syntax = "proto3"; option csharp_namespace = "Protocol"; message ANStartNotify { // MessageId: 11889 int32 skill_id = 1; int32 montage_index = 2; int32 an_index = 3; } message ANStartRequest { // MessageId: 11887 int32 skill_id = 1; int32 montage_index = 2; int32 an_index = 3; } message ANStartResponse { // MessageId: 11888 int32 skill_id = 1; int32 montage_index = 2; int32 an_index = 3; DErrorResult error = 4; } message AceAntiDataNotify { // MessageId: 12054 bytes anti_data = 1; } message AceAntiDataPush { // MessageId: 12053 bytes anti_data = 1; } message AchievementEntry { int32 id = 1; uint32 finish_time = 2; bool is_receive = 3; AchievementProgress progress = 4; } message AchievementFinishRequest { // MessageId: 11506 int32 id = 1; } message AchievementFinishResponse { // MessageId: 11507 int32 error_code = 1; } message AchievementGroupEntry { int32 id = 1; uint32 finish_time = 2; bool is_receive = 3; } message AchievementGroupInfo { AchievementGroupEntry achievement_group_entry = 1; repeated AchievementEntry achievement_entry_list = 2; } message AchievementGroupProgressNotify { // MessageId: 11505 AchievementGroupEntry achievement_group_entry = 1; } message AchievementInfoRequest { // MessageId: 11500 } message AchievementInfoResponse { // MessageId: 11501 repeated AchievementGroupInfo achievement_group_info_list = 1; } message AchievementListProgressNotify { // MessageId: 11508 repeated AchievementEntry achievement_entry_list = 1; } message AchievementProgress { int32 cur_progress = 1; int32 total_progress = 2; } message AchievementProgressNotify { // MessageId: 11504 AchievementEntry achievement_entry = 1; } message AchievementReceiveRequest { // MessageId: 11502 bool is_group_id = 1; int32 id = 2; } message AchievementReceiveResponse { // MessageId: 11503 int32 error_code = 1; repeated string error_params = 2; map item_map = 5; } message ActionErrorCodeNotify { // MessageId: 10503 int32 inc_id = 1; GameCtxPb game_ctx = 2; int32 index = 3; int32 code = 4; } message ActionFinishRequest { // MessageId: 10500 int32 player_id = 1; int32 inc_id = 2; int32 start_index = 3; string error_msg = 4; } message ActionFinishResponse { // MessageId: 10501 int32 code = 1; } message ActionGroupNodeActionCtxPb { BehaviorTreeCtxPb behavior_tree_ctx = 1; } message ActionNotify { // MessageId: 10502 int32 player_id = 1; int32 inc_id = 2; GameCtxPb game_ctx = 3; int32 total_count = 4; int32 start_index = 5; int32 end_index = 6; } message ActivateBuffNotify { // MessageId: 1249 int32 handle = 1; bool on = 2; } message ActivateBuffRequest { // MessageId: 1247 int32 handle = 1; bool on = 2; } message ActivateBuffResponse { // MessageId: 1248 int32 error_code = 1; } message ActiveBulletHandle { int32 player_id = 1; int32 handle_id = 2; } message ActiveDragonPoolRequest { // MessageId: 7202 int32 dragon_pool_id = 1; } message ActiveDragonPoolResponse { // MessageId: 7203 int32 error_code = 1; int32 dragon_pool_id = 2; int32 active_status = 3; } message ActivityData { int32 id = 1; int32 type = 2; int64 begin_show_time = 3; int64 end_show_time = 4; int64 begin_open_time = 5; int64 end_open_time = 6; bool is_unlock = 7; repeated int32 complete_pre_quests = 8; bool is_first_open = 9; oneof o_data { ParkourActivity parkour_activity = 10; SignActivity sign_activity = 11; NewBieCourseActivity new_bie_course_activity = 12; WorldNewJourneyActivity world_new_journey_activity = 13; } } message ActivityDisableNotify { // MessageId: 11705 repeated int32 activity_ids = 1; } message ActivityFirstReadRequest { // MessageId: 11702 int32 activity_id = 1; } message ActivityFirstReadResponse { // MessageId: 11703 int32 error_code = 1; } message ActivityRequest { // MessageId: 11700 } message ActivityResponse { // MessageId: 11701 repeated ActivityData activities = 1; int32 error_code = 2; } message ActivityUpdateNotify { // MessageId: 11704 repeated ActivityData activities = 1; } message ActorVisibleNotify { // MessageId: 12147 int64 id = 1; bool is_actor_visible = 2; } message ActorVisibleRequest { // MessageId: 12145 int64 id = 1; bool is_actor_visible = 2; } message ActorVisibleResponse { // MessageId: 12146 int32 error_code = 1; } message AddBuffContext { int32 buff_handle = 1; int64 context_id = 2; } message AddCountItemInfo { int32 id = 1; int32 count = 2; int32 incr_id = 3; } message AddEntityAoiNotify { // MessageId: 1206 repeated DynamicEntityInformation entity_infos = 1; } message AddFightBuffNotify { // MessageId: 1167 int64 entity_id = 1; repeated FightBuffInformation buff_infos = 2; } message AddFightBuffRequest { // MessageId: 1166 int64 entity_id = 1; repeated FightBuffInformation buff_infos = 2; } message AddFightBuffResponse { // MessageId: 3008 } message AddForbidControlNotify { // MessageId: 12155 repeated ControlParam forbid_list = 1; } message AddMarkInfoNotify { // MessageId: 12031 MarkPointInfo info = 1; MarkTreasureBoxInfo treasure_box_mark_info = 2; } message AddOccupationInfoNotify { // MessageId: 12105 repeated OccupationPbInfo occupation_info = 1; } message AddPlacementNotify { // MessageId: 11858 OccupiedBoardGridInfo grid_info = 1; int64 board_entity_id = 2; } message AddReviveRegionRequest { // MessageId: 9911 int32 revive_id = 1; } message AddReviveRegionResponse { // MessageId: 9912 int32 error_code = 1; } message AddSysBuffNotify { // MessageId: 1184 int64 entity_id = 1; repeated SysBuffInformation buff_infos = 2; } message AddTemporaryTeleportInfoNotify { // MessageId: 12022 TemporaryTeleportInfo temporary_teleport_info = 1; } message AddUnlockedDetectionTextNotify { // MessageId: 12143 repeated sint32 unlocked_detection_text_ids = 2; } message AddUnlockedGuideNotify { // MessageId: 12142 repeated sint32 unlocked_guide_ids = 1; } message AdventreTask { int32 id = 1; int32 state = 2; int32 adventre_progress = 3; } message AdventureItemData { int32 item_id = 1; int32 item_num = 2; } message AdventureManualData { repeated AdventreTask adventre_task = 1; int32 now_chapter = 2; int32 received_chapter = 3; } message AdventureManualDataRequest { // MessageId: 10150 int32 player_id = 1; } message AdventureManualDataResponse { // MessageId: 10151 int32 code = 1; AdventureManualData adventure_manual_data = 2; } message AdventureManualRequest { // MessageId: 10158 int32 player_id = 1; } message AdventureManualResponse { // MessageId: 10159 int32 code = 1; AdventureManualData adventure_manual_data = 2; repeated DetectionTarget detection_target = 3; repeated AdventureRewardData adventure_reward_data = 4; DetectionUnlock detection_unlocks = 5; SelectDetectionTarget now_select_detection_target = 6; map slient_first_award_map = 7; } message AdventureRewardData { int32 drop_id = 1; repeated AdventureItemData items = 2; } message AdventureUpdateNotify { // MessageId: 10160 repeated AdventureManualData adventure_manual_data = 1; } message AdviceComponentPb { PbAdvice advice = 1; int32 player_id = 2; string player_name = 3; } message AdviceContentUpdateNotify { // MessageId: 10910 int64 id = 1; repeated PbAdviceContent contents = 2; } message AdviceCreateRequest { // MessageId: 10902 Vector pos = 1; Rotator rot = 2; repeated PbAdviceContent contents = 3; } message AdviceCreateResponse { // MessageId: 10903 PbAdvice advice = 1; int32 error_code = 2; } message AdviceDeleteRequest { // MessageId: 10906 int64 id = 1; } message AdviceDeleteResponse { // MessageId: 10907 int32 error_code = 1; } message AdviceModifyRequest { // MessageId: 10904 int64 id = 1; repeated PbAdviceContent contents = 2; } message AdviceModifyResponse { // MessageId: 10905 int32 error_code = 1; } message AdviceRequest { // MessageId: 10900 } message AdviceResponse { // MessageId: 10901 repeated PbAdvice advices = 1; repeated int64 up_vote_ids = 2; int32 error_code = 4; } message AdviceSetRequest { // MessageId: 10913 bool is_show = 1; } message AdviceSetResponse { // MessageId: 10914 bool is_show = 1; int32 error_code = 2; } message AdviceSettingNotify { // MessageId: 10912 bool is_show = 1; } message AdviceUpdateNotify { // MessageId: 10915 repeated int64 up_vote_ids = 1; } message AdviceVoteRequest { // MessageId: 10908 int64 id = 1; int32 type = 2; } message AdviceVoteResponse { // MessageId: 10909 int32 error_code = 1; } message AdviceVoteUpdateNotify { // MessageId: 10911 int64 id = 1; int32 up_vote = 2; } message AffixEntry { int32 id = 1; bool is_unlock = 2; map element_dict = 3; } message AgreeJoinResultNotify { // MessageId: 9664 int32 error_code = 1; string player_name = 2; } message AgreeJoinResultRequest { // MessageId: 9665 int32 player_id = 1; bool result = 2; int32 way = 3; } message AgreeJoinResultResponse { // MessageId: 9666 int32 error_code = 1; string player_name = 2; } message AiBlackboardCdNotify { // MessageId: 1573 repeated int32 ai_blackboard_cd_del = 1; } message AiBlackboardCdRequest { // MessageId: 1571 repeated int32 ai_blackboard_cd_del = 1; } message AiBlackboardCdResponse { // MessageId: 1572 int32 error_code = 1; } message AiBlackboardsRequest { // MessageId: 1569 repeated BlackboardParam ai_blackboards = 1; } message AiBlackboardsResponse { // MessageId: 1570 int32 error_code = 1; } message AiControlSwitch { int64 entity_id = 1; AiInformation ai_info = 2; int32 player_id = 3; } message AiControlSwitchNotify { // MessageId: 1504 repeated AiControlSwitch ai_control_switch_infos = 1; } message AiControlSwitchRequest { // MessageId: 1544 int64 entity_id = 1; } message AiControlSwitchResponse { // MessageId: 1545 int32 error_code = 1; } message AiHateEntity { int64 entity_id = 1; int32 hatred_value = 2; } message AiHateNotify { // MessageId: 11938 repeated AiHateEntity hate_list = 1; } message AiHateRequest { // MessageId: 1574 repeated int64 hate_list_del = 1; } message AiHateResponse { // MessageId: 1575 int32 error_code = 1; } message AiInformation { repeated BlackboardParam ai_blackboards = 1; } message AiInformationNotify { // MessageId: 1555 repeated Int2Long ai_blackboard_cd = 1; } message AiInformationRequest { // MessageId: 1505 AiInformation ai_info = 1; } message AiInformationResponse { // MessageId: 1506 int32 error_code = 1; } message AllApplyJoinNotify { // MessageId: 9672 repeated ApplyJoinWorldNotify apply_list = 1; } message AnimalDestroyRequest { // MessageId: 10613 int64 entity_id = 1; } message AnimalDestroyResponse { // MessageId: 10614 int32 error_code = 1; } message AnimalDieNotify { // MessageId: 10612 int64 entity_id = 1; int32 player_id = 2; } message AnimalDieRequest { // MessageId: 10610 int64 entity_id = 1; Vector pos = 2; } message AnimalDieResponse { // MessageId: 10611 int32 error_code = 1; } message AnimalDropRequest { // MessageId: 12135 int64 entity_id = 1; } message AnimalDropResponse { // MessageId: 12136 int32 error_code = 1; } message AnimationGameplayTagNotify { // MessageId: 1560 repeated int32 add_tag_ids = 1; repeated int32 remove_tag_ids = 2; } message AnimationGameplayTagRequest { // MessageId: 1558 repeated int32 add_tag_ids = 1; repeated int32 remove_tag_ids = 2; } message AnimationGameplayTagResponse { // MessageId: 1559 int32 error_code = 1; } message AnimationStateChangedNotify { // MessageId: 1046 CombatCommon combat_common = 1; int64 id = 2; repeated int32 states = 3; float time_stamp = 4; repeated int32 special_states = 5; } message AnimationStateChangedRequest { // MessageId: 1045 CombatCommon combat_common = 1; int64 id = 2; repeated int32 states = 3; repeated int32 special_states = 4; } message AnimationStateChangedResponse { // MessageId: 3011 int32 error_code = 1; } message AnimationStateComponentPb { repeated int32 animation_states = 1; repeated int32 special_states = 2; repeated BoneVisibleData bone_visible_datas = 3; repeated int32 animation_tags = 4; } message AnimationStateInitNotify { // MessageId: 1044 CombatCommon combat_common = 1; int64 id = 2; repeated int32 states = 3; float time_stamp = 4; repeated int32 special_states = 5; } message AnimationStateInitRequest { // MessageId: 1043 CombatCommon combat_common = 1; int64 id = 2; repeated int32 states = 3; repeated int32 special_states = 4; } message AnimationStateInitResponse { // MessageId: 3012 int32 error_code = 1; } message Annotation { repeated int32 path = 1; string source_file = 2; int32 begin = 3; int32 end = 4; } message ApplyBuffS2cRequestNotify { // MessageId: 12114 int64 id = 1; int32 level = 2; int64 instigator_id = 3; int32 apply_type = 4; int32 server_id = 6; int32 stack_count = 7; bool is_iterable = 8; int32 reason = 9; oneof o_duration { float duration = 5; } } message ApplyBuffS2cResponsePush { // MessageId: 12115 int32 error_code = 1; int32 handle = 2; bool is_active = 3; } message ApplyGameplayEffectNotify { // MessageId: 3018 int32 handle = 1; int64 id = 2; int32 level = 3; int64 entity_id = 4; int64 instigator_id = 5; int32 apply_type = 6; bool is_active = 8; int32 server_id = 9; int32 stack_count = 10; oneof o_duration { float duration = 7; } } message ApplyGameplayEffectRequest { // MessageId: 1179 int32 handle = 1; int64 id = 2; int32 level = 3; int64 entity_id = 4; int64 instigator_id = 5; int32 apply_type = 6; int32 server_id = 8; int32 token = 9; int32 stack_count = 10; bool is_server_order = 11; bool is_active = 12; oneof o_duration { float duration = 7; } } message ApplyGameplayEffectResponse { // MessageId: 3006 int32 err_code = 1; } message ApplyJoinWorldNotify { // MessageId: 9667 int32 player_id = 1; int64 refuse_timestamp = 2; string player_name = 3; int32 head_id = 4; int32 level = 5; } message ApplyJoinWorldRequest { // MessageId: 9668 int32 player_id = 1; int32 ways = 2; } message ApplyJoinWorldResponse { // MessageId: 9669 int32 error_code = 1; repeated string error_params = 2; } message ApplyRechallengeRequest { // MessageId: 11542 int32 reason = 1; } message ApplyRechallengeResponse { // MessageId: 11543 int32 error_code = 1; } message ApplyerEnterSceneNotify { // MessageId: 11917 int32 error_code = 1; int32 player_id = 2; } message AreaExploreInfo { int32 area_id = 1; repeated OneExploreItem explore_progress = 2; int32 explore_percent = 3; } message ArrayIntDouble { int32 key = 1; double value = 2; } message ArrayIntInt { int32 key = 1; int32 value = 2; } message ArraySkillNode { int32 skill_node_id = 1; bool is_active = 2; int32 skill_id = 3; } message AttributeChangedNotify { // MessageId: 1039 int64 id = 1; repeated GameplayAttributeData attributes = 2; } message AttributeChangedRequest { // MessageId: 1038 int64 id = 1; repeated GameplayAttributeData attributes = 2; } message AttributeChangedResponse { // MessageId: 1037 int32 error_code = 1; } message AttributeComponentPb { repeated GameplayAttributeData game_attributes = 1; int32 hardness_mode_id = 2; int32 rage_mode_id = 3; } message AttributeEventEffectData { repeated int32 triggered_active_handles = 1; } message AttributeInitNotify { // MessageId: 1042 int64 id = 1; repeated GameplayAttributeData attributes = 2; } message AttributeInitRequest { // MessageId: 1040 int64 id = 1; repeated GameplayAttributeData attributes = 2; } message AttributeInitResponse { // MessageId: 1041 bool success = 1; int64 id = 2; } message AutoQuestNotify { // MessageId: 11553 bool is_auto = 1; } message BanChatNotify { // MessageId: 10300 int64 ban_end_time = 1; int32 ban_chat_type = 2; } message BanLogoutInfo { int32 reason = 1; int64 ban_end_time = 2; } message BasicInfoNotify { // MessageId: 5150 int32 id = 1; repeated PlayerAttr attributes = 2; repeated MingSuGenInfo ming_su_gen_infos = 3; repeated DragonPoolInfo dragon_pool_infos = 4; repeated RoleShowEntry role_show_list = 5; int32 cur_card_id = 7; int32 birthday = 8; repeated CardShowEntry card_unlock_list = 9; int32 random_seed = 10; } message BattleLogNotify { // MessageId: 1327 string log = 1; } message BattlePassEnterPush { // MessageId: 12052 } message BattlePassExpUpdateNotify { // MessageId: 10707 int32 level = 1; int32 exp = 2; int32 weekly_total_exp = 3; repeated PbBattlePassRecurringReward recurring_rewards = 4; } message BattlePassPaidNotify { // MessageId: 10702 int32 pay_status = 1; } message BattlePassRecurringTakeRequest { // MessageId: 10713 int32 type = 1; int32 item_id = 2; } message BattlePassRecurringTakeResponse { // MessageId: 10714 int32 error_code = 1; } message BattlePassRequest { // MessageId: 10700 } message BattlePassResponse { // MessageId: 10701 PbBattlePass battle_pass = 1; int32 error_code = 2; } message BattlePassTakeAllRewardRequest { // MessageId: 10705 } message BattlePassTakeAllRewardResponse { // MessageId: 10706 repeated PbBattlePassReward taken_rewards = 1; repeated PbBattlePassRecurringReward recurring_rewards = 2; int32 error_code = 3; } message BattlePassTakeRewardRequest { // MessageId: 10703 int32 type = 1; int32 level = 2; int32 item_id = 3; } message BattlePassTakeRewardResponse { // MessageId: 10704 int32 error_code = 1; } message BattlePassTaskRequest { // MessageId: 10708 } message BattlePassTaskResponse { // MessageId: 10709 int64 day_end = 1; int64 week_end = 2; repeated PbBattlePassTask tasks = 3; int32 error_code = 4; } message BattlePassTaskTakeRequest { // MessageId: 10711 repeated int32 ids = 1; } message BattlePassTaskTakeResponse { // MessageId: 10712 repeated int32 ids = 1; int32 error_code = 2; } message BattlePassTaskUpdateNotify { // MessageId: 10710 repeated PbBattlePassTask tasks = 1; } message BattleStateChangeNotify { // MessageId: 1554 int64 entity_id = 1; bool in_battle = 2; } message BattleStateChangeRequest { // MessageId: 1552 int64 entity_id = 1; bool in_battle = 2; } message BattleStateChangeResponse { // MessageId: 1553 int32 error_code = 1; } message BeControlledComponentPb { int64 player_entity_id = 1; int32 relation_id = 2; bool is_show = 3; } message BeControlledDestroyRequest { // MessageId: 11816 int64 entity_id = 1; } message BeControlledDestroyResponse { // MessageId: 11817 int32 error_code = 1; } message BeControlledNotify { // MessageId: 11202 int64 entity_id = 1; int64 role_entity_id = 2; bool need_reset = 3; } message BeControlledRequest { // MessageId: 11200 int64 entity_id = 1; bool is_control = 2; } message BeControlledResponse { // MessageId: 11201 int32 error_code = 1; } message BeControlledShowNotify { // MessageId: 11206 int64 entity_id = 1; int64 role_entity_id = 2; bool is_show = 3; } message BeControlledShowRequest { // MessageId: 11204 int64 entity_id = 1; bool is_show = 2; } message BeControlledShowResponse { // MessageId: 11205 int32 error_code = 1; } message BeControlledThrowRequest { // MessageId: 11207 int64 entity_id = 1; int32 throw_type = 2; } message BeControlledThrowResponse { // MessageId: 11208 int32 error_code = 1; } message BehaviorTreeCtxPb { int64 inc_id = 1; int32 bt_type = 2; int32 bt_id = 3; int32 node_id = 4; } message BehaviorTreeInfoNotify { // MessageId: 5953 repeated TreeInfo tree_infos = 1; } message BirthdayInitRequest { // MessageId: 5169 int32 birthday = 1; } message BirthdayInitResponse { // MessageId: 5170 int32 error_code = 1; } message BlackboardParam { string key = 1; int32 type = 2; oneof