WutheringWaves/GameServer/Controllers/CombatMessageController.cs

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using GameServer.Controllers.Attributes;
using GameServer.Network;
using GameServer.Network.Messages;
using Protocol;
namespace GameServer.Controllers;
internal class CombatMessageController : Controller
{
public CombatMessageController(PlayerSession session) : base(session)
{
// CombatMessageController.
}
[NetEvent(MessageId.CombatSendPackRequest)] // TODO: CombatSendPackRequest is important
public ResponseMessage OnCombatSendPackRequest() => Response(MessageId.CombatSendPackResponse, new CombatSendPackResponse());
}