diff --git a/Core/Config/ConfigType.cs b/Core/Config/ConfigType.cs index 506a6ec..4c475e6 100644 --- a/Core/Config/ConfigType.cs +++ b/Core/Config/ConfigType.cs @@ -5,5 +5,6 @@ public enum ConfigType Weapon, BaseProperty, LevelEntity, - Blueprint + Blueprint, + ItemInfo } diff --git a/Core/Config/ItemInfoConfig.cs b/Core/Config/ItemInfoConfig.cs new file mode 100644 index 0000000..8ef99c2 --- /dev/null +++ b/Core/Config/ItemInfoConfig.cs @@ -0,0 +1,38 @@ +using Core.Config.Attributes; + +namespace Core.Config; + +[ConfigCollection("item/iteminfo.json")] +public class ItemInfoConfig : IConfig +{ + public ConfigType Type => ConfigType.ItemInfo; + public int Identifier => Id; + + public int Id { get; set; } + public int ItemType { get; set; } + public string Name { get; set; } = string.Empty; + public List ShowTypes { get; set; } = []; + public string AttributesDescription { get; set; } = string.Empty; + public string BgDescription { get; set; } = string.Empty; + public string Mesh { get; set; } = string.Empty; + public int QualityId { get; set; } + public int MainTypeId { get; set; } + public int RedDotDisableRule { get; set; } + public int UseCountLimit { get; set; } + public int SortIndex { get; set; } + public int MaxCapcity { get; set; } + public int MaxStackableNum { get; set; } + public int UseLevel { get; set; } + public int BeginTimeStamp { get; set; } + public int DurationStamp { get; set; } + public bool ShowUseButton { get; set; } + public int ObtainedShow { get; set; } + public string ObtainedShowDescription { get; set; } = string.Empty; + public int EntityConfig { get; set; } + public int NumLimit { get; set; } + public bool ShowInBag { get; set; } + public bool Destructible { get; set; } + public int ItemBuffType { get; set; } + public bool SpecialItem { get; set; } + public bool UiPlayItem { get; set; } +} diff --git a/Core/Core.csproj b/Core/Core.csproj index d6d7e31..dfd2359 100644 --- a/Core/Core.csproj +++ b/Core/Core.csproj @@ -14,6 +14,7 @@ + diff --git a/Core/data/config/item/iteminfo.json b/Core/data/config/item/iteminfo.json new file mode 100644 index 0000000..46dffff --- /dev/null +++ b/Core/data/config/item/iteminfo.json @@ -0,0 +1,23002 @@ +[ + { + "Id": 1, + "ItemType": 0, + "Name": "ItemInfo_1_Name", + "ShowTypes": [1], + "AttributesDescription": "ItemInfo_1_AttributesDescription", + "BgDescription": "ItemInfo_1_BgDescription", + "Icon": "/Game/Aki/UI/UIResources/Common/Image/IconA/T_IconA_AccountExp_UI.T_IconA_AccountExp_UI", + "IconMiddle": "/Game/Aki/UI/UIResources/Common/Image/IconA160/T_IconA160_AccountExp_UI.T_IconA160_AccountExp_UI", + "IconSmall": "/Game/Aki/UI/UIResources/Common/Image/IconA80/T_IconA80_AccountExp_UI.T_IconA80_AccountExp_UI", + "Mesh": "/Game/Aki/Scene/Assets/Common/Interaction/Mesh/SM_Pro_Roc_04ES.SM_Pro_Roc_04ES", + "QualityId": 5, + "MainTypeId": 0, + "RedDotDisableRule": 0, + "UseCountLimit": 0, + "SortIndex": 0, + "MaxCapcity": 999999999, + "MaxStackableNum": 99999999, + "DecomposeInfo": { + "size": 0 + }, + "UseLevel": 0, + "BeginTimeStamp": 0, + "DurationStamp": 0, + "ItemAccess": [], + "Parameters": { + "size": 0 + }, + "ShowUseButton": false, + "ObtainedShow": 1, + "ObtainedShowDescription": "ItemInfo_1_ObtainedShowDescription", + "CompositeItem": [], + "EntityConfig": 0, + "NumLimit": 0, + "ShowInBag": true, + "Destructible": false, + "ItemBuffType": 0, + "SpecialItem": false, + "UiPlayItem": false + }, + { + "Id": 2, + "ItemType": 0, + "Name": "ItemInfo_2_Name", + "ShowTypes": [2], + "AttributesDescription": "ItemInfo_2_AttributesDescription", + "BgDescription": "ItemInfo_2_BgDescription", + "Icon": "/Game/Aki/UI/UIResources/Common/Image/IconA/T_IconA_hsb_UI.T_IconA_hsb_UI", + "IconMiddle": "/Game/Aki/UI/UIResources/Common/Image/IconA160/T_IconA160_hsb_UI.T_IconA160_hsb_UI", + "IconSmall": "/Game/Aki/UI/UIResources/Common/Image/IconA80/T_IconA80_hsb_UI.T_IconA80_hsb_UI", + "Mesh": "/Game/Aki/Scene/Assets/Common/Interaction/Mesh/SM_Pro_Roc_04CS.SM_Pro_Roc_04CS", + "QualityId": 3, + "MainTypeId": 0, + "RedDotDisableRule": 0, + "UseCountLimit": 0, + "SortIndex": 0, + "MaxCapcity": 999999999, + "MaxStackableNum": 99999999, + "DecomposeInfo": { + "size": 0 + }, + "UseLevel": 0, + "BeginTimeStamp": 0, + "DurationStamp": 0, + "ItemAccess": [303006, 100000, 401000], + "Parameters": { + "size": 0 + }, + "ShowUseButton": false, + "ObtainedShow": 1, + "ObtainedShowDescription": "ItemInfo_2_ObtainedShowDescription", + "CompositeItem": [], + "EntityConfig": 0, + "NumLimit": 10000, + "ShowInBag": true, + "Destructible": false, + "ItemBuffType": 0, + "SpecialItem": false, + "UiPlayItem": false + }, + { + "Id": 3, + "ItemType": 0, + "Name": "ItemInfo_3_Name", + "ShowTypes": [3], + "AttributesDescription": "ItemInfo_3_AttributesDescription", + "BgDescription": "ItemInfo_3_BgDescription", + "Icon": "/Game/Aki/UI/UIResources/Common/Image/IconA/T_IconA_zcpq_UI.T_IconA_zcpq_UI", + "IconMiddle": "/Game/Aki/UI/UIResources/Common/Image/IconA160/T_IconA160_zcpq_UI.T_IconA160_zcpq_UI", + "IconSmall": "/Game/Aki/UI/UIResources/Common/Image/IconA80/T_IconA80_zcpq_UI.T_IconA80_zcpq_UI", + "Mesh": "/Game/Aki/Scene/Assets/Common/Interaction/Mesh/SM_Pro_Roc_04ES.SM_Pro_Roc_04ES", + "QualityId": 5, + "MainTypeId": 0, + "RedDotDisableRule": 0, + "UseCountLimit": 0, + "SortIndex": 0, + "MaxCapcity": 999999999, + "MaxStackableNum": 99999999, + "DecomposeInfo": { + "size": 0 + }, + "UseLevel": 0, + "BeginTimeStamp": 0, + "DurationStamp": 0, + "ItemAccess": [], + "Parameters": { + "size": 0 + }, + "ShowUseButton": false, + "ObtainedShow": 0, + "ObtainedShowDescription": "", + "CompositeItem": [], + "EntityConfig": 0, + "NumLimit": 100, + "ShowInBag": true, + "Destructible": false, + "ItemBuffType": 0, + "SpecialItem": false, + "UiPlayItem": false + }, + { + "Id": 4, + "ItemType": 