using GameServer.Handlers.Attributes; using GameServer.Network; using Protocol; namespace GameServer.Handlers; internal class GachaMessageHandler : MessageHandlerBase { public GachaMessageHandler(KcpSession session) : base(session) { // GachaMessageHandler. } [MessageHandler(MessageId.GachaInfoRequest)] public async Task OnGachaInfoRequest(ReadOnlyMemory _) { await Session.Rpc.ReturnAsync(MessageId.GachaInfoResponse, new GachaInfoResponse()); } }