19 lines
511 B
C#
19 lines
511 B
C#
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using GameServer.Handlers.Attributes;
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using GameServer.Network;
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using Protocol;
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namespace GameServer.Handlers;
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internal class ShopMessageHandler : MessageHandlerBase
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{
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public ShopMessageHandler(KcpSession session) : base(session)
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{
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// ShopMessageHandler.
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}
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[MessageHandler(MessageId.PayShopInfoRequest)]
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public async Task OnPayShopInfoRequest(ReadOnlyMemory<byte> _)
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{
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await Session.Rpc.ReturnAsync(MessageId.PayShopInfoResponse, new PayShopInfoResponse());
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}
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}
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