o_value { int32 int_value = 3; IntArrayBlackboard int_values = 4; int64 long_value = 5; LongArrayBlackboard long_values = 6; bool boolean_value = 7; string string_value = 8; StringArrayBlackboard string_values = 9; float float_value = 10; FloatArrayBlackboard float_values = 11; Vector vector_value = 12; VectorArrayBlackboard vector_values = 13; Rotator rotator_value = 14; RotatorArrayBlackboard rotator_values = 15; } } message BlackboardParamComponentPb { repeated BlackboardParam blackboard_params = 1; } message BlockListRequest { // MessageId: 9301 } message BlockListResponse { // MessageId: 9302 repeated PlayerDetails block_list = 1; int32 error_code = 2; } message BlockPlayerRequest { // MessageId: 9303 int32 id = 1; } message BlockPlayerResponse { // MessageId: 9304 PlayerDetails info = 1; int32 error_code = 2; } message BoardGridDynamicConfig { sint32 row_index = 1; sint32 column_index = 2; sint64 flags = 3; } message BoardGridDynamicConfigChangeNotify { // MessageId: 12042 int64 board_entity_id = 1; repeated BoardGridDynamicConfig changed_configs = 2; } message BoardGridPositionInfo { int32 row = 1; int32 column = 2; int32 rot_angle = 3; } message BoardPb { repeated OccupiedBoardGridInfo occupied_grid_list = 1; repeated BoardGridDynamicConfig dynamic_grid_configs = 2; } message BoneVisibleChangeNotify { // MessageId: 1563 BoneVisibleData bone_visible_data = 1; } message BoneVisibleChangeRequest { // MessageId: 1561 BoneVisibleData bone_visible_data = 1; } message BoneVisibleChangeResponse { // MessageId: 1562 int32 error_code = 1; } message BoneVisibleData { string bone_name = 1; bool visible = 2; } message BtCancelSuspendNotify { // MessageId: 9647 int32 tree_owner_id = 1; int64 tree_inc_id = 2; } message BtForcedOccupationRequest { // MessageId: 12163 int64 tree_inc_id = 1; } message BtForcedOccupationResponse { // MessageId: 12164 int32 error_id = 1; } message BtGiveUpRequest { // MessageId: 9819 int32 tree_owner_id = 1; int64 tree_inc_id = 2; int32 node_id = 3; } message BtGiveUpResponse { // MessageId: 9820 int32 error_id = 1; } message BtRollbackInfoNotify { // MessageId: 9638 int32 tree_owner_id = 1; int64 tree_inc_id = 2; TreeInfo tree_info = 3; } message BtRollbackNotify { // MessageId: 9635 int32 tree_owner_id = 1; int64 tree_inc_id = 2; int32 fail_node_id = 3; int32 fail_reason = 4; } message BtRollbackRequest { // MessageId: 9636 int32 tree_owner_id = 1; int64 tree_inc_id = 2; int32 select = 3; } message BtRollbackResponse { // MessageId: 9637 int32 error_id = 1; } message BtRollbackStartNotify { // MessageId: 11970 int32 tree_owner_id = 1; int64 tree_inc_id = 2; bool is_rollback_sub_level = 3; bool is_rollback_pos = 4; } message BtSetTimerInfoRequest { // MessageId: 9817 int32 tree_owner_id = 1; int64 tree_inc_id = 2; string timer_type = 3; int32 set_type = 4; int32 second = 5; int32 node_id = 6; } message BtSetTimerInfoResponse { // MessageId: 9818 int32 error_id = 1; } message BtSuspendNotify { // MessageId: 9646 int32 tree_owner_id = 1; int64 tree_inc_id = 2; int32 node_id = 3; repeated OccupationPbInfo occupation_info = 4; int32 suspend_type = 5; } message BtVarUpdateNotify { // MessageId: 11974 int32 tree_owner_id = 1; int64 tree_inc_id = 2; string var_name = 3; VarDefinePb var_define = 4; } message BubbleComponentPb { repeated BubbleInfo bubble_infos = 1; } message BubbleInfo { string action_guid = 1; GameCtxPb game_ctx = 2; } message BuffEffectCd { int64 buff_id = 1; repeated int32 list_cd_remaining = 2; } message BuffEffectExecuteRequest { // MessageId: 10304 int32 index = 1; FightBuffEffectContext context = 2; } message BuffEffectExecuteResponse { // MessageId: 10305 int32 code = 1; } message BuffEffectRequest { // MessageId: 12157 int32 handle_id = 1; int32 index = 2; } message BuffEffectResponse { // MessageId: 12158 int32 err_code = 1; } message BuffItem { int32 item_id = 1; uint32 cd_time = 2; } message BuffItemNotify { // MessageId: 7902 repeated BuffItem item_buff_list = 1; } message BuffItemRequest { // MessageId: 7900 int32 item_id = 1; int32 num = 2; int32 role_id = 3; } message BuffItemResponse { // MessageId: 7901 int32 error_code = 1; BuffItem buff_item_info = 2; int32 role_id = 3; } message BuffItemUpdateNotify { // MessageId: 7921 BuffItem buff_item = 1; } message BuffStackCountNotify { // MessageId: 11843 int32 handle_id = 1; int32 new_stack_count = 2; } message BuffStackCountRequest { // MessageId: 11841 int32 handle_id = 1; int32 new_stack_count = 2; bool is_premature_removal = 3; } message BuffStackCountResponse { // MessageId: 11842 int32 error_code = 1; } message BulletContext { ActiveBulletHandle handle = 1; int64 context_id = 2; } message CalabashCfg { int32 level_up_exp = 1; int32 level_up_condition = 3; map catch_gain = 4; } message CalabashDevelopConditionState { int32 condition_id = 1; bool rewarded = 2; } message CalabashDevelopInfo { int32 monster_id = 1; repeated CalabashDevelopConditionState unlock_conditions = 2; } message CalabashDevelopRewardUnlockNotify { // MessageId: 7406 CalabashDevelopInfo unlocked_develop_reward = 1; int32 item_id = 2; int32 incr_id = 3; } message CalabashExpAddNotify { // MessageId: 7405 int32 cur_exp = 1; int32 add_exp = 2; int32 cur_level = 3; CalabashCfg calabash_cfg = 4; } message CalabashLevelRewardRequest { // MessageId: 11927 int32 level = 1; } message CalabashLevelRewardResponse { // MessageId: 11928 int32 error_code = 1; } message CalabashLevelsRewardNotify { // MessageId: 11926 repeated int32 rewarded_levels = 1; } message CalabashMsg { int32 level = 1; int32 exp = 2; repeated int32 unlocked_levels = 3; repeated CalabashDevelopInfo unlocked_develop_rewards = 4; } message CalabashMsgNotify { // MessageId: 7400 CalabashMsg calabash_msg = 1; CalabashCfg calabash_cfg = 2; } message CalabashMsgRequest { // MessageId: 7403 } message CalabashMsgResponse { // MessageId: 7404 int32 err_code = 1; CalabashMsg calabash_msg = 2; CalabashCfg calabash_cfg = 3; } message CanTrampleRequest { // MessageId: 9718 int32 entity_conf_id = 1; int32 active_operate = 2; } message CanTrampleResponse { // MessageId: 9719 int32 error_code = 1; } message CancelMatchNotify { // MessageId: 11865 int32 player_id = 1; } message CancelMatchRequest { // MessageId: 10052 } message CancelMatchResponse { // MessageId: 10053 int32 error_code = 1; } message CaptureEntityRequest { // MessageId: 1031 int64 id = 1; } message CaptureEntityResponse { // MessageId: 1032 int32 err_code = 1; int64 id = 2; } message CardShowEntry { int32 card_id = 1; bool is_read = 2; } message CaughtInfo { int64 attacker = 1; int64 caught_info_id = 2; bool is_end = 3; int32 fight_state = 4; } message CaughtNotify { // MessageId: 1580 CaughtInfo info = 1; } message CaughtRequest { // MessageId: 1578 CaughtInfo info = 1; } message CaughtResponse { // MessageId: 1579 int32 error_code = 1; } message CdKeyVerifyRequest { // MessageId: 12087 string cd_key = 1; } message CdKeyVerifyResponse { // MessageId: 12088 int32 error_code = 1; } message CertificateLevelRewardRequest { // MessageId: 10258 } message CertificateLevelRewardResponse { // MessageId: 10259 int32 code = 1; } message ChangeCardRequest { // MessageId: 5175 int32 card_id = 1; } message ChangeCardResponse { // MessageId: 5176 int32 error_code = 1; } message ChangeControlRoleNotify { // MessageId: 1054 int64 up_id = 1; int64 down_id = 2; int32 player_id = 3; bool need_set_location = 4; Vector location = 5; } message ChangeDataLayerFinishRequest { // MessageId: 11936 int32 inst_id = 1; } message ChangeDataLayerFinishResponse { // MessageId: 11937 int32 error_code = 1; } message ChangeEntityRoleRequest { // MessageId: 1027 int64 id = 1; int32 player_id = 2; } message ChangeEntityRoleResponse { // MessageId: 1028 bool success = 1; int64 id = 2; int32 player_id = 3; } message ChangeEntityStateRequest { // MessageId: 9710 int32 entity_id = 1; int32 state_tag_id = 2; } message ChangeEntityStateResponse { // MessageId: 9711 int32 error_code = 1; } message ChangeHeadPhotoRequest { // MessageId: 5159 int32 head_photo_id = 1; } message ChangeHeadPhotoResponse { // MessageId: 5160 int32 head_photo_id = 1; int32 error_code = 2; } message ChangeMonsterRoleNotify { // MessageId: 1023 int64 id = 1; int32 player_id = 2; } message ChangePlayerFightRoleNotify { // MessageId: 12055 int32 player_id = 1; repeated FightRoleInformation fight_role_infos = 2; } message ChangeSceneClockPush { // MessageId: 1199 int32 hour = 1; int32 minute = 2; bool is_adjust = 3; } message ChangeSceneModeNotify { // MessageId: 1059 string scene_id = 1; int32 mode = 2; } message ChangeStateConfirmNotify { // MessageId: 11815 int32 fsm_id = 1; int32 state = 2; } message ChangeStateConfirmRequest { // MessageId: 11813 int32 fsm_id = 1; int32 state = 2; } message ChangeStateConfirmResponse { // MessageId: 11814 int32 fsm_id = 1; int32 state = 2; DErrorResult error = 3; } message ChangeStateNotify { // MessageId: 11536 int32 fsm_id = 1; int32 from_state = 2; int32 to_state = 3; } message ChangeStateRequest { // MessageId: 11534 int32 fsm_id = 1; int32 from_state = 2; int32 to_state = 3; } message ChangeStateResponse { // MessageId: 11535 int32 fsm_id = 1; DErrorResult error = 2; } message ChangeWeatherRequest { // MessageId: 9692 int32 weather_id = 1; } message ChangeWeatherResponse { // MessageId: 9691 int32 error_code = 1; int32 weather_id = 2; } message ChannelChatHistoryNotify { // MessageId: 5622 int32 channel_type = 1; int32 sub_channel_type = 2; repeated ChannelChatMessageInfo message_infos = 3; } message ChannelChatMessageInfo { int32 sender_id = 1; int32 sender_icon = 2; string sender_name = 3; int32 chat_content_type = 4; string content = 5; int32 notice_type = 6; } message ChannelChatMessageNotify { // MessageId: 5621 int32 channel_type = 1; int32 sub_channel_type = 2; ChannelChatMessageInfo message_info = 3; } message ChannelChatRequest { // MessageId: 5619 int32 channel_type = 1; int32 sub_channel_type = 2; int32 chat_content_type = 3; string content = 4; } message ChannelChatResponse { // MessageId: 5620 int32 error_code = 1; } message CharacterBattleStateChangeNotify { // MessageId: 12134 repeated CharacterBattleStateInfo character_battle_state_info = 1; } message CharacterBattleStateInfo { int64 entity_id = 1; bool in_battle = 2; } message CharacterDeathPush { // MessageId: 1306 int32 role_id = 1; int32 result = 2; } message CharacterDeathRequest { // MessageId: 10100 int32 role_id = 1; int32 result = 2; } message CharacterDeathResponse { // MessageId: 10101 } message ChatContentProto { int32 sender_uid = 1; int32 chat_content_type = 2; string content = 3; bool offline_msg = 4; int64 utc_time = 5; string msg_id = 6; } message ChatMutePlayerListNotify { // MessageId: 5616 repeated int32 player_id = 1; } message ChatMutePlayerRequest { // MessageId: 5611 int32 target_uid = 1; bool mute = 2; } message ChatMutePlayerResponse { // MessageId: 5612 int32 error_code = 1; repeated int32 remove_mutes = 2; } message ChatNotify { // MessageId: 5602 string content = 1; } message ChatRequest { // MessageId: 5600 int32 channel_id = 1; string content = 2; repeated string chat_params = 3; } message ChatResponse { // MessageId: 5601 int32 error_code = 1; repeated string error_params = 2; map data = 3; } message CheatInputRequest { // MessageId: 1528 int32 type = 1; int32 aoe_destroy_enemy_range = 2; repeated int64 entity_list = 3; } message CheatInputResponse { // MessageId: 1529 int32 error_code = 1; } message CheckGearRequest { // MessageId: 1213 int64 entity_id = 1; } message CheckGearResponse { // MessageId: 1214 int32 error_code = 1; } message ChildQuestNodeEnterActionCtxPb { BehaviorTreeCtxPb behavior_tree_ctx = 1; } message ChildQuestNodeFinishActionCtxPb { BehaviorTreeCtxPb behavior_tree_ctx = 1; } message ChildQuestNodeInfo { int32 status = 1; ChildQuestNodeProgress progress = 2; } message ChildQuestNodeProgress { oneof o_progress { KillProgress kill = 1; GetItemProgress get_item = 2; MonsterCreatorProgress monster_creator = 3; UseItemProgress use_item = 4; int32 level_play_count = 5; InteractProgress interact = 6; CompleteInstProgress complete_inst = 7; EntityStateProgress entity_state_list = 8; } } message ClientBasicInfo { string platform = 1; string device_id = 2; int32 net_status = 3; string model = 4; string cpu = 5; int32 device_level = 6; int32 language = 7; string distinct_id = 8; } message ClientBasicInfoRequest { // MessageId: 5165 ClientBasicInfo client_basic_info = 1; } message ClientBasicInfoResponse { // MessageId: 3017 } message ClientDataComponentPb { bool is_static_init = 1; int64 owner_id = 2; int32 group_id = 3; } message CombatCommon { int64 pre_message_id = 1; int64 message_id = 2; int64 originator = 3; float time_stamp = 4; int64 entity_id = 5; bool is_server_request = 6; } message CombatContext { FsmStateChangeContext fsm_state_change_context = 1; SkillContext skill_context = 2; MontageContext montage_context = 3; AddBuffContext add_buff_context = 4; BulletContext bullet_context = 5; } message CombatMaxCaseMessageRequest { // MessageId: 11986 } message CombatMaxCaseMessageResponse { // MessageId: 11987 } message CombatNotifyData { CombatCommon combat_common = 1; oneof message { CreateBulletNotify create_bullet_notify = 2; DestroyBulletNotify destroy_bullet_notify = 3; DamageExecuteNotify damage_execute_notify = 4; ApplyGameplayEffectNotify apply_gameplay_effect_notify = 5; RemoveGameplayEffectNotify remove_gameplay_effect_notify = 6; HitNotify hit_notify = 7; SkillNotify skill_notify = 8; UseSkillNotify use_skill_notify = 9; EndSkillNotify end_skill_notify = 10; EntityLoadCompleteNotify entity_load_complete_notify = 11; PartUpdateNotify part_update_notify = 12; PartComponentInitNotify part_component_init_notify = 14; MaterialNotify material_notify = 15; ParticleNotify particle_notify = 16; EntityIsVisibleNotify entity_is_visible_notify = 17; SwitchCharacterStateNotify switch_character_state_notify = 18; PlayerRebackSceneNotify player_reback_scene_notify = 19; LogicStateInitNotify logic_state_init_notify = 20; SwitchLogicStateNotify switch_logic_state_notify = 21; AttributeChangedNotify attribute_changed_notify = 22; AnimationStateChangedNotify animation_state_changed_notify = 23; AnimationStateInitNotify animation_state_init_notify = 24; ModifyBulletParamsNotify modify_bullet_params_notify = 25; DrownNotify drown_notify = 26; OrderApplyBuffNotify order_apply_buff_notify = 27; OrderRemoveBuffNotify order_remove_buff_notify = 28; ActivateBuffNotify activate_buff_notify = 29; OrderRemoveBuffByTagsNotify order_remove_buff_by_tags_notify = 30; AiInformationNotify ai_information_notify = 31; BattleStateChangeNotify battle_state_change_notify = 32; AnimationGameplayTagNotify animation_gameplay_tag_notify = 33; BoneVisibleChangeNotify bone_visible_change_notify = 34; AiBlackboardCdNotify ai_blackboard_cd_notify = 35; CaughtNotify caught_notify = 36; EntityStaticHookMoveNotify entity_static_hook_move_notify = 37; ChangeStateNotify change_state_notify = 38; ChangeStateConfirmNotify change_state_confirm_notify = 40; BuffStackCountNotify buff_stack_count_notify = 41; MontagePlayNotify montage_play_notify = 42; ANStartNotify an_start_notify = 43; FsmResetNotify fsm_reset_notify = 44; DamageRecordNotify damage_record_notify = 45; AiHateNotify ai_hate_notify = 46; FsmBlackboardNotify fsm_blackboard_notify = 47; CharacterBattleStateChangeNotify character_battle_state_change_notify = 48; FormationBuffApplyNotify formation_buff_apply_notify = 49; FormationBuffStackNotify formation_buff_stack_notify = 50; FormationBuffApplyS2cRequestNotify formation_buff_apply_s2c_request_notify = 51; FormationBuffRemoveS2cRequestNotify formation_buff_remove_s2c_request_notify = 52; ApplyBuffS2cRequestNotify apply_buff_s2c_request_notify = 53; RemoveBuffS2cRequestNotify remove_buff_s2c_request_notify = 54; FormationBuffRemoveNotify formation_buff_remove_notify = 55; FormationBuffActivateNotify formation_buff_activate_notify = 56; ActorVisibleNotify actor_visible_notify = 57; RecoverPropChangedNotify recover_prop_changed_notify = 58; RemoveBuffByIdS2cRequestNotify remove_buff_by_id_s2c_request_notify = 59; FormationBuffRemoveByIdS2cRequestNotify formation_buff_remove_by_id_s2c_request_notify = 60; } } message CombatPushData { CombatCommon combat_common = 1; oneof message { FormationBuffApplyS2cResponsePush formation_buff_apply_s2c_response_push = 2; FormationBuffRemoveS2cResponsePush formation_buff_remove_s2c_response_push = 3; ApplyBuffS2cResponsePush apply_buff_s2c_response_push = 4; RemoveBuffS2cResponsePush remove_buff_s2c_response_push = 5; RemoveBuffByIdS2cResponsePush remove_buff_by_id_s2c_response_push = 6; FormationBuffRemoveByIdS2cResponsePush formation_buff_remove_by_id_s2c_response_push = 7; } } message CombatReceiveData { oneof message { CombatNotifyData combat_notify_data = 2; CombatResponseData combat_response_data = 3; } } message CombatReceivePackNotify { // MessageId: 1332 repeated CombatReceiveData data = 1; } message CombatRequestData { CombatCommon combat_common = 1; int32 request_id = 2; oneof message { CreateBulletRequest create_bullet_request = 3; DestroyBulletRequest destroy_bullet_request = 4; DamageExecuteRequest damage_execute_request = 5; ApplyGameplayEffectRequest apply_gameplay_effect_request = 6; RemoveGameplayEffectRequest remove_gameplay_effect_request = 7; HitRequest hit_request = 8; HitEndRequest hit_end_request = 9; SkillRequest skill_request = 10; UseSkillRequest use_skill_request = 11; EndSkillRequest end_skill_request = 12; PartUpdateRequest part_update_request = 13; MaterialRequest material_request = 14; ParticleRequest particle_request = 15; EntityIsVisibleRequest entity_is_visible_request = 16; SwitchCharacterStateRequest switch_character_state_request = 17; LogicStateInitRequest logic_state_init_request = 18; SwitchLogicStateRequest switch_logic_state_request = 19; AnimationStateChangedRequest animation_state_changed_request = 20; AnimationStateInitRequest animation_state_init_request = 21; ModifyBulletParamsRequest modify_bullet_params_request = 22; DrownRequest drown_request = 23; OrderApplyBuffRequest order_apply_buff_request = 24; OrderRemoveBuffRequest order_remove_buff_request = 25; ActivateBuffRequest activate_buff_request = 26; OrderRemoveBuffByTagsRequest order_remove_buff_by_tags_request = 27; AiInformationRequest ai_information_request = 28; ToughCalcExtraRatioChangeRequest tough_calc_extra_ratio_change_request = 29; BattleStateChangeRequest battle_state_change_request = 30; AnimationGameplayTagRequest animation_gameplay_tag_request = 31; BoneVisibleChangeRequest bone_visible_change_request = 32; AiBlackboardsRequest ai_blackboards_request = 33; AiBlackboardCdRequest ai_blackboard_cd_request = 34; AiHateRequest ai_hate_request = 35; MonsterBoomRequest monster_boom_request = 36; CaughtRequest caught_request = 37; EntityStaticHookMoveRequest entity_static_hook_move_request = 38; ChangeStateRequest change_state_request = 39; ChangeStateConfirmRequest