using GameServer.Handlers.Attributes; using GameServer.Network; using Protocol; namespace GameServer.Handlers; internal class ExchangeRewardMessageHandler : MessageHandlerBase { public ExchangeRewardMessageHandler(KcpSession session) : base(session) { // ExchangeRewardMessageHandler. } [MessageHandler(MessageId.ExchangeRewardInfoRequest)] public async Task OnExchangeRewardInfoRequest(ReadOnlyMemory _) { await Session.Rpc.ReturnAsync(MessageId.ExchangeRewardInfoResponse, new ExchangeRewardInfoResponse()); } }