 2;
int32 damage_value = 3;
int32 skill_id = 4;
int32 skill_level = 5;
int64 bullet_id = 6;
int32 damage_source_type = 7;
bool is_critical = 8;
DamageRecordEntity attacker = 9;
DamageRecordEntity victim = 10;
}
message DecomposeItemInfo {
int32 count = 2;
int32 item_id = 3;
int32 incr_id = 4;
}
message DeleteStoryCharacterRequest { // MessageId: 1302
}
message DeleteStoryCharacterResponse { // MessageId: 1303
int32 error_code = 1;
int32 fight_role_id = 2;
}
message DescriptorProto {
string name = 1;
repeated string reserved_name = 10;
}
message DestroyBulletNotify { // MessageId: 1321
CombatCommon combat_common = 1;
ActiveBulletHandle handle = 2;
}
message DestroyBulletRequest { // MessageId: 1319
CombatCommon combat_common = 1;
ActiveBulletHandle handle = 2;
}
message DestroyBulletResponse { // MessageId: 1320
int32 error_code = 1;
}
message DestroyQuestsNotify { // MessageId: 5983
repeated int32 quest_ids = 1;
}
message DetectionEntityPosInfo {
Vector pos = 1;
int32 config_id = 2;
}
message DetectionRequest { // MessageId: 10156
int32 detection_type = 1;
repeated int32 detection_id = 2;
int32 detection_conf_id = 3;
}
message DetectionResponse { // MessageId: 10157
int32 code = 1;
repeated DetectionTarget detection_target = 2;
int32 detection_conf_id = 3;
}
message DetectionTarget {
int32 id = 1;
int32 type = 2;
bool unlock_state = 3;
int64 refresher_time = 4;
int32 detection_id = 5;
}
message DetectionUnlock {
repeated int32 monster_detection_ids = 1;
repeated int32 dungeon_detection_ids = 2;
repeated int32 silent_area_detection_ids = 3;
}
message DevLoginCheckData {
int32 proto_version = 1;
string proto_md5 = 2;
int32 config_version = 3;
string config_md5 = 4;
}
message DieSwitchRoleNotify { // MessageId: 9613
int32 cur_role_id = 1;
}
message DiscardWeaponPush { // MessageId: 1203
int64 entity_id = 1;
MovementInformation movement_information = 2;
}
message DiscardWeaponRequest { // MessageId: 1209
int64 entity_id = 1;
MovementInformation movement_information = 2;
}
message DiscardWeaponResponse { // MessageId: 1210
bool discard_succ = 1;
}
message DiscountInfo {
map<int32, int32> buff_price = 1;
int32 discounted = 2;
}
message DoInteractChildQuestNodeCtxPb {
BehaviorTreeCtxPb behavior_tree_ctx = 1;
}
message DragonPoolConfRequest { // MessageId: 7204
int32 dragon_pool_id = 1;
}
message DragonPoolConfResponse { // MessageId: 7205
int32 error_code = 1;
int32 dragon_pool_id = 2;
repeated int32 drop_ids = 3;
repeated ItemDict drop_items = 4;
}
message DragonPoolInfo {
int32 dragon_pool_id = 1;
int32 active_status = 2;
int32 level = 3;
int32 injected_core_item_count = 4;
}
message DropBagItemInfo {
int32 show_plan_id = 1;
int32 item_id = 2;
int32 item_count = 3;
}
message DropComponentPb {
int32 item_id = 1;
int32 show_plan_id = 2;
int32 item_count = 3;
int32 entity_config_id = 4;
}
message DropInBagNotify { // MessageId: 6204
int32 drop_id = 1;
repeated DropBagItemInfo drop_item_infos = 2;
}
message DropVisionItemResult {
int32 player_id = 1;
bool drop = 2;
}
message DrownEndTeleportRequest { // MessageId: 12179
}
message DrownEndTeleportResponse { // MessageId: 12180
int32 error_code = 1;
}
message DrownNotify { // MessageId: 1551
}
message DrownRequest { // MessageId: 1549
}
message DrownResponse { // MessageId: 1550
int32 error_code = 1;
}
message DynamicCreatureGen {
int64 creature_gen_id = 1;
}
message DynamicEntityInformation {
int64 id = 1;
int32 entity_type = 2;
int32 config_id = 3;
int32 player_id = 4;
int64 owner_id = 5;
MovementInformation movement_information = 6;
repeated GameplayAttributeData game_attributes = 7;
bool init_attribute = 8;
bool is_visible = 9;
repeated int32 animation_states = 10;
bool init_gameplay_tag = 11;
repeated GameplayTagData gameplay_tags = 12;
int32 level = 13;
repeated BlackboardParam blackboard_params = 14;
repeated string tags = 15;
repeated PrivateTag private_tags = 16;
bool death_status = 17;
int32 hardness_mode_id = 19;
repeated PartInformation part_life_infos = 20;
repeated VisionSkillInformation vision_skill_infos = 21;
repeated FightBuffInformation fight_buff_infos = 22;
int32 creature_group = 23;
ListenInformation listen_information = 24;
repeated SysBuffInformation sys_buff_infos = 25;
int32 living_status = 26;
repeated int32 entity_common_tags = 27;
int32 weapon_conf_id = 28;
int32 durability_value = 29;
Vector init_location = 30;
SummonInfo summon_info = 31;
repeated EntityComponentPb component_pbs = 32;
}
message DynamicInteractCtxPb {
EntityCtxPb entity_ctx = 1;
string option_guid = 2;
}
message DynamicInteractInfo {
string option_guid = 1;
GameCtxPb game_ctx = 2;
string text = 3;
}
message ElevatorMoveNotify { // MessageId: 9211
int64 entity_id = 1;
int32 location = 2;
}
message ElevatorStateChangeRequest { // MessageId: 9210
int64 entity_id = 1;
int32 state = 2;
int32 tag_state = 3;
}
message ElevatorStateChangeResponse { // MessageId: 9209
int32 error_code = 1;
}
message EnableDamageRecordRequest { // MessageId: 11924
bool enable = 1;
}
message EnableDamageRecordResponse { // MessageId: 11925
int32 error_code = 1;
}
message EnableNearbyTrackingNotify { // MessageId: 9918
repeated int32 entity_config_id = 1;
int32 instance_id = 2;
}
message EndSkillNotify { // MessageId: 1017
CombatCommon combat_common = 1;
UseSkillInformation use_skill_info = 2;
int32 skill_single_id = 3;
}
message EndSkillRequest { // MessageId: 1015
CombatCommon combat_common = 1;
UseSkillInformation use_skill_info = 2;
int32 skill_single_id = 3;
}
message EndSkillResponse { // MessageId: 1016
UseSkillInformation use_skill_info = 1;
int32 skill_single_id = 2;
}
message EnergyInfo {
int32 energy_count = 1;
int32 last_renew_energy_time = 2;
}
message EnergySyncRequest { // MessageId: 7301
}
message EnergySyncResponse { // MessageId: 7302
int32 err_code = 1;
EnergyInfo sync_info = 2;
}
message EnergyUpdateNotify { // MessageId: 7300
EnergyInfo update_info = 1;
}
message EnterAoiNotify { // MessageId: 1205
repeated DynamicEntityInformation entity_infos = 1;
}
message EnterAreaRequest { // MessageId: 6600
int32 id = 1;
}
message EnterAreaResponse { // MessageId: 6601
int32 error_code = 1;
int32 id = 2;
}
message EnterGameRequest { // MessageId: 902
int32 single_instance_id = 1;
int32 multi_instance_id = 2;
int32 mode = 3;
Vector pos = 4;
}
message EnterGameResponse { // MessageId: 903
int32 code = 1;
int32 client_waiting_mode = 2;
int32 client_waiting_time = 3;
int32 client_auto_in_interval = 4;
}
message EnterInstRequest { // MessageId: 10203
int32 instance_id = 1;
repeated int32 role_ids = 2;
int32 entrance_id = 3;
int32 pos_entity_id = 4;
TransitionOptionPb transition_option = 5;
}
message EnterInstResponse { // MessageId: 10204
int32 error_code = 1;
}
message EnterLevelPlayNotify { // MessageId: 9703
int32 id = 1;
bool can_get_reward = 2;
int32 state = 3;
}
message EnterMatchInstRequest { // MessageId: 10072
}
message EnterMatchInstResponse { // MessageId: 10073
int32 error_code = 1;
}
message EnterMatchTeamNotify { // MessageId: 10077
MatchPlayerInfo player_info = 1;
}
message EnterViewDirectionRequest { // MessageId: 11994
}
message EnterViewDirectionResponse { // MessageId: 11995
}
message EntityActiveRequest { // MessageId: 1541
int64 entity_id = 1;
}
message EntityActiveResponse { // MessageId: 1542
int32 error_code = 1;
repeated EntityComponentPb component_pbs = 2;
}
message EntityAddBubbleNotify { // MessageId: 12203
int64 entity_id = 1;
string action_guid = 2;
}
message EntityAddDynamicInteractNotify { // MessageId: 10624
int64 entity_id = 1;
string option_guid = 2;
GameCtxPb game_ctx = 3;
string text = 4;
}
message EntityAddNotify { // MessageId: 9202
repeated EntityPb entity_pbs = 1;
bool is_add = 2;
}
message EntityAdsorbRequest { // MessageId: 1556
int32 entity_id = 1;
}
message EntityAdsorbResponse { // MessageId: 1557
int32 error_code = 1;
}
message EntityBattleInfoRequest { // MessageId: 1336
int64 entity_id = 1;
}
message EntityBattleInfoResponse { // MessageId: 1337
int64 entity_id = 1;
int32 error_code = 2;
FightBuffComponentPb fight_buff_component_pb = 3;
repeated EntityBattleTagInfo entity_battle_tag_info = 4;
repeated GameplayAttributeData attributes = 5;
repeated FormationAttr formation_attrs = 6;
repeated FormationBuff formation_buffs = 7;
PartComponentPb part_component_pb = 8;
}
message EntityBattleTagInfo {
int32 tag_id = 1;
int32 count = 2;
}
message EntityBlackboardNotify { // MessageId: 6505
int64 entity_id = 1;
repeated BlackboardParam params = 2;
}
message EntityBlackboardRequest { // MessageId: 6508
int64 entity_id = 1;
repeated BlackboardParam params = 2;
}
message EntityBlackboardResponse { // MessageId: 6509
int32 error_code = 1;
}
message EntityBuffProducerOperateRequest { // MessageId: 11934
int32 op_type = 1;
int64 op_entity_id = 2;
}
message EntityBuffProducerOperateResponse { // MessageId: 11935
int32 error_code = 1;
int32 op_type = 2;
int64 op_entity_id = 3;
}
message EntityBuffProducerRequest { // MessageId: 1533
int64 buff_consumer_id = 1;
}
message EntityBuffProducerResponse { // MessageId: 1534
int32 error_code = 1;
}
message EntityChangeDynamicInteractTextNotify { // MessageId: 10628
int64 entity_id = 1;
string option_guid = 2;
string text = 3;
}
message EntityChangeLockRequest { // MessageId: 9699
int32 entity_id = 1;
bool is_lock = 2;
}
message EntityChangeLockResponse { // MessageId: 9698
int32 error_code = 1;
}
message EntityCommonTagNotify { // MessageId: 1201
int64 id = 1;
repeated CommonTagData tags = 2;
}
message EntityComponentPb {
oneof o_component {
AttributeComponentPb attribute_component = 1;
TagComponentPb tag_component = 2;
TriggerComponentPb trigger_component = 3;
SummonerComponentPb summoner_component = 4;
PartComponentPb part_component = 5;
VisionSkillComponentPb vision_skill_component = 6;
AnimationStateComponentPb animation_state_component = 7;
BlackboardParamComponentPb blackboard_param_component = 8;
SysBuffComponentPb sys_buff_component = 10;
ClientDataComponentPb client_data_component = 11;
MonsterWeaponComponentPb monster_weapon_component_pb = 12;
MonsterAiComponentPb monster_ai_component_pb = 13;
FightBuffComponentPb fight_buff_component = 15;
NearbyTrackingComponentPb nearby_tracking_component_pb = 16;
DropComponentPb drop_component_pb = 17;
MonsterCaptureComponentPb monster_capture_component = 18;
LogicStateComponentPb logic_state_component_pb = 19;
AdviceComponentPb advice_component_pb = 20;
LiftComponentPb lift_component_pb = 21;
InteractComponentPb interact_component = 22;
EquipComponentPb equip_component = 23;
BeControlledComponentPb be_controlled_component_pb = 24;
ConcomitantsComponentPb concomitants_component_pb = 25;
TimelineTrackComponentPb timeline_track_component_pb = 26;
SummonsComponentPb summons_component_pb = 27;
EntityFsmComponentPb entity_fsm_component_pb = 28;
BoardPb board_pb = 29;
PlacementItemPb placement_item_pb = 30;
StateTagComponentPb state_tag_component_pb = 31;
MonsterGachaDataPb monster_gacha_data_pb = 32;
FanComponentPb fan_component_pb = 33;
NpcPb npc_pb = 34;
BubbleComponentPb bubble_component = 35;
}
}
message EntityConditionListeningActionCtxPb {
EntityCtxPb entity_ctx = 1;
int32 entity_condition_listening_index = 2;
}
message EntityCtxPb {
int32 config_id = 1;
int64 inc_id = 2;
}
message EntityDestructibleCtxPb {
EntityCtxPb entity_ctx = 1;
}
message EntityDynamicInteractRequest { // MessageId: 10622
int64 entity_id = 1;
string option_guid = 2;
}
message EntityDynamicInteractResponse { // MessageId: 10623
int32 error_code = 1;
bool interacting = 2;
}
message EntityEquipChangeNotify { // MessageId: 10629
int64 entity_id = 1;
EquipComponentPb equip_component = 2;
}
message EntityFsmComponentPb {
repeated DFsm fsms = 1;
int32 hash_code = 2;
int32 common_hash_code = 3;
repeated DFsmBlackBoard black_board = 4;
}
message EntityGroupActionCtxPb {
EntityCtxPb entity_ctx = 1;
int32 trigger_index = 2;
bool is_match = 3;
}
message EntityGroupTriggerNotify { // MessageId: 9513
int64 entity_id = 1;
}
message EntityInteractRequest { // MessageId: 10620
int64 entity_id = 1;
int32 option_index = 2;
int64 vision_entity_id = 3;
}
message EntityInteractResponse { // MessageId: 10621
int32 error_code = 1;
bool interacting = 2;
}
message EntityInteractingNotify { // MessageId: 11979
int64 entity_id = 1;
bool is_interacting = 2;
}
message EntityIsVisibleNotify { // MessageId: 1515
int64 id = 1;
bool is_visible = 2;
CombatCommon combat_common = 3;
}
message EntityIsVisibleRequest { // MessageId: 1513
int64 id = 1;
bool is_visible = 2;
CombatCommon combat_common = 3;
}
message EntityIsVisibleResponse { // MessageId: 1514
int32 error_code = 1;
}
message EntityLeaveTriggerCtxPb {
EntityCtxPb entity_ctx = 1;
int64 trigger_entity_inc_id = 2;
}
message EntityLivingStatusNotify { // MessageId: 1070
int64 id = 1;
int32 living_status = 2;
repeated DropVisionItemResult drop_vision_item = 3;
}
message EntityLoadCompleteNotify { // MessageId: 1512
int32 player_id = 1;
repeated int64 entity_ids = 2;
repeated int64 entity_ids_unload = 3;
}
message EntityLoadCompleteRequest { // MessageId: 1510
repeated int64 entity_ids = 1;
}
message EntityLoadCompleteResponse { // MessageId: 1511
}
message EntityOnLandedNotify { // MessageId: 1061
int64 id = 2;
}
message EntityOnLandedRequest { // MessageId: 1060
int64 id = 2;
}
message EntityOnLandedResponse { // MessageId: 3010
}
message EntityPatrolStartRequest { // MessageId: 12100
int64 entity_id = 1;
}
message EntityPatrolStartResponse { // MessageId: 12101
int32 code = 1;
}
message EntityPatrolStopRequest { // MessageId: 12102
int64 entity_id = 1;
}
message EntityPatrolStopResponse { // MessageId: 12103
int32 code = 1;
}
message EntityPb {
int64 id = 1;
int32 config_id = 2;
int32 config_type = 3;
int32 entity_type = 4;
Vector pos = 5;
Rotator rot = 6;
Vector init_pos = 7;
int32 living_status = 8;
bool is_visible = 9;
int32 player_id = 10;
repeated EntityComponentPb component_pbs = 11;
int32 durability_value = 12;
int32 entity_state = 13;
Vector init_linear_velocity = 14;
bool is_pos_abnormal = 15;
int32 prefab_id = 17;
int64 prefab_inc_id = 18;
int32 sub_entity_type = 19;
oneof o_camp {
int32 camp = 20;
}
}
message EntityPosAbnormalRequest { // MessageId: 10920
int64 entity_id = 1;
bool is_abnormal = 2;
}
message EntityPosAbnormalResponse { // MessageId: 10921
int32 code = 1;
}
message EntityPosResetNotify { // MessageId: 10020
int32 entity_id = 1;
}
message EntityRandomInteractRequest { // MessageId: 10626
int64 entity_id = 1;
int32 option_index = 2;
}
message EntityRandomInteractResponse { // MessageId: 10627
int32 error_code = 1;
bool interacting = 2;
}
message EntityRemoveBubbleNotify { // MessageId: 12204
int64 entity_id = 1;
string action_guid = 2;
}
message EntityRemoveDynamicInteractNotify { // MessageId: 10625
int64 entity_id = 1;
string option_guid = 2;
}
message EntityRemoveInfo {
int64 entity_id = 1;
int32 type = 2;
}
message EntityRemoveNotify { // MessageId: 9204
repeated EntityRemoveInfo remove_infos = 1;
bool is_remove = 2;
}
message EntitySendEventRequest { // MessageId: 12182
int64 entity_id = 1;
string event_key = 2;
}
message EntitySendEventResponse { // MessageId: 12183
int32 error_code = 1;
}
message EntitySimplyMoveInfo {
int64 entity_id = 1;
Vector location = 2;
Rotator rotation = 3;
}
message EntitySimplyMoveInfoPackagePush { // MessageId: 12170
repeated EntitySimplyMoveInfo move_infos = 1;
}
message EntityStateProgress {
repeated int32 entity_id = 1;
}
message EntityStateReadyNotify { // MessageId: 10850
int64 entity_id = 1;
int32 tag_id = 2;
bool ready = 3;
}
message EntityStaticHookMoveNotify { // MessageId: 1583
int64 entity_id = 1;
Vector pos = 2;
}
message EntityStaticHookMoveRequest { // MessageId: 1581
int64 entity_id = 1;
Vector pos = 2;
}
message EntityStaticHookMoveResponse { // MessageId: 1582
int32 error_code = 1;
}
message EntityTimelineTrackCtxPb {
EntityCtxPb entity_ctx = 1;
int32 group_index = 2;
int32 control_point = 3;
int32 event_type = 4;
}
message EntityTriggerConditionRequest { // MessageId: 10033
int64 entity_id = 1;
int32 trigger_type = 2;
int64 triggering_entity_id = 3;
}
message EntityTriggerConditionResponse { // MessageId: 10034
int32 code = 1;
int32 entity_trigger_count = 2;
int32 trigger_type = 3;
}
message EntityTriggerCountNotify { // MessageId: 10032
int64 entity_id = 1;
int32 entity_trigger_count = 2;
int32 trigger_type = 3;
}
message EntityTriggerCtxPb {
EntityCtxPb entity_ctx = 1;
int64 trigger_entity_inc_id = 2;
}
message EntranceComponentPb {
int32 state = 1;
}
message EntranceStateNotify { // MessageId: 10217
int64 id = 1;
int32 state = 2;
}
message EnumDescriptorProto {
string name = 1;
}
message EnumOptions {
bool allow_alias = 2;
bool deprecated = 3;
}
message EnumValueDescriptorProto {
string name = 1;
int32 number = 2;
}
message EnumValueOptions {
bool deprecated = 1;
}
message EquipComponentPb {
int32 weapon_id = 1;
int32 weapon_breach_level = 2;
}
message EquipTakeOnNotify { // MessageId: 5704
repeated RoleLoadEquipData data_list = 1;
}
message EquipTakeOnRequest { // MessageId: 5702
RoleLoadEquipData data = 1;
}
message EquipTakeOnResponse { // MessageId: 5703
int32 error_code = 1;
repeated RoleLoadEquipData data_list = 2;
}
message ExchangeRewardInfoNotify { // MessageId: 11912
int32 exchange_reward_id = 1;
int32 count = 2;
}
message ExchangeRewardInfoRequest { // MessageId: 11910
}
message ExchangeRewardInfoResponse { // MessageId: 11911
map<int32, int32> shared_dict = 1;
map<int32, int32> exchange_reward_dict = 2;
}
message ExchangeSharedInfoNotify { // MessageId: 11913
map<int32, int32> shared_update_dict = 1;
}
message ExitGamePush { // MessageId: 1100
}
message ExitViewDirectionRequest { // MessageId: 11996
}
message ExitViewDirectionResponse { // MessageId: 11997
}
message ExpTips {
int32 role_id = 1;
int32 exp = 2;
}
message ExploreLevelNotify { // MessageId: 12089
repeated CountryExploreLevel country_explore_level = 1;
}
message ExploreProgressRequest { // MessageId: 11300
repeated int32 area_ids = 1;
}
message ExploreProgressResponse { // MessageId: 11301
repeated AreaExploreInfo area_progress = 2;
}
message ExploreProgressRewardTake {
int32 area_id = 1;
repeated int32 explore_progress = 2;
}
message ExploreScoreRewardRequest { // MessageId: 12073
int32 area_id = 1;
int32 explore_progress = 2;
}
message ExploreScoreRewardResponse { // MessageId: 12074
int32 error_code = 1;
}
message ExploreSkillPullGiantCtxPb {
EntityCtxPb entity_ctx = 1;
}
message ExploreSkillPullGiantRequest { // MessageId: 12045
int64 entity_id = 1;
}
message ExploreSkillPullGiantResponse { // MessageId: 12046
int64 entity_id = 1;
int32 code = 2;
}
message ExploreSkillRoulette {
repeated int32 skill_ids = 1;
int32 extra_item_id = 2;
}
message ExploreSkillRouletteSetRequest { // MessageId: 7133
repeated ExploreSkillRoulette skill_roulettes = 1;
}
message ExploreSkillRouletteSetResponse { // MessageId: 7134
int32 err_code = 1;
repeated ExploreSkillRoulette skill_roulettes = 2;
}
message ExploreSkillRouletteUpdateNotify { // MessageId: 7135
repeated ExploreSkillRoulette roulette_info = 1;
}
message ExploreToolAllNotify { // MessageId: 7137
repeated int32 skill_list = 1;
int32 explore_skill = 2;
}
message ExploreToolAuthorizationNotify { // MessageId: 12096
repeated int32 authorization_items = 1;
}
message ExploreToolUpdateNotify { // MessageId: 7136
int32 skill_id = 1;
}
message ExtensionRange {
int32 start = 1;
int32 end = 2;
}
message FailedNodeActionCtxPb {
BehaviorTreeCtxPb behavior_tree_ctx = 1;
}
message FallFinishNotify { // MessageId: 12005
}
message FanComponentPb {
int32 num_of_turns = 1;
}
message FavorItem {
int32 id = 1;
int32 status = 2;
}
message FavorQuest {
int32 chapter = 1;
int32 status = 2;
}
message FieldDescriptorProto {
string name = 1;
string extendee = 2;
int32 number = 3;
int32 label = 4;
int32 type = 5;
string type_name = 6;
string default_value = 7;
int32 oneof_index = 9;
string json_name = 10;
}
message FieldOptions {
int32 ctype = 1;
bool packed = 2;
bool deprecated = 3;
bool lazy = 5;
int32 jstype = 6;
bool weak = 10;
}
message FightBuffComponentPb {
repeated FightBuffInformation fight_buff_infos = 1;
repeated BuffEffectCd list_buff_effect_cd = 2;
}
message FightBuffEffectContext {
oneof o_left_cooldown {
float left_cooldown = 1;
AttributeEventEffectData attribute_event_effect_data = 6;
}
}
message FightBuffInformation {
int32 handle_id = 1;
int64 buff_id = 2;
int32 level = 3;
int32 stack_count = 4;
int64 instigator_id = 5;
int64 entity_id = 6;
int32 apply_type = 7;
float duration = 8;
float left_duration = 9;
repeated FightBuffEffectContext context = 10;
bool is_active = 11;
int32 server_id = 12;
int64 message_id = 13;
}
message FightFormation {
int32 formation_id = 1;
int32 cur_role = 2;
repeated int32 role_ids = 3;
bool is_current = 4;
}
message FightRoleInformation {
int32 role_id = 1;
int64 entity_id = 2;
float max_hp = 3;
float cur_hp = 4;
bool is_control = 5;
int32 role_level = 6;
}
message FileDescriptorProto {
string name = 1;
string package = 2;
repeated string dependency = 3;
repeated int32 public_dependency = 10;
repeated int32 weak_dependency = 11;
string syntax = 12;
}
message FileOptions {
string java_package = 1;
string java_outer_classname = 8;
int32 optimize_for = 9;
bool java_multiple_files = 10;
string go_package = 11;
bool cc_generic_services = 16;
bool java_generic_services = 17;
bool py_generic_services = 18;
bool java_generate_equals_and_hash = 20;
bool deprecated = 23;
bool java_string_check_utf8 = 27;
bool cc_enable_arenas = 31;
string objc_class_prefix = 36;
string csharp_namespace = 37;
}
message FixToolRequest { // MessageId: 10250
int32 fix_tool = 1;
int64 entity_id = 2;
}
message FixToolResponse { // MessageId: 10251
int32 code = 1;
int64 entity_id = 2;
}
message FloatArrayBlackboard {
repeated float values = 1;
}
message FlowActionCtxPb {
string flow_list_name = 1;
int32 flow_id = 2;
int32 state_id = 3;
int32 action_id = 4;
}
message FlowActionRequest { // MessageId: 12083
int64 flow_inc_id = 1;
int32 action_id = 2;
}
message FlowActionResponse { // MessageId: 12084
int32 code = 1;
}
message FlowEndNotify { // MessageId: 11113
int64 flow_inc_id = 1;
bool async = 2;
bool is_finished = 3;
}
message FlowEndRequest { // MessageId: 11114
int64 flow_inc_id = 1;
bool is_skip = 2;
repeated int32 option_index_list = 3;
}
message FlowEndResponse { // MessageId: 11115
int32 code = 1;
}
message FlowShowEntityNotify { // MessageId: 12109
bool is_hide = 1;
repeated int32 entity_ids = 2;
}
message FlowStartNotify { // MessageId: 11100
int64 flow_inc_id = 1;
string flow_list_name = 2;
int32 flow_id = 3;
int32 state_id = 4;
GameCtxPb game_ctx = 5;
string plot_mode = 6;
bool async = 7;
}
message FollowDetectionTargetUpdateNotify { // MessageId: 10166
repeated DetectionTarget detection_target = 1;
}
message FollowTrackRequest { // MessageId: 10220
int64 entity_id = 1;
}
message FollowTrackResponse { // MessageId: 10221
int32 error_code = 1;
}
message FoodProcessRequest { // MessageId: 10256
int32 id = 1;
repeated SingleItemInfo primary_food = 2;
int32 cook_count = 3;
}
message FoodProcessResponse { // MessageId: 10257
int32 code = 1;
int32 id = 2;
repeated SingleItemInfo final_food = 3;
bool lock_state = 4;
repeated int32 unlock_param = 5;
}
message ForgeFormulaUnlockRequest { // MessageId: 10271
int32 id = 1;
}
message ForgeFormulaUnlockResponse { // MessageId: 10272
int32 code = 1;
int32 id = 2;
}
message ForgeInfoRequest { // MessageId: 10266
}
message ForgeInfoResponse { // MessageId: 10267
int32 code = 1;
repeated OneForgeInfo forge_info_list = 2;
}
message ForgeItemInfoUpdateNotify { // MessageId: 10270
repeated OneForgeInfo forge_info_list = 2;
}
message ForgeItemRequest { // MessageId: 10268
int32 id = 1;
int32 role_id = 2;
int32 count = 3;
int64 interact_entity_id = 4;
}
message ForgeItemResponse { // MessageId: 10269
int32 code = 1;
int32 id = 2;
repeated SingleItemInfo item_infos = 3;
int32 active_skill_type = 4;
repeated SingleItemInfo extra_item_infos = 5;
int32 role_id = 6;
}
message Formation {
int32 id = 1;
int32 role_index = 2;
repeated int32 role = 3;
bool is_current = 4;
}
message FormationAttr {
int32 attr_id = 1;
int32 ratio = 2;
int32 base_max_value = 3;
int32 max_value = 4;
int32 current_value = 5;
}
message FormationAttrNotify { // MessageId: 12009
int64 cur_time = 1;
repeated FormationAttr formation_attrs = 2;
}
message FormationAttrRequest { // MessageId: 12010
int64 cur_time = 1;
repeated FormationAttr formation_attrs = 2;
}
message FormationAttrResponse { // MessageId: 12011
int32 error_code = 1;
}
message FormationAutoAddRoleNotify { // MessageId: 9610
repeated int32 roles = 1;
int32 formation_id = 2;
}
message FormationBuff {
int32 handle = 1;
int64 id = 2;
int32 level = 3;
int64 instigator_id = 4;
int32 apply_type = 5;
int32 server_id = 8;
int32 stack_count = 9;
bool is_active = 10;
oneof o_duration {
float duration = 6;
float left_duration = 7;
}
}
message FormationBuffActivateNotify { // MessageId: 12126
int32 player_id = 1;
int32 handle = 2;
bool on = 3;
}
message FormationBuffActivateRequest { // MessageId: 12124
int32 handle = 1;
bool on = 2;
}
message FormationBuffActivateResponse { // MessageId: 12125
int32 err_code = 1;
}
message FormationBuffApplyNotify { // MessageId: 12120
int32 handle = 1;
int64 id = 2;
int32 level = 3;
int64 instigator_id = 4;
int32 apply_type = 5;
int32 server_id = 7;
int32 stack_count = 8;
bool is_active = 9;
int32 player_id = 10;
oneof o_duration {
float duration = 6;
}
}
message FormationBuffApplyRequest { // MessageId: 12118
int32 handle = 1;
int64 id = 2;
int32 level = 3;
int64 instigator_id = 4;
int32 apply_type = 5;
int32 server_id = 7;
int32 stack_count = 8;
bool is_active = 9;
oneof o_duration {
float duration = 6;
}
}
message FormationBuffApplyResponse { // MessageId: 12119
int32 err_code = 1;
}
message FormationBuffApplyS2cRequestNotify { // MessageId: 12130
int64 id = 1;
int32 level = 2;
int64 instigator_id = 3;
int32 apply_type = 4;
int32 server_id = 6;
int32 stack_count = 7;
int32 reason = 8;
oneof o_duration {
float duration = 5;
}
}
message FormationBuffApplyS2cResponsePush { // MessageId: 12131
int32 err_code = 1;
int32 handle = 2;
bool is_active = 3;
}
message FormationBuffRemoveByIdS2cRequestNotify { // MessageId: 12199
int64 buff_id = 1;
int32 reason = 2;
int32 stack_count = 3;
}
message FormationBuffRemoveByIdS2cResponsePush { // MessageId: 12200
int32 err_code = 1;
}
message FormationBuffRemoveNotify { // MessageId: 12123
int32 player_id = 1;
int32 handle = 2;
}
message FormationBuffRemoveRequest { // MessageId: 12121
int32 handle = 1;
bool is_premature_removal = 2;
}
message FormationBuffRemoveResponse { // MessageId: 12122
int32 err_code = 1;
}
message FormationBuffRemoveS2cRequestNotify { // MessageId: 12132
int32 handle = 1;
int32 reason = 2;
int32 stack_count = 3;
}
message FormationBuffRemoveS2cResponsePush { // MessageId: 12133
int32 err_code = 1;
}
message FormationBuffStackNotify { // MessageId: 12129
int32 player_id = 1;
int32 handle_id = 2;
int32 new_stack_count = 3;
}
message FormationBuffStackRequest { // MessageId: 12127
int32 handle_id = 1;
int32 new_stack_count = 2;
}
message FormationBuffStackResponse { // MessageId: 12128
int32 error_code = 1;
}
message FormationChangeInfo {
int32 id = 1;
repeated int32 role = 2;
}
message FormationChangeRequest { // MessageId: 5407
repeated FormationChangeInfo change_list = 1;
int32 formation_id = 2;
}
message FormationChangeResponse { // MessageId: 5408
repeated FormationChangeInfo change_list = 1;
int32 formation_id = 2;
int32 error_code = 3;
}
message FormationModifyRequest { // MessageId: 5405
int32 id = 1;
repeated int32 role = 2;
}
message FormationModifyResponse { // MessageId: 5406
Formation formation = 1;
int32 error_code = 2;
}
message FormationRequest { // MessageId: 5401
}
message FormationResponse { // MessageId: 5402
repeated Formation formation = 1;
int32 error_code = 2;
}
message FormationSwitchCurrentRequest { // MessageId: 5403
int32 id = 1;
}
message FormationSwitchCurrentResponse { // MessageId: 5404
int32 current_id = 1;
int32 error_code = 2;
}
message FormationSwitchRoleRequest { // MessageId: 5409
int32 role_index = 1;
}
message FormationSwitchRoleResponse { // MessageId: 5410
int32 role_index = 1;
int32 error_code = 2;
}
message FormationUpdateNotify { // MessageId: 5412
repeated int32 remove_formation_ids = 1;
repeated FightFormation formation = 2;
int32 formation_id = 3;
}
message FoundationRequest { // MessageId: 9712
int64 entity_id = 1;
int64 accused_entity_id = 2;
int32 active_operate = 3;
Vector pos = 4;
Rotator rot = 5;
}
message FoundationResponse { // MessageId: 9713
int32 error_code = 1;
int32 active_operate = 2;
}
message FragileChangeRequest { // MessageId: 12166
int64 entity_id = 1;
bool flag = 2;
}
message FragileChangeResponse { // MessageId: 12167
int32 error_code = 1;
}
message FriendAddedNotify { // MessageId: 9403
FriendInfo info = 1;
}
message FriendAllRequest { // MessageId: 9401
}
message FriendAllResponse { // MessageId: 9402
repeated FriendInfo friend_info_list = 1;
repeated FriendApply friend_apply_list = 2;
int32 error_code = 3;
}
message FriendApply {
PlayerDetails info = 1;
int64 created_time = 2;
}
message FriendApplyDeletedNotify { // MessageId: 9406
int32 id = 1;
}
message FriendApplyHandleRequest { // MessageId: 9409
repeated int32 ids = 1;
int32 operator = 2;
}
message FriendApplyHandleResponse { // MessageId: 9410
map<int32, int32> handled_map = 1;
int32 error_code = 2;
}
message FriendApplyReceivedNotify { // MessageId: 9405
FriendApply friend_apply = 1;
}
message FriendApplySendRequest { // MessageId: 9407
int32 id = 1;
int32 way = 2;
}
message FriendApplySendResponse { // MessageId: 9408
int32 error_code = 1;
}
message FriendDeleteRequest { // MessageId: 9413
int32 id = 1;
}
message FriendDeleteResponse { // MessageId: 9414
int32 error_code = 1;
}
message FriendDeletedNotify { // MessageId: 9404
int32 id = 1;
}
message FriendInfo {
PlayerDetails info = 1;
string remark = 2;
}
message FriendRecentlyTeamRequest { // MessageId: 9415
}
message FriendRecentlyTeamResponse { // MessageId: 9416
repeated RecentlyTeamInfo infos = 1;
int32 error_code = 2;
}
message FriendRecentlyTeamUpdateNotify { // MessageId: 9417
repeated RecentlyTeamInfo add_infos = 1;
map<int32, int64> time_update = 2;
repeated int32 remove_ids = 3;
}
message FriendRemarkRequest { // MessageId: 9411
int32 id = 1;
string remark = 2;
}
message FriendRemarkResponse { // MessageId: 9412
int32 error_code = 1;
}
message FsmBlackboardNotify { // MessageId: 12038
repeated DFsmBlackBoard fsm_black_boards = 1;
}
message FsmConditionPassRequest { // MessageId: 11846
int32 fsm_id = 1;
int32 from_state = 2;
int32 to_state = 3;
int32 condition_index = 4;
bool value = 5;
}
message FsmConditionPassResponse { // MessageId: 11847
int32 fsm_id = 1;
DErrorResult error = 2;
}
message FsmResetNotify { // MessageId: 11922
EntityFsmComponentPb entity_fsm_component_pb = 1;
}
message FsmStateChangeContext {
int32 fsm_id = 1;
int32 state = 2;
int32 change_type = 3;
int32 index = 4;
int64 context_id = 5;
}
message FuncOpenNotify { // MessageId: 6400
repeated Function func = 1;
}
message FuncOpenUpdateNotify { // MessageId: 6401
repeated Function func = 1;
}
message FuncShowRequest { // MessageId: 11871
repeated int32 func_id = 1;
}
message FuncShowResponse { // MessageId: 11872
int32 error_code = 1;
}
message Function {
int32 id = 1;
int32 flag = 5;
}
message GachaConsume {
int32 times = 1;
int32 consume = 2;
}
message GachaInfo {
int32 id = 1;
int32 today_times = 2;
int32 total_times = 3;
int32 item_id = 4;
repeated GachaConsume gacha_consumes = 5;
int32 use_pool_id = 6;
repeated GachaPoolInfo pools = 7;
int64 begin_time = 8;
int64 end_time = 9;
int32 daily_limit_times = 10;
int32 total_limit_times = 11;
string resources_id = 12;
int32 sort = 13;
int32 group_id = 14;
}
message GachaInfoRequest { // MessageId: 9901
int32 language = 1;
}
message GachaInfoResponse { // MessageId: 9902
int32 error_code = 1;
repeated GachaInfo gacha_infos = 2;
int32 daily_total_left_times = 3;
string record_id = 4;
}
message GachaPoolInfo {
int32 id = 1;
int64 begin_time = 2;
int64 end_time = 3;
int32 sort = 4;
repeated string urls = 5;
}
message GachaRecord {
GachaReward gacha_reward = 1;
int64 gacha_time = 2;
}
message GachaRequest { // MessageId: 9903
int32 gacha_id = 1;
int32 gacha_times = 2;
}
