2024-02-09 22:15:05 +00:00
|
|
|
|
using GameServer.Controllers.Attributes;
|
|
|
|
|
using GameServer.Network;
|
|
|
|
|
using GameServer.Network.Messages;
|
|
|
|
|
using Protocol;
|
|
|
|
|
|
|
|
|
|
namespace GameServer.Controllers;
|
|
|
|
|
internal class RoguelikeController : Controller
|
|
|
|
|
{
|
|
|
|
|
public RoguelikeController(PlayerSession session) : base(session)
|
|
|
|
|
{
|
2024-02-10 11:51:20 +00:00
|
|
|
|
// RoguelikeController.
|
2024-02-09 22:15:05 +00:00
|
|
|
|
}
|
|
|
|
|
|
|
|
|
|
[NetEvent(MessageId.RoguelikeSeasonDataRequest)]
|
2024-02-20 19:39:08 +00:00
|
|
|
|
public RpcResult OnRoguelikeSeasonDataRequest() => Response(MessageId.RoguelikeSeasonDataResponse, new RoguelikeSeasonDataResponse());
|
2024-02-09 22:15:05 +00:00
|
|
|
|
}
|