WutheringWaves/GameServer/Controllers/TeleportController.cs

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using GameServer.Controllers.Attributes;
using GameServer.Network;
using GameServer.Network.Messages;
using Protocol;
namespace GameServer.Controllers;
internal class TeleportController : Controller
{
public TeleportController(PlayerSession session) : base(session)
{
// TeleportController.
}
[NetEvent(MessageId.TeleportFinishRequest)]
public RpcResult OnTeleportFinishRequest() => Response(MessageId.TeleportFinishResponse, new TeleportFinishResponse());
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[NetEvent(MessageId.TeleportDataRequest)]
public RpcResult OnTeleportDataRequest() => Response(MessageId.TeleportDataResponse, new TeleportDataResponse());
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}