message GachaResponse { // MessageId: 9904
int32 error_code = 1;
repeated GachaResult gacha_results = 2;
}
message GachaResult {
GachaReward gacha_reward = 1;
repeated GachaReward extra_rewards = 2;
oneof o_bottom_extra_reward {
GachaReward bottom_extra_reward = 3;
}
}
message GachaResultNotify { // MessageId: 9905
repeated GachaResult gacha_results = 1;
}
message GachaReward {
int32 item_id = 1;
int32 item_count = 2;
}
message GachaUsePoolRequest { // MessageId: 12056
int32 gacha_id = 1;
int32 pool_id = 2;
}
message GachaUsePoolResponse { // MessageId: 12057
int32 error_code = 1;
}
message GameCtxPb {
int32 ctx_type = 1;
oneof o_ctx_info {
BehaviorTreeCtxPb behavior_tree = 2;
EntityCtxPb entity = 3;
NormalInteractCtxPb normal_interact = 4;
DynamicInteractCtxPb dynamic_interact = 5;
RandomInteractCtxPb random_interact = 6;
StateChangeActionCtxPb state_change_action = 7;
EntityGroupActionCtxPb entity_group_action = 8;
EntityTriggerCtxPb entity_trigger = 9;
EntityLeaveTriggerCtxPb entity_leave_trigger_ctx = 10;
EntityDestructibleCtxPb entity_destructible = 11;
EntityTimelineTrackCtxPb entity_timeline_track = 12;
LevelPlayOpenActionCtxPb level_play_open_action = 13;
LevelPlayRewardActionCtxPb level_play_reward_action = 14;
QuestActiveActionCtxPb quest_active_action = 15;
QuestAcceptActionCtxPb quest_accept_action = 16;
QuestFinishActionCtxPb quest_finish_action = 17;
ChildQuestNodeEnterActionCtxPb child_quest_node_enter_action = 18;
ChildQuestNodeFinishActionCtxPb child_quest_node_finish_action = 19;
SuccessNodeActionCtxPb success_node_action = 20;
FailedNodeActionCtxPb failed_node_action = 21;
CompositionEnterActionCtxPb composition_enter_action = 22;
EntityConditionListeningActionCtxPb entity_condition_listening_action = 23;
PlayFlowChildQuestNodeCtxPb play_flow_child_quest_node = 24;
HandInItemChildQuestNodeCtxPb hand_in_item_child_quest_node = 25;
DoInteractChildQuestNodeCtxPb do_interact_child_quest_node = 26;
ActionGroupNodeActionCtxPb action_group_node_action = 27;
ExploreSkillPullGiantCtxPb explore_skill_pull_giant_action = 28;
LevelPlayCtxPb level_play = 29;
GmLevelActionCtxPb gm_level_action = 30;
SceneItemLifeCycleComponentCreateCtxPb life_cycle_create_action = 31;
SceneItemLifeCycleComponentDestroyCtxPb life_cycle_destroy_action = 32;
FlowActionCtxPb flow_action = 33;
}
}
message GameplayAttributeData {
int32 base_value = 1;
int32 current_value = 2;
int32 attribute_type = 3;
}
message GameplayTagChangedNotify { // MessageId: 1069
int64 id = 1;
repeated GameplayTagData tags = 2;
}
message GameplayTagData {
int32 id = 1;
int32 tag_count = 2;
}
message GameplayTagInitNotify { // MessageId: 1067
int64 id = 1;
repeated GameplayTagData tags = 2;
}
message GatewayEchoRequest { // MessageId: 12039
string content = 1;
}
message GatewayEchoResponse { // MessageId: 12040
string content = 1;
}
message GatherActivityRewardRequest { // MessageId: 12138
int32 gather_task_id = 1;
}
message GatherActivityRewardResponse { // MessageId: 12139
int32 error_code = 1;
}
message GatherClueInfoNotify { // MessageId: 11932
repeated int32 un_lock_clue_ids = 1;
}
message GatherItemInfo {
int32 item_id = 1;
int32 item_num = 2;
}
message GatherTaskRecordNotify { // MessageId: 11931
repeated TaskDoneInfo task_done_info = 1;
}
message GatherTaskSubmitInfo {
int32 task_id = 1;
repeated GatherItemInfo gather_item_infos = 2;
}
message GetAdventureRewardRequest { // MessageId: 10152
int32 id = 1;
}
message GetAdventureRewardResponse { // MessageId: 10153
int32 code = 1;
int32 id = 2;
}
message GetChapterRewardRequest { // MessageId: 10154
int32 chapter = 1;
}
message GetChapterRewardResponse { // MessageId: 10155
int32 code = 1;
int32 chapter = 2;
}
message GetDetectionLabelInfoRequest { // MessageId: 12140
}
message GetDetectionLabelInfoResponse { // MessageId: 12141
UnlockDetectionLabelInfo unlock_label_info = 1;
}
message GetFormationDataRequest { // MessageId: 9611
}
message GetFormationDataResponse { // MessageId: 9612
int32 error_code = 1;
repeated FightFormation formations = 2;
}
message GetInstExchangeRewardRequest { // MessageId: 10214
}
message GetInstExchangeRewardResponse { // MessageId: 10215
int32 error_code = 1;
}
message GetItemCount {
int32 item_id = 1;
int32 count = 2;
}
message GetItemProgress {
repeated GetItemCount info = 1;
}
message GetRewardTreasureBoxRequest { // MessageId: 1229
int64 entity_id = 1;
}
message GetRewardTreasureBoxResponse { // MessageId: 1230
int32 error_code = 1;
}
message GlobalVarRefPb {
string name = 1;
}
message GmEntityFsmGroupInfoRequest { // MessageId: 12047
int64 entity_id = 1;
}
message GmEntityFsmGroupInfoResponse { // MessageId: 12048
int64 entity_id = 1;
repeated GmEntityFsmMachineInfo gm_entity_fsm_machine_infos = 2;
}
message GmEntityFsmMachineInfo {
int32 state_index = 1;
repeated GmEntityFsmStateInfo gm_entity_fsm_state_infos = 2;
}
message GmEntityFsmStateInfo {
int32 state_index = 1;
repeated GmEntityFsmTransitionInfo gm_entity_fsm_transition_infos = 2;
}
message GmEntityFsmTransitionInfo {
int32 to_state_index = 1;
repeated bool gm_entity_fsm_conditions = 2;
}
message GmIsOverlapNotify { // MessageId: 11968
float cell_size = 1;
VoxelSpan box = 2;
bool is_overlap = 3;
}
message GmLevelActionCtxPb {
string json_str = 1;
}
message GmLevelActionRequest { // MessageId: 12078
string json_str = 1;
}
message GmLevelActionResponse { // MessageId: 12079
int32 code = 1;
}
message GmVoxelInfoNotify { // MessageId: 11967
float cell_size = 1;
}
message GravityGearRequest { // MessageId: 9716
int32 entity_conf_id = 1;
int32 active_operate = 2;
}
message GravityGearResponse { // MessageId: 9717
int32 error_code = 1;
}
message GuideCondDoneNotify { // MessageId: 7008
int32 group_id = 1;
}
message GuideFinishRequest { // MessageId: 7004
int32 group_id = 1;
}
message GuideFinishResponse { // MessageId: 7005
int32 error_code = 1;
repeated string error_params = 2;
}
message GuideInfoRequest { // MessageId: 7000
}
message GuideInfoResponse { // MessageId: 7001
repeated int32 guide_group_finish_list = 1;
}
message GuideTriggerRequest { // MessageId: 7002
int32 group_id = 1;
}
message GuideTriggerResponse { // MessageId: 7003
int32 error_code = 1;
repeated string error_params = 2;
}
message HandInItemChildQuestNodeCtxPb {
BehaviorTreeCtxPb behavior_tree_ctx = 1;
}
message HandInItemRequest { // MessageId: 9633
int32 tree_owner_id = 1;
int64 tree_inc_id = 2;
int32 node_id = 3;
repeated PbHandInItem hand_in_item = 4;
}
message HandInItemResponse { // MessageId: 9634
int32 error_id = 1;
}
message HandInMingSuRequest { // MessageId: 7200
int32 dragon_pool_id = 1;
int64 interact_entity_id = 2;
}
message HandInMingSuResponse { // MessageId: 7201
int32 error_code = 1;
int32 dragon_pool_id = 2;
int32 level = 3;
int32 active_status = 4;
int32 injected_core_item_count = 5;
}
message HardnessModeChangedNotify { // MessageId: 1148
int64 entity_id = 1;
int32 hardness_mode_id = 2;
}
message HardnessModeChangedRequest { // MessageId: 1146
int64 entity_id = 1;
int32 hardness_mode_id = 2;
}
message HardnessModeChangedResponse { // MessageId: 1147
int32 error_code = 1;
}
message HeadIdUpdateNotify { // MessageId: 5173
int32 head_id = 1;
}
message HeartbeatRequest { // MessageId: 1000
}
message HeartbeatResponse { // MessageId: 1001
}
message HitEndRequest { // MessageId: 1328
CombatCommon combat_common = 1;
int64 target_id = 2;
}
message HitEndResponse { // MessageId: 1329
int32 error_code = 1;
}
message HitInformation {
int64 originator = 1;
int64 id = 2;
int64 target_id = 3;
int64 bullet_id = 4;
bool has_be_hit_data = 5;
Vector hit_effect_pos = 6;
Rotator hit_effect_rotate = 7;
bool is_shake = 8;
Vector hit_pos = 9;
bool enter_fk = 10;
bool is_hit_weakness = 11;
bool is_trigger_counterattack = 12;
Rotator victim_rotation = 13;
bool is_change_victim_rotation = 14;
string hit_part = 15;
bool is_trigger_vision_counter_attack = 16;
int32 skill_id = 17;
int32 fight_state = 18;
int32 be_hit_anim = 19;
int32 source = 20;
}
message HitNotify { // MessageId: 1020
CombatCommon combat_common = 1;
HitInformation hit_info = 2;
}
message HitRequest { // MessageId: 1018
CombatCommon combat_common = 1;
HitInformation hit_info = 2;
}
message HitResponse { // MessageId: 1019
HitInformation hit_info = 1;
int32 error_code = 2;
}
message HoldWeaponNotify { // MessageId: 1204
int64 entity_id = 1;
int32 weapon_conf_id = 2;
}
message HoldWeaponPush { // MessageId: 1202
int64 entity_id = 1;
int64 weapon_entity_id = 2;
}
message HookLockPointRequest { // MessageId: 11999
int64 entity_id = 1;
}
message HookLockPointResponse { // MessageId: 12000
int32 error_code = 1;
}
message HostFogIdUnlockNotify { // MessageId: 9515
int32 host_player_id = 1;
int32 host_fog_id = 2;
}
message HostTeleportUnlockNotify { // MessageId: 9600
int32 host_player_id = 1;
int32 host_teleport_id = 2;
}
message IllustratedClass {
int32 type = 1;
repeated IllustratedEntry illustrated_entry_list = 2;
}
message IllustratedEntry {
int32 id = 1;
uint32 create_time = 2;
int32 num = 3;
bool is_read = 4;
}
message IllustratedInfoRequest { // MessageId: 11002
repeated int32 type_list = 1;
}
message IllustratedInfoResponse { // MessageId: 11003
int32 error_code = 1;
repeated string error_params = 2;
repeated IllustratedClass illustrated_class_list = 3;
}
message IllustratedReadRequest { // MessageId: 11007
int32 type = 1;
int32 id = 2;
}
message IllustratedReadResponse { // MessageId: 11008
int32 error_code = 1;
repeated string error_params = 2;
}
message IllustratedRedDotRequest { // MessageId: 11000
}
message IllustratedRedDotResponse { // MessageId: 11001
repeated int32 red_dot_list = 3;
}
message IllustratedUnlockNotify { // MessageId: 11006
int32 type = 1;
IllustratedEntry entry = 2;
bool is_new = 3;
}
message IllustratedUnlockRequest { // MessageId: 11004
int32 type = 1;
int32 id = 2;
}
message IllustratedUnlockResponse { // MessageId: 11005
int32 error_code = 1;
repeated string error_params = 2;
IllustratedEntry entry = 3;
}
message InfluenceInfoRequest { // MessageId: 10600
}
message InfluenceInfoResponse { // MessageId: 10601
repeated OneInfluenceInfo influence_infos = 1;
}
message InfluenceInfoUpdateNotify { // MessageId: 10602
repeated OneInfluenceInfo influence_infos = 1;
}
message InfluenceRewardRequest { // MessageId: 10603
int32 influence_id = 1;
}
message InfluenceRewardResponse { // MessageId: 10604
int32 code = 1;
int32 influence_id = 2;
int32 reward_index = 3;
map<int32, int32> reward_items = 4;
}
message InstDataNotify { // MessageId: 10200
repeated InstEnterInfoPb enter_infos = 1;
}
message InstDetailEntry {
int32 inst_id = 1;
int64 reset_time = 2;
int32 count = 3;
}
message InstEnterInfoPb {
int32 id = 1;
int32 enter_count = 2;
}
message InstEntranceDetailRequest { // MessageId: 10208
int32 entrance_id = 1;
}
message InstEntranceDetailResponse { // MessageId: 10209
int32 error_code = 1;
int32 entrance_id = 2;
int64 limit_end_time = 3;
repeated InstDetailEntry inst_detail_entry_list = 4;
}
message InstFightEndPush { // MessageId: 1309
int32 inst_id = 1;
string fight_id = 2;
int32 cost_time = 4;
int64 acc_damage = 5;
int64 acc_shield_damage = 6;
int64 acc_self_damage = 7;
int64 acc_skill_heal = 8;
int64 acc_item_heal = 9;
int32 stop_times = 10;
int32 damage_max = 11;
int32 combo_max = 12;
int32 acc_dodga_times = 13;
int32 dodge_succ_times = 14;
}
message InstPlayDataNotify { // MessageId: 10213
int32 id = 1;
}
message InstResultNotify { // MessageId: 10167
int32 id = 1;
bool succ = 2;
int32 reason = 3;
}
message InstSettleNotify { // MessageId: 10216
bool is_success = 1;
map<int32, int32> reward_items = 2;
bool reward_fail_tips = 3;
}
message InstTimeoutNotify { // MessageId: 11914
int64 timestamp = 1;
}
message InstanceOwnerInfo {
bool is_finish_ming_su_gen = 1;
}
message InstanceTimer {
int32 status = 1;
int32 remain_tick = 2;
}
message InstanceTimerNotify { // MessageId: 1192
map<int32, InstanceTimer> instance_timers = 1;
}
message Int2Bool {
int32 first = 1;
bool second = 2;
}
message Int2Long {
int32 first = 1;
int64 second = 2;
}
message IntArrayBlackboard {
repeated int32 values = 1;
}
message InteractComponentPb {
repeated DynamicInteractInfo dynamic_interact_infos = 1;
repeated int32 random_interact_index = 2;
bool interacting = 3;
}
message InteractProgress {
repeated int32 npc_id = 1;
}
message InteractiveUpdateRequest { // MessageId: 10262
int32 interactive_id = 1;
}
message InteractiveUpdateResponse { // MessageId: 10263
int32 code = 1;
int32 interactive_id = 2;
}
message InterativeConditionCompleteNotify { // MessageId: 5910
string row_key1 = 1;
int32 condition_group_id = 2;
}
message InterativeDoRequest { // MessageId: 5907
int64 interative_id = 1;
int32 step_id = 2;
int32 event_group_id = 3;
int32 condition_group_id = 4;
int64 entity_id = 5;
}
message InterativeDoResponse { // MessageId: 5908
int32 error_id = 1;
}
message InterruptSkillInDelayRequest { // MessageId: 12003
int32 skill_id = 1;
}
message InterruptSkillInDelayResponse { // MessageId: 12004
int32 skill_id = 1;
}
message InviteRechallengeNotify { // MessageId: 11549
int32 inviter_player_id = 1;
}
message InviteRechallengeRequest { // MessageId: 11547
}
message InviteRechallengeResponse { // MessageId: 11548
int32 error_code = 1;
}
message ItemDecomposePreviewRequest { // MessageId: 12212
repeated DecomposeItemInfo item_list = 1;
}
message ItemDecomposePreviewResponse { // MessageId: 12213
int32 error_code = 1;
map<int32, int32> item_map = 2;
}
message ItemDecomposeRequest { // MessageId: 5203
repeated DecomposeItemInfo item_list = 1;
}
message ItemDecomposeResponse { // MessageId: 5204
int32 err_code = 1;
}
message ItemDict {
repeated ItemEntry items = 1;
}
message ItemEntry {
int32 item_id = 1;
int32 item_count = 2;
}
message ItemExchangeInfo {
int32 item_id = 1;
int32 today_times = 2;
int32 total_times = 3;
int32 daily_limit = 4;
int32 total_limit = 5;
}
message ItemExchangeInfoRequest { // MessageId: 9907
}
message ItemExchangeInfoResponse { // MessageId: 9908
repeated ItemExchangeInfo item_exchange_infos = 1;
}
message ItemExchangeRequest { // MessageId: 9909
int32 item_id = 1;
int32 exchange_times = 2;
}
message ItemExchangeResponse { // MessageId: 9910
int32 error_code = 1;
int32 item_id = 2;
int32 item_count = 3;
}
message ItemFinishList {
repeated int32 condition_id_list = 1;
}
message ItemFuncValueUpdateNotify { // MessageId: 5278
int32 incr_id = 1;
int32 func_value = 2;
}
message ItemGiftUseNotify { // MessageId: 5264
repeated AddCountItemInfo infos = 1;
int32 id = 2;
}
message ItemGiftUseRequest { // MessageId: 5262
int32 count = 2;
repeated int32 selected_id = 3;
int32 item_id = 4;
}
message ItemGiftUseResponse { // MessageId: 5263
repeated AddCountItemInfo infos = 1;
int32 error_code = 2;
}
message ItemLockRequest { // MessageId: 5205
int32 oper = 1;
int32 incr_id = 2;
}
message ItemLockResponse { // MessageId: 5206
int32 err_code = 1;
}
message ItemObtainNotify { // MessageId: 11820
int32 reason = 1;
repeated AddCountItemInfo items = 2;
}
message ItemPkgOpenNotify { // MessageId: 11918
repeated int32 open_pkg = 1;
}
message ItemRewardNotify { // MessageId: 5261
int32 drop_id = 1;
repeated RewardItemInfo item_list = 2;
int32 reason = 3;
}
message ItemUseRequest { // MessageId: 5207
int32 count = 2;
int32 item_id = 3;
}
message ItemUseResponse { // MessageId: 5208
int32 err_code = 1;
}
message JoinSceneNotify { // MessageId: 1079
SceneInformation scene_info = 1;
int64 max_entity_id = 2;
TransitionOptionPb transition_option = 3;
}
message JoinWorldTeamNotify { // MessageId: 9620
int32 owner_id = 1;
repeated WorldTeamPlayerInfo player_infos = 2;
}
message KickMatchTeamPlayerRequest { // MessageId: 10070
int32 player_id = 1;
}
message KickMatchTeamPlayerResponse { // MessageId: 10071
int32 error_code = 1;
}
message KickWorldTeamRequest { // MessageId: 9625
int32 player_id = 1;
}
message KickWorldTeamResponse { // MessageId: 9626
int32 error_code = 1;
}
message KillProgress {
repeated int32 mon_id = 1;
int32 prefab_num = 2;
int32 curr_num = 3;
}
message LandingDamageRequest { // MessageId: 1508
int64 entity_id = 1;
float speed_z = 2;
int32 time_exceeding = 3;
}
message LandingDamageResponse { // MessageId: 1509
int32 error_code = 1;
}
message LanguageSettingUpdateRequest { // MessageId: 11403
int32 language = 1;
}
message LanguageSettingUpdateResponse { // MessageId: 11404
int32 error_code = 1;
}
message LeaveAoiNotify { // MessageId: 1207
repeated int64 entity_ids = 1;
}
message LeaveInstRequest { // MessageId: 1081
int32 inst_id = 1;
int32 pos_entity_id = 2;
}
message LeaveInstResponse { // MessageId: 1082
int32 error_code = 1;
}
message LeaveLevelPlayNotify { // MessageId: 9704
int32 id = 1;
}
message LeaveMatchTeamNotify { // MessageId: 10069
int32 player_id = 1;
int32 leave_reason = 2;
}
message LeaveMatchTeamRequest { // MessageId: 10067
}
message LeaveMatchTeamResponse { // MessageId: 10068
int32 error_code = 1;
}
message LeaveSceneNotify { // MessageId: 1083
int32 player_id = 1;
string scene_id = 2;
TransitionOptionPb transition_option = 3;
}
message LeaveWorldTeamRequest { // MessageId: 9623
int32 player_id = 1;
}
message LeaveWorldTeamResponse { // MessageId: 9624
int32 error_code = 1;
}
message LevelPlayCtxPb {
int32 level_play_id = 1;
}
message LevelPlayFirstNotify { // MessageId: 9701
int32 id = 1;
}
message LevelPlayInfo {
int32 id = 1;
bool is_first = 2;
int32 state = 3;
int64 update_time = 4;
int32 get_reward_count = 5;
}
message LevelPlayInfoNotify { // MessageId: 9700
repeated LevelPlayInfo level_play_info = 1;
}
message LevelPlayOpenActionCtxPb {
int32 level_play_id = 1;
}
message LevelPlayOpenTimeNotify { // MessageId: 9705
int32 id = 1;
int64 open_time = 2;
}
message LevelPlayRewardActionCtxPb {
int32 level_play_id = 1;
}
message LevelPlayRewardCountResetNotify { // MessageId: 9707
repeated int32 level_play_ids = 1;
}
message LevelPlayRewardInfo {
int32 id = 1;
bool get_reward = 2;
}
message LevelPlayRewardNotify { // MessageId: 9706
repeated LevelPlayRewardInfo level_play_rewards = 1;
}
message LevelPlayRewardRequest { // MessageId: 9714
int64 entity_id = 1;
}
message LevelPlayRewardResponse { // MessageId: 9715
int32 error_code = 1;
}
message LevelPlayStateNotify { // MessageId: 9702
int32 id = 1;
int32 state = 2;
}
message LiftComponentPb {
int32 location = 1;
}
message ListenInformation {
repeated int32 id = 1;
float range = 2;
}
message LivenessCountUpdateNotify { // MessageId: 11906
int32 liveness_count = 1;
}
message LivenessInfo {
int32 liveness_count = 1;
repeated int32 rewarded_liveness = 2;
repeated LivenessTask tasks = 3;
int64 day_end = 4;
}
message LivenessRefreshNotify { // MessageId: 11895
LivenessInfo liveness_info = 1;
}
message LivenessRequest { // MessageId: 11892
}
message LivenessResponse { // MessageId: 11893
LivenessInfo liveness_info = 1;
}
message LivenessTakeRequest { // MessageId: 11898
repeated int32 ids = 1;
}
message LivenessTakeResponse { // MessageId: 11899
repeated int32 ids = 1;
int32 error_code = 2;
map<int32, int32> item_map = 3;
}
message LivenessTask {
int32 id = 1;
int32 current = 2;
int32 target = 3;
bool is_finished = 4;
bool is_taken = 5;
bool is_condition_unlock = 6;
}
message LivenessTaskTakeRequest { // MessageId: 11896
repeated int32 task_ids = 1;
}
message LivenessTaskTakeResponse { // MessageId: 11897
repeated int32 task_ids = 1;
int32 error_code = 2;
}
message LivenessUpdateNotify { // MessageId: 11894
LivenessInfo liveness_info = 1;
}
message LoadEquipData {
int32 pos = 1;
int32 equip_inc_id = 2;
}
message LoadEquipInfoRequest { // MessageId: 5700
int32 role_id = 1;
}
message LoadEquipInfoResponse { // MessageId: 5701
int32 error_code = 1;
int32 role_id = 2;
repeated LoadEquipData equip_list = 3;
}
message LobbyListRequest { // MessageId: 9662
bool is_friend = 1;
}
message LobbyListResponse { // MessageId: 9663
int32 error_code = 1;
repeated PlayerDetails item_list = 2;
}
message LobbyQueryPlayersRequest { // MessageId: 9660
int32 player_id = 1;
}
message LobbyQueryPlayersResponse { // MessageId: 9661
int32 error_code = 1;
PlayerDetails item = 2;
}
message Location {
repeated int32 path = 1;
repeated int32 span = 2;
string leading_comments = 3;
string trailing_comments = 4;
repeated string leading_detached_comments = 6;
}
message LogicStateComponentPb {
repeated int32 states = 1;
}
message LogicStateInitNotify { // MessageId: 1537
CombatCommon combat_common = 1;
int64 entity_id = 2;
LogicStateComponentPb init_data = 3;
}
message LogicStateInitRequest { // MessageId: 1535
CombatCommon combat_common = 1;
int64 entity_id = 2;
LogicStateComponentPb init_data = 3;
}
message LogicStateInitResponse { // MessageId: 1536
}
message LoginNotify { // MessageId: 1004
int32 id = 1;
}
message LoginRequest { // MessageId: 1002
int32 id = 1;
string account = 2;
string login_trace_id = 3;
string token = 4;
string app_version = 5;
string launcher_version = 6;
string resource_version = 7;
ClientBasicInfo client_basic_info = 8;
oneof o_dev_login_check_data {
DevLoginCheckData dev_login_check_data = 9;
}
}
message LoginResponse { // MessageId: 1003
int32 code = 1;
string reconnect_token = 3;
int64 timestamp = 8;
string platform = 9;
int32 client_waiting_mode = 10;
int32 client_waiting_time = 11;
int32 client_auto_in_interval = 12;
}
message LogoutNotify { // MessageId: 1005
int32 code = 1;
int32 logout_reason = 2;
oneof o_ban_info {
BanLogoutInfo ban_info = 3;
}
}
message LongArrayBlackboard {
repeated int64 values = 1;
}
message LordGymBeginRequest { // MessageId: 12067
int32 load_gym_id = 1;
}
message LordGymBeginResponse { // MessageId: 12064
int32 error_code = 1;
}
message LordGymInfoRequest { // MessageId: 12066
}
message LordGymInfoResponse { // MessageId: 12062
repeated int32 unlock_load_gym_ids = 1;
repeated int32 read_load_gym_ids = 2;
repeated LordGymPassRecord lord_gym_pass_records = 3;
}
message LordGymLevelPlayResultNotify { // MessageId: 12205
bool is_success = 1;
bool is_new_record = 2;
LordGymPassRecord lord_gym_pass_record = 3;
map<int32, int32> item_map = 4;
}
message LordGymPassRecord {
int32 load_gym_id = 1;
int32 pass_time = 2;
repeated int32 role_ids = 3;
}
message LordGymReadRequest { // MessageId: 12201
int32 load_gym_id = 1;
}
message LordGymReadResponse { // MessageId: 12202
int32 error_code = 1;
}
message LordGymUnlockNotify { // MessageId: 12063
repeated int32 unlock_load_gym_ids = 1;
}
message MailAddNotify { // MessageId: 6102
PbMailInfo new_mail = 1;
int32 reason = 2;
}
message MailDeleteNotify { // MessageId: 6101
string id = 1;
int32 reason = 2;
}
message MailDeleteRequest { // MessageId: 6107
repeated string mail_ids = 1;
}
message MailDeleteResponse { // MessageId: 6108
repeated string success_ids = 1;
int32 error_code = 2;
}
message MailGetAttachmentRequest { // MessageId: 6105
repeated string mail_ids = 1;
}
message MailGetAttachmentResponse { // MessageId: 6106
map<string, int32> success_id_map = 1;
int32 error_code = 2;
}
message MailInfosNotify { // MessageId: 6100
repeated PbMailInfo mail_infos = 1;
}
message MailReadRequest { // MessageId: 6103
string id = 1;
}
message MailReadResponse { // MessageId: 6104
string id = 1;
int32 state = 2;
int32 error_code = 3;
}
message MapCancelTraceNotify { // MessageId: 5819
int32 mark_id = 1;
}
message MapCancelTraceRequest { // MessageId: 5815
int32 mark_id = 1;
}
message MapCancelTraceResponse { // MessageId: 5816
int32 error_code = 1;
int32 mark_id = 2;
}
message MapMarkInfoNotify { // MessageId: 5823
repeated MarkPointInfo info_list = 1;
repeated MapMarkShowInfo show_mark_ids = 2;
repeated int32 unlock_mark_ids = 3;
}
message MapMarkInfoRequest { // MessageId: 5800
}
message MapMarkInfoResponse { // MessageId: 5801
int32 error_code = 1;
repeated MarkPointInfo info_list = 2;
repeated MapMarkShowInfo show_mark_ids = 3;
}
message MapMarkInfoUpdateRequest { // MessageId: 5825
int32 mark_id = 1;
float pos_z = 2;
}
message MapMarkInfoUpdateResponse { // MessageId: 5826
int32 error_code = 1;
}
message MapMarkRequest { // MessageId: 5804
MarkPointRequestInfo mark_point_request_info = 1;
oneof o_params {
TemporaryTeleportParam temporary_teleport_param = 2;
TreasureBoxParam treasure_box_param = 3;
}
}
message MapMarkResponse { // MessageId: 5805
int32 error_code = 1;
MarkPointInfo info = 2;
}
message MapMarkShowIdInfoUpdateNotify { // MessageId: 11973
int32 mark_id = 1;
bool is_show = 2;
bool need_focus = 3;
uint32 show_flag = 4;
}
message MapMarkShowInfo {
int32 mark_id = 1;
bool is_show = 2;
uint32 show_flag = 3;
}
message MapOpenPush { // MessageId: 5824
int32 open_type = 1;
}
message MapRemoveAllMarkRequest { // MessageId: 5821
int32 mark_type = 1;
}
message MapRemoveAllMarkResponse { // MessageId: 5822
int32 error_code = 1;
repeated int32 mark_id_list = 2;
}
message MapRemoveMarkRequest { // MessageId: 5806
int32 mark_id = 1;
}
message MapRemoveMarkResponse { // MessageId: 5807
int32 error_code = 1;
int32 mark_id = 2;
}
message MapReplaceMarkRequest { // MessageId: 5817
int32 mark_id = 1;
int32 config_id = 2;
}
message MapReplaceMarkResponse { // MessageId: 5818
int32 error_code = 1;
int32 mark_id = 2;
int32 config_id = 3;
}
message MapTraceInfoRequest { // MessageId: 5811
}
message MapTraceInfoResponse { // MessageId: 5812
int32 error_code = 1;
repeated int32 mark_id_list = 2;
}
message MapTraceNotify { // MessageId: 5820
int32 mark_id = 1;
}
message MapTraceRequest { // MessageId: 5813
int32 mark_id = 1;
}
message MapTraceResponse { // MessageId: 5814
int32 error_code = 1;
int32 mark_id = 2;
}
message MapUnlockFieldInfoRequest { // MessageId: 5802
}
message MapUnlockFieldInfoResponse { // MessageId: 5803
int32 error_code = 1;
repeated int32 field_id = 2;
}
message MapUnlockFieldNotify { // MessageId: 5810
int32 field_id = 1;
}
message MarkPointInfo {
float pos_x = 1;
float pos_y = 2;
float pos_z = 3;
int32 config_id = 4;
int32 mark_id = 5;
string mark_info = 6;
int32 map_id = 7;
int32 mark_type = 8;
}
message MarkPointRequestInfo {
float pos_x = 1;
float pos_y = 2;
float pos_z = 3;
int32 config_id = 4;
int32 mark_type = 5;
string mark_info = 6;
bool is_trace = 7;
int32 map_id = 8;
int32 entity_config_id = 9;
}
message MarkTreasureBoxInfo {
repeated MarkPointInfo mark_point_info = 1;
}
message MatchChangePlayerUiStateNotify { // MessageId: 11823
int32 player_id = 1;
int32 match_ui_state = 2;
}
message MatchChangePlayerUiStateRequest { // MessageId: 11821
int32 match_ui_state = 1;
}
message MatchChangePlayerUiStateResponse { // MessageId: 11822
int32 error_code = 1;
}
message MatchChangeReadyNotify { // MessageId: 10066
int32 player_id = 1;
bool is_ready = 2;
}
message MatchChangeReadyRequest { // MessageId: 10064
bool is_ready = 1;
}
message MatchChangeReadyResponse { // MessageId: 10065
int32 error_code = 1;
}
message MatchChangeRoleNotify { // MessageId: 10063
int32 player_id = 1;
repeated MatchRoleInfo role_info = 2;
}
message MatchChangeRoleRequest { // MessageId: 10061
repeated int32 role_id = 1;
}
message MatchChangeRoleResponse { // MessageId: 10062
int32 error_code = 1;
}
message MatchConfirmNotify { // MessageId: 10060
int32 confirm_id = 1;
}
message MatchConfirmRequest { // MessageId: 10058
bool is_accept = 1;
}
message MatchConfirmResponse { // MessageId: 10059
int32 error_code = 1;
}
message MatchFailNotify { // MessageId: 10054
int32 reason = 1;
}
message MatchPlayerInfo {
int32 player_id = 1;
repeated MatchRoleInfo role_info = 2;
string player_name = 3;
bool is_confirm = 4;
bool is_ready = 5;
int32 match_ui_state = 6;
}
message MatchRoleInfo {
int32 role_id = 1;
int32 role_level = 2;
}
message MatchTeamInfo {
int32 host_id = 1;
repeated MatchPlayerInfo player_infos = 2;
int32 team_state = 3;
Vector location = 4;
Rotator rotation = 5;
}
message MatchTeamNotify { // MessageId: 10056
MatchTeamInfo team_info = 1;
}
message MatchTeamStateNotify { // MessageId: 10076
int32 team_state = 1;
}
message MatchingNotify { // MessageId: 10057
}
message MaterialInfo {
int64 entity_id = 1;
string asset_name = 2;
bool is_group = 3;
}
message MaterialNotify { // MessageId: 1524
MaterialInfo material_info = 1;
CombatCommon combat_common = 2;
}
message MaterialRequest { // MessageId: 1522
MaterialInfo material_info = 1;
CombatCommon combat_common = 2;
}
message MaterialResponse { // MessageId: 1523
int32 error_code = 1;
}
message MaxMessageIdPush { // MessageId: 11978
}
message MessageOptions {
bool message_set_wire_format = 1;
bool no_standard_descriptor_accessor = 2;
bool deprecated = 3;
bool map_entry = 7;
}
message MethodDescriptorProto {
string name = 1;
string input_type = 2;
string output_type = 3;
bool client_streaming = 5;
bool server_streaming = 6;
}
message MethodOptions {
bool deprecated = 33;
}
message MingSuGenInfo {
int64 creature_gen_id = 1;
}
message MobileButtonSetting {
int32 id = 1;
float size = 2;
float transparency = 3;
float screen_x = 4;
float screen_y = 5;
int32 button_level = 6;
int32 panel_level = 7;
}
message MobileButtonSettingUpdateRequest { // MessageId: 11401
repeated MobileButtonSetting mobile_button_settings = 1;
}
message MobileButtonSettingUpdateResponse { // MessageId: 11402
int32 error_code = 1;
}
message ModifyBulletParams {
CombatCommon combat_common = 1;
ActiveBulletHandle handle = 2;
int64 target_id = 3;
}
message ModifyBulletParamsNotify { // MessageId: 1548
ModifyBulletParams modify_bullet_params = 1;
}
message ModifyBulletParamsRequest { // MessageId: 1546
ModifyBulletParams modify_bullet_params = 1;
}
message ModifyBulletParamsResponse { // MessageId: 1547
int32 error_code = 1;
}
message ModifyNameRequest { // MessageId: 5155
string name = 1;
}
message ModifyNameResponse { // MessageId: 5156
string name = 1;
int32 error_code = 2;
}
message ModifySignatureRequest { // MessageId: 5157
string signature = 1;
}
message ModifySignatureResponse { // MessageId: 5158
string signature = 1;
int32 error_code = 2;
}
message MonsterAiComponentPb {
int32 weapon_id = 1;
int64 hatred_group_id = 2;
int32 ai_team_init_id = 3;
}
message MonsterAttributeArrayNotify { // MessageId: 1237
repeated MonsterAttributeNotify monsters = 1;
}
message MonsterAttributeNotify { // MessageId: 1228
int64 id = 1;
map<int32, int32> attributes = 2;
}
message MonsterBoomRequest { // MessageId: 1576
int32 delay = 1;
}
message MonsterBoomResponse { // MessageId: 1577
int32 error_code = 1;
}
message MonsterCaptureComponentPb {
int32 template_id = 1;
int32 entity_id = 2;
}
message MonsterCreatorProgress {
repeated MonsterCreatorProgressSlot slots = 1;
}
message MonsterCreatorProgressSlot {
int32 wave_id = 1;
repeated int32 kill_mon_ids = 2;
int32 current_wave_end_time = 3;
int32 spawn_step_type = 4;
int32 creator_entity_config_id = 5;
repeated SceneMonsterCreatedMonsterInfo monster_info = 6;
}
message MonsterDetectionInfoRequest { // MessageId: 11600
repeated DetectionTarget params = 1;
}
message MonsterDetectionInfoResponse { // MessageId: 11601
repeated DetectionTarget detection_target = 1;
}
message MonsterDrownRequest { // MessageId: 12206
Vector pos = 1;
}
message MonsterDrownResponse { // MessageId: 12207
int32 error_code = 1;
}
message MonsterGachaDataChangeNotify { // MessageId: 11900
MonsterGachaDataPb monster_gacha_data_pb = 1;
}
message MonsterGachaDataPb {
repeated CrystalMonsterInfoPb monster_crystal_info_list = 1;
}
message MonsterInfo {
int32 monster_id = 1;
int32 num = 2;
int64 gen_id = 3;
}
message MonsterLevelArrayNotify { // MessageId: 1236
repeated MonsterLevelNotify monsters = 1;
}
message MonsterLevelNotify { // MessageId: 1227
int64 id = 1;
int32 level = 2;
}
message MonsterWeaponComponentPb {
int32 weapon_id = 1;
}
message MontageContext {
int32 skill_id = 1;
int32 montage_index = 2;
int64 context_id = 3;
}
message MontagePlayNotify { // MessageId: 11886
int32 skill_id = 1;
int32 montage_index = 2;
}
message MontagePlayRequest { // MessageId: 11884
int32 montage_index = 2;
}
message MontagePlayResponse { // MessageId: 11885
int32 skill_id = 1;
int32 montage_index = 2;
DErrorResult error = 3;
}
message MonthCardDailyRewardNotify { // MessageId: 10226
int32 item_id = 1;
int32 count = 2;
int32 days = 3;
}
message MonthCardRequest { // MessageId: 10224
}
message MonthCardResponse { // MessageId: 10225
int32 days = 1;
bool is_daily_got = 2;
int32 error_code = 3;
}
message MonthCardUseNotify { // MessageId: 10227
int32 item_id = 1;
int32 count = 2;
int32 days = 3;
int32 daily_reward_item_id = 4;
int32 daily_reward_item_count = 5;
int32 extended_days = 6;
}