0, + "Name": "ItemInfo_4_Name", + "ShowTypes": [3], + "AttributesDescription": "ItemInfo_4_AttributesDescription", + "BgDescription": "ItemInfo_4_BgDescription", + "Icon": "/Game/Aki/UI/UIResources/Common/Image/IconA/T_IconA_cdtq_UI.T_IconA_cdtq_UI", + "IconMiddle": "/Game/Aki/UI/UIResources/Common/Image/IconA160/T_IconA160_cdtq_UI.T_IconA160_cdtq_UI", + "IconSmall": "/Game/Aki/UI/UIResources/Common/Image/IconA80/T_IconA80_cdtq_UI.T_IconA80_cdtq_UI", + "Mesh": "/Game/Aki/Scene/Assets/Common/Interaction/Mesh/SM_Pro_Roc_04ES.SM_Pro_Roc_04ES", + "QualityId": 5, + "MainTypeId": 0, + "RedDotDisableRule": 0, + "UseCountLimit": 0, + "SortIndex": 0, + "MaxCapcity": 999999999, + "MaxStackableNum": 99999999, + "DecomposeInfo": { + "size": 0 + }, + "UseLevel": 0, + "BeginTimeStamp": 0, + "DurationStamp": 0, + "ItemAccess": [], + "Parameters": { + "size": 0 + }, + "ShowUseButton": false, + "ObtainedShow": 0, + "ObtainedShowDescription": "", + "CompositeItem": [], + "EntityConfig": 0, + "NumLimit": 0, + "ShowInBag": true, + "Destructible": false, + "ItemBuffType": 0, + "SpecialItem": false, + "UiPlayItem": false + }, + { + "Id": 5, + "ItemType": 0, + "Name": "ItemInfo_5_Name", + "ShowTypes": [10], + "AttributesDescription": "ItemInfo_5_AttributesDescription", + "BgDescription": "ItemInfo_5_BgDescription", + "Icon": "/Game/Aki/UI/UIResources/Common/Image/IconA/T_IconA_yml_UI.T_IconA_yml_UI", + "IconMiddle": "/Game/Aki/UI/UIResources/Common/Image/IconA160/T_IconA160_yml_UI.T_IconA160_yml_UI", + "IconSmall": "/Game/Aki/UI/UIResources/Common/Image/IconA80/T_IconA80_yml_UI.T_IconA80_yml_UI", + "Mesh": "/Game/Aki/Scene/Assets/Common/Interaction/Mesh/SM_Pro_Roc_04DS.SM_Pro_Roc_04DS", + "QualityId": 4, + "MainTypeId": 0, + "RedDotDisableRule": 0, + "UseCountLimit": 0, + "SortIndex": 0, + "MaxCapcity": 999999999, + "MaxStackableNum": 99999999, + "DecomposeInfo": { + "size": 0 + }, + "UseLevel": 0, + "BeginTimeStamp": 0, + "DurationStamp": 0, + "ItemAccess": [], + "Parameters": { + "size": 0 + }, + "ShowUseButton": false, + "ObtainedShow": 0, + "ObtainedShowDescription": "", + "CompositeItem": [], + "EntityConfig": 0, + "NumLimit": 200, + "ShowInBag": false, + "Destructible": false, + "ItemBuffType": 0, + "SpecialItem": false, + "UiPlayItem": false + }, + { + "Id": 10800, + "ItemType": 1, + "Name": "ItemInfo_10800_Name", + "ShowTypes": [10], + "AttributesDescription": "ItemInfo_10800_AttributesDescription", + "BgDescription": "ItemInfo_10800_BgDescription", + "Icon": "/Game/Aki/UI/UIResources/Common/Image/IconA/T_IconA_mlf_UI.T_IconA_mlf_UI", + "IconMiddle": "/Game/Aki/UI/UIResources/Common/Image/IconA160/T_IconA160_mlf_UI.T_IconA160_mlf_UI", + "IconSmall": "/Game/Aki/UI/UIResources/Common/Image/IconA80/T_IconA80_mlf_UI.T_IconA80_mlf_UI", + "Mesh": "/Game/Aki/Scene/Assets/Common/Interaction/Mesh/SM_Pro_Roc_04DS.SM_Pro_Roc_04DS", + "QualityId": 4, + "MainTypeId": 7, + "RedDotDisableRule": 0, + "UseCountLimit": 0, + "SortIndex": 18, + "MaxCapcity": 999999999, + "MaxStackableNum": 999, + "DecomposeInfo": { + "size": 0 + }, + "UseLevel": 0, + "BeginTimeStamp": 0, + "DurationStamp": 0, + "ItemAccess": [], + "Parameters": { + "size": 0 + }, + "ShowUseButton": true, + "ObtainedShow": 1, + "ObtainedShowDescription": "ItemInfo_10800_ObtainedShowDescription", + "CompositeItem": [], + "EntityConfig": 0, + "NumLimit": 1, + "ShowInBag": true, + "Destructible": false, + "ItemBuffType": 0, + "SpecialItem": false, + "UiPlayItem": false + }, + { + "Id": 10001102, + "ItemType": 1, + "Name": "ItemInfo_10001102_Name", + "ShowTypes": [30], + "AttributesDescription": "ItemInfo_10001102_AttributesDescription", + "BgDescription": "ItemInfo_10001102_BgDescription", + "Icon": "/Game/Aki/UI/UIResources/Common/Image/IconRup/T_IconRup_Part_1102_UI.T_IconRup_Part_1102_UI", + "IconMiddle": "/Game/Aki/UI/UIResources/Common/Image/IconRup160/T_IconRup160_Part_1102_UI.T_IconRup160_Part_1102_UI", + "IconSmall": "/Game/Aki/UI/UIResources/Common/Image/IconRup80/T_IconRup80_Part_1102_UI.T_IconRup80_Part_1102_UI", + "Mesh": "/Game/Aki/Scene/Assets/Common/Interaction/Mesh/SM_Pro_Roc_04CS.SM_Pro_Roc_04CS", + "QualityId": 4, + "MainTypeId": 7, + "RedDotDisableRule": 0, + "UseCountLimit": 0, + "SortIndex": 0, + "MaxCapcity": 999999999, + "MaxStackableNum": 999, + "DecomposeInfo": { + "size": 0 + }, + "UseLevel": 0, + "BeginTimeStamp": 0, + "DurationStamp": 0, + "ItemAccess": [501000], + "Parameters": { + "size": 0 + }, + "ShowUseButton": false, + "ObtainedShow": 1, + "ObtainedShowDescription": "ItemInfo_10001102_ObtainedShowDescription", + "CompositeItem": [], + "EntityConfig": 0, + "NumLimit": 1, + "ShowInBag": true, + "Destructible": false, + "ItemBuffType": 0, + "SpecialItem": false, + "UiPlayItem": false + }, + { + "Id": 10001103, + "ItemType": 1, + "Name": "ItemInfo_10001103_Name", + "ShowTypes": [30], + "AttributesDescription": "ItemInfo_10001103_AttributesDescription", + "BgDescription": "ItemInfo_10001103_BgDescription", + "Icon": "/Game/Aki/UI/UIResources/Common/Image/IconRup/T_IconRup_Part_1103_UI.T_IconRup_Part_1103_UI", + "IconMiddle": "/Game/Aki/UI/UIResources/Common/Image/IconRup160/T_IconRup160_Part_1103_UI.T_IconRup160_Part_1103_UI", + "IconSmall": "/Game/Aki/UI/UIResources/Common/Image/IconRup80/T_IconRup80_Part_1103_UI.T_IconRup80_Part_1103_UI", + "Mesh": "/Game/Aki/Scene/Assets/Common/Interaction/Mesh/SM_Pro_Roc_04CS.SM_Pro_Roc_04CS", + "QualityId": 4, + "MainTypeId": 7, + "RedDotDisableRule": 0, + "UseCountLimit": 0, + "SortIndex": 0, + "MaxCapcity": 999999999, + "MaxStackableNum": 999, + "DecomposeInfo": { + "size": 0 + }, + "UseLevel": 0, + "BeginTimeStamp": 0, + "DurationStamp": 0, + "ItemAccess": [501000], + "Parameters": { + "size": 0 + }, + "ShowUseButton": false, + "ObtainedShow": 1, + "ObtainedShowDescription": "ItemInfo_10001103_ObtainedShowDescription", + "CompositeItem": [], + "EntityConfig": 0, + "NumLimit": 1, + "ShowInBag": true, + "Destructible": false, + "ItemBuffType": 0, + "SpecialItem": false, + "UiPlayItem": false + }, + { + "Id": 10001202, + "ItemType": 1, + "Name": "ItemInfo_10001202_Name", + "ShowTypes": [30], + "AttributesDescription": "ItemInfo_10001202_AttributesDescription", + "BgDescription": "ItemInfo_10001202_BgDescription", + "Icon": "/Game/Aki/UI/UIResources/Common/Image/IconRup/T_IconRup_Part_1202_UI.T_IconRup_Part_1202_UI", + "IconMiddle": "/Game/Aki/UI/UIResources/Common/Image/IconRup160/T_IconRup160_Part_1202_UI.T_IconRup160_Part_1202_UI", + "IconSmall": "/Game/Aki/UI/UIResources/Common/Image/IconRup80/T_IconRup80_Part_1202_UI.T_IconRup80_Part_1202_UI", + "Mesh": "/Game/Aki/Scene/Assets/Common/Interaction/Mesh/SM_Pro_Roc_04CS.SM_Pro_Roc_04CS", + "QualityId": 