using Protocol; namespace GameServer.Models; internal class RoleModel { public List Roles { get; } = []; public roleInfo Create(int id) { roleInfo info = new() { RoleId = id, Level = 1, }; Roles.Add(info); return info; } public roleInfo? GetRoleById(int roleId) { return Roles.SingleOrDefault(role => role.RoleId == roleId); } }