message MovePackageNotify { // MessageId: 11966
repeated MovingEntityData moving_entities = 1;
}
message MovePackagePush { // MessageId: 11965
repeated MovingEntityData moving_entities = 1;
}
message MovePlacementRequest { // MessageId: 11880
int64 target_board_entity_id = 1;
int64 placement_entity_id = 2;
BoardGridPositionInfo pos_on_board = 3;
oneof o_position_and_rotate_set {
PositionAndRotate pos_rot = 4;
}
}
message MovePlacementResponse { // MessageId: 11881
int32 err_code = 1;
}
message MoveReplaySample {
Vector linear_velocity = 1;
Vector location = 2;
Rotator rotation = 3;
int32 movement_mode = 4;
float time_stamp = 5;
int32 input_direction = 6;
repeated GameplayTagData tags = 7;
RelativeMoveReplaySample relative_move_replay_sample = 8;
float controller_pitch = 9;
float time_scale = 10;
int64 server_time_stamp = 11;
int32 rtt = 12;
Vector slide_forward = 13;
}
message MoveSampleSceneItem {
Vector linear_velocity = 1;
Vector location = 2;
Rotator rotation = 3;
float time_stamp = 4;
}
message MoveSceneItemNotify { // MessageId: 1566
CombatCommon combat_common = 1;
repeated MoveSampleSceneItem move_infos = 2;
}
message MoveSceneItemPush { // MessageId: 1565
CombatCommon combat_common = 1;
repeated MoveSampleSceneItem move_infos = 2;
}
message MoveSceneItemResetPositionRequest { // MessageId: 11988
int64 entity_id = 1;
int64 reset_entity_id = 2;
}
message MoveSceneItemResetPositionResponse { // MessageId: 11991
int32 error_code = 1;
}
message MovementInformation {
Vector linear_velocity = 1;
Vector angular_velocity = 2;
Vector location = 3;
Rotator rotation = 4;
bool b_simulated_physic_sleep = 5;
bool b_rep_physics = 6;
int32 movement_mode = 7;
float time_stamp = 8;
int32 input_direction = 9;
bool reset_mesh_offset = 10;
bool is_jump = 11;
float horizontal_jump_speed = 12;
}
message MovingEntityData {
int64 entity_id = 1;
int64 originator = 2;
repeated MoveReplaySample move_infos = 3;
}
message MutiplayerInfo {
int32 player_id = 1;
string name = 2;
int32 icon_id = 3;
int32 level = 4;
string guild_name = 5;
string guild_intro = 6;
}
message MutiplayerTeamRefreshNearListRequest { // MessageId: 6000
}
message MutiplayerTeamRefreshNearListResponse { // MessageId: 6001
int32 error_code = 1;
int32 next_refresh_time = 2;
repeated MutiplayerInfo info_list = 3;
repeated string error_params = 4;
}
message NamePart {
string name_part = 1;
bool is_extension = 2;
}
message NearbyTrackingComponentPb {
bool is_enable = 1;
}
message NetTestData {
double data_double = 1;
float data_float = 2;
int32 data_int32 = 3;
sint32 data_s_int32 = 4;
uint32 data_u_int32 = 5;
int64 data_int64 = 6;
sint64 data_s_int64 = 7;
uint64 data_u_int64 = 8;
fixed32 data_fixed32 = 9;
fixed64 data_fixed64 = 10;
sfixed32 data_s_fixed32 = 11;
sfixed64 data_s_fixed64 = 12;
bool data_bool = 13;
string data_string = 14;
bytes data_bytes = 15;
}
message NetTestDataNotify { // MessageId: 3101
NetTestData data = 1;
}
message NetTestDataPush { // MessageId: 3100
NetTestData data = 1;
}
message NetTestDataRequest { // MessageId: 3102
NetTestData data = 1;
}
message NetTestDataResponse { // MessageId: 3103
NetTestData data = 1;
}
message NewBieCourseActivity {
repeated int32 had_take_reward = 1;
int64 new_bie_course_end_time = 2;
}
message NewBieCourseRewardNotify { // MessageId: 12151
repeated int32 had_take_reward = 1;
int64 new_bie_course_end_time = 2;
}
message NewBieCourseRewardRequest { // MessageId: 12152
int32 level = 1;
}
message NewBieCourseRewardResponse { // MessageId: 12153
int32 error_code = 1;
}
message NewJourneyRequest { // MessageId: 12214
repeated int32 task_ids = 1;
}
message NewJourneyResponse { // MessageId: 12215
repeated NewJourneyTask new_journey_task = 1;
int64 new_journey_close_flow_begin_time = 2;
}
message NewJourneyTask {
int32 task_idx = 1;
bool can_jump = 2;
bool complete = 3;
}
message NodeInfo {
int32 status = 1;
oneof o_extra_info {
ChildQuestNodeInfo child_quest_node_info = 2;
}
}
message NormalInteractCtxPb {
EntityCtxPb entity_ctx = 1;
int32 option_index = 2;
}
message NormalItem {
int32 id = 1;
int32 count = 2;
}
message NormalItemAddNotify { // MessageId: 5268
repeated NormalItem normal_item_list = 1;
bool no_tips = 2;
}
message NormalItemRemoveNotify { // MessageId: 5269
repeated int32 normal_item_id_list = 1;
}
message NormalItemRequest { // MessageId: 5265
}
message NormalItemResponse { // MessageId: 5266
repeated NormalItem normal_item_list = 1;
}
message NormalItemUpdateNotify { // MessageId: 5267
repeated NormalItem normal_item_list = 1;
bool no_tips = 2;
}
message NormalMonsterManualInfoRequest { // MessageId: 11551
int32 detection_id = 1;
}
message NormalMonsterManualInfoResponse { // MessageId: 11552
int32 code = 1;
repeated DetectionTarget detection_target = 3;
}
message NpcPb {
int64 passerby_npc_owner_id = 1;
int32 spline_index = 2;
}
message NpcTraceFailedRequest { // MessageId: 11920
int32 tree_owner_id = 1;
int64 tree_inc_id = 2;
int32 node_id = 3;
}
message NpcTraceFailedResponse { // MessageId: 11921
int32 error_id = 1;
}
message NumItem {
int32 id = 1;
int32 count = 2;
}
message OccupationInfoNotify { // MessageId: 12104
repeated OccupationPbInfo occupation_info = 1;
}
message OccupationPbInfo {
string resource_name = 1;
int32 node_id = 2;
int64 inc_id = 3;
}
message OccupiedBoardGridInfo {
BoardGridPositionInfo pos = 1;
int32 occupying_entity_config_id = 2;
int32 entity_config_type = 3;
}
message OneDifficultyReward {
int32 total_score = 1;
map<int32, int32> item_map = 2;
int32 reward_index = 3;
int32 current_difficulty = 4;
}
message OneExploreItem {
int32 explore_progress_id = 1;
int32 explore_percent = 2;
}
message OneForgeInfo {
int32 id = 1;
int32 last_role_id = 3;
}
message OneInfluenceInfo {
int32 influence_id = 1;
int32 reward_index = 2;
int32 relation = 3;
}
message OneSkillEffect {
int32 id = 1;
repeated string desc = 3;
}
message OneSynthesisInfo {
int32 id = 1;
int32 count = 2;
int32 last_role_id = 3;
}
message OneWeaponItemInfo {
int32 inc_id = 1;
int32 weapon_level = 2;
int32 weapon_exp = 3;
int32 weapon_breach = 4;
int32 weapon_reson_level = 5;
int32 role_id = 6;
}
message OneofDescriptorProto {
string name = 1;
}
message OrderApplyBuffNotify { // MessageId: 1243
int64 id = 1;
int32 level = 2;
int64 instigator_id = 3;
int32 apply_type = 4;
int32 server_id = 6;
int32 stack_count = 7;
bool is_iterable = 8;
oneof o_duration {
float duration = 5;
}
}
message OrderApplyBuffRequest { // MessageId: 1241
int64 id = 1;
int32 level = 2;
int64 instigator_id = 3;
int32 apply_type = 4;
int32 server_id = 6;
int32 stack_count = 7;
bool is_iterable = 8;
oneof o_duration {
float duration = 5;
}
}
message OrderApplyBuffResponse { // MessageId: 1242
int32 error_code = 1;
}
message OrderRemoveBuffByTagsNotify { // MessageId: 1252
repeated int32 tag_ids = 1;
}
message OrderRemoveBuffByTagsRequest { // MessageId: 1250
repeated int32 tag_ids = 1;
}
message OrderRemoveBuffByTagsResponse { // MessageId: 1251
int32 error_code = 1;
}
message OrderRemoveBuffNotify { // MessageId: 1246
int64 id = 1;
int32 stack_count = 2;
}
message OrderRemoveBuffRequest { // MessageId: 1244
int64 id = 1;
int32 stack_count = 2;
}
message OrderRemoveBuffResponse { // MessageId: 1245
int32 error_code = 1;
}
message OtherJoinSceneNotify { // MessageId: 1080
ScenePlayerInformation player_info = 1;
}
message ParkourActivity {
repeated ParkourActivityChallenge challenges = 1;
}
message ParkourActivityChallenge {
int32 challenge_id = 1;
int64 begin_time = 2;
int64 end_time = 3;
}
message ParkourChallenge {
int32 challenge_id = 1;
repeated int32 taken_scores = 2;
int32 max_score = 3;
int32 min_duration = 4;
}
message ParkourChallengeEndNotify { // MessageId: 11805
int32 challenge_id = 1;
int32 score = 2;
int32 duration = 3;
bool is_complete = 4;
}
message ParkourChallengeOpenNotify { // MessageId: 11802
int32 challenge_id = 1;
bool is_open = 2;
}
message ParkourChallengeRequest { // MessageId: 11800
}
message ParkourChallengeResponse { // MessageId: 11801
repeated ParkourChallenge challenges = 1;
repeated int32 open_ids = 2;
}
message ParkourChallengeTakeRequest { // MessageId: 11803
int32 challenge_id = 1;
int32 score = 2;
}
message ParkourChallengeTakeResponse { // MessageId: 11804
int32 error_code = 1;
map<int32, int32> rewards = 2;
}
message ParkourChallengeTransRequest { // MessageId: 11806
int32 challenge_id = 1;
}
message ParkourChallengeTransResponse { // MessageId: 11807
int32 error_code = 1;
}
message ParkourSubmitInfo {
map<int32, int32> point_num = 1;
}
message PartComponentInitNotify { // MessageId: 1518
int64 entity_id = 1;
PartComponentPb part_component = 2;
}
message PartComponentInitRequest { // MessageId: 1516
int64 entity_id = 1;
PartComponentPb part_component = 2;
}
message PartComponentInitResponse { // MessageId: 1517
}
message PartComponentPb {
repeated PartInformation part_life_infos = 1;
}
message PartInformation {
int32 part_id = 1;
float life_value = 2;
float life_max = 3;
bool activated = 4;
int32 part_tag = 5;
}
message PartUpdateInfo {
int32 part_id = 1;
bool activated = 2;
bool reset = 3;
}
message PartUpdateNotify { // MessageId: 1519
int64 entity_id = 1;
repeated PartInformation part_infos = 2;
}
message PartUpdateRequest { // MessageId: 1520
int64 entity_id = 1;
repeated PartUpdateInfo part_update_infos = 2;
}
message PartUpdateResponse { // MessageId: 1521
int32 error_code = 1;
}
message ParticleInfo {
int64 entity_id = 1;
Vector location = 2;
Rotator rotation = 3;
string asset_name = 4;
}
message ParticleNotify { // MessageId: 1527
ParticleInfo particle_info = 1;
CombatCommon combat_common = 2;
}
message ParticleRequest { // MessageId: 1525
ParticleInfo particle_info = 1;
CombatCommon combat_common = 2;
}
message ParticleResponse { // MessageId: 1526
int32 error_code = 1;
}
message PassiveSkillActiveRequest { // MessageId: 11990
int32 passive_skill_id = 1;
int64 target_entity_id = 2;
bool is_active = 3;
}
message PassiveSkillActiveResponse { // MessageId: 11992
int32 error_code = 1;
}
message PassiveSkillAddRequest { // MessageId: 11989
int32 passive_skill_id = 1;
int64 target_entity_id = 2;
}
message PassiveSkillAddResponse { // MessageId: 11993
int32 error_code = 1;
}
message PayInfoRequest { // MessageId: 9724
string version = 1;
}
message PayInfoResponse { // MessageId: 9725
repeated PayItemInfo infos = 1;
string version = 2;
int32 error_code = 3;
}
message PayItemInfo {
int32 id = 1;
int32 pay_id = 2;
int32 item_id = 3;
int32 item_count = 4;
int32 bonus_item_count = 5;
int32 special_bonus_item_count = 6;
bool can_special_bonus = 7;
}
message PayItemRequest { // MessageId: 9721
int32 id = 1;
string version = 2;
}
message PayItemResponse { // MessageId: 9722
string receipt_id = 1;
int32 error_code = 2;
}
message PayItemSuccessNotify { // MessageId: 9723
int32 id = 1;
string receipt_id = 2;
int32 item_id = 3;
int32 item_count = 4;
}
message PayShopBuyRequest { // MessageId: 9807
int32 id = 1;
int32 count = 2;
string version = 3;
}
message PayShopBuyResponse { // MessageId: 9808
int32 id = 1;
int32 count = 2;
int32 error_code = 3;
}
message PayShopConditionFinishNotify { // MessageId: 12191
repeated PayShopItem items = 1;
}
message PayShopDirectBuyNotify { // MessageId: 9812
string receipt_id = 1;
int32 shop_item_id = 2;
int32 item_id = 3;
int32 item_count = 4;
}
message PayShopDirectBuyRequest { // MessageId: 9810
int32 id = 1;
string version = 2;
}
message PayShopDirectBuyResponse { // MessageId: 9811
string receipt_id = 1;
int32 error_code = 2;
}
message PayShopInfo {
int32 id = 1;
repeated PayShopItem items = 2;
int64 update_time = 3;
}
message PayShopInfoNotify { // MessageId: 9800
repeated PayShopInfo infos = 1;
string version = 2;
}
message PayShopInfoRequest { // MessageId: 9801
string version = 1;
}
message PayShopInfoResponse { // MessageId: 9802
repeated PayShopInfo infos = 1;
string version = 2;
int32 error_code = 3;
}
message PayShopItem {
int32 id = 1;
int32 tab_id = 2;
int32 item_id = 3;
int32 item_count = 4;
bool locked = 5;
int32 buy_limit = 6;
int32 bought_count = 7;
PayShopPrice price = 8;
int64 begin_time = 9;
int64 end_time = 10;
int64 begin_promotion_time = 11;
int64 end_promotion_time = 12;
int32 update_type = 13;
int64 update_time = 14;
int32 shop_item_type = 15;
int32 tag = 16;
int64 tag_begin_time = 17;
int64 tag_end_time = 18;
int32 sort = 19;
map<int32, string> goods_title = 20;
int32 promotion_show = 21;
bool can_buy_goods = 22;
}
message PayShopItemUpdateRequest { // MessageId: 9805
repeated int32 shop_item_ids = 1;
}
message PayShopItemUpdateResponse { // MessageId: 9806
repeated PayShopItem items = 1;
int32 error_code = 2;
}
message PayShopPrice {
int32 id = 1;
int32 count = 2;
int32 promotion_count = 3;
}
message PayShopUnlockNotify { // MessageId: 9809
repeated int32 unlock_list = 1;
}
message PayShopUpdateRequest { // MessageId: 9803
int32 id = 1;
}
message PayShopUpdateResponse { // MessageId: 9804
PayShopInfo info = 1;
int32 error_code = 2;
}
message PbAdvice {
int64 id = 1;
int32 area_id = 2;
repeated PbAdviceContent contents = 3;
int32 up_vote = 4;
}
message PbAdviceContent {
int32 type = 1;
int32 id = 2;
int32 word = 3;
}
message PbBattlePass {
bool in_time_range = 1;
int32 id = 2;
int32 level = 3;
int32 exp = 4;
int32 weekly_total_exp = 5;
int32 pay_status = 6;
repeated PbBattlePassReward taken_rewards = 7;
int64 begin_time = 8;
int64 end_time = 9;
repeated PbBattlePassRecurringReward recurring_rewards = 10;
bool had_enter = 11;
}
message PbBattlePassRecurringReward {
int32 type = 1;
int32 item_id = 2;
int32 count = 3;
}
message PbBattlePassReward {
int32 level = 1;
int32 item_id = 2;
int32 type = 3;
}
message PbBattlePassTask {
int32 id = 1;
int32 current = 2;
int32 target = 3;
bool is_finished = 4;
bool is_taken = 5;
}
message PbChangeNameRequest { // MessageId: 5021
int32 role_id = 1;
string name = 2;
}
message PbChangeNameResponse { // MessageId: 5022
int32 code = 1;
int32 role_id = 2;
string name = 3;
}
message PbFormationAutoAddRoleNotify { // MessageId: 5411
repeated int32 roles = 1;
int32 formation_id = 2;
}
message PbGetRoleListNotify { // MessageId: 5032
repeated roleInfo role_list = 1;
}
message PbGetRoleListRequest { // MessageId: 5007
}
message PbGetRoleListResponse { // MessageId: 5008
int32 code = 1;
repeated roleInfo role_list = 2;
}
message PbHandInItem {
repeated PbHandInItemInfo hand_item_info = 1;
int32 count = 2;
int32 pb_hand_in_item_type = 3;
}
message PbHandInItemInfo {
int32 inc_id = 1;
int32 num = 2;
int32 item_id = 3;
}
message PbMailAttachment {
int32 id = 1;
int32 count = 2;
}
message PbMailInfo {
string id = 1;
int64 received_time = 2;
int64 read_time = 3;
int32 state = 4;
int32 level = 5;
string title = 6;
string content = 7;
string sender = 8;
int32 valid_time = 9;
int32 read_valid_time = 10;
repeated PbMailAttachment attachments = 11;
int32 config_id = 12;
}
message PbMapMarkType {
}
message PbOverRoleRequest { // MessageId: 5013
int32 role_id = 1;
}
message PbOverRoleResponse { // MessageId: 5014
int32 code = 1;
int32 role_id = 2;
int32 breakthrough = 3;
}
message PbRoleActiveNotify { // MessageId: 5024
roleInfo role = 1;
}
message PbRoleActiveRequest { // MessageId: 5009
int32 role_id = 1;
}
message PbRoleActiveResponse { // MessageId: 5010
int32 code = 1;
}
message PbRoleExpNotify { // MessageId: 5034
int32 role_id = 1;
int32 exp = 2;
int32 level = 3;
}
message PbRolePhantomRequest { // MessageId: 5027
int32 role_id = 1;
int32 pos = 2;
int32 phantom_id = 3;
}
message PbRolePhantomResponse { // MessageId: 5028
int32 code = 1;
int32 role_id = 2;
int32 pos = 3;
int32 phantom_id = 4;
}
message PbRolePropsNotify { // MessageId: 5026
int32 role_id = 1;
repeated ArrayIntInt base_prop = 2;
repeated ArrayIntInt add_prop = 3;
}
message PbRoleResonLockFinishNotify { // MessageId: 5035
int32 role_id = 1;
int32 reson_id = 2;
}
message PbRoleScenePropsNotify { // MessageId: 5036
int32 role_id = 1;
repeated ArrayIntInt base_prop = 2;
repeated ArrayIntInt add_prop = 3;
}
message PbRoleSkillLevelNotify { // MessageId: 5037
int32 role_id = 1;
ArrayIntInt skill_info = 3;
}
message PbUpLevelRoleRequest { // MessageId: 5011
int32 role_id = 1;
repeated ArrayIntInt item_list = 2;
}
message PbUpLevelRoleResponse { // MessageId: 5012
int32 code = 1;
int32 role_id = 2;
int32 exp = 3;
int32 level = 4;
map<int32, int32> item_map = 5;
}
message PbUpLevelSkillRequest { // MessageId: 5015
int32 role_id = 1;
int32 skill_id = 2;
}
message PbUpLevelSkillResponse { // MessageId: 5016
int32 code = 1;
int32 role_id = 2;
ArrayIntInt skill_info = 3;
}
message PbUplevelStarRequest { // MessageId: 5017
int32 role_id = 1;
int32 star = 2;
}
message PbUplevelStarResponse { // MessageId: 5018
int32 code = 1;
int32 role_id = 2;
int32 star = 3;
}
message PhantomAutoPutRequest { // MessageId: 10014
int32 role_id = 1;
repeated int32 phantom_item_incr_id = 2;
}
message PhantomAutoPutResponse { // MessageId: 10015
int32 error_code = 1;
repeated RolePhantomEquipInfo equip_info_list = 2;
}
message PhantomConsumeItem {
int32 inc_id = 1;
int32 count = 2;
int32 item_id = 3;
}
message PhantomEquipInfoNotify { // MessageId: 10005
repeated RolePhantomEquipInfo equip_info = 1;
}
message PhantomFormationChangeNotify { // MessageId: 1587
int32 curr_role = 1;
repeated int32 role_ids = 2;
int32 formation_id = 3;
bool is_exit = 4;
}
message PhantomIdentifyRequest { // MessageId: 12037
int32 incr_id = 1;
int32 count = 2;
}
message PhantomIdentifyResponse { // MessageId: 12035
int32 error_code = 1;
PhantomItem update_info = 3;
}
message PhantomItem {
int32 id = 1;
int32 incr_id = 2;
int32 func_value = 3;
int32 phantom_level = 4;
int32 phantom_exp = 5;
repeated PhantomPropInfo phantom_main_prop = 6;
repeated PhantomPropInfo phantom_sub_prop = 7;
int32 fetter_group_id = 8;
}
message PhantomItemAddNotify { // MessageId: 5276
repeated PhantomItem phantom_item_list = 1;
}
message PhantomItemRemoveNotify { // MessageId: 5277
repeated int32 phantom_item_incr_id_list = 1;
}
message PhantomItemRequest { // MessageId: 5274
}
message PhantomItemResponse { // MessageId: 5275
repeated PhantomItem phantom_item_list = 1;
repeated RolePhantomEquipInfo equip_info = 2;
repeated RolePhantomPropInfo prop_info = 3;
int32 total_cost = 4;
}
message PhantomItemUpdateNotify { // MessageId: 11868
repeated PhantomItem update_info = 1;
}
message PhantomLevelUpRequest { // MessageId: 10001
int32 inc_id = 1;
repeated PhantomConsumeItem consume_list = 3;
}
message PhantomLevelUpResponse { // MessageId: 10002
int32 error_code = 1;
PhantomItem update_info = 3;
map<int32, int32> item_map = 4;
}
message PhantomPropInfo {
int32 phantom_prop_id = 1;
int32 value = 2;
}
message PhantomPropSlot {
int32 index = 1;
repeated PhantomPropInfo phantom_prop = 2;
}
message PhantomPutOnRequest { // MessageId: 10006
int32 inc_id = 1;
int32 role_id = 2;
int32 pos = 3;
}
message PhantomPutOnResponse { // MessageId: 10007
int32 error_code = 1;
repeated RolePhantomEquipInfo equip_info_list = 2;
}
message PhantomRecommendRequest { // MessageId: 10012
int32 role_id = 1;
}
message PhantomRecommendResponse { // MessageId: 10013
int32 error_code = 1;
int32 role_id = 2;
repeated int32 monster_id_list = 3;
int32 main_prop_id = 4;
}
message PhantomReturnPreviewRequest { // MessageId: 10008
repeated int32 phantom_item_incr_id = 1;
}
message PhantomReturnPreviewResponse { // MessageId: 10009
int32 error_code = 1;
map<int32, int32> item_map = 2;
}
message PhantomReturnRequest { // MessageId: 10010
repeated int32 phantom_item_incr_id = 1;
}
message PhantomReturnResponse { // MessageId: 10011
int32 error_code = 1;
map<int32, int32> item_map = 2;
}
message PhantomUpdateNotify { // MessageId: 12036
int32 total_cost = 4;
}
message PhotographPush { // MessageId: 11808
}
message PickUpDropItemRequest { // MessageId: 6202
int64 drop_entity_id = 1;
}
message PickUpDropItemResponse { // MessageId: 6203
int32 error_code = 1;
}
message PlaceItemOnBoardRequest { // MessageId: 11860
int64 target_board_entity_id = 1;
int64 placement_entity_id = 2;
int32 to_place = 3;
BoardGridPositionInfo pos_on_board = 4;
}
message PlaceItemOnBoardResponse { // MessageId: 11861
int32 err_code = 1;
int32 to_place = 2;
}
message PlacementInfoChangeInfo {
PlacementItemPb placement_item_pb = 1;
int64 placement_entity_id = 2;
}
message PlacementInfoChangeNotify { // MessageId: 11859
repeated PlacementInfoChangeInfo changed_list = 1;
}
message PlacementItemPb {
int32 located_board_entity_config_id = 1;
}
message PlayFlowChildQuestNodeCtxPb {
BehaviorTreeCtxPb behavior_tree_ctx = 1;
}
message PlayerAoiRangeNotify { // MessageId: 1212
int32 min_x = 1;
int32 max_x = 2;
int32 min_y = 3;
int32 max_y = 4;
}
message PlayerAttr {
int32 key = 1;
int32 value_type = 2;
oneof o_value {
int32 int32_value = 3;
string string_value = 4;
}
}
message PlayerAttrNotify { // MessageId: 5100
repeated PlayerAttr attributes = 1;
}
message PlayerBasicInfoGetRequest { // MessageId: 5167
int32 id = 1;
}
message PlayerBasicInfoGetResponse { // MessageId: 5168
PlayerDetails info = 1;
int32 error_code = 2;
}
message PlayerDeadNotify { // MessageId: 1133
int32 player_id = 1;
int32 delay_seconds = 2;
bool is_auto_revive = 3;
int32 revive_id = 4;
bool is_login = 5;
bool is_show_revive = 6;
}
message PlayerDetails {
int32 player_id = 1;
string name = 2;
int32 level = 3;
int32 origin_world_level = 4;
int32 cur_world_level = 5;
int32 head_id = 6;
int32 head_frame_id = 7;
string signature = 8;
bool is_online = 9;
bool is_can_lobby_online = 10;
int64 last_offline_time = 11;
int32 team_member_count = 12;
int32 level_gap = 13;
int32 birthday = 14;
repeated RoleShowEntry role_show_list = 15;
repeated int32 card_show_list = 16;
int32 cur_card = 17;
}
message PlayerEnterWorldTeamNotify { // MessageId: 9622
WorldTeamPlayerInfo player_info = 1;
}
message PlayerLeaveWorldTeamNotify { // MessageId: 9621
int32 player_id = 1;
int32 reason = 2;
}
message PlayerLocation {
int32 player_id = 1;
Vector location = 2;
}
message PlayerMotionRequest { // MessageId: 11983
int32 motion = 1;
}
message PlayerMotionResponse { // MessageId: 11984
int32 error_id = 1;
}
message PlayerNetStateNotify { // MessageId: 11819
int32 player_id = 1;
int32 ping_state = 2;
}
message PlayerNetStatePush { // MessageId: 11818
int32 rtt_ms = 1;
}
message PlayerRebackSceneNotify { // MessageId: 1333
int64 cur_control_entity_id = 1;
}
message PlayerRenameNotify { // MessageId: 10303
string name = 1;
}
message PlayerReviveNotify { // MessageId: 1134
int32 player_id = 1;
int32 revive_type = 2;
Vector location = 3;
Rotator rotator = 4;
repeated ReviveRoleInformation revive_role_infos = 5;
bool need_rollback_sub_level = 6;
repeated string rollback_sub_level = 7;
}
message PlayerSceneAoiData {
repeated DynamicEntityInformation dynamic_entity_list = 1;
repeated int64 gen_ids = 2;
repeated EntityPb entities = 3;
}
message PlayerTeleportStateNotify { // MessageId: 11838
int32 player_id = 1;
int32 teleport_state = 2;
EntitySimplyMoveInfo cur_role_pos_info = 3;
}
message PlayerVarNotify { // MessageId: 11836
map<string, VarDefinePb> var_infos = 1;
}
message PositionAndRotate {
Vector pos = 1;
Rotator rot = 2;
}
message PreAiControlSwitchNotify { // MessageId: 1543
repeated int64 entity_ids = 1;
}
message PressGameNotify { // MessageId: 11875
bytes payload = 1;
}
message PressGameRequest { // MessageId: 11873
int32 payload_size = 1;
int32 notify_count = 2;
bytes payload = 3;
}
message PressGameResponse { // MessageId: 11874
bytes payload = 1;
}
message PressNotify { // MessageId: 11856
bytes payload = 1;
}
message PressRequest { // MessageId: 11854
int32 payload_size = 1;
int32 notify_count = 2;
bytes payload = 3;
}
message PressResponse { // MessageId: 11855
bytes payload = 1;
}
message PrivateChatDataRequest { // MessageId: 12001
}
message PrivateChatDataResponse { // MessageId: 12002
int32 error_code = 1;
}
message PrivateChatHistoryContentProto {
int32 target_uid = 1;
repeated ChatContentProto chats = 2;
bool history_is_end = 3;
int32 total_nums = 4;
}
message PrivateChatHistoryNotify { // MessageId: 5608
repeated PrivateChatHistoryContentProto all_chats = 1;
}
message PrivateChatHistoryRequest { // MessageId: 5606
int32 target_uid = 1;
int32 start_index = 2;
}
message PrivateChatHistoryResponse { // MessageId: 5607
int32 error_code = 1;
PrivateChatHistoryContentProto data = 2;
}
message PrivateChatOperateRequest { // MessageId: 5614
int32 operate_type = 1;
int32 tar_player_id = 2;
}
message PrivateChatOperateResponse { // MessageId: 5615
int32 error_code = 1;
}
message PrivateChatRequest { // MessageId: 5603
int32 target_uid = 1;
int32 chat_content_type = 2;
string content = 3;
}
message PrivateChatResponse { // MessageId: 5604
int32 target_uid = 1;
int32 error_code = 2;
string msg_id = 3;
string filter_msg = 4;
}
message PrivateMessageNotify { // MessageId: 5605
ChatContentProto chat_content = 1;
}
message PrivateTag {
int32 player_id = 1;
repeated string tags = 31;
}
message ProgressBarFinishRequest { // MessageId: 12017
int64 entity_id = 1;
}
message ProgressBarFinishResponse { // MessageId: 12018
int32 error_code = 1;
}
message PropConfig {
int32 id = 1;
float value = 2;
bool is_ratio = 3;
}
message ProtoKeyRequest { // MessageId: 8000
bool is_login = 1;
string trace_id = 2;
}
message ProtoKeyResponse { // MessageId: 8001
int32 code = 1;
int32 type = 2;
bytes key = 3;
}
message PushDataCompleteNotify { // MessageId: 1006
}
message QuestAcceptActionCtxPb {
int32 quest_id = 1;
}
message QuestActionRequest { // MessageId: 5963
int32 quest_id = 1;
int32 node_id = 2;
int32 action_id = 3;
int32 act_time = 4;
}
message QuestActionResponse { // MessageId: 5964
int32 error_id = 1;
}
message QuestActiveActionCtxPb {
int32 quest_id = 1;
}
message QuestFinishActionCtxPb {
int32 quest_id = 1;
}
message QuestFinishActionEndRequest { // MessageId: 9629
repeated int32 quest_id = 1;
}
message QuestFinishActionEndResponse { // MessageId: 9630
int32 error_id = 1;
}
message QuestFinishActionRequest { // MessageId: 5961
int32 quest_id = 1;
int32 node_id = 2;
int32 action_id = 3;
int32 act_time = 4;
}
message QuestFinishActionResponse { // MessageId: 5962
int32 error_id = 1;
}
message QuestFinishListNotify { // MessageId: 5967
repeated int32 quest_id = 1;
}
message QuestInfo {
int32 quest_id = 1;
int32 status = 2;
}
message QuestListNotify { // MessageId: 5950
repeated QuestInfo quests = 1;
}
message QuestNpcMoveOverRequest { // MessageId: 5973
int64 entity_id = 1;
}
message QuestNpcMoveOverResponse { // MessageId: 5974
int32 error_id = 1;
}
message QuestReadyListNotify { // MessageId: 5965
repeated int32 quest_id = 1;
}
message QuestRedDotNotify { // MessageId: 11826
repeated int32 quest_id = 1;
}
message QuestRedDotRequest { // MessageId: 11825
int32 quest_id = 1;
int32 operate = 2;
}
message QuestRedDotResponse { // MessageId: 11827
int32 error_id = 1;
}
message QuestShowListNotify { // MessageId: 5968
repeated int32 quest_id = 1;
}
message QuestStateUpdateNotify { // MessageId: 5966
int32 quest_id = 1;
int32 state = 2;
}
message QuestTimer {
int32 status = 1;
int32 remain_tick = 2;
}
message QuestTimerNotify {
map<int32, QuestTimer> quest_timers = 1;
}
message RTimeStopRequest { // MessageId: 12177
bool flag = 1;
bool is_stop_inst = 2;
bool is_stop_character = 3;
int32 duration = 4;
}
message RTimeStopResponse { // MessageId: 12178
int32 error_code = 1;
}
message RandomInteractCtxPb {
EntityCtxPb entity_ctx = 1;
int32 option_index = 2;
}
message ReadCardRequest { // MessageId: 5177
int32 card_id = 1;
}
message ReadCardResponse { // MessageId: 5178
int32 error_code = 1;
}
message ReadDisplayInfoRequest { // MessageId: 10161
int32 display_id = 1;
}
message ReadDisplayInfoResponse { // MessageId: 10162
int32 error_code = 1;
}
message ReceiveRechallengeNotify { // MessageId: 11544
int32 player_id = 1;
}
message ReceiveRechallengePlayerIdsNotify { // MessageId: 11550
repeated int32 player_ids = 1;
}
message ReceiveRechallengeRequest { // MessageId: 11545
}
message ReceiveRechallengeResponse { // MessageId: 11546
int32 error_code = 1;
}
message ReceivedSilentFirstAwardRequest { // MessageId: 10168
int32 id = 1;
}
message ReceivedSilentFirstAwardResponse { // MessageId: 10169
int32 error_code = 1;
repeated string error_params = 2;
map<int32, int32> item_map = 3;
}
message RecentlyTeamInfo {
PlayerDetails info = 1;
int64 team_time = 2;
}
message ReconnectRequest { // MessageId: 5103
int32 player_id = 1;
int32 last_svr_seq_no = 2;
string reconnect_token = 3;
string reconnect_trace_id = 4;
}
message ReconnectResponse { // MessageId: 5104
int32 error_code = 1;
int32 last_recv_seq_no = 3;
int64 timestamp = 4;
}
message RecoverAttr {
int32 attr_id = 1;
int32 ratio = 2;
int32 max_value = 4;
int32 current_value = 5;
}
message RecoverPropChangedNotify { // MessageId: 12148
int64 id = 1;
repeated RecoverAttr attributes = 2;
int64 cur_time = 3;
}
message RegisterInterativeConditionRequest { // MessageId: 5909
string row_key1 = 1;
int32 condition_group_id = 2;
}
message RegisterInterativeConditionResponse { // MessageId: 3000
}
message RelationIdNotify { // MessageId: 11203
int32 entity_config_id = 1;
int32 relation_id = 2;
int32 ist_id = 3;
}
message RelativeMoveReplaySample {
int64 base_movement_entity_id = 1;
Vector relative_location = 2;
Rotator relative_rotation = 3;
}
message RemoveBuffByIdS2cRequestNotify { // MessageId: 12197
int64 buff_id = 1;
int32 stack_count = 2;
int32 reason = 3;
}
message RemoveBuffByIdS2cResponsePush { // MessageId: 12198
int32 error_code = 1;
}
message RemoveBuffS2cRequestNotify { // MessageId: 12116
int32 handle = 1;
int32 stack_count = 2;
int32 reason = 3;
}
message RemoveBuffS2cResponsePush { // MessageId: 12117
int32 error_code = 1;
}
message RemoveEntityAoiNotify { // MessageId: 1208
repeated EntityRemoveInfo remove_infos = 1;
}
message RemoveFightBuffNotify { // MessageId: 1169
int64 entity_id = 1;
repeated int64 ids = 2;
}
message RemoveFightBuffRequest { // MessageId: 1168
int64 entity_id = 1;
repeated int64 ids = 2;
}
message RemoveFightBuffResponse { // MessageId: 3007
}
message RemoveForbidControlNotify { // MessageId: 12156
repeated ControlParam forbid_list = 1;
}
message RemoveGameplayEffectNotify { // MessageId: 3021
int32 handle = 1;
int64 entity_id = 2;
}
message RemoveGameplayEffectRequest { // MessageId: 3019
int32 handle = 1;
int64 entity_id = 2;
bool is_premature_removal = 3;
}
message RemoveGameplayEffectResponse { // MessageId: 3020
int32 err_code = 1;
int32 handle = 2;
}
message RemoveInstanceTimerNotify { // MessageId: 1194
int32 timer_id = 1;
}
message RemoveInstanceTimerRequest { // MessageId: 1195
int32 timer_id = 1;
}
message RemoveInstanceTimerResponse { // MessageId: 1196
int32 error_code = 1;
int32 timer_id = 2;
}
message RemoveMarkInfoNotify { // MessageId: 12019
int32 mark_id = 1;
}
message RemoveOccupationInfoNotify { // MessageId: 12106
repeated string resource = 1;
}
message RemovePlacementFromBoardNotify { // MessageId: 11864
int64 board_entity_id = 1;
int32 placement_entity_config_id = 2;
int32 entity_config_type = 3;
}
message RemoveQuestTimerNotify {
int32 timer_id = 1;
}
message RemoveQuestTimerRequest {
int32 timer_id = 1;
}
message RemoveQuestTimerResponse {
int32 error_code = 1;
int32 timer_id = 2;
}
message RemoveReviveRegionRequest { // MessageId: 9913
int32 revive_id = 1;
}
message RemoveReviveRegionResponse { // MessageId: 9914
int32 error_code = 1;
}
message RemoveSummonEntityRequest { // MessageId: 1030
int64 summoner_id = 1;
int32 skill_id = 2;
int32 remove_type = 3;
repeated int64 remove_entity_ids = 4;
}
message RemoveSummonEntityResponse { // MessageId: 1029
int32 err_code = 1;
}
message RemoveSysBuffNotify { // MessageId: 1186
int64 entity_id = 1;
repeated int32 ids = 2;
}
message RemoveTemporaryTeleportNotify { // MessageId: 12023
int64 temporary_teleport_id = 1;
}
message RemoveTemporaryTeleportRequest { // MessageId: 12027
int64 temporary_teleport_id = 1;
}
message RemoveTemporaryTeleportResponse { // MessageId: 12028
int32 err_code = 1;
}
message ReportChatInfo {
string chat_message = 1;
}
message ReportPlayerRequest { // MessageId: 10301
int32 target_player_id = 1;
int32 report_reason = 3;
string report_message = 4;
int32 report_source = 5;
oneof o_chat_info {
ReportChatInfo chat_info = 2;
ReportTargetInfo target_info = 6;
}
}
message ReportPlayerResponse { // MessageId: 10302
int32 error_code = 1;
int32 report_count = 2;
}
message ReportTargetInfo {
