using GameServer.Controllers.Attributes; using GameServer.Network; using GameServer.Network.Messages; using Protocol; namespace GameServer.Controllers; internal class ExchangeRewardController : Controller { public ExchangeRewardController(PlayerSession session) : base(session) { // ExchangeRewardMessageHandler. } [NetEvent(MessageId.ExchangeRewardInfoRequest)] public ResponseMessage OnExchangeRewardInfoRequest() => Response(MessageId.ExchangeRewardInfoResponse, new ExchangeRewardInfoResponse()); }