4, + "MainTypeId": 7, + "RedDotDisableRule": 0, + "UseCountLimit": 0, + "SortIndex": 0, + "MaxCapcity": 999999999, + "MaxStackableNum": 999, + "DecomposeInfo": { + "size": 0 + }, + "UseLevel": 0, + "BeginTimeStamp": 0, + "DurationStamp": 0, + "ItemAccess": [501000], + "Parameters": { + "size": 0 + }, + "ShowUseButton": false, + "ObtainedShow": 1, + "ObtainedShowDescription": "ItemInfo_10001202_ObtainedShowDescription", + "CompositeItem": [], + "EntityConfig": 0, + "NumLimit": 1, + "ShowInBag": true, + "Destructible": false, + "ItemBuffType": 0, + "SpecialItem": false, + "UiPlayItem": false + }, + { + "Id": 10001203, + "ItemType": 1, + "Name": "ItemInfo_10001203_Name", + "ShowTypes": [30], + "AttributesDescription": "ItemInfo_10001203_AttributesDescription", + "BgDescription": "ItemInfo_10001203_BgDescription", + "Icon": "/Game/Aki/UI/UIResources/Common/Image/IconRup/T_IconRup_Part_1203_UI.T_IconRup_Part_1203_UI", + "IconMiddle": "/Game/Aki/UI/UIResources/Common/Image/IconRup160/T_IconRup160_Part_1203_UI.T_IconRup160_Part_1203_UI", + "IconSmall": "/Game/Aki/UI/UIResources/Common/Image/IconRup80/T_IconRup80_Part_1203_UI.T_IconRup80_Part_1203_UI", + "Mesh": "/Game/Aki/Scene/Assets/Common/Interaction/Mesh/SM_Pro_Roc_04CS.SM_Pro_Roc_04CS", + "QualityId": 5, + "MainTypeId": 7, + "RedDotDisableRule": 0, + "UseCountLimit": 0, + "SortIndex": 0, + "MaxCapcity": 999999999, + "MaxStackableNum": 999, + "DecomposeInfo": { + "size": 0 + }, + "UseLevel": 0, + "BeginTimeStamp": 0, + "DurationStamp": 0, + "ItemAccess": [501000], + "Parameters": { + "size": 0 + }, + "ShowUseButton": false, + "ObtainedShow": 1, + "ObtainedShowDescription": "ItemInfo_10001203_ObtainedShowDescription", + "CompositeItem": [], + "EntityConfig": 0, + "NumLimit": 1, + "ShowInBag": true, + "Destructible": false, + "ItemBuffType": 0, + "SpecialItem": false, + "UiPlayItem": false + }, + { + "Id": 10001402, + "ItemType": 1, + "Name": "ItemInfo_10001402_Name", + "ShowTypes": [30], + "AttributesDescription": "ItemInfo_10001402_AttributesDescription", + "BgDescription": "ItemInfo_10001402_BgDescription", + "Icon": "/Game/Aki/UI/UIResources/Common/Image/IconRup/T_IconRup_Part_1402_UI.T_IconRup_Part_1402_UI", + "IconMiddle": "/Game/Aki/UI/UIResources/Common/Image/IconRup160/T_IconRup160_Part_1402_UI.T_IconRup160_Part_1402_UI", + "IconSmall": "/Game/Aki/UI/UIResources/Common/Image/IconRup80/T_IconRup80_Part_1402_UI.T_IconRup80_Part_1402_UI", + "Mesh": "/Game/Aki/Scene/Assets/Common/Interaction/Mesh/SM_Pro_Roc_04CS.SM_Pro_Roc_04CS", + "QualityId": 4, + "MainTypeId": 7, + "RedDotDisableRule": 0, + "UseCountLimit": 0, + "SortIndex": 0, + "MaxCapcity": 999999999, + "MaxStackableNum": 999, + "DecomposeInfo": { + "size": 0 + }, + "UseLevel": 0, + "BeginTimeStamp": 0, + "DurationStamp": 0, + "ItemAccess": [501000], + "Parameters": { + "size": 0 + }, + "ShowUseButton": false, + "ObtainedShow": 1, + "ObtainedShowDescription": "ItemInfo_10001402_ObtainedShowDescription", + "CompositeItem": [], + "EntityConfig": 0, + "NumLimit": 1, + "ShowInBag": true, + "Destructible": false, + "ItemBuffType": 0, + "SpecialItem": false, + "UiPlayItem": false + }, + { + "Id": 10001503, + "ItemType": 1, + "Name": "ItemInfo_10001503_Name", + "ShowTypes": [30], + "AttributesDescription": "ItemInfo_10001503_AttributesDescription", + "BgDescription": "ItemInfo_10001503_BgDescription", + "Icon": "/Game/Aki/UI/UIResources/Common/Image/IconRup/T_IconRup_Part_1503_UI.T_IconRup_Part_1503_UI", + "IconMiddle": "/Game/Aki/UI/UIResources/Common/Image/IconRup160/T_IconRup160_Part_1503_UI.T_IconRup160_Part_1503_UI", + "IconSmall": "/Game/Aki/UI/UIResources/Common/Image/IconRup80/T_IconRup80_Part_1503_UI.T_IconRup80_Part_1503_UI", + "Mesh": "/Game/Aki/Scene/Assets/Common/Interaction/Mesh/SM_Pro_Roc_04CS.SM_Pro_Roc_04CS", + "QualityId": 5, + "MainTypeId": 7, + "RedDotDisableRule": 0, + "UseCountLimit": 0, + "SortIndex": 0, + "MaxCapcity": 999999999, + "MaxStackableNum": 999, + "DecomposeInfo": { + "size": 0 + }, + "UseLevel": 0, + "BeginTimeStamp": 0, + "DurationStamp": 0, + "ItemAccess": [501000], + "Parameters": { + "size": 0 + }, + "ShowUseButton": false, + "ObtainedShow": 1, + "ObtainedShowDescription": "ItemInfo_10001503_ObtainedShowDescription", + "CompositeItem": [], + "EntityConfig": 0, + "NumLimit": 1, + "ShowInBag": true, + "Destructible": false, + "ItemBuffType": 0, + "SpecialItem": false, + "UiPlayItem": false + }, + { + "Id": 10001601, + "ItemType": 1, + "Name": "ItemInfo_10001601_Name", + "ShowTypes": [30], + "AttributesDescription": "ItemInfo_10001601_AttributesDescription", + "BgDescription": "ItemInfo_10001601_BgDescription", + "Icon": "/Game/Aki/UI/UIResources/Common/Image/IconRup/T_IconRup_Part_1601_UI.T_IconRup_Part_1601_UI", + "IconMiddle": "/Game/Aki/UI/UIResources/Common/Image/IconRup160/T_IconRup160_Part_1601_UI.T_IconRup160_Part_1601_UI", + "IconSmall": "/Game/Aki/UI/UIResources/Common/Image/IconRup80/T_IconRup80_Part_1601_UI.T_IconRup80_Part_1601_UI", + "Mesh": "/Game/Aki/Scene/Assets/Common/Interaction/Mesh/SM_Pro_Roc_04CS.SM_Pro_Roc_04CS", + "QualityId": 4, + "MainTypeId": 7, + "RedDotDisableRule": 0, + "UseCountLimit": 0, + "SortIndex": 0, + "MaxCapcity": 999999999, + "MaxStackableNum": 999, + "DecomposeInfo": { + "size": 0 + }, + "UseLevel": 0, + "BeginTimeStamp": 0, + "DurationStamp": 0, + "ItemAccess": [501000], + "Parameters": { + "size": 0 + }, + "ShowUseButton": false, + "ObtainedShow": 1, + "ObtainedShowDescription": "ItemInfo_10001601_ObtainedShowDescription", + "CompositeItem": [], + "EntityConfig": 0, + "NumLimit": 1, + "ShowInBag": true, + "Destructible": false, + "ItemBuffType": 0, + "SpecialItem": false, + "UiPlayItem": false + }, + { + "Id": 10001602, + "ItemType": 