string name = 1;
string signature = 2;
}
message ReservedRange {
int32 start = 1;
int32 end = 2;
}
message ResetLocationForZRangeNotify { // MessageId: 1009
int64 entity_id = 1;
Vector reset_location = 2;
Rotator rotation = 3;
}
message ResetPointEntityNotify { // MessageId: 1596
int32 reset_point_entity_id = 1;
}
message ResetSpecialBonusNotify { // MessageId: 11969
repeated int32 ids = 1;
}
message ResonInfo {
int32 reson_id = 1;
bool is_open = 2;
int32 increase = 3;
}
message ResonantChainUnlockRequest { // MessageId: 5057
int32 role_id = 1;
}
message ResonantChainUnlockResponse { // MessageId: 5058
int32 err_code = 1;
int32 role_id = 2;
int32 resonant_chain_group_index = 3;
}
message ReviveRequest { // MessageId: 1135
bool use_item = 1;
}
message ReviveResponse { // MessageId: 1136
int32 error_code = 1;
}
message ReviveRoleInformation {
int64 entity_id = 1;
GameplayAttributeData cur_hp_attribute = 2;
}
message RewardItemInfo {
int32 show_plan_id = 1;
int32 item_id = 2;
int32 count = 3;
int32 incr_id = 4;
}
message RobotDestinationNotify { // MessageId: 9799
Vector location = 1;
}
message RobotDestinationPush { // MessageId: 9798
Vector location = 1;
}
message RogueGainEntry {
int32 type = 1;
int32 index = 2;
int32 config_id = 3;
map<int32, int32> element_dict = 4;
repeated AffixEntry affix_entry_list = 5;
bool is_select = 8;
bool is_new = 9;
oneof o_discount_info {
DiscountInfo discount_info = 6;
bool is_sell = 7;
}
}
message RoguelikeChooseData {
int32 index = 1;
int32 type = 2;
int32 max_time = 3;
int32 use_time = 4;
repeated RogueGainEntry rogue_gain_entry_list = 5;
}
message RoguelikeChooseDataNotify { // MessageId: 11941
repeated RoguelikeChooseData roguelike_choose_data_list = 3;
}
message RoguelikeChooseDataRequest { // MessageId: 11828
int32 index = 1;
}
message RoguelikeChooseDataResponse { // MessageId: 11829
int32 error_code = 1;
repeated string error_params = 2;
RoguelikeChooseData roguelike_choose_data = 3;
}
message RoguelikeChooseDataResultRequest { // MessageId: 11830
int32 bind_id = 1;
int32 index = 2;
}
message RoguelikeChooseDataResultResponse { // MessageId: 11831
int32 error_code = 1;
repeated string error_params = 2;
RoguelikeChooseDataNotify roguelike_choose_data_notify = 3;
RogueGainEntry rogue_gain_entry_list = 4;
}
message RoguelikeCurrencyNotify { // MessageId: 12008
map<int32, int32> currency_dict = 1;
}
message RoguelikeCurrencyUpdateNotify { // MessageId: 12181
map<int32, int32> currency_update_dict = 1;
}
message RoguelikeGiveUpGainRequest { // MessageId: 12173
int32 bind_id = 1;
}
message RoguelikeGiveUpGainResponse { // MessageId: 12174
int32 bind_id = 1;
int32 error_code = 2;
map<int32, int32> item_map = 3;
}
message RoguelikeGotoNextRoomRequest { // MessageId: 11904
}
message RoguelikeGotoNextRoomResponse { // MessageId: 11905
int32 error_code = 1;
}
message RoguelikeInfoNotify { // MessageId: 11919
RogueGainEntry role_entry = 1;
repeated RogueGainEntry buff_entry_list = 3;
map<int32, int32> element_dict = 4;
oneof o_phantom_entry {
RogueGainEntry phantom_entry = 2;
}
}
message RoguelikeLastInfo {
int32 inst_id = 2;
int32 cur_layer = 3;
int32 max_layer = 4;
}
message RoguelikeLastInfoRequest { // MessageId: 11832
}
message RoguelikeLastInfoResponse { // MessageId: 11833
int32 error_code = 1;
bool has_data = 2;
repeated RoguelikeLastInfo roguelike_last_infos = 3;
}
message RoguelikeQuitRequest { // MessageId: 11939
}
message RoguelikeQuitResponse { // MessageId: 11940
int32 error_code = 1;
}
message RoguelikeRefreshGainRequest { // MessageId: 12171
int32 bind_id = 1;
}
message RoguelikeRefreshGainResponse { // MessageId: 12172
int32 error_code = 1;
repeated string error_params = 2;
RoguelikeChooseData roguelike_choose_data = 3;
}
message RoguelikeResultInfo {
bool is_new_record = 1;
uint32 time = 2;
int32 cur_layer = 3;
int32 max_layer = 4;
int32 kill_enemy_count = 5;
int32 get_gain_count = 6;
map<int32, int32> rewards = 8;
RogueGainEntry role_entry = 9;
bool is_dead_trigger = 11;
int32 inst_id = 12;
oneof o_phantom_entry {
RogueGainEntry phantom_entry = 10;
}
}
message RoguelikeResultNotify { // MessageId: 12016
RoguelikeResultInfo roguelike_result_info = 1;
}
message RoguelikeResultRequest { // MessageId: 12032
int32 inst_id = 6;
}
message RoguelikeResultResponse { // MessageId: 12033
int32 error_code = 1;
RoguelikeResultInfo roguelike_result_info = 2;
}
message RoguelikeRoomInfoNotify { // MessageId: 12013
int32 cur_layer = 1;
int32 max_layer = 2;
int32 roguelike_room_type_id = 3;
}
message RoguelikeSeasonDataRequest { // MessageId: 12090
int32 season_id = 1;
}
message RoguelikeSeasonDataResponse { // MessageId: 12091
int32 error_code = 1;
SeasonData season_data = 2;
}
message RoguelikeSeasonRewardReceiveRequest { // MessageId: 12094
int32 season_id = 1;
repeated int32 index = 2;
}
message RoguelikeSeasonRewardReceiveResponse { // MessageId: 12095
int32 error_code = 1;
map<int32, int32> item_map = 2;
}
message RoguelikeStartRequest { // MessageId: 11834
bool continue_last_progress = 1;
int32 inst_id = 2;
repeated int32 role_ids = 3;
}
message RoguelikeStartResponse { // MessageId: 11835
int32 error_code = 1;
}
message RoguelikeSubLevelNotify { // MessageId: 11903
string load_sub_level = 1;
string un_load_sub_level = 2;
}
message RoguelikeTalentInfoRequest { // MessageId: 12058
}
message RoguelikeTalentInfoResponse { // MessageId: 12059
int32 error_code = 1;
map<int32, int32> talent_skill_dict = 2;
}
message RoguelikeTalentLevelUpRequest { // MessageId: 12060
int32 skill_id = 1;
}
message RoguelikeTalentLevelUpResponse { // MessageId: 12061
int32 error_code = 1;
int32 level = 2;
}
message RoguelikeTalentUnlockNotify { // MessageId: 12065
int32 skill_id = 1;
}
message RoguelikeToken {
int32 id = 1;
bool is_receive = 2;
}
message RoguelikeTokenReceiveRequest { // MessageId: 12092
int32 season_id = 1;
int32 id = 2;
}
message RoguelikeTokenReceiveResponse { // MessageId: 12093
int32 error_code = 1;
map<int32, int32> item_map = 2;
}
message RoleActivateSkillRequest { // MessageId: 5052
int32 role_id = 1;
int32 skill_node_id = 2;
}
message RoleActivateSkillResponse { // MessageId: 5053
int32 code = 1;
int32 role_id = 2;
ArrayIntInt skill_info = 3;
}
message RoleBreakThroughViewRequest { // MessageId: 5041
int32 role_id = 1;
}
message RoleBreakThroughViewResponse { // MessageId: 5042
int32 code = 1;
int32 level_limit = 2;
int32 un_lock_skill_id = 3;
repeated ArrayIntInt cost_list = 4;
repeated ArrayIntInt reward_list = 5;
repeated ArrayIntDouble final_prop = 6;
bool is_condition_finish = 7;
}
message RoleChangeNameNotify { // MessageId: 5049
int32 role_id = 1;
string name = 2;
}
message RoleChangeNotify { // MessageId: 5063
int32 source_role_id = 1;
roleInfo role_info = 2;
}
message RoleChangeUnlockNotify { // MessageId: 5064
repeated int32 unlock_role_ids = 1;
}
message RoleDeathStatus {
int64 entity_id = 1;
bool status = 2;
}
message RoleElementChangeRequest { // MessageId: 5061
int32 element_type = 1;
}
message RoleElementChangeResponse { // MessageId: 5062
int32 error_code = 1;
}
message RoleFavor {
int32 role_id = 1;
int32 level = 2;
int32 exp = 3;
repeated FavorItem word_ids = 4;
repeated FavorItem story_ids = 5;
repeated FavorItem goods_ids = 6;
FavorQuest favor_quest = 7;
}
message RoleFavorAcceptQuestRequest { // MessageId: 7710
int32 role_id = 1;
int32 quest_type = 2;
int32 chapter = 3;
}
message RoleFavorAcceptQuestResponse { // MessageId: 7711
int32 err_code = 1;
int32 role_id = 2;
int32 quest_type = 3;
}
message RoleFavorActiveNotify { // MessageId: 7709
RoleFavor role_favor_info = 1;
}
message RoleFavorExpTipsNotify { // MessageId: 7704
repeated ExpTips exp_tips = 1;
int32 item_id = 2;
int32 count = 3;
}
message RoleFavorFinishConditionNotify { // MessageId: 7714
map<int32, ConditionInfo> role_condition_info_map = 1;
}
message RoleFavorLevelUpdateNotify { // MessageId: 7702
int32 role_id = 1;
int32 level = 2;
int32 exp = 3;
}
message RoleFavorListNotify { // MessageId: 7708
repeated RoleFavor favor_list = 1;
map<int32, ConditionInfo> role_condition_info_map = 2;
}
message RoleFavorListRequest { // MessageId: 7700
}
message RoleFavorListResponse { // MessageId: 7701
int32 err_code = 1;
repeated RoleFavor favor_list = 2;
}
message RoleFavorNewCanUnLockNotify { // MessageId: 7707
int32 item_type = 1;
int32 role_id = 2;
int32 can_un_lock_id = 3;
}
message RoleFavorNewQuestUpdateNotify { // MessageId: 7703
int32 role_id = 1;
FavorQuest favor_quest = 2;
}
message RoleFavorTalkScoreRequest { // MessageId: 7712
int32 score = 1;
int32 error_count = 2;
}
message RoleFavorTalkScoreResponse { // MessageId: 7713
int32 err_code = 1;
bool is_complete = 2;
}
message RoleFavorUnLockRequest { // MessageId: 7705
int32 item_type = 1;
int32 role_id = 2;
int32 un_lock_id = 3;
}
message RoleFavorUnLockResponse { // MessageId: 7706
int32 err_code = 1;
int32 item_type = 2;
int32 role_id = 3;
int32 un_lock_id = 4;
}
message RoleLevelUpViewRequest { // MessageId: 5039
int32 role_id = 1;
int32 max_item_id = 2;
repeated ArrayIntInt item_list = 3;
}
message RoleLevelUpViewResponse { // MessageId: 5040
int32 code = 1;
int32 level = 2;
repeated ArrayIntInt level_exp_info = 3;
int32 exp = 4;
int32 add_exp = 5;
repeated ArrayIntDouble final_prop = 6;
repeated ArrayIntInt cost_list = 7;
repeated ArrayIntInt overflow_list = 8;
repeated ArrayIntInt item_list = 9;
}
message RoleLoadEquipData {
int32 role_id = 1;
int32 pos = 2;
int32 equip_inc_id = 3;
}
message RoleMotion {
int32 role_id = 1;
repeated FavorItem motion_ids = 2;
}
message RoleMotionActiveNotify { // MessageId: 7719
RoleMotion role_motion_info = 1;
}
message RoleMotionFinishConditionNotify { // MessageId: 7720
map<int32, ConditionInfo> role_condition_info_map = 1;
}
message RoleMotionListNotify { // MessageId: 7718
repeated RoleMotion motion_list = 1;
map<int32, ConditionInfo> role_condition_info_map = 2;
}
message RoleMotionNewCanUnLockNotify { // MessageId: 7717
int32 role_id = 1;
int32 can_un_lock_id = 2;
}
message RoleMotionUnLockRequest { // MessageId: 7715
int32 role_id = 1;
int32 un_lock_id = 2;
}
message RoleMotionUnLockResponse { // MessageId: 7716
int32 err_code = 1;
int32 role_id = 2;
int32 un_lock_id = 3;
}
message RolePhantomEquipInfo {
int32 role_id = 1;
repeated int32 phantom_item_incr_id = 2;
}
message RolePhantomPropInfo {
int32 role_id = 1;
repeated ArrayIntInt base_prop = 2;
repeated ArrayIntInt add_prop = 3;
}
message RolePhantomPropUpdateNotify { // MessageId: 11879
repeated RolePhantomPropInfo prop_info = 1;
}
message RoleQuestAcceptRequest { // MessageId: 5975
int32 quest_id = 1;
}
message RoleQuestAcceptResponse { // MessageId: 5976
int32 error_id = 1;
}
message RoleQuestNewUnlockNotify { // MessageId: 5978
repeated int32 quest_ids = 1;
}
message RoleQuestPointStateRequest { // MessageId: 5979
}
message RoleQuestPointStateResponse { // MessageId: 5980
int32 curr_point = 1;
int32 max_point = 2;
int64 last_add_point_time = 6;
}
message RoleQuestStateNotify { // MessageId: 5977
int32 unlock_point = 1;
int32 max_unlock_point = 2;
repeated int32 in_progress = 3;
repeated int32 unlock = 4;
repeated int32 over = 5;
int64 last_add_point_time = 6;
}
message RoleSexChangeRequest { // MessageId: 5059
int32 sex = 1;
}
message RoleSexChangeResponse { // MessageId: 5060
int32 error_code = 1;
int32 sex = 2;
}
message RoleShowEntry {
int32 role_id = 1;
int32 level = 2;
}
message RoleShowListUpdateNotify { // MessageId: 5174
repeated RoleShowEntry role_show_list = 1;
}
message RoleShowListUpdateRequest { // MessageId: 5171
repeated int32 role_list = 1;
}
message RoleShowListUpdateResponse { // MessageId: 5172
int32 error_code = 1;
}
message RoleSkillLevelUpViewRequest { // MessageId: 5043
int32 role_id = 1;
int32 skill_id = 2;
}
message RoleSkillLevelUpViewResponse { // MessageId: 5044
int32 code = 1;
repeated SkillEffect skill_effect_list = 2;
repeated ArrayIntInt cost_list = 3;
}
message RoleSkillNodeNotify { // MessageId: 5056
int32 role_id = 1;
repeated ArraySkillNode skill_node_state = 3;
}
message RoleSkillViewRequest { // MessageId: 5047
int32 role_id = 1;
int32 skill_id = 2;
}
message RoleSkillViewResponse { // MessageId: 5048
int32 code = 1;
repeated SkillEffect skill_effect_list = 2;
repeated SkillEffect pre_skill_effect_list = 3;
bool is_condition_finish = 4;
}
message RoleTrialCloseNotify { // MessageId: 5051
repeated int32 role_ids = 1;
}
message RoleTrialOpenNotify { // MessageId: 5050
repeated int32 role_ids = 1;
}
message Rotator {
float pitch = 1;
float yaw = 2;
float roll = 3;
}
message RotatorArrayBlackboard {
repeated Rotator values = 1;
}
message SceneAreaState {
int32 area_id = 1;
bool state = 2;
}
message SceneAreaStateNotify { // MessageId: 9516
SceneAreaState area_state = 1;
}
message SceneChangeDataLayerNotify { // MessageId: 11882
repeated int32 load_data_layers = 1;
repeated int32 unload_data_layers = 2;
int32 entity_id = 6;
}
message SceneDateNotify { // MessageId: 1240
uint32 curr_date = 1;
}
message SceneGamePlayFirstNotify { // MessageId: 1224
int32 game_play_id = 1;
}
message SceneGamePlayInfo {
int32 game_play_id = 1;
bool is_first = 2;
int32 status = 3;
uint32 open_time = 4;
}
message SceneGamePlayInfoNotify { // MessageId: 1223
repeated SceneGamePlayInfo game_play_info = 1;
}
message SceneGamePlayOpenTimeNotify { // MessageId: 1235
int32 game_play_id = 1;
uint32 open_time = 2;
}
message SceneGamePlayScopeNotify { // MessageId: 1226
int32 game_play_id = 1;
bool is_enter = 2;
}
message SceneGamePlayStatusNotify { // MessageId: 1225
int32 game_play_id = 1;
int32 status = 2;
}
message SceneInformation {
string scene_id = 1;
int32 instance_id = 2;
int32 owner_id = 3;
repeated ScenePlayerInformation player_infos = 4;
repeated DynamicEntityInformation dynamic_entity_list = 5;
repeated BlackboardParam blackboard_params = 6;
int64 end_time = 8;
PlayerSceneAoiData aoi_data = 11;
repeated int64 owner_finish_ming_su_gens = 12;
int32 mode = 13;
SceneTimeInfo time_info = 14;
repeated int32 host_fog_ids = 15;
repeated string loaded_sub_levels = 16;
repeated SceneAreaState area_states = 17;
int32 reset_point_entity_id = 18;
repeated int32 data_layers = 19;
map<int32, int32> area_mpc = 20;
int64 cur_context_id = 21;
}
message SceneItemLifeCycleComponentCreateCtxPb {
EntityCtxPb entity_ctx = 1;
}
message SceneItemLifeCycleComponentDestroyCtxPb {
EntityCtxPb entity_ctx = 1;
}
message SceneItemStateRequest { // MessageId: 9502
int64 entity_id = 1;
int32 operate_type = 2;
}
message SceneItemStateResponse { // MessageId: 9501
int32 error_code = 1;
}
message SceneLoadingFinishNotify { // MessageId: 12186
int32 player_id = 1;
}
message SceneLoadingFinishRequest { // MessageId: 1593
string scene_id = 1;
}
message SceneLoadingFinishResponse { // MessageId: 1594
int32 error_code = 1;
}
message SceneLoadingTimeOutNotify { // MessageId: 1595
}
message SceneMonsterCreatedMonsterInfo {
int32 prefab_id = 1;
int32 entity_config_id = 2;
int64 base_life = 3;
int32 state = 4;
}
message SceneMonsterState {
}
message ScenePlayerInformation {
int32 player_id = 1;
string player_name = 2;
int32 player_icon = 3;
int32 level = 4;
string guild_name = 5;
string guild_intro = 6;
Vector location = 7;
bool is_offline = 8;
int32 player_prefix = 9;
int32 player_ge_inc_handle = 10;
repeated FightRoleInformation fight_role_infos = 11;
repeated FormationBuff formation_buffs = 12;
}
message ScenePlayerOfflineNotify { // MessageId: 1187
int32 player_id = 1;
bool is_offline = 2;
bool is_re_login = 3;
}
message SceneStepConditionProgress {
int32 condition_id = 1;
int32 progress_num = 2;
}
message SceneStepGroupInfo {
int32 step_group_id = 1;
repeated SceneStepInfo steps = 2;
}
message SceneStepGroupInfoNotify { // MessageId: 1197
repeated SceneStepGroupInfo step_group_info = 1;
}
message SceneStepInfo {
int32 step_id = 1;
int32 status = 2;
repeated SceneStepConditionProgress progress = 3;
repeated SceneStepPlayerProgress multi_player_progress = 4;
}
message SceneStepInfoNotify { // MessageId: 1198
int32 step_group_id = 1;
SceneStepInfo step_info = 2;
}
message SceneStepPlayerProgress {
int32 player_id = 1;
repeated SceneStepConditionProgress progress = 2;
}
message SceneSubLevelsChangedNotify { // MessageId: 1564
repeated string new_loaded = 1;
repeated string new_unloaded = 2;
int32 teleport_entity_id = 3;
}
message SceneSubLevelsNotify { // MessageId: 11975
repeated string cur_loaded = 1;
}
message SceneTestNotify { // MessageId: 11915
int32 error_code = 1;
string error_msg = 2;
int32 player_id = 3;
}
message SceneTimeInfo {
int32 hour = 1;
int32 minute = 2;
int64 owner_time_clock_time_span = 3;
}
message SeasonData {
int32 season_id = 1;
int64 start_time = 2;
int64 end_time = 3;
repeated RoguelikeToken roguelike_token_list = 4;
repeated SeasonReward season_reward_list = 5;
}
message SeasonReward {
int32 id = 1;
bool is_receive = 2;
}
message SelectDetectionTarget {
int32 detection_id = 1;
int32 type = 2;
int32 id = 3;
}
message SelectDetectionTargetRequest { // MessageId: 10164
SelectDetectionTarget select_detection_target = 1;
bool is_cancel_select = 2;
}
message SelectDetectionTargetResponse { // MessageId: 10165
int32 code = 1;
SelectDetectionTarget select_detection_target = 2;
}
message SelfVarRefPb {
string name = 1;
}
message ServiceDescriptorProto {
string name = 1;
}
message ServiceOptions {
bool deprecated = 33;
}
message SetBaoziStateRequest { // MessageId: 12071
int64 fan_entity_id = 1;
int64 baozi_entity_id = 2;
int32 is_active = 3;
}
message SetBaoziStateResponse { // MessageId: 12072
int32 err_code = 1;
}
message SetFanNumberOfTurnsRequest { // MessageId: 12069
int64 entity_id = 1;
int32 number_of_turns = 2;
}
message SetFanNumberOfTurnsResponse { // MessageId: 12070
int32 err_code = 1;
}
message SetFanStateRequest { // MessageId: 12107
int64 fan_entity_id = 1;
int32 is_active = 2;
}
message SetFanStateResponse { // MessageId: 12108
int32 err_code = 1;
}
message SetInitTagRequest { // MessageId: 10222
int64 entity_id = 1;
}
message SetInitTagResponse { // MessageId: 10223
int32 error_code = 1;
}
message SetMatchTeamMatchFlagRequest { // MessageId: 10074
bool is_match = 1;
}
message SetMatchTeamMatchFlagResponse { // MessageId: 10075
int32 error_code = 1;
}
message SettingNotify { // MessageId: 11400
repeated MobileButtonSetting mobile_button_settings = 1;
}
message ShopBuyRequest { // MessageId: 6807
string version_str = 1;
int32 shop_id = 2;
int32 id = 3;
int32 num = 4;
int32 money_id = 5;
int64 interact_entity_id = 6;
}
message ShopBuyResponse { // MessageId: 6808
int32 error_code = 1;
int32 shop_id = 2;
int32 id = 3;
int32 bought_count = 4;
}
message ShopInfo {
int32 shop_id = 1;
uint32 update_time = 2;
repeated ShopItemInfoNew item_info_list = 3;
}
message ShopInfoNotify { // MessageId: 6806
string version_str = 1;
repeated ShopInfo shop_list = 2;
}
message ShopInfoRequest { // MessageId: 6804
string version_str = 1;
}
message ShopInfoResponse { // MessageId: 6805
int32 error_code = 1;
string version_str = 2;
repeated ShopInfo shop_list = 3;
}
message ShopItemInfo {
int32 id = 1;
int32 bought_count = 2;
int32 lock = 3;
}
message ShopItemInfoNew {
int32 id = 1;
int32 bought_count = 2;
bool lock = 3;
int32 item_id = 4;
int32 item_num = 5;
string cond_text = 6;
repeated ShoppMoneyInfo money_list = 7;
uint32 begin_time = 8;
uint32 end_time = 9;
int32 limit_num = 10;
repeated ShoppMoneyInfo original_money_list = 11;
string label = 12;
string switch_text = 13;
string purchase_text = 14;
}
message ShopUnlockNotify { // MessageId: 6811
repeated UnlockInfo unlock_list = 1;
}
message ShopUpdateRequest { // MessageId: 6809
int32 shop_id = 1;
}
message ShopUpdateResponse { // MessageId: 6810
int32 error_code = 1;
ShopInfo info = 2;
}
message ShoppMoneyInfo {
int32 money_id = 1;
int32 money_num = 2;
}
message SignActivity {
repeated int32 sign_state_list = 1;
int64 keep_time = 2;
}
message SignActivityKeepTimeNotify { // MessageId: 12190
int32 activity_id = 1;
int64 keep_time = 2;
}
message SignActivityRequest { // MessageId: 12187
int32 activity_id = 1;
int32 index = 2;
}
message SignActivityResponse { // MessageId: 12188
int32 error_code = 1;
map<int32, int32> item_map = 2;
}
message SignActivitySignStateNotify { // MessageId: 12189
int32 activity_id = 1;
int32 index = 2;
int32 sign_state = 3;
}
message SilenceNpcNotify { // MessageId: 11510
map<int32, bool> silence_npc = 1;
}
message SingleFoodFormulaInfo {
int32 id = 1;
int32 cook_count = 2;
int32 last_role_id = 3;
}
message SingleInstRechallengeRequest { // MessageId: 12184
repeated int32 role_ids = 1;
}
message SingleInstRechallengeResponse { // MessageId: 12185
int32 error_code = 1;
}
message SingleItemInfo {
int32 item_id = 1;
int32 item_num = 2;
}
message SingleProcessedFoodFormulaInfo {
int32 id = 1;
bool lock_state = 2;
repeated int32 interations = 3;
repeated int32 unlock_params = 4;
}
message SitChairRequest { // MessageId: 11530
int64 entity_id = 1;
bool is_sit_down = 2;
CombatCommon data = 3;
AnimationStateChangedRequest request = 4;
}
message SitChairResponse { // MessageId: 11531
int32 error_code = 1;
}
message SkillContext {
int32 skill_id = 1;
int64 context_id = 2;
}
message SkillEffect {
int32 level = 1;
repeated OneSkillEffect effect_desc_list = 3;
}
message SkillNodeInfo {
int32 sub_protocol = 1;
int32 montage_index = 2;
float speed_ratio = 3;
int32 skill_single_id = 4;
int32 skill_index = 5;
string start_section = 6;
float start_time_seconds = 7;
}
message SkillNotify { // MessageId: 1313
UseSkillInformation use_skill_info = 1;
SkillNodeInfo skill_node_infos = 2;
}
message SkillReport {
int32 skill_id = 1;
int32 use_count = 2;
int32 hit_count = 3;
int32 expect_hit_count = 4;
int32 real_hit_count = 5;
int64 damage = 6;
}
message SkillRequest { // MessageId: 1311
UseSkillInformation use_skill_info = 1;
SkillNodeInfo skill_node_infos = 2;
}
message SkillResponse { // MessageId: 1312
int32 error_code = 1;
}
message SlientFirstAwardNotify { // MessageId: 10170
int32 id = 1;
}
message SneakFinishRequest { // MessageId: 9101
int32 sneak_id = 1;
int32 finish_type = 2;
}
message SneakFinishResponse { // MessageId: 9102
int32 error_code = 1;
}
message SneakGameStateNotify { // MessageId: 9100
int32 sneak_id = 1;
int32 state = 2;
repeated int64 entity_ids = 3;
}
message SneakNotify { // MessageId: 10722
int32 tree_owner_id = 1;
int64 tree_inc_id = 2;
int32 node_id = 3;
int64 end_time = 4;
}
message SneakRequest { // MessageId: 10720
int32 tree_owner_id = 1;
int64 tree_inc_id = 2;
int32 node_id = 3;
bool is_start = 4;
}
message SneakResponse { // MessageId: 10721
int32 error_id = 1;
}
message SneakTimeRequest { // MessageId: 10723
int32 tree_owner_id = 1;
int64 tree_inc_id = 2;
}
message SneakTimeResponse { // MessageId: 10724
int32 error_id = 1;
}
message SourceRefPb {
int32 type = 1;
int32 type_id = 2;
string name = 3;
}
message SpecialItemEquipRequest { // MessageId: 5301
int32 item_id = 1;
}
message SpecialItemEquipResponse { // MessageId: 5302
int32 error_code = 1;
}
message SpecialItemNotify { // MessageId: 5300
int32 equip_item_id = 1;
}
message SpecialItemUnEquipRequest { // MessageId: 5303
}
message SpecialItemUnEquipResponse { // MessageId: 5304
int32 error_code = 1;
}
message StartMatchNotify { // MessageId: 10087
int32 inst_id = 1;
}
message StartMatchRequest { // MessageId: 10050
int32 inst_id = 1;
bool is_invite_teammate = 2;
int32 inst_enter_id = 3;
}
message StartMatchResponse { // MessageId: 10051
int32 error_code = 1;
}
message StateChangeActionCtxPb {
EntityCtxPb entity_ctx = 1;
int32 state_index = 2;
}
message StateTagComponentPb {
int32 state_tag_id = 1;
}
message StringArrayBlackboard {
repeated string values = 1;
}
message SubmitItemInfoNotify { // MessageId: 11933
repeated GatherTaskSubmitInfo gather_task_submit_infos = 1;
}
message SubmitNodeRequest { // MessageId: 5955
int32 tree_owner_id = 1;
int64 tree_inc_id = 2;
int32 node_id = 3;
oneof o_extra_info {
ParkourSubmitInfo parkour_info = 4;
}
}
message SubmitNodeResponse { // MessageId: 5956
int32 tree_owner_id = 1;
int64 tree_inc_id = 2;
int32 node_id = 3;
int32 error_id = 4;
}
message SuccessNodeActionCtxPb {
BehaviorTreeCtxPb behavior_tree_ctx = 1;
}
message Summon2Request { // MessageId: 1591
int64 summoner_entity_id = 1;
SummonRequestInfo summon_info = 2;
int32 version = 3;
}
message Summon2Response { // MessageId: 1592
int32 error_code = 1;
int32 version = 2;
}
message SummonEntityNotify { // MessageId: 11981
int64 summoner_id = 1;
repeated int64 summon_ids = 2;
}
message SummonInfo {
int32 summon_cfg_id = 1;
int64 summoner_id = 2;
int32 summon_skill_id = 3;
}
message SummonRequest { // MessageId: 1159
int64 summoner_entity_id = 1;
SummonRequestInfo summon_info = 2;
}
message SummonRequestInfo {
int64 summon_entity_id = 1;
int32 skill_id = 2;
int32 summon_config_id = 3;
Vector pos = 4;
Rotator rot = 5;
bool is_visible = 6;
}
message SummonResponse { // MessageId: 1160
int32 error_code = 1;
}
message SummonerComponentPb {
int64 summoner_id = 1;
int32 summon_cfg_id = 2;
int32 summon_skill_id = 3;
int32 player_id = 4;
int32 type = 5;
}
message SummonsComponentPb {
int32 version = 1;
}
message SwitchBattleModeNotify { // MessageId: 1326
repeated int32 server_controller_modules = 1;
repeated int32 client_controller_modules = 2;
}
message SwitchBattleModeRequest { // MessageId: 1314
bool client = 1;
int32 client_controller_module = 2;
}
message SwitchBattleModeResponse { // MessageId: 1315
bool client = 1;
}
message SwitchBigWorldRequest { // MessageId: 1334
int32 inst_id = 1;
int32 pos_entity_id = 2;
}
message SwitchBigWorldResponse { // MessageId: 1335
int32 error_code = 1;
}
message SwitchCharacterStateNotify { // MessageId: 1532
CombatCommon combat_common = 1;
int64 id = 2;
int32 old_state = 3;
int32 new_state = 4;
}
message SwitchCharacterStateRequest { // MessageId: 1530
CombatCommon combat_common = 1;
int64 id = 2;
int32 old_state = 3;
int32 new_state = 4;
}
message SwitchCharacterStateResponse { // MessageId: 1531
}
message SwitchLogicStateNotify { // MessageId: 1540
repeated int32 states = 1;
}
message SwitchLogicStateRequest { // MessageId: 1538
repeated int32 states = 1;
}
message SwitchLogicStateResponse { // MessageId: 1539
int32 error_code = 1;
}
message SwitchRoleNotify { // MessageId: 9603
int32 player_id = 1;
int64 up_entity_id = 2;
int64 down_entity_id = 3;
}
message SwitchRoleRequest { // MessageId: 9601
int32 role_id = 1;
int32 switch_type = 2;
}
message SwitchRoleResponse { // MessageId: 9602
int32 error_code = 1;
int32 role_id = 2;
}
message SyncPlayerLocationNotify { // MessageId: 1165
repeated PlayerLocation locations = 1;
}
message SyncSceneTimeNotify { // MessageId: 1597
SceneTimeInfo time_info = 1;
}
message SynthesisFormulaUnlockRequest { // MessageId: 10281
int32 id = 1;
}
message SynthesisFormulaUnlockResponse { // MessageId: 10282
int32 code = 1;
int32 id = 2;
}
message SynthesisInfoRequest { // MessageId: 10273
}
message SynthesisInfoResponse { // MessageId: 10274
int32 code = 1;
repeated OneSynthesisInfo synthesis_info_list = 2;
SynthesisLevelInfo level_info = 3;
}
message SynthesisInfoUpdateNotify { // MessageId: 10277
repeated OneSynthesisInfo synthesis_info_list = 1;
repeated int32 hide_synthesis_id_list = 2;
}
message SynthesisItemRequest { // MessageId: 10275
int32 id = 1;
int32 role_id = 2;
int32 count = 3;
int64 interact_entity_id = 4;
}
message SynthesisItemResponse { // MessageId: 10276
int32 code = 1;
int32 id = 2;
repeated SingleItemInfo item_infos = 3;
int32 active_skill_type = 4;
repeated SingleItemInfo extra_item_infos = 5;
int32 role_id = 6;
}
message SynthesisLevelInfo {
int32 level = 1;
int32 total_proficiency = 2;
}
message SynthesisLevelRewardRequest { // MessageId: 10278
}
message SynthesisLevelRewardResponse { // MessageId: 10279
int32 code = 1;
SynthesisLevelInfo level_info = 2;
}
message SynthesisLevelUpdateNotify { // MessageId: 10280
oneof o_level_info {
SynthesisLevelInfo level_info = 2;
}
}
message SysBuffComponentPb {
repeated SysBuffInformation sys_buff_infos = 1;
}
message SysBuffInformation {
int32 server_id = 1;
int64 buff_id = 2;
int32 level = 3;
int64 message_id = 4;
int64 instigator_id = 5;
float duration = 6;
int32 stack_count = 7;
int32 apply_type = 8;
bool is_iterable = 9;
}
message SysErrorNotify { // MessageId: 5652
int32 error_code = 1;
repeated string error_params = 2;
}
message SysInfoNotify { // MessageId: 5651
int32 error_code = 1;
repeated string error_params = 2;
}
message TagComponentPb {
repeated GameplayTagData gameplay_tags = 1;
repeated int32 entity_common_tags = 2;
bool init_gameplay_tag = 3;
}
message TargetGearHitRequest { // MessageId: 7802
int64 entity_id = 1;
}
message TargetGearHitResponse { // MessageId: 7803
int32 error_code = 1;
}
message TaskDoneInfo {
int32 task_id = 1;
int32 state = 2;
}
message TeamChallengeRequest { // MessageId: 10079
int32 inst_id = 1;
bool is_invite_teammate = 2;
int32 inst_enter_id = 3;
}
message TeamChallengeResponse { // MessageId: 10080
int32 error_code = 1;
}
message TeamMatchAcceptInviteNotify { // MessageId: 10086
bool is_accept = 1;
int32 player_id = 2;
}
message TeamMatchAcceptInviteRequest { // MessageId: 10084
bool is_accept = 1;
int32 host_id = 2;
int32 inst_id = 3;
}
message TeamMatchAcceptInviteResponse { // MessageId: 10085
int32 error_code = 1;
}
message TeamMatchFlagNotify { // MessageId: 10078
bool match_flag = 1;
int32 inst_id = 2;
}
message TeamMatchInviteNotify { // MessageId: 10083
int32 host_id = 1;
int32 inst_id = 2;
}
message TeamMatchInviteRequest { // MessageId: 10081
int32 inst_id = 1;
}
message TeamMatchInviteResponse { // MessageId: 10082
int32 error_code = 1;
}
message TeleportDataRequest { // MessageId: 6301
}
message TeleportDataResponse { // MessageId: 6302
int32 err_code = 1;
repeated int32 ids = 2;
}
message TeleportFinishRequest { // MessageId: 1598
}
message TeleportFinishResponse { // MessageId: 1599
int32 error_code = 1;
}
message TeleportNotify { // MessageId: 6307
int32 map_id = 1;
float pos_x = 2;
float pos_y = 3;
float pos_z = 4;
float pos_a = 5;
int32 reason = 6;
GameCtxPb game_ctx = 7;
TransitionOptionPb transition_option = 8;
}
message TeleportToTargetRequest { // MessageId: 12029
int64 temporary_teleport_id = 1;
Rotator rot = 2;
}
message TeleportToTargetResponse { // MessageId: 12030
int32 err_code = 1;
}
message TeleportTransferRequest { // MessageId: 6303
int32 id = 1;
}
message TeleportTransferResponse { // MessageId: 6304
int32 error_code = 1;
int32 map_id = 2;
float pos_x = 3;
float pos_y = 4;
float pos_z = 5;
float pitch = 6;
float yaw = 7;
float roll = 8;
}
message TeleportUpdateNotify { // MessageId: 6300
repeated int32 ids = 1;
}
message TemporaryTeleportAllInfoNotify { // MessageId: 12082
repeated TemporaryTeleportInfo all_temporary_teleport_info = 1;
}
message TemporaryTeleportChangeNotify { // MessageId: 12024
TemporaryTeleportInfo temporary_teleport_info = 1;
}
message TemporaryTeleportInfo {
int32 mark_id = 1;
int64 temporary_teleport_id = 2;
int32 map_id = 3;
int32 inst_id = 4;
Vector pos = 5;
Rotator rot = 6;
Vector player_teleport_pos = 7;
}
message TemporaryTeleportParam {
int64 temporary_teleport_id = 1;
}
message TestSpawnTemplateEntityPush { // MessageId: 10207
int64 id = 1;
int32 config_id = 2;
Vector pos = 3;
Rotator rot = 4;
int32 level = 5;
int32 extra_ratio_conf_id = 6;
}
message ThirdPartyShareRequest { // MessageId: 12195
}
message ThirdPartyShareResponse { // MessageId: 12196
int32 error_code = 1;
}
message ThirdPartySharedNotify { // MessageId: 12194
}
message ThrowDamageNotify { // MessageId: 1220
int64 entity_id = 1;
int32 durability = 2;
}
message ThrowDamageRecoveryNotify { // MessageId: 11916
int64 entity_id = 1;
int32 durability = 2;
}
message ThrowDamageRequest { // MessageId: 1218
int64 entity_id = 1;
int64 calculate_id = 2;
}
message ThrowDamageResponse { // MessageId: 1219
int32 error_code = 1;
}
message TimeCheckNotify { // MessageId: 12112
int64 client_time = 1;
int64 server_time = 2;
int64 server_stop_time = 3;
}
message TimeCheckRequest { // MessageId: 12111
int64 client_time = 1;
}
message TimeCheckResponse { // MessageId: 12113
int32 code = 1;
}
message TimeOccupationNotify { // MessageId: 12137
int32 handle_type = 1;
}
message TimeStopPush { // MessageId: 7920
float time_dilation = 1;
}
message TimelineTraceControlRequest { // MessageId: 11212
int64 entity_id = 1;
bool forward = 2;
}
message TimelineTraceControlResponse { // MessageId: 11213
