using GameServer.Controllers.Attributes; using GameServer.Network; using GameServer.Network.Messages; using Protocol; namespace GameServer.Controllers; internal class GachaController : Controller { public GachaController(PlayerSession session) : base(session) { // GachaController. } [NetEvent(MessageId.GachaInfoRequest)] public ResponseMessage OnGachaInfoRequest() => Response(MessageId.GachaInfoResponse, new GachaInfoResponse()); }