1, + "Name": "ItemInfo_10001602_Name", + "ShowTypes": [30], + "AttributesDescription": "ItemInfo_10001602_AttributesDescription", + "BgDescription": "ItemInfo_10001602_BgDescription", + "Icon": "/Game/Aki/UI/UIResources/Common/Image/IconRup/T_IconRup_Part_1602_UI.T_IconRup_Part_1602_UI", + "IconMiddle": "/Game/Aki/UI/UIResources/Common/Image/IconRup160/T_IconRup160_Part_1602_UI.T_IconRup160_Part_1602_UI", + "IconSmall": "/Game/Aki/UI/UIResources/Common/Image/IconRup80/T_IconRup80_Part_1602_UI.T_IconRup80_Part_1602_UI", + "Mesh": "/Game/Aki/Scene/Assets/Common/Interaction/Mesh/SM_Pro_Roc_04CS.SM_Pro_Roc_04CS", + "QualityId": 4, + "MainTypeId": 7, + "RedDotDisableRule": 0, + "UseCountLimit": 0, + "SortIndex": 0, + "MaxCapcity": 999999999, + "MaxStackableNum": 999, + "DecomposeInfo": { + "size": 0 + }, + "UseLevel": 0, + "BeginTimeStamp": 0, + "DurationStamp": 0, + "ItemAccess": [501000], + "Parameters": { + "size": 0 + }, + "ShowUseButton": false, + "ObtainedShow": 1, + "ObtainedShowDescription": "ItemInfo_10001602_ObtainedShowDescription", + "CompositeItem": [], + "EntityConfig": 0, + "NumLimit": 1, + "ShowInBag": true, + "Destructible": false, + "ItemBuffType": 0, + "SpecialItem": false, + "UiPlayItem": false + }, + { + "Id": 41300005, + "ItemType": 1, + "Name": "ItemInfo_41300005_Name", + "ShowTypes": [7], + "AttributesDescription": "ItemInfo_41300005_AttributesDescription", + "BgDescription": 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"SortIndex": 0, + "MaxCapcity": 999999999, + "MaxStackableNum": 999, + "DecomposeInfo": { + "size": 0 + }, + "UseLevel": 0, + "BeginTimeStamp": 0, + "DurationStamp": 0, + "ItemAccess": [], + "Parameters": { + "size": 1 + }, + "ShowUseButton": true, + "ObtainedShow": 1, + "ObtainedShowDescription": "ItemInfo_50000063_ObtainedShowDescription", + "CompositeItem": [], + "EntityConfig": 0, + "NumLimit": 1, + "ShowInBag": true, + "Destructible": false, + "ItemBuffType": 0, + "SpecialItem": false, + "UiPlayItem": false + }, + { + "Id": 50000171, + "ItemType": 11, + "Name": "ItemInfo_50000171_Name", + "ShowTypes": [16], + "AttributesDescription": "ItemInfo_50000171_AttributesDescription", + "BgDescription": "", + "Icon": "/Game/Aki/UI/UIResources/Common/Image/IconGiftPack/T_IconGiftPack_006_UI.T_IconGiftPack_006_UI", + "IconMiddle": "/Game/Aki/UI/UIResources/Common/Image/IconGiftPack/T_IconGiftPack_006_UI.T_IconGiftPack_006_UI", + "IconSmall": "/Game/Aki/UI/UIResources/Common/Image/IconGiftPack/T_IconGiftPack_006_UI.T_IconGiftPack_006_UI", + "Mesh": "/Game/Aki/Scene/Assets/Common/Interaction/Mesh/SM_Pro_Roc_04CS.SM_Pro_Roc_04CS", + "QualityId": 5, + "MainTypeId": 7, + "RedDotDisableRule": 0, + "UseCountLimit": 0, + "SortIndex": 0, + "MaxCapcity": 999999999, + "MaxStackableNum": 999, + "DecomposeInfo": { + "size": 0 + }, + "UseLevel": 0, + "BeginTimeStamp": 0, + "DurationStamp": 0, + "ItemAccess": [], + "Parameters": { + "size": 1 + }, + "ShowUseButton": true, + "ObtainedShow": 1, + "ObtainedShowDescription": "ItemInfo_50000171_ObtainedShowDescription", + "CompositeItem": [], + "EntityConfig": 0, + "NumLimit": 1, + "ShowInBag": true, + "Destructible": false, + "ItemBuffType": 0, + "SpecialItem": false, + "UiPlayItem": false + }, + { + "Id": 42500080, + "ItemType": 1, + "Name": "ItemInfo_42500080_Name", + "ShowTypes": [9], + "AttributesDescription": "ItemInfo_42500080_AttributesDescription", + "BgDescription": "ItemInfo_42500080_BgDescription", + "Icon": "/Game/Aki/UI/UIResources/Common/Image/IconWup/T_IconWup_017_UI.T_IconWup_017_UI", + "IconMiddle": "/Game/Aki/UI/UIResources/Common/Image/IconWup160/T_IconWup160_017_UI.T_IconWup160_017_UI", + "IconSmall": "/Game/Aki/UI/UIResources/Common/Image/IconWup80/T_IconWup80_017_UI.T_IconWup80_017_UI", + "Mesh": "/Game/Aki/Scene/Assets/Common/Interaction/Mesh/SM_Pro_Gat_21BS.SM_Pro_Gat_21BS", + "QualityId": 4, + "MainTypeId": 5, + "RedDotDisableRule": 0, + "UseCountLimit": 0, + "SortIndex": 0, + "MaxCapcity": 999999999, + "MaxStackableNum": 999, + "DecomposeInfo": { + "size": 0 + }, + "UseLevel": 0, + "BeginTimeStamp": 0, + "DurationStamp": 0, + "ItemAccess": [], + "Parameters": { + "size": 0 + }, + "ShowUseButton": false, + "ObtainedShow": 1, + "ObtainedShowDescription": "ItemInfo_42500080_ObtainedShowDescription", + "CompositeItem": [], + "EntityConfig": 0, + "NumLimit": 10, + "ShowInBag": true, + "Destructible": false, + "ItemBuffType": 0, + "SpecialItem": false, + "UiPlayItem": false + }, + { + "Id": 51001, + "ItemType": 11, + "Name": "ItemInfo_51001_Name", + "ShowTypes": [16], + "AttributesDescription": "ItemInfo_51001_AttributesDescription", + "BgDescription": "ItemInfo_51001_BgDescription", + "Icon": "/Game/Aki/UI/UIResources/Common/Image/IconGiftPack/T_IconGiftPack_007_UI.T_IconGiftPack_007_UI", + "IconMiddle": "/Game/Aki/UI/UIResources/Common/Image/IconGiftPack/T_IconGiftPack_007_UI.T_IconGiftPack_007_UI", + "IconSmall": "/Game/Aki/UI/UIResources/Common/Image/IconGiftPack/T_IconGiftPack_007_UI.T_IconGiftPack_007_UI", + "Mesh": "/Game/Aki/Scene/Assets/Common/Interaction/Mesh/SM_Pro_Roc_04CS.SM_Pro_Roc_04CS", + "QualityId": 4, + "MainTypeId": 7, + "RedDotDisableRule": 0, + "UseCountLimit": 0, + "SortIndex": 0, + "MaxCapcity": 999999999, + "MaxStackableNum": 999, + "DecomposeInfo": { + "size": 0 + }, + "UseLevel": 0, + "BeginTimeStamp": 0, + "DurationStamp": 0, + "ItemAccess": [], + "Parameters": { + "size": 1 + }, + "ShowUseButton": true, + "ObtainedShow": 1, + "ObtainedShowDescription": "ItemInfo_51001_ObtainedShowDescription", + "CompositeItem": [], + "EntityConfig": 0, + "NumLimit": 1, + "ShowInBag": true, + "Destructible": false, + "ItemBuffType": 0, + "SpecialItem": false, + "UiPlayItem": false + }, + { + "Id": 51002, + "ItemType": 11, + "Name": "ItemInfo_51002_Name", + "ShowTypes": [16], + "AttributesDescription": "ItemInfo_51002_AttributesDescription", + "BgDescription": "ItemInfo_51002_BgDescription", + "Icon": "/Game/Aki/UI/UIResources/Common/Image/IconGiftPack/T_IconGiftPack_008_UI.T_IconGiftPack_008_UI", + "IconMiddle": "/Game/Aki/UI/UIResources/Common/Image/IconGiftPack/T_IconGiftPack_008_UI.T_IconGiftPack_008_UI", + "IconSmall": "/Game/Aki/UI/UIResources/Common/Image/IconGiftPack/T_IconGiftPack_008_UI.T_IconGiftPack_008_UI", + "Mesh": "/Game/Aki/Scene/Assets/Common/Interaction/Mesh/SM_Pro_Roc_04CS.SM_Pro_Roc_04CS", + "QualityId": 