int32 code = 1;
int32 control_point = 2;
}
message TimelineTraceExitRequest { // MessageId: 11214
int64 entity_id = 1;
}
message TimelineTraceExitResponse { // MessageId: 11215
int32 code = 1;
}
message TimelineTraceStartRequest { // MessageId: 11210
int64 entity_id = 1;
int32 index = 2;
}
message TimelineTraceStartResponse { // MessageId: 11211
int32 code = 1;
int32 index = 2;
int32 control_point = 4;
repeated int64 entity_ids = 5;
repeated ControlPointData point_datas = 6;
}
message TimelineTrackComponentPb {
int32 index = 1;
repeated TimelineTrackControlDataPb control_datas = 2;
}
message TimelineTrackControlDataPb {
int32 control_point = 1;
}
message TimerEndRequest { // MessageId: 10731
int32 tree_owner_id = 1;
int64 tree_inc_id = 2;
string timer_type = 3;
}
message TimerEndResponse { // MessageId: 10732
int32 error_id = 1;
}
message TimerInfoPb {
string timer_type = 1;
int32 node_id = 2;
int64 end_time = 3;
}
message ToughCalcExtraRatioChangeRequest { // MessageId: 1253
int64 id = 1;
int32 duration = 2;
}
message ToughCalcExtraRatioChangeResponse { // MessageId: 1254
int32 error_code = 1;
}
message TowerApplyFloorDataRequest { // MessageId: 11954
bool apply = 1;
}
message TowerApplyFloorDataResponse { // MessageId: 11955
int32 error_code = 1;
bool need_update_season = 2;
}
message TowerAreaInfo {
int32 area_num = 1;
repeated TowerChallengeRole formation = 2;
repeated int32 lock_role_id_list = 3;
int32 current_challenge_id = 4;
}
message TowerAreaPb {
int32 area_num = 1;
repeated TowerFloorPb tower_floors = 2;
}
message TowerChallengeChangeTeamNotify { // MessageId: 10411
int32 challenge_id = 1;
int32 team_index = 2;
}
message TowerChallengeData {
int32 challenge_id = 1;
repeated TowerChallengeFormation formation_list = 2;
}
message TowerChallengeEndNotify { // MessageId: 10410
int32 challenge_id = 1;
bool success = 2;
map<int32, int32> item_map = 3;
}
message TowerChallengeExitRequest { // MessageId: 10408
}
message TowerChallengeExitResponse { // MessageId: 10409
int32 error_code = 1;
oneof o_suspend_challenge_data {
TowerChallengeData suspend_challenge_data = 2;
}
}
message TowerChallengeFormation {
repeated TowerChallengeRole role_list = 1;
}
message TowerChallengeRequest { // MessageId: 10400
}
message TowerChallengeResetRequest { // MessageId: 10406
int32 challenge_group_id = 1;
}
message TowerChallengeResetResponse { // MessageId: 10407
int32 error_code = 1;
int32 challenge_group_id = 2;
}
message TowerChallengeResponse { // MessageId: 10401
repeated int32 rewarded_challenge_list = 1;
oneof o_suspend_challenge_data {
TowerChallengeData suspend_challenge_data = 2;
}
}
message TowerChallengeRole {
roleInfo role_info = 1;
WeaponItem weapon_item = 2;
repeated PhantomItem phantom_item_list = 3;
}
message TowerChallengeStartRequest { // MessageId: 10404
int32 challenge_group_id = 2;
}
message TowerChallengeStartResponse { // MessageId: 10405
int32 error_code = 1;
TowerChallengeData challenge_data = 2;
}
message TowerDifficultyPb {
int32 difficulty = 1;
repeated int32 reward_index = 2;
repeated TowerAreaPb tower_areas = 3;
int32 max_star = 4;
}
message TowerDifficultyUpdateNotify { // MessageId: 11960
repeated TowerDifficultyPb tower_difficulties = 1;
}
message TowerEndNotify { // MessageId: 11956
bool need_update_season = 1;
TowerFloorPb current_floor_data = 2;
bool success = 3;
}
message TowerFloorInfo {
int32 challenge_id = 1;
int32 score = 2;
bool passed = 3;
}
message TowerFloorPb {
int32 tower_config_id = 1;
int32 star = 2;
repeated TowerRolePb formation = 4;
}
message TowerFloorUpdateNotify { // MessageId: 11958
repeated TowerFloorPb tower_floors = 1;
}
message TowerFormationChangeInfo {
repeated int32 role_list = 1;
}
message TowerFormationChangeRequest { // MessageId: 10402
repeated TowerFormationChangeInfo formation_list = 1;
int32 challenge_group_id = 2;
}
message TowerFormationChangeResponse { // MessageId: 10403
int32 error_code = 1;
TowerChallengeData challenge_data = 2;
}
message TowerFormationRecommendRequest { // MessageId: 11961
int32 tower_config_id = 1;
}
message TowerFormationRecommendResponse { // MessageId: 11962
int32 error_code = 1;
bool need_update_season = 2;
int32 tower_config_id = 3;
repeated TowerRecommendFormation formations = 4;
}
message TowerGuideActivityInfoRequest { // MessageId: 12209
}
message TowerGuideActivityInfoResponse { // MessageId: 12210
repeated int32 tower_guide_id = 1;
}
message TowerGuideActivityRewardRequest { // MessageId: 12160
int32 tower_guide_id = 1;
}
message TowerGuideActivityRewardResponse { // MessageId: 12161
int32 error_code = 1;
}
message TowerInfo {
int32 current_season = 1;
int32 data_season = 2;
repeated TowerDifficultyPb tower_difficulties = 3;
int64 begin_time = 4;
int64 end_time = 5;
}
message TowerInfoUpdateNotify { // MessageId: 11959
TowerInfo tower_info = 1;
}
message TowerRecommendFormation {
repeated TowerRecommendRole formation = 1;
int32 usage = 2;
}
message TowerRecommendRole {
int32 role_id = 1;
int32 leave_skill_id = 2;
int32 level = 3;
}
message TowerRequest { // MessageId: 11942
}
message TowerResetRequest { // MessageId: 11950
int32 tower_config_id = 1;
}
message TowerResetResponse { // MessageId: 11951
int32 error_code = 1;
int32 tower_config_id = 2;
bool need_update_season = 3;
}
message TowerResponse { // MessageId: 11943
TowerInfo tower_info = 1;
}
message TowerRewardRequest { // MessageId: 11963
int32 difficulty = 1;
int32 reward_index = 2;
}
message TowerRewardResponse { // MessageId: 11964
int32 error_code = 1;
bool need_update_season = 2;
}
message TowerRolePb {
int32 role_id = 1;
int32 leave_skill_id = 2;
}
message TowerSeasonReward {
int32 season_id = 1;
int32 total_score = 2;
map<int32, int32> item_map = 3;
bool has_reward = 4;
}
message TowerSeasonUpdateRequest { // MessageId: 11944
}
message TowerSeasonUpdateResponse { // MessageId: 11945
oneof o_tower_info {
TowerInfo tower_info = 1;
}
}
message TowerStartRequest { // MessageId: 11948
int32 tower_config_id = 1;
repeated TowerRolePb formation = 2;
}
message TowerStartResponse { // MessageId: 11949
int32 error_code = 1;
bool need_update_season = 2;
}
message TraceQuestNotify { // MessageId: 5957
int32 quest_id = 1;
}
message TraceQuestRequest { // MessageId: 5958
int32 trace_type = 1;
int32 quest_id = 2;
int32 operate = 3;
}
message TraceQuestResponse { // MessageId: 5959
int32 error_id = 1;
}
message TransitionFlowPb {
string flow_list_name = 1;
int32 flow_id = 2;
int32 state_id = 3;
}
message TransitionOptionPb {
int32 transition_type = 1;
oneof o_option {
string resoure_path = 2;
TransitionFlowPb transition_flow = 3;
}
}
message TreasureBoxParam {
repeated MarkPointRequestInfo treasure_box = 1;
int64 detection_slot_id = 2;
}
message TreeInfo {
int32 tree_owner_id = 1;
int64 tree_inc_id = 2;
int32 bt_type = 3;
int32 blackboard_id = 4;
map<int32, NodeInfo> nodes = 5;
map<string, VarDefinePb> vars = 6;
repeated TimerInfoPb timer_infos = 7;
int32 suspend_type = 8;
repeated OccupationPbInfo occupation_info = 9;
}
message TriggerComponentPb {
int32 trigger_count = 1;
int32 exit_trigger_count = 2;
}
message TriggerExitSkillRequest { // MessageId: 12097
int64 enter_entity_id = 1;
int64 leave_entity_id = 2;
}
message TriggerExitSkillResponse { // MessageId: 12098
}
message TurntableCompleteRequest { // MessageId: 11839
int64 entity_id = 1;
}
message TurntableCompleteResponse { // MessageId: 11840
int32 err_code = 1;
int64 entity_id = 2;
}
message TutorialInfo {
int32 id = 1;
uint32 create_time = 2;
bool get_award = 3;
}
message TutorialInfoRequest { // MessageId: 10800
}
message TutorialInfoResponse { // MessageId: 10801
repeated TutorialInfo un_lock_list = 1;
}
message TutorialReceiveRequest { // MessageId: 10803
int32 id = 1;
}
message TutorialReceiveResponse { // MessageId: 10804
int32 error_code = 1;
repeated string error_params = 2;
map<int32, int32> item_map = 5;
}
message TutorialUnlockNotify { // MessageId: 10802
repeated TutorialInfo un_lock_list = 1;
}
message TutorialUnlockRequest { // MessageId: 10805
int32 id = 1;
}
message TutorialUnlockResponse { // MessageId: 10806
int32 error_code = 1;
repeated string error_params = 2;
TutorialInfo un_lock_info = 3;
}
message UDPMovePackageNotify { // MessageId: 12169
repeated MovingEntityData moving_entities = 1;
}
message UDPMovePackagePush { // MessageId: 12168
repeated MovingEntityData moving_entities = 1;
}
message UiGamePlayRequest { // MessageId: 11520
int32 type = 1;
string game_play_key = 2;
}
message UiGamePlayResponse { // MessageId: 11521
int32 error_id = 1;
}
message UnOpenedAreaPullbackRequest { // MessageId: 12014
}
message UnOpenedAreaPullbackResponse { // MessageId: 12015
int32 error_code = 1;
}
message UnblockPlayerRequest { // MessageId: 9305
int32 id = 1;
}
message UnblockPlayerResponse { // MessageId: 9306
int32 error_code = 1;
}
message UninterpretedOption {
string identifier_value = 3;
uint64 positive_int_value = 4;
int64 negative_int_value = 5;
double double_value = 6;
bytes string_value = 7;
string aggregate_value = 8;
}
message UnlockCardNotify { // MessageId: 5179
int32 card_id = 1;
}
message UnlockDetectionLabelInfo {
repeated sint32 unlocked_guide_ids = 1;
repeated sint32 unlocked_detection_text_ids = 2;
}
message UnlockHeadFrameNotify { // MessageId: 5164
int32 head_frame_id = 1;
}
message UnlockHeadPhotoNotify { // MessageId: 5163
int32 head_photo_id = 1;
}
message UnlockInfo {
int32 shop_id = 1;
int32 id = 2;
}
message UnlockInstEntranceRequest { // MessageId: 10205
int32 entrance_id = 1;
}
message UnlockInstEntranceResponse { // MessageId: 10206
int32 error_code = 1;
}
message UnlockMarkNotify { // MessageId: 12110
int32 mark_id = 1;
}
message UnlockTeleportRequest { // MessageId: 6305
int32 id = 1;
}
message UnlockTeleportResponse { // MessageId: 6306
int32 error_code = 1;
}
message UpdateChildQuestNodeStatusNotify { // MessageId: 9641
int32 tree_owner_id = 1;
int64 tree_inc_id = 2;
int32 node_id = 3;
int32 status = 4;
}
message UpdateEnterInfoNotify { // MessageId: 10201
repeated InstEnterInfoPb enter_infos = 1;
}
message UpdateFightRoleRequest { // MessageId: 9606
int32 cur_role_id = 1;
repeated int32 role_ids = 2;
}
message UpdateFightRoleResponse { // MessageId: 9607
int32 error_code = 1;
}
message UpdateFormationRequest { // MessageId: 9604
FightFormation formation = 1;
}
message UpdateFormationResponse { // MessageId: 9605
int32 error_code = 1;
FightFormation formation = 2;
}
message UpdateInstanceOwnerInfoNotify { // MessageId: 1180
int64 id = 1;
InstanceOwnerInfo instance_owner_info = 2;
}
message UpdateInstanceTimerNotify { // MessageId: 1193
map<int32, InstanceTimer> instance_timers = 1;
}
message UpdateMonsterUnlockNotify { // MessageId: 10163
DetectionUnlock detection_unlocks = 1;
}
message UpdateNodeProgressNotify { // MessageId: 5951
int32 tree_owner_id = 1;
int64 tree_inc_id = 2;
int32 node_id = 3;
ChildQuestNodeProgress progress = 4;
}
message UpdateNodeStatusNotify { // MessageId: 5952
int32 tree_owner_id = 1;
int64 tree_inc_id = 2;
int32 node_id = 3;
int32 status = 4;
}
message UpdateOwnerMingSuGenNotify { // MessageId: 1188
int64 id = 1;
}
message UpdatePlayerAllFightRoleNotify { // MessageId: 9517
int32 player_id = 1;
repeated FightRoleInformation fight_role_infos = 2;
}
message UpdatePlayerSingleFightRoleNotify { // MessageId: 9518
int32 player_id = 1;
FightRoleInformation fight_role_info = 2;
}
message UpdateQuestTimerNotify {
map<int32, QuestTimer> quest_timers = 1;
}
message UpdateSceneDateRequest { // MessageId: 1238
uint32 add_days = 1;
int32 hour = 2;
int32 minute = 3;
int32 reason = 5;
}
message UpdateSceneDateResponse { // MessageId: 1239
int32 error_code = 1;
uint32 curr_date = 2;
}
message UpdateSysBuffNotify { // MessageId: 1185
int64 entity_id = 1;
repeated SysBuffInformation buff_infos = 2;
}
message UpdateTimerInfoNotify { // MessageId: 10730
int32 tree_owner_id = 1;
int64 tree_inc_id = 2;
TimerInfoPb timer_info = 3;
}
message UpdateWorldTeamPlayerFightInfoNotify { // MessageId: 9520
int32 player_id = 1;
WorldTeamPlayerFightInfo fight_info = 2;
}
message UseDetectionSkillRequest { // MessageId: 12075
int32 skill_id = 1;
Vector pos = 2;
Rotator rot = 3;
bool confirm_use_detection_skill = 4;
}
message UseDetectionSkillResponse { // MessageId: 12076
int32 code = 1;
repeated DetectionEntityPosInfo detection_entity_pos_info = 2;
int64 detection_slot_id = 3;
}
message UseItemProgress {
int32 item_id = 1;
int32 count = 2;
}
message UseSkillFailRequest { // MessageId: 11908
int32 skill_id = 1;
}
message UseSkillFailResponse { // MessageId: 11909
int32 skill_id = 1;
DErrorResult error = 2;
}
message UseSkillInformation {
CombatCommon combat_common = 1;
int64 id = 2;
int32 skill_id = 3;
MovementInformation movement_information = 4;
Vector location = 5;
int64 target_id = 6;
float time_stamp = 7;
bool is_special_skill = 8;
int32 duration = 9;
int32 skill_interrupt_level = 10;
int32 fight_state = 11;
}
message UseSkillNotify { // MessageId: 1014
CombatCommon combat_common = 1;
UseSkillInformation use_skill_info = 2;
int32 skill_single_id = 3;
}
message UseSkillRequest { // MessageId: 1012
CombatCommon combat_common = 1;
UseSkillInformation use_skill_info = 2;
int32 skill_single_id = 3;
}
message UseSkillResponse { // MessageId: 1013
UseSkillInformation use_skill_info = 1;
int32 skill_single_id = 2;
int32 error_code = 3;
}
message VarDefinePb {
int32 var_type = 1;
oneof o_value {
bool boolean = 2;
int64 int = 3;
string string = 4;
float float = 5;
int32 entity = 6;
int32 quest = 7;
int32 quest_state = 8;
Vector pos = 9;
int64 prefab = 10;
}
}
message VarRefPb {
int32 source_type = 1;
oneof o_var_ref {
ConstVarRefPb const_var_ref = 2;
SelfVarRefPb self_var_ref = 3;
GlobalVarRefPb global_var_ref = 4;
}
}
message Vector {
float x = 1;
float y = 2;
float z = 3;
}
message VectorArrayBlackboard {
repeated Vector values = 1;
}
message VfxNpcPatrolFinishRequest { // MessageId: 12149
int64 entity_id = 1;
}
message VfxNpcPatrolFinishResponse { // MessageId: 12150
int32 code = 1;
}
message VisionExploreSkillNotify { // MessageId: 7131
int32 explore_skill = 1;
}
message VisionExploreSkillSetRequest { // MessageId: 7125
int32 skill_id = 1;
}
message VisionExploreSkillSetResponse { // MessageId: 7126
int32 err_code = 1;
int32 skill_id = 2;
}
message VisionSkillCallNotify { // MessageId: 1161
int32 player_id = 1;
DynamicEntityInformation entity_info = 2;
}
message VisionSkillChangeNotify { // MessageId: 1162
int64 entity_id = 1;
repeated VisionSkillInformation vision_skill_infos = 2;
int64 vision_entity_id = 3;
}
message VisionSkillComponentPb {
repeated VisionSkillInformation vision_skill_infos = 1;
}
message VisionSkillInformation {
int32 skill_id = 1;
int32 level = 2;
repeated int32 stone_ids = 3;
int32 quality = 4;
}
message VoxelSpan {
float x = 1;
float y = 2;
float smin = 3;
float smax = 4;
}
message WeaponAddNotify { // MessageId: 5508
OneWeaponItemInfo weapon_info = 1;
}
message WeaponAllInfoNotify { // MessageId: 5507
repeated OneWeaponItemInfo all_weapon = 1;
}
message WeaponBreachRequest { // MessageId: 5503
int32 inc_id = 1;
}
message WeaponBreachResponse { // MessageId: 5504
int32 error_code = 1;
int32 inc_id = 2;
int32 weapon_breach = 3;
}
message WeaponConsumeItem {
int32 inc_id = 1;
int32 count = 2;
int32 item_id = 3;
}
message WeaponItem {
int32 id = 1;
int32 incr_id = 2;
int32 func_value = 3;
int32 weapon_level = 4;
int32 weapon_exp = 5;
int32 weapon_breach = 6;
int32 weapon_reson_level = 7;
int32 role_id = 8;
}
message WeaponItemAddNotify { // MessageId: 5272
repeated WeaponItem weapon_item_list = 1;
bool add_from_role = 2;
}
message WeaponItemRemoveNotify { // MessageId: 5273
repeated int32 weapon_item_incr_id_list = 1;
}
message WeaponItemRequest { // MessageId: 5270
}
message WeaponItemResponse { // MessageId: 5271
repeated WeaponItem weapon_item_list = 1;
}
message WeaponLevelUpRequest { // MessageId: 5501
int32 inc_id = 1;
repeated WeaponConsumeItem consume_list = 2;
}
message WeaponLevelUpResponse { // MessageId: 5502
int32 error_code = 1;
int32 inc_id = 2;
int32 weapon_level = 3;
int32 weapon_exp = 4;
map<int32, int32> item_map = 5;
}
message WeaponRemoveNotify { // MessageId: 5509
int32 inc_id = 1;
}
message WeaponResonUpRequest { // MessageId: 5505
int32 inc_id = 1;
repeated int32 consume_list = 2;
repeated WeaponConsumeItem consume_item_list = 3;
}
message WeaponResonUpResponse { // MessageId: 5506
int32 error_code = 1;
int32 inc_id = 2;
int32 reaon_level = 3;
}
message WeatherNotify { // MessageId: 9690
int32 weather_id = 1;
bool is_client = 2;
}
message WorldBlackboardNotify { // MessageId: 6503
repeated BlackboardParam params = 1;
}
message WorldBlackboardRequest { // MessageId: 6506
repeated BlackboardParam params = 1;
}
message WorldBlackboardResponse { // MessageId: 6507
int32 error_code = 1;
}
message WorldEnterPermissionsRequest { // MessageId: 9670
int32 type = 1;
}
message WorldEnterPermissionsResponse { // MessageId: 9671
int32 error_code = 1;
int32 type = 2;
}
message WorldLevelDownRequest { // MessageId: 7500
}
message WorldLevelDownResponse { // MessageId: 7501
int32 error_code = 1;
int32 origin_world_level = 2;
int32 cur_world_level = 3;
int32 world_level_time_stamp = 4;
}
message WorldLevelRegainRequest { // MessageId: 7502
}
message WorldLevelRegainResponse { // MessageId: 7503
int32 error_code = 1;
int32 origin_world_level = 2;
int32 cur_world_level = 3;
int32 world_level_time_stamp = 4;
}
message WorldNewJourneyActivity {
int64 world_new_journey_end_time = 1;
}
message WorldTeamPlayerFightInfo {
int32 cur_role_id = 2;
repeated WorldTeamRoleInfo role_infos = 3;
}
message WorldTeamPlayerInfo {
int32 player_id = 1;
string player_name = 2;
int32 head_id = 3;
int32 level = 4;
string signature = 5;
WorldTeamPlayerFightInfo fight_info = 6;
int32 ping_state = 7;
PlayerDetails item = 8;
}
message WorldTeamPlayerInfoChangeNotify { // MessageId: 9619
int32 player_id = 1;
int32 change_type = 2;
int32 int_value = 3;
string string_value = 4;
}
message WorldTeamRoleInfo {
int32 role_id = 1;
int32 role_level = 2;
}
message roleInfo {
int32 role_id = 1;
string name = 2;
int32 level = 3;
int32 exp = 4;
int32 breakthrough = 5;
repeated ArrayIntInt skills = 6;
repeated ArrayIntInt phantom = 7;
int32 star = 8;
int32 favor = 10;
repeated ResonInfo reson = 11;
int32 cur_model = 12;
repeated int32 models = 13;
repeated ArrayIntInt base_prop = 14;
repeated ArrayIntInt add_prop = 15;
uint32 create_time = 17;
repeated ArraySkillNode skill_node_state = 19;
int32 resonant_chain_group_index = 20;
}
enum ActionTime {
ACTION_TIME_ENTER = 0;
ACTION_TIME_COMPLETE = 1;
}
enum ActionType {
ACTION_TYPE_GET_ITEM = 0;
ACTION_TYPE_SEND_NPC_MAIL = 1;
}
enum ActivityType {
ACTIVITY_TYPE_PARKOUR = 0;
ACTIVITY_TYPE_GATHER_ACTIVITY = 1;
ACTIVITY_TYPE_SIGN = 2;
ACTIVITY_TYPE_TOWER_GUIDE = 3;
ACTIVITY_TYPE_NEW_BIE_COURSE = 4;
ACTIVITY_TYPE_WORLD_NEW_JOURNEY = 5;
ACTIVITY_TYPE_PURE_UI_ACTIVITY = 200;
}
enum AdventreTaskSate {
ADVENTRE_TASK_SATE_UN_FINISH = 0;
ADVENTRE_TASK_SATE_FINISH = 1;
ADVENTRE_TASK_SATE_RECEIVED = 2;
}
enum AgreeJoinWay {
AGREE_JOIN_WAY_CLIENT_ACTIVE = 0;
AGREE_JOIN_WAY_CLIENT_TIME_OUT = 1;
}
enum ApplyGEType {
APPLY_GE_TYPE_COMMON = 0;
APPLY_GE_TYPE_USE_EXTRA_TIME = 1;
}
enum ApplyRechallengeReason {
APPLY_RECHALLENGE_REASON_SETTLE = 0;
APPLY_RECHALLENGE_REASON_DEAD = 1;
}
enum BanChatType {
BAN_CHAT_TYPE_NONE = 0;
BAN_CHAT_TYPE_ALL = 1;
BAN_CHAT_TYPE_FRIEND = 2;
BAN_CHAT_TYPE_FOREIGN = 3;
BAN_CHAT_TYPE_TEAM = 4;
}
enum BattleModule {
BATTLE_MODULE_DAMAGE = 0;
BATTLE_MODULE_GAMEPLAY_EFFECT = 1;
BATTLE_MODULE_LOG = 2;
}
enum BattlePassPayStatus {
BATTLE_PASS_PAY_STATUS_NO_PAID = 0;
BATTLE_PASS_PAY_STATUS_PAID = 1;
BATTLE_PASS_PAY_STATUS_ADVANCED = 2;
}
enum BattlePassType {
BATTLE_PASS_TYPE_FREE = 0;
BATTLE_PASS_TYPE_PAY = 1;
}
enum BattleResult {
BATTLE_RESULT_ALL_KILL = 0;
BATTLE_RESULT_DEATH = 1;
BATTLE_RESULT_RUN = 2;
BATTLE_RESULT_KILL = 3;
}
enum BlackboardParamType {
BLACKBOARD_PARAM_TYPE_NONE = 0;
BLACKBOARD_PARAM_TYPE_INT = 1;
BLACKBOARD_PARAM_TYPE_INT_ARRAY = 2;
BLACKBOARD_PARAM_TYPE_LONG = 3;
BLACKBOARD_PARAM_TYPE_LONG_ARRAY = 4;
BLACKBOARD_PARAM_TYPE_BOOLEAN = 5;
BLACKBOARD_PARAM_TYPE_STRING = 6;
BLACKBOARD_PARAM_TYPE_STRING_ARRAY = 7;
BLACKBOARD_PARAM_TYPE_FLOAT = 8;
BLACKBOARD_PARAM_TYPE_FLOAT_ARRAY = 9;
BLACKBOARD_PARAM_TYPE_VECTOR = 10;
BLACKBOARD_PARAM_TYPE_VECTOR_ARRAY = 11;
BLACKBOARD_PARAM_TYPE_ROTATOR = 12;
BLACKBOARD_PARAM_TYPE_ROTATOR_ARRAY = 13;
BLACKBOARD_PARAM_TYPE_ENTITY = 14;
BLACKBOARD_PARAM_TYPE_ENTITY_ARRAY = 15;
}
enum BtType {
BT_TYPE_INVALID = 0;
BT_TYPE_QUEST = 1;
BT_TYPE_LEVEL_PLAY = 2;
BT_TYPE_INST = 3;
}
enum BuffOperateType {
BUFF_OPERATE_TYPE_ADD_BUFF = 0;
BUFF_OPERATE_TYPE_REMOVE_BUFF = 1;
BUFF_OPERATE_TYPE_UNDO_BUFF = 2;
}
enum ChatChannelNoticeType {
CHAT_CHANNEL_NOTICE_TYPE_NONE = 0;
CHAT_CHANNEL_NOTICE_TYPE_ENTER_TEAM = 1;
CHAT_CHANNEL_NOTICE_TYPE_EXIT_TEAM = 2;
}
enum ChatChannelType {
CHAT_CHANNEL_TYPE_DEFAULT = 0;
CHAT_CHANNEL_TYPE_PRIVATE = 1;
CHAT_CHANNEL_TYPE_TEAM = 2;
}
enum ChatContentType {
CHAT_CONTENT_TYPE_TEXT = 0;
CHAT_CONTENT_TYPE_EMOJI = 1;
}
enum ChildQuestNodeStatus {
CHILD_QUEST_NODE_STATUS_CQNS_NOT_ACTIVE = 0;
CHILD_QUEST_NODE_STATUS_CQNS_ENTER = 1;
CHILD_QUEST_NODE_STATUS_CQNS_ENTER_ACTION = 2;
CHILD_QUEST_NODE_STATUS_CQNS_PROGRESS = 3;
CHILD_QUEST_NODE_STATUS_CQNS_FINISHED = 4;
CHILD_QUEST_NODE_STATUS_CQNS_FINISH_ACTION = 5;
CHILD_QUEST_NODE_STATUS_CQNS_FAIL = 6;
}
enum ClientDeviceLevel {
CLIENT_DEVICE_LEVEL_LOW = 0;
CLIENT_DEVICE_LEVEL_MEDIUM = 1;
CLIENT_DEVICE_LEVEL_HIGH = 2;
}
enum ControlType {
CONTROL_TYPE_UNKNOWN = 0;
CONTROL_TYPE_TEMPORARY_TELEPORT_CTRL = 1;
}
enum DamageSourceType {
DAMAGE_SOURCE_TYPE_FROM_BULLET = 0;
DAMAGE_SOURCE_TYPE_FROM_EFFECT = 1;
}
enum DestroyType {
DESTROY_TYPE_NOT_DELAY = 0;
DESTROY_TYPE_DELAY = 1;
}
enum DetectionType {
DETECTION_TYPE_NORMAL_MONSTER = 0;
DETECTION_TYPE_DUNGEON = 1;
DETECTION_TYPE_SILENT_AREA = 2;
}
enum EAddEntityType {
E_ADD_ENTITY_TYPE_SCENE_INIT = 0;
E_ADD_ENTITY_TYPE_NORMAL = 1;
}
enum EAttributeType {
E_ATTRIBUTE_TYPE_NONE = 0;
E_ATTRIBUTE_TYPE_LV = 1;
E_ATTRIBUTE_TYPE_LIFE_MAX = 2;
E_ATTRIBUTE_TYPE_LIFE = 3;
E_ATTRIBUTE_TYPE_SHEILD = 4;
E_ATTRIBUTE_TYPE_SHEILD_DAMAGE_CHANGE = 5;
E_ATTRIBUTE_TYPE_SHEILD_DAMAGE_REDUCE = 6;
E_ATTRIBUTE_TYPE_ATK = 7;
E_ATTRIBUTE_TYPE_CRIT = 8;
E_ATTRIBUTE_TYPE_CRIT_DAMAGE = 9;
E_ATTRIBUTE_TYPE_DEF = 10;
E_ATTRIBUTE_TYPE_ENERGY_EFFICIENCY = 11;
E_ATTRIBUTE_TYPE_CD_REDUSE = 12;
E_ATTRIBUTE_TYPE_REACTION_EFFICIENCY = 13;
E_ATTRIBUTE_TYPE_DAMAGE_CHANGE_NORMAL_SKILL = 14;
E_ATTRIBUTE_TYPE_DAMAGE_CHANGE = 15;
E_ATTRIBUTE_TYPE_DAMAGE_REDUCE = 16;
E_ATTRIBUTE_TYPE_DAMAGE_CHANGE_AUTO = 17;
E_ATTRIBUTE_TYPE_DAMAGE_CHANGE_CAST = 18;
E_ATTRIBUTE_TYPE_DAMAGE_CHANGE_ULTRA = 19;
E_ATTRIBUTE_TYPE_DAMAGE_CHANGE_QTE = 20;
E_ATTRIBUTE_TYPE_DAMAGE_CHANGE_PHYS = 21;
E_ATTRIBUTE_TYPE_DAMAGE_CHANGE_ELEMENT1 = 22;
E_ATTRIBUTE_TYPE_DAMAGE_CHANGE_ELEMENT2 = 23;
E_ATTRIBUTE_TYPE_DAMAGE_CHANGE_ELEMENT3 = 24;
E_ATTRIBUTE_TYPE_DAMAGE_CHANGE_ELEMENT4 = 25;
E_ATTRIBUTE_TYPE_DAMAGE_CHANGE_ELEMENT5 = 26;
E_ATTRIBUTE_TYPE_DAMAGE_CHANGE_ELEMENT6 = 27;
E_ATTRIBUTE_TYPE_DAMAGE_RESISTANCE_PHYS = 28;
E_ATTRIBUTE_TYPE_DAMAGE_RESISTANCE_ELEMENT1 = 29;
E_ATTRIBUTE_TYPE_DAMAGE_RESISTANCE_ELEMENT2 = 30;
E_ATTRIBUTE_TYPE_DAMAGE_RESISTANCE_ELEMENT3 = 31;
E_ATTRIBUTE_TYPE_DAMAGE_RESISTANCE_ELEMENT4 = 32;
E_ATTRIBUTE_TYPE_DAMAGE_RESISTANCE_ELEMENT5 = 33;
E_ATTRIBUTE_TYPE_DAMAGE_RESISTANCE_ELEMENT6 = 34;
E_ATTRIBUTE_TYPE_HEAL_CHANGE = 35;
E_ATTRIBUTE_TYPE_HEALED_CHANGE = 36;
E_ATTRIBUTE_TYPE_DAMAGE_REDUCE_PHYS = 37;
E_ATTRIBUTE_TYPE_DAMAGE_REDUCE_ELEMENT1 = 38;
E_ATTRIBUTE_TYPE_DAMAGE_REDUCE_ELEMENT2 = 39;
E_ATTRIBUTE_TYPE_DAMAGE_REDUCE_ELEMENT3 = 40;
E_ATTRIBUTE_TYPE_DAMAGE_REDUCE_ELEMENT4 = 41;
E_ATTRIBUTE_TYPE_DAMAGE_REDUCE_ELEMENT5 = 42;
E_ATTRIBUTE_TYPE_DAMAGE_REDUCE_ELEMENT6 = 43;
E_ATTRIBUTE_TYPE_REACTION_CHANGE1 = 44;
E_ATTRIBUTE_TYPE_REACTION_CHANGE2 = 45;
E_ATTRIBUTE_TYPE_REACTION_CHANGE3 = 46;
E_ATTRIBUTE_TYPE_REACTION_CHANGE4 = 47;
E_ATTRIBUTE_TYPE_REACTION_CHANGE5 = 48;
E_ATTRIBUTE_TYPE_REACTION_CHANGE6 = 49;
E_ATTRIBUTE_TYPE_REACTION_CHANGE7 = 50;
E_ATTRIBUTE_TYPE_REACTION_CHANGE8 = 51;
E_ATTRIBUTE_TYPE_REACTION_CHANGE9 = 52;
E_ATTRIBUTE_TYPE_REACTION_CHANGE10 = 53;
E_ATTRIBUTE_TYPE_REACTION_CHANGE11 = 54;
E_ATTRIBUTE_TYPE_REACTION_CHANGE12 = 55;
E_ATTRIBUTE_TYPE_REACTION_CHANGE13 = 56;
E_ATTRIBUTE_TYPE_REACTION_CHANGE14 = 57;
E_ATTRIBUTE_TYPE_REACTION_CHANGE15 = 58;
E_ATTRIBUTE_TYPE_ENERGY_MAX = 59;
E_ATTRIBUTE_TYPE_ENERGY = 60;
E_ATTRIBUTE_TYPE_SPECIAL_ENERGY1_MAX = 61;
E_ATTRIBUTE_TYPE_SPECIAL_ENERGY1 = 62;
E_ATTRIBUTE_TYPE_SPECIAL_ENERGY2_MAX = 63;
E_ATTRIBUTE_TYPE_SPECIAL_ENERGY2 = 64;
E_ATTRIBUTE_TYPE_SPECIAL_ENERGY3_MAX = 65;
E_ATTRIBUTE_TYPE_SPECIAL_ENERGY3 = 66;
E_ATTRIBUTE_TYPE_SPECIAL_ENERGY4_MAX = 67;
E_ATTRIBUTE_TYPE_SPECIAL_ENERGY4 = 68;
E_ATTRIBUTE_TYPE_STRENGTH_MAX = 69;
E_ATTRIBUTE_TYPE_STRENGTH = 70;
E_ATTRIBUTE_TYPE_STRENGTH_RECOVER = 71;
E_ATTRIBUTE_TYPE_STRENGTH_PUNISH_TIME = 72;
E_ATTRIBUTE_TYPE_STRENGTH_RUN = 73;
E_ATTRIBUTE_TYPE_STRENGTH_SWIM = 74;
E_ATTRIBUTE_TYPE_STRENGTH_FAST_SWIM = 75;
E_ATTRIBUTE_TYPE_STRENGTH_CLIMB = 76;
E_ATTRIBUTE_TYPE_STRENGTH_FAST_CLIMB = 77;
E_ATTRIBUTE_TYPE_HARDNESS_MAX = 78;
E_ATTRIBUTE_TYPE_HARDNESS = 79;
E_ATTRIBUTE_TYPE_HARDNESS_RECOVER = 80;
E_ATTRIBUTE_TYPE_HARDNESS_PUNISH_TIME = 81;
E_ATTRIBUTE_TYPE_HARDNESS_CHANGE = 82;
E_ATTRIBUTE_TYPE_HARDNESS_REDUCE = 83;
E_ATTRIBUTE_TYPE_TOUGH_MAX = 84;
E_ATTRIBUTE_TYPE_TOUGH = 85;
E_ATTRIBUTE_TYPE_TOUGH_RECOVER = 86;
E_ATTRIBUTE_TYPE_TOUGH_CHANGE = 87;
E_ATTRIBUTE_TYPE_TOUGH_REDUCE = 88;
E_ATTRIBUTE_TYPE_ELEMENT_POWER1 = 89;
E_ATTRIBUTE_TYPE_ELEMENT_POWER2 = 90;
E_ATTRIBUTE_TYPE_ELEMENT_POWER3 = 91;
E_ATTRIBUTE_TYPE_ELEMENT_POWER4 = 92;
E_ATTRIBUTE_TYPE_ELEMENT_POWER5 = 93;
E_ATTRIBUTE_TYPE_ELEMENT_POWER6 = 94;
E_ATTRIBUTE_TYPE_SPECIAL_DAMAGE_CHANGE = 95;
E_ATTRIBUTE_TYPE_STRENGTH_FAST_CLIMB_COST = 96;
E_ATTRIBUTE_TYPE_ELEMENT_PROPERTY_TYPE = 97;
E_ATTRIBUTE_TYPE_WEAK_TIME = 98;
E_ATTRIBUTE_TYPE_IGNORE_DEF_RATE = 99;
E_ATTRIBUTE_TYPE_IGNORE_DAMAGE_RESISTANCE_PHYS = 100;
E_ATTRIBUTE_TYPE_IGNORE_DAMAGE_RESISTANCE_ELEMENT1 = 101;
E_ATTRIBUTE_TYPE_IGNORE_DAMAGE_RESISTANCE_ELEMENT2 = 102;
E_ATTRIBUTE_TYPE_IGNORE_DAMAGE_RESISTANCE_ELEMENT3 = 103;
E_ATTRIBUTE_TYPE_IGNORE_DAMAGE_RESISTANCE_ELEMENT4 = 104;
E_ATTRIBUTE_TYPE_IGNORE_DAMAGE_RESISTANCE_ELEMENT5 = 105;
E_ATTRIBUTE_TYPE_IGNORE_DAMAGE_RESISTANCE_ELEMENT6 = 106;
E_ATTRIBUTE_TYPE_SKILL_TOUGH_RATIO = 107;
E_ATTRIBUTE_TYPE_STRENGTH_CLIMB_JUMP = 108;
E_ATTRIBUTE_TYPE_STRENGTH_GLIDING = 109;
E_ATTRIBUTE_TYPE_MASS = 110;
E_ATTRIBUTE_TYPE_BRAKING_FRICTION_FACTOR = 111;
E_ATTRIBUTE_TYPE_GRAVITY_SCALE = 112;
E_ATTRIBUTE_TYPE_SPEED_RATIO = 113;
E_ATTRIBUTE_TYPE_DAMAGE_CHANGE_PHANTOM = 114;
E_ATTRIBUTE_TYPE_AUTO_ATTACK_SPEED = 115;
E_ATTRIBUTE_TYPE_CAST_ATTACK_SPEED = 116;
E_ATTRIBUTE_TYPE_STATUS_BUILD_UP1_MAX = 117;
E_ATTRIBUTE_TYPE_STATUS_BUILD_UP1 = 118;
E_ATTRIBUTE_TYPE_STATUS_BUILD_UP2_MAX = 119;
E_ATTRIBUTE_TYPE_STATUS_BUILD_UP2 = 120;
E_ATTRIBUTE_TYPE_STATUS_BUILD_UP3_MAX = 121;
E_ATTRIBUTE_TYPE_STATUS_BUILD_UP3 = 122;
E_ATTRIBUTE_TYPE_STATUS_BUILD_UP4_MAX = 123;
E_ATTRIBUTE_TYPE_STATUS_BUILD_UP4 = 124;
E_ATTRIBUTE_TYPE_STATUS_BUILD_UP5_MAX = 125;
E_ATTRIBUTE_TYPE_STATUS_BUILD_UP5 = 126;
E_ATTRIBUTE_TYPE_RAGE_MAX = 127;
E_ATTRIBUTE_TYPE_RAGE = 128;
E_ATTRIBUTE_TYPE_RAGE_RECOVER = 129;
E_ATTRIBUTE_TYPE_RAGE_PUNISH_TIME = 130;
E_ATTRIBUTE_TYPE_RAGE_CHANGE = 131;
E_ATTRIBUTE_TYPE_RAGE_REDUCE = 132;
E_ATTRIBUTE_TYPE_TOUGH_RECOVER_DELAY_TIME = 133;
E_ATTRIBUTE_TYPE_JUMP = 134;
E_ATTRIBUTE_TYPE_PARALYSIS_TIME_MAX = 135;
E_ATTRIBUTE_TYPE_PARALYSIS_TIME = 136;
E_ATTRIBUTE_TYPE_PARALYSIS_TIME_RECOVER = 137;
E_ATTRIBUTE_TYPE_MAX = 138;
}
enum EBulletCreateSource {
E_BULLET_CREATE_SOURCE_NORMAL_SOURCE = 0;
E_BULLET_CREATE_SOURCE_REBOUND_SOURCE = 1;
}
enum ECharMoveState {
E_CHAR_MOVE_STATE_MOVE_STATE_OTHER = 0;
E_CHAR_MOVE_STATE_MOVE_STATE_STAND = 1;
E_CHAR_MOVE_STATE_MOVE_STATE_WALK = 2;
E_CHAR_MOVE_STATE_MOVE_STATE_WALK_STOP = 3;
E_CHAR_MOVE_STATE_MOVE_STATE_RUN = 4;
E_CHAR_MOVE_STATE_MOVE_STATE_RUN_STOP = 5;
E_CHAR_MOVE_STATE_MOVE_STATE_SPRINT = 6;
E_CHAR_MOVE_STATE_MOVE_STATE_SPRINT_STOP = 7;
E_CHAR_MOVE_STATE_MOVE_STATE_DODGE = 8;
E_CHAR_MOVE_STATE_MOVE_STATE_LAND_ROLL = 9;
E_CHAR_MOVE_STATE_MOVE_STATE_KNOCK_DOWN = 10;
E_CHAR_MOVE_STATE_MOVE_STATE_PARRY = 11;
E_CHAR_MOVE_STATE_MOVE_STATE_SOFT_KNOCK = 12;
E_CHAR_MOVE_STATE_MOVE_STATE_HEAVY_KNOCK = 13;
E_CHAR_MOVE_STATE_MOVE_STATE_NORMAL_CLIMB = 14;
E_CHAR_MOVE_STATE_MOVE_STATE_FAST_CLIMB = 15;
E_CHAR_MOVE_STATE_MOVE_STATE_GLIDE = 16;
E_CHAR_MOVE_STATE_MOVE_STATE_KNOCK_UP = 17;
E_CHAR_MOVE_STATE_MOVE_STATE_FAST_SWIM = 18;
E_CHAR_MOVE_STATE_MOVE_STATE_NORMAL_SWIM = 19;
E_CHAR_MOVE_STATE_MOVE_STATE_SWING = 20;
E_CHAR_MOVE_STATE_MOVE_STATE_CAPTURED = 21;
E_CHAR_MOVE_STATE_MOVE_STATE_SLIDE = 22;
E_CHAR_MOVE_STATE_MOVE_STATE_FLYING = 23;
E_CHAR_MOVE_STATE_MOVE_STATE_ENTER_CLIMB = 24;
E_CHAR_MOVE_STATE_MOVE_STATE_EXIT_CLIMB = 25;
}
enum ECharPositionState {
E_CHAR_POSITION_STATE_GROUND = 0;
E_CHAR_POSITION_STATE_CLIMB = 1;
E_CHAR_POSITION_STATE_AIR = 2;
E_CHAR_POSITION_STATE_WATER = 3;
}
enum ECharPositionSubState {
E_CHAR_POSITION_SUB_STATE_NONE = 0;
E_CHAR_POSITION_SUB_STATE_WATER_SURFACE = 1;
}
enum EDamageImmune {
E_DAMAGE_IMMUNE_DEFAULT = 0;
E_DAMAGE_IMMUNE_INVINCIBLE = 1;
E_DAMAGE_IMMUNE_BUFF_EFFECT_ELEMENT = 2;
}
enum EEntityFsmChangeType {
E_ENTITY_FSM_CHANGE_TYPE_ENTER = 0;
E_ENTITY_FSM_CHANGE_TYPE_EXIT = 1;
E_ENTITY_FSM_CHANGE_TYPE_BIND_START = 3;
E_ENTITY_FSM_CHANGE_TYPE_BIND_END = 4;
E_ENTITY_FSM_CHANGE_TYPE_TASK = 5;
}
enum EEntityType {
E_ENTITY_TYPE_PLAYER = 0;
E_ENTITY_TYPE_NPC = 1;
E_ENTITY_TYPE_MONSTER = 2;
E_ENTITY_TYPE_SCENE_ITEM = 5;
E_ENTITY_TYPE_CUSTOM = 6;
E_ENTITY_TYPE_VISION = 7;
E_ENTITY_TYPE_ANIMAL = 8;
}
enum EFsmStateFlag {
E_FSM_STATE_FLAG_CHANGED = 0;
E_FSM_STATE_FLAG_CONFIRMED = 1;
}
enum ELogicStateType {
E_LOGIC_STATE_TYPE_CHAR_POSITION_STATE = 0;
E_LOGIC_STATE_TYPE_CHAR_MOVE_STATE = 1;
E_LOGIC_STATE_TYPE_CHAR_DIRECTION_STATE = 2;
E_LOGIC_STATE_TYPE_CHAR_POSITION_SUB_STATE = 3;
}
enum EMatchPlayerUiState {
E_MATCH_PLAYER_UI_STATE_WAIT = 0;
E_MATCH_PLAYER_UI_STATE_CONFIRM = 2;
E_MATCH_PLAYER_UI_STATE_MATCHING = 3;
E_MATCH_PLAYER_UI_STATE_READY = 4;
E_MATCH_PLAYER_UI_STATE_SELECTING = 5;
E_MATCH_PLAYER_UI_STATE_TELEPORTING = 6;
E_MATCH_PLAYER_UI_STATE_MAX = 7;
}
enum ENetPingState {
E_NET_PING_STATE_UNKNOWN = 0;
E_NET_PING_STATE_GREAT = 1;
E_NET_PING_STATE_GOOD = 2;
E_NET_PING_STATE_POOR = 3;
E_NET_PING_STATE_MAX = 4;
}
enum EPlayerTeleportState {
E_PLAYER_TELEPORT_STATE_DEFAULT = 0;
E_PLAYER_TELEPORT_STATE_TELEPORTING = 1;
E_PLAYER_TELEPORT_STATE_TELEPORT_TIME_OUT = 2;
}
enum ERemoveEntityType {
E_REMOVE_ENTITY_TYPE_REMOVE_TYPE_FORCE = 0;
E_REMOVE_ENTITY_TYPE_HP_IS_ZERO = 1;
E_REMOVE_ENTITY_TYPE_DESTRUCTIBLE = 2;
E_REMOVE_ENTITY_TYPE_REMOVE_TYPE_NORMAL = 3;
E_REMOVE_ENTITY_TYPE_REMOVE_TYPE_CAPTURE = 4;
E_REMOVE_ENTITY_TYPE_REMOVE_TYPE_TREASURE_BOX = 5;
E_REMOVE_ENTITY_TYPE_REMOVE_TYPE_DROP = 6;
E_REMOVE_ENTITY_TYPE_MONSTER_BOOM = 7;
}
enum ESummonType {
E_SUMMON_TYPE_DEFAULT = 0;
E_SUMMON_TYPE_CONCOMITANT_VISION = 1;
E_SUMMON_TYPE_CONCOMITANT_CUSTOM = 2;
E_SUMMON_TYPE_CONCOMITANT_PHANTOM_ROLE = 3;
}
enum ElevatorState {
ELEVATOR_STATE_END = 0;
ELEVATOR_STATE_FORWARD = 1;
ELEVATOR_STATE_REVERSE = 2;
}
enum EntityConfigType {
ENTITY_CONFIG_TYPE_OLD_ENTITY = 0;
ENTITY_CONFIG_TYPE_LEVEL = 1;
ENTITY_CONFIG_TYPE_GLOBAL = 2;
ENTITY_CONFIG_TYPE_CHARACTER = 3;
ENTITY_CONFIG_TYPE_TEMPLATE = 4;
ENTITY_CONFIG_TYPE_PREFAB = 5;
}
enum EntityState {
ENTITY_STATE_DEFAULT = 0;
ENTITY_STATE_SLEEP = 1;
ENTITY_STATE_BORN = 2;
ENTITY_STATE_OTHER = 3;
}
enum EntityTimelineEventType {
ENTITY_TIMELINE_EVENT_TYPE_LEFT_IN = 0;
ENTITY_TIMELINE_EVENT_TYPE_LEFT_OUT = 1;
ENTITY_TIMELINE_EVENT_TYPE_RIGHT_IN = 2;
ENTITY_TIMELINE_EVENT_TYPE_RIGHT_OUT = 3;
}
enum EntranceState {
ENTRANCE_STATE_NOT_UNLOCK = 0;
ENTRANCE_STATE_UNLOCKABLE = 1;
ENTRANCE_STATE_UNLOCKED = 2;
ENTRANCE_STATE_CLOSED = 3;
}
enum ErrorCode {
ERROR_CODE_SUCCESS = 0;
ERROR_CODE_REQUEST_PARAM_ERROR = 1;
ERROR_CODE_INTERNAL_ERROR = 2;
ERROR_CODE_UN_KNOWN_ERROR = 3;
ERROR_CODE_SERVER_NOT_READY = 4;
ERROR_CODE_SERVER_FULL_LOAD = 5;
ERROR_CODE_INVALID_USER_ID = 6;
ERROR_CODE_INVALID_TOKEN = 7;
ERROR_CODE_INVALID_REQUEST = 8;
ERROR_CODE_GM_FAIL = 9;
ERROR_CODE_GM_PARAM_ERROR = 10;