change_state_confirm_request = 40; FsmConditionPassRequest fsm_condition_pass_request = 41; BuffStackCountRequest buff_stack_count_request = 42; MontagePlayRequest montage_play_request = 43; ANStartRequest an_start_request = 44; UseSkillFailRequest use_skill_fail_request = 45; EnterViewDirectionRequest enter_view_direction_request = 46; ExitViewDirectionRequest exit_view_direction_request = 47; PassiveSkillAddRequest passive_skill_add_request = 48; PassiveSkillActiveRequest passive_skill_active_request = 49; InterruptSkillInDelayRequest interrupt_skill_in_delay_request = 50; TriggerExitSkillRequest trigger_exit_skill_request = 51; FormationBuffApplyRequest formation_buff_apply_request = 52; FormationBuffStackRequest formation_buff_stack_request = 53; FormationBuffRemoveRequest formation_buff_remove_request = 54; FormationBuffActivateRequest formation_buff_activate_request = 55; ActorVisibleRequest actor_visible_request = 56; BuffEffectRequest buff_effect_request = 57; FragileChangeRequest fragile_change_request = 58; RTimeStopRequest r_time_stop_request = 59; DrownEndTeleportRequest drown_end_teleport_request = 60; MonsterDrownRequest monster_drown_request = 61; CombatMaxCaseMessageRequest combat_max_case_message_request = 62; } CombatContext context = 100; } message CombatResponseData { CombatCommon combat_common = 1; int32 request_id = 2; oneof message { CreateBulletResponse create_bullet_response = 3; DestroyBulletResponse destroy_bullet_response = 4; DamageExecuteResponse damage_execute_response = 5; ApplyGameplayEffectResponse apply_gameplay_effect_response = 6; RemoveGameplayEffectResponse remove_gameplay_effect_response = 7; HitResponse hit_response = 8; HitEndResponse hit_end_response = 9; SkillResponse skill_response = 10; UseSkillResponse use_skill_response = 11; EndSkillResponse end_skill_response = 12; PartUpdateResponse part_update_response = 13; MaterialResponse material_response = 14; ParticleResponse particle_response = 15; EntityIsVisibleResponse entity_is_visible_response = 16; SwitchCharacterStateResponse switch_character_state_response = 17; LogicStateInitResponse logic_state_init_response = 18; SwitchLogicStateResponse switch_logic_state_response = 19; AnimationStateChangedResponse animation_state_changed_response = 20; AnimationStateInitResponse animation_state_init_response = 21; ModifyBulletParamsResponse modify_bullet_params_response = 22; DrownResponse drown_response = 23; OrderApplyBuffResponse order_apply_buff_response = 24; OrderRemoveBuffResponse order_remove_buff_response = 25; ActivateBuffResponse activate_buff_response = 26; OrderRemoveBuffByTagsResponse order_remove_buff_by_tags_response = 27; AiInformationResponse ai_information_response = 28; ToughCalcExtraRatioChangeResponse tough_calc_extra_ratio_change_response = 29; BattleStateChangeResponse battle_state_change_response = 30; AnimationGameplayTagResponse animation_gameplay_tag_response = 31; BoneVisibleChangeResponse bone_visible_change_response = 32; AiBlackboardsResponse ai_blackboards_response = 33; AiBlackboardCdResponse ai_blackboard_cd_response = 34; AiHateResponse ai_hate_response = 35; MonsterBoomResponse monster_boom_response = 36; CaughtResponse caught_response = 37; EntityStaticHookMoveResponse entity_static_hook_move_response = 38; ChangeStateResponse change_state_response = 39; ChangeStateConfirmResponse change_state_confirm_response = 40; FsmConditionPassResponse fsm_condition_pass_response = 41; BuffStackCountResponse buff_stack_count_response = 42; MontagePlayResponse montage_play_response = 43; ANStartResponse an_start_response = 44; UseSkillFailResponse use_skill_fail_response = 45; EnterViewDirectionResponse enter_view_direction_response = 46; ExitViewDirectionResponse exit_view_direction_response = 47; PassiveSkillAddResponse passive_skill_add_response = 48; PassiveSkillActiveResponse passive_skill_active_response = 49; InterruptSkillInDelayResponse interrupt_skill_in_delay_response = 50; TriggerExitSkillResponse trigger_exit_skill_response = 51; FormationBuffApplyResponse formation_buff_apply_response = 52; FormationBuffStackResponse formation_buff_stack_response = 53; FormationBuffRemoveResponse formation_buff_remove_response = 54; FormationBuffActivateResponse formation_buff_activate_response = 55; ActorVisibleResponse actor_visible_response = 56; BuffEffectResponse buff_effect_response = 57; FragileChangeResponse fragile_change_response = 58; RTimeStopResponse r_time_stop_response = 59; DrownEndTeleportResponse drown_end_teleport_response = 60; MonsterDrownResponse monster_drown_response = 61; } } message CombatSendData { CombatPushData push = 2; CombatRequestData request = 3; } message CombatSendPackRequest { // MessageId: 1330 repeated CombatSendData data = 1; } message CombatSendPackResponse { // MessageId: 1331 int32 error_code = 1; } message CommitBoardRequest { // MessageId: 11862 int64 board_entity_id = 1; } message CommitBoardResponse { // MessageId: 11863 int32 err_code = 1; } message CommonOrganActionListNotify { // MessageId: 9915 int32 id = 1; int32 action_index = 2; } message CommonOrganResetTimeRequest { // MessageId: 9796 int64 entity_id = 1; } message CommonOrganResetTimeResponse { // MessageId: 9797 int32 error_code = 1; int64 entity_id = 2; int32 reset_time = 3; } message CommonTagData { int32 tag_id = 1; bool is_add = 2; } message CompleteInstProgress { int32 inst_id = 1; int32 count = 2; } message CompositionEnterActionCtxPb { BehaviorTreeCtxPb behavior_tree_ctx = 1; } message ConcomitantsComponentPb { int64 vision_entity_id = 1; repeated int64 custom_entity_ids = 2; int64 phantom_role_eid = 3; } message ConditionExtraParams { int32 role_id = 1; } message ConditionInfo { map finish_condition_map = 2; } message ConditionItem { map item_finish_map = 1; } message ConsoleNotify { // MessageId: 5653 string type = 1; string content = 2; } message ConstVarRefPb { VarDefinePb value = 1; } message ControlInfoNotify { // MessageId: 12154 repeated ControlParam forbid_list = 1; } message ControlParam { int32 control_type = 1; oneof o_param { ControlTemporaryTeleportParam temporary_teleport_param = 2; } } message ControlPointData { int32 control_point_index = 1; bool left_enable = 2; bool right_enable = 3; } message ControlTemporaryTeleportParam { repeated int64 temporary_teleport_ids = 1; } message CookFoodRequest { // MessageId: 10254 int32 id = 1; int32 role_id = 2; int32 cook_count = 3; int64 interact_entity_id = 4; } message CookFoodResponse { // MessageId: 10255 int32 code = 1; int32 id = 2; repeated SingleItemInfo item_infos = 3; int32 active_skill_type = 4; repeated SingleItemInfo extra_item_infos = 5; int32 role_id = 6; } message CookFormulaRequest { // MessageId: 10252 int32 cook_formula_id = 1; } message CookFormulaResponse { // MessageId: 10253 int32 code = 1; int32 cook_formula_id = 2; } message CookingDataRequest { // MessageId: 10260 } message CookingDataResponse { // MessageId: 10261 int32 code = 1; CookingInfo cooking_info = 2; repeated SingleFoodFormulaInfo food_formula_infos = 3; repeated SingleProcessedFoodFormulaInfo processed_food_formula_infos = 4; } message CookingFormulaUpdateNotify { // MessageId: 10265 repeated SingleFoodFormulaInfo food_formula_infos = 1; repeated SingleProcessedFoodFormulaInfo processed_food_formula_infos = 2; } message CookingInfo { int32 cooking_level = 1; int32 total_proficiencys = 2; } message CookingInfoUpdateNotify { // MessageId: 10264 CookingInfo cooking_info = 1; } message CountryExploreLevel { int32 country_id = 1; int32 explore_level = 2; } message CountryExploreScoreInfoRequest { // MessageId: 12080 int32 country_id = 1; } message CountryExploreScoreInfoResponse { // MessageId: 12081 int32 country_explore_score = 1; repeated ExploreProgressRewardTake explore_progress_reward_takes = 2; } message CreatStoryCharacterRequest { // MessageId: 1300 } message CreatStoryCharacterResponse { // MessageId: 1301 int32 error_code = 1; int64 entity_id = 2; } message CreateBulletNotify { // MessageId: 1318 CombatCommon combat_common = 1; ActiveBulletHandle handle = 2; int64 owner_entity_id = 3; int64 bullet_id = 4; int32 skill_id = 5; Vector location = 6; Rotator rotation = 7; int64 target_id = 9; int64 spawn_entity_id = 10; int64 spawn_velocity_entity_id = 11; oneof o_parent_handle { ActiveBulletHandle parent_handle = 8; } } message CreateBulletRequest { // MessageId: 1316 CombatCommon combat_common = 1; ActiveBulletHandle handle = 2; int64 owner_entity_id = 3; int64 bullet_id = 4; int32 skill_id = 5; Vector location = 6; Rotator rotation = 7; int64 target_id = 9; int64 spawn_entity_id = 10; int64 spawn_velocity_entity_id = 11; bool is_local = 12; oneof o_parent_handle { ActiveBulletHandle parent_handle = 8; } } message CreateBulletResponse { // MessageId: 1317 int32 error_code = 1; } message CreateCharacterRequest { // MessageId: 900 int32 sex = 1; string name = 2; } message CreateCharacterResponse { // MessageId: 901 int32 code = 1; string name = 2; int32 player_id = 3; int32 create_time = 4; } message CreatureDetailRequest { // MessageId: 1307 int64 id = 1; } message CreatureDetailResponse { // MessageId: 1308 int32 error_code = 1; int64 id = 2; int32 cur_count = 3; int64 next_refresh_time = 4; int32 config_index = 5; int32 area_index = 6; int32 exist_count = 7; bool condition_satisfy = 8; repeated DynamicEntityInformation alive_entities = 9; } message CrystalMonsterInfoPb { repeated CrystalMonsterSlotInfo slot_info_list = 1; } message CrystalMonsterSlotInfo { repeated int32 entity_ids = 1; int32 monster_type = 2; } message CycleTowerChallengeEndNotify { // MessageId: 10424 int32 challenge_id = 1; bool success = 2; int32 score = 3; bool need_update_season = 4; TowerFloorInfo floor_info = 5; int32 current_difficulty = 6; int32 area_num = 7; int32 area_challenge_id = 8; int32 current_challenge_id = 9; } message CycleTowerChallengeExitRequest { // MessageId: 10422 } message CycleTowerChallengeExitResponse { // MessageId: 10423 int32 error_code = 1; bool need_update_season = 2; repeated TowerFloorInfo floor_info_list = 3; } message CycleTowerChallengeInfo { int32 current_season = 1; int32 current_difficulty = 2; int32 reward_index = 3; int32 reward_difficulty = 4; repeated TowerFloorInfo floor_info_list = 5; repeated TowerAreaInfo current_area_info_list = 6; int64 begin_time = 7; int64 end_time = 8; int32 current_challenge_id = 9; } message CycleTowerChallengeRequest { // MessageId: 10412 bool update_season = 1; } message CycleTowerChallengeResetRequest { // MessageId: 10420 int32 area_num = 1; bool only_current_challenge = 2; } message CycleTowerChallengeResetResponse { // MessageId: 10421 int32 error_code = 1; int32 area_num = 2; bool need_update_season = 4; repeated TowerFloorInfo floor_info_list = 5; } message CycleTowerChallengeResponse { // MessageId: 10413 CycleTowerChallengeInfo cycle_tower_challenge_info = 1; oneof o_last_season_reward { TowerSeasonReward last_season_reward = 2; } } message CycleTowerChallengeScoreNotify { // MessageId: 10425 int32 score = 1; int32 score_max = 2; } message CycleTowerChallengeStartRequest { // MessageId: 10418 int32 area_num = 2; } message CycleTowerChallengeStartResponse { // MessageId: 10419 int32 error_code = 1; int32 challenge_id = 2; bool need_update_season = 3; int32 score = 4; int32 score_max = 5; } message CycleTowerFormationChangeRequest { // MessageId: 10416 repeated int32 role_list = 1; int32 area_num = 2; } message CycleTowerFormationChangeResponse { // MessageId: 10417 int32 error_code = 1; TowerAreaInfo challenge_data = 2; bool need_update_season = 4; } message CycleTowerReward { int32 season_id = 1; repeated OneDifficultyReward reward_list = 3; int32 reward_difficulty = 4; } message CycleTowerRewardRequest { // MessageId: 10414 } message CycleTowerRewardResponse { // MessageId: 10415 int32 error_code = 1; bool need_update_season = 3; oneof o_current_reward { CycleTowerReward current_reward = 2; } } message DErrorResult { int32 error_code = 1; repeated string error_params = 2; } message DFsm { int32 fsm_id = 1; int32 current_state = 2; int32 flag = 3; int32 status = 5; } message DFsmBlackBoard { int32 key = 1; int32 value = 2; } message DailyQuestCancelNotify { // MessageId: 5984 repeated int32 quest_ids = 1; } message DailyQuestChangePreferRequest { // MessageId: 5971 int32 target_area = 3; int32 target_influence = 4; } message DailyQuestChangePreferResponse { // MessageId: 5972 int32 error_id = 1; } message DailyQuestGetRewardRequest { // MessageId: 5981 repeated int32 quest_id = 1; } message DailyQuestGetRewardResponse { // MessageId: 5982 int32 error_id = 1; repeated DailyQuestReward rewards = 2; } message DailyQuestReward { int32 item_id = 1; int32 item_count = 2; } message DailyQuestStateNotify { // MessageId: 5970 repeated int32 get_reward = 1; map all_quest = 2; } message DailyQuestUnlockAreaNotify { // MessageId: 5969 repeated int32 unlock_area_ids = 1; repeated int32 unlock_influence_ids = 2; int32 curr_choosed_area = 3; int32 curr_choosed_influence = 4; bool is_init = 5; } message DamageContext { repeated int32 bullet_tags = 3; oneof o_source_type { int32 source_type = 1; int64 bullet_id = 2; int32 skill_id = 4; } } message DamageExecuteNotify { // MessageId: 1325 int64 damage_id = 1; int64 attacker_entity_id = 2; int64 target_entity_id = 3; int32 damage = 4; int32 part_id = 5; bool is_crit = 6; bool killed_target = 7; int32 shield_cover_damage = 8; int32 skill_level = 9; DamageContext damage_context = 10; int32 immune_type = 11; } message DamageExecuteRequest { // MessageId: 1217 int64 damage_id = 1; int32 skill_level = 2; int64 attacker_entity_id = 3; int64 target_entity_id = 4; bool is_add_energy = 5; bool is_counter_attack = 6; bool force_critical = 7; bool is_blocked = 8; int32 part_id = 9; int64 counter_skill_message_id = 10; DamageContext damage_context = 11; int32 random_seed = 12; } message DamageExecuteResponse { // MessageId: 1310 int32 error_code = 1; int64 attacker_entity_id = 2; int64 target_entity_id = 3; int32 damage = 4; int32 part_id = 5; bool is_crit = 6; bool killed_target = 7; int32 shield_cover_damage = 8; int32 immune_type = 9; } message DamageRecordEntity { int64 entity_id = 1; repeated int64 buff_ids = 2; repeated GameplayAttributeData attr = 3; repeated GameplayAttributeData attr_snapshot = 4; } message DamageRecordNotify { // MessageId: 11923 int64 timestamp_ms = 1; int64 damage_conf_id = 2; int32 damage_value = 3; int32 skill_id = 4; int32 skill_level = 5; int64 bullet_id = 6; int32 damage_source_type = 7; bool is_critical = 8; DamageRecordEntity attacker = 9; DamageRecordEntity victim = 10; } message DecomposeItemInfo { int32 count = 2; int32 item_id = 3; int32 incr_id = 4; } message DeleteStoryCharacterRequest { // MessageId: 1302 } message DeleteStoryCharacterResponse { // MessageId: 1303 int32 error_code = 1; int32 fight_role_id = 2; } message DescriptorProto { string name = 1; repeated string reserved_name = 10; } message DestroyBulletNotify { // MessageId: 1321 CombatCommon combat_common = 1; ActiveBulletHandle handle = 2; } message DestroyBulletRequest { // MessageId: 1319 CombatCommon combat_common = 1; ActiveBulletHandle handle = 2; } message DestroyBulletResponse { // MessageId: 1320 int32 error_code = 1; } message DestroyQuestsNotify { // MessageId: 5983 repeated int32 quest_ids = 1; } message DetectionEntityPosInfo { Vector pos = 1; int32 config_id = 2; } message DetectionRequest { // MessageId: 10156 int32 detection_type = 1; repeated int32 detection_id = 2; int32 detection_conf_id = 3; } message DetectionResponse { // MessageId: 10157 int32 code = 1; repeated DetectionTarget detection_target = 2; int32 detection_conf_id = 3; } message DetectionTarget { int32 id = 1; int32 type = 2; bool unlock_state = 3; int64 refresher_time = 4; int32 detection_id = 5; } message DetectionUnlock { repeated int32 monster_detection_ids = 1; repeated int32 dungeon_detection_ids = 2; repeated int32 silent_area_detection_ids = 3; } message DevLoginCheckData { int32 proto_version = 1; string proto_md5 = 2; int32 config_version = 3; string config_md5 = 4; } message DieSwitchRoleNotify { // MessageId: 9613 int32 cur_role_id = 1; } message DiscardWeaponPush { // MessageId: 1203 int64 entity_id = 1; MovementInformation movement_information = 2; } message DiscardWeaponRequest { // MessageId: 1209 int64 entity_id = 1; MovementInformation movement_information = 2; } message DiscardWeaponResponse { // MessageId: 1210 bool discard_succ = 1; } message DiscountInfo { map buff_price = 1; int32 discounted = 2; } message DoInteractChildQuestNodeCtxPb { BehaviorTreeCtxPb behavior_tree_ctx = 1; } message DragonPoolConfRequest { // MessageId: 7204 int32 dragon_pool_id = 1; } message DragonPoolConfResponse { // MessageId: 7205 int32 error_code = 1; int32 dragon_pool_id = 2; repeated int32 drop_ids = 3; repeated ItemDict drop_items = 4; } message DragonPoolInfo { int32 dragon_pool_id = 1; int32 active_status = 2; int32 level = 3; int32 injected_core_item_count = 4; } message DropBagItemInfo { int32 show_plan_id = 1; int32 item_id = 2; int32 item_count = 3; } message DropComponentPb { int32 item_id = 1; int32 show_plan_id = 2; int32 item_count = 3; int32 entity_config_id = 4; } message DropInBagNotify { // MessageId: 6204 int32 drop_id = 1; repeated DropBagItemInfo drop_item_infos = 2; } message DropVisionItemResult { int32 player_id = 1; bool drop = 2; } message DrownEndTeleportRequest { // MessageId: 12179 } message DrownEndTeleportResponse { // MessageId: 12180 int32 error_code = 1; } message DrownNotify { // MessageId: 1551 } message DrownRequest { // MessageId: 1549 } message DrownResponse { // MessageId: 1550 int32 error_code = 1; } message DynamicCreatureGen { int64 creature_gen_id = 1; } message DynamicEntityInformation { int64 id = 1; int32 entity_type = 2; int32 config_id = 3; int32 player_id = 4; int64 owner_id = 5; MovementInformation movement_information = 6; repeated GameplayAttributeData game_attributes = 7; bool init_attribute = 8; bool is_visible = 9; repeated int32 animation_states = 10; bool init_gameplay_tag = 11; repeated GameplayTagData gameplay_tags = 12; int32 level = 13; repeated BlackboardParam blackboard_params = 14; repeated string tags = 15; repeated PrivateTag private_tags = 16; bool death_status = 17; int32 hardness_mode_id = 19; repeated PartInformation part_life_infos = 20; repeated VisionSkillInformation vision_skill_infos = 21; repeated FightBuffInformation fight_buff_infos = 22; int32 creature_group = 23; ListenInformation listen_information = 24; repeated SysBuffInformation sys_buff_infos = 25; int32 living_status = 26; repeated int32 entity_common_tags = 27; int32 weapon_conf_id = 28; int32 durability_value = 29; Vector init_location = 30; SummonInfo summon_info = 31; repeated EntityComponentPb component_pbs = 32; } message DynamicInteractCtxPb { EntityCtxPb entity_ctx = 1; string option_guid = 2; } message DynamicInteractInfo { string option_guid = 1; GameCtxPb game_ctx = 2; string