Teleport by map mark implemented

This commit is contained in:
xeon 2024-02-12 12:26:53 +03:00
parent 030f05a086
commit 42129057e1
5 changed files with 71 additions and 1 deletions

View file

@ -0,0 +1,16 @@
using GameServer.Controllers.Attributes;
using GameServer.Network;
using GameServer.Network.Messages;
using Protocol;
namespace GameServer.Controllers;
internal class TeleportController : Controller
{
public TeleportController(PlayerSession session) : base(session)
{
// TeleportController.
}
[NetEvent(MessageId.TeleportFinishRequest)]
public ResponseMessage OnTeleportFinishRequest() => Response(MessageId.TeleportFinishResponse, new TeleportFinishResponse());
}

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@ -1,6 +1,10 @@
using GameServer.Controllers.Attributes;
using GameServer.Network;
using GameServer.Network.Messages;
using GameServer.Settings;
using GameServer.Systems.Entity;
using Microsoft.Extensions.Logging;
using Microsoft.Extensions.Options;
using Protocol;
namespace GameServer.Controllers;
@ -17,4 +21,45 @@ internal class WorldMapController : Controller
// Don't.
//MarkIdList = { 1, 2, 3, 1000, 1001, 1002, 1003, 1004, 1005, 1007, 1008, 1009, 3000, 3002, 3003, 3005, 3010, 3011, 3012, 4020, 4021, 4022, 4023, 5001, 5002, 5003, 5004, 5005, 5006, 5007, 5021, 5022, 5023, 5025, 5026, 5027, 5028, 5029, 5030, 5031, 380000, 380002, 380003, 380004, 380006, 380007, 380015, 301203, 380013, 380014, 301204, 300201, 300202, 300203, 300301, 300302, 300303, 300304, 300306, 300309, 300310, 300311, 300312, 300313, 300401, 300402, 300403, 300404, 300405, 300406, 300407, 300408, 300410, 300413, 300501, 300502, 300506, 300507, 300508, 300509, 300510, 300511, 300601, 300603, 300604, 300605, 300606, 300607, 300608, 300701, 300703, 300704, 300707, 300708, 300711, 300712, 300713, 300901, 300902, 300911, 300912, 300914, 300915, 300918, 301001, 301003, 301004, 301005, 301006, 301007, 301008, 301009, 301010, 301012, 301013, 301014, 301015, 10000, 10001, 10002, 10003, 10005, 10006, 300801, 301201, 300412, 3015, 3016, 3017, 300411 }
});
[NetEvent(MessageId.MapMarkRequest)]
public async Task<ResponseMessage> OnMapMarkRequest(MapMarkRequest request, IOptions<GameplayFeatureSettings> gameplayFeatures, CreatureController creatureController)
{
if (gameplayFeatures.Value.TeleportByMapMark)
{
PlayerEntity? entity = creatureController.GetPlayerEntity();
if (entity != null)
{
await Session.Push(MessageId.TeleportNotify, new TeleportNotify
{
PosX = request.MarkPointRequestInfo.PosX * 100,
PosY = request.MarkPointRequestInfo.PosY * 100,
PosZ = request.MarkPointRequestInfo.PosZ * 100,
PosA = 0,
MapId = 8,
Reason = (int)TeleportReason.Gm,
TransitionOption = new TransitionOptionPb
{
TransitionType = (int)TransitionType.Empty
}
});
}
}
return Response(MessageId.MapMarkResponse, new MapMarkResponse
{
Info = new MarkPointInfo
{
PosX = request.MarkPointRequestInfo.PosX,
PosY = request.MarkPointRequestInfo.PosY,
PosZ = request.MarkPointRequestInfo.PosZ,
ConfigId = request.MarkPointRequestInfo.ConfigId,
MapId = request.MarkPointRequestInfo.MapId,
MarkId = 1,
MarkInfo = request.MarkPointRequestInfo.MarkInfo,
MarkType = request.MarkPointRequestInfo.MarkType
}
});
}
}

View file

@ -45,5 +45,6 @@ internal static class Program
builder.Configuration.AddJsonFile("gameplay.json");
builder.Services.Configure<GatewaySettings>(builder.Configuration.GetRequiredSection("Gateway"));
builder.Services.Configure<PlayerStartingValues>(builder.Configuration.GetRequiredSection("StartingValues"));
builder.Services.Configure<GameplayFeatureSettings>(builder.Configuration.GetRequiredSection("Features"));
}
}

View file

@ -0,0 +1,5 @@
namespace GameServer.Settings;
internal class GameplayFeatureSettings
{
public bool TeleportByMapMark { get; set; }
}

View file

@ -2,5 +2,8 @@
"StartingValues": {
"Name": "ReversedRooms",
"Characters": [ 1601, 1302, 1203 ]
},
"Features": {
"TeleportByMapMark": true
}
}