ERROR_CODE_GM_EXCEPTION = 11;
ERROR_CODE_NOT_ENABLE_GM = 12;
ERROR_CODE_NOT_ELEGANT_NAME = 13;
ERROR_CODE_CONTAINS_DIRTY_WORD = 14;
ERROR_CODE_DIRTY_WORD_SERVER_ERROR = 15;
ERROR_CODE_DIRTY_WORD_SERVER_RETURN_EMPTY = 16;
ERROR_CODE_DIRTY_WORD_CHECK_EXCEPTION = 17;
ERROR_CODE_COMPONENT_NOT_EXIST = 18;
ERROR_CODE_SERVER_FULL_LOAD_GAME = 19;
ERROR_CODE_SERVER_FULL_LOAD_GATE = 20;
ERROR_CODE_PLAYER_LOGGING_IN_FLAG = 21;
ERROR_CODE_GATE_LOGIN_EXCEPTION = 22;
ERROR_CODE_GATE_LOGIN_SEVER_SELECT_ERR = 23;
ERROR_CODE_GATE_TOKEN_ACCESS_ERR = 24;
ERROR_CODE_GATE_TOKEN_ACCESS_EXCEPTION = 25;
ERROR_CODE_GATE_LOGIN_USER_ID_ERR = 26;
ERROR_CODE_GATE_LOGIN_NODE_ID_ERR = 27;
ERROR_CODE_GATE_LOGIN_CREATE_CHARACTER_ERR = 28;
ERROR_CODE_GATE_CREATE_CHARACTER_EXCEPTION = 29;
ERROR_CODE_GATE_ENTER_GAME_ADDRESS_NOT_FOUND = 30;
ERROR_CODE_GATE_ENTER_GAME_EXCEPTION = 31;
ERROR_CODE_GATE_ENTER_GAME_CREATE_PLAYER_ERR = 32;
ERROR_CODE_GATE_ENTER_GAME_ADD_PLAYER_ERR = 33;
ERROR_CODE_GAME_GATE_NODE_NOT_FOUND = 34;
ERROR_CODE_GAME_PLAYER_ADMIN_EXIST = 35;
ERROR_CODE_GAME_RELOGIN_GATE_NODE_NOT_FOUND = 36;
ERROR_CODE_GAME_RELOGIN_PLAYER_NOT_FOUND = 37;
ERROR_CODE_CLOSED_REGISTER = 100000;
ERROR_CODE_REGISTER_OUT_OF_LIMIT = 100001;
ERROR_CODE_HAVE_NO_CHARACTER = 100002;
ERROR_CODE_INVALID_CHARACTER_NAME = 100003;
ERROR_CODE_CREATE_CHARACTER_FAILED = 100004;
ERROR_CODE_CREATE_CHARACTER_DUPLICATE_KEY = 100005;
ERROR_CODE_PLAYER_ALREADY_LOGIN = 100006;
ERROR_CODE_PLAYER_LOGGING_IN = 100007;
ERROR_CODE_ERR_LOGIN_GW_RECONNECTING = 100008;
ERROR_CODE_LOGIN_RETRY = 100009;
ERROR_CODE_QUERY_PLAYER_DATA_FAILED = 100010;
ERROR_CODE_CHECK_PLAYER_DATA_FAILED = 100011;
ERROR_CODE_CHECK_PLAYER_DATA_FAILED_DEBUG = 100012;
ERROR_CODE_LOGOUT_UNKNOWN_ERROR = 100013;
ERROR_CODE_ACCOUNT_LOGGED_IN_ELSEWHERE = 100014;
ERROR_CODE_ACCOUNT_IS_BLOCKED = 100015;
ERROR_CODE_DATA_OVERFLOW = 100016;
ERROR_CODE_ACCOUNT_BE_KICK = 100017;
ERROR_CODE_APP_VERSION_NOT_MATCH = 100018;
ERROR_CODE_LAUNCHER_VERSION_IS_TOO_LOW = 100019;
ERROR_CODE_RESOURCE_VERSION_IS_TOO_LOW = 100020;
ERROR_CODE_CLOSE_CONNECTION = 100021;
ERROR_CODE_ERR_ACQUIRE_PLAYER_LOCK_FAILED = 100022;
ERROR_CODE_ERR_PLAYER_LOGGING_OUT = 100023;
ERROR_CODE_ERR_WEAPON_DEFAULT = 200000;
ERROR_CODE_ERR_WEAPON_LEVEL_LIMIT = 200001;
ERROR_CODE_ERR_WEAPON_BREACH_LIMIT = 200002;
ERROR_CODE_ERR_WEAPON_CONSUME_INVALID = 200003;
ERROR_CODE_ERR_WEAPON_PKG_FULL = 200004;
ERROR_CODE_ERR_ROLE_NO_CONFIG = 200005;
ERROR_CODE_ERR_ROLE_IS_ACTIVE = 200006;
ERROR_CODE_ERR_ROLE_NOT_ACTIVE = 200007;
ERROR_CODE_ERR_ROLE_OVER_NOT_ENOUGH = 200008;
ERROR_CODE_ERR_ROLE_LEVEL_NOT_ENOUGH = 200009;
ERROR_CODE_ERR_ROLE_EXCEPTION = 200010;
ERROR_CODE_ERR_ROLE_NOT_EXCHANGE = 200011;
ERROR_CODE_ERR_ROLE_RESON_NOT_ACTIVE = 200012;
ERROR_CODE_ERR_ROLE_RESON_IS_ACTIVE = 200013;
ERROR_CODE_ERR_ROLE_CONFIG_NOT_RIGHT = 200014;
ERROR_CODE_ERR_ROLE_LEVEL_MAX = 200015;
ERROR_CODE_ERR_ROLE_PER_RESON_NOT_ACTIVE = 200016;
ERROR_CODE_ERR_ROLE_CONDITION_NOT_FIND = 200017;
ERROR_CODE_ERR_ROLE_CONDITION_NO_ENOUGH = 200018;
ERROR_CODE_ERR_ROLE_INVALID_NAME_LENGTH = 200019;
ERROR_CODE_ERR_ROLE_EXP_INVALID = 200020;
ERROR_CODE_ERR_ROLE_ACTIVE_NEED_NO_ENOUGH = 200021;
ERROR_CODE_ERR_ROLE_RESON_MAX_LEVEL = 200022;
ERROR_CODE_ERR_ROLE_PROTO_ERROR = 200023;
ERROR_CODE_ERR_ROLE_ITEM_LIST_EMPTY = 200024;
ERROR_CODE_ERR_ROLE_ITEM_LIST_COUNT_OUT_RANGE = 200025;
ERROR_CODE_ERR_ROLE_ITEM_EXP_ERROR = 200026;
ERROR_CODE_ERR_ROLE_PHANT_POS_ERROR = 200027;
ERROR_CODE_ERR_ROLE_PHANT_SAME_ERROR = 200028;
ERROR_CODE_ERR_ROLE_PHANT_EMPTY_ERROR = 200029;
ERROR_CODE_ERR_ROLE_ITEM_LIST_NO_ENOUGH = 200030;
ERROR_CODE_ERR_ROLE_GET_SKILL_BY_ID_FAILED = 200031;
ERROR_CODE_ERR_ROLE_FAVOR_LEVEL_NOT_ENOUGH = 200032;
ERROR_CODE_ERR_ROL_SKILL_NODE_TYPE = 200033;
ERROR_CODE_ERR_ROL_SKILL_NODE_TYPE_ACTIVE = 200034;
ERROR_CODE_ERR_ROL_SKILL_NODE_TYPE_ULOCK = 200035;
ERROR_CODE_ERR_ROL_SKILL_POINTS_NOT_ENOUGH = 200036;
ERROR_CODE_ERR_TRIAL_ROLE_EXIST = 200037;
ERROR_CODE_ERR_TRIAL_ROLE_NOT_EXIST = 200038;
ERROR_CODE_ERR_TRIAL_ROLE_REGION_DATA_EXIST = 200039;
ERROR_CODE_ERR_TRIAL_ROLE_BT_OBJ_DATA_EXIST = 200040;
ERROR_CODE_ERR_TRIAL_ROLE_REGION_EXIST = 200041;
ERROR_CODE_ERR_TRIAL_ROLE_REGION_NOT_EXIST = 200042;
ERROR_CODE_ERR_LOAD_EQUIP_DEFAULT = 200043;
ERROR_CODE_ERR_LOAD_EQUIP_INVALID_POS = 200044;
ERROR_CODE_ERR_LOAD_EQUIP_INVALID_ROLE = 200045;
ERROR_CODE_ERR_LOAD_EQUIP_ROLE_CONFIG = 200046;
ERROR_CODE_ERR_PHANTOM_ID_NOT_EXIST = 200047;
ERROR_CODE_ERR_PHANTOM_NOT_EXIST = 200048;
ERROR_CODE_ERR_PHANTOM_LVUP_MAX = 200049;
ERROR_CODE_ERR_PHANTOM_LVUP_MISMATCH_ITEM_ID = 200050;
ERROR_CODE_ERR_PHANTOM_LVUP_NO_ITEM = 200051;
ERROR_CODE_ERR_PHANTOM_LVUP_LIMIT = 200052;
ERROR_CODE_ERR_PHANTOM_ITEM_TYPE = 200053;
ERROR_CODE_ERR_PHANTOM_INVALID_POS = 200054;
ERROR_CODE_ERR_PHANTOM_CONFIG_NOT_FOUND = 200055;
ERROR_CODE_ERR_PHANTOM_ITEM_NOT_EXIST = 200056;
ERROR_CODE_ERR_PHANTOM_PROP_NOT_EXIST = 200057;
ERROR_CODE_ERR_PHANTOM_QAULITY_NOT_EXIST = 200058;
ERROR_CODE_ERR_PHANTOM_BREACH_NOT_EXIST = 200059;
ERROR_CODE_ERR_PHANTOM_LEVEL_NOT_ENOUGH = 200060;
ERROR_CODE_ERR_PHANTOM_EXP_ITEM_NOT_EXIST = 200061;
ERROR_CODE_ERR_PHANTOM_SUB_PROP_RANDOM_ERR = 200062;
ERROR_CODE_ERR_PHANTOM_SUB_PROP_NOT_ENOUGH = 200063;
ERROR_CODE_ERR_PHANTOM_SUB_PROP_GEN_DUPICATE = 200064;
ERROR_CODE_ERR_PHANTOM_SUB_STRENGTHEN_PROP_NOT_EXIST = 200065;
ERROR_CODE_ERR_PHANTOM_LEVEL_CONFIG_NOT_EXIST = 200066;
ERROR_CODE_ERR_PHANTOM_LEVEL_UP_CONSUME_ITEM_NOT_ENOUGH = 200067;
ERROR_CODE_ERR_PHANTOM_LEVEL_UP_MATERIAL_LOCK = 200068;
ERROR_CODE_ERR_PHANTOM_LEVEL_UP_CONSUME_ITEM_ERR = 200069;
ERROR_CODE_ERR_PHANTOM_LEVEL_UP_REPEAT_ITEM = 200070;
ERROR_CODE_ERR_PHANTOM_MAIN_PROP_NOT_EXIST = 200071;
ERROR_CODE_ERR_PHANTOM_GROWTH_NOT_EXIST = 200072;
ERROR_CODE_ERR_PHANTOM_BREACH_ITEM_COUNT = 200073;
ERROR_CODE_ERR_PHANTOM_BREACH_REPEAT_ITEM = 200074;
ERROR_CODE_ERR_PHANTOM_DECOMPOSE_EQUIPED = 200075;
ERROR_CODE_ERR_PHANTOM_DECOMPOSE_FAIL = 200076;
ERROR_CODE_ERR_PHANTOM_BREACH_BIND_ITEM = 200077;
ERROR_CODE_ERR_PHANTOM_BREACH_ERR_ITEM = 200078;
ERROR_CODE_ERR_PHANTOM_RECOMMEND_NO_DATA = 200079;
ERROR_CODE_ERR_PHANTOM_CANNOT_TAKE_OFF = 200080;
ERROR_CODE_ERR_PHANTOM_CANNOT_REPLACE = 200081;
ERROR_CODE_ERR_VISION_SKILL_FAVORITE_TYPE_LIMIT = 200082;
ERROR_CODE_ERR_VISION_SKILL_FAVORITE_COUNT_LIMIT = 200083;
ERROR_CODE_ERR_VISION_SKILL_CFG_NOT_FOUND = 200084;
ERROR_CODE_ERR_VISION_SKILL_NOT_FOUND = 200085;
ERROR_CODE_ERR_VISION_SKILL_LEVEL_UP_MAX = 200086;
ERROR_CODE_ERR_VISION_SKILL_LEVEL_UP_LIMIT = 200087;
ERROR_CODE_ERR_VISION_SKILL_SLOT_NOT_FOUND = 200088;
ERROR_CODE_ERR_VISION_SKILL_EQUIP_TYPE_LIMIT = 200089;
ERROR_CODE_ERR_VISION_SKILL_UN_EQUIP_LIMIT = 200090;
ERROR_CODE_ERR_VISION_SKILL_GEM_CFG_NOT_FOUND = 200091;
ERROR_CODE_ERR_VISION_SKILL_EQUIP_LIMIT = 200092;
ERROR_CODE_ERR_VISION_SKILL_GEM_LIMIT = 200093;
ERROR_CODE_ERR_VISION_SKILL_OPER_FAIL = 200094;
ERROR_CODE_ERR_VISION_SKILL_SLOT_EQUIP_LIMIT = 200095;
ERROR_CODE_ERR_EXPLORE_SKILL_ROULETTE_REPEAT = 200096;
ERROR_CODE_ERR_ITEM_CFG_NOT_FOUND = 200097;
ERROR_CODE_ERR_ITEM_NOT_FOUND = 200098;
ERROR_CODE_ERR_ITEM_NOT_ENOUGH = 200099;
ERROR_CODE_ERR_ITEM_DECOMPOSE_LIMIT = 200100;
ERROR_CODE_ERR_ITEM_USE_LEVEL_LIMIT = 200101;
ERROR_CODE_ERR_ITEM_LOCK_LIMIT = 200102;
ERROR_CODE_ERR_ITEM_INVALID_PARAMS = 200103;
ERROR_CODE_ERR_ITEM_DECOMPOSE_FAIL = 200104;
ERROR_CODE_ERR_ITEM_USE_FAIL = 200105;
ERROR_CODE_ERR_EXCHANGE_REWARD_COST_ITEM_NOT_ENOUGH = 200106;
ERROR_CODE_EXCHANGE_REWARD_SUCCESS = 200107;
ERROR_CODE_ERR_PKG_CAPACITY_NOT_ENOUGH = 200108;
ERROR_CODE_ERR_GIFT_OPTIONAL_COUNT = 200109;
ERROR_CODE_ERR_GIFT_OPTIONAL_NOT_EXISTS = 200110;
ERROR_CODE_ERR_GIFT_NOT_EXISTS = 200111;
ERROR_CODE_ERR_ITEM_COUNT = 200112;
ERROR_CODE_ERR_ITEM_ID_NOT_CONTAIN = 200113;
ERROR_CODE_ERR_ITEM_TYPE_NOT_CONTAIN = 200114;
ERROR_CODE_ERR_CALABASH_MAX_LEVEL = 200115;
ERROR_CODE_ERR_CALABASH_CONFIG = 200116;
ERROR_CODE_ERR_CALABASH_LEVEL_UP = 200117;
ERROR_CODE_ERR_CALABASH_EXP = 200118;
ERROR_CODE_ERR_CALABASH_DEVELOP_NO_REWARD = 200119;
ERROR_CODE_ERR_CALABASH_MONSTER_NOT_FOUND = 200120;
ERROR_CODE_PROP_REWARD_TIPS = 200121;
ERROR_CODE_ERR_ENERGY_MAX_CHARGE = 200122;
ERROR_CODE_ERR_STATE_CANOT_TELEPORT = 200123;
ERROR_CODE_ERR_STATE_CANNOT_ENTER_INST = 200124;
ERROR_CODE_ERR_STATE_CANNOT_ONLINE = 200125;
ERROR_CODE_ERR_STATE_CANNOT_CHANGE_FORMATION = 200126;
ERROR_CODE_ERR_REPORT_PLAYER_COUNT_LIMIT = 200127;
ERROR_CODE_ERR_REPORT_PLAYER_REASON_NOT_FOUND = 200128;
ERROR_CODE_ERR_REPORT_MESSAGE_LENGTH_LIMIT = 200129;
ERROR_CODE_ERR_COOKING_TOOL_FIXED = 200130;
ERROR_CODE_ERR_COOKING_FORMULA_NOT_FOUND = 200131;
ERROR_CODE_ERR_COOKING_COUNT = 200132;
ERROR_CODE_ERR_COOKING_PROCESS_NOT_FOUND = 200133;
ERROR_CODE_ERR_COOKING_LEVEL_NOT_FOUND = 200134;
ERROR_CODE_ERR_COOKING_LEVEL_LIMT = 200135;
ERROR_CODE_ERR_COOKING_INTERACTIVE_NOT_FOUND = 200136;
ERROR_CODE_ERR_COOKING_FUNC_NOT_OPEN = 200137;
ERROR_CODE_ERR_CHALLENGE_NOT_FOUND = 200138;
ERROR_CODE_ERR_CHALLENGE_NO_TEAM = 200139;
ERROR_CODE_ERR_CHALLENGE_TEAM_LIMIT = 200140;
ERROR_CODE_ERR_CHALLENGE_TEAM_MEM_LIMIT = 200141;
ERROR_CODE_ERR_CHALLENGE_CHANGE_FORMATION = 200142;
ERROR_CODE_ERR_CHALLENGE_FUN_NOT_OPEN = 200143;
ERROR_CODE_ERR_CHALLENGE_SEASON_UPDATE = 200144;
ERROR_CODE_ERR_CHALLENGE_LOCK_ROLE_LIMIT = 200145;
ERROR_CODE_ERR_CHALLENGE_ROLE_LOCKED = 200146;
ERROR_CODE_ERR_CHALLENGE_NO_ROLE_ALIVE = 200147;
ERROR_CODE_ERR_CHALLENGE_FORMATION_EMPTY = 200148;
ERROR_CODE_ERR_CYCLE_CHALLENGE_NO_ROLE_ALIVE = 200149;
ERROR_CODE_ERR_CYCLE_CHALLENGE_FORMATION_EMPTY = 200150;
ERROR_CODE_ERR_INFLUENCE_LOCKED = 200151;
ERROR_CODE_ERR_INFLUENCE_REWARD_NOT_FOUND = 200152;
ERROR_CODE_ERR_INFLUENCE_CONFIG_NOT_FOUND = 200153;
ERROR_CODE_ERR_REPUTATION_LIMIT = 200154;
ERROR_CODE_ERR_INFLUENCE_REWARD_FAILED = 200155;
ERROR_CODE_ERR_INFLUENCE_FUN_NOT_OPEN = 200156;
ERROR_CODE_ERR_FORGE_FUNC_NOT_OPEN = 200157;
ERROR_CODE_ERR_FORGE_COUNT_LIMIT = 200158;
ERROR_CODE_ERR_FORGE_LOCKED = 200159;
ERROR_CODE_ERR_FORGE_CONFIG_NOT_FOUND = 200160;
ERROR_CODE_ERR_FORGE_UNLOCKED = 200161;
ERROR_CODE_ERR_SYNTHESIS_FUNC_NOT_OPEN = 200162;
ERROR_CODE_ERR_SYNTHESIS_CONFIG_NOT_FOUND = 200163;
ERROR_CODE_ERR_SYNTHESIS_COUNT_LIMIT = 200164;
ERROR_CODE_ERR_SYNTHESIS_LOCKED = 200165;
ERROR_CODE_ERR_SYNTHESIS_LEVEL_NOT_FOUND = 200166;
ERROR_CODE_ERR_SYNTHESIS_LEVEL_LIMIT = 200167;
ERROR_CODE_ERR_SYNTHESIS_CANNOT_UNLOCK = 200168;
ERROR_CODE_ERR_SYNTHESIS_UNLOCKED = 200169;
ERROR_CODE_ERR_TRIAL_ROLE_CANNOT_MATCH = 200170;
ERROR_CODE_ERR_PHANTOM_FORMATION_TELEPORT = 200171;
ERROR_CODE_ERR_PHANTOM_FORMATION_ENTER_INST = 200172;
ERROR_CODE_ERR_PHANTOM_FORMATION_MULTI_PLAY = 200173;
ERROR_CODE_ERR_PHANTOM_FORMATION_ADVICE = 200174;
ERROR_CODE_ERR_PHANTOM_FORMATION_CHANGE_FORMATION = 200175;
ERROR_CODE_ERR_PHANTOM_FORMATION_REPEAT = 200176;
ERROR_CODE_ERR_PHANTOM_FORMATION_CHANGE_FAILED = 200177;
ERROR_CODE_ERR_ROLE_CHANGE_ROLE_CREATE_FAILED = 200178;
ERROR_CODE_ERR_ROLE_CHANGE_ROLE_UPDATE_CREATE_FAILED = 200179;
ERROR_CODE_ERR_ROLE_CHANGE_ROLE_NOT_UNLOCK = 200180;
ERROR_CODE_ERR_ROLE_CHANGE_MULTI_PLAY = 200181;
ERROR_CODE_ERR_ROLE_CHANGE_INST = 200182;
ERROR_CODE_ERR_ROLE_CHANGE_ELEMENT_FUNC = 200183;
ERROR_CODE_ERR_PHANTOM_FORMATION_CANNOT_JOIN = 200184;
ERROR_CODE_ERR_PHANTOM_FORMATION_HOST = 200185;
ERROR_CODE_ERR_ROLE_CHANGE_SHOW_ALL_ROLE = 200186;
ERROR_CODE_ERR_INTERACT_BOARD_ENTITY_NOT_FOUND = 200187;
ERROR_CODE_ERR_INTERACT_BOARD_RANGE = 200188;
ERROR_CODE_ERR_INTERACT_BOARD_SYSTEM_NOT_FOUND = 200189;
ERROR_CODE_ERR_INTERACT_BOARD_ENTITY_CONFIG = 200190;
ERROR_CODE_ERR_INTERACT_ENTRANCE_NOT_FOUND = 200191;
ERROR_CODE_ERR_INTERACT_ENTRANCE_NOT_MATCH = 200192;
ERROR_CODE_ERR_ITEM_MAX_USE_COUNT = 200193;
ERROR_CODE_ERR_FUNC_NOT_EXIST = 200194;
ERROR_CODE_ERR_PHANTOM_CHANGE_IN_BATTLE = 200195;
ERROR_CODE_ERR_ITEM_CAN_NOT_DESTROY = 200196;
ERROR_CODE_ERR_PHANTOM_EQUIP_SOURCE_COST = 200197;
ERROR_CODE_ERR_PHANTOM_EQUIP_TARGET_COST = 200198;
ERROR_CODE_ERR_PHANTOM_EQUIP_DUPLICATE = 200199;
ERROR_CODE_ERR_PHANTOM_AUTO_EQUIP_FROM_OTHER = 200200;
ERROR_CODE_ERR_PHANTOM_CONSUME_ITEM_COUNT = 200201;
ERROR_CODE_ERR_PHANTOM_CONSUME_ITEM_DUPLICATE = 200202;
ERROR_CODE_ERR_PHANTOM_CONSUME_ITEM_INCR_DUPLICATE = 200203;
ERROR_CODE_ERR_PHANTOM_CONSUME_ITEM = 200204;
ERROR_CODE_ERR_PHANTOM_CONSUME_NO_EXP = 200205;
ERROR_CODE_ERR_PHANTOM_BREACH_POS = 200206;
ERROR_CODE_ERR_PHANTOM_BREACH_SUSPEND = 200207;
ERROR_CODE_ERR_PHANTOM_BREACH_QUALITY = 200208;
ERROR_CODE_ERR_PHANTOM_BREACH_EXP = 200209;
ERROR_CODE_ERR_PHANTOM_BREACH_CONSUME_ITEM = 200210;
ERROR_CODE_ERR_PHANTOM_BREACH_NO_SUSPEND = 200211;
ERROR_CODE_ERR_PHANTOM_SPECIAL_SKILL_ROLE = 200212;
ERROR_CODE_ERR_PHANTOM_NOT_EQUIP = 200213;
ERROR_CODE_ERR_PHANTOM_SPECIL_SKILL_POS = 200214;
ERROR_CODE_ERR_PHANTOM_SUB_PROP_PLAN_CONFIG = 200215;
ERROR_CODE_ERR_PHANTOM_MAIN_PROP_GEN_FAIL = 200216;
ERROR_CODE_ERR_LIVENESS_FUNC_NOT_OPEN = 200217;
ERROR_CODE_ERR_LIVENESS_TASK_NOT_FOUND = 200218;
ERROR_CODE_ERR_LIVENESS_TASK_DATA_NOT_FOUND = 200219;
ERROR_CODE_ERR_LIVENESS_TASK_NOT_FINISH = 200220;
ERROR_CODE_ERR_LIVENESS_TASK_REWARDED = 200221;
ERROR_CODE_ERR_LIVENESS_REWARD_NOT_FOUND = 200222;
ERROR_CODE_ERR_LIVENESS_GOAL_NOT_REACH = 200223;
ERROR_CODE_ERR_LIVENESS_REWARD_PARAM = 200224;
ERROR_CODE_ERR_LIVENESS_TASK_REWARD_PARAM = 200225;
ERROR_CODE_ERR_WEAPON_LEVEL_UP_COMSUME_COUNT = 200226;
ERROR_CODE_ERR_WEAPON_CONSUME_SELF = 200227;
ERROR_CODE_ERR_WEAPON_CONSUME_ITEM_NOT_FOUND = 200228;
ERROR_CODE_ERR_WEAPON_CONSUME_ITEM_ID_NOT_FOUND = 200229;
ERROR_CODE_ERR_WEAPON_LOCKED = 200230;
ERROR_CODE_ERR_WEAPON_CONSUME_DUPLICATE = 200231;
ERROR_CODE_ERR_WEAPON_EQUIPED = 200232;
ERROR_CODE_ERR_WEAPON_LEVEL_UP_ITEM_DUPLICATE = 200233;
ERROR_CODE_ERR_WEAPON_LEVEL_UP_NO_EXP = 200234;
ERROR_CODE_ERR_WEAPON_LEVEL_UP_LEVEL = 200235;
ERROR_CODE_ERR_PHANTOM_MAIN_PROP_NOT_MATCH = 200236;
ERROR_CODE_ERR_PHANTOM_SUB_PROP_NOT_MATCH = 200237;
ERROR_CODE_ERR_PHANTOM_EQUIPED = 200238;
ERROR_CODE_ERR_ADVICE_NOT_INIT = 200239;
ERROR_CODE_ERR_TOWER_CHALLENGE_NOT_OPEN = 200240;
ERROR_CODE_ERR_TOWER_NOT_IN_CHALLENGE = 200241;
ERROR_CODE_ERR_TOWER_CONFIG_NOT_FOUND = 200242;
ERROR_CODE_ERR_TOWER_CHALLENGE_NOT_IN_OPEN_TIME = 200243;
ERROR_CODE_ERR_TOWER_IN_CHALLENGE = 200244;
ERROR_CODE_ERR_TOWER_FORMATION_COUNT = 200245;
ERROR_CODE_ERR_TOWER_FORMATION_ROLE_DUPLICATE = 200246;
ERROR_CODE_ERR_TOWER_ROLE_COST = 200247;
ERROR_CODE_ERR_TOWER_DIFFICULTY_NOT_CLEAR = 200248;
ERROR_CODE_ERR_TOWER_FLOOR_NOT_CLEAR = 200249;
ERROR_CODE_ERR_TOWER_AREA_NOT_CLEAR = 200250;
ERROR_CODE_ERR_TOWER_RECOMMEND_NOT_SETTLE = 200251;
ERROR_CODE_ERR_TOWER_REWARD_NOT_FOUND = 200252;
ERROR_CODE_ERR_TOWER_NO_REWARD = 200253;
ERROR_CODE_ERR_TOWER_REWARDED = 200254;
ERROR_CODE_ERR_TOWER_REWARD_TARGET = 200255;
ERROR_CODE_ERR_TOWER_SEASON_UPDATE = 200256;
ERROR_CODE_ERR_LORD_GYM_CONFIG_NOT_FOUND = 200257;
ERROR_CODE_ERR_LORD_GYM_NOT_IN_PLAY = 200258;
ERROR_CODE_ERR_LORD_GYM_LOCK = 200259;
ERROR_CODE_ERR_LORD_GYM_BT_TREE_NOT_FOUND = 200260;
ERROR_CODE_ERR_ROLE_SEX_FUNC_NOT_OPEN = 200261;
ERROR_CODE_ERR_PHANTOM_SUB_PROP_LOCKED = 200262;
ERROR_CODE_ERR_PHANTOM_IDENTIFY_NO_COST = 200263;
ERROR_CODE_ERR_GIFT_PACK_TYPE = 200264;
ERROR_CODE_ERR_GIFT_PACK_USE_LIMIT = 200265;
ERROR_CODE_ERR_CD_KEY_NOT_ENABLE = 200266;
ERROR_CODE_ERR_CD_KEY_REQUEST_COUNT = 200267;
ERROR_CODE_ERR_CD_KEY_REQUEST_ERR = 200268;
ERROR_CODE_ERR_CD_KEY_REQUEST_DATA_ERR = 200269;
ERROR_CODE_ERR_CD_KEY_EXCEPTION = 200270;
ERROR_CODE_ERR_CD_KEY_PROCESS_COUNT = 200271;
ERROR_CODE_ERR_CD_KEY_NOT_FOUND = 200272;
ERROR_CODE_ERR_CD_KEY_BATCH_NOT_FOUND = 200273;
ERROR_CODE_ERR_CD_KEY_NOT_IN_VALID_TIME = 200274;
ERROR_CODE_ERR_CD_KEY_BATCH_MAX_COUNT = 200275;
ERROR_CODE_ERR_CD_KEY_EACH_PLAYER_MAX_COUNT = 200276;
ERROR_CODE_ERR_CD_KEY_GROUP_COUNT = 200277;
ERROR_CODE_ERR_CD_KEY_CONDITION = 200278;
ERROR_CODE_ERR_CD_KEY_ADD_COUNT_FAIL = 200279;
ERROR_CODE_ERR_CD_KEY_LENGTH = 200280;
ERROR_CODE_ERR_CD_KEY_CHARACTER = 200281;
ERROR_CODE_ERR_GIFT_PACK_RANDOM_ERR = 200282;
ERROR_CODE_ERR_RECONNECT_USER_WHITE_LIST = 200283;
ERROR_CODE_ERR_RECONNECT_CHANNEL_WHITE_LIST = 200284;
ERROR_CODE_ERR_RECONNECT_IP_INVALID = 200285;
ERROR_CODE_ERR_RECONNECT_IP_WHITE_LIST = 200286;
ERROR_CODE_ERR_CD_KEY_EXPIRE = 200287;
ERROR_CODE_ERR_WEAPON_RESON_LEVEL_LIMIT = 200288;
ERROR_CODE_ERR_WEAPON_CONFIG_NOT_FOUND = 200289;
ERROR_CODE_ERR_WEAPON_RESON_CONFIG_NOT_FOUND = 200290;
ERROR_CODE_ERR_WEAPON_RESON_CONSUME_ITEM = 200291;
ERROR_CODE_ERR_WEAPON_RESON_CONSUME_GOLD = 200292;
ERROR_CODE_ERR_DESTROY_ITEM_DUPLICATE = 200293;
ERROR_CODE_ERR_DESTROY_WEAPON = 200294;
ERROR_CODE_ERR_CANNOT_DESTROY_ITEM = 200295;
ERROR_CODE_ERR_CANNOT_DESTROY_PHANTOM = 200296;
ERROR_CODE_ERR_CANNOT_DESTROY_WEAPON_FORM = 200297;
ERROR_CODE_ERR_CANNOT_DESTROY_ITEM_UNKNOWN = 200298;
ERROR_CODE_ERR_MAP_DEFAULT = 300000;
ERROR_CODE_ERR_MAP_MARK_NUM_LIMIT = 300001;
ERROR_CODE_ERR_MAP_NO_FOG_CONFIG = 300002;
ERROR_CODE_ERR_MAP_FOG_ALREADY_UNLOCK = 300003;
ERROR_CODE_ERR_FORMATION_EMPTY = 300004;
ERROR_CODE_ERR_FORMATION_UNKNOWN = 300005;
ERROR_CODE_ERR_FORMATION_DEAD = 300006;
ERROR_CODE_ERR_FORMATION_ROLE_REPEAT = 300007;
ERROR_CODE_ERR_FORMATION_ROLE_NOT_ACTIVE = 300008;
ERROR_CODE_ERR_FORMATION_ROLE_INDEX_OUT = 300009;
ERROR_CODE_ERR_FORMATION_ROLE_COUNT_OUT = 300010;
ERROR_CODE_ERR_FIGHT_FORMATION_ROLE_NOT_EXIST = 300011;
ERROR_CODE_ERR_FIGHT_FORMATION_ROLE_ID_NOT_MATCH = 300012;
ERROR_CODE_ERR_FIGHT_FORMATION_ROLE_COUNT_NOT_MATCH = 300013;
ERROR_CODE_ERR_FIGHT_FORMATION_ROLE_CAREER_NOT_MATCH = 300014;
ERROR_CODE_ERR_FIGHT_FORMATION_ROLE_ELEMENT_NOT_MATCH = 300015;
ERROR_CODE_ERR_FIGHT_FORMATION_CANNOT_TRIAL = 300016;
ERROR_CODE_ERR_FIGHT_FORMATION_TRIAL_ROLE_NOT_MATCH = 300017;
ERROR_CODE_ERR_FORMATION_OVER_SIZE = 300018;
ERROR_CODE_ERR_SWITCH_ROLE_IS_DEAD = 300019;
ERROR_CODE_ERR_UPDATE_FORMATION_CUR_ROLE_IS_DEAD = 300020;
ERROR_CODE_ERR_UPDATE_FORMATION_ROLE_IDS_IS_NULL = 300021;
ERROR_CODE_ERR_FORMATION_ID_OUT_OF_RANGE = 300022;
ERROR_CODE_ERR_CAN_NOT_CANCEL_CUR_FORMATION = 300023;
ERROR_CODE_ERR_CUR_ROLE_NOT_IN_FORMATION_ROLE_IDS = 300024;
ERROR_CODE_ERR_UPATE_FORMATION_NOT_IN_SINGLE_WORLD = 300025;
ERROR_CODE_ERR_SWITCH_ROLE_TYPE_SIGNLE_WORLD = 300026;
ERROR_CODE_ERR_SWITCH_ROLE_TYPE_MULTI_WORLD = 300027;
ERROR_CODE_ERR_SWITCH_ROLE_TYPE_FB_INSTANCE = 300028;
ERROR_CODE_ERR_SWITCH_ROLE_TYPE_UNDEFINE = 300029;
ERROR_CODE_ERR_SING_WORLD_CAN_NOT_UPDATE_FIGHT_ROLES = 300030;
ERROR_CODE_ERR_UPDATE_FIGHT_ROLES_IS_NULL = 300031;
ERROR_CODE_ERR_UPDATE_FIGHT_ROLES_CUR_ID_NOT_EXIST = 300032;
ERROR_CODE_ERR_IN_STROY_CHARACTER_CAN_NOT_SWITCH_ROLE = 300033;
ERROR_CODE_ERR_SWITCH_ROLE_NOT_IN_FIGHT_ROLES = 300034;
ERROR_CODE_ERR_CAN_NOT_SWITCH_REPEAT = 300035;
ERROR_CODE_ERR_SWITCH_ROLE_ENTITY_ID_NOT_EXIST = 300036;
ERROR_CODE_ERR_SWITCH_ROLE_ENTITY_NOT_EXIST = 300037;
ERROR_CODE_ERR_SITCH_ROLE_ENTITY_IS_DEAD = 300038;
ERROR_CODE_ERROR_TEAM_OPERA_FAIL = 300039;
ERROR_CODE_ERROR_PLAYER_ALREADY_HAVE_TEAM = 300040;
ERROR_CODE_ERROR_TEAM_INVITE_CONTENT_INVALID = 300041;
ERROR_CODE_ERROR_PLAYER_IN_BAN_TIME = 300042;
ERROR_CODE_ERROR_PLAYER_IN_INVITE_CD = 300043;
ERROR_CODE_ERROR_PLAYER_ALREADY_IN_TEAM = 300044;
ERROR_CODE_ERROR_KICK_OUT_PERMISSION_NOT_ENOUGH = 300045;
ERROR_CODE_ERROR_TEAM_IS_FULL = 300046;
ERROR_CODE_ERROR_TEAM_SERVICE_NOT_READY = 300047;
ERROR_CODE_ERROR_TEAM_PLAYER_JOIN_REPEAT = 300048;
ERROR_CODE_ERROR_PLAYER_NOT_IN_TEAM = 300049;
ERROR_CODE_ERROR_INVITE_PLAYER_NOT_EXIST = 300050;
ERROR_CODE_ERROR_KICK_PLAYER_NOT_IN_TEAM = 300051;
ERROR_CODE_ERROR_DISMISS_PERMISSION_NOT_ENOUGH = 300052;
ERROR_CODE_ERROR_TEAM_ROLE_ID_NOT_ACTIVE = 300053;
ERROR_CODE_ERROR_TEAM_ROLE_ID_REPEAT = 300054;
ERROR_CODE_ERROR_JOIN_OTHER_WORLD_OTHER_NOT_EXIST = 300055;
ERROR_CODE_ERROR_JOIN_OTHER_WORLD_OTHER_NOT_IN_SCENE = 300056;
ERROR_CODE_ERROR_JOIN_OTHER_WORLD_SCENE_NOT_EXIST = 300057;
ERROR_CODE_ERROR_TEAM_NOT_EXIST = 300058;
ERROR_CODE_ERR_REWARD_CFG_NOT_FOUND = 300059;
ERROR_CODE_ERR_TELEPORT_ID_NOT_EXIST = 300060;
ERROR_CODE_ERR_TELEPORT_ID_NOT_ACTIVATE = 300061;
ERROR_CODE_ERR_TELEPORT_CREATURE_ID_NOT_EXIST = 300062;
ERROR_CODE_ERR_TELEPORT_ID_ALREADY_ACTIVATE = 300063;
ERROR_CODE_ERR_TELEPORT_GM_GET_PLAYER_FAILED = 300064;
ERROR_CODE_ERR_TELEPORT_GM_GET_CREATURE_GEN_CFG_FAILED = 300065;
ERROR_CODE_ERR_TGM_NOT_EXITST = 300066;
ERROR_CODE_ERR_TGM_NOT_PLAYER = 300067;
ERROR_CODE_ERR_TGM_NOT_GEN_CFG = 300068;
ERROR_CODE_ERR_TGM_INS_ID = 300069;
ERROR_CODE_ERR_TELEPORT_ENTITY_NOT_EXIST = 300070;
ERROR_CODE_ERR_TELEPORT_COMPONENT_NOT_EXIST = 300071;
ERROR_CODE_ERR_TELEPORT_COMPONENT_NOT_MATCH = 300072;
ERROR_CODE_ERR_AREA_ENTER_REPEATED = 300073;
ERROR_CODE_ERR_AREA_ID_NOT_EXIST = 300074;
ERROR_CODE_ERR_AREA_ID_NO_NEED_RECORD = 300075;
ERROR_CODE_ERR_PLAYER_IS_NOT_DEAD = 300076;
ERROR_CODE_ERR_PLAYER_CAN_NOT_REVIVE = 300077;
ERROR_CODE_ERR_PLAYER_REVIVE_COUNT_REACH_MAX = 300078;
ERROR_CODE_ERR_PLAYER_REVIVE_DELAY_NOT_REACH = 300079;
ERROR_CODE_ERR_AUTO_REVIVE_NOT_REQUEST = 300080;
ERROR_CODE_ERR_REVIVE_REGION_EXISTED = 300081;
ERROR_CODE_ERR_REVIVE_REGION_NOT_EXISTED = 300082;
ERROR_CODE_ERR_REVIVE_REGION_CONFIG_NOT_EXIST = 300083;
ERROR_CODE_ERR_CAN_NOT_USE_ITEM_REVIVE = 300084;
ERROR_CODE_ERR_IS_MATCHING = 300085;
ERROR_CODE_ERR_NOT_IN_MATCING = 300086;
ERROR_CODE_ERR_MATCH_POOL_NOT_EXIST = 300087;
ERROR_CODE_ERR_NOT_FIND_MATCH_RESULT = 300088;
ERROR_CODE_ERR_CONFIRM_RESULT_REPEAT = 300089;
ERROR_CODE_ERR_ALREADY_HAVE_FB_TEAM = 300090;
ERROR_CODE_ERR_FB_TEAM_NOT_EXIST = 300091;
ERROR_CODE_ERR_PLAYER_NOT_IN_FB_TEAM = 300092;
ERROR_CODE_ERR_HOST_CAN_NOT_READY = 300093;
ERROR_CODE_ERR_CHANGE_READY_REPEAT = 300094;
ERROR_CODE_ERR_FB_TEAM_HAVE_SAME_ROLE = 300095;
ERROR_CODE_ERR_READY_STATE_CAN_NOT_CHANGE_ROLE = 300096;
ERROR_CODE_ERR_CHANGE_SAME_ROLE = 300097;
ERROR_CODE_ERR_NOT_HAVE_KICK_PERMISSION = 300098;
ERROR_CODE_ERR_BE_KICK_NOT_IN_FB_TEAM = 300099;
ERROR_CODE_ERR_NOT_HAVE_FIGHT_PERMISSION = 300100;
ERROR_CODE_ERR_FB_TEAM_NOT_ALL_READY = 300101;
ERROR_CODE_ERR_FB_INST_ID_NOT_EXIST = 300102;
ERROR_CODE_ERR_FB_MATCH_ROLE_NOT_MATCH = 300103;
ERROR_CODE_ERR_SINGLE_INST_CAN_NOT_MATCH = 300104;
ERROR_CODE_ERR_WAIT_OTHER_ENTER_SCENE_FORBID_MATCH = 300105;
ERROR_CODE_ERR_IS_ENTERING_OTHER_SCENE_FORBID_MATCH = 300106;
ERROR_CODE_INST_PLAY_BT_OBJ_NOT_FOUND = 300107;
ERROR_CODE_INST_PLAY_NOT_SUCCESS = 300108;
ERROR_CODE_INST_PLAY_ALREADY_GET_REWARD = 300109;
ERROR_CODE_INST_PLAY_EXCHANGE_REWARD_FAIL = 300110;
ERROR_CODE_INST_PLAY_SETTER_REPEAT = 300111;
ERROR_CODE_INST_ENTRANCE_NOT_UNLOCK = 300112;
ERROR_CODE_INST_ENTRANCE_NOT_OPEN = 300113;
ERROR_CODE_ENTER_INST_LEVEL_NOT_ENOUGH = 300114;
ERROR_CODE_ENTER_INST_WORLD_LEVEL_NOT_ENOUGH = 300115;
ERROR_CODE_ENTER_INST_QUEST_NOT_ENOUGH = 300116;
ERROR_CODE_ERR_FORBID_ENTER_INST_IN_MATCH = 300117;
ERROR_CODE_ERR_FORBID_ENTER_INST_IN_ENTERING_OTHER_WORLD = 300118;
ERROR_CODE_ERR_FORBID_ENTER_INST_IN_WAITING_OTHER_ENTER_WORLD = 300119;
ERROR_CODE_ERR_ENTER_INST_TYPE_NOT_MATCH = 300120;
ERROR_CODE_ERR_NOT_HAVE_GET_REWARD_COUNT = 300121;
ERROR_CODE_ERR_IN_MATCHING = 300122;
ERROR_CODE_ERR_NOT_IN_MATCHING = 300123;
ERROR_CODE_ERR_NOT_FIND_VALID_MATCH_SERVER = 300124;
ERROR_CODE_ERR_NOT_FIND_MATCH_SERVER_PRX = 300125;
ERROR_CODE_ERR_NOT_HAVE_MATCH_TEAM_INFO = 300126;
ERROR_CODE_ERR_ALREADY_CONFIRM_MATCH_RESULT = 300127;
ERROR_CODE_ERR_MATCH_TEAM_NOT_IN_READY_STATE = 300128;
ERROR_CODE_ERR_MATCH_ROLE_NOT_ACTIVE = 300129;
ERROR_CODE_ERR_MATCH_READY_REPEAT = 300130;
ERROR_CODE_ERR_MATCH_PLAYER_NOT_READY = 300131;
ERROR_CODE_ERR_MATCH_NOT_HOST_CAN_NOT_KICK = 300132;
ERROR_CODE_ERR_MATCH_NOT_HOST_CAN_NOT_SET_MATCHING = 300133;
ERROR_CODE_ERR_SET_MATCH_FLAG_REPEAT = 300134;
ERROR_CODE_ERR_PLAYER_NOT_IN_MATCH_TEAM = 300135;
ERROR_CODE_ERR_GET_MATCH_POOL_FAIL = 300136;
ERROR_CODE_ERR_PLAYER_IN_MATCH_POOL = 300137;
ERROR_CODE_ERR_PLAYER_NOT_IN_MATCH_POOL = 300138;
ERROR_CODE_ERR_PLAYER_IN_MATCH_TEAM_CAN_NOT_CANCEL = 300139;
ERROR_CODE_ERR_PLAYER_IS_CONFIRM_RESULT = 300140;
ERROR_CODE_ERR_NOT_FIND_MATCH_TEAM = 300141;
ERROR_CODE_ERR_PLAYER_IS_READY_CAN_NOT_CHANGE_ROLE = 300142;
ERROR_CODE_ERR_NOT_HOST_CAN_NOT_SET_MULT_ROLES = 300143;
ERROR_CODE_ERR_CAN_NOT_SET_REPEAT_ROLE = 300144;
ERROR_CODE_ERR_PLAYER_NOT_READY_CAN_NOT_CANCEL = 300145;
ERROR_CODE_ERR_ROLE_REPEAT_CAN_NOT_READY = 300146;
ERROR_CODE_ERR_BE_KICK_NOT_IN_MATCH_TEAM = 300147;
ERROR_CODE_ERR_NOT_HOST_CAN_NOT_KICK = 300148;
ERROR_CODE_ERR_NOT_HOST_CAN_NOT_SET_TEAM_STATE = 300149;
ERROR_CODE_ERR_TEAM_MATCHING_CAN_NOT_START_INST = 300150;
ERROR_CODE_ERR_MATCH_TEAM_HAVE_PLAYER_NOT_READY = 300151;
ERROR_CODE_ERR_NOT_HOST_CAN_NOT_ENTER_INST = 300152;
ERROR_CODE_ERR_MATCH_TEAM_IS_NOT_ENTER_INST_STATE = 300153;
ERROR_CODE_ERR_MATCH_INST_ID_NOT_EXIST = 300154;
ERROR_CODE_ERR_SINGLE_INSTANCE_CAN_NOT_MATCH = 300155;
ERROR_CODE_ERR_ONLINE_STATE_CAN_NOT_MATCH = 300156;
ERROR_CODE_ERR_TEAM_HAVE_SAME_ROLE_CAN_NOT_BEGIN = 300157;
ERROR_CODE_ERR_NOT_JOIN_CHAT_CHANNEL = 300158;
ERROR_CODE_ERR_CHAT_CHANNEL_NOT_FOUND = 300159;
ERROR_CODE_ERR_CHAT_CHANNEL_TYPE_NOT_MATCH = 300160;
ERROR_CODE_ERR_CHAT_CONTENT_TOO_LONG = 300161;
ERROR_CODE_ERR_FIGHT_ROLE_IS_ALL_DIED = 300162;
ERROR_CODE_ERR_LOADING_SCENE_ID_NOT_MATCH = 300163;
ERROR_CODE_ERR_LOADING_PLAYER_NOT_IN_SCENE = 300164;
ERROR_CODE_ERR_PLAYER_IS_SCENE_LOADING_CAN_NOT_BE_KICK = 300165;
ERROR_CODE_ERR_TEAM_PLAYER_IS_SCENE_LOADING_CAN_NOT_DISSOLVE = 300166;
ERROR_CODE_ERR_IS_SCENE_LOADING_CAN_NOT_DISSOLVE = 300167;
ERROR_CODE_ERR_SCENE_LOADING_CAN_NOT_ENTER_INST = 300168;
ERROR_CODE_ERR_ACTIVATE_RESET_POINT_NOT_ENTITY = 300169;
ERROR_CODE_ERR_HOST_IS_LOADING_SCENE = 300170;
ERROR_CODE_ERR_HOST_IS_LOADING_SCENE_CAN_NOT_APPLY = 300171;
ERROR_CODE_ERR_IS_LOADING_SCENE_CAN_NOT_ACCEPT_APPLY = 300172;
ERROR_CODE_ERR_NOT_FIND_HOST_WORLD_SCENE = 300173;
ERROR_CODE_ERR_CAN_NOT_REPEAT_CREATE_NEED_SAVE_SCENE = 300174;
ERROR_CODE_DEAD_STATE_CAN_NOT_AGREE_OHER_ENTER = 300175;
ERROR_CODE_HOST_IS_DEAD_STATE_CAN_NOT_ENTER = 300176;
ERROR_CODE_ERR_SCENE_IS_LOADING_CAN_NOT_LEAVE = 300177;
ERROR_CODE_ERR_INST_CAN_NOT_RE_CHALLENGE = 300178;
ERROR_CODE_ERR_INST_MEMBER_NOT_ENOUGH_CAN_NOT_RE_CHALLENGE = 300179;
ERROR_CODE_ERR_INST_HAVE_PLAYER_LEAVE_CAN_NOT_RE_CHALLENGE = 300180;
ERROR_CODE_ERR_INST_HAVE_PLAYER_NOT_DEAD_CAN_NOT_RE_CHALLENGE = 300181;
ERROR_CODE_ERR_INST_NOT_SETTLE_CAN_NOT_RE_CHALLENGE = 300182;
ERROR_CODE_ERR_INST_CAN_NOT_REPET_APPLY_RECHALLENGE = 300183;
ERROR_CODE_ERR_INST_CAN_NOT_REPET_RECEIVE_RECHALLENGE = 300184;
ERROR_CODE_ERR_INST_OWNER_CAN_INIVITE_RECHALLENGE = 300185;
ERROR_CODE_ERR_INST_OWNER_CAN_NOT_RECEIVE_RECHALLENGE = 300186;
ERROR_CODE_ERR_PLAYER_IS_LOGOUT_CAN_NOT_CREATE_SCENE = 300187;
ERROR_CODE_ERR_PLAYER_IS_CREATING_SCENE = 300188;
ERROR_CODE_ERR_PLAYER_CREATE_SCENE_FAIL = 300189;
ERROR_CODE_ERR_BIG_WORLD_CAN_NOT_RESET = 300190;
ERROR_CODE_ERR_MULTI_GAME_MODE_CAN_NOT_RESET = 300191;
ERROR_CODE_ERR_IS_ENTER_SCENE_APPLYING_CAN_NOT_DO_REPEATE = 300192;
ERROR_CODE_ERR_IS_QUERY_LOBBY_FRIEND_DETAIL_CAN_NOT_DO_REPEATE = 300193;
ERROR_CODE_ERR_IS_QUERY_LOBBY_PLAYER_DETAIL_CAN_NOT_DO_REPEATE = 300194;
ERROR_CODE_ERR_PLAYER_IS_LOADING_CAN_NOT_DO_TELEPORT = 300195;
ERROR_CODE_ERR_PLAYER_IS_TELEPORT_CAN_NOT_DO_TELEPORT = 300196;
ERROR_CODE_ERR_TELEPORT_POSITION_ILLEGAL = 300197;
ERROR_CODE_ERR_PLAYER_IS_LOADING_CAN_NOT_REVIVE = 300198;
ERROR_CODE_ERR_PLAYER_IS_TELEPORT_CAN_NOT_REVIVE = 300199;
ERROR_CODE_ERR_PLAYER_IS_IN_TELEPORT_CAN_NOT_BE_KICK = 300200;
ERROR_CODE_ERR_TEAM_PLAYER_IS_IN_TELEPORT_CAN_NOT_DISSOLVE = 300201;
ERROR_CODE_ERR_HOST_IS_IN_TELEPORT_CAN_NOT_APPLY = 300202;
ERROR_CODE_ERR_IS_IN_TELEPORT_CAN_NOT_ACCEPT_APPLY = 300203;
ERROR_CODE_ERR_STR_NOT_ILLEGAL = 400000;
ERROR_CODE_ERR_BASIC_INFO_PHOTO_UNLOCKED = 400001;
ERROR_CODE_ERR_BASIC_INFO_FRAME_UNLOCKED = 400002;
ERROR_CODE_ERR_CAN_NOT_GET_SELF_BASIC_INFO = 400003;
ERROR_CODE_ERR_MAIL_NOT_EXIST = 400004;
ERROR_CODE_ERR_MAIL_ALREADY_READ = 400005;
ERROR_CODE_ERR_NO_MAIL_CAN_GET = 400006;
ERROR_CODE_ERR_MAIL_NO_ATTACHMENT = 400007;
ERROR_CODE_ERR_MAIL_ATTACHMENT_IS_GET = 400008;
ERROR_CODE_ERR_MAIL_ATTACHMENT_NOT_GET = 400009;
ERROR_CODE_ERR_MAIL_NOT_READ = 400010;
ERROR_CODE_ERR_NO_MAIL_CAN_DELETE = 400011;
ERROR_CODE_ERR_MAIL_ITEM_BAG_FULL = 400012;
ERROR_CODE_ERR_MAIL_FUNC_NOT_OPEN = 400013;
ERROR_CODE_ERR_MAIL_OVER_SIZE = 400014;
ERROR_CODE_ERR_MAIL_TAKE_LIMIT = 400015;
ERROR_CODE_ERR_MAIL_ATTACHMENT_ITEM_INVALID_COUNT = 400016;
ERROR_CODE_ERR_MAIL_ATTACHMENT_ITEM_NO_CONF = 400017;
ERROR_CODE_ERR_MAIL_NO_CONF = 400018;
ERROR_CODE_ERR_SHOP_ID_NOT_EXIT = 400019;
ERROR_CODE_ERR_SHOP_INFO_EXIST = 400020;
ERROR_CODE_ERR_SHOP_TIME_LIMIT = 400021;
ERROR_CODE_ERR_SHOP_MONEY_ID = 400022;
ERROR_CODE_ERR_SHOP_NUM_LIMIT = 400023;
ERROR_CODE_ERR_SHOP_COND_LIMIT = 400024;
ERROR_CODE_ERR_SHOP_BANK_NO_EXIT = 400025;
ERROR_CODE_ERR_SHOP_NO_SHOW = 400026;
ERROR_CODE_ERR_SHOP_VERSION = 400027;
ERROR_CODE_ERR_SHOP_ILLIGAL_PARAM = 400028;
ERROR_CODE_ERR_DRAGON_POOL_CONF = 400029;
ERROR_CODE_ERR_FULL_LEVEL = 400030;
ERROR_CODE_ERR_ITEM_CONF = 400031;
ERROR_CODE_ERR_NOT_ENOUGH_ITEM = 400032;
ERROR_CODE_NOT_MING_SU_TI = 400033;
ERROR_CODE_HAD_FINISH_MING_SU_TI = 400034;
ERROR_CODE_MING_SU_CALL_ENTITY_FAIL = 400035;
ERROR_CODE_ERR_DRAGON_POOL_FUNC_NOT_OPEN = 400036;
ERROR_CODE_ERR_WORLD_LEVEL_HAD_DOWN = 400037;
ERROR_CODE_ERR_WORLD_LEVEL_NOT_DOWN = 400038;
ERROR_CODE_ERR_WORLD_LEVEL_MIN = 400039;
ERROR_CODE_ERR_WORLD_LEVEL_CD = 400040;
ERROR_CODE_ERR_IS_BLOCKED_PLAYER = 400041;
ERROR_CODE_ERR_IS_NOT_BLOCKED_PLAYER = 400042;
ERROR_CODE_ERR_BLOCK_LIST_COUNT_MAX = 400043;
ERROR_CODE_ERR_YOU_ARE_BLOCKED = 400044;
ERROR_CODE_ERR_ALREADY_ON_FRIEND_LIST = 400045;
ERROR_CODE_ERR_NOT_ON_FRIEND_LIST = 400046;
ERROR_CODE_ERR_ALREADY_ON_FRIEND_APPLY_LIST = 400047;
ERROR_CODE_ERR_FRIEND_APPLY_NOT_EXISTS = 400048;
ERROR_CODE_ERR_FRIEND_LIST_COUNT_MAX = 400049;
ERROR_CODE_ERR_INITIATOR_FRIEND_LIST_COUNT_MAX = 400050;
ERROR_CODE_ERR_RECEIVER_APPLY_LIST_COUNT_MAX = 400051;
ERROR_CODE_ERR_CAN_NOT_FRIEND_APPLY_SEND_TO_SELF = 400052;
ERROR_CODE_ERR_FRIEND_APPLY_SENDED = 400053;
ERROR_CODE_ERR_FRIEND_REMARK_LENGTH_LIMIT = 400054;
ERROR_CODE_ERR_FRIEND_APPLY_REQUEST_LIMIT = 400055;
ERROR_CODE_ERR_FRIEND_REQUEST_EMPTY = 400056;
ERROR_CODE_ERR_FRIEND_REQUEST_OVER_SIZE = 400057;
ERROR_CODE_ERR_PAY_SHOP_NOT_EXISTS = 400058;
ERROR_CODE_ERR_PAY_SHOP_DISABLED = 400059;
ERROR_CODE_ERR_PAY_SHOP_GOODS_NOT_EXISTS = 400060;
ERROR_CODE_ERR_PAY_SHOP_GOODS_DISABLED = 400061;
ERROR_CODE_ERR_PAY_SHOP_GOODS_LOCKED = 400062;
ERROR_CODE_ERR_PAY_SHOP_GOODS_OUT_SELL_TIME = 400063;
ERROR_CODE_ERR_PAY_SHOP_GOODS_BUY_LIMIT = 400064;
ERROR_CODE_ERR_PAY_SHOP_DATA_CHANGED = 400065;
ERROR_CODE_ERR_PAY_SHOP_ILLEGAL_BUY_COUNT = 400066;
ERROR_CODE_ERR_PAY_SHOP_IS_DIRECT = 400067;
ERROR_CODE_ERR_PAY_SHOP_IS_NOT_DIRECT = 400068;
ERROR_CODE_ERR_PAY_SHOP_TAB_DISABLED = 400069;
ERROR_CODE_ERR_MONTH_CARD_WITHOUT_VALIDITY = 400070;
ERROR_CODE_ERR_MONTH_CARD_UPDATE_CONF_NOT_EXIST = 400071;
ERROR_CODE_ERR_MONTH_CARD_DAYS_MAX = 400072;
ERROR_CODE_ERR_MONTH_CARD_REWARD_GOT = 400073;
ERROR_CODE_ERR_MONTH_CARD_CONF_NOT_EXIST = 400074;
ERROR_CODE_ERR_IS_NOT_SPECIAL_ITEM = 400075;
ERROR_CODE_ERR_NO_EQUIP_SPECIAL_ITEM = 400076;
ERROR_CODE_ERR_NO_VALID_BATTLE_PASS = 400077;
ERROR_CODE_ERR_BATTLE_PASS_REWARD_NOT_FOUND = 400078;
ERROR_CODE_ERR_BATTLE_PASS_NOT_PAID = 400079;
ERROR_CODE_ERR_BATTLE_PASS_IS_PAID = 400080;
ERROR_CODE_ERR_BATTLE_PASS_REWARD_LOCKED = 400081;
ERROR_CODE_ERR_BATTLE_PASS_REWARD_TAKEN = 400082;
ERROR_CODE_ERR_BATTLE_PASS_CAN_NOT_REPEAT_ACTIVE = 400083;
ERROR_CODE_BATTLE_PASS_NO_RECURRING_REWARD = 400084;
ERROR_CODE_ERR_BATTLE_PASS_IS_ADVANCED = 400085;
ERROR_CODE_ERR_BATTLE_PASS_TASK_NOT_FOUND = 400086;
ERROR_CODE_ERR_BATTLE_PASS_TASK_NOT_FINISHED = 400087;
ERROR_CODE_ERR_BATTLE_PASS_TASK_TAKEN = 400088;
ERROR_CODE_ERR_BATTLE_PASS_EXP_IS_FULL = 400089;
ERROR_CODE_ERR_ADVICE_NOT_FOUND = 400090;
ERROR_CODE_ERR_CONJUNCTION_CAN_NOT_WORD = 400091;
ERROR_CODE_ERR_ADVICE_TEXT_NOT_EXISTS = 400092;
ERROR_CODE_ERR_ADVICE_WORD_NOT_EXISTS = 400093;
ERROR_CODE_ERR_ADVICE_TEMPLATE_NOT_EXISTS = 400094;
ERROR_CODE_ERR_ADVICE_CELL_CALC_EXCEPTION = 400095;
ERROR_CODE_ERR_IS_NOT_ADVICE_ENTITY = 400096;
ERROR_CODE_ERR_ADVICE_CREATE_LIMIT = 400097;
ERROR_CODE_ERR_ADVICE_CONTENT_CAN_NOT_EMPTY = 400098;
ERROR_CODE_ERR_ADVICE_ENTITY_NOT_FOUNT = 400099;
ERROR_CODE_ERR_ADVICE_VOTE_LIMIT = 400100;
ERROR_CODE_ERR_ADVICE_IS_VOTE_UP = 400101;
ERROR_CODE_ERR_ADVICE_IS_VOTE_DOWN = 400102;
ERROR_CODE_ERR_NO_ADVICE_ITEM = 400103;
ERROR_CODE_ERR_ADVICE_CREATE_NOT_OPEN = 400104;