text = 3; } message ElevatorMoveNotify { // MessageId: 9211 int64 entity_id = 1; int32 location = 2; } message ElevatorStateChangeRequest { // MessageId: 9210 int64 entity_id = 1; int32 state = 2; int32 tag_state = 3; } message ElevatorStateChangeResponse { // MessageId: 9209 int32 error_code = 1; } message EnableDamageRecordRequest { // MessageId: 11924 bool enable = 1; } message EnableDamageRecordResponse { // MessageId: 11925 int32 error_code = 1; } message EnableNearbyTrackingNotify { // MessageId: 9918 repeated int32 entity_config_id = 1; int32 instance_id = 2; } message EndSkillNotify { // MessageId: 1017 CombatCommon combat_common = 1; UseSkillInformation use_skill_info = 2; int32 skill_single_id = 3; } message EndSkillRequest { // MessageId: 1015 CombatCommon combat_common = 1; UseSkillInformation use_skill_info = 2; int32 skill_single_id = 3; } message EndSkillResponse { // MessageId: 1016 UseSkillInformation use_skill_info = 1; int32 skill_single_id = 2; } message EnergyInfo { int32 energy_count = 1; int32 last_renew_energy_time = 2; } message EnergySyncRequest { // MessageId: 7301 } message EnergySyncResponse { // MessageId: 7302 int32 err_code = 1; EnergyInfo sync_info = 2; } message EnergyUpdateNotify { // MessageId: 7300 EnergyInfo update_info = 1; } message EnterAoiNotify { // MessageId: 1205 repeated DynamicEntityInformation entity_infos = 1; } message EnterAreaRequest { // MessageId: 6600 int32 id = 1; } message EnterAreaResponse { // MessageId: 6601 int32 error_code = 1; int32 id = 2; } message EnterGameRequest { // MessageId: 902 int32 single_instance_id = 1; int32 multi_instance_id = 2; int32 mode = 3; Vector pos = 4; } message EnterGameResponse { // MessageId: 903 int32 code = 1; int32 client_waiting_mode = 2; int32 client_waiting_time = 3; int32 client_auto_in_interval = 4; } message EnterInstRequest { // MessageId: 10203 int32 instance_id = 1; repeated int32 role_ids = 2; int32 entrance_id = 3; int32 pos_entity_id = 4; TransitionOptionPb transition_option = 5; } message EnterInstResponse { // MessageId: 10204 int32 error_code = 1; } message EnterLevelPlayNotify { // MessageId: 9703 int32 id = 1; bool can_get_reward = 2; int32 state = 3; } message EnterMatchInstRequest { // MessageId: 10072 } message EnterMatchInstResponse { // MessageId: 10073 int32 error_code = 1; } message EnterMatchTeamNotify { // MessageId: 10077 MatchPlayerInfo player_info = 1; } message EnterViewDirectionRequest { // MessageId: 11994 } message EnterViewDirectionResponse { // MessageId: 11995 } message EntityActiveRequest { // MessageId: 1541 int64 entity_id = 1; } message EntityActiveResponse { // MessageId: 1542 int32 error_code = 1; repeated EntityComponentPb component_pbs = 2; } message EntityAddBubbleNotify { // MessageId: 12203 int64 entity_id = 1; string action_guid = 2; } message EntityAddDynamicInteractNotify { // MessageId: 10624 int64 entity_id = 1; string option_guid = 2; GameCtxPb game_ctx = 3; string text = 4; } message EntityAddNotify { // MessageId: 9202 repeated EntityPb entity_pbs = 1; bool is_add = 2; } message EntityAdsorbRequest { // MessageId: 1556 int32 entity_id = 1; } message EntityAdsorbResponse { // MessageId: 1557 int32 error_code = 1; } message EntityBattleInfoRequest { // MessageId: 1336 int64 entity_id = 1; } message EntityBattleInfoResponse { // MessageId: 1337 int64 entity_id = 1; int32 error_code = 2; FightBuffComponentPb fight_buff_component_pb = 3; repeated EntityBattleTagInfo entity_battle_tag_info = 4; repeated GameplayAttributeData attributes = 5; repeated FormationAttr formation_attrs = 6; repeated FormationBuff formation_buffs = 7; PartComponentPb part_component_pb = 8; } message EntityBattleTagInfo { int32 tag_id = 1; int32 count = 2; } message EntityBlackboardNotify { // MessageId: 6505 int64 entity_id = 1; repeated BlackboardParam params = 2; } message EntityBlackboardRequest { // MessageId: 6508 int64 entity_id = 1; repeated BlackboardParam params = 2; } message EntityBlackboardResponse { // MessageId: 6509 int32 error_code = 1; } message EntityBuffProducerOperateRequest { // MessageId: 11934 int32 op_type = 1; int64 op_entity_id = 2; } message EntityBuffProducerOperateResponse { // MessageId: 11935 int32 error_code = 1; int32 op_type = 2; int64 op_entity_id = 3; } message EntityBuffProducerRequest { // MessageId: 1533 int64 buff_consumer_id = 1; } message EntityBuffProducerResponse { // MessageId: 1534 int32 error_code = 1; } message EntityChangeDynamicInteractTextNotify { // MessageId: 10628 int64 entity_id = 1; string option_guid = 2; string text = 3; } message EntityChangeLockRequest { // MessageId: 9699 int32 entity_id = 1; bool is_lock = 2; } message EntityChangeLockResponse { // MessageId: 9698 int32 error_code = 1; } message EntityCommonTagNotify { // MessageId: 1201 int64 id = 1; repeated CommonTagData tags = 2; } message EntityComponentPb { oneof o_component { AttributeComponentPb attribute_component = 1; TagComponentPb tag_component = 2; TriggerComponentPb trigger_component = 3; SummonerComponentPb summoner_component = 4; PartComponentPb part_component = 5; VisionSkillComponentPb vision_skill_component = 6; AnimationStateComponentPb animation_state_component = 7; BlackboardParamComponentPb blackboard_param_component = 8; SysBuffComponentPb sys_buff_component = 10; ClientDataComponentPb client_data_component = 11; MonsterWeaponComponentPb monster_weapon_component_pb = 12; MonsterAiComponentPb monster_ai_component_pb = 13; FightBuffComponentPb fight_buff_component = 15; NearbyTrackingComponentPb nearby_tracking_component_pb = 16; DropComponentPb drop_component_pb = 17; MonsterCaptureComponentPb monster_capture_component = 18; LogicStateComponentPb logic_state_component_pb = 19; AdviceComponentPb advice_component_pb = 20; LiftComponentPb lift_component_pb = 21; InteractComponentPb interact_component = 22; EquipComponentPb equip_component = 23; BeControlledComponentPb be_controlled_component_pb = 24; ConcomitantsComponentPb concomitants_component_pb = 25; TimelineTrackComponentPb timeline_track_component_pb = 26; SummonsComponentPb summons_component_pb = 27; EntityFsmComponentPb entity_fsm_component_pb = 28; BoardPb board_pb = 29; PlacementItemPb placement_item_pb = 30; StateTagComponentPb state_tag_component_pb = 31; MonsterGachaDataPb monster_gacha_data_pb = 32; FanComponentPb fan_component_pb = 33; NpcPb npc_pb = 34; BubbleComponentPb bubble_component = 35; } } message EntityConditionListeningActionCtxPb { EntityCtxPb entity_ctx = 1; int32 entity_condition_listening_index = 2; } message EntityCtxPb { int32 config_id = 1; int64 inc_id = 2; } message EntityDestructibleCtxPb { EntityCtxPb entity_ctx = 1; } message EntityDynamicInteractRequest { // MessageId: 10622 int64 entity_id = 1; string option_guid = 2; } message EntityDynamicInteractResponse { // MessageId: 10623 int32 error_code = 1; bool interacting = 2; } message EntityEquipChangeNotify { // MessageId: 10629 int64 entity_id = 1; EquipComponentPb equip_component = 2; } message EntityFsmComponentPb { repeated DFsm fsms = 1; int32 hash_code = 2; int32 common_hash_code = 3; repeated DFsmBlackBoard black_board = 4; } message EntityGroupActionCtxPb { EntityCtxPb entity_ctx = 1; int32 trigger_index = 2; bool is_match = 3; } message EntityGroupTriggerNotify { // MessageId: 9513 int64 entity_id = 1; } message EntityInteractRequest { // MessageId: 10620 int64 entity_id = 1; int32 option_index = 2; int64 vision_entity_id = 3; } message EntityInteractResponse { // MessageId: 10621 int32 error_code = 1; bool interacting = 2; } message EntityInteractingNotify { // MessageId: 11979 int64 entity_id = 1; bool is_interacting = 2; } message EntityIsVisibleNotify { // MessageId: 1515 int64 id = 1; bool is_visible = 2; CombatCommon combat_common = 3; } message EntityIsVisibleRequest { // MessageId: 1513 int64 id = 1; bool is_visible = 2; CombatCommon combat_common = 3; } message EntityIsVisibleResponse { // MessageId: 1514 int32 error_code = 1; } message EntityLeaveTriggerCtxPb { EntityCtxPb entity_ctx = 1; int64 trigger_entity_inc_id = 2; } message EntityLivingStatusNotify { // MessageId: 1070 int64 id = 1; int32 living_status = 2; repeated DropVisionItemResult drop_vision_item = 3; } message EntityLoadCompleteNotify { // MessageId: 1512 int32 player_id = 1; repeated int64 entity_ids = 2; repeated int64 entity_ids_unload = 3; } message EntityLoadCompleteRequest { // MessageId: 1510 repeated int64 entity_ids = 1; } message EntityLoadCompleteResponse { // MessageId: 1511 } message EntityOnLandedNotify { // MessageId: 1061 int64 id = 2; } message EntityOnLandedRequest { // MessageId: 1060 int64 id = 2; } message EntityOnLandedResponse { // MessageId: 3010 } message EntityPatrolStartRequest { // MessageId: 12100 int64 entity_id = 1; } message EntityPatrolStartResponse { // MessageId: 12101 int32 code = 1; } message EntityPatrolStopRequest { // MessageId: 12102 int64 entity_id = 1; } message EntityPatrolStopResponse { // MessageId: 12103 int32 code = 1; } message EntityPb { int64 id = 1; int32 config_id = 2; int32 config_type = 3; int32 entity_type = 4; Vector pos = 5; Rotator rot = 6; Vector init_pos = 7; int32 living_status = 8; bool is_visible = 9; int32 player_id = 10; repeated EntityComponentPb component_pbs = 11; int32 durability_value = 12; int32 entity_state = 13; Vector init_linear_velocity = 14; bool is_pos_abnormal = 15; int32 prefab_id = 17; int64 prefab_inc_id = 18; int32 sub_entity_type = 19; oneof o_camp { int32 camp = 20; } } message EntityPosAbnormalRequest { // MessageId: 10920 int64 entity_id = 1; bool is_abnormal = 2; } message EntityPosAbnormalResponse { // MessageId: 10921 int32 code = 1; } message EntityPosResetNotify { // MessageId: 10020 int32 entity_id = 1; } message EntityRandomInteractRequest { // MessageId: 10626 int64 entity_id = 1; int32 option_index = 2; } message EntityRandomInteractResponse { // MessageId: 10627 int32 error_code = 1; bool interacting = 2; } message EntityRemoveBubbleNotify { // MessageId: 12204 int64 entity_id = 1; string action_guid = 2; } message EntityRemoveDynamicInteractNotify { // MessageId: 10625 int64 entity_id = 1; string option_guid = 2; } message EntityRemoveInfo { int64 entity_id = 1; int32 type = 2; } message EntityRemoveNotify { // MessageId: 9204 repeated EntityRemoveInfo remove_infos = 1; bool is_remove = 2; } message EntitySendEventRequest { // MessageId: 12182 int64 entity_id = 1; string event_key = 2; } message EntitySendEventResponse { // MessageId: 12183 int32 error_code = 1; } message EntitySimplyMoveInfo { int64 entity_id = 1; Vector location = 2; Rotator rotation = 3; } message EntitySimplyMoveInfoPackagePush { // MessageId: 12170 repeated EntitySimplyMoveInfo move_infos = 1; } message EntityStateProgress { repeated int32 entity_id = 1; } message EntityStateReadyNotify { // MessageId: 10850 int64 entity_id = 1; int32 tag_id = 2; bool ready = 3; } message EntityStaticHookMoveNotify { // MessageId: 1583 int64 entity_id = 1; Vector pos = 2; } message EntityStaticHookMoveRequest { // MessageId: 1581 int64 entity_id = 1; Vector pos = 2; } message EntityStaticHookMoveResponse { // MessageId: 1582 int32 error_code = 1; } message EntityTimelineTrackCtxPb { EntityCtxPb entity_ctx = 1; int32 group_index = 2; int32 control_point = 3; int32 event_type = 4; } message EntityTriggerConditionRequest { // MessageId: 10033 int64 entity_id = 1; int32 trigger_type = 2; int64 triggering_entity_id = 3; } message EntityTriggerConditionResponse { // MessageId: 10034 int32 code = 1; int32 entity_trigger_count = 2; int32 trigger_type = 3; } message EntityTriggerCountNotify { // MessageId: 10032 int64 entity_id = 1; int32 entity_trigger_count = 2; int32 trigger_type = 3; } message EntityTriggerCtxPb { EntityCtxPb entity_ctx = 1; int64 trigger_entity_inc_id = 2; } message EntranceComponentPb { int32 state = 1; } message EntranceStateNotify { // MessageId: 10217 int64 id = 1; int32 state = 2; } message EnumDescriptorProto { string name = 1; } message EnumOptions { bool allow_alias = 2; bool deprecated = 3; } message EnumValueDescriptorProto { string name = 1; int32 number = 2; } message EnumValueOptions { bool deprecated = 1; } message EquipComponentPb { int32 weapon_id = 1; int32 weapon_breach_level = 2; } message EquipTakeOnNotify { // MessageId: 5704 repeated RoleLoadEquipData data_list = 1; } message EquipTakeOnRequest { // MessageId: 5702 RoleLoadEquipData data = 1; } message EquipTakeOnResponse { // MessageId: 5703 int32 error_code = 1; repeated RoleLoadEquipData data_list = 2; } message ExchangeRewardInfoNotify { // MessageId: 11912 int32 exchange_reward_id = 1; int32 count = 2; } message ExchangeRewardInfoRequest { // MessageId: 11910 } message ExchangeRewardInfoResponse { // MessageId: 11911 map shared_dict = 1; map exchange_reward_dict = 2; } message ExchangeSharedInfoNotify { // MessageId: 11913 map shared_update_dict = 1; } message ExitGamePush { // MessageId: 1100 } message ExitViewDirectionRequest { // MessageId: 11996 } message ExitViewDirectionResponse { // MessageId: 11997 } message ExpTips { int32 role_id = 1; int32 exp = 2; } message ExploreLevelNotify { // MessageId: 12089 repeated CountryExploreLevel country_explore_level = 1; } message ExploreProgressRequest { // MessageId: 11300 repeated int32 area_ids = 1; } message ExploreProgressResponse { // MessageId: 11301 repeated AreaExploreInfo area_progress = 2; } message ExploreProgressRewardTake { int32 area_id = 1; repeated int32 explore_progress = 2; } message ExploreScoreRewardRequest { // MessageId: 12073 int32 area_id = 1; int32 explore_progress = 2; } message ExploreScoreRewardResponse { // MessageId: 12074 int32 error_code = 1; } message ExploreSkillPullGiantCtxPb { EntityCtxPb entity_ctx = 1; } message ExploreSkillPullGiantRequest { // MessageId: 12045 int64 entity_id = 1; } message ExploreSkillPullGiantResponse { // MessageId: 12046 int64 entity_id = 1; int32 code = 2; } message ExploreSkillRoulette { repeated int32 skill_ids = 1; int32 extra_item_id = 2; } message ExploreSkillRouletteSetRequest { // MessageId: 7133 repeated ExploreSkillRoulette skill_roulettes = 1; } message ExploreSkillRouletteSetResponse { // MessageId: 7134 int32 err_code = 1; repeated ExploreSkillRoulette skill_roulettes = 2; } message ExploreSkillRouletteUpdateNotify { // MessageId: 7135 repeated ExploreSkillRoulette roulette_info = 1; } message ExploreToolAllNotify { // MessageId: 7137 repeated int32 skill_list = 1; int32 explore_skill = 2; } message ExploreToolAuthorizationNotify { // MessageId: 12096 repeated int32 authorization_items = 1; } message ExploreToolUpdateNotify { // MessageId: 7136 int32 skill_id = 1; } message ExtensionRange { int32 start = 1; int32 end = 2; } message FailedNodeActionCtxPb { BehaviorTreeCtxPb behavior_tree_ctx = 1; } message FallFinishNotify { // MessageId: 12005 } message FanComponentPb { int32 num_of_turns = 1; } message FavorItem { int32 id = 1; int32 status = 2; } message FavorQuest { int32 chapter = 1; int32 status = 2; } message FieldDescriptorProto { string name = 1; string extendee = 2; int32 number = 3; int32 label = 4; int32 type = 5; string type_name = 6; string default_value = 7; int32 oneof_index = 9; string json_name = 10; } message FieldOptions { int32 ctype = 1; bool packed = 2; bool deprecated = 3; bool lazy = 5; int32 jstype = 6; bool weak = 10; } message FightBuffComponentPb { repeated FightBuffInformation fight_buff_infos = 1; repeated BuffEffectCd list_buff_effect_cd = 2; } message FightBuffEffectContext { oneof o_left_cooldown { float left_cooldown = 1; AttributeEventEffectData attribute_event_effect_data = 6; } } message FightBuffInformation { int32 handle_id = 1; int64 buff_id = 2; int32 level = 3; int32 stack_count = 4; int64 instigator_id = 5; int64 entity_id = 6; int32 apply_type = 7; float duration = 8; float left_duration = 9; repeated FightBuffEffectContext context = 10; bool is_active = 11; int32 server_id = 12; int64 message_id = 13; } message FightFormation { int32 formation_id = 1; int32 cur_role = 2; repeated int32 role_ids = 3; bool is_current = 4; } message FightRoleInformation { int32 role_id = 1; int64 entity_id = 2; float max_hp = 3; float cur_hp = 4; bool is_control = 5; int32 role_level = 6; } message FileDescriptorProto { string name = 1; string package = 2; repeated string dependency = 3; repeated int32 public_dependency = 10; repeated int32 weak_dependency = 11; string syntax = 12; } message FileOptions { string java_package = 1; string java_outer_classname = 8; int32 optimize_for = 9; bool java_multiple_files = 10; string go_package = 11; bool cc_generic_services = 16; bool java_generic_services = 17; bool py_generic_services = 18; bool java_generate_equals_and_hash = 20; bool deprecated = 23; bool java_string_check_utf8 = 27; bool cc_enable_arenas = 31; string objc_class_prefix = 36; string csharp_namespace = 37; } message FixToolRequest { // MessageId: 10250 int32 fix_tool = 1; int64 entity_id = 2; } message FixToolResponse { // MessageId: 10251 int32 code = 1; int64 entity_id = 2; } message FloatArrayBlackboard { repeated float values = 1; } message FlowActionCtxPb { string flow_list_name = 1; int32 flow_id = 2; int32 state_id = 3; int32 action_id = 4; } message FlowActionRequest { // MessageId: 12083 int64 flow_inc_id = 1; int32 action_id = 2; } message FlowActionResponse { // MessageId: 12084 int32 code = 1; } message FlowEndNotify { // MessageId: 11113 int64 flow_inc_id = 1; bool async = 2; bool is_finished = 3; } message FlowEndRequest { // MessageId: 11114 int64 flow_inc_id = 1; bool is_skip = 2; repeated int32 option_index_list = 3; } message FlowEndResponse { // MessageId: 11115 int32 code = 1; } message FlowShowEntityNotify { // MessageId: 12109 bool is_hide = 1; repeated int32 entity_ids = 2; } message FlowStartNotify { // MessageId: 11100 int64 flow_inc_id = 1; string flow_list_name = 2; int32 flow_id = 3; int32 state_id = 4; GameCtxPb game_ctx = 5; string plot_mode = 6; bool async = 7; } message FollowDetectionTargetUpdateNotify { // MessageId: 10166 repeated DetectionTarget detection_target = 1; } message FollowTrackRequest { // MessageId: 10220 int64 entity_id = 1; } message FollowTrackResponse { // MessageId: 10221 int32 error_code = 1; } message FoodProcessRequest { // MessageId: 10256 int32 id = 1; repeated SingleItemInfo primary_food = 2; int32 cook_count = 3; } message FoodProcessResponse { // MessageId: 10257 int32 code = 1; int32 id = 2; repeated SingleItemInfo final_food = 3; bool lock_state = 4; repeated int32 unlock_param = 5; } message ForgeFormulaUnlockRequest { // MessageId: 10271 int32 id = 1; } message ForgeFormulaUnlockResponse { // MessageId: 10272 int32 code = 1; int32 id = 2; } message ForgeInfoRequest { // MessageId: 10266 } message ForgeInfoResponse { // MessageId: 10267 int32 code = 1; repeated OneForgeInfo forge_info_list = 2; } message ForgeItemInfoUpdateNotify { // MessageId: 10270 repeated OneForgeInfo forge_info_list = 2; } message ForgeItemRequest { // MessageId: 10268 int32 id = 1; int32 role_id = 2; int32 count = 3; int64 interact_entity_id = 4; } message ForgeItemResponse { // MessageId: 10269 int32 code = 1; int32 id = 2; repeated SingleItemInfo item_infos = 3; int32 active_skill_type = 4; repeated SingleItemInfo extra_item_infos = 5; int32 role_id = 6; } message Formation { int32 id = 1; int32 role_index = 2; repeated int32 role = 3; bool is_current = 4; } message FormationAttr { int32 attr_id = 1; int32 ratio = 2; int32 base_max_value = 3; int32 max_value = 4; int32 current_value = 5; } message FormationAttrNotify { // MessageId: 12009 int64 cur_time = 1; repeated FormationAttr formation_attrs = 2; } message FormationAttrRequest { // MessageId: 12010 int64 cur_time = 1; repeated FormationAttr formation_attrs = 2; } message FormationAttrResponse { // MessageId: 12011 int32 error_code = 1; } message FormationAutoAddRoleNotify { // MessageId: 9610 repeated int32 roles = 1; int32 formation_id = 2; } message FormationBuff { int32 handle = 1; int64 id = 2; int32 level = 3; int64 instigator_id = 4; int32 apply_type = 5; int32 server_id = 8; int32 stack_count = 9; bool is_active = 10; oneof o_duration { float duration = 6; float left_duration = 7; } } message FormationBuffActivateNotify { // MessageId: 12126 int32 player_id = 1; int32 handle = 2; bool on = 3; } message FormationBuffActivateRequest { // MessageId: 12124 int32 handle = 1; bool on = 2; } message FormationBuffActivateResponse { // MessageId: 12125 int32 err_code = 1; } message FormationBuffApplyNotify { // MessageId: 12120 int32 handle = 1; int64 id = 2; int32 level = 3; int64 instigator_id = 4; int32 apply_type = 5; int32 server_id = 7; int32 stack_count = 8; bool is_active = 9; int32 player_id = 10; oneof o_duration { float duration = 6; } } message FormationBuffApplyRequest { // MessageId: 12118 int32 handle = 1; int64 id = 2; int32 level = 3; int64 instigator_id = 4; int32 apply_type = 5; int32 server_id = 7; int32 stack_count = 8; bool is_active = 9; oneof o_duration { float duration = 6; } } message FormationBuffApplyResponse { // MessageId: 12119 int32 err_code = 1; } message FormationBuffApplyS2cRequestNotify { // MessageId: 12130 int64 id = 1; int32 level = 2; int64 instigator_id = 3; int32 apply_type = 4; int32 server_id = 6; int32 stack_count = 7; int32 reason = 8; oneof o_duration { float duration = 5; } } message FormationBuffApplyS2cResponsePush { // MessageId: 12131 int32 err_code = 1; int32 handle = 2; bool is_active = 3; } message FormationBuffRemoveByIdS2cRequestNotify { // MessageId: 12199 int64 buff_id = 1; int32 reason = 2; int32 stack_count = 3; } message FormationBuffRemoveByIdS2cResponsePush { // MessageId: 12200 int32 err_code = 1; } message FormationBuffRemoveNotify { // MessageId: 12123 int32 player_id = 1; int32 handle = 2; } message FormationBuffRemoveRequest { // MessageId: 12121 int32 handle = 1; bool is_premature_removal = 2; } message FormationBuffRemoveResponse { // MessageId: 12122 int32 err_code = 1; } message FormationBuffRemoveS2cRequestNotify { // MessageId: 12132 int32 handle = 1; int32 reason = 2; int32 stack_count = 3; } message FormationBuffRemoveS2cResponsePush { // MessageId: 12133 int32 err_code = 1; } message FormationBuffStackNotify { // MessageId: 12129 int32 player_id = 1; int32 handle_id = 2; int32 new_stack_count = 3; } message FormationBuffStackRequest { // MessageId: 12127 int32 handle_id = 1; int32 new_stack_count = 2; } message FormationBuffStackResponse { // MessageId: 12128 int32 error_code = 1; } message FormationChangeInfo { int32 id = 1; repeated int32 role = 2; } message FormationChangeRequest { // MessageId: 5407 repeated FormationChangeInfo change_list = 1; int32 formation_id = 2; } message FormationChangeResponse { // MessageId: 5408 repeated FormationChangeInfo change_list = 1; int32 formation_id = 2; int32 error_code = 3; } message FormationModifyRequest { // MessageId: 5405 int32 id = 1; repeated int32 role = 2; } message FormationModifyResponse { // MessageId: 5406 Formation formation = 1; int32 error_code = 2; } message FormationRequest { // MessageId: 5401 } message FormationResponse { // MessageId: 5402 repeated Formation formation = 1; int32 error_code = 2; } message FormationSwitchCurrentRequest { // MessageId: 5403 int32 id = 1; } message FormationSwitchCurrentResponse { // MessageId: 5404 int32 current_id = 1; int32 error_code = 2; } message FormationSwitchRoleRequest { // MessageId: 5409 int32 role_index = 1; } message FormationSwitchRoleResponse { // MessageId: 5410 int32 role_index = 1; int32 error_code = 2; } message FormationUpdateNotify { // MessageId: 5412 repeated int32 remove_formation_ids = 1; repeated FightFormation formation = 2; int32 formation_id = 3; } message FoundationRequest { // MessageId: 9712 int64 entity_id = 1; int64 accused_entity_id = 2; int32 active_operate = 3; Vector pos = 4; Rotator rot = 5; } message FoundationResponse { // MessageId: 9713 int32 error_code = 1; int32 active_operate = 2; } message FragileChangeRequest { // MessageId: 12166 int64 entity_id = 1; bool flag = 2; } message FragileChangeResponse { // MessageId: 12167 int32 error_code = 1; } message FriendAddedNotify { // MessageId: 9403 FriendInfo info = 1; } message FriendAllRequest { // MessageId: 9401 } message FriendAllResponse { // MessageId: 9402 repeated FriendInfo friend_info_list = 1; repeated FriendApply friend_apply_list = 2; int32 error_code = 3; } message FriendApply { PlayerDetails info = 1; int64 created_time = 2; } message FriendApplyDeletedNotify { // MessageId: 9406 int32 id = 1; } message FriendApplyHandleRequest { // MessageId: 9409 repeated int32 ids = 1; int32 operator = 2; } message FriendApplyHandleResponse { // MessageId: 9410 map handled_map = 1; int32 error_code = 2; } message FriendApplyReceivedNotify { // MessageId: 9405 FriendApply friend_apply = 1; } message FriendApplySendRequest { // MessageId: 9407 int32 id = 1; int32 way = 2; } message FriendApplySendResponse { // MessageId: 9408 int32 error_code = 1; } message FriendDeleteRequest { // MessageId: 9413 int32 id = 1; } message FriendDeleteResponse { // MessageId: 9414 int32 error_code = 1; } message FriendDeletedNotify { // MessageId: 9404 int32 id = 1; } message FriendInfo { PlayerDetails info = 1; string remark = 2; } message FriendRecentlyTeamRequest { // MessageId: 9415 } message FriendRecentlyTeamResponse { // MessageId: 9416 repeated RecentlyTeamInfo infos = 1; int32 error_code = 2; } message FriendRecentlyTeamUpdateNotify { // MessageId: 9417 repeated RecentlyTeamInfo add_infos = 1; map time_update = 2; repeated int32 remove_ids = 3; } message FriendRemarkRequest { // MessageId: 9411 int32 id = 1; string remark = 2; } message FriendRemarkResponse { // MessageId: 9412 int32 error_code = 1; } message FsmBlackboardNotify { // MessageId: 12038 repeated DFsmBlackBoard fsm_black_boards = 1; } message FsmConditionPassRequest { // MessageId: 11846 int32 fsm_id = 1; int32 from_state = 2; int32 to_state = 3; int32 condition_index = 4; bool value = 5; } message FsmConditionPassResponse { // MessageId: 11847 int32 fsm_id = 1; DErrorResult error = 2; } message FsmResetNotify { // MessageId: 11922 EntityFsmComponentPb entity_fsm_component_pb = 1; } message FsmStateChangeContext { int32 fsm_id = 1; int32 state = 2; int32 change_type = 3; int32 index = 4; int64 context_id = 5; } message FuncOpenNotify { // MessageId: 6400 repeated Function func = 1; } message FuncOpenUpdateNotify { // MessageId: 6401 repeated Function func = 1; } message FuncShowRequest { // MessageId: 11871 repeated int32 func_id = 1; } message FuncShowResponse { // MessageId: 11872 int32 error_code = 1; } message Function { int32 id = 1; int32 flag = 5; } message GachaConsume { int32 times = 1; int32 consume = 2; } message GachaInfo { int32 id = 1; int32 today_times = 2; int32 total_times = 3; int32 item_id = 4; repeated GachaConsume gacha_consumes = 5; int32 use_pool_id = 6; repeated GachaPoolInfo pools = 7; int64 begin_time = 8; int64 end_time = 9; int32 daily_limit_times = 10; int32 total_limit_times = 11; string resources_id = 12; int32 sort = 13; int32 group_id = 14; } message GachaInfoRequest { // MessageId: 9901 int32 language = 1; } message GachaInfoResponse { // MessageId: 9902 int32 error_code = 1; repeated GachaInfo gacha_infos = 2; int32 daily_total_left_times = 3; string record_id = 4; } message GachaPoolInfo { int32 id = 1; int64 begin_time = 2; int64 end_time = 3; int32 sort = 4; repeated string urls = 5; } message GachaRecord { GachaReward gacha_reward = 1; int64 gacha_time = 2; } message GachaRequest { // MessageId: 9903 int32 gacha_id = 1; int32 gacha_times = 2; } message GachaResponse { // MessageId: 9904 int32 error_code = 1; repeated GachaResult gacha_results = 2; } message GachaResult { GachaReward gacha_reward = 1; repeated GachaReward extra_rewards = 2; oneof o_bottom_extra_reward { GachaReward bottom_extra_reward = 3; } } message GachaResultNotify { // MessageId: 9905 repeated GachaResult gacha_results = 1; } message GachaReward { int32 item_id = 1; int32 item_count = 2; } message GachaUsePoolRequest { // MessageId: 12056 int32 gacha_id = 1; int32 pool_id = 2; } message GachaUsePoolResponse { // MessageId: 12057 int32 error_code = 1; } message GameCtxPb { int32 ctx_type = 1; oneof o_ctx_info { BehaviorTreeCtxPb behavior_tree = 2; EntityCtxPb entity = 3; NormalInteractCtxPb normal_interact = 4; DynamicInteractCtxPb dynamic_interact = 5; RandomInteractCtxPb random_interact = 6; StateChangeActionCtxPb state_change_action = 7; EntityGroupActionCtxPb entity_group_action = 8; EntityTriggerCtxPb entity_trigger = 9; EntityLeaveTriggerCtxPb entity_leave_trigger_ctx = 10; EntityDestructibleCtxPb entity_destructible = 11; EntityTimelineTrackCtxPb entity_timeline_track = 12; LevelPlayOpenActionCtxPb level_play_open_action = 13; LevelPlayRewardActionCtxPb level_play_reward_action = 14; QuestActiveActionCtxPb quest_active_action = 15; QuestAcceptActionCtxPb quest_accept_action = 16; QuestFinishActionCtxPb quest_finish_action = 17; ChildQuestNodeEnterActionCtxPb child_quest_node_enter_action = 18; ChildQuestNodeFinishActionCtxPb child_quest_node_finish_action = 19; SuccessNodeActionCtxPb success_node_action = 20; FailedNodeActionCtxPb failed_node_action = 21; CompositionEnterActionCtxPb composition_enter_action = 22; EntityConditionListeningActionCtxPb entity_condition_listening_action = 23; PlayFlowChildQuestNodeCtxPb play_flow_child_quest_node = 24; HandInItemChildQuestNodeCtxPb hand_in_item_child_quest_node = 25; DoInteractChildQuestNodeCtxPb do_interact_child_quest_node = 26; ActionGroupNodeActionCtxPb action_group_node_action = 27; ExploreSkillPullGiantCtxPb explore_skill_pull_giant_action = 28; LevelPlayCtxPb level_play = 29; GmLevelActionCtxPb gm_level_action = 30; SceneItemLifeCycleComponentCreateCtxPb life_cycle_create_action = 31; SceneItemLifeCycleComponentDestroyCtxPb life_cycle_destroy_action = 32; FlowActionCtxPb flow_action = 33; } } message GameplayAttributeData { int32 base_value = 1; int32 current_value = 2; int32 attribute_type = 3; } message GameplayTagChangedNotify { // MessageId: 1069 int64 id = 1; repeated GameplayTagData tags = 2; } message GameplayTagData { int32 id = 1; int32 tag_count = 2; } message GameplayTagInitNotify { // MessageId: 1067 int64 id = 1; repeated GameplayTagData tags = 2; } message GatewayEchoRequest { // MessageId: 12039 string content = 1; } message GatewayEchoResponse { // MessageId: 12040 string content = 1; } message GatherActivityRewardRequest { // MessageId: 12138 int32 gather_task_id = 1; } message GatherActivityRewardResponse { // MessageId: 12139 int32 error_code = 1; } message GatherClueInfoNotify { // MessageId: 11932 repeated int32 un_lock_clue_ids = 1; } message GatherItemInfo { int32 item_id = 1; int32 item_num = 2; } message GatherTaskRecordNotify { // MessageId: 11931 repeated TaskDoneInfo task_done_info = 1; } message GatherTaskSubmitInfo { int32 task_id = 1; repeated GatherItemInfo gather_item_infos = 2; } message GetAdventureRewardRequest { // MessageId: 10152 int32 id = 1; } message GetAdventureRewardResponse { // MessageId: 10153 int32 code = 1; int32 id = 2; } message GetChapterRewardRequest { // MessageId: 10154 int32 chapter = 1; } message GetChapterRewardResponse { // MessageId: 10155 int32 code = 1; int32 chapter = 2; } message GetDetectionLabelInfoRequest { // MessageId: 12140 } message GetDetectionLabelInfoResponse { // MessageId: 12141 UnlockDetectionLabelInfo unlock_label_info = 1; } message GetFormationDataRequest { // MessageId: 9611 } message GetFormationDataResponse { // MessageId: 9612 int32 error_code = 1; repeated FightFormation formations = 2; } message GetInstExchangeRewardRequest { // MessageId: 10214 } message GetInstExchangeRewardResponse { // MessageId: 10215 int32 error_code = 1; } message GetItemCount { int32 item_id = 1; int32 count = 2; } message GetItemProgress { repeated GetItemCount info = 1; } message GetRewardTreasureBoxRequest { // MessageId: 1229 int64 entity_id = 1; } message GetRewardTreasureBoxResponse { // MessageId: 1230 int32 error_code = 1; } message GlobalVarRefPb { string name = 1; } message GmEntityFsmGroupInfoRequest { // MessageId: 12047 int64 entity_id = 1; } message GmEntityFsmGroupInfoResponse { // MessageId: 12048 int64 entity_id = 1; repeated GmEntityFsmMachineInfo gm_entity_fsm_machine_infos = 2; } message GmEntityFsmMachineInfo { int32 state_index = 1; repeated GmEntityFsmStateInfo gm_entity_fsm_state_infos = 2; } message GmEntityFsmStateInfo { int32 state_index = 1; repeated GmEntityFsmTransitionInfo gm_entity_fsm_transition_infos = 2; } message GmEntityFsmTransitionInfo { int32 to_state_index = 1; repeated bool gm_entity_fsm_conditions = 2; } message GmIsOverlapNotify { // MessageId: 11968 float cell_size = 1; VoxelSpan box = 2; bool is_overlap = 3; } message GmLevelActionCtxPb { string json_str = 1; } message GmLevelActionRequest { // MessageId: 12078 string json_str = 1; } message GmLevelActionResponse { // MessageId: 12079 int32 code = 1; } message GmVoxelInfoNotify { // MessageId: 11967 float cell_size = 1; } message GravityGearRequest { // MessageId: 9716 int32 entity_conf_id = 1; int32 active_operate = 2; } message GravityGearResponse { // MessageId: 9717 int32 error_code = 1; } message GuideCondDoneNotify { // MessageId: 7008 int32 group_id = 1; } message GuideFinishRequest { // MessageId: 7004 int32 group_id = 1; } message GuideFinishResponse { // MessageId: 7005 int32 error_code = 1; repeated string error_params = 2; } message GuideInfoRequest { // MessageId: 7000 } message GuideInfoResponse { // MessageId: 7001 repeated int32 guide_group_finish_list = 1; } message GuideTriggerRequest { // MessageId: 7002 int32 group_id = 1; } message GuideTriggerResponse { // MessageId: 7003 int32 error_code = 1; repeated string error_params = 2; } message HandInItemChildQuestNodeCtxPb { BehaviorTreeCtxPb behavior_tree_ctx = 1; } message HandInItemRequest { // MessageId: 9633 int32 tree_owner_id = 1; int64 tree_inc_id = 2; int32 node_id = 3; repeated PbHandInItem hand_in_item = 4; } message HandInItemResponse { // MessageId: 9634 int32 error_id = 1; } message HandInMingSuRequest { // MessageId: 7200 int32 dragon_pool_id = 1; int64 interact_entity_id = 2; } message HandInMingSuResponse { // MessageId: 7201 int32 error_code = 1; int32 dragon_pool_id = 2; int32 level = 3; int32 active_status = 4; int32 injected_core_item_count = 5; } message HardnessModeChangedNotify { // MessageId: 1148 int64 entity_id = 1; int32 hardness_mode_id = 2; } message HardnessModeChangedRequest { // MessageId: 1146 int64 entity_id = 1; int32 hardness_mode_id = 2; } message HardnessModeChangedResponse { // MessageId: 1147 int32 error_code = 1; } message HeadIdUpdateNotify { // MessageId: 5173 int32 head_id = 1; } message HeartbeatRequest { // MessageId: 1000 } message HeartbeatResponse { // MessageId: 1001 } message HitEndRequest { // MessageId: 1328 CombatCommon combat_common = 1; int64 target_id = 2; } message HitEndResponse { // MessageId: 1329 int32 error_code = 1; } message HitInformation { int64 originator = 1; int64 id = 2; int64 target_id = 3; int64 bullet_id = 4; bool has_be_hit_data = 5; Vector hit_effect_pos = 6; Rotator hit_effect_rotate = 7; bool is_shake = 8; Vector hit_pos = 9; bool enter_fk = 10; bool is_hit_weakness = 11; bool is_trigger_counterattack = 12; Rotator victim_rotation = 13; bool is_change_victim_rotation = 14; string hit_part = 15; bool is_trigger_vision_counter_attack = 16; int32 skill_id = 17; int32 fight_state = 18; int32 be_hit_anim = 19; int32 source = 20; } message HitNotify { // MessageId: 1020 CombatCommon combat_common = 1; HitInformation hit_info = 2; } message HitRequest { // MessageId: 1018 CombatCommon combat_common = 1; HitInformation hit_info = 2; } message HitResponse { // MessageId: 1019 HitInformation hit_info = 1; int32 error_code = 2; } message HoldWeaponNotify { // MessageId: 1204 int64 entity_id = 1; int32 weapon_conf_id = 2; } message HoldWeaponPush { // MessageId: 1202 int64 entity_id = 1; int64 weapon_entity_id = 2; } message HookLockPointRequest { // MessageId: 11999 int64 entity_id = 1; } message HookLockPointResponse { // MessageId: 12000 int32 error_code = 1; } message HostFogIdUnlockNotify { // MessageId: 9515 int32 host_player_id = 1; int32 host_fog_id = 2; } message HostTeleportUnlockNotify { // MessageId: 9600 int32 host_player_id = 1; int32 host_teleport_id = 2; } message IllustratedClass { int32 type = 1; repeated IllustratedEntry illustrated_entry_list = 2; } message IllustratedEntry { int32 id = 1; uint32 create_time = 2; int32 num = 3; bool is_read = 4; } message IllustratedInfoRequest { // MessageId: 11002 repeated int32 type_list = 1; } message IllustratedInfoResponse { // MessageId: 11003 int32 error_code = 1; repeated string error_params = 2; repeated IllustratedClass illustrated_class_list = 3; } message IllustratedReadRequest { // MessageId: 11007 int32 type = 1; int32 id = 2; } message IllustratedReadResponse { // MessageId: 11008 int32 error_code = 1; repeated string error_params = 2; } message IllustratedRedDotRequest { // MessageId: 11000 } message IllustratedRedDotResponse { // MessageId: 11001 repeated int32 red_dot_list = 3; } message IllustratedUnlockNotify { // MessageId: 11006 int32 type = 1; IllustratedEntry entry = 2; bool is_new = 3; } message IllustratedUnlockRequest { // MessageId: 11004 int32 type = 1; int32 id = 2; } message IllustratedUnlockResponse { // MessageId: 11005 int32 error_code = 1; repeated string error_params = 2; IllustratedEntry entry = 3; } message InfluenceInfoRequest { // MessageId: 10600 } message InfluenceInfoResponse { // MessageId: 10601 repeated OneInfluenceInfo influence_infos = 1; } message InfluenceInfoUpdateNotify { // MessageId: 10602 repeated OneInfluenceInfo influence_infos = 1; } message InfluenceRewardRequest { // MessageId: 10603 int32 influence_id = 1; } message InfluenceRewardResponse { // MessageId: 