Give weapon by InitWeaponItemId
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1 changed files with 1 additions and 1 deletions
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@ -229,7 +229,7 @@ internal class CreatureController : Controller
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// Give weapon to entity
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// Give weapon to entity
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RoleInfoConfig roleConfig = _configManager.GetConfig<RoleInfoConfig>(entity.ConfigId)!;
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RoleInfoConfig roleConfig = _configManager.GetConfig<RoleInfoConfig>(entity.ConfigId)!;
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WeaponConfig weaponConfig = _configManager.GetCollection<WeaponConfig>().Enumerate<WeaponConfig>().First(weapon => weapon.WeaponType == roleConfig.WeaponType);
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WeaponConfig weaponConfig = _configManager.GetConfig<WeaponConfig>(roleConfig.InitWeaponItemId)!;
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entity.WeaponId = weaponConfig.ItemId;
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entity.WeaponId = weaponConfig.ItemId;
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if (i == 0) _modelManager.Creature.PlayerEntityId = entity.Id;
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if (i == 0) _modelManager.Creature.PlayerEntityId = entity.Id;
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