ERROR_CODE_ERR_ADVICE_CAN_NOT_CREATE_BY_VISITOR = 400105;
ERROR_CODE_ERR_ADVICE_SETING_IS_SHOW = 400106;
ERROR_CODE_ERR_ADVICE_SETING_IS_NO_SHOW = 400107;
ERROR_CODE_ERR_ADVICE_UP_MAX_VALUE = 400108;
ERROR_CODE_ERR_ADVICE_DOWN_MAX_VALUE = 400109;
ERROR_CODE_PROTO_VERSION_CHECK_FAIL = 400110;
ERROR_CODE_PROTO_MD5_CHECK_FAIL = 400111;
ERROR_CODE_CONFIG_VERSION_CHECK_FAIL = 400112;
ERROR_CODE_CONFIG_MD5_CHECK_FAIL = 400113;
ERROR_CODE_ERR_INVALID_MONTH_CARD_DAYS = 400114;
ERROR_CODE_ERR_MONTH_CARD_EXTENDED_DAYS_MAX = 400115;
ERROR_CODE_ERR_MOBILE_BUTTON_NO_CFG = 400116;
ERROR_CODE_ERR_MONEY_WRONG_PAY_COUNT = 400117;
ERROR_CODE_ERR_MAIL_TEXT_SENDER_NOT_FOUND = 400118;
ERROR_CODE_ERR_MAIL_TEXT_TITLE_NOT_FOUND = 400119;
ERROR_CODE_ERR_MAIL_TEXT_CONTENT_NOT_FOUND = 400120;
ERROR_CODE_ERR_ADVICE_IS_NOT_VOTE_UP = 400121;
ERROR_CODE_ERR_PARKOUR_CHALLENGE_NO_CONF = 400122;
ERROR_CODE_ERR_PARKOUR_LOCATION_NO_CONF = 400123;
ERROR_CODE_ERR_PARKOUR_CHALLENGE_NOT_OPEN = 400124;
ERROR_CODE_ERR_PARKOUR_CHALLENGE_NO_DATA = 400125;
ERROR_CODE_ERR_PARKOUR_CHALLENGE_TAKEN = 400126;
ERROR_CODE_ERR_PARKOUR_CHALLENGE_UNDERSCORE = 400127;
ERROR_CODE_ERR_PARKOUR_CHALLENGE_SCORE_NO_CONF = 400128;
ERROR_CODE_ERR_PARKOUR_TAKE_FAIL = 400129;
ERROR_CODE_ERR_SHOP_ILLEGAL_BUY_COUNT = 400130;
ERROR_CODE_ERR_QUEST_ERR_TASK_ID = 500000;
ERROR_CODE_ERR_QUEST_ERR_STEP_ID = 500001;
ERROR_CODE_ERR_QUEST_ERR_TASK_BAG = 500002;
ERROR_CODE_ERR_QUEST_STEP_STATUS_NOT_CAN_ACCEPT = 500003;
ERROR_CODE_ERR_QUEST_STEP_STATUS_NOT_CAN_COMMIT = 500004;
ERROR_CODE_ERR_QUEST_STEP_CONF = 500005;
ERROR_CODE_ERR_QUEST_STEP_DATA = 500006;
ERROR_CODE_ERR_QUEST_CAN_NOT_ACCEPT = 500007;
ERROR_CODE_ERR_AREA_QUEST_DELEGATION_BOARD_REQUEST = 500008;
ERROR_CODE_ERR_AREA_QUEST_AREA_ID_ERR = 500009;
ERROR_CODE_ERR_AREA_QUEST_EXPIRED = 500010;
ERROR_CODE_ERR_DEVOTE_LEVEL = 500011;
ERROR_CODE_ERR_DEVOTE_REWARD_RECEIVED = 500012;
ERROR_CODE_ERR_QUEST_NOT_FINISH = 500013;
ERROR_CODE_ERR_DEVOTE_ID = 500014;
ERROR_CODE_ERR_AREA_QUEST_LIMIT = 500015;
ERROR_CODE_ERR_QUEST_NODE_NOT_ACTIVE = 500016;
ERROR_CODE_ERR_QUEST_NOT_ACTIVE_ID = 500017;
ERROR_CODE_ERR_QUEST_NODE_NOT_FOUND = 500018;
ERROR_CODE_ERR_QUEST_COM_NOT_FOUND = 500019;
ERROR_CODE_ERR_QUEST_TRACE_TYPE = 500020;
ERROR_CODE_ERR_QUEST_NOT_PROGRESS = 500021;
ERROR_CODE_ERR_QUEST_NO_COMBAT_STATE = 500022;
ERROR_CODE_ERR_QUEST_NODE_DATA = 500023;
ERROR_CODE_ERR_QUEST_NOT_CHILD_QUEST_NODE = 500024;
ERROR_CODE_ERR_QUEST_NOT_CLIENT_SUBMIT = 500025;
ERROR_CODE_ERR_QUEST_ACCEPTED = 500026;
ERROR_CODE_ERR_RESOURCE_OCCUPATION = 500027;
ERROR_CODE_ERR_REQUEST_OCCUPATION_TYPE = 500028;
ERROR_CODE_ERR_NOT_FOUND_OCCUPATION = 500029;
ERROR_CODE_ERR_NOT_ONLINE_QUEST_ACCEPT = 500030;
ERROR_CODE_ERR_QUEST_DESTROY = 500031;
ERROR_CODE_ERR_TREE_NODE_NOT_FIND = 500032;
ERROR_CODE_ERR_TREE_NODE_NOT_ACTIVE = 500033;
ERROR_CODE_ERR_IS_NOT_CHILD_QUEST_NODE = 500034;
ERROR_CODE_ERR_CHILD_QUEST_CONDITION_CAN_NOT_SUBMIT = 500035;
ERROR_CODE_ERR_NODE_NOT_FIND_ACTION = 500036;
ERROR_CODE_ERR_NODE_ACTION_IS_FINISH = 500037;
ERROR_CODE_ERR_NODE_ACTION_GET_ITEM_IS_NOT_QUEST_ITEM = 500038;
ERROR_CODE_ERR_NODE_ACTION_GET_ITEM_HAS_NOT_FREE_SIZE = 500039;
ERROR_CODE_ERR_INVALID_BT_TYPE = 500040;
ERROR_CODE_ERR_TIMER_NOT_FIND = 500041;
ERROR_CODE_ERR_PRE_CONDITION = 500042;
ERROR_CODE_ERR_HAND_ID_ITEM_DATA = 500043;
ERROR_CODE_ERR_TREE_NOT_FAILED_NODE = 500044;
ERROR_CODE_ERR_TREE_NOT_FAIL_CONF = 500045;
ERROR_CODE_ERR_TREE_NOT_GIVE_UP_CONF = 500046;
ERROR_CODE_ERR_TREE_NOT_ROLLBACK = 500047;
ERROR_CODE_ERR_NODE_NOT_FIND_NPC_ID = 500048;
ERROR_CODE_ERR_NOT_ROLLBACK_PERMISSION = 500049;
ERROR_CODE_ERR_NOT_ROLLBACK_REPEAT = 500050;
ERROR_CODE_ERR_TREE_SUSPEND = 500051;
ERROR_CODE_ERR_PLAYER_NOT_IN_QUEST_MAP = 500052;
ERROR_CODE_ERR_SAVE_NEW_NOT_ROLLBACK = 500053;
ERROR_CODE_ERR_UI_PLAY_TYPE = 500054;
ERROR_CODE_ERR_OCCUPATION_TIME = 500055;
ERROR_CODE_ERR_RELEASE_TIME = 500056;
ERROR_CODE_ERR_ACTION_SET_TIME = 500057;
ERROR_CODE_ERR_FORCED_OCCUPATION_RESOURCE = 500058;
ERROR_CODE_ERR_ADD_PLAY_BUBBLE = 500059;
ERROR_CODE_ERR_TAPE_DEFAULT = 600000;
ERROR_CODE_ERR_TAPE_INVALID_POS = 600001;
ERROR_CODE_ERR_TAPE_IS_NOT_ACTIVE_ROLE = 600002;
ERROR_CODE_ERR_TAPE_ITEM_TYPE_FAIL = 600003;
ERROR_CODE_ERR_TAPE_NOT_EXIST_TAPE_ITEM = 600004;
ERROR_CODE_ERR_TAPE_NOT_EXIST_TAPE_CONFIG = 600005;
ERROR_CODE_ERR_TAPE_NOT_EXIST_TAPE_PROPS = 600006;
ERROR_CODE_ERR_TAPE_HAS_TAKE_ON_TAPE = 600007;
ERROR_CODE_ERR_TAPE_HAS_NOT_TAKE_ON_TAPE = 600008;
ERROR_CODE_ERR_TAPE_NOT_EXIST_TAPE_QUALITY_CONFIG = 600009;
ERROR_CODE_ERR_TAPE_NOT_EXIST_LEVEL_UP_EXP_CONFIG = 600010;
ERROR_CODE_ERR_TAPE_INVALID_LEVEL_UP_EXP_VALUE = 600011;
ERROR_CODE_ERR_TAPE_NOT_EXIST_EXP_DECAY_RATIO_CONFIG = 600012;
ERROR_CODE_ERR_TAPE_LEVEL_UP_EQUAL_ITEM = 600013;
ERROR_CODE_ERR_TAPE_LEVEL_UP_REPEAT_ITEM = 600014;
ERROR_CODE_ERR_TAPE_LEVEL_UP_INVALID_EXP_ITEM_NUM = 600015;
ERROR_CODE_ERR_TAPE_LEVEL_UP_INVALID_EXP_RATE = 600016;
ERROR_CODE_ERR_TAPE_LEVEL_UP_INVALID_ADD_EXP = 600017;
ERROR_CODE_ERR_TAPE_LEVEL_UP_MAX_LEVEL = 600018;
ERROR_CODE_ERR_TAPE_LEVEL_UP_CONSUME_ITEM_NOT_ENOUGH = 600019;
ERROR_CODE_ERR_TAPE_LEVEL_UP_MATERIAL_LOCK = 600020;
ERROR_CODE_ERR_TAPE_TRANSFER_EQUAL_ITEM = 600021;
ERROR_CODE_ERR_TAPE_TRANSFER_QUALITY_NOT_EQUAL = 600022;
ERROR_CODE_ERR_TAPE_TRANSFER_SUIT_NOT_EQUAL = 600023;
ERROR_CODE_ERR_TAPE_TRANSFER_MATERIAL_LOCK = 600024;
ERROR_CODE_ERR_TAPE_TRANSFER_MATERIAL_EQUIPPED = 600025;
ERROR_CODE_ERR_TAPE_NOT_EXIST_TRANSFER_PROP_NUM_CONFIG = 600026;
ERROR_CODE_ERR_TAPE_TRANSFER_PROP_NUM_IS_MAX = 600027;
ERROR_CODE_ERR_TAPE_TRANSFER_RANDOM_SUB_PROP_FAIL = 600028;
ERROR_CODE_ERR_TAPE_RESET_TRANSFER_HAS_NOT_PROP = 600029;
ERROR_CODE_ERR_TAPE_RESET_TRANSFER_MATERIAL_NOT_ENOUGH = 600030;
ERROR_CODE_ERR_TAPE_NOT_EXIST_TAPE_EXP_ITEM = 600031;
ERROR_CODE_ERR_TAPE_NOT_EXIST_TAPE_EXP_ITEM_CONFIG = 600032;
ERROR_CODE_ERR_COLLECT_ENTITY_NOT_EXIST = 600033;
ERROR_CODE_ERR_COLLECT_INVALID_ENTITY_MAIN_TYPE = 600034;
ERROR_CODE_ERR_RUNNING_LEVEL_PLAY_NOT_FIND = 600035;
ERROR_CODE_ERR_LEVEL_PLAY_INTERACTION_ENTITY = 600036;
ERROR_CODE_ERR_LEVEL_PLAY_NOT_EXIST_BY_CONF_ID = 600037;
ERROR_CODE_ERR_LEVEL_PLAY_NOT_CREATE = 600038;
ERROR_CODE_ERR_LEVEL_PLAY_REWARDED = 600039;
ERROR_CODE_ERR_LEVEL_PLAY_INTERACTION_TYPE = 600040;
ERROR_CODE_ERR_LEVEL_PLAY_NOT_PLAYER = 600041;
ERROR_CODE_ERR_LEVEL_PLAY_NOT_COMPLETE = 600042;
ERROR_CODE_ERR_LEVEL_PLAY_REWARD_FAIL = 600043;
ERROR_CODE_ERR_LEVEL_PLAY_NOT_WAIT_STATE = 600044;
ERROR_CODE_ERR_LEVEL_PLAY_ACTION = 600045;
ERROR_CODE_ERR_LEVEL_PLAY_GET_REWARD_LIMIT = 600046;
ERROR_CODE_ERR_FLOW_NOT_EXIST = 600047;
ERROR_CODE_ERR_FLOW_HAVE_NOT_ACTION_WAIT = 600048;
ERROR_CODE_ERR_FLOW_HAVE_NOT_TALK_WAIT = 600049;
ERROR_CODE_ERR_FLOW_HAVE_NOT_OPTION_WAIT = 600050;
ERROR_CODE_ERR_FLOW_INVALID_OPTION_ID = 600051;
ERROR_CODE_ERR_INTERACT_FLOW_CAN_NOT_PLAY = 600052;
ERROR_CODE_ERR_INTERACT_INVALID_FLOW_STATE = 600053;
ERROR_CODE_ERR_INTERACT_OPTION_OWNER_IS_NOT_FLOW_OWNER = 600054;
ERROR_CODE_ERR_INTERACT_OPTION_OWNER_IS_NOT_ACTION_OWNER = 600055;
ERROR_CODE_ERR_ACTION_OWNER_IS_NOT_ENTITY = 600056;
ERROR_CODE_ERR_ACTION_OWNER_NOT_FOUND = 600057;
ERROR_CODE_ERR_ACTION_SCENE_NOT_FOUND = 600058;
ERROR_CODE_ERR_ACTION_GROUP_NOT_FOUND = 600059;
ERROR_CODE_ERR_FINISH_CLIENT_ACTION_FAIL = 600060;
ERROR_CODE_ERR_ACTION_HOST_PLAYER_NOT_FOUND = 600061;
ERROR_CODE_ERR_ACTION_FAIL = 600062;
ERROR_CODE_ERR_ACTION_PLAYER_NOT_FOUND = 600063;
ERROR_CODE_ERR_INTERACT_MULTI_GAME_MODE = 600064;
ERROR_CODE_ERR_INTERACT_ADD_FLOW_FAIL = 600065;
ERROR_CODE_ERR_BEHAVIOR_TREE_OWNER_NOT_FOUND = 600066;
ERROR_CODE_ERR_BEHAVIOR_TREE_NOT_FOUND = 600067;
ERROR_CODE_ERR_BEHAVIOR_TREE_PENDING = 600068;
ERROR_CODE_ERR_BEHAVIOR_TREE_TIMER_TYPE_NOT_FOUND = 600069;
ERROR_CODE_ERR_BEHAVIOR_TREE_STOP_TIMER_FAIL = 600070;
ERROR_CODE_ERR_BEHAVIOR_TREE_TIMER_COMP_NOT_FOUND = 600071;
ERROR_CODE_ERR_INTERACT_CD = 600072;
ERROR_CODE_ERR_INTERACT_RANGE = 600073;
ERROR_CODE_ERR_DROP_PICK_RANGE = 600074;
ERROR_CODE_ERR_BT_TMP_ITEM_CONTEXT_NOT_EXIST = 600075;
ERROR_CODE_ERR_BT_TMP_ITEM_BT_OBJ_NOT_EXIST = 600076;
ERROR_CODE_ERR_PLAYER_BIG_WORLD_NOT_EXIST = 600077;
ERROR_CODE_ERR_ROLE_ENTITY_NOT_EXIST = 600078;
ERROR_CODE_ERR_ADD_FLOW_FAIL = 600079;
ERROR_CODE_ERR_INTERACTING = 600080;
ERROR_CODE_ERR_INTERACT_COLLECT_BAG_FULL = 600081;
ERROR_CODE_ERR_BT_OBJ_IS_NOT_INST_PLAY = 600082;
ERROR_CODE_ERR_REVIVE_CONFIG_NOT_EXIST = 600083;
ERROR_CODE_ERR_FINISH_FLOW_FAIL = 600084;
ERROR_CODE_ERR_FLOW_ACTION_FAIL = 600085;
ERROR_CODE_ERR_GM_SUBMIT_CHILD_QUEST_NODE_MAX_DEPTH = 600086;
ERROR_CODE_ERR_GM_SUBMIT_CHILD_QUEST_NODE_IS_NOT_PROGRESS = 600087;
ERROR_CODE_ERR_ENTITY_PATROL_COMPONENT_NOT_EXIST = 600088;
ERROR_CODE_ERR_INTERACT_IS_NOT_PARTICIPANT = 600089;
ERROR_CODE_ERR_VISION_ENTITY_INTERACT_FAIL = 600090;
ERROR_CODE_ERR_SCENE_WORLD_NOT_EXIST = 700000;
ERROR_CODE_ERR_PLAYER_NOT_IN_SCENE = 700001;
ERROR_CODE_ERR_DROP_ENTITY_NOT_EXIST = 700002;
ERROR_CODE_ERR_DROP_COMPONENT_NOT_EXIST = 700003;
ERROR_CODE_ERR_DROP_OWNER_ERROR = 700004;
ERROR_CODE_ERR_PLAYER_ALREADY_IN_SCENE = 700005;
ERROR_CODE_ERR_SCENE_ID_PARSE_ERROR = 700006;
ERROR_CODE_ERR_JOIN_SCENE_ID_NOT_EXIST = 700007;
ERROR_CODE_ERR_SCENE_INVITE_FAIL = 700008;
ERROR_CODE_ERR_SCENE_INVITE_PLAYER_NOT_EXIST = 700009;
ERROR_CODE_ERR_SCENE_INVITE_TOKEN_INVALID = 700010;
ERROR_CODE_ERR_SCENE_INVITER_NOT_EXIST = 700011;
ERROR_CODE_ERR_SCENE_INVITEE_ID_NOT_MATCH = 700012;
ERROR_CODE_ERR_SCENE_TEAM_IS_FULL = 700013;
ERROR_CODE_ERR_SCENE_PLAYER_IS_IN_TEAM = 700014;
ERROR_CODE_ERR_SCENE_INVITEER_IS_IN_PLAYE_INST = 700015;
ERROR_CODE_ERR_BE_KICKER_NOT_IN_SCENE = 700016;
ERROR_CODE_ERROR_CAN_NOT_SCENE_KICK_SELF = 700017;
ERROR_CODE_ERR_CAN_NOT_KICK_OTHER_IN_PLAY_INST = 700018;
ERROR_CODE_ERR_CAN_NOT_KICK_OTHER_WHO_IS_IN_PLAY_INST = 700019;
ERROR_CODE_ERR_NO_SCENE_KICK_PERMISSION = 700020;
ERROR_CODE_ERR_INVITER_IS_IN_OTHER_SCENE = 700021;
ERROR_CODE_ERR_IN_OTHER_SCENE_CAN_NOT_INVITE = 700022;
ERROR_CODE_ERR_SCENE_BACK_SCENE_FLAG_ERROR = 700023;
ERROR_CODE_ERR_LEAVE_SCENE_ID_NOT_MATCH = 700024;
ERROR_CODE_ERR_PREWAR_TEAM_ALREADY_EXIST = 700025;
ERROR_CODE_ERR_PREWAR_TEAM_NOT_EXIST = 700026;
ERROR_CODE_ERR_CREATE_PREWAR_TEAM_PERMISSION_NOT_ENOUGH = 700027;
ERROR_CODE_ERR_PREWAR_TEAM_INVITE_PERMISSION_NOT_ENOUGH = 700028;
ERROR_CODE_ERR_PREWAR_BE_INVITER_NOT_IN_SCENE = 700029;
ERROR_CODE_ERR_PREWAR_BE_INVITER_IN_INSTANCE = 700030;
ERROR_CODE_ERR_PLAYER_ALREADY_IN_PREWAR_TEAM = 700031;
ERROR_CODE_ERR_PLAYER_NOT_IN_PREWAR_TEAM = 700032;
ERROR_CODE_ERR_PLAYER_SET_PREWAR_READY_STATE_REPEAT = 700033;
ERROR_CODE_ERR_PREWAR_TEAM_BE_KICKER_NOT_IN_SCENE = 700034;
ERROR_CODE_ERR_PREWAR_TEAM_KICK_PERMISSION_NOT_ENOUGH = 700035;
ERROR_CODE_ERR_PREWAR_INIVITE_TOO_FREQUENTLY = 700036;
ERROR_CODE_ERR_PREWAR_JOIN_INSTANCE_ID_NOT_MATCH = 700037;
ERROR_CODE_ERR_PREWAR_CAPTAIN_CAN_NOT_LEAVE = 700038;
ERROR_CODE_ERR_PREWAR_READY_STATE_CAN_NOT_CHANGE_ROLE = 700039;
ERROR_CODE_ERR_SCENE_PREWAR_TEAM_HAVE_PLAYER_NOT_READY = 700040;
ERROR_CODE_ERR_ALREADY_IN_MULTI_SCENE = 700041;
ERROR_CODE_ERR_ONLY_CAPTAIN_CAN_DISSOLVE_PREWAR_TEAM = 700042;
ERROR_CODE_ERR_MULTI_CHANGE_ROLE_INDEX_INVALID = 700043;
ERROR_CODE_ERR_MULTI_CAN_NOT_CHANGE_OTHER_ROLE = 700044;
ERROR_CODE_ERR_MULTI_CHANGE_ROLE_ENTITY_NOR_EXIST = 700045;
ERROR_CODE_ERR_SCENE_CAN_NOT_USE_THIS_FUNC = 700046;
ERROR_CODE_ERR_SCENE_CAN_NOT_USE_THIS_ITEM = 700047;
ERROR_CODE_ERR_SCENE_FIGHT_ROLE_ID_REPEAT = 700048;
ERROR_CODE_ERR_SHIELD_ADD_ENTITY_NOT_EXIST = 700049;
ERROR_CODE_ERR_SHIELD_ADD_SHIELD_ID_EXISTED = 700050;
ERROR_CODE_ERR_SHIELD_CHANGE_ENTITY_NOT_EXIST = 700051;
ERROR_CODE_ERR_SHIELD_CHANGE_SHIELD_ID_NOT_EXIST = 700052;
ERROR_CODE_ERR_SHIELD_REMOVE_ENTITY_NOT_EXIST = 700053;
ERROR_CODE_ERR_SHIELD_REMOVE_SHIELD_ID_NOT_EXIST = 700054;
ERROR_CODE_ERR_HARDNESS_MODE_CHANGED_ENTITY_NOT_EXIST = 700055;
ERROR_CODE_ERR_SCENE_ENTITY_NOT_EXIST = 700056;
ERROR_CODE_ERR_SCENE_ENTITY_NOT_HAVE_PART_DATA = 700057;
ERROR_CODE_ERRSCENE_ENTITY_NOT_HAVE_PART_ID = 700058;
ERROR_CODE_ERR_CHANGE_CONTROL_ROLE_REPEAT = 700059;
ERROR_CODE_ERR_VISION_SKILL_CALL_ENTITY_FAIL = 700060;
ERROR_CODE_ERR_SCENE_DATA_LOAD_ERROR = 700061;
ERROR_CODE_ERR_CREATURE_DATA_ERROR = 700062;
ERROR_CODE_ERR_CREATURE_GEN_IS_EXIST = 700063;
ERROR_CODE_ERR_CREATURE_GEN_IS_NOT_EXIST = 700064;
ERROR_CODE_ERR_CREATURE_GEN_IS_CONTROL_BY_OTHER = 700065;
ERROR_CODE_ERR_CREATURE_GEN_NOT_HAVE_CONTROL_PERM = 700066;
ERROR_CODE_ERR_CREATURE_REACH_MAX_COUNT = 700067;
ERROR_CODE_ERR_CREATURE_CONDITION_NOT_MATCH = 700068;
ERROR_CODE_ERR_CREATURE_TIME_INTERVAL_ERROR = 700069;
ERROR_CODE_ERR_CREATURE_CFG_NOT_EXIST = 700070;
ERROR_CODE_ERR_CREATURE_ENTITY_IS_NOT_VALIDITY = 700071;
ERROR_CODE_ERR_UNIQUE_ENTITY_CAN_NOT_CREATE_TWICE = 700072;
ERROR_CODE_ERR_ROLE_NOT_HAVE_VISION_SKILL = 700073;
ERROR_CODE_ERR_HIT_GEAR_ENTITY_NOT_EXIST = 700074;
ERROR_CODE_ERR_HIT_GEAR_HAVE_NOT_ENTITY_CONFIG = 700075;
ERROR_CODE_ERR_HIT_GEAR_HAVE_NOT_GEAR_CONFIG = 700076;
ERROR_CODE_ERR_HIT_GEAR_HAVE_NOT_GAMEPLAY_CONFIG = 700077;
ERROR_CODE_ERR_HIT_GEAR_HAVE_NOT_STEP_CONFIG = 700078;
ERROR_CODE_ERR_HIT_GEAR_HAVE_ENTITY_COMMON_TAG = 700079;
ERROR_CODE_ERR_HIT_GEAR_ENTITY_FUNCTION_TYPE_FAIL = 700080;
ERROR_CODE_ERR_HIT_GEAR_ACCEPT_STEP_FAIL = 700081;
ERROR_CODE_ERR_CREATE_INSTANCE_NOT_CONTAIN_ENTRANCE = 700082;
ERROR_CODE_ERR_CREATE_INSTANCE_HAVE_NOT_ENTRANCE_CONFIG = 700083;
ERROR_CODE_ERR_CREATE_INSTANCE_ENTRANCE_LOCK = 700084;
ERROR_CODE_ERR_CREATE_INSTANCE_HAVE_NOT_CONFIG = 700085;
ERROR_CODE_ERR_CREATE_INSTANCE_ENTER_COUNT_NOT_ENOUGH = 700086;
ERROR_CODE_ERR_CREATE_INSTANCE_CONDITION_NOT_MATCH = 700087;
ERROR_CODE_ERR_ENTER_COUNT_REQUEST_HAVE_NOT_CONFIG = 700088;
ERROR_CODE_ERR_UNLOCK_INSTANCE_ENTRANCE_HAVE_NOT_CONFIG = 700089;
ERROR_CODE_ERR_UNLOCK_INSTANCE_ENTRANCE_NOT_NEED_UNLOCK = 700090;
ERROR_CODE_ERR_UNLOCK_INSTANCE_ENTRANCE_UNLOCKED = 700091;
ERROR_CODE_ERR_UNLOCK_INSTANCE_ENTRANCE_CONDIITON_NOT_MATCH = 700092;
ERROR_CODE_ERR_ENTER_SCENE_GAMEPLAY_REQUEST_HAVE_NOT_CONFIG = 700093;
ERROR_CODE_ERR_ENTER_SCENE_GAMEPLAY_REQUEST_ACCEPTED = 700094;
ERROR_CODE_ERR_ENTER_SCENE_GAMEPLAY_REQUEST_ACCEPT_FAIL = 700095;
ERROR_CODE_ERR_STORY_CHARACTER_CREAT_FAIL = 700096;
ERROR_CODE_ERR_STORY_CHARACTER_CREAT_REPEAT = 700097;
ERROR_CODE_ERR_STORY_CHARACTER_NOT_EXIST = 700098;
ERROR_CODE_ERR_CHECK_GEAR_ENTITY_NOT_EXIST = 700099;
ERROR_CODE_ERR_CHECK_GEAR_TYPE = 700100;
ERROR_CODE_ERR_CHECK_GEAR_NOT_ENTITY_CONFIG = 700101;
ERROR_CODE_ERR_CHECK_GEAR_ACTIVE = 700102;
ERROR_CODE_ERR_CHECK_GEAR_INACTIVE = 700103;
ERROR_CODE_ERR_TARGET_GEAR_GROUP_ENTITY_NOT_EXIST = 700104;
ERROR_CODE_ERR_TARGET_GEAR_GROUP_CONFIG_NOT_EXIST = 700105;
ERROR_CODE_ERR_TARGET_GEAR_ENTITY_NOT_EXIST = 700106;
ERROR_CODE_ERR_TARGET_GEAR_CONFIG_NOT_EXIST = 700107;
ERROR_CODE_ERR_TARGET_GEAR_START_TYPE_IS_NOT_HIT = 700108;
ERROR_CODE_ERR_TARGET_GEAR_START_TYPE_IS_NOT_ACTION = 700109;
ERROR_CODE_ERR_TARGET_GEAR_STARTED = 700110;
ERROR_CODE_ERR_TARGET_GEAR_FINISHED = 700111;
ERROR_CODE_ERR_TARGET_GEAR_IS_NOT_IN_CREATED_CONSOLE = 700112;
ERROR_CODE_ERR_TARGET_GEAR_GROUP_ENTITY_IS_NOT_ALL_INIT = 700113;
ERROR_CODE_ERR_LANTERN_CAT_NOT_EXIT = 700114;
ERROR_CODE_ERR_LANTERN_CAT_CONF_NOT_EXIT = 700115;
ERROR_CODE_ERR_LANTERN_CAT_TYPE = 700116;
ERROR_CODE_ERR_LANTERN_ACTIVED = 700117;
ERROR_CODE_ERR_LANTERN_TARGET_NOT_EXIT = 700118;
ERROR_CODE_ERR_CAPTURE_FAIL = 700119;
ERROR_CODE_ERR_DYING_FAIL = 700120;
ERROR_CODE_ERR_THROW_DAMAGE_ENTITY_NOT_EXIT = 700121;
ERROR_CODE_ERR_THROW_DAMAGE_CALCULATE_ID = 700122;
ERROR_CODE_ERR_THROW_DAMAGE_ID_NOT_EXIT = 700123;
ERROR_CODE_ERR_THROW_DAMAGE_ROLE_ID_CONF = 700124;
ERROR_CODE_ERR_THROW_DAMAGE_TYPE_NOT_EXIT = 700125;
ERROR_CODE_INST_ID_NOT_EXIST = 700126;
ERROR_CODE_ERR_CONTROL_OBJECT_ENTITY_NOT_EXIST = 700127;
ERROR_CODE_ERR_CONTROL_OBJECT_CONFIG_NOT_EXIST = 700128;
ERROR_CODE_ERR_CONTROL_GROUP_CONFIG_NOT_EXIST = 700129;
ERROR_CODE_ERR_CONTROL_OBJECT_LOCKED = 700130;
ERROR_CODE_ERR_CONTROL_GROUP_LOCKED = 700131;
ERROR_CODE_ERR_CONTROL_CAN_NOT_PUT_TARGET = 700132;
ERROR_CODE_ERR_CONTROL_TARGET_OCCUPIED = 700133;
ERROR_CODE_ERR_CONTROL_OBJECT_CATCHING = 700134;
ERROR_CODE_ERR_CONTROL_OBJECT_NOT_CATCHING = 700135;
ERROR_CODE_ERR_CONTROL_OBJECT_OTHER_CATCHING = 700136;
ERROR_CODE_ERR_ENTITY_POSITION_ILLEGAL = 700137;
ERROR_CODE_ERR_TREASURE_BOX_NOT = 700138;
ERROR_CODE_ERR_TREASURE_BOX_NOT_INIT = 700139;
ERROR_CODE_ERR_TREASURE_BOX_NOT_CONFIG = 700140;
ERROR_CODE_ERR_TREASURE_BOX_HAD_REWARD = 700141;
ERROR_CODE_ERR_TREASURE_BOX_NOT_INTERACTION = 700142;
ERROR_CODE_ERR_TREASURE_BOX_NOT_DROP_ID = 700143;
ERROR_CODE_ERR_TREASURE_BOX_DROP_ERR = 700144;
ERROR_CODE_ERR_TREASURE_BOX_NOT_EXIST = 700145;
ERROR_CODE_ERR_TREASURE_BOX_INVALID_TAG = 700146;
ERROR_CODE_ERR_TREASURE_BOX_HAD_TAG = 700147;
ERROR_CODE_ERR_TREASURE_BOX_NOT_TAG = 700148;
ERROR_CODE_ERR_SNEAK_GAME_NOT_OPEN = 700149;
ERROR_CODE_ERR_SNEAK_FINISH_REPEAT = 700150;
ERROR_CODE_ERR_CLIENT_CONTROL_DAMAGE = 700151;
ERROR_CODE_ERR_SCENE_DATA_SAVE_FAIL = 700152;
ERROR_CODE_NOT_IN_FB_INSTANCE = 700153;
ERROR_CODE_GM_ERR_CAN_NOT_CREATE_WORLD_INST = 700154;
ERROR_CODE_GM_ERR_PLAYER_ALREADY_IN_FB_INST = 700155;
ERROR_CODE_GM_ERR_TAGET_INSTANCE_IS_NOT_MULTI = 700156;
ERROR_CODE_GM_ERR_PLAYER_NOT_FOUND = 700157;
ERROR_CODE_ERR_ENTITY_FLOW_TOO_MUCH = 700158;
ERROR_CODE_GM_ERR_IS_WALKABLE = 700159;
ERROR_CODE_GM_ERR_IS_NOT_WALKABLE = 700160;
ERROR_CODE_GM_ERR_NO_NAVMESH = 700161;
ERROR_CODE_ERR_BIG_WORLD_INST_ID_NOT_EXIST = 700162;
ERROR_CODE_ERR_INST_ID_NOT_BIG_WORLD = 700163;
ERROR_CODE_ERR_IN_INSTANCE_NOT_SWITCH_BIG_WORLD = 700164;
ERROR_CODE_ERR_ALREADY_IN_THIS_BIG_WORLD = 700165;
ERROR_CODE_ERR_NO_PERMISSION_GET_TREASURE_BOX = 700166;
ERROR_CODE_ERR_CREATE_BIG_WORLD_REPEAT = 700167;
ERROR_CODE_DEBUG_ERR_INST_ID_NOT_EXIST = 700168;
ERROR_CODE_ERR_SCENE_AI_STOPPED = 700169;
ERROR_CODE_ERR_GLOBAL_ENTITY_CONFIG_NOT_EXIST = 700170;
ERROR_CODE_ERR_SCENE_FIXED_CONFIG_NOT_EXIST = 700171;
ERROR_CODE_ERR_SCENE_FIXED_ENTITY_NOT_FOUND = 700172;
ERROR_CODE_ERR_SCENE_GLOBAL_ENTITY_NOT_FOUNT = 700173;
ERROR_CODE_ERR_ENTITY_NOT_HAVE_VAR_COMPONENT = 700174;
ERROR_CODE_ERR_ENTITY_VAR_NAME_NOT_EXIST = 700175;
ERROR_CODE_ERR_ENTITY_VAR_TYPE_ERROR = 700176;
ERROR_CODE_ERR_ENTITY_CONFIG_NOT_OFFER = 700177;
ERROR_CODE_ERR_CONFIG_TYPE_NOT_GLOABL = 700178;
ERROR_CODE_ERR_CONFIG_TYPE_NOT_SCENE_FIXED = 700179;
ERROR_CODE_ERR_CONFIG_TYPE_NOT_CHARACTER = 700180;
ERROR_CODE_ERR_ENTITY_POS_NOT_OFFER = 700181;
ERROR_CODE_ERR_SCENE_CELL_POS_NOT_FOUNT = 700182;
ERROR_CODE_ERR_ENTITY_CONGIG_NOT_IN_SLEEP = 700183;
ERROR_CODE_ERR_SUMMON_CFG_NOT_FOUND = 700184;
ERROR_CODE_ERR_SUMMON_ADD_ENTITY_FAIL = 700185;
ERROR_CODE_ERR_SUMMON_MAX_COUNT = 700186;
ERROR_CODE_ERR_SUMMON_MAX_GENERATIONS = 700187;
ERROR_CODE_ERR_SUMMON_ENTITY_ID_ALREADY_EXIST = 700188;
ERROR_CODE_ERR_SUMMONER_ENTITY_TYPE = 700189;
ERROR_CODE_ERR_ENTITY_STATUS_IS_NOT_DEAD = 700190;
ERROR_CODE_ERR_ENTITY_NOT_HAVE_ATTRIBUTE_COMP = 700191;
ERROR_CODE_ERR_ENTITY_DB_DATA = 700192;
ERROR_CODE_ERR_SCENE_FIXED_ENTITY_CREATED = 700193;
ERROR_CODE_ERR_INVALID_AWAKE_ENTITY_CONTEXT = 700194;
ERROR_CODE_ERR_TRIGGER_COMPONENT_NOT_EXIST = 700195;
ERROR_CODE_ERR_TRIGGER_COMPONENT_MAX_COUNT = 700196;
ERROR_CODE_ERR_NOT_SELF_ROLE = 700197;
ERROR_CODE_ERR_NO_CONTROL_RIGHTS = 700198;
ERROR_CODE_ERR_ENTITY_HAVE_NOT_ENTITY_OWNER = 700199;
ERROR_CODE_ERR_ENTITY_OWNER_NOT_MATCH = 700200;
ERROR_CODE_ERR_CREATE_SCENE_FIXED_ENTITIES_EMPTY = 700201;
ERROR_CODE_ERR_INTERACT_COMPONENT_NOT_EXIST = 700202;
ERROR_CODE_ERR_INTERACT_OPTION_INDEX_INVALID = 700203;
ERROR_CODE_ERR_ONLINE_INTERACT_NO_PERMISSION = 700204;
ERROR_CODE_ERR_ONLINE_INTERACT_NOT_OPEN = 700205;
ERROR_CODE_ERR_AWAKE_ENTITY_NO_PERMISSION = 700206;
ERROR_CODE_ERR_CANNOT_USE_SKILL_STATUS = 700207;
ERROR_CODE_ERR_INTERACT_OPTION_GUID_INVALID = 700208;
ERROR_CODE_ERR_ADD_INTERACT_OPTION_FAIL = 700209;
ERROR_CODE_ERR_REMOVE_INTERACT_OPTION_FAIL = 700210;
ERROR_CODE_ERR_INTERACT_OPTION_OWNER_NOT_FOUND = 700211;
ERROR_CODE_ERR_SUMMON_PLAYER_ID = 700212;
ERROR_CODE_ERR_SUMMON_TEMPLATE_CFG_NOT_FOUND = 700213;
ERROR_CODE_ERR_ATTRIBUTE_COMPONENT = 700214;
ERROR_CODE_ERR_ANIM_FSM_COMPONENT = 700215;
ERROR_CODE_ERR_STATE_COMPONENT = 700216;
ERROR_CODE_ERR_BATTLE_COMPONENT = 700217;
ERROR_CODE_ERR_PART_COMPONENT = 700218;
ERROR_CODE_ERR_AI_CONTROL_COMPONENT = 700219;
ERROR_CODE_ERR_SUMMONS_COMPONENT = 700220;
ERROR_CODE_ERR_AI_BLACKBOARD_COMPONENT = 700221;
ERROR_CODE_ERR_SET_VAR_INVALID_CONTEXT = 700222;
ERROR_CODE_ERR_SET_VAR_INVALID_VAR_REF_PB = 700223;
ERROR_CODE_ERR_SET_VAR_GET_RIGHT_VAR_DEFINE_FAIL = 700224;
ERROR_CODE_ERR_SET_VAR_SET_LEFT_VAR_DEFINE_FAIL = 700225;
ERROR_CODE_ERR_CALC_VAR_INVALID_CONTEXT = 700226;
ERROR_CODE_ERR_CALC_VAR_INVALID_VAR_REF = 700227;
ERROR_CODE_ERR_CALC_VAR_GET_VAR_DEFINE_FAIL = 700228;
ERROR_CODE_ERR_CALC_VAR_INVALID_VAR_TYPE = 700229;
ERROR_CODE_ERR_CALC_VAR_INVALID_OP = 700230;
ERROR_CODE_ERR_CALC_VAR_SET_RESULT_FAIL = 700231;
ERROR_CODE_ERR_ACTION_ENTITY_NO_EXIST = 700232;
ERROR_CODE_ERR_ACTION_NO_INTERACT_CONFIG = 700233;
ERROR_CODE_ERR_ACTION_ID_NO_EXIST = 700234;
ERROR_CODE_ERR_ACTION_BT_OBJ_NO_EXIST = 700235;
ERROR_CODE_ERR_ACTION_NODE_NO_EXIST = 700236;
ERROR_CODE_ERR_ACTION_NO_CHILD_QUEST = 700237;
ERROR_CODE_ERR_ACTION_PARAMS = 700238;
ERROR_CODE_ERR_ACTION_NOT_ENTITY_CONTEXT = 700239;
ERROR_CODE_ERR_ACTION_EXECUTOR_NOT_FIND = 700240;
ERROR_CODE_ERR_ACTION_SESSION_NOT_FIND = 700241;
ERROR_CODE_ERR_ACTION_CREATE_SESSION_ID_FAIL = 700242;
ERROR_CODE_ERR_ACTION_PATH_CONVERT_FAIL = 700243;
ERROR_CODE_ERR_ACTION_CONFIG_NOT_FIND = 700244;
ERROR_CODE_ERR_ACTION_HAVE_NOT_HANDLER = 700245;
ERROR_CODE_ERR_ACTION_INTERNAL_ERROR = 700246;
ERROR_CODE_ERR_ACTION_INVALID_INDEX = 700247;
ERROR_CODE_ERR_ACTION_IS_NOT_SERVER = 700248;
ERROR_CODE_ERR_ACTION_REMAIN_ACTION_NOT_FINISH = 700249;
ERROR_CODE_ERR_ACTION_EXECUTOR_IS_NOT_BLACKBARD = 700250;
ERROR_CODE_ERR_CONTINUITY_ACTION_NOT_FINISH = 700251;
ERROR_CODE_ERR_ACTION_IS_NOT_CONTINUITY = 700252;
ERROR_CODE_ERR_RESET_LOCATION_ENTITY_NOT_EXIST = 700253;
ERROR_CODE_ERR_ENTITY_POS_ABNORMAL_NOT_EXISTS = 700254;
ERROR_CODE_ERR_GM_REMOVE_ENTITY_NOT_EXISTS = 700255;
ERROR_CODE_ERR_DROWN_ENTITY_NOT_EXISTS = 700256;
ERROR_CODE_ERR_TARGET_GEAR_NOT_EXISTS = 700257;
ERROR_CODE_ERR_OUTOF_BATTLE_ENTITY_NOT_EXISTS = 700258;
ERROR_CODE_ERR_ORDER_ADD_BUFF_ENTITY_NOT_EXISTS = 700259;
ERROR_CODE_ERR_ORDER_REMOVE_BUFF_ENTITY_NOT_EXISTS = 700260;
ERROR_CODE_ERR_ACTIVATE_BUFF_ENTITY_NOT_EXISTS = 700261;
ERROR_CODE_ERR_TOUGH_CALC_EXTRA_RATIO_CHANGE_ENTITY_NOT_EXISTS = 700262;
ERROR_CODE_ERR_ADSORB_ENTITY_NOT_EXIST = 700263;
ERROR_CODE_ERR_ADSORB_COND_NOT_MEET = 700264;
ERROR_CODE_ERR_TIMELINE_TRACK_MULTI_GAME_FORBID = 700265;
ERROR_CODE_ERR_TIMELINE_TRACE_ENTITY_NOT_EXISTS = 700266;
ERROR_CODE_ERR_TIMELINE_TRACE_COMPONENT_NOT_EXISTS = 700267;
ERROR_CODE_ERR_TIMELINE_TRACE_GROUP_INDEX = 700268;
ERROR_CODE_ERR_TIMELINE_TRACE_FINISH = 700269;
ERROR_CODE_ERR_TIMELINE_TRACE_CONDITION = 700270;
ERROR_CODE_ERR_TIMELINE_TRACE_TARGET_EMPTY = 700271;
ERROR_CODE_ERR_TIMELINE_TRACE_CONTROL = 700272;
ERROR_CODE_ERR_TIMELINE_TRACE_FINISH_CONDITION = 700273;
ERROR_CODE_ERR_TIMELINE_TRACE_NOT_IN_CONTROL = 700274;
ERROR_CODE_ERR_FORBID_ENTER_INSTANCE = 700275;
ERROR_CODE_ERR_FORBIT_ENTER_BIG_WORLD = 700276;
ERROR_CODE_ERR_PREFAB_INC_ID_EXIST = 700277;
ERROR_CODE_ERR_PREFAB_ID_EXIST = 700278;
ERROR_CODE_ERR_PREFAB_NUMBER_IS_ZERO = 700279;
ERROR_CODE_ERR_PREFAB_ENTITY_IS_EXIST = 700280;
ERROR_CODE_ERR_PREFAB_TREASURE_BOX = 700281;
ERROR_CODE_ERR_PREFAB_ACTION_CREATE = 700282;
ERROR_CODE_ERR_PREFAB_VAR_NO_EXIST = 700283;
ERROR_CODE_ERR_CLIENT_ONLY_ENTITY_CANT_CREATE = 700284;
ERROR_CODE_ERR_TIMELINE_TRACE_ACTION_RUN = 700285;
ERROR_CODE_ERR_GM_ACTIVATE_TELEPORT_SCENE_NOT_EXIST = 700286;
ERROR_CODE_ERR_GM_CREATE_INST_SCENE_HAS_EXIST = 700287;
ERROR_CODE_ERR_VFX_NPC_NOT_EXIST = 700288;
ERROR_CODE_ERR_VFX_NPC_IS_NOT_VFX_NPC = 700289;
ERROR_CODE_ERR_RECONNECT_GW_GET_GATE_PLAYER_FAILED = 800000;
ERROR_CODE_ERR_GW_RECONNECT_GW_INVALID_PLAYER_STATE = 800001;
ERROR_CODE_ERR_GW_RECONNECT_GW_VERIFY_TOKEN_FAILED = 800002;
ERROR_CODE_ERR_GW_RECONNECT_GW_BACK_ONLINE_ASYNC_FAILED = 800003;
ERROR_CODE_ERR_GW_RECONNECT_GW_BACK_ONLINE_ASYNC_EXCEPTION = 800004;
ERROR_CODE_ERR_RECONNECT_GWCLIENT_LATEST_SEQ_NO_NOT_HIT = 800005;
ERROR_CODE_ERR_GW_RECONNECT_CONFIRM_GET_PLAYER_FAILED = 800006;
ERROR_CODE_ERR_ATTR_CHANGE_HANDLE_INVALID_CLIENT_ACTION = 800007;
ERROR_CODE_ERR_THROW_DAMAGE_REQ_GET_STATE_COMPONENT_FAILED = 800008;
ERROR_CODE_ERR_THROW_DAMAGE_REQ_ENTITY_IS_ALREADY_DEAD = 800009;
ERROR_CODE_ERR_ANIMAL_DIE_REQUEST_FORCE_SET_DIE_ERROR = 800010;
ERROR_CODE_ERR_COLLECT_ENTITY_FORCE_SET_ENTITY_DIE_ERROR = 800011;
ERROR_CODE_ERR_MONSTER_BOOM_FORCE_SET_DIE_ERROR = 800012;
ERROR_CODE_ERR_ATTR_CHANGE_REQ_REPLACE_ATTR_LIST_FAILED = 800013;
ERROR_CODE_ERR_RECONNECT_INVALID_OPERATION = 800014;
ERROR_CODE_ERR_FAVOR_ROLE_NOT_FOUND = 900000;
ERROR_CODE_ERR_FAVOR_CONF_NOT_FOUND = 900001;
ERROR_CODE_ERR_FAVOR_QUEST_NOT_FOUND = 900002;
ERROR_CODE_ERR_FAVOR_LEVEL_REWARD_LIMIT = 900003;
ERROR_CODE_ERR_FAVOR_QUEST_ACCEPT_LIMIT = 900004;
ERROR_CODE_ERR_FAVOR_ITEM_LOCKED = 900005;
ERROR_CODE_ERR_FAVOR_ITEM_HAS_UN_LOCKED = 900006;
ERROR_CODE_ERR_ELEVATOR_ENTITY_NOT_EXIT = 900007;
ERROR_CODE_ERR_ELEVATOR_CONFIG_NOT_EXIT = 900008;
ERROR_CODE_ERR_ELEVATOR_LOCKED = 900009;
ERROR_CODE_ERR_ELEVATOR_IS_NOT_REVERSE = 900010;
ERROR_CODE_ERR_ELEVATOR_IS_NOT_FORWARD = 900011;
ERROR_CODE_ERR_ELEVATOR_IS_NOT_START = 900012;
ERROR_CODE_ERR_ELEVATOR_IS_NOT_END = 900013;
ERROR_CODE_ERR_ELEVATOR_FLOOR_ERROR = 900014;
ERROR_CODE_ERR_HOST_REFUSE = 900015;
ERROR_CODE_ERR_HOST_OFFLINE = 900016;
ERROR_CODE_ERR_HOST_HAS_ONLINE = 900017;
ERROR_CODE_ERR_HOST_PLAYER_MAX = 900018;
ERROR_CODE_ERR_HOST_REFUSE_STRANGERS = 900019;
ERROR_CODE_ERR_HOST_FORBID_JOIN = 900020;
ERROR_CODE_ERR_HOST_TEMPORARILY_FORBID_JOIN = 900021;
ERROR_CODE_ERR_SLAVE_IN_BLOCK_LIST = 900022;
ERROR_CODE_ERR_EXCEED_JOIN_LEVEL_DIFF = 900023;
ERROR_CODE_ERR_HOST_NOT_OPEN_ONLINE_FUNC = 900024;
ERROR_CODE_ERR_HOST_IN_OTHER_PLAYER = 900025;
ERROR_CODE_ERR_HOST_IN_FORBID_ONLINE_QUEST = 900026;
ERROR_CODE_ERR_SLAVE_HAS_ONLINE = 900027;
ERROR_CODE_ERR_SLAVE_IN_FORBID_ONLINE_QUEST = 900028;
ERROR_CODE_ERR_SLAVE_NOT_OPEN_ONLINE_FUNC = 900029;
ERROR_CODE_ERR_SLAVE_APPLY_REPEATED = 900030;
ERROR_CODE_ERR_SLAVE_TRY_APPLY_SELF = 900031;
ERROR_CODE_ERR_LOBBY_TRY_QUERY_SELF = 900032;
ERROR_CODE_ERR_SLAVE_REQUEST_EXPIRED = 900033;
ERROR_CODE_ERR_ENTERRING_OTHER_SCENE = 900034;
ERROR_CODE_ERR_WAITING_OTHER_JOIN = 900035;
ERROR_CODE_ERR_WAIT_LIST_FULL = 900036;
ERROR_CODE_ERR_ALREAY_IN_WAIT_ENTER_LIST = 900037;
ERROR_CODE_ERR_HOST_NOT_IN_BIG_WORLD = 900038;
ERROR_CODE_ERR_PLAYER_NOT_IN_BIG_WORLD = 900039;
ERROR_CODE_ERR_PLAYER_NOT_IN_WAIT_LIST = 900040;
ERROR_CODE_ERR_FORBID_OPERA_IN_MATCHING = 900041;
ERROR_CODE_ERR_LOBBY_NOT_FOUND_PLAYER = 900042;
ERROR_CODE_ERR_ROLE_TRAIL_CANNOT_ONLINE = 900043;
ERROR_CODE_ERR_HOST_ROLE_TRAIL = 900044;
ERROR_CODE_ERR_IN_MATCHING_CAN_NOT_JOIN_OTHER = 900045;
ERROR_CODE_ERR_IN_MATCH_CAN_NOT_BE_APPLY = 900046;
ERROR_CODE_ERR_IN_MATCH_CAN_NOT_ACCEPT_APPLY = 900047;
ERROR_CODE_ERR_SLAVE_IN_FLOW = 900048;
ERROR_CODE_ERR_HOST_IN_FLOW = 900049;
ERROR_CODE_ERR_ACHIEVEMENT_NOT_CLINET = 900050;
ERROR_CODE_ERR_TRIGGER_CONDITION_NOT_MET = 900051;
ERROR_CODE_ERR_NPC_TRACE_NOT_CONF = 900052;
ERROR_CODE_ERR_BUFF_PRODUCER_CONF_NOT_FOUND = 900053;
ERROR_CODE_ERR_BUFF_PRODUCER_HAS_DONE = 900054;
ERROR_CODE_ERR_BUFF_CONSUMER_CONF_NOT_FOUND = 900055;
ERROR_CODE_ERR_BUFF_CONSUMER_BUFF_NOT_FOUND = 900056;
ERROR_CODE_ERR_BUFF_CONSUMER_ENTITY_NOT_FOUND = 900057;
ERROR_CODE_ERR_ITEM_POS_INVAILD = 900058;
ERROR_CODE_ERR_ITEM_ID_INVAILD = 900059;
ERROR_CODE_ERR_ROULETTE_FUNC_ID_INVAILD = 900060;
ERROR_CODE_ERR_BUFF_ITEM_CONFIG = 1000000;
ERROR_CODE_ERR_BUFF_ITEM_NOT_SHARE = 1000001;
ERROR_CODE_ERR_BUFF_ITEM_SHARE_ROLE_ID = 1000002;
ERROR_CODE_ERR_BUFF_ITEM_ROLE_ID_NOT_EXIST = 1000003;
ERROR_CODE_ERR_BUFF_ITEM_NOT_ENOUGH = 1000004;
ERROR_CODE_ERR_BUFF_ITEM_MULTI_USE = 1000005;
ERROR_CODE_ERR_BUFF_ITEM_CD_LIMIT = 1000006;
ERROR_CODE_ERR_BUFF_ITEM_NUM_ZERO = 1000007;
ERROR_CODE_ERR_BUFF_ITEM_NOT_PLAYER = 1000008;
ERROR_CODE_ERR_SCENE_ITEM_NOT_EXIT = 1000009;
ERROR_CODE_ERR_SCENE_ITEM_TYPE = 1000010;
ERROR_CODE_ERR_SCENE_ITEM_OPERATE = 1000011;
ERROR_CODE_ERR_SCENE_ITEM_STATE = 1000012;
ERROR_CODE_ERR_STATE_ENTITY_NO_EXIT = 1000013;
ERROR_CODE_ERR_STATE_ENTITY_NOT_TAG_COMP = 1000014;
ERROR_CODE_ERR_STATE_ENTITY_TYPE_NOT_EXIT = 1000015;
ERROR_CODE_ERR_STATE_ENTITY_STATE_NOT_EXIT = 1000016;
ERROR_CODE_ERR_STATE_ENTITY_NOT_CONFIG = 1000017;
ERROR_CODE_ERR_STATE_ENTITY_STATE_TYPE = 1000018;
ERROR_CODE_ERR_STATE_ENTITY_STATE_NO_CHANGE = 1000019;
ERROR_CODE_ERR_STATE_ENTITY_SILENT = 1000020;
ERROR_CODE_ERR_STATE_ENTITY_COMPLETE = 1000021;
ERROR_CODE_ERR_STATE_ENTITY_LOCK = 1000022;
ERROR_CODE_ERR_STATE_ENTITY_NOT_BORN = 1000023;
ERROR_CODE_ERR_STATE_NAME_NO_EXIT = 1000024;
ERROR_CODE_ERR_STATE_IN_BORN = 1000025;
ERROR_CODE_ERR_STATE_CONDITION = 1000026;
ERROR_CODE_ERR_STATE_NOT_OWNER = 1000027;
ERROR_CODE_ERR_CHANGE_SELF_STATE_OBJ_NOT_ENTITY = 1000028;
ERROR_CODE_ERR_FOUNDATION_NOT_EXISTS = 1000029;
ERROR_CODE_ERR_TELE_CONTROL_NOT_EXISTS = 1000030;
ERROR_CODE_ERR_FOUNDATION_NOT_COMPONENT = 1000031;
ERROR_CODE_ERR_FOUNDATION_ACTIVED = 1000032;
ERROR_CODE_ERR_FOUNDATION_UN_ACTIVED = 1000033;
ERROR_CODE_ERR_FOUNDATION_NOT_MATCH = 1000034;
ERROR_CODE_ERR_FOUNDATION_NOT_IN_RANGE = 1000035;
ERROR_CODE_ERR_FOUNDATION_NOT_STATE_ID = 1000036;
ERROR_CODE_ERR_GRAVITY_GEAR_NOT_EXISTS = 1000037;
ERROR_CODE_ERR_GRAVITY_GEAR_NOT_CONFIG = 1000038;
ERROR_CODE_ERR_GRAVITY_GEAR_FORBID_RESET = 1000039;
ERROR_CODE_ERR_FOLLOW_TRACK_ENTITY_NO_EXIST = 1000040;
ERROR_CODE_ERR_FOLLOW_TRACK_NOT_COMP = 1000041;
ERROR_CODE_ERR_FOLLOW_TRACK_NOT_FOUNDATION_ID = 1000042;
ERROR_CODE_ERR_FOLLOW_TRACK_NOT_FOUNDATION = 1000043;
ERROR_CODE_ERR_FOLLOW_TRACK_ACTIVEED = 1000044;
ERROR_CODE_ERR_THROW_PLAYER_NOT_EXIT = 1000045;
ERROR_CODE_ERR_ANIMAL_ENTITY_NOT_EXIST = 1000046;
ERROR_CODE_ERR_NOT_ANIMAL_ENTITY = 1000047;
ERROR_CODE_ERR_SNEAK_BT_OBJ_NOT_EXIST = 1000048;
ERROR_CODE_ERR_SNEAK_NODE_ID_NOT_EXIST = 1000049;
ERROR_CODE_ERR_SNEAK_NOT_FAILED_NODE = 1000050;
ERROR_CODE_ERR_SNEAK_NOT_TIME = 1000051;
ERROR_CODE_ERR_SNEAK_TIME = 1000052;
ERROR_CODE_ERR_IN_SNEAK = 1000053;
ERROR_CODE_ERR_NOT_IN_SNEAK = 1000054;
ERROR_CODE_ERR_BE_CONTROLLED_ENTITY_NOT_EXIST = 1000055;
ERROR_CODE_ERR_NOT_BE_CONTROLLED_ENTITY = 1000056;
ERROR_CODE_ERR_NOT_BE_CONTROLLED_PLAYER = 1000057;
ERROR_CODE_ERR_NOT_BE_CONTROLLED_NOT_PLAYER = 1000058;
ERROR_CODE_ERR_BE_CONTROLLED_SHOW_ENTITY_NOT_EXIST = 1000059;
ERROR_CODE_ERR_NOT_BE_CONTROLLED_SHOW_ENTITY = 1000060;
ERROR_CODE_ERR_NOT_BE_CONTROLLED_SHOW_PLAYER = 1000061;
ERROR_CODE_ERR_BE_CONTROLLED_SHOW_NO_CHANGE = 1000062;
ERROR_CODE_ERR_GRAVITY_GEAR_CONDITION = 1000063;
ERROR_CODE_ERR_CHAIR_ENTITY_NO_EXIST = 1000064;
ERROR_CODE_ERR_CHAIR_SIT_DOWN_ERR = 1000065;
ERROR_CODE_ERR_CHAIR_ENTITY = 1000066;
ERROR_CODE_ERR_PLAYER_ALREADY_SIT = 1000067;
ERROR_CODE_ERR_CHAIR_NOT_STATE_CONFIG = 1000068;
ERROR_CODE_ERR_SNEAK_BT_OBJ_INC_ID = 1000069;
ERROR_CODE_ERR_TIMELINE_MOVE = 1000070;
ERROR_CODE_ERR_BE_CONTROLLED_CONFIG = 1000071;
ERROR_CODE_ERR_BE_CONTROLLED_THROW = 1000072;
ERROR_CODE_ERR_BE_CONTROLLED_TIME_NULL = 1000073;
ERROR_CODE_ERR_TRIGGER_ENTER_ACTION_EFFECTIVE = 1000074;
ERROR_CODE_ERR_TRIGGER_LEAVE_ACTION_EFFECTIVE = 1000075;
ERROR_CODE_ERR_TRIGGER_LAST_ACTION_STATE_ERROR = 1000076;
ERROR_CODE_GUIDE_GROUP_INFO_IS_NULL = 1100000;
ERROR_CODE_GUIDE_STATE_ERROR = 1100001;
ERROR_CODE_GUIDE_CONFIG_NOT_FIND = 1100002;
ERROR_CODE_GUIDE_NO_ENOUGH = 1100003;
ERROR_CODE_GUIDE_IS_FINISH = 1100004;
ERROR_CODE_GUIDE_PER_IS_NOT_FINISH = 1100005;
ERROR_CODE_GUIDE_NO_CONDITION = 1100006;
ERROR_CODE_GUIDE_NO_CUR_GROUP = 1100007;
ERROR_CODE_GUIDE_IS_SERVER_MONITOR = 1100008;
ERROR_CODE_GUIDE_NO_PENDING = 1100009;
ERROR_CODE_GUIDE_STEP_REPEAT = 1100010;
ERROR_CODE_GUIDE_GROUP_NO_CLIENT = 1100011;
ERROR_CODE_GUIDE_GROUP_DOING = 1100012;
ERROR_CODE_GUIDE_GROUP_IS_NOT_REPEAT = 1100013;
ERROR_CODE_GUIDE_TUTORIAL_CONFIG_NOT_FIND = 1100014;
ERROR_CODE_GUIDE_TUTORIAL_IS_UNLOCK = 1100015;
ERROR_CODE_GUIDE_TUTORIAL_NOT_UNLOCK = 1100016;
ERROR_CODE_GUIDE_TUTORIAL_IS_RECEIVE = 1100017;
ERROR_CODE_GUIDE_TUTORIAL_AWARD_CONFIG_NOT_FIND = 1100018;
ERROR_CODE_GUIDE_TUTORIAL_AWARD_ERROR = 1100019;
ERROR_CODE_GUIDE_GROUP_ID_NO_MATCH = 1100020;
ERROR_CODE_ERR_REQUEST_TYPE_NOT_EXIST = 1100021;
ERROR_CODE_ERR_ILLUSTRATED_ENTRY_LOCK = 1100022;