10604 int32 code = 1; int32 influence_id = 2; int32 reward_index = 3; map reward_items = 4; } message InstDataNotify { // MessageId: 10200 repeated InstEnterInfoPb enter_infos = 1; } message InstDetailEntry { int32 inst_id = 1; int64 reset_time = 2; int32 count = 3; } message InstEnterInfoPb { int32 id = 1; int32 enter_count = 2; } message InstEntranceDetailRequest { // MessageId: 10208 int32 entrance_id = 1; } message InstEntranceDetailResponse { // MessageId: 10209 int32 error_code = 1; int32 entrance_id = 2; int64 limit_end_time = 3; repeated InstDetailEntry inst_detail_entry_list = 4; } message InstFightEndPush { // MessageId: 1309 int32 inst_id = 1; string fight_id = 2; int32 cost_time = 4; int64 acc_damage = 5; int64 acc_shield_damage = 6; int64 acc_self_damage = 7; int64 acc_skill_heal = 8; int64 acc_item_heal = 9; int32 stop_times = 10; int32 damage_max = 11; int32 combo_max = 12; int32 acc_dodga_times = 13; int32 dodge_succ_times = 14; } message InstPlayDataNotify { // MessageId: 10213 int32 id = 1; } message InstResultNotify { // MessageId: 10167 int32 id = 1; bool succ = 2; int32 reason = 3; } message InstSettleNotify { // MessageId: 10216 bool is_success = 1; map reward_items = 2; bool reward_fail_tips = 3; } message InstTimeoutNotify { // MessageId: 11914 int64 timestamp = 1; } message InstanceOwnerInfo { bool is_finish_ming_su_gen = 1; } message InstanceTimer { int32 status = 1; int32 remain_tick = 2; } message InstanceTimerNotify { // MessageId: 1192 map instance_timers = 1; } message Int2Bool { int32 first = 1; bool second = 2; } message Int2Long { int32 first = 1; int64 second = 2; } message IntArrayBlackboard { repeated int32 values = 1; } message InteractComponentPb { repeated DynamicInteractInfo dynamic_interact_infos = 1; repeated int32 random_interact_index = 2; bool interacting = 3; } message InteractProgress { repeated int32 npc_id = 1; } message InteractiveUpdateRequest { // MessageId: 10262 int32 interactive_id = 1; } message InteractiveUpdateResponse { // MessageId: 10263 int32 code = 1; int32 interactive_id = 2; } message InterativeConditionCompleteNotify { // MessageId: 5910 string row_key1 = 1; int32 condition_group_id = 2; } message InterativeDoRequest { // MessageId: 5907 int64 interative_id = 1; int32 step_id = 2; int32 event_group_id = 3; int32 condition_group_id = 4; int64 entity_id = 5; } message InterativeDoResponse { // MessageId: 5908 int32 error_id = 1; } message InterruptSkillInDelayRequest { // MessageId: 12003 int32 skill_id = 1; } message InterruptSkillInDelayResponse { // MessageId: 12004 int32 skill_id = 1; } message InviteRechallengeNotify { // MessageId: 11549 int32 inviter_player_id = 1; } message InviteRechallengeRequest { // MessageId: 11547 } message InviteRechallengeResponse { // MessageId: 11548 int32 error_code = 1; } message ItemDecomposePreviewRequest { // MessageId: 12212 repeated DecomposeItemInfo item_list = 1; } message ItemDecomposePreviewResponse { // MessageId: 12213 int32 error_code = 1; map item_map = 2; } message ItemDecomposeRequest { // MessageId: 5203 repeated DecomposeItemInfo item_list = 1; } message ItemDecomposeResponse { // MessageId: 5204 int32 err_code = 1; } message ItemDict { repeated ItemEntry items = 1; } message ItemEntry { int32 item_id = 1; int32 item_count = 2; } message ItemExchangeInfo { int32 item_id = 1; int32 today_times = 2; int32 total_times = 3; int32 daily_limit = 4; int32 total_limit = 5; } message ItemExchangeInfoRequest { // MessageId: 9907 } message ItemExchangeInfoResponse { // MessageId: 9908 repeated ItemExchangeInfo item_exchange_infos = 1; } message ItemExchangeRequest { // MessageId: 9909 int32 item_id = 1; int32 exchange_times = 2; } message ItemExchangeResponse { // MessageId: 9910 int32 error_code = 1; int32 item_id = 2; int32 item_count = 3; } message ItemFinishList { repeated int32 condition_id_list = 1; } message ItemFuncValueUpdateNotify { // MessageId: 5278 int32 incr_id = 1; int32 func_value = 2; } message ItemGiftUseNotify { // MessageId: 5264 repeated AddCountItemInfo infos = 1; int32 id = 2; } message ItemGiftUseRequest { // MessageId: 5262 int32 count = 2; repeated int32 selected_id = 3; int32 item_id = 4; } message ItemGiftUseResponse { // MessageId: 5263 repeated AddCountItemInfo infos = 1; int32 error_code = 2; } message ItemLockRequest { // MessageId: 5205 int32 oper = 1; int32 incr_id = 2; } message ItemLockResponse { // MessageId: 5206 int32 err_code = 1; } message ItemObtainNotify { // MessageId: 11820 int32 reason = 1; repeated AddCountItemInfo items = 2; } message ItemPkgOpenNotify { // MessageId: 11918 repeated int32 open_pkg = 1; } message ItemRewardNotify { // MessageId: 5261 int32 drop_id = 1; repeated RewardItemInfo item_list = 2; int32 reason = 3; } message ItemUseRequest { // MessageId: 5207 int32 count = 2; int32 item_id = 3; } message ItemUseResponse { // MessageId: 5208 int32 err_code = 1; } message JoinSceneNotify { // MessageId: 1079 SceneInformation scene_info = 1; int64 max_entity_id = 2; TransitionOptionPb transition_option = 3; } message JoinWorldTeamNotify { // MessageId: 9620 int32 owner_id = 1; repeated WorldTeamPlayerInfo player_infos = 2; } message KickMatchTeamPlayerRequest { // MessageId: 10070 int32 player_id = 1; } message KickMatchTeamPlayerResponse { // MessageId: 10071 int32 error_code = 1; } message KickWorldTeamRequest { // MessageId: 9625 int32 player_id = 1; } message KickWorldTeamResponse { // MessageId: 9626 int32 error_code = 1; } message KillProgress { repeated int32 mon_id = 1; int32 prefab_num = 2; int32 curr_num = 3; } message LandingDamageRequest { // MessageId: 1508 int64 entity_id = 1; float speed_z = 2; int32 time_exceeding = 3; } message LandingDamageResponse { // MessageId: 1509 int32 error_code = 1; } message LanguageSettingUpdateRequest { // MessageId: 11403 int32 language = 1; } message LanguageSettingUpdateResponse { // MessageId: 11404 int32 error_code = 1; } message LeaveAoiNotify { // MessageId: 1207 repeated int64 entity_ids = 1; } message LeaveInstRequest { // MessageId: 1081 int32 inst_id = 1; int32 pos_entity_id = 2; } message LeaveInstResponse { // MessageId: 1082 int32 error_code = 1; } message LeaveLevelPlayNotify { // MessageId: 9704 int32 id = 1; } message LeaveMatchTeamNotify { // MessageId: 10069 int32 player_id = 1; int32 leave_reason = 2; } message LeaveMatchTeamRequest { // MessageId: 10067 } message LeaveMatchTeamResponse { // MessageId: 10068 int32 error_code = 1; } message LeaveSceneNotify { // MessageId: 1083 int32 player_id = 1; string scene_id = 2; TransitionOptionPb transition_option = 3; } message LeaveWorldTeamRequest { // MessageId: 9623 int32 player_id = 1; } message LeaveWorldTeamResponse { // MessageId: 9624 int32 error_code = 1; } message LevelPlayCtxPb { int32 level_play_id = 1; } message LevelPlayFirstNotify { // MessageId: 9701 int32 id = 1; } message LevelPlayInfo { int32 id = 1; bool is_first = 2; int32 state = 3; int64 update_time = 4; int32 get_reward_count = 5; } message LevelPlayInfoNotify { // MessageId: 9700 repeated LevelPlayInfo level_play_info = 1; } message LevelPlayOpenActionCtxPb { int32 level_play_id = 1; } message LevelPlayOpenTimeNotify { // MessageId: 9705 int32 id = 1; int64 open_time = 2; } message LevelPlayRewardActionCtxPb { int32 level_play_id = 1; } message LevelPlayRewardCountResetNotify { // MessageId: 9707 repeated int32 level_play_ids = 1; } message LevelPlayRewardInfo { int32 id = 1; bool get_reward = 2; } message LevelPlayRewardNotify { // MessageId: 9706 repeated LevelPlayRewardInfo level_play_rewards = 1; } message LevelPlayRewardRequest { // MessageId: 9714 int64 entity_id = 1; } message LevelPlayRewardResponse { // MessageId: 9715 int32 error_code = 1; } message LevelPlayStateNotify { // MessageId: 9702 int32 id = 1; int32 state = 2; } message LiftComponentPb { int32 location = 1; } message ListenInformation { repeated int32 id = 1; float range = 2; } message LivenessCountUpdateNotify { // MessageId: 11906 int32 liveness_count = 1; } message LivenessInfo { int32 liveness_count = 1; repeated int32 rewarded_liveness = 2; repeated LivenessTask tasks = 3; int64 day_end = 4; } message LivenessRefreshNotify { // MessageId: 11895 LivenessInfo liveness_info = 1; } message LivenessRequest { // MessageId: 11892 } message LivenessResponse { // MessageId: 11893 LivenessInfo liveness_info = 1; } message LivenessTakeRequest { // MessageId: 11898 repeated int32 ids = 1; } message LivenessTakeResponse { // MessageId: 11899 repeated int32 ids = 1; int32 error_code = 2; map item_map = 3; } message LivenessTask { int32 id = 1; int32 current = 2; int32 target = 3; bool is_finished = 4; bool is_taken = 5; bool is_condition_unlock = 6; } message LivenessTaskTakeRequest { // MessageId: 11896 repeated int32 task_ids = 1; } message LivenessTaskTakeResponse { // MessageId: 11897 repeated int32 task_ids = 1; int32 error_code = 2; } message LivenessUpdateNotify { // MessageId: 11894 LivenessInfo liveness_info = 1; } message LoadEquipData { int32 pos = 1; int32 equip_inc_id = 2; } message LoadEquipInfoRequest { // MessageId: 5700 int32 role_id = 1; } message LoadEquipInfoResponse { // MessageId: 5701 int32 error_code = 1; int32 role_id = 2; repeated LoadEquipData equip_list = 3; } message LobbyListRequest { // MessageId: 9662 bool is_friend = 1; } message LobbyListResponse { // MessageId: 9663 int32 error_code = 1; repeated PlayerDetails item_list = 2; } message LobbyQueryPlayersRequest { // MessageId: 9660 int32 player_id = 1; } message LobbyQueryPlayersResponse { // MessageId: 9661 int32 error_code = 1; PlayerDetails item = 2; } message Location { repeated int32 path = 1; repeated int32 span = 2; string leading_comments = 3; string trailing_comments = 4; repeated string leading_detached_comments = 6; } message LogicStateComponentPb { repeated int32 states = 1; } message LogicStateInitNotify { // MessageId: 1537 CombatCommon combat_common = 1; int64 entity_id = 2; LogicStateComponentPb init_data = 3; } message LogicStateInitRequest { // MessageId: 1535 CombatCommon combat_common = 1; int64 entity_id = 2; LogicStateComponentPb init_data = 3; } message LogicStateInitResponse { // MessageId: 1536 } message LoginNotify { // MessageId: 1004 int32 id = 1; } message LoginRequest { // MessageId: 1002 int32 id = 1; string account = 2; string login_trace_id = 3; string token = 4; string app_version = 5; string launcher_version = 6; string resource_version = 7; ClientBasicInfo client_basic_info = 8; oneof o_dev_login_check_data { DevLoginCheckData dev_login_check_data = 9; } } message LoginResponse { // MessageId: 1003 int32 code = 1; string reconnect_token = 3; int64 timestamp = 8; string platform = 9; int32 client_waiting_mode = 10; int32 client_waiting_time = 11; int32 client_auto_in_interval = 12; } message LogoutNotify { // MessageId: 1005 int32 code = 1; int32 logout_reason = 2; oneof o_ban_info { BanLogoutInfo ban_info = 3; } } message LongArrayBlackboard { repeated int64 values = 1; } message LordGymBeginRequest { // MessageId: 12067 int32 load_gym_id = 1; } message LordGymBeginResponse { // MessageId: 12064 int32 error_code = 1; } message LordGymInfoRequest { // MessageId: 12066 } message LordGymInfoResponse { // MessageId: 12062 repeated int32 unlock_load_gym_ids = 1; repeated int32 read_load_gym_ids = 2; repeated LordGymPassRecord lord_gym_pass_records = 3; } message LordGymLevelPlayResultNotify { // MessageId: 12205 bool is_success = 1; bool is_new_record = 2; LordGymPassRecord lord_gym_pass_record = 3; map item_map = 4; } message LordGymPassRecord { int32 load_gym_id = 1; int32 pass_time = 2; repeated int32 role_ids = 3; } message LordGymReadRequest { // MessageId: 12201 int32 load_gym_id = 1; } message LordGymReadResponse { // MessageId: 12202 int32 error_code = 1; } message LordGymUnlockNotify { // MessageId: 12063 repeated int32 unlock_load_gym_ids = 1; } message MailAddNotify { // MessageId: 6102 PbMailInfo new_mail = 1; int32 reason = 2; } message MailDeleteNotify { // MessageId: 6101 string id = 1; int32 reason = 2; } message MailDeleteRequest { // MessageId: 6107 repeated string mail_ids = 1; } message MailDeleteResponse { // MessageId: 6108 repeated string success_ids = 1; int32 error_code = 2; } message MailGetAttachmentRequest { // MessageId: 6105 repeated string mail_ids = 1; } message MailGetAttachmentResponse { // MessageId: 6106 map success_id_map = 1; int32 error_code = 2; } message MailInfosNotify { // MessageId: 6100 repeated PbMailInfo mail_infos = 1; } message MailReadRequest { // MessageId: 6103 string id = 1; } message MailReadResponse { // MessageId: 6104 string id = 1; int32 state = 2; int32 error_code = 3; } message MapCancelTraceNotify { // MessageId: 5819 int32 mark_id = 1; } message MapCancelTraceRequest { // MessageId: 5815 int32 mark_id = 1; } message MapCancelTraceResponse { // MessageId: 5816 int32 error_code = 1; int32 mark_id = 2; } message MapMarkInfoNotify { // MessageId: 5823 repeated MarkPointInfo info_list = 1; repeated MapMarkShowInfo show_mark_ids = 2; repeated int32 unlock_mark_ids = 3; } message MapMarkInfoRequest { // MessageId: 5800 } message MapMarkInfoResponse { // MessageId: 5801 int32 error_code = 1; repeated MarkPointInfo info_list = 2; repeated MapMarkShowInfo show_mark_ids = 3; } message MapMarkInfoUpdateRequest { // MessageId: 5825 int32 mark_id = 1; float pos_z = 2; } message MapMarkInfoUpdateResponse { // MessageId: 5826 int32 error_code = 1; } message MapMarkRequest { // MessageId: 5804 MarkPointRequestInfo mark_point_request_info = 1; oneof o_params { TemporaryTeleportParam temporary_teleport_param = 2; TreasureBoxParam treasure_box_param = 3; } } message MapMarkResponse { // MessageId: 5805 int32 error_code = 1; MarkPointInfo info = 2; } message MapMarkShowIdInfoUpdateNotify { // MessageId: 11973 int32 mark_id = 1; bool is_show = 2; bool need_focus = 3; uint32 show_flag = 4; } message MapMarkShowInfo { int32 mark_id = 1; bool is_show = 2; uint32 show_flag = 3; } message MapOpenPush { // MessageId: 5824 int32 open_type = 1; } message MapRemoveAllMarkRequest { // MessageId: 5821 int32 mark_type = 1; } message MapRemoveAllMarkResponse { // MessageId: 5822 int32 error_code = 1; repeated int32 mark_id_list = 2; } message MapRemoveMarkRequest { // MessageId: 5806 int32 mark_id = 1; } message MapRemoveMarkResponse { // MessageId: 5807 int32 error_code = 1; int32 mark_id = 2; } message MapReplaceMarkRequest { // MessageId: 5817 int32 mark_id = 1; int32 config_id = 2; } message MapReplaceMarkResponse { // MessageId: 5818 int32 error_code = 1; int32 mark_id = 2; int32 config_id = 3; } message MapTraceInfoRequest { // MessageId: 5811 } message MapTraceInfoResponse { // MessageId: 5812 int32 error_code = 1; repeated int32 mark_id_list = 2; } message MapTraceNotify { // MessageId: 5820 int32 mark_id = 1; } message MapTraceRequest { // MessageId: 5813 int32 mark_id = 1; } message MapTraceResponse { // MessageId: 5814 int32 error_code = 1; int32 mark_id = 2; } message MapUnlockFieldInfoRequest { // MessageId: 5802 } message MapUnlockFieldInfoResponse { // MessageId: 5803 int32 error_code = 1; repeated int32 field_id = 2; } message MapUnlockFieldNotify { // MessageId: 5810 int32 field_id = 1; } message MarkPointInfo { float pos_x = 1; float pos_y = 2; float pos_z = 3; int32 config_id = 4; int32 mark_id = 5; string mark_info = 6; int32 map_id = 7; int32 mark_type = 8; } message MarkPointRequestInfo { float pos_x = 1; float pos_y = 2; float pos_z = 3; int32 config_id = 4; int32 mark_type = 5; string mark_info = 6; bool is_trace = 7; int32 map_id = 8; int32 entity_config_id = 9; } message MarkTreasureBoxInfo { repeated MarkPointInfo mark_point_info = 1; } message MatchChangePlayerUiStateNotify { // MessageId: 11823 int32 player_id = 1; int32 match_ui_state = 2; } message MatchChangePlayerUiStateRequest { // MessageId: 11821 int32 match_ui_state = 1; } message MatchChangePlayerUiStateResponse { // MessageId: 11822 int32 error_code = 1; } message MatchChangeReadyNotify { // MessageId: 10066 int32 player_id = 1; bool is_ready = 2; } message MatchChangeReadyRequest { // MessageId: 10064 bool is_ready = 1; } message MatchChangeReadyResponse { // MessageId: 10065 int32 error_code = 1; } message MatchChangeRoleNotify { // MessageId: 10063 int32 player_id = 1; repeated MatchRoleInfo role_info = 2; } message MatchChangeRoleRequest { // MessageId: 10061 repeated int32 role_id = 1; } message MatchChangeRoleResponse { // MessageId: 10062 int32 error_code = 1; } message MatchConfirmNotify { // MessageId: 10060 int32 confirm_id = 1; } message MatchConfirmRequest { // MessageId: 10058 bool is_accept = 1; } message MatchConfirmResponse { // MessageId: 10059 int32 error_code = 1; } message MatchFailNotify { // MessageId: 10054 int32 reason = 1; } message MatchPlayerInfo { int32 player_id = 1; repeated MatchRoleInfo role_info = 2; string player_name = 3; bool is_confirm = 4; bool is_ready = 5; int32 match_ui_state = 6; } message MatchRoleInfo { int32 role_id = 1; int32 role_level = 2; } message MatchTeamInfo { int32 host_id = 1; repeated MatchPlayerInfo player_infos = 2; int32 team_state = 3; Vector location = 4; Rotator rotation = 5; } message MatchTeamNotify { // MessageId: 10056 MatchTeamInfo team_info = 1; } message MatchTeamStateNotify { // MessageId: 10076 int32 team_state = 1; } message MatchingNotify { // MessageId: 10057 } message MaterialInfo { int64 entity_id = 1; string asset_name = 2; bool is_group = 3; } message MaterialNotify { // MessageId: 1524 MaterialInfo material_info = 1; CombatCommon combat_common = 2; } message MaterialRequest { // MessageId: 1522 MaterialInfo material_info = 1; CombatCommon combat_common = 2; } message MaterialResponse { // MessageId: 1523 int32 error_code = 1; } message MaxMessageIdPush { // MessageId: 11978 } message MessageOptions { bool message_set_wire_format = 1; bool no_standard_descriptor_accessor = 2; bool deprecated = 3; bool map_entry = 7; } message MethodDescriptorProto { string name = 1; string input_type = 2; string output_type = 3; bool client_streaming = 5; bool server_streaming = 6; } message MethodOptions { bool deprecated = 33; } message MingSuGenInfo { int64 creature_gen_id = 1; } message MobileButtonSetting { int32 id = 1; float size = 2; float transparency = 3; float screen_x = 4; float screen_y = 5; int32 button_level = 6; int32 panel_level = 7; } message MobileButtonSettingUpdateRequest { // MessageId: 11401 repeated MobileButtonSetting mobile_button_settings = 1; } message MobileButtonSettingUpdateResponse { // MessageId: 11402 int32 error_code = 1; } message ModifyBulletParams { CombatCommon combat_common = 1; ActiveBulletHandle handle = 2; int64 target_id = 3; } message ModifyBulletParamsNotify { // MessageId: 1548 ModifyBulletParams modify_bullet_params = 1; } message ModifyBulletParamsRequest { // MessageId: 1546 ModifyBulletParams modify_bullet_params = 1; } message ModifyBulletParamsResponse { // MessageId: 1547 int32 error_code = 1; } message ModifyNameRequest { // MessageId: 5155 string name = 1; } message ModifyNameResponse { // MessageId: 5156 string name = 1; int32 error_code = 2; } message ModifySignatureRequest { // MessageId: 5157 string signature = 1; } message ModifySignatureResponse { // MessageId: 5158 string signature = 1; int32 error_code = 2; } message MonsterAiComponentPb { int32 weapon_id = 1; int64 hatred_group_id = 2; int32 ai_team_init_id = 3; } message MonsterAttributeArrayNotify { // MessageId: 1237 repeated MonsterAttributeNotify monsters = 1; } message MonsterAttributeNotify { // MessageId: 1228 int64 id = 1; map attributes = 2; } message MonsterBoomRequest { // MessageId: 1576 int32 delay = 1; } message MonsterBoomResponse { // MessageId: 1577 int32 error_code = 1; } message MonsterCaptureComponentPb { int32 template_id = 1; int32 entity_id = 2; } message MonsterCreatorProgress { repeated MonsterCreatorProgressSlot slots = 1; } message MonsterCreatorProgressSlot { int32 wave_id = 1; repeated int32 kill_mon_ids = 2; int32 current_wave_end_time = 3; int32 spawn_step_type = 4; int32 creator_entity_config_id = 5; repeated SceneMonsterCreatedMonsterInfo monster_info = 6; } message MonsterDetectionInfoRequest { // MessageId: 11600 repeated DetectionTarget params = 1; } message MonsterDetectionInfoResponse { // MessageId: 11601 repeated DetectionTarget detection_target = 1; } message MonsterDrownRequest { // MessageId: 12206 Vector pos = 1; } message MonsterDrownResponse { // MessageId: 12207 int32 error_code = 1; } message MonsterGachaDataChangeNotify { // MessageId: 11900 MonsterGachaDataPb monster_gacha_data_pb = 1; } message MonsterGachaDataPb { repeated CrystalMonsterInfoPb monster_crystal_info_list = 1; } message MonsterInfo { int32 monster_id = 1; int32 num = 2; int64 gen_id = 3; } message MonsterLevelArrayNotify { // MessageId: 1236 repeated MonsterLevelNotify monsters = 1; } message MonsterLevelNotify { // MessageId: 1227 int64 id = 1; int32 level = 2; } message MonsterWeaponComponentPb { int32 weapon_id = 1; } message MontageContext { int32 skill_id = 1; int32 montage_index = 2; int64 context_id = 3; } message MontagePlayNotify { // MessageId: 11886 int32 skill_id = 1; int32 montage_index = 2; } message MontagePlayRequest { // MessageId: 11884 int32 montage_index = 2; } message MontagePlayResponse { // MessageId: 11885 int32 skill_id = 1; int32 montage_index = 2; DErrorResult error = 3; } message MonthCardDailyRewardNotify { // MessageId: 10226 int32 item_id = 1; int32 count = 2; int32 days = 3; } message MonthCardRequest { // MessageId: 10224 } message MonthCardResponse { // MessageId: 10225 int32 days = 1; bool is_daily_got = 2; int32 error_code = 3; } message MonthCardUseNotify { // MessageId: 10227 int32 item_id = 1; int32 count = 2; int32 days = 3; int32 daily_reward_item_id = 4; int32 daily_reward_item_count = 5; int32 extended_days = 6; } message MovePackageNotify { // MessageId: 11966 repeated MovingEntityData moving_entities = 1; } message MovePackagePush { // MessageId: 11965 repeated MovingEntityData moving_entities = 1; } message MovePlacementRequest { // MessageId: 11880 int64 target_board_entity_id = 1; int64 placement_entity_id = 2; BoardGridPositionInfo pos_on_board = 3; oneof o_position_and_rotate_set { PositionAndRotate pos_rot = 4; } } message MovePlacementResponse { // MessageId: 11881 int32 err_code = 1; } message MoveReplaySample { Vector linear_velocity = 1; Vector location = 2; Rotator rotation = 3; int32 movement_mode = 4; float time_stamp = 5; int32 input_direction = 6; repeated GameplayTagData tags = 7; RelativeMoveReplaySample relative_move_replay_sample = 8; float controller_pitch = 9; float time_scale = 10; int64 server_time_stamp = 11; int32 rtt = 12; Vector slide_forward = 13; } message MoveSampleSceneItem { Vector linear_velocity = 1; Vector location = 2; Rotator rotation = 3; float time_stamp = 4; } message MoveSceneItemNotify { // MessageId: 1566 CombatCommon combat_common = 1; repeated MoveSampleSceneItem move_infos = 2; } message MoveSceneItemPush { // MessageId: 1565 CombatCommon combat_common = 1; repeated MoveSampleSceneItem move_infos = 2; } message MoveSceneItemResetPositionRequest { // MessageId: 11988 int64 entity_id = 1; int64 reset_entity_id = 2; } message MoveSceneItemResetPositionResponse { // MessageId: 11991 int32 error_code = 1; } message MovementInformation { Vector linear_velocity = 1; Vector angular_velocity = 2; Vector location = 3; Rotator rotation = 4; bool b_simulated_physic_sleep = 5; bool b_rep_physics = 6; int32 movement_mode = 7; float time_stamp = 8; int32 input_direction = 9; bool reset_mesh_offset = 10; bool is_jump = 11; float horizontal_jump_speed = 12; } message MovingEntityData { int64 entity_id = 1; int64 originator = 2; repeated MoveReplaySample move_infos = 3; } message MutiplayerInfo { int32 player_id = 1; string name = 2; int32 icon_id = 3; int32 level = 4; string guild_name = 5; string guild_intro = 6; } message MutiplayerTeamRefreshNearListRequest { // MessageId: 6000 } message MutiplayerTeamRefreshNearListResponse { // MessageId: 6001 int32 error_code = 1; int32 next_refresh_time = 2; repeated MutiplayerInfo info_list = 3; repeated string error_params = 4; } message NamePart { string name_part = 1; bool is_extension = 2; } message NearbyTrackingComponentPb { bool is_enable = 1; } message NetTestData { double data_double = 1; float data_float = 2; int32 data_int32 = 3; sint32 data_s_int32 = 4; uint32 data_u_int32 = 5; int64 data_int64 = 6; sint64 data_s_int64 = 7; uint64 data_u_int64 = 8; fixed32 data_fixed32 = 9; fixed64 data_fixed64 = 10; sfixed32 data_s_fixed32 = 11; sfixed64 data_s_fixed64 = 12; bool data_bool = 13; string data_string = 14; bytes data_bytes = 15; } message NetTestDataNotify { // MessageId: 3101 NetTestData data = 1; } message NetTestDataPush { // MessageId: 3100 NetTestData data = 1; } message NetTestDataRequest { // MessageId: 3102 NetTestData data = 1; } message NetTestDataResponse { // MessageId: 3103 NetTestData data = 1; } message NewBieCourseActivity { repeated int32 had_take_reward = 1; int64 new_bie_course_end_time = 2; } message NewBieCourseRewardNotify { // MessageId: 12151 repeated int32 had_take_reward = 1; int64 new_bie_course_end_time = 2; } message NewBieCourseRewardRequest { // MessageId: 12152 int32 level = 1; } message NewBieCourseRewardResponse { // MessageId: 12153 int32 error_code = 1; } message NewJourneyRequest { // MessageId: 12214 repeated int32 task_ids = 1; } message NewJourneyResponse { // MessageId: 12215 repeated NewJourneyTask new_journey_task = 1; int64 new_journey_close_flow_begin_time = 2; } message NewJourneyTask { int32 task_idx = 1; bool can_jump = 2; bool complete = 3; } message NodeInfo { int32 status = 1; oneof o_extra_info { ChildQuestNodeInfo child_quest_node_info = 2; } } message NormalInteractCtxPb { EntityCtxPb entity_ctx = 1; int32 option_index = 2; } message NormalItem { int32 id = 1; int32 count = 2; } message NormalItemAddNotify { // MessageId: 5268 repeated NormalItem normal_item_list = 1; bool no_tips = 2; } message NormalItemRemoveNotify { // MessageId: 5269 repeated int32 normal_item_id_list = 1; } message NormalItemRequest { // MessageId: 5265 } message NormalItemResponse { // MessageId: 5266 repeated NormalItem normal_item_list = 1; } message NormalItemUpdateNotify { // MessageId: 5267 repeated NormalItem normal_item_list = 1; bool no_tips = 2; } message NormalMonsterManualInfoRequest { // MessageId: 11551 int32 detection_id = 1; } message NormalMonsterManualInfoResponse { // MessageId: 11552 int32 code = 1; repeated DetectionTarget detection_target = 3; } message NpcPb { int64 passerby_npc_owner_id = 1; int32 spline_index = 2; } message NpcTraceFailedRequest { // MessageId: 11920 int32 tree_owner_id = 1; int64 tree_inc_id = 2; int32 node_id = 3; } message NpcTraceFailedResponse { // MessageId: 11921 int32 error_id = 1; } message NumItem { int32 id = 1; int32 count = 2; } message OccupationInfoNotify { // MessageId: 12104 repeated OccupationPbInfo occupation_info = 1; } message OccupationPbInfo { string resource_name = 1; int32 node_id = 2; int64 inc_id = 3; } message OccupiedBoardGridInfo { BoardGridPositionInfo pos = 1; int32 occupying_entity_config_id = 2; int32 entity_config_type = 3; } message OneDifficultyReward { int32 total_score = 1; map item_map = 2; int32 reward_index = 3; int32 current_difficulty = 4; } message OneExploreItem { int32 explore_progress_id = 1; int32 explore_percent = 2; } message OneForgeInfo { int32 id = 1; int32 last_role_id = 3; } message OneInfluenceInfo { int32 influence_id = 1; int32 reward_index = 2; int32 relation = 3; } message OneSkillEffect { int32 id = 1; repeated string desc = 3; } message OneSynthesisInfo { int32 id = 1; int32 count = 2; int32 last_role_id = 3; } message OneWeaponItemInfo { int32 inc_id = 1; int32 weapon_level = 2; int32 weapon_exp = 3; int32 weapon_breach = 4; int32 weapon_reson_level = 5; int32 role_id = 6; } message OneofDescriptorProto { string name = 1; } message OrderApplyBuffNotify { // MessageId: 1243 int64 id = 1; int32 level = 2; int64 instigator_id = 3; int32 apply_type = 4; int32 server_id = 6; int32 stack_count = 7; bool is_iterable = 8; oneof o_duration { float duration = 5; } } message OrderApplyBuffRequest { // MessageId: 1241 int64 id = 1; int32 level = 2; int64 instigator_id = 3; int32 apply_type = 4; int32 server_id = 6; int32 stack_count = 7; bool is_iterable = 8; oneof o_duration { float duration = 5; } } message OrderApplyBuffResponse { // MessageId: 1242 int32 error_code = 1; } message OrderRemoveBuffByTagsNotify { // MessageId: 1252 repeated int32 tag_ids = 1; } message OrderRemoveBuffByTagsRequest { // MessageId: 1250 repeated int32 tag_ids = 1; } message OrderRemoveBuffByTagsResponse { // MessageId: 1251 int32 error_code = 1; } message OrderRemoveBuffNotify { // MessageId: 1246 int64 id = 1; int32 stack_count = 2; } message OrderRemoveBuffRequest { // MessageId: 1244 int64 id = 1; int32 stack_count = 2; } message OrderRemoveBuffResponse { // MessageId: 1245 int32 error_code = 1; } message OtherJoinSceneNotify { // MessageId: 1080 ScenePlayerInformation player_info = 1; } message ParkourActivity { repeated ParkourActivityChallenge challenges = 1; } message ParkourActivityChallenge { int32 challenge_id = 1; int64 begin_time = 2; int64 end_time = 3; } message ParkourChallenge { int32 challenge_id = 1; repeated int32 taken_scores = 2; int32 max_score = 3; int32 min_duration = 4; } message ParkourChallengeEndNotify { // MessageId: 11805 int32 challenge_id = 1; int32 score = 2; int32 duration = 3; bool is_complete = 4; } message ParkourChallengeOpenNotify { // MessageId: 11802 int32 challenge_id = 1; bool is_open = 2; } message ParkourChallengeRequest { // MessageId: 11800 } message ParkourChallengeResponse { // MessageId: 11801 repeated ParkourChallenge challenges = 1; repeated int32 open_ids = 2; } message ParkourChallengeTakeRequest { // MessageId: 11803 int32 challenge_id = 1; int32 score = 2; } message ParkourChallengeTakeResponse { // MessageId: 11804 int32 error_code = 1; map rewards = 2; } message ParkourChallengeTransRequest { // MessageId: 11806 int32 challenge_id = 1; } message ParkourChallengeTransResponse { // MessageId: 11807 int32 error_code = 1; } message ParkourSubmitInfo { map point_num = 1; } message PartComponentInitNotify { // MessageId: 1518 int64 entity_id = 1; PartComponentPb part_component = 2; } message PartComponentInitRequest { // MessageId: 1516 int64 entity_id = 1; PartComponentPb part_component = 2; } message PartComponentInitResponse { // MessageId: 1517 } message PartComponentPb { repeated PartInformation part_life_infos = 1; } message PartInformation { int32 part_id = 1; float life_value = 2; float life_max = 3; bool activated = 4; int32 part_tag = 5; } message PartUpdateInfo { int32 part_id = 1; bool activated = 2; bool reset = 3; } message PartUpdateNotify { // MessageId: 1519 int64 entity_id = 1; repeated PartInformation part_infos = 2; } message PartUpdateRequest { // MessageId: 1520 int64 entity_id = 1; repeated PartUpdateInfo part_update_infos = 2; } message PartUpdateResponse { // MessageId: 1521 int32 error_code = 1; } message ParticleInfo { int64 entity_id = 1; Vector location = 2; Rotator rotation = 3; string asset_name = 4; } message ParticleNotify { // MessageId: 1527 ParticleInfo particle_info = 1; CombatCommon combat_common = 2; } message ParticleRequest { // MessageId: 1525 ParticleInfo particle_info = 1; CombatCommon combat_common = 2; } message ParticleResponse { // MessageId: 1526 int32 error_code = 1; } message PassiveSkillActiveRequest { // MessageId: 11990 int32 passive_skill_id = 1; int64 target_entity_id = 2; bool is_active = 3; } message PassiveSkillActiveResponse { // MessageId: 11992 int32 error_code = 1; } message PassiveSkillAddRequest { // MessageId: 11989 int32 passive_skill_id = 1; int64 target_entity_id = 2; } message PassiveSkillAddResponse { // MessageId: 11993 int32 error_code = 1; } message PayInfoRequest { // MessageId: 9724 string version = 1; } message PayInfoResponse { // MessageId: 9725 repeated PayItemInfo infos = 1; string version = 2; int32 error_code = 3; } message PayItemInfo { int32 id = 1; int32 pay_id = 2; int32 item_id = 3; int32 item_count = 4; int32 bonus_item_count = 5; int32 special_bonus_item_count = 6; bool can_special_bonus = 7; } message PayItemRequest { // MessageId: 9721 int32 id = 1; string version = 2; } message PayItemResponse { // MessageId: 9722 string receipt_id = 1; int32 error_code = 2; } message PayItemSuccessNotify { // MessageId: 9723 int32 id = 1; string receipt_id = 2; int32 item_id = 3; int32 item_count = 4; } message PayShopBuyRequest { // MessageId: 9807 int32 id = 1; int32 count = 2; string version = 3; } message PayShopBuyResponse { // MessageId: 9808 int32 id = 1; int32 count = 2; int32 error_code = 3; } message PayShopConditionFinishNotify { // MessageId: 12191 repeated PayShopItem items = 1; } message PayShopDirectBuyNotify { // MessageId: 9812 string receipt_id = 1; int32 shop_item_id = 2; int32 item_id = 3; int32 item_count = 4; } message PayShopDirectBuyRequest { // MessageId: 9810 int32 id = 1; string version = 2; } message PayShopDirectBuyResponse { // MessageId: 9811 string receipt_id = 1; int32 error_code = 2; } message PayShopInfo { int32 id = 1; repeated PayShopItem items = 2; int64 update_time = 3; } message PayShopInfoNotify { // MessageId: 9800 repeated PayShopInfo infos = 1; string version = 2; } message PayShopInfoRequest { // MessageId: 9801 string version = 1; } message PayShopInfoResponse { // MessageId: 9802 repeated PayShopInfo infos = 1; string version = 2; int32 error_code = 3; } message PayShopItem { int32 id = 1; int32 tab_id = 2; int32 item_id = 3; int32 item_count = 4; bool locked = 5; int32 buy_limit = 6; int32 bought_count = 7; PayShopPrice price = 8; int64 begin_time = 9; int64 end_time = 10; int64 begin_promotion_time = 11; int64 end_promotion_time = 12; int32 update_type = 13; int64 update_time = 14; int32 shop_item_type = 15; int32 tag = 16; int64 tag_begin_time = 17; int64 tag_end_time = 18; int32 sort = 19; map goods_title = 20; int32 promotion_show = 21; bool can_buy_goods = 22; } message PayShopItemUpdateRequest { // MessageId: 9805 repeated int32 shop_item_ids = 1; } message PayShopItemUpdateResponse { // MessageId: 9806 repeated PayShopItem items = 1; int32 error_code = 2; } message PayShopPrice { int32 id = 1; int32 count = 2; int32 promotion_count = 3; } message PayShopUnlockNotify { // MessageId: 9809 repeated int32 unlock_list = 1; } message PayShopUpdateRequest { // MessageId: 9803 int32 id = 1; } message PayShopUpdateResponse { // MessageId: 9804 PayShopInfo info = 1; int32 error_code = 2; } message PbAdvice { int64 id = 1; int32 area_id = 2; repeated PbAdviceContent contents = 3; int32 up_vote = 4; } message PbAdviceContent { int32 type = 1; int32 id = 2; int32 word = 3; } message PbBattlePass { bool in_time_range = 1; int32 id = 2; int32 level = 3; int32 exp = 4; int32 weekly_total_exp = 5; int32 pay_status = 6; repeated PbBattlePassReward taken_rewards = 7; int64 begin_time = 8; int64 end_time = 9; repeated PbBattlePassRecurringReward recurring_rewards = 10; bool had_enter = 11; } message PbBattlePassRecurringReward { int32 type = 1; int32 item_id = 2; int32 count = 3; } message PbBattlePassReward { int32 level = 1; int32 item_id = 2; int32 type = 3; } message PbBattlePassTask { int32 id = 1; int32 current = 2; int32 target = 3; bool is_finished = 4; bool is_taken = 5; } message PbChangeNameRequest { // MessageId: 5021 int32 role_id = 1; string name = 2; } message PbChangeNameResponse { // MessageId: 5022 int32 code = 1; int32 role_id = 2; string name = 3; } message PbFormationAutoAddRoleNotify { // MessageId: 5411 repeated int32 roles = 1; int32 formation_id = 2; } message PbGetRoleListNotify { // MessageId: 5032 repeated roleInfo role_list = 1; } message PbGetRoleListRequest { // MessageId: 5007 } message PbGetRoleListResponse { // MessageId: 5008 int32 code = 1; repeated roleInfo role_list = 2; } message PbHandInItem { repeated PbHandInItemInfo hand_item_info = 1; int32 count = 2; int32 pb_hand_in_item_type = 3; } message PbHandInItemInfo { int32 inc_id = 1; int32 num = 2; int32 item_id = 3; } message PbMailAttachment { int32 id = 1; int32 count = 2; } message PbMailInfo { string id = 1; int64 received_time = 2; int64 read_time = 3; int32 state = 4; int32 level = 5; string title = 6; string content = 7; string sender = 8; int32 valid_time = 9; int32 read_valid_time = 10; repeated PbMailAttachment attachments = 11; int32 config_id = 12; } message PbMapMarkType { } message PbOverRoleRequest { // MessageId: 5013 int32 role_id = 1; } message PbOverRoleResponse { // MessageId: 5014 int32 code = 1; int32 role_id = 2; int32 breakthrough = 3; } message PbRoleActiveNotify { // MessageId: 5024 roleInfo role = 1; } message PbRoleActiveRequest { // MessageId: 5009 int32 role_id = 1; } message PbRoleActiveResponse { // MessageId: 5010 int32 code = 1; } message PbRoleExpNotify { // MessageId: 5034 int32 role_id = 1; int32 exp = 2; int32 level = 3; } message PbRolePhantomRequest { // MessageId: 5027 int32 role_id = 1; int32 pos = 2; int32 phantom_id = 3; } message PbRolePhantomResponse { // MessageId: 5028 int32 code = 1; int32 role_id = 2; int32 pos = 3; int32 phantom_id = 4; } message PbRolePropsNotify { // MessageId: 5026 int32 role_id = 1; repeated ArrayIntInt base_prop = 2; repeated ArrayIntInt add_prop = 3; } message PbRoleResonLockFinishNotify { // MessageId: 5035 int32 role_id = 1; int32 reson_id = 2; } message PbRoleScenePropsNotify { // MessageId: 5036 int32 role_id = 1; repeated ArrayIntInt base_prop = 2; repeated ArrayIntInt add_prop = 3; } message PbRoleSkillLevelNotify { // MessageId: 5037 int32 role_id = 1; ArrayIntInt skill_info = 3; } message PbUpLevelRoleRequest { // MessageId: 5011 int32 role_id = 1; repeated ArrayIntInt item_list = 2; } message