5, + "MainTypeId": 7, + "RedDotDisableRule": 0, + "UseCountLimit": 0, + "SortIndex": 0, + "MaxCapcity": 999999999, + "MaxStackableNum": 999, + "DecomposeInfo": { + "size": 0 + }, + "UseLevel": 0, + "BeginTimeStamp": 0, + "DurationStamp": 0, + "ItemAccess": [], + "Parameters": { + "size": 1 + }, + "ShowUseButton": true, + "ObtainedShow": 1, + "ObtainedShowDescription": "ItemInfo_51002_ObtainedShowDescription", + "CompositeItem": [], + "EntityConfig": 0, + "NumLimit": 1, + "ShowInBag": true, + "Destructible": false, + "ItemBuffType": 0, + "SpecialItem": false, + "UiPlayItem": false + }, + { + "Id": 51003, + "ItemType": 11, + "Name": "ItemInfo_51003_Name", + "ShowTypes": [16], + "AttributesDescription": "ItemInfo_51003_AttributesDescription", + "BgDescription": "ItemInfo_51003_BgDescription", + "Icon": "/Game/Aki/UI/UIResources/Common/Image/IconGiftPack/T_IconGiftPack_009_UI.T_IconGiftPack_009_UI", + "IconMiddle": "/Game/Aki/UI/UIResources/Common/Image/IconGiftPack/T_IconGiftPack_009_UI.T_IconGiftPack_009_UI", + "IconSmall": "/Game/Aki/UI/UIResources/Common/Image/IconGiftPack/T_IconGiftPack_009_UI.T_IconGiftPack_009_UI", + "Mesh": "/Game/Aki/Scene/Assets/Common/Interaction/Mesh/SM_Pro_Roc_04CS.SM_Pro_Roc_04CS", + "QualityId": 4, + "MainTypeId": 7, + "RedDotDisableRule": 0, + "UseCountLimit": 0, + "SortIndex": 0, + "MaxCapcity": 999999999, + "MaxStackableNum": 999, + "DecomposeInfo": { + "size": 0 + }, + "UseLevel": 0, + "BeginTimeStamp": 0, + "DurationStamp": 0, + "ItemAccess": [], + "Parameters": { + "size": 1 + }, + "ShowUseButton": true, + "ObtainedShow": 1, + "ObtainedShowDescription": "ItemInfo_51003_ObtainedShowDescription", + "CompositeItem": [], + "EntityConfig": 0, + "NumLimit": 1, + "ShowInBag": true, + "Destructible": false, + "ItemBuffType": 0, + "SpecialItem": false, + "UiPlayItem": false + }, + { + "Id": 51004, + "ItemType": 11, + "Name": "ItemInfo_51004_Name", + "ShowTypes": [16], + "AttributesDescription": "ItemInfo_51004_AttributesDescription", + "BgDescription": "ItemInfo_51004_BgDescription", + "Icon": "/Game/Aki/UI/UIResources/Common/Image/IconGiftPack/T_IconGiftPack_010_UI.T_IconGiftPack_010_UI", + "IconMiddle": "/Game/Aki/UI/UIResources/Common/Image/IconGiftPack/T_IconGiftPack_010_UI.T_IconGiftPack_010_UI", + "IconSmall": "/Game/Aki/UI/UIResources/Common/Image/IconGiftPack/T_IconGiftPack_010_UI.T_IconGiftPack_010_UI", + "Mesh": "/Game/Aki/Scene/Assets/Common/Interaction/Mesh/SM_Pro_Roc_04CS.SM_Pro_Roc_04CS", + "QualityId": 5, + "MainTypeId": 7, + "RedDotDisableRule": 0, + "UseCountLimit": 0, + "SortIndex": 0, + "MaxCapcity": 999999999, + "MaxStackableNum": 999, + "DecomposeInfo": { + "size": 0 + }, + "UseLevel": 0, + "BeginTimeStamp": 0, + "DurationStamp": 0, + "ItemAccess": [], + "Parameters": { + "size": 1 + }, + "ShowUseButton": true, + "ObtainedShow": 1, + "ObtainedShowDescription": "ItemInfo_51004_ObtainedShowDescription", + "CompositeItem": [], + "EntityConfig": 0, + "NumLimit": 1, + "ShowInBag": true, + "Destructible": false, + "ItemBuffType": 0, + "SpecialItem": false, + "UiPlayItem": false + }, + { + "Id": 51005, + "ItemType": 11, + "Name": "ItemInfo_51005_Name", + "ShowTypes": [16], + "AttributesDescription": "ItemInfo_51005_AttributesDescription", + "BgDescription": "ItemInfo_51005_BgDescription", + "Icon": "/Game/Aki/UI/UIResources/Common/Image/IconGiftPack/T_IconGiftPack_011_UI.T_IconGiftPack_011_UI", + "IconMiddle": "/Game/Aki/UI/UIResources/Common/Image/IconGiftPack/T_IconGiftPack_011_UI.T_IconGiftPack_011_UI", + "IconSmall": "/Game/Aki/UI/UIResources/Common/Image/IconGiftPack/T_IconGiftPack_011_UI.T_IconGiftPack_011_UI", + "Mesh": "/Game/Aki/Scene/Assets/Common/Interaction/Mesh/SM_Pro_Roc_04CS.SM_Pro_Roc_04CS", + "QualityId": 5, + "MainTypeId": 7, + "RedDotDisableRule": 0, + "UseCountLimit": 0, + "SortIndex": 0, + "MaxCapcity": 999999999, + "MaxStackableNum": 999, + "DecomposeInfo": { + "size": 0 + }, + "UseLevel": 0, + "BeginTimeStamp": 0, + "DurationStamp": 0, + "ItemAccess": [], + "Parameters": { + "size": 1 + }, + "ShowUseButton": true, + "ObtainedShow": 1, + "ObtainedShowDescription": "ItemInfo_51005_ObtainedShowDescription", + "CompositeItem": [], + "EntityConfig": 0, + "NumLimit": 1, + "ShowInBag": true, + "Destructible": false, + "ItemBuffType": 0, + "SpecialItem": false, + "UiPlayItem": false + } +] diff --git a/GameServer/Controllers/InventoryController.cs b/GameServer/Controllers/InventoryController.cs index 51c719b..b575b7d 100644 --- a/GameServer/Controllers/InventoryController.cs +++ b/GameServer/Controllers/InventoryController.cs @@ -17,7 +17,10 @@ internal class InventoryController : Controller } [NetEvent(MessageId.NormalItemRequest)] - public RpcResult OnNormalItemRequest() => Response(MessageId.NormalItemResponse, new NormalItemResponse()); + public RpcResult OnNormalItemRequest(ModelManager modelManager) => Response(MessageId.NormalItemResponse, new NormalItemResponse + { + NormalItemList = { modelManager.Inventory.ItemList } + }); [NetEvent(MessageId.WeaponItemRequest)] public RpcResult OnWeaponItemRequest(ModelManager modelManager) => Response(MessageId.WeaponItemResponse, new WeaponItemResponse @@ -125,12 +128,17 @@ internal class InventoryController : Controller }); } - [GameEvent(GameEventType.DebugUnlockAllWeapons)] + [GameEvent(GameEventType.DebugUnlockAllItems)] public void DebugUnlockAllWeapons(ConfigManager configManager, ModelManager modelManager) { foreach (WeaponConfig weaponConf in configManager.Enumerate()) { modelManager.Inventory.AddNewWeapon(weaponConf.ItemId); } + + foreach (ItemInfoConfig itemInfo in configManager.Enumerate()) + { + modelManager.Inventory.AddItem(itemInfo.Id, itemInfo.MaxStackableNum); + } } } diff --git a/GameServer/Controllers/LoginController.cs b/GameServer/Controllers/LoginController.cs index 99e8b81..78049cf 100644 --- a/GameServer/Controllers/LoginController.cs +++ b/GameServer/Controllers/LoginController.cs @@ -18,7 +18,7 @@ internal class LoginController : Controller // Debug await eventSystem.Emit(GameEventType.DebugUnlockAllRoles); - await eventSystem.Emit(GameEventType.DebugUnlockAllWeapons); + await eventSystem.Emit(GameEventType.DebugUnlockAllItems); return Response(MessageId.LoginResponse, new LoginResponse { diff --git a/GameServer/Models/InventoryModel.cs b/GameServer/Models/InventoryModel.cs index 5f9c41a..33be8ad 100644 --- a/GameServer/Models/InventoryModel.cs +++ b/GameServer/Models/InventoryModel.cs @@ -1,21 +1,42 @@ -using Core.Config; -using Protocol; +using Protocol; namespace GameServer.Models; internal class InventoryModel { private int _itemIncrId; + public List ItemList { get; } = []; public List WeaponList { get; } = []; - public WeaponItem? GetEquippedWeapon(int roleId) + public WeaponItem? GetEquippedWeapon(int roleId) => WeaponList.SingleOrDefault(weapon => weapon.RoleId == roleId); + + public WeaponItem? GetWeaponById(int incrId) => WeaponList.SingleOrDefault(weapon => weapon.IncrId == incrId); + + public int GetItemCount(int itemId) => ItemList.SingleOrDefault(item => item.Id == itemId)?.Count ?? 0; + + public bool TryUseItem(int itemId, int amount) { - return WeaponList.SingleOrDefault(weapon => weapon.RoleId == roleId); + int currentAmount = GetItemCount(itemId); + if (amount > currentAmount) return false; + + AddItem(itemId, -amount); + return true; } - public WeaponItem? GetWeaponById(int incrId) + public void AddItem(int itemId, int amount) { - return WeaponList.SingleOrDefault(weapon => weapon.IncrId == incrId); + NormalItem? item = ItemList.SingleOrDefault(item => item.Id == itemId); + if (item != null) + { + item.Count += amount; + return; + } + + ItemList.Add(new NormalItem + { + Id = itemId, + Count = amount + }); } public WeaponItem AddNewWeapon(int weaponId) diff --git a/GameServer/Models/PlayerModel.cs b/GameServer/Models/PlayerModel.cs index b21dd77..03d085f 100644 --- a/GameServer/Models/PlayerModel.cs +++ b/GameServer/Models/PlayerModel.cs @@ -4,8 +4,11 @@ using GameServer.Settings; namespace GameServer.Models; internal class PlayerModel { + private const int MaxPlayerLevel = 80; + public int Id { get; private set; } - public string Name { get; private set; } + public string Name { get; set; } + public int Level { get; private set; } public int[] Characters { get; private set; } public Vector Position { get; private set; } @@ -16,12 +19,19 @@ internal class PlayerModel Position = new Vector(); } + public void LevelUp() + { + if (Level == MaxPlayerLevel) return; + Level++; + } + public static PlayerModel CreateDefaultPlayer(PlayerStartingValues startingValues) { return new PlayerModel { Id = 1337, Name = startingValues.Name, + Level = startingValues.PlayerLevel, Characters = startingValues.Characters, Position = startingValues.Position.Clone() }; diff --git a/GameServer/Models/RoleModel.cs b/GameServer/Models/RoleModel.cs index 488d354..1c88614 100644 --- a/GameServer/Models/RoleModel.cs +++ b/GameServer/Models/RoleModel.cs @@ -22,149 +22,4 @@ internal class RoleModel { return Roles.SingleOrDefault(role => role.RoleId == roleId); } - - private static List CreateBasePropList(BasePropertyConfig? config) - { - List baseProp = []; - if (config == null) return baseProp; - - baseProp.Add(new() { Key = (int)EAttributeType.Lv, Value = config.Lv }); - baseProp.Add(new() { Key = (int)EAttributeType.LifeMax, Value = config.LifeMax }); - baseProp.Add(new() { Key = (int)EAttributeType.Life, Value = config.Life }); - baseProp.Add(new() { Key = (int)EAttributeType.Sheild, Value = config.Sheild }); - baseProp.Add(new() { Key = (int)EAttributeType.SheildDamageChange, Value = config.SheildDamageChange }); - baseProp.Add(new() { Key = (int)EAttributeType.SheildDamageReduce, Value = config.SheildDamageReduce }); - baseProp.Add(new() { Key = (int)EAttributeType.Atk, Value = config.Atk }); - baseProp.Add(new() { Key = (int)EAttributeType.Crit, Value = config.Crit }); - baseProp.Add(new() { Key = (int)EAttributeType.CritDamage, Value = config.CritDamage }); - baseProp.Add(new() { Key = (int)EAttributeType.Def, Value = config.Def }); - baseProp.Add(new() { Key = (int)EAttributeType.EnergyEfficiency, Value = config.EnergyEfficiency }); - baseProp.Add(new() { Key = (int)EAttributeType.CdReduse, Value = config.CdReduse }); - baseProp.Add(new() { Key = (int)EAttributeType.ReactionEfficiency, Value = config.ReactionEfficiency }); - baseProp.Add(new() { Key = (int)EAttributeType.DamageChangeNormalSkill, Value = config.DamageChangeNormalSkill }); - baseProp.Add(new() { Key = (int)EAttributeType.DamageChange, Value = config.DamageChange }); - baseProp.Add(new() { Key = (int)EAttributeType.DamageReduce, Value = config.DamageReduce }); - baseProp.Add(new() { Key = (int)EAttributeType.DamageChangeAuto, Value = config.DamageChangeAuto }); - baseProp.Add(new() { Key = (int)EAttributeType.DamageChangeCast, Value = config.DamageChangeCast }); - baseProp.Add(new() { Key = (int)EAttributeType.DamageChangeUltra, Value = config.DamageChangeUltra }); - baseProp.Add(new() { Key = (int)EAttributeType.DamageChangeQte, Value = config.DamageChangeQte }); - baseProp.Add(new() { Key = (int)EAttributeType.DamageChangePhys, Value = config.DamageChangePhys }); - baseProp.Add(new() { Key = (int)EAttributeType.DamageChangeElement1, Value = config.DamageChangeElement1 }); - baseProp.Add(new() { Key = (int)EAttributeType.DamageChangeElement2, Value = config.DamageChangeElement2 }); - baseProp.Add(new() { Key = (int)EAttributeType.DamageChangeElement3, Value = config.DamageChangeElement3 }); - baseProp.Add(new() { Key = (int)EAttributeType.DamageChangeElement4, Value = config.DamageChangeElement4 }); - baseProp.Add(new() { Key = (int)EAttributeType.DamageChangeElement5, Value = config.DamageChangeElement5 }); - baseProp.Add(new() { Key = (int)EAttributeType.DamageChangeElement6, Value = config.DamageChangeElement6 }); - baseProp.Add(new() { Key = (int)EAttributeType.DamageResistancePhys, Value = config.DamageResistancePhys }); - baseProp.Add(new() { Key = (int)EAttributeType.DamageResistanceElement1, Value = config.DamageResistanceElement1 }); - baseProp.Add(new() { Key = (int)EAttributeType.DamageResistanceElement2, Value = config.DamageResistanceElement2 }); - baseProp.Add(new() { Key = (int)EAttributeType.DamageResistanceElement3, Value = config.DamageResistanceElement3 }); - baseProp.Add(new() { Key = (int)EAttributeType.DamageResistanceElement4, Value = config.DamageResistanceElement4 }); - baseProp.Add(new() { Key = (int)EAttributeType.DamageResistanceElement5, Value = config.DamageResistanceElement5 }); - baseProp.Add(new() { Key = (int)EAttributeType.DamageResistanceElement6, Value = config.DamageResistanceElement6 }); - baseProp.Add(new() { Key = (int)EAttributeType.HealChange, Value = config.HealChange }); - baseProp.Add(new() { Key = (int)EAttributeType.HealedChange, Value = config.HealedChange }); - baseProp.Add(new() { Key = (int)EAttributeType.DamageReducePhys, Value = config.DamageReducePhys }); - baseProp.Add(new() { Key = (int)EAttributeType.DamageReduceElement1, Value = config.DamageReduceElement1 }); - baseProp.Add(new() { Key = (int)EAttributeType.DamageReduceElement2, Value = config.DamageReduceElement2 }); - baseProp.Add(new() { Key = (int)EAttributeType.DamageReduceElement3, Value = config.DamageReduceElement3 }); - baseProp.Add(new() { Key = (int)EAttributeType.DamageReduceElement4, Value = config.DamageReduceElement4 }); - baseProp.Add(new() { Key = (int)EAttributeType.DamageReduceElement5, Value = config.DamageReduceElement5 }); - baseProp.Add(new() { Key = (int)EAttributeType.DamageReduceElement6, Value = config.DamageReduceElement6 }); - baseProp.Add(new() { Key = (int)EAttributeType.ReactionChange1, Value = config.ReactionChange1 }); - baseProp.Add(new() { Key = (int)EAttributeType.ReactionChange2, Value = config.ReactionChange2 }); - baseProp.Add(new() { Key = (int)EAttributeType.ReactionChange3, Value = config.ReactionChange3 }); - baseProp.Add(new() { Key = (int)EAttributeType.ReactionChange4, Value = config.ReactionChange4 }); - baseProp.Add(new() { Key = (int)EAttributeType.ReactionChange5, Value = config.ReactionChange5 }); - baseProp.Add(new() { Key = (int)EAttributeType.ReactionChange6, Value = config.ReactionChange6 }); - baseProp.Add(new() { Key = (int)EAttributeType.ReactionChange7, Value = config.ReactionChange7 }); - baseProp.Add(new() { Key = (int)EAttributeType.ReactionChange8, Value = config.ReactionChange8 }); - baseProp.Add(new() { Key = (int)EAttributeType.ReactionChange9, Value = config.ReactionChange9 }); - baseProp.Add(new() { Key = (int)EAttributeType.ReactionChange10, Value = config.ReactionChange10 }); - baseProp.Add(new() { Key = (int)EAttributeType.ReactionChange11, Value = config.ReactionChange11 }); - baseProp.Add(new() { Key = (int)EAttributeType.ReactionChange12, Value = config.ReactionChange12 }); - baseProp.Add(new() { Key = (int)EAttributeType.ReactionChange13, Value = config.ReactionChange13 }); - baseProp.Add(new() { Key = (int)EAttributeType.ReactionChange14, Value = config.ReactionChange14 }); - baseProp.Add(new() { Key = (int)EAttributeType.ReactionChange15, Value = config.ReactionChange15 }); - baseProp.Add(new() { Key = (int)EAttributeType.EnergyMax, Value = config.EnergyMax }); - baseProp.Add(new() { Key = (int)EAttributeType.Energy, Value = config.Energy }); - baseProp.Add(new() { Key = (int)EAttributeType.SpecialEnergy1Max, Value = config.SpecialEnergy1Max }); - baseProp.Add(new() { Key = (int)EAttributeType.SpecialEnergy1, Value = config.SpecialEnergy1 }); - baseProp.Add(new() { Key = (int)EAttributeType.SpecialEnergy2Max, Value = config.SpecialEnergy2Max }); - baseProp.Add(new() { Key = (int)EAttributeType.SpecialEnergy2, Value = config.SpecialEnergy2 }); - baseProp.Add(new() { Key = (int)EAttributeType.SpecialEnergy3Max, Value = config.SpecialEnergy3Max }); - baseProp.Add(new() { Key = (int)EAttributeType.SpecialEnergy3, Value = config.SpecialEnergy3 }); - baseProp.Add(new() { Key = (int)EAttributeType.SpecialEnergy4Max, Value = config.SpecialEnergy4Max }); - baseProp.Add(new() { Key = (int)EAttributeType.SpecialEnergy4, Value = config.SpecialEnergy4 }); - baseProp.Add(new() { Key = (int)EAttributeType.StrengthMax, Value = config.StrengthMax }); - baseProp.Add(new() { Key = (int)EAttributeType.Strength, Value = config.Strength }); - baseProp.Add(new() { Key = (int)EAttributeType.StrengthRecover, Value = config.StrengthRecover }); - baseProp.Add(new() { Key = (int)EAttributeType.StrengthPunishTime, Value = config.StrengthPunishTime }); - baseProp.Add(new() { Key = (int)EAttributeType.StrengthRun, Value = config.StrengthRun }); - baseProp.Add(new() { Key = (int)EAttributeType.StrengthSwim, Value = config.StrengthSwim }); - baseProp.Add(new() { Key = (int)EAttributeType.StrengthFastSwim, Value = config.StrengthFastSwim }); - baseProp.Add(new() { Key = (int)EAttributeType.StrengthClimb, Value = config.StrengthClimb }); - baseProp.Add(new() { Key = (int)EAttributeType.StrengthFastClimb, Value = config.StrengthFastClimb }); - baseProp.Add(new() { Key = (int)EAttributeType.HardnessMax, Value = config.HardnessMax }); - baseProp.Add(new() { Key = (int)EAttributeType.Hardness, Value = config.Hardness }); - baseProp.Add(new() { Key = (int)EAttributeType.HardnessRecover, Value = config.HardnessRecover }); - baseProp.Add(new() { Key = (int)EAttributeType.HardnessPunishTime, Value = config.HardnessPunishTime }); - baseProp.Add(new() { Key = (int)EAttributeType.HardnessChange, Value = config.HardnessChange }); - baseProp.Add(new() { Key = (int)EAttributeType.HardnessReduce, Value = config.HardnessReduce }); - baseProp.Add(new() { Key = (int)EAttributeType.RageMax, Value = config.RageMax }); - baseProp.Add(new() { Key = (int)EAttributeType.Rage, Value = config.Rage }); - baseProp.Add(new() { Key = (int)EAttributeType.RageRecover, Value = config.RageRecover }); - baseProp.Add(new() { Key = (int)EAttributeType.RagePunishTime, Value = config.RagePunishTime }); - baseProp.Add(new() { Key = (int)EAttributeType.RageChange, Value = config.RageChange }); - baseProp.Add(new() { Key = (int)EAttributeType.RageReduce, Value = config.RageReduce }); - baseProp.Add(new() { Key = (int)EAttributeType.ToughMax, Value = config.ToughMax }); - baseProp.Add(new() { Key = (int)EAttributeType.Tough, Value = config.Tough }); - baseProp.Add(new() { Key = (int)EAttributeType.ToughRecover, Value = config.ToughRecover }); - baseProp.Add(new() { Key = (int)EAttributeType.ToughChange, Value = config.ToughChange }); - baseProp.Add(new() { Key = (int)EAttributeType.ToughReduce, Value = config.ToughReduce }); - baseProp.Add(new() { Key = (int)EAttributeType.ToughRecoverDelayTime, Value = config.ToughRecoverDelayTime }); - baseProp.Add(new() { Key = (int)EAttributeType.ElementPower1, Value = config.ElementPower1 }); - baseProp.Add(new() { Key = (int)EAttributeType.ElementPower2, Value = config.ElementPower2 }); - baseProp.Add(new() { Key = (int)EAttributeType.ElementPower3, Value = config.ElementPower3 }); - baseProp.Add(new() { Key = (int)EAttributeType.ElementPower4, Value = config.ElementPower4 }); - baseProp.Add(new() { Key = (int)EAttributeType.ElementPower5, Value = config.ElementPower5 }); - baseProp.Add(new() { Key = (int)EAttributeType.ElementPower6, Value = config.ElementPower6 }); - baseProp.Add(new() { Key = (int)EAttributeType.SpecialDamageChange, Value = config.SpecialDamageChange }); - baseProp.Add(new() { Key = (int)EAttributeType.StrengthFastClimbCost, Value = config.StrengthFastClimbCost }); - baseProp.Add(new() { Key = (int)EAttributeType.ElementPropertyType, Value = config.ElementPropertyType }); - baseProp.Add(new() { Key = (int)EAttributeType.WeakTime, Value = config.WeakTime }); - baseProp.Add(new() { Key = (int)EAttributeType.IgnoreDefRate, Value = config.IgnoreDefRate }); - baseProp.Add(new() { Key = (int)EAttributeType.IgnoreDamageResistancePhys, Value = config.IgnoreDamageResistancePhys }); - baseProp.Add(new() { Key = (int)EAttributeType.IgnoreDamageResistanceElement1, Value = config.IgnoreDamageResistanceElement1 }); - baseProp.Add(new() { Key = (int)EAttributeType.IgnoreDamageResistanceElement2, Value = config.IgnoreDamageResistanceElement2 }); - baseProp.Add(new() { Key = (int)EAttributeType.IgnoreDamageResistanceElement3, Value = config.IgnoreDamageResistanceElement3 }); - baseProp.Add(new() { Key = (int)EAttributeType.IgnoreDamageResistanceElement4, Value = config.IgnoreDamageResistanceElement4 }); - baseProp.Add(new() { Key = (int)EAttributeType.IgnoreDamageResistanceElement5, Value = config.IgnoreDamageResistanceElement5 }); - baseProp.Add(new() { Key = (int)EAttributeType.IgnoreDamageResistanceElement6, Value = config.IgnoreDamageResistanceElement6 }); - baseProp.Add(new() { Key = (int)EAttributeType.SkillToughRatio, Value = config.SkillToughRatio }); - baseProp.Add(new() { Key = (int)EAttributeType.StrengthClimbJump, Value = config.StrengthClimbJump }); - baseProp.Add(new() { Key = (int)EAttributeType.StrengthGliding, Value = config.StrengthGliding }); - baseProp.Add(new() { Key = (int)EAttributeType.Mass, Value = config.Mass }); - baseProp.Add(new() { Key = (int)EAttributeType.BrakingFrictionFactor, Value = config.BrakingFrictionFactor }); - baseProp.Add(new() { Key = (int)EAttributeType.GravityScale, Value = config.GravityScale }); - baseProp.Add(new() { Key = (int)EAttributeType.SpeedRatio, Value = config.SpeedRatio }); - baseProp.Add(new() { Key = (int)EAttributeType.DamageChangePhantom, Value = config.DamageChangePhantom }); - baseProp.Add(new() { Key = (int)EAttributeType.AutoAttackSpeed, Value = config.AutoAttackSpeed }); - baseProp.Add(new() { Key = (int)EAttributeType.CastAttackSpeed, Value = config.CastAttackSpeed }); - baseProp.Add(new() { Key = (int)EAttributeType.StatusBuildUp1Max, Value = config.StatusBuildUp1Max }); - baseProp.Add(new() { Key = (int)EAttributeType.StatusBuildUp1, Value = config.StatusBuildUp1 }); - baseProp.Add(new() { Key = (int)EAttributeType.StatusBuildUp2Max, Value = config.StatusBuildUp2Max }); - baseProp.Add(new() { Key = (int)EAttributeType.StatusBuildUp2, Value = config.StatusBuildUp2 }); - baseProp.Add(new() { Key = (int)EAttributeType.StatusBuildUp3Max, Value = config.StatusBuildUp3Max }); - baseProp.Add(new() { Key = (int)EAttributeType.StatusBuildUp3, Value = config.StatusBuildUp3 }); - baseProp.Add(new() { Key = (int)EAttributeType.StatusBuildUp4Max, Value = config.StatusBuildUp4Max }); - baseProp.Add(new() { Key = (int)EAttributeType.StatusBuildUp4, Value = config.StatusBuildUp4 }); - baseProp.Add(new() { Key = (int)EAttributeType.StatusBuildUp5Max, Value = config.StatusBuildUp5Max }); - baseProp.Add(new() { Key = (int)EAttributeType.StatusBuildUp5, Value = config.StatusBuildUp5 }); - baseProp.Add(new() { Key = (int)EAttributeType.ParalysisTimeMax, Value = config.ParalysisTimeMax }); - baseProp.Add(new() { Key = (int)EAttributeType.ParalysisTime, Value = config.ParalysisTime }); - baseProp.Add(new() { Key = (int)EAttributeType.ParalysisTimeRecover, Value = config.ParalysisTimeRecover }); - - return baseProp; - } } diff --git a/GameServer/Settings/PlayerStartingValues.cs b/GameServer/Settings/PlayerStartingValues.cs index 3968859..4288715 100644 --- a/GameServer/Settings/PlayerStartingValues.cs +++ b/GameServer/Settings/PlayerStartingValues.cs @@ -4,6 +4,7 @@ namespace GameServer.Settings; internal class PlayerStartingValues { public required string Name { get; set; } + public required int PlayerLevel { get; set; } public required int[] Characters { get; set; } public required Vector Position { get; set; } } diff --git a/GameServer/Systems/Event/GameEventType.cs b/GameServer/Systems/Event/GameEventType.cs index 18fcdb2..1a0d856 100644 --- a/GameServer/Systems/Event/GameEventType.cs +++ b/GameServer/Systems/Event/GameEventType.cs @@ -11,5 +11,5 @@ internal enum GameEventType // Debug DebugUnlockAllRoles, - DebugUnlockAllWeapons + DebugUnlockAllItems } diff --git a/GameServer/gameplay.json b/GameServer/gameplay.json index 591b202..cad7fd1 100644 --- a/GameServer/gameplay.json +++ b/GameServer/gameplay.json @@ -1,6 +1,7 @@ { "StartingValues": { "Name": "ReversedRooms", + "Level": 8, "Characters": [ 1402, 1302, 1203 ], "Position": { "X": -35823,