ERROR_CODE_ERR_ILLUSTRATED_ENTRY_BAN_UNLOCK = 1100023;
ERROR_CODE_ERR_REQUEST_TYPE_MAX = 1100024;
ERROR_CODE_ACHIEVEMENT_ENTRY_NOT_EXIST = 1100025;
ERROR_CODE_ACHIEVEMENT_ENTRY_NOT_FINISH = 1100026;
ERROR_CODE_ACHIEVEMENT_ENTRY_IS_RECEIVE = 1100027;
ERROR_CODE_ACHIEVEMENT_ENTRY_NO_CONFIG = 1100028;
ERROR_CODE_ACHIEVEMENT_ENTRY_NOT_OPEN = 1100029;
ERROR_CODE_ACHIEVEMENT_GROUP_ENTRY_NOT_EXIST = 1100030;
ERROR_CODE_ACHIEVEMENT_GROUP_ENTRY_NOT_FINISH = 1100031;
ERROR_CODE_ACHIEVEMENT_GROUP_ENTRY_IS_RECEIVE = 1100032;
ERROR_CODE_ACHIEVEMENT_GROUP_ENTRY_NO_CONFIG = 1100033;
ERROR_CODE_ACHIEVEMENT_GROUP_ENTRY_NOT_OPEN = 1100034;
ERROR_CODE_SILENT_AREA_NOT_CONFIG = 1100035;
ERROR_CODE_SILENT_AREA_NOT_UNLOCK = 1100036;
ERROR_CODE_SILENT_AREA_NOT_FINISH = 1100037;
ERROR_CODE_SILENT_AREA_RECEIVE = 1100038;
ERROR_CODE_ACHIEVEMENT_ENTRY_IS_FINISH = 1100039;
ERROR_CODE_ACHIEVEMENT_ENTRY_NEED_CONDITION = 1100040;
ERROR_CODE_ACHIEVEMENT_SCENE_NOT_FIND = 1100041;
ERROR_CODE_BIRTHDAY_IS_SETTING = 1100042;
ERROR_CODE_BIRTHDAY_IN_VALID = 1100043;
ERROR_CODE_ROLE_SHOW_LIST_MAX_COUNT = 1100044;
ERROR_CODE_ROLE_SHOW_LIST_HAS_REPEAT_ID = 1100045;
ERROR_CODE_ROLE_SHOW_LIST_HAS_IN_VALID_ID = 1100046;
ERROR_CODE_CARD_SHOW_LIST_MAX_COUNT = 1100047;
ERROR_CODE_CARD_SHOW_LIST_HAS_REPEAT_ID = 1100048;
ERROR_CODE_CARD_SHOW_LIST_HAS_IN_VALID_ID = 1100049;
ERROR_CODE_CARD_REPEAT_SET = 1100050;
ERROR_CODE_CARD_IS_IN_VALID_ID = 1100051;
ERROR_CODE_CARD_IS_READ = 1100052;
ERROR_CODE_ROLE_SHOW_LIST_EMPTY = 1100053;
ERROR_CODE_SETTING_NOT_FIND = 1100054;
ERROR_CODE_ROGUE_ROAD_CONFIG_NOT_FIND = 1100055;
ERROR_CODE_ROLL_ROGUE_ROOM_ERROR = 1100056;
ERROR_CODE_ROLL_ROGUE_BUFF_ERROR = 1100057;
ERROR_CODE_GET_ROGUE_ROOM_IDS_ERROR = 1100058;
ERROR_CODE_GET_ROGUE_PORTAL_ENTITY_NOT_FIND = 1100059;
ERROR_CODE_GET_ROGUE_PORTAL_LOCATION_NOT_FIND = 1100060;
ERROR_CODE_HTTP_TIMEOUT = 1100061;
ERROR_CODE_HTTP_RESULT_UNDEFINE = 1100062;
ERROR_CODE_CONV_GATE_TIMEOUT = 1100063;
ERROR_CODE_PROTO_KEY_TIMEOUT = 1100064;
ERROR_CODE_LOGIN_REQ_TIMEOUT = 1100065;
ERROR_CODE_ENTER_GAME_TIMEOUT = 1100066;
ERROR_CODE_RE_RECONV_REQ_TIMEOUT = 1100067;
ERROR_CODE_RECV_SEQ_NO_NOT_HIT = 1100068;
ERROR_CODE_ACHIEVEMENT_FUNC_NOT_OPEN = 1100069;
ERROR_CODE_ROGUELIKE_INST_COMPONENT_NOT_FIND = 1100070;
ERROR_CODE_ROGUE_CUR_ROOM_DATA_IS_NULL = 1100071;
ERROR_CODE_LEVEL_PLAY_COMPONENT_NOT_FIND = 1100072;
ERROR_CODE_OPEN_LEVEL_PLAY_FAIL = 1100073;
ERROR_CODE_CLOSE_LEVEL_PLAY_FAIL = 1100074;
ERROR_CODE_ROGUE_ROOM_CONFIG_NOT_FIND = 1100075;
ERROR_CODE_ROGUE_ROOM_TYPE_NOT_RIGHT = 1100076;
ERROR_CODE_ROGUE_ROOM_TYPE_NOT_CONFIG = 1100077;
ERROR_CODE_ROGUE_ROOM_SUB_LEVEL_NOT_FIND = 1100078;
ERROR_CODE_SELECT_NEXT_ROOM_IS_VALID = 1100079;
ERROR_CODE_ROGUE_GAIN_PACKAGE_FAIL = 1100080;
ERROR_CODE_ROGUE_GAIN_LIST_IS_NULL = 1100081;
ERROR_CODE_ROGUE_GAIN_ID_VALID = 1100082;
ERROR_CODE_QULITY_LIST_COUNT_NOT_RIGHT = 1100083;
ERROR_CODE_RANDOM_RESULT_COUNT_NOT_RIGHT = 1100084;
ERROR_CODE_GUARANTEE_ROGUE_BUFF_IN_VALID = 1100085;
ERROR_CODE_ROLE_BUFF_POOL_NOT_FIND = 1100086;
ERROR_CODE_NOT_VALID_BUFF = 1100087;
ERROR_CODE_NOT_VALID_PHANTOM = 1100088;
ERROR_CODE_RANDOM_PHANTOM_FAIL = 1100089;
ERROR_CODE_NOT_VALID_ROLE = 1100090;
ERROR_CODE_RANDOM_ROLE_FAIL = 1100091;
ERROR_CODE_ROGUE_ROAD_NOT_FIND = 1100092;
ERROR_CODE_RESULT_COUNT_NOT_MATCH = 1100093;
ERROR_CODE_IN_VALID_ROOM_COUNT_NOT_MATCH = 1100094;
ERROR_CODE_GUARANTEE_ROGUE_ROOM_IN_VALID = 1100095;
ERROR_CODE_INST_ID_NOT_MATCH_LEVEL_PLAY_ID = 1100096;
ERROR_CODE_GET_ROOM_BORN_POSITION_FAIL = 1100097;
ERROR_CODE_ROGUE_PORTAL_DATA_NOT_CLEAN = 1100098;
ERROR_CODE_ROGUE_PORTAL_ROOM_DATA_NOT_FIND = 1100099;
ERROR_CODE_ROGUE_SELECT_ROOM_FAIL = 1100100;
ERROR_CODE_ROGUE_PROGRESS_DATA_IS_EMPTY = 1100101;
ERROR_CODE_ROGUE_GAIN_TYPE_IS_VALID = 1100102;
ERROR_CODE_ROUGE_NOT_OPEN = 1100103;
ERROR_CODE_ROUGE_INST_ID_IS_VALID = 1100104;
ERROR_CODE_ROGUE_ROLE_LIST_COUNT_NOT_RIGHT = 1100105;
ERROR_CODE_ROGUE_MAIN_ROLE_CONFIG_NOT_FIND = 1100106;
ERROR_CODE_ROGUE_GAIN_DATA_DICT_ERROR = 1100107;
ERROR_CODE_ROGUE_DISCOUNTED_BUFF_CONFIG_NOT_FIND = 1100108;
ERROR_CODE_ROGUE_DISCOUNTED_ROOM_TYPE_CONFIG_NOT_FIND = 1100109;
ERROR_CODE_ROGUE_DISCOUNTED_SHOP_CONFIG_NOT_FIND = 1100110;
ERROR_CODE_ROGUE_DISCOUNTED_CALCULATE_FAIL = 1100111;
ERROR_CODE_ROGUE_MONEY_NOT_ENOUGH = 1100112;
ERROR_CODE_ROUGE_SHOP_REFRESH_TIME_EMPYT = 1100113;
ERROR_CODE_ROUGE_CUR_ROOM_NOT_FINISH = 1100114;
ERROR_CODE_PLAYER_DATA_REPAIR_ERROR_DEBUG = 1100115;
ERROR_CODE_PLAYER_DATA_REPAIR_ERROR = 1100116;
ERROR_CODE_CREATE_CHARACTER_REQ_TIMEOUT = 1100117;
ERROR_CODE_SIGN_ACTIVITY_NOT_OPEN = 1100118;
ERROR_CODE_SIGN_ACTIVITY_NO_CONFIG = 1100119;
ERROR_CODE_SIGN_ACTIVITY_INDEX_VALID = 1100120;
ERROR_CODE_SIGN_ACTIVITY_NO_DATA = 1100121;
ERROR_CODE_SIGN_ACTIVITY_STATE_NOT_RIGHT = 1100122;
ERROR_CODE_ROGUE_SEASON_DATA_NULL = 1100123;
ERROR_CODE_ROGUE_SEASON_CONFIG_NOT_FIND = 1100124;
ERROR_CODE_ROGUE_TOKEN_CONFIG_NOT_FIND = 1100125;
ERROR_CODE_ROGUE_TOKEN_STATUS_VAILD = 1100126;
ERROR_CODE_ROGUE_SEASON_REWARD_CONFIG_NOT_FIND = 1100127;
ERROR_CODE_ROGUE_SEASON_REWARD_IS_RECEIVE = 1100128;
ERROR_CODE_ROUGE_SEASON_POINT_NOT_ENOUGH = 1100129;
ERROR_CODE_ROUGE_ROOM_DATA_ERROR = 1100130;
ERROR_CODE_ROGUE_GAIN_DATA_ERROR = 1100131;
ERROR_CODE_ROGUE_ROLE_IDS_ERROR = 1100132;
ERROR_CODE_ROGUE_ROGUE_ROOM_ROUTE_ERROR = 1100133;
ERROR_CODE_ROGUE_GET_CUR_ROOM_LEVEL_PLAY_ERROR = 1100134;
ERROR_CODE_ROGUE_TALENT_TREE_CONFIG_NOT_FIND = 1100135;
ERROR_CODE_ROGUE_TALENT_TREE_CONDITION_NOT_MET = 1100136;
ERROR_CODE_ROGUE_TALENT_TREE_PER_NODE_LOCK = 1100137;
ERROR_CODE_ROGUE_TALENT_TREE_NODE_MAX_LEVEL = 1100138;
ERROR_CODE_ROGUE_TALENT_TREE_CONSUME_NO_ENOUGH = 1100139;
ERROR_CODE_ROGUE_ROAD_RANDOM_ROLE_BUFF_ERROR = 1100140;
ERROR_CODE_ACTIVITY_FUNC_NOT_OPEN = 1100141;
ERROR_CODE_ERR_CHAT_NOT_FRIEND_NOR_ONLINE = 1200000;
ERROR_CODE_ERR_CHAT_CONTENT_FILTER_FAILED = 1200001;
ERROR_CODE_ERR_CHAT_LOCK_STATE = 1200002;
ERROR_CODE_ERR_CHAT_EMOJI_NOT_VALID = 1200003;
ERROR_CODE_ERR_CHAT_SEND_TOO_FAST = 1200004;
ERROR_CODE_ERR_CHAT_MUTE_NOT_VALID_ID = 1200005;
ERROR_CODE_ERR_BAN_CHAT_DEFAULT = 1200006;
ERROR_CODE_ERR_ROLE_QUEST_FUNC_NOT_OPEN = 1200007;
ERROR_CODE_ERR_ROLE_QUEST_MAX_COUNT = 1200008;
ERROR_CODE_ERR_ROLE_QUEST_UNLOCK_POINT_NOT_ENOUGH = 1200009;
ERROR_CODE_ERR_DAILY_QUEST_NOT_FOUND_AREA = 1200010;
ERROR_CODE_ERR_DAILY_QUEST_NOT_FOUND_INFLUENCE = 1200011;
ERROR_CODE_ERR_DAILY_QUEST_REWARD_ALREADY_GET = 1200012;
ERROR_CODE_ERR_DAILY_QUEST_DATA_ERROR = 1200013;
ERROR_CODE_ERR_DAILY_QUEST_CANT_GET_REWARD = 1200014;
ERROR_CODE_ERR_ENTITY_BUFF_PRODUCER_STATE_ERROR = 1200015;
ERROR_CODE_ERR_ENTITY_BUFF_PRODUCER_NOT_FOUND = 1200016;
ERROR_CODE_ERR_VOICE_REMAIN_CHANGE_ROLE_NOT_IN_FORMATION = 1200017;
ERROR_CODE_ERR_VOICE_REMAIN_CHANGE_ROLE_NOT_ALIVE = 1200018;
ERROR_CODE_ERR_APPLY_EFFECT_FAIL = 1300000;
ERROR_CODE_ERR_OUTOF_BATTLE_TARGET_NOT_MONSTER = 1300001;
ERROR_CODE_ERR_MONSTER_BOOM_ENTITY_NOT_EXISTS = 1300002;
ERROR_CODE_ERR_MONSTER_BOOM_NOT_MONSTER = 1300003;
ERROR_CODE_ERR_MONSTER_BOOM_IS_DEAD = 1300004;
ERROR_CODE_ERR_ANIMATION_STATE_SPECIAL_FUNC_EXCEPTION = 1300005;
ERROR_CODE_ERR_PAY_CONFIG_NOT_FOUND = 1400000;
ERROR_CODE_ERR_PAY_CREATE_RECEIPT_FAIL = 1400001;
ERROR_CODE_ERR_PAY_RECEIPT_NOT_FOUND = 1400002;
ERROR_CODE_ERR_PAY_RECEIPT_PLAYER_ID_UN_MATCH = 1400003;
ERROR_CODE_ERR_PAY_RECEIPT_CANNOT_DEAL_CLOSE = 1400004;
ERROR_CODE_ERR_PAY_RECEIPT_DEAL_CLOSE_FAIL = 1400005;
ERROR_CODE_ERR_PAY_NOT_ENABLE = 1400006;
ERROR_CODE_ERR_PAY_DATA_CHANGED = 1400007;
ERROR_CODE_ERR_PAY_UPDATE_RECEIPT_FAIL = 1400008;
ERROR_CODE_ERR_GACHA_CONFIG_NOT_FOUND = 1400009;
ERROR_CODE_ERR_GACHA_RULE_GROUP_CONFIG_NOT_FOUND = 1400010;
ERROR_CODE_ERR_GACHA_RULES_NOT_FOUND = 1400011;
ERROR_CODE_ERR_GACHA_TYPE_KNOWNS = 1400012;
ERROR_CODE_ERR_GACHA_DAILY_TIMES_LIMIT = 1400013;
ERROR_CODE_ERR_GACHA_TOTAL_TIMES_LIMIT = 1400014;
ERROR_CODE_ERR_GACHA_DAILY_TOTAL_TIMES_LIMIT = 1400015;
ERROR_CODE_ERR_GACHA_IS_NOT_OPEN = 1400016;
ERROR_CODE_ERR_GACHA_IS_NOT_IN_OPEN_TIME = 1400017;
ERROR_CODE_ERR_GACHA_FUNC_IS_NOT_OPEN = 1400018;
ERROR_CODE_ERR_ITEM_EXCHAGE_CONFIG_NOT_FOUND = 1400019;
ERROR_CODE_ERR_ITEM_EXCHAGE_DAILY_TIMES_LIMIT = 1400020;
ERROR_CODE_ERR_ITEM_EXCHANGE_TOTAL_TIMES_LIMIT = 1400021;
ERROR_CODE_ERR_GACHA_LIMIT_NOT_FOUND = 1400022;
ERROR_CODE_ERR_GACHA_LIMITS_EMPTY = 1400023;
ERROR_CODE_ERR_TEXT_SERVER_TIMEOUT = 1400024;
ERROR_CODE_ERR_TEXT_SERVER_RES_FAIL = 1400025;
ERROR_CODE_ERR_TEXT_SERVER_RES_EMPTY = 1400026;
ERROR_CODE_ERR_TEXT_SERVER_RES_EXCEPTION = 1400027;
ERROR_CODE_ERR_ITEM_EXCHAGE_PARAM_ERROR = 1400028;
ERROR_CODE_ERR_BATTLE_PASS_FUNC_IS_NOT_OPEN = 1400029;
ERROR_CODE_ERR_PAY_SHOP_FUNC_IS_NOT_OPEN = 1400030;
ERROR_CODE_ERR_GACHA_POOL_CONFIG_NOT_FOUND = 1400031;
ERROR_CODE_ERR_GACHA_POOL_IS_NOT_OPEN = 1400032;
ERROR_CODE_ERR_GACHA_POOL_IS_NOT_IN_OPEN_TIME = 1400033;
ERROR_CODE_ERR_GACHA_POOL_LIMIT_NOT_FOUND = 1400034;
ERROR_CODE_ERR_GACHA_POOL_NOT_BELONG_TO_GACHA = 1400035;
ERROR_CODE_ERR_GACHA_USE_POOL_ID_NOT_SET = 1400036;
ERROR_CODE_ERR_GACHA_TIMES_NONSUPPORT = 1400037;
ERROR_CODE_ERR_INFO_DISPLAY_ID = 1500000;
ERROR_CODE_ERR_ITEM_ALREADY_IN_CD = 1500001;
ERROR_CODE_ERR_CANT_FIN_ADVENTURE_CONFIG = 1500002;
ERROR_CODE_ERR_ADVENTURE_REWARD_RECEIVED = 1500003;
ERROR_CODE_ERR_ADVENTURE_TASK_CACHE = 1500004;
ERROR_CODE_ERR_ADVENTURE_STATE = 1500005;
ERROR_CODE_ERR_ADVENTURE_REWARD_ORDER = 1500006;
ERROR_CODE_ERR_ADVENTURE_CHAPTER_STATE = 1500007;
ERROR_CODE_ERR_CANT_DETECT_REPEAT = 1500008;
ERROR_CODE_ERR_NOT_IN_CURRENT_FOLLOW_LIST = 1500009;
ERROR_CODE_ERR_CANT_DETECT_OTHER_DETECTION_TYPE = 1500010;
ERROR_CODE_ERR_NOT_SELECT_CURRENT_DETECTION_ID = 1500011;
ERROR_CODE_ERR_DETECTION_CONFIG_NOT_FOUND = 1500012;
ERROR_CODE_ERR_DETECTION_LIST_CANT_BE_EMPTY = 1500013;
ERROR_CODE_ERR_CANT_FIND_ANY_DETECTION_TARGET = 1500014;
ERROR_CODE_ERR_CANT_FIND_TURNTABLE_COMPONENT_ENTITY = 1500015;
ERROR_CODE_ERR_HAVE_NO_TURNTABLE_CONTROL_COMPONENT = 1500016;
ERROR_CODE_ERR_CANT_FIND_LEVITATION_MAGNET_COMPONENT_ENTITY = 1500017;
ERROR_CODE_ERR_HAVE_NO_LEVITAION_MAGNET_COMPONENT = 1500018;
ERROR_CODE_ERR_CANT_FIND_BOARD_ENTITY = 1500019;
ERROR_CODE_ERR_CANT_FIND_PLACEMENT_ENTITY = 1500020;
ERROR_CODE_ERR_HAVE_NO_PLACEMENT_COMPONENT = 1500021;
ERROR_CODE_ERR_CANT_FIND_BOARD_ENTITY_COMPONENT = 1500022;
ERROR_CODE_ERR_BOARD_HAVE_NO_ANY_PLACEMENT = 1500023;
ERROR_CODE_ERR_BOARD_NOT_ACTIVE_ALL_GRID = 1500024;
ERROR_CODE_ERR_NEED_BE_CONTROLLED_BEFORE = 1500025;
ERROR_CODE_ERR_PLACE_FAIL_OF_ALREADY_ON_BOARD = 1500026;
ERROR_CODE_ERR_INVALID_BOARD_POSITION = 1500027;
ERROR_CODE_ERR_NEED_REMOVE_CONTROL_RELATION = 1500028;
ERROR_CODE_ERR_NOT_OCCUPY_ON_BOARD = 1500029;
ERROR_CODE_ERR_HAVE_NO_FILL_RULE = 1500030;
ERROR_CODE_ERR_GRID_POS_ALREADY_OCCUPIED = 1500031;
ERROR_CODE_ERR_HAVE_NO_JIGSAW_FOUNDATION_CONFIG = 1500032;
ERROR_CODE_ERR_INVALID_GRID_POS = 1500033;
ERROR_CODE_ERR_GRID_POS_ALREADY_ACTIVE = 1500034;
ERROR_CODE_ERR_CANT_PLACE_ITEM_ON_BOARD = 1500035;
ERROR_CODE_ERR_NEED_JIGSAW_FOUNDATION_COMPONENT_WHEN_BE_CONTROLLED = 1500036;
ERROR_CODE_ERR_HAVE_NO_BOARD_COMPONENT_CONFIG = 1500037;
ERROR_CODE_ERR_NEED_JIGSAW_ITEM_COMPONENT_WHEN_BE_CONTROLLED = 1500038;
ERROR_CODE_ERR_CANT_FIND_ORIGIN_BOARD_ENTITY = 1500039;
ERROR_CODE_ERR_DISTANCE_NOT_IN_RANGE_BETWEEN_ENTITY = 1500040;
ERROR_CODE_ERR_JIGSAW_FOUNDATION_IS_ALREADY_SILENT = 1500041;
ERROR_CODE_ERR_CRYSTAL_ENTITY_NOT_FOUND = 1500042;
ERROR_CODE_ERR_GACHA_BOARD_ENTITY_NOT_FOUND = 1500043;
ERROR_CODE_ERR_NOT_CRYSTAL_ENTITY = 1500044;
ERROR_CODE_ERR_NOT_GACHA_FOUNDATION_ENTITY = 1500045;
ERROR_CODE_ERR_GACHA_HOLE_IS_FULL = 1500046;
ERROR_CODE_ERR_JIGSAW_ITEM_SILENT = 1500047;
ERROR_CODE_ERR_THROW_DAMAGE_CONFIG_NOT_EXISTS = 1500048;
ERROR_CODE_ERR_THROW_DAMAGE_COMPONET_NOT_EXISTS = 1500049;
ERROR_CODE_ERR_EGG_NOT_MATCH_EGG_FOUNDATION = 1500050;
ERROR_CODE_PROGRESS_BAR_ENTITY_NOT_FOUND = 1500051;
ERROR_CODE_NOT_PROGRESS_BAR_ENTITY = 1500052;
ERROR_CODE_PROGRESS_BAR_IS_SILENT = 1500053;
ERROR_CODE_SCENE_PLAYER_INFO_NOT_FOUND = 1500054;
ERROR_CODE_PLAYER_NOT_IN_ANY_SCENE = 1500055;
ERROR_CODE_TELEPORT_NOT_IN_VALID_DISTANCE = 1500056;
ERROR_CODE_ADD_MAP_MARK_INFO_LACK_OF_TELEPORT_PARAM = 1500057;
ERROR_CODE_TEMPORARY_TELEPORT_NOT_EXISTS = 1500058;
ERROR_CODE_ERR_NOT_HOST_PLAYER = 1500059;
ERROR_CODE_ERR_MARK_ID_NOT_EXISTS = 1500060;
ERROR_CODE_ERR_CANT_UPDATE_TEMPORARY_TELEPORT_MARK_INFO = 1500061;
ERROR_CODE_NOT_HOST_CANT_ADD_TEMPORATY = 1500062;
ERROR_CODE_TEMPORARY_TELEPORT_POS_IS_NOT_WALKABLE = 1500063;
ERROR_CODE_BAD_TEMPORARY_TELEPORT_CONFIG = 1500064;
ERROR_CODE_HAVE_NO_TEMPORARY_TELEPORT_COMPONENT = 1500065;
ERROR_CODE_ERR_CANT_DETECT_AT_INVALID_POINT = 1500066;
ERROR_CODE_ERR_NOT_DETECTION_TREASURE_BOX_BEFORE = 1500067;
ERROR_CODE_ERR_JIGSAW_FOUNDATION_IS_COMPLETE_CANT_MODIFY_GRID_STATE = 1500068;
ERROR_CODE_GRID_IS_ACTIVE_CANT_SWITCH_STATE = 1500069;
ERROR_CODE_GRID_IS_OCCUPIED_CANT_SWITCH_STATE = 1500070;
ERROR_CODE_ERR_HAVE_NO_BASE_INFO_COMPONENT = 1500071;
ERROR_CODE_ERR_HAVE_NO_PARENT_ENTITY = 1500072;
ERROR_CODE_NOT_RELATION_ENTITY = 1500073;
ERROR_CODE_ERR_LEVEL_PLAY_NOT_RUNNING = 1500074;
ERROR_CODE_ERR_STATE_CANT_CHANGE_WHEN_LIFE_CYCLE_DESTROY = 1500075;
ERROR_CODE_ERR_RANGE_ENTITY_ID_NOT_FOUND_WHEN_FORBID_TEMP_TELEPORT = 1500076;
ERROR_CODE_TEMPORARY_TELEPORT_IS_FORBIDDEN = 1500077;
ERROR_CODE_ERR_GRAVITY_GEAR_IS_COMPLETE = 1500078;
ERROR_CODE_ERR_COMBAT_SKILL_GA_HANDLE_GET_ENTITY_FAILED = 1600000;
ERROR_CODE_ERR_COMBAT_MATERIAL_HANDLE_GET_ENTITY_FAILED = 1600001;
ERROR_CODE_ERR_COMBAT_PARTICLE_HANDLE_GET_ENTITY_FAILED = 1600002;
ERROR_CODE_ERR_COMBAT_PART_LIFE_CHANGE_ENTITY_NOT_EXISTED = 1600003;
ERROR_CODE_ERR_COMBAT_CREATE_BULLET_TARGET_NOT_EXISTED = 1600004;
ERROR_CODE_ERR_COMBAT_DELETE_BULLET_TARGET_NOT_EXISTED = 1600005;
ERROR_CODE_ERR_COMBAT_DELETE_BULLET_GET_ENTITY_FAILED = 1600006;
ERROR_CODE_ERR_COMBAT_BULLET_TARGET_NO_EXIST = 1600007;
ERROR_CODE_ERR_PART_ENTITY_NOT_EXISTED = 1600008;
ERROR_CODE_ERR_NO_AI_CONTROL_RIGHTS = 1600009;
ERROR_CODE_ERR_AI_HATE_COMPONENT = 1600010;
ERROR_CODE_ERR_SUMMONER_PLAYER_CONTROL = 1600011;
ERROR_CODE_ERR_CONF_DAMAGE_NOT_FOUND = 1600012;
ERROR_CODE_ERR_PROCESS_DAMAGE_FAILED = 1600013;
ERROR_CODE_ERR_INJURY_FREE_LANDING_TAG = 1600014;
ERROR_CODE_ERR_NOT_FIND_ACTIVE_GAMEPLAY_EFFECT = 1600015;
ERROR_CODE_NOT_CLIENT_CONTROL_BUFF = 1600016;
ERROR_CODE_ERR_BUFF_NO_EFFECT_CONF = 1600017;
ERROR_CODE_ERR_BUFF_CANNOT_CREATE_BULLET = 1600018;
ERROR_CODE_ERR_BUFF_CANNOT_CREATE_BUFF = 1600019;
ERROR_CODE_ERR_NO_BUFF_CONF = 1600020;
ERROR_CODE_ERR_STOPPED_AI = 1600021;
ERROR_CODE_ERR_ENTITY_IS_NOT_ALIVE = 1600022;
ERROR_CODE_ERR_SUMMON_CANNOT_SWITCH_AI_CONTROL = 1600023;
ERROR_CODE_ERR_AI_CONTROL_NOT_CHANGE = 1600024;
ERROR_CODE_ERR_PLAYER_CANNOT_CONTROL_ENTITY = 1600025;
ERROR_CODE_ERR_NOT_FOUND_BUFF_EFFECT = 1600026;
ERROR_CODE_ERR_BUFF_EFFECT_AUTHORITY = 1600027;
ERROR_CODE_ERR_ENTITY_FSM_MACHINE_NOT_EXIST = 1700000;
ERROR_CODE_ERR_ENTITY_FSM_STATE_INCORRECT = 1700001;
ERROR_CODE_ERR_IS_NOT_AI_CONTROLER = 1700002;
ERROR_CODE_ERR_I_ENTITY_FSM_CANT_TRANSIT = 1700003;
ERROR_CODE_ERR_I_ENTITY_FSM_TRANSIT_CONDITION = 1700004;
ERROR_CODE_ERR_I_ENTITY_FSM_TRANSIT_TO_STATE = 1700005;
ERROR_CODE_ERR_I_ENTITY_FSM_CONFIRM_NOT_EXIST = 1700006;
ERROR_CODE_ERR_I_ENTITY_FSM_CONFIRM_NOT_WAIT = 1700007;
ERROR_CODE_ERR_I_TEST = 1700008;
ERROR_CODE_ERR_I_TEST1 = 1700009;
ERROR_CODE_ERR_I_TEST2 = 1700010;
ERROR_CODE_ERR_I_ENTITY_FSM_COND_CANT_PASS = 1700011;
ERROR_CODE_ERR_I_ENTITY_FSM_ACTION_PARAM_TYPE = 1700012;
ERROR_CODE_ERR_I_ENTITY_FSM_ACTION_PARAM = 1700013;
ERROR_CODE_ERR_I_ENTITY_FSM_ACTION_EXECUTED = 1700014;
ERROR_CODE_ERR_I_ENTITY_FSM_ACTION_NOT_MATCH_STATE = 1700015;
ERROR_CODE_ERR_SKILL_NOT_EXECUTING = 1700016;
ERROR_CODE_ERR_EXECUTE_SKILL_NOT_MATCH = 1700017;
ERROR_CODE_ERR_BLUEPRINT_PIN_NOT_SUPPORT = 1700018;
ERROR_CODE_ERR_BLUEPRINT_PIN_NOT_MONTAGE = 1700019;
ERROR_CODE_ERR_BLUEPRINT_PIN_MONTAGE_INDEX = 1700020;
ERROR_CODE_ERR_CONF_SKILL_NOT_EXIST = 1700021;
ERROR_CODE_ERR_SKILL_GA_NOT_EXIST = 1700022;
ERROR_CODE_ERR_SKILL_GA_HAVE_NO_BUFF = 1700023;
ERROR_CODE_ERR_SKILL_GA_HAVE_NO_BUFF_ID = 1700024;
ERROR_CODE_ERR_SKILL_GA_HAVE_NO_BULLET = 1700025;
ERROR_CODE_ERR_SKILL_GA_HAVE_NO_BULLET_ID = 1700026;
ERROR_CODE_ERR_MONTAGE_NOT_MATCH_SKILL = 1700027;
ERROR_CODE_ERR_MONTAGE_INDEX_ERROR = 1700028;
ERROR_CODE_ERR_VISIION_SKILL_NOT_EQUIP = 1700029;
ERROR_CODE_ERR_SKILL_CD = 1700030;
ERROR_CODE_ERR_HAVE_NO_BATTLE_CONTEXT = 1700031;
ERROR_CODE_ERR_CONTEXT_FSM_ACTION_ONCE = 1700032;
ERROR_CODE_ERR_PLAY_MONTAGE_BUT_NO_SKILL = 1700033;
ERROR_CODE_ERR_MONTAGE_NOT_EXIST = 1700034;
ERROR_CODE_ERR_MONTAGE_NOT_CONTAIN_BUFF = 1700035;
ERROR_CODE_ERR_MONTAGE_NOT_CONTAIN_BULLET = 1700036;
ERROR_CODE_ERR_MONTAGE_CANT_BRING = 1700037;
ERROR_CODE_ERR_SKILL_INFO_PARAM_ERROR = 1700038;
ERROR_CODE_ERR_NO_WORLD_TEAM = 1800000;
ERROR_CODE_ERR_WORLD_TEAM_NO_MEMBER = 1800001;
ERROR_CODE_ERR_NO_HOST_IS = 1800002;
ERROR_CODE_ERR_NO_INST_ID = 1800003;
ERROR_CODE_ERR_NO_TEAM_INFO = 1800004;
ERROR_CODE_ERR_HOST_NO_TEAM_INFO = 1800005;
ERROR_CODE_ERR_HAS_IN_MATCH_TEAM = 1800006;
ERROR_CODE_ERR_NOT_IN_MATCH_TEAM = 1800007;
ERROR_CODE_ERR_HOST_IS_PARAM = 1800008;
ERROR_CODE_ERR_MATCH_MODE_I_PARAM = 1800009;
ERROR_CODE_ERR_MATCH_TEAM_FULL = 1800010;
ERROR_CODE_ERR_LOCAL_TEAM_CAN_NOT_OPT = 1800011;
ERROR_CODE_ERR_HOST_IN_LOCAL_TEAM = 1800012;
ERROR_CODE_ERR_NO_MATCH_NODE_ID = 1800013;
ERROR_CODE_ERR_PLAYER_SCENE_IS_NULL = 1800014;
ERROR_CODE_ERR_PLAYER_SCENE_ROLES_NULL = 1800015;
ERROR_CODE_ERR_INVALID_MATCH_STATE = 1800016;
ERROR_CODE_ERR_REPEATED_MATCH_STATE = 1800017;
ERROR_CODE_ERR_APPLYR_PLAYER_IN_MATCH_NOT_ENTER_MATCH_TEAM = 1800018;
ERROR_CODE_ERR_OTHER_VERSION_LOW_NO_OPERATE = 1800019;
ERROR_CODE_ERR_PLAYER_VERSION_LOW_NEED_UPDATE = 1800020;
ERROR_CODE_ERR_MULTI_GAME_MODE_NO_WORLD_LEVEL_DOWN = 1800021;
ERROR_CODE_ERR_MULTI_GAME_MODE_NO_WORLD_LEVEL_REGAIN = 1800022;
ERROR_CODE_ERR_OTHER_HAS_ONLINE = 1800023;
ERROR_CODE_SWITCH_ROLE_NOT_IN_CURRENT_FORMATION = 1800024;
ERROR_CODE_ERR_NO_CHANGE_ROLES = 1800025;
ERROR_CODE_ERR_EXPLORE_SKILL_PULL_GIANT_MULTI_GAME = 1800026;
ERROR_CODE_ERR_EXPLORE_SKILL_PULL_GIANT_NOT_EXIST = 1800027;
ERROR_CODE_ERR_HTTP_RPC_PARAM = 1800028;
ERROR_CODE_ERR_PLAYER_NOT_IN_GAME_NODE = 1800029;
ERROR_CODE_ERR_CALABASH_LEVEL_REQUEST = 1900000;
ERROR_CODE_ERR_CALABASH_LEVEL_REWARD_DONE = 1900001;
ERROR_CODE_ERR_CALABASH_LEVEL_CONFIG = 1900002;
ERROR_CODE_ERR_SKILL_TREE_ACTIVE_CONSUME = 1900003;
ERROR_CODE_ERR_LOAD_FRIEND_DATA = 1900004;
ERROR_CODE_ERR_NO_LOAD_PRIVATE_CHAT_DATA = 1900005;
ERROR_CODE_ERR_NOT_IN_WOLRD = 1900006;
ERROR_CODE_ERR_NOT_IN_GROUND = 1900007;
ERROR_CODE_ERR_IN_FIGHTING = 1900008;
ERROR_CODE_ERR_NOT_HAVE_COUNTRY_ACCESS = 1900009;
ERROR_CODE_ERR_SKILL_IS_EFFECT = 1900010;
ERROR_CODE_ERR_NO_SOUND_BOX = 1900011;
ERROR_CODE_ERR_CONSUME_NOT_ENOUGH = 1900012;
ERROR_CODE_ERR_EXPLORE_SKILL_COUNT_LIMIT = 1900013;
ERROR_CODE_ERR_LEGAL_AREA_NO_TREASURE_BOX = 1900014;
ERROR_CODE_ERR_TREASURE_BOX_ALL_ACTIVE = 1900015;
ERROR_CODE_EXPLORE_PROGRESS_NO_COUNTRY = 1900016;
ERROR_CODE_EXPLORE_PROGRESS_NO_SCORE_CFG = 1900017;
ERROR_CODE_EXPLORE_PROGRESS_LACK_PROGRESS = 1900018;
ERROR_CODE_EXPLORE_PROGRESS_REWARD_DONE = 1900019;
ERROR_CODE_EXPLORE_PROGRESS_NO_AREA = 1900020;
ERROR_CODE_EXPLORE_TOOL_NOT_CONFIRM = 1900021;
ERROR_CODE_EXPLORE_TOOL_NOT_OPEN = 1900022;
ERROR_CODE_ERR_TREASURE_BOX_PLACE_FAIL = 1900023;
ERROR_CODE_ERR_TREASURE_BOX_DATA = 1900024;
ERROR_CODE_ERR_PAY_SHOP_BUY_CONDITION = 1900025;
ERROR_CODE_ERR_GATHER_ACTIVITY_DATA = 1900026;
ERROR_CODE_ERR_GATHER_TASK_NO_FINISH = 1900027;
ERROR_CODE_ERR_HAD_GATHER_REWARD = 1900028;
ERROR_CODE_ERR_HAD_GET_SHARED_REWARD = 1900029;
ERROR_CODE_ERR_SHARED_PLAT = 1900030;
ERROR_CODE_ERR_TOWER_TARGET_COMPLETE = 1900031;
ERROR_CODE_ERR_TOWER_GUIDE_REWARD_HAD = 1900032;
ERROR_CODE_ERR_TOWER_GUIDE_NO_OPEN = 1900033;
ERROR_CODE_ERR_TOWER_GUIDE_CONFIG = 1900034;
ERROR_CODE_ERR_NEW_BIE_COURSE_CONFIG = 1900035;
ERROR_CODE_ERR_NEW_BIE_COURSE_REWARD_HAD = 1900036;
ERROR_CODE_ERR_NEW_BIE_COURSE_LEVEL = 1900037;
ERROR_CODE_ERR_DO_COMMON_REWARD_CONFIG_ERROR = 2000000;
ERROR_CODE_INST_PLAY_NOT_SETTLE = 2000001;
ERROR_CODE_INST_PLAY_NOT_FINISH_EXECUTE = 2000002;
ERROR_CODE_ERR_RESET_ITEM_ENTITY_NOT_CONTAIN = 2000003;
ERROR_CODE_INST_PLAY_EXCHANGE_REWARD_NOT_EXIST = 2000004;
ERROR_CODE_MAP_CONFIG_NULL = 2000005;
ERROR_CODE_MAP_CONFIG_ERROR = 2000006;
ERROR_CODE_INST_PLAY_COMPONENT_NOT_EXIST = 2000007;
ERROR_CODE_INST_TELEPORT_RESET_PLAYER_DEAD = 2000008;
ERROR_CODE_DROWN_END_TELEPORT_IN_BIG_WORLD = 2000009;
ERROR_CODE_ERR_FIGHT_TRIAL_ROLE_ROLD_IDS_ERROR = 2000010;
ERROR_CODE_ERR_FIGHT_TRIAL_ROLE_FROMATION_ERROR = 2000011;
ERROR_CODE_ERR_INST_SAVE_FAIL = 2000012;
ERROR_CODE_ERR_ACTIVE_FOUNDATION_CONTROL_PLAYER_ERROR = 2000013;
ERROR_CODE_ERR_CHANGE_FIGHT_STATE = 2100000;
}
enum FailReason {
FAIL_REASON_DEFAULT_FAIL = 0;
FAIL_REASON_AUTO_FAIL = 1;
FAIL_REASON_ENTITY_STATE_FAIL = 2;
FAIL_REASON_TIMEOUT_FAIL = 3;
FAIL_REASON_LEAVE_INST_FAIL = 4;
FAIL_REASON_INST_FAIL = 5;
FAIL_REASON_CHARACTER_DIE_FAIL = 6;
FAIL_REASON_ENTITY_DIE_FAIL = 7;
FAIL_REASON_OUT_RANGE_FAIL = 8;
FAIL_REASON_GIVE_UP_FAIL = 9;
FAIL_REASON_SNEAK_TIMEOUT_FAIL = 10;
FAIL_REASON_TRANSFER = 11;
FAIL_REASON_PLAYER_MOTION_STATE = 12;
FAIL_REASON_NPC_TRACE_OUT_RANGE = 13;
FAIL_REASON_NPC_TRACE_ALERT_FULL = 14;
FAIL_REASON_DATA_LAYER_FAIL = 15;
}
enum FailedNodeStatus {
FAILED_NODE_STATUS_FNS_NOT_ACTIVE = 0;
FAILED_NODE_STATUS_FNS_ENTER = 1;
FAILED_NODE_STATUS_FNS_ACTION = 2;
}
enum FavorItemStatus {
FAVOR_ITEM_STATUS_ITEM_LOCKED = 0;
FAVOR_ITEM_STATUS_ITEM_CAN_UN_LOCK = 1;
FAVOR_ITEM_STATUS_ITEM_UN_LOCKED = 2;
}
enum FavorItemType {
FAVOR_ITEM_TYPE_WORD = 0;
FAVOR_ITEM_TYPE_STORY = 1;
FAVOR_ITEM_TYPE_GOODS = 2;
}
enum FavorQuestStatus {
FAVOR_QUEST_STATUS_LOCKED = 0;
FAVOR_QUEST_STATUS_CAN_ACCEPT = 1;
FAVOR_QUEST_STATUS_ACCEPTED = 2;
FAVOR_QUEST_STATUS_COMPLETED = 3;
}
enum FavorQuestType {
FAVOR_QUEST_TYPE_TALK = 0;
FAVOR_QUEST_TYPE_FAVOR = 1;
}
enum FriendApplyOperator {
FRIEND_APPLY_OPERATOR_APPROVE = 0;
FRIEND_APPLY_OPERATOR_REJECT = 1;
}
enum FriendApplyWay {
FRIEND_APPLY_WAY_SEARCH = 0;
FRIEND_APPLY_WAY_RECENTLY_TEAM = 1;
}
enum GameCtxType {
GAME_CTX_TYPE_BEHAVIOR_TREE = 0;
GAME_CTX_TYPE_ENTITY = 1;
GAME_CTX_TYPE_NORMAL_INTERACT = 2;
GAME_CTX_TYPE_DYNAMIC_INTERACT = 3;
GAME_CTX_TYPE_RANDOM_INTERACT = 4;
GAME_CTX_TYPE_ENTITY_STATE_CHANGE_ACTION = 5;
GAME_CTX_TYPE_ENTITY_GROUP_ACTION = 6;
GAME_CTX_TYPE_ENTITY_TRIGGER = 7;
GAME_CTX_TYPE_ENTITY_LEAVE_TRIGGER = 8;
GAME_CTX_TYPE_ENTITY_DESTRUCTIBLE = 9;
GAME_CTX_TYPE_ENTITY_TIMELINE_TRACK = 10;
GAME_CTX_TYPE_LEVEL_PLAY_OPEN_ACTION = 11;
GAME_CTX_TYPE_LEVEL_PLAY_REWARD_ACTION = 12;
GAME_CTX_TYPE_QUEST_ACTIVE_ACTION = 13;
GAME_CTX_TYPE_QUEST_ACCEPT_ACTION = 14;
GAME_CTX_TYPE_QUEST_FINISH_ACTION = 15;
GAME_CTX_TYPE_CHILD_QUEST_NODE_ENTER_ACTION = 16;
GAME_CTX_TYPE_CHILD_QUEST_NODE_FINISH_ACTION = 17;
GAME_CTX_TYPE_SUCCESS_NODE_ACTION = 18;
GAME_CTX_TYPE_FAILED_NODE_ACTION = 19;
GAME_CTX_TYPE_COMPOSITION_ENTER_ACTION = 20;
GAME_CTX_TYPE_ENTITY_CONDITION_LISTENING_ACTION = 21;
GAME_CTX_TYPE_PLAY_FLOW_CHILD_QUEST_NODE = 22;
GAME_CTX_TYPE_HAND_IN_ITEM_CHILD_QUEST_NODE = 23;
GAME_CTX_TYPE_DO_INTERACT_CHILD_QUEST_NODE = 24;
GAME_CTX_TYPE_ACTION_GROUP_NODE_ACTION = 25;
GAME_CTX_TYPE_EXPLORE_SKILL_PULL_GIANT_ACTION = 26;
GAME_CTX_TYPE_LEVEL_PLAY = 27;
GAME_CTX_TYPE_GM_LEVEL_ACTION = 28;
GAME_CTX_TYPE_GM_PLAY_FLOW = 29;
GAME_CTX_TYPE_SCENE_ITEM_LIFE_CYCLE_COMPONENT_CREATE = 30;
GAME_CTX_TYPE_SCENE_ITEM_LIFE_CYCLE_COMPONENT_DETROY = 31;
GAME_CTX_TYPE_GAME_CTX_GM = 32;
GAME_CTX_TYPE_FLOW_ACTION_CTX = 33;
}
enum GatherTaskState {
GATHER_TASK_STATE_LOCK = 0;
GATHER_TASK_STATE_RUNNING = 1;
GATHER_TASK_STATE_IN_COMPLETE = 2;
GATHER_TASK_STATE_DONE = 3;
GATHER_TASK_STATE_TAKE_REWARD = 4;
}
enum IllustratedType {
ILLUSTRATED_TYPE_MONSTER = 0;
ILLUSTRATED_TYPE_VOCAL_CORPSE = 1;
ILLUSTRATED_TYPE_VIEW_POINT = 2;
ILLUSTRATED_TYPE_WEAPON = 3;
ILLUSTRATED_TYPE_ANIMAL = 4;
ILLUSTRATED_TYPE_ITEM = 5;
ILLUSTRATED_TYPE_CHIP = 6;
ILLUSTRATED_TYPE_PHOTOGRAPH = 7;
}
enum InstanceType {
INSTANCE_TYPE_NONE_INSTANCE = 0;
INSTANCE_TYPE_BIG_WORLD_INSTANCE = 1;
INSTANCE_TYPE_NORMAL_INSTANCE = 2;
INSTANCE_TYPE_MIRROR_INSTANCE = 3;
INSTANCE_TYPE_TOWER_CHALLENGE_INSTANCE = 4;
INSTANCE_TYPE_CYCLE_TOWER_CHALLENGE = 5;
}
enum LeaveReason {
LEAVE_REASON_INITIATIVE = 0;
LEAVE_REASON_BE_KICK = 1;
LEAVE_REASON_DISSOLVE = 2;
}
enum LivingStatus {
LIVING_STATUS_ALIVE = 0;
LIVING_STATUS_DEAD = 1;
}
enum MSG_ROUTE_ENUM {
MSG_ROUTE_ENUM_ROUTE_NONE = 0;
MSG_ROUTE_ENUM_GATEWAY = 1;
MSG_ROUTE_ENUM_GAME_SERVER = 2;
}
enum MailAddReason {
MAIL_ADD_REASON_GM = 0;
MAIL_ADD_REASON_BAG_FULL = 1;
MAIL_ADD_REASON_PUBLIC = 2;
MAIL_ADD_REASON_OFFLINE_EVENT_ADD = 3;
MAIL_ADD_REASON_QUEST_NPC_ACTION = 4;
MAIL_ADD_REASON_DAILY_QUEST_REWARD = 5;
MAIL_ADD_REASON_REPORT_PLAYER = 6;
MAIL_ADD_REASON_MONTH_CARD_REMIND = 7;
MAIL_ADD_REASON_BATTLE_PASS_SETTLE = 8;
MAIL_ADD_REASON_PAY_REBATE = 9;
MAIL_ADD_REASON_REMOVE_TEMPORARY_TELEPORT_BY_SCENE_DATA_LAYER_CHANGE = 10;
MAIL_ADD_REASON_CD_KEY = 11;
}
enum MailDeleteReason {
MAIL_DELETE_REASON_OVER_TIME = 0;
MAIL_DELETE_REASON_OVER_SIZE = 1;
MAIL_DELETE_REASON_OFFLINE_EVENT = 2;
MAIL_DELETE_REASON_PUBLIC_CANCELLED = 3;
MAIL_DELETE_REASON_PLAYER_DELETE = 4;
}
enum MailLevel {
MAIL_LEVEL_NONE = 0;
MAIL_LEVEL_GENERAL = 1;
MAIL_LEVEL_IMPORTANT = 2;
}
enum MapMarkShowFlag {
MAP_MARK_SHOW_FLAG_HIDE = 0;
MAP_MARK_SHOW_FLAG_SHOW_NORMAL = 1;
MAP_MARK_SHOW_FLAG_SHOW_DISABLE = 2;
}
enum MapOpenType {
MAP_OPEN_TYPE_HOT_KEY = 0;
MAP_OPEN_TYPE_MOUSE = 1;
MAP_OPEN_TYPE_OTHER = 2;
}
enum MatchFailReason {
MATCH_FAIL_REASON_TIME_OUT = 0;
MATCH_FAIL_REASON_NOT_ACCEPT = 1;
MATCH_FAIL_REASON_SERVER_ERROR = 2;
}
enum MatchPlayerLeaveReason {
MATCH_PLAYER_LEAVE_REASON_NOT_CONFIRM = 0;
MATCH_PLAYER_LEAVE_REASON_REFUSE = 1;
MATCH_PLAYER_LEAVE_REASON_INITIATIVE = 2;
MATCH_PLAYER_LEAVE_REASON_BE_KICK = 3;
MATCH_PLAYER_LEAVE_REASON_HOST_LEAVE = 4;
MATCH_PLAYER_LEAVE_REASON_ENTER_INSTANCE = 5;
MATCH_PLAYER_LEAVE_REASON_MATCH_SERVER_DISABLE = 6;
}
enum MatchTeamState {
MATCH_TEAM_STATE_WAITE_CONFIRM = 0;
MATCH_TEAM_STATE_READY_CONFIRM = 1;
MATCH_TEAM_STATE_ENTER_INST = 2;
}
enum MonsterResult {
MONSTER_RESULT_DEATH = 0;
MONSTER_RESULT_RUN = 1;
}
enum MotionType {
MOTION_TYPE_SPURT = 0;
MOTION_TYPE_PULLBACK = 1;
MOTION_TYPE_BE_LAND = 2;
MOTION_TYPE_MOTION_JUMP = 3;
MOTION_TYPE_AIR_SPRINT = 4;
MOTION_TYPE_BACK_FLIP = 5;
MOTION_TYPE_STEP_ACROSS = 6;
MOTION_TYPE_CLIMB_TOP = 7;
}
enum NetStatusType {
NET_STATUS_TYPE_WIFI = 0;
NET_STATUS_TYPE_STREAM = 1;
NET_STATUS_TYPE_WIRED = 2;
NET_STATUS_TYPE_OTHER = 3;
}
enum NodeStatus {
NODE_STATUS_NOT_ACTIVE = 0;
NODE_STATUS_BEFORE_ACTIVATE = 1;
NODE_STATUS_ACTIVATED = 2;
NODE_STATUS_COMPLETING = 3;
NODE_STATUS_COMPLETED_SUCCESS = 4;
NODE_STATUS_COMPLETED_FAILED = 5;
NODE_STATUS_SUSPEND = 6;
NODE_STATUS_DESTROY = 7;
}
enum PayShopItemType {
PAY_SHOP_ITEM_TYPE_NORMAL = 0;
PAY_SHOP_ITEM_TYPE_DIRECT = 1;
}
enum PayShopUpdateType {
PAY_SHOP_UPDATE_TYPE_NONE = 0;
PAY_SHOP_UPDATE_TYPE_DAILY = 1;
PAY_SHOP_UPDATE_TYPE_WEEKLY = 2;
PAY_SHOP_UPDATE_TYPE_MONTHLY = 3;
PAY_SHOP_UPDATE_TYPE_FOREVER = 4;
}
enum PbAdviceContentType {
PB_ADVICE_CONTENT_TYPE_SENTENCE = 0;
PB_ADVICE_CONTENT_TYPE_CONJUNCTION = 1;
PB_ADVICE_CONTENT_TYPE_EXPRESSION = 2;
PB_ADVICE_CONTENT_TYPE_MOTION = 3;
}
enum PbAdviceVoteType {
PB_ADVICE_VOTE_TYPE_UP = 0;
PB_ADVICE_VOTE_TYPE_CANCEL = 1;
}
enum PbHandInItemType {
PB_HAND_IN_ITEM_TYPE_ITEM_IDS = 0;
PB_HAND_IN_ITEM_TYPE_ITEM_TYPE = 1;
}
enum PlayerAttrKey {
PLAYER_ATTR_KEY_LEVEL = 0;
PLAYER_ATTR_KEY_EXP = 1;
PLAYER_ATTR_KEY_COIN = 2;
PLAYER_ATTR_KEY_RARE_COIN = 3;
PLAYER_ATTR_KEY_HEAD_PHOTO = 4;
PLAYER_ATTR_KEY_HEAD_FRAME = 5;
PLAYER_ATTR_KEY_AREA_ID = 6;
PLAYER_ATTR_KEY_NAME = 7;
PLAYER_ATTR_KEY_SIGN = 8;
PLAYER_ATTR_KEY_SEX = 9;
PLAYER_ATTR_KEY_ORIGIN_WORLD_LEVEL = 10;
PLAYER_ATTR_KEY_CUR_WORLD_LEVEL = 11;
PLAYER_ATTR_KEY_WORLD_LEVEL_TIME_STAMP = 12;
PLAYER_ATTR_KEY_CASH_COIN = 13;
PLAYER_ATTR_KEY_WORLD_PERMISSION = 14;
}
enum PlayerAttrType {
PLAYER_ATTR_TYPE_INT32 = 0;
PLAYER_ATTR_TYPE_STRING = 1;
}
enum PrivateChatOperateType {
PRIVATE_CHAT_OPERATE_TYPE_CLOSE_CHAT = 0;
PRIVATE_CHAT_OPERATE_TYPE_OPEN_CHAT = 1;
PRIVATE_CHAT_OPERATE_TYPE_READ_MSG = 2;
}
enum QuestState {
QUEST_STATE_IN_ACTIVE = 0;
QUEST_STATE_READY = 1;
QUEST_STATE_PROGRESS = 2;
QUEST_STATE_FINISH = 3;
QUEST_STATE_DELETE = 4;
}
enum RogueConstVar {
ROGUE_CONST_VAR_ZERO = 0;
}
enum RogueTalentState {
ROGUE_TALENT_STATE_UNLOCK = 0;
ROGUE_TALENT_STATE_ACTIVE = 1;
}
enum RoguelikeGainDataType {
ROGUELIKE_GAIN_DATA_TYPE_UNKONW = 0;
ROGUELIKE_GAIN_DATA_TYPE_PHANTOM = 1;
ROGUELIKE_GAIN_DATA_TYPE_SHOP = 2;
ROGUELIKE_GAIN_DATA_TYPE_ROLE = 3;
ROGUELIKE_GAIN_DATA_TYPE_COMMON_BUFF = 4;
ROGUELIKE_GAIN_DATA_TYPE_ROLE_BUFF = 5;
ROGUELIKE_GAIN_DATA_TYPE_EVENT = 6;
}
enum RoguelikeRoomType {
ROGUELIKE_ROOM_TYPE_NORMAL = 0;
ROGUELIKE_ROOM_TYPE_SPECIAL = 1;
ROGUELIKE_ROOM_TYPE_BOSS = 2;
}
enum RouletteType {
ROULETTE_TYPE_EXPLORE = 0;
ROULETTE_TYPE_FUNCTION = 1;
}
enum SceneDateUpdateReason {
SCENE_DATE_UPDATE_REASON_TIME_FLOW_AUTO = 0;
SCENE_DATE_UPDATE_REASON_LEVEL_PLAY_AUTO = 1;
SCENE_DATE_UPDATE_REASON_PLAYER_OPERATE = 2;
}
enum SceneMode {
SCENE_MODE_SINGLE = 0;
SCENE_MODE_MULTI = 1;
}
enum SceneStepStatus {
SCENE_STEP_STATUS_ACCEPTED = 0;
SCENE_STEP_STATUS_FINISHED = 1;
SCENE_STEP_STATUS_FAILED = 2;
}
enum SignState {
SIGN_STATE_LOCK = 0;
SIGN_STATE_UNLOCK = 1;
SIGN_STATE_IS_RECEIVE = 2;
}
enum SlientFirstAwardState {
SLIENT_FIRST_AWARD_STATE_NOT_UNLOCK = 0;
SLIENT_FIRST_AWARD_STATE_NOT_FINISH = 1;
SLIENT_FIRST_AWARD_STATE_IS_FINISH = 2;
SLIENT_FIRST_AWARD_STATE_IS_RECEIVE = 3;
}
enum SneakFinishType {
SNEAK_FINISH_TYPE_SNEAK_SUCCESS = 0;
SNEAK_FINISH_TYPE_SNEAK_FAIL = 1;
}
enum SneakState {
SNEAK_STATE_OPEN = 0;
SNEAK_STATE_CLOSE = 1;
}
enum SourceType {
SOURCE_TYPE_UN_DEFINE = 0;
SOURCE_TYPE_SOURCE_ENTITY = 3;
SOURCE_TYPE_SOURCE_QUEST = 4;
}
enum SpawnMonsterStepType {
SPAWN_MONSTER_STEP_TYPE_PREPARE = 0;
SPAWN_MONSTER_STEP_TYPE_ACTIVE = 1;
SPAWN_MONSTER_STEP_TYPE_REFRESHED = 2;
SPAWN_MONSTER_STEP_TYPE_END = 3;
}
enum SubChatChannelType {
SUB_CHAT_CHANNEL_TYPE_WORLD_TEAM = 0;
SUB_CHAT_CHANNEL_TYPE_MATCH_TEAM = 1;
}
enum SuccessNodeStatus {
SUCCESS_NODE_STATUS_SNS_NOT_ACTIVE = 0;
SUCCESS_NODE_STATUS_SNS_ENTER = 1;
SUCCESS_NODE_STATUS_SNS_ACTION = 2;
}
enum SuspendType {
SUSPEND_TYPE_OCCUPATION = 0;
SUSPEND_TYPE_ONLINE = 1;
SUSPEND_TYPE_SCREEN_OCCUPATION = 2;
}
enum SwitchRoleType {
SWITCH_ROLE_TYPE_SIGNLE_WORLD = 0;
SWITCH_ROLE_TYPE_MULTI_WORLD = 1;
SWITCH_ROLE_TYPE_FB_INSTANCE = 2;
}
enum TeleControlThrowWay {
TELE_CONTROL_THROW_WAY_THROW_CREATE_BULLET = 0;
TELE_CONTROL_THROW_WAY_THROW_LET_GO = 1;
TELE_CONTROL_THROW_WAY_THROW_THROW = 2;
}
enum TeleportReason {
TELEPORT_REASON_TRANSFER = 0;
TELEPORT_REASON_API_TELEPORT = 1;
TELEPORT_REASON_BT_ROLLBACK_FAILED = 2;
TELEPORT_REASON_PARKOUR_TRANS = 3;
TELEPORT_REASON_GM = 4;
TELEPORT_REASON_ROUGE = 5;
TELEPORT_REASON_FALL = 6;
TELEPORT_REASON_ACTION = 7;
TELEPORT_REASON_UN_OPENED_AREA_PULLBACK = 8;
TELEPORT_REASON_TEMPORARY_TRANSFER = 9;
TELEPORT_REASON_FLOW_ACTION = 10;
TELEPORT_REASON_DROWN = 11;
}
enum TimeHandleType {
TIME_HANDLE_TYPE_LOCK = 0;
TIME_HANDLE_TYPE_UNLOCK = 1;
}
enum TimerSetType {
TIMER_SET_TYPE_ADD = 0;
TIMER_SET_TYPE_SUB = 1;
TIMER_SET_TYPE_SET = 2;
}
enum TransitionType {
TRANSITION_TYPE_EMPTY = 0;
TRANSITION_TYPE_PLAY_EFFECT = 1;
TRANSITION_TYPE_PLAY_MP4 = 2;
TRANSITION_TYPE_CENTER_TEXT = 3;
}
enum TriggerType {
TRIGGER_TYPE_TRIGGER_ENTER = 0;
TRIGGER_TYPE_TRIGGER_LEAVE = 1;
}
enum UiGamePlayType {
UI_GAME_PLAY_TYPE_CIPHER = 0;
UI_GAME_PLAY_TYPE_SIGNAL_BREAK = 1;
UI_GAME_PLAY_TYPE_SUNDIAL_PUZZLE = 2;
UI_GAME_PLAY_TYPE_MORSE_CODE = 3;
UI_GAME_PLAY_TYPE_SIGNAL_DEVICE = 4;
}
enum WorldEnterPermission {
WORLD_ENTER_PERMISSION_CONFIRM_JOIN = 0;
WORLD_ENTER_PERMISSION_DIRECT_JOIN = 1;
WORLD_ENTER_PERMISSION_FORBID_JOIN = 2;
WORLD_ENTER_PERMISSION_ONLY_FRIEND_JOIN = 3;
}
enum WorldEnterWay {
WORLD_ENTER_WAY_LOBBY_JOIN = 0;
WORLD_ENTER_WAY_QUERY_JOIN = 1;
}
enum WorldTeamLeaveReason {
WORLD_TEAM_LEAVE_REASON_INITIATIVE = 0;
WORLD_TEAM_LEAVE_REASON_BE_KICK = 1;
WORLD_TEAM_LEAVE_REASON_DISSOLVE = 2;
WORLD_TEAM_LEAVE_REASON_LOGOUT = 3;
}
enum WorldTeamPlayerChangeType {
WORLD_TEAM_PLAYER_CHANGE_TYPE_NAME = 0;
WORLD_TEAM_PLAYER_CHANGE_TYPE_HEAD = 1;
WORLD_TEAM_PLAYER_CHANGE_TYPE_LEVEL = 2;
WORLD_TEAM_PLAYER_CHANGE_TYPE_SIGNATURE = 3;
}