PbUpLevelRoleResponse { // MessageId: 5012 int32 code = 1; int32 role_id = 2; int32 exp = 3; int32 level = 4; map item_map = 5; } message PbUpLevelSkillRequest { // MessageId: 5015 int32 role_id = 1; int32 skill_id = 2; } message PbUpLevelSkillResponse { // MessageId: 5016 int32 code = 1; int32 role_id = 2; ArrayIntInt skill_info = 3; } message PbUplevelStarRequest { // MessageId: 5017 int32 role_id = 1; int32 star = 2; } message PbUplevelStarResponse { // MessageId: 5018 int32 code = 1; int32 role_id = 2; int32 star = 3; } message PhantomAutoPutRequest { // MessageId: 10014 int32 role_id = 1; repeated int32 phantom_item_incr_id = 2; } message PhantomAutoPutResponse { // MessageId: 10015 int32 error_code = 1; repeated RolePhantomEquipInfo equip_info_list = 2; } message PhantomConsumeItem { int32 inc_id = 1; int32 count = 2; int32 item_id = 3; } message PhantomEquipInfoNotify { // MessageId: 10005 repeated RolePhantomEquipInfo equip_info = 1; } message PhantomFormationChangeNotify { // MessageId: 1587 int32 curr_role = 1; repeated int32 role_ids = 2; int32 formation_id = 3; bool is_exit = 4; } message PhantomIdentifyRequest { // MessageId: 12037 int32 incr_id = 1; int32 count = 2; } message PhantomIdentifyResponse { // MessageId: 12035 int32 error_code = 1; PhantomItem update_info = 3; } message PhantomItem { int32 id = 1; int32 incr_id = 2; int32 func_value = 3; int32 phantom_level = 4; int32 phantom_exp = 5; repeated PhantomPropInfo phantom_main_prop = 6; repeated PhantomPropInfo phantom_sub_prop = 7; int32 fetter_group_id = 8; } message PhantomItemAddNotify { // MessageId: 5276 repeated PhantomItem phantom_item_list = 1; } message PhantomItemRemoveNotify { // MessageId: 5277 repeated int32 phantom_item_incr_id_list = 1; } message PhantomItemRequest { // MessageId: 5274 } message PhantomItemResponse { // MessageId: 5275 repeated PhantomItem phantom_item_list = 1; repeated RolePhantomEquipInfo equip_info = 2; repeated RolePhantomPropInfo prop_info = 3; int32 total_cost = 4; } message PhantomItemUpdateNotify { // MessageId: 11868 repeated PhantomItem update_info = 1; } message PhantomLevelUpRequest { // MessageId: 10001 int32 inc_id = 1; repeated PhantomConsumeItem consume_list = 3; } message PhantomLevelUpResponse { // MessageId: 10002 int32 error_code = 1; PhantomItem update_info = 3; map item_map = 4; } message PhantomPropInfo { int32 phantom_prop_id = 1; int32 value = 2; } message PhantomPropSlot { int32 index = 1; repeated PhantomPropInfo phantom_prop = 2; } message PhantomPutOnRequest { // MessageId: 10006 int32 inc_id = 1; int32 role_id = 2; int32 pos = 3; } message PhantomPutOnResponse { // MessageId: 10007 int32 error_code = 1; repeated RolePhantomEquipInfo equip_info_list = 2; } message PhantomRecommendRequest { // MessageId: 10012 int32 role_id = 1; } message PhantomRecommendResponse { // MessageId: 10013 int32 error_code = 1; int32 role_id = 2; repeated int32 monster_id_list = 3; int32 main_prop_id = 4; } message PhantomReturnPreviewRequest { // MessageId: 10008 repeated int32 phantom_item_incr_id = 1; } message PhantomReturnPreviewResponse { // MessageId: 10009 int32 error_code = 1; map item_map = 2; } message PhantomReturnRequest { // MessageId: 10010 repeated int32 phantom_item_incr_id = 1; } message PhantomReturnResponse { // MessageId: 10011 int32 error_code = 1; map item_map = 2; } message PhantomUpdateNotify { // MessageId: 12036 int32 total_cost = 4; } message PhotographPush { // MessageId: 11808 } message PickUpDropItemRequest { // MessageId: 6202 int64 drop_entity_id = 1; } message PickUpDropItemResponse { // MessageId: 6203 int32 error_code = 1; } message PlaceItemOnBoardRequest { // MessageId: 11860 int64 target_board_entity_id = 1; int64 placement_entity_id = 2; int32 to_place = 3; BoardGridPositionInfo pos_on_board = 4; } message PlaceItemOnBoardResponse { // MessageId: 11861 int32 err_code = 1; int32 to_place = 2; } message PlacementInfoChangeInfo { PlacementItemPb placement_item_pb = 1; int64 placement_entity_id = 2; } message PlacementInfoChangeNotify { // MessageId: 11859 repeated PlacementInfoChangeInfo changed_list = 1; } message PlacementItemPb { int32 located_board_entity_config_id = 1; } message PlayFlowChildQuestNodeCtxPb { BehaviorTreeCtxPb behavior_tree_ctx = 1; } message PlayerAoiRangeNotify { // MessageId: 1212 int32 min_x = 1; int32 max_x = 2; int32 min_y = 3; int32 max_y = 4; } message PlayerAttr { int32 key = 1; int32 value_type = 2; oneof o_value { int32 int32_value = 3; string string_value = 4; } } message PlayerAttrNotify { // MessageId: 5100 repeated PlayerAttr attributes = 1; } message PlayerBasicInfoGetRequest { // MessageId: 5167 int32 id = 1; } message PlayerBasicInfoGetResponse { // MessageId: 5168 PlayerDetails info = 1; int32 error_code = 2; } message PlayerDeadNotify { // MessageId: 1133 int32 player_id = 1; int32 delay_seconds = 2; bool is_auto_revive = 3; int32 revive_id = 4; bool is_login = 5; bool is_show_revive = 6; } message PlayerDetails { int32 player_id = 1; string name = 2; int32 level = 3; int32 origin_world_level = 4; int32 cur_world_level = 5; int32 head_id = 6; int32 head_frame_id = 7; string signature = 8; bool is_online = 9; bool is_can_lobby_online = 10; int64 last_offline_time = 11; int32 team_member_count = 12; int32 level_gap = 13; int32 birthday = 14; repeated RoleShowEntry role_show_list = 15; repeated int32 card_show_list = 16; int32 cur_card = 17; } message PlayerEnterWorldTeamNotify { // MessageId: 9622 WorldTeamPlayerInfo player_info = 1; } message PlayerLeaveWorldTeamNotify { // MessageId: 9621 int32 player_id = 1; int32 reason = 2; } message PlayerLocation { int32 player_id = 1; Vector location = 2; } message PlayerMotionRequest { // MessageId: 11983 int32 motion = 1; } message PlayerMotionResponse { // MessageId: 11984 int32 error_id = 1; } message PlayerNetStateNotify { // MessageId: 11819 int32 player_id = 1; int32 ping_state = 2; } message PlayerNetStatePush { // MessageId: 11818 int32 rtt_ms = 1; } message PlayerRebackSceneNotify { // MessageId: 1333 int64 cur_control_entity_id = 1; } message PlayerRenameNotify { // MessageId: 10303 string name = 1; } message PlayerReviveNotify { // MessageId: 1134 int32 player_id = 1; int32 revive_type = 2; Vector location = 3; Rotator rotator = 4; repeated ReviveRoleInformation revive_role_infos = 5; bool need_rollback_sub_level = 6; repeated string rollback_sub_level = 7; } message PlayerSceneAoiData { repeated DynamicEntityInformation dynamic_entity_list = 1; repeated int64 gen_ids = 2; repeated EntityPb entities = 3; } message PlayerTeleportStateNotify { // MessageId: 11838 int32 player_id = 1; int32 teleport_state = 2; EntitySimplyMoveInfo cur_role_pos_info = 3; } message PlayerVarNotify { // MessageId: 11836 map var_infos = 1; } message PositionAndRotate { Vector pos = 1; Rotator rot = 2; } message PreAiControlSwitchNotify { // MessageId: 1543 repeated int64 entity_ids = 1; } message PressGameNotify { // MessageId: 11875 bytes payload = 1; } message PressGameRequest { // MessageId: 11873 int32 payload_size = 1; int32 notify_count = 2; bytes payload = 3; } message PressGameResponse { // MessageId: 11874 bytes payload = 1; } message PressNotify { // MessageId: 11856 bytes payload = 1; } message PressRequest { // MessageId: 11854 int32 payload_size = 1; int32 notify_count = 2; bytes payload = 3; } message PressResponse { // MessageId: 11855 bytes payload = 1; } message PrivateChatDataRequest { // MessageId: 12001 } message PrivateChatDataResponse { // MessageId: 12002 int32 error_code = 1; } message PrivateChatHistoryContentProto { int32 target_uid = 1; repeated ChatContentProto chats = 2; bool history_is_end = 3; int32 total_nums = 4; } message PrivateChatHistoryNotify { // MessageId: 5608 repeated PrivateChatHistoryContentProto all_chats = 1; } message PrivateChatHistoryRequest { // MessageId: 5606 int32 target_uid = 1; int32 start_index = 2; } message PrivateChatHistoryResponse { // MessageId: 5607 int32 error_code = 1; PrivateChatHistoryContentProto data = 2; } message PrivateChatOperateRequest { // MessageId: 5614 int32 operate_type = 1; int32 tar_player_id = 2; } message PrivateChatOperateResponse { // MessageId: 5615 int32 error_code = 1; } message PrivateChatRequest { // MessageId: 5603 int32 target_uid = 1; int32 chat_content_type = 2; string content = 3; } message PrivateChatResponse { // MessageId: 5604 int32 target_uid = 1; int32 error_code = 2; string msg_id = 3; string filter_msg = 4; } message PrivateMessageNotify { // MessageId: 5605 ChatContentProto chat_content = 1; } message PrivateTag { int32 player_id = 1; repeated string tags = 31; } message ProgressBarFinishRequest { // MessageId: 12017 int64 entity_id = 1; } message ProgressBarFinishResponse { // MessageId: 12018 int32 error_code = 1; } message PropConfig { int32 id = 1; float value = 2; bool is_ratio = 3; } message ProtoKeyRequest { // MessageId: 8000 bool is_login = 1; string trace_id = 2; } message ProtoKeyResponse { // MessageId: 8001 int32 code = 1; int32 type = 2; bytes key = 3; } message PushDataCompleteNotify { // MessageId: 1006 } message QuestAcceptActionCtxPb { int32 quest_id = 1; } message QuestActionRequest { // MessageId: 5963 int32 quest_id = 1; int32 node_id = 2; int32 action_id = 3; int32 act_time = 4; } message QuestActionResponse { // MessageId: 5964 int32 error_id = 1; } message QuestActiveActionCtxPb { int32 quest_id = 1; } message QuestFinishActionCtxPb { int32 quest_id = 1; } message QuestFinishActionEndRequest { // MessageId: 9629 repeated int32 quest_id = 1; } message QuestFinishActionEndResponse { // MessageId: 9630 int32 error_id = 1; } message QuestFinishActionRequest { // MessageId: 5961 int32 quest_id = 1; int32 node_id = 2; int32 action_id = 3; int32 act_time = 4; } message QuestFinishActionResponse { // MessageId: 5962 int32 error_id = 1; } message QuestFinishListNotify { // MessageId: 5967 repeated int32 quest_id = 1; } message QuestInfo { int32 quest_id = 1; int32 status = 2; } message QuestListNotify { // MessageId: 5950 repeated QuestInfo quests = 1; } message QuestNpcMoveOverRequest { // MessageId: 5973 int64 entity_id = 1; } message QuestNpcMoveOverResponse { // MessageId: 5974 int32 error_id = 1; } message QuestReadyListNotify { // MessageId: 5965 repeated int32 quest_id = 1; } message QuestRedDotNotify { // MessageId: 11826 repeated int32 quest_id = 1; } message QuestRedDotRequest { // MessageId: 11825 int32 quest_id = 1; int32 operate = 2; } message QuestRedDotResponse { // MessageId: 11827 int32 error_id = 1; } message QuestShowListNotify { // MessageId: 5968 repeated int32 quest_id = 1; } message QuestStateUpdateNotify { // MessageId: 5966 int32 quest_id = 1; int32 state = 2; } message QuestTimer { int32 status = 1; int32 remain_tick = 2; } message QuestTimerNotify { map quest_timers = 1; } message RTimeStopRequest { // MessageId: 12177 bool flag = 1; bool is_stop_inst = 2; bool is_stop_character = 3; int32 duration = 4; } message RTimeStopResponse { // MessageId: 12178 int32 error_code = 1; } message RandomInteractCtxPb { EntityCtxPb entity_ctx = 1; int32 option_index = 2; } message ReadCardRequest { // MessageId: 5177 int32 card_id = 1; } message ReadCardResponse { // MessageId: 5178 int32 error_code = 1; } message ReadDisplayInfoRequest { // MessageId: 10161 int32 display_id = 1; } message ReadDisplayInfoResponse { // MessageId: 10162 int32 error_code = 1; } message ReceiveRechallengeNotify { // MessageId: 11544 int32 player_id = 1; } message ReceiveRechallengePlayerIdsNotify { // MessageId: 11550 repeated int32 player_ids = 1; } message ReceiveRechallengeRequest { // MessageId: 11545 } message ReceiveRechallengeResponse { // MessageId: 11546 int32 error_code = 1; } message ReceivedSilentFirstAwardRequest { // MessageId: 10168 int32 id = 1; } message ReceivedSilentFirstAwardResponse { // MessageId: 10169 int32 error_code = 1; repeated string error_params = 2; map item_map = 3; } message RecentlyTeamInfo { PlayerDetails info = 1; int64 team_time = 2; } message ReconnectRequest { // MessageId: 5103 int32 player_id = 1; int32 last_svr_seq_no = 2; string reconnect_token = 3; string reconnect_trace_id = 4; } message ReconnectResponse { // MessageId: 5104 int32 error_code = 1; int32 last_recv_seq_no = 3; int64 timestamp = 4; } message RecoverAttr { int32 attr_id = 1; int32 ratio = 2; int32 max_value = 4; int32 current_value = 5; } message RecoverPropChangedNotify { // MessageId: 12148 int64 id = 1; repeated RecoverAttr attributes = 2; int64 cur_time = 3; } message RegisterInterativeConditionRequest { // MessageId: 5909 string row_key1 = 1; int32 condition_group_id = 2; } message RegisterInterativeConditionResponse { // MessageId: 3000 } message RelationIdNotify { // MessageId: 11203 int32 entity_config_id = 1; int32 relation_id = 2; int32 ist_id = 3; } message RelativeMoveReplaySample { int64 base_movement_entity_id = 1; Vector relative_location = 2; Rotator relative_rotation = 3; } message RemoveBuffByIdS2cRequestNotify { // MessageId: 12197 int64 buff_id = 1; int32 stack_count = 2; int32 reason = 3; } message RemoveBuffByIdS2cResponsePush { // MessageId: 12198 int32 error_code = 1; } message RemoveBuffS2cRequestNotify { // MessageId: 12116 int32 handle = 1; int32 stack_count = 2; int32 reason = 3; } message RemoveBuffS2cResponsePush { // MessageId: 12117 int32 error_code = 1; } message RemoveEntityAoiNotify { // MessageId: 1208 repeated EntityRemoveInfo remove_infos = 1; } message RemoveFightBuffNotify { // MessageId: 1169 int64 entity_id = 1; repeated int64 ids = 2; } message RemoveFightBuffRequest { // MessageId: 1168 int64 entity_id = 1; repeated int64 ids = 2; } message RemoveFightBuffResponse { // MessageId: 3007 } message RemoveForbidControlNotify { // MessageId: 12156 repeated ControlParam forbid_list = 1; } message RemoveGameplayEffectNotify { // MessageId: 3021 int32 handle = 1; int64 entity_id = 2; } message RemoveGameplayEffectRequest { // MessageId: 3019 int32 handle = 1; int64 entity_id = 2; bool is_premature_removal = 3; } message RemoveGameplayEffectResponse { // MessageId: 3020 int32 err_code = 1; int32 handle = 2; } message RemoveInstanceTimerNotify { // MessageId: 1194 int32 timer_id = 1; } message RemoveInstanceTimerRequest { // MessageId: 1195 int32 timer_id = 1; } message RemoveInstanceTimerResponse { // MessageId: 1196 int32 error_code = 1; int32 timer_id = 2; } message RemoveMarkInfoNotify { // MessageId: 12019 int32 mark_id = 1; } message RemoveOccupationInfoNotify { // MessageId: 12106 repeated string resource = 1; } message RemovePlacementFromBoardNotify { // MessageId: 11864 int64 board_entity_id = 1; int32 placement_entity_config_id = 2; int32 entity_config_type = 3; } message RemoveQuestTimerNotify { int32 timer_id = 1; } message RemoveQuestTimerRequest { int32 timer_id = 1; } message RemoveQuestTimerResponse { int32 error_code = 1; int32 timer_id = 2; } message RemoveReviveRegionRequest { // MessageId: 9913 int32 revive_id = 1; } message RemoveReviveRegionResponse { // MessageId: 9914 int32 error_code = 1; } message RemoveSummonEntityRequest { // MessageId: 1030 int64 summoner_id = 1; int32 skill_id = 2; int32 remove_type = 3; repeated int64 remove_entity_ids = 4; } message RemoveSummonEntityResponse { // MessageId: 1029 int32 err_code = 1; } message RemoveSysBuffNotify { // MessageId: 1186 int64 entity_id = 1; repeated int32 ids = 2; } message RemoveTemporaryTeleportNotify { // MessageId: 12023 int64 temporary_teleport_id = 1; } message RemoveTemporaryTeleportRequest { // MessageId: 12027 int64 temporary_teleport_id = 1; } message RemoveTemporaryTeleportResponse { // MessageId: 12028 int32 err_code = 1; } message ReportChatInfo { string chat_message = 1; } message ReportPlayerRequest { // MessageId: 10301 int32 target_player_id = 1; int32 report_reason = 3; string report_message = 4; int32 report_source = 5; oneof o_chat_info { ReportChatInfo chat_info = 2; ReportTargetInfo target_info = 6; } } message ReportPlayerResponse { // MessageId: 10302 int32 error_code = 1; int32 report_count = 2; } message ReportTargetInfo { string name = 1; string signature = 2; } message ReservedRange { int32 start = 1; int32 end = 2; } message ResetLocationForZRangeNotify { // MessageId: 1009 int64 entity_id = 1; Vector reset_location = 2; Rotator rotation = 3; } message ResetPointEntityNotify { // MessageId: 1596 int32 reset_point_entity_id = 1; } message ResetSpecialBonusNotify { // MessageId: 11969 repeated int32 ids = 1; } message ResonInfo { int32 reson_id = 1; bool is_open = 2; int32 increase = 3; } message ResonantChainUnlockRequest { // MessageId: 5057 int32 role_id = 1; } message ResonantChainUnlockResponse { // MessageId: 5058 int32 err_code = 1; int32 role_id = 2; int32 resonant_chain_group_index = 3; } message ReviveRequest { // MessageId: 1135 bool use_item = 1; } message ReviveResponse { // MessageId: 1136 int32 error_code = 1; } message ReviveRoleInformation { int64 entity_id = 1; GameplayAttributeData cur_hp_attribute = 2; } message RewardItemInfo { int32 show_plan_id = 1; int32 item_id = 2; int32 count = 3; int32 incr_id = 4; } message RobotDestinationNotify { // MessageId: 9799 Vector location = 1; } message RobotDestinationPush { // MessageId: 9798 Vector location = 1; } message RogueGainEntry { int32 type = 1; int32 index = 2; int32 config_id = 3; map element_dict = 4; repeated AffixEntry affix_entry_list = 5; bool is_select = 8; bool is_new = 9; oneof o_discount_info { DiscountInfo discount_info = 6; bool is_sell = 7; } } message RoguelikeChooseData { int32 index = 1; int32 type = 2; int32 max_time = 3; int32 use_time = 4; repeated RogueGainEntry rogue_gain_entry_list = 5; } message RoguelikeChooseDataNotify { // MessageId: 11941 repeated RoguelikeChooseData roguelike_choose_data_list = 3; } message RoguelikeChooseDataRequest { // MessageId: 11828 int32 index = 1; } message RoguelikeChooseDataResponse { // MessageId: 11829 int32 error_code = 1; repeated string error_params = 2; RoguelikeChooseData roguelike_choose_data = 3; } message RoguelikeChooseDataResultRequest { // MessageId: 11830 int32 bind_id = 1; int32 index = 2; } message RoguelikeChooseDataResultResponse { // MessageId: 11831 int32 error_code = 1; repeated string error_params = 2; RoguelikeChooseDataNotify roguelike_choose_data_notify = 3; RogueGainEntry rogue_gain_entry_list = 4; } message RoguelikeCurrencyNotify { // MessageId: 12008 map currency_dict = 1; } message RoguelikeCurrencyUpdateNotify { // MessageId: 12181 map currency_update_dict = 1; } message RoguelikeGiveUpGainRequest { // MessageId: 12173 int32 bind_id = 1; } message RoguelikeGiveUpGainResponse { // MessageId: 12174 int32 bind_id = 1; int32 error_code = 2; map item_map = 3; } message RoguelikeGotoNextRoomRequest { // MessageId: 11904 } message RoguelikeGotoNextRoomResponse { // MessageId: 11905 int32 error_code = 1; } message RoguelikeInfoNotify { // MessageId: 11919 RogueGainEntry role_entry = 1; repeated RogueGainEntry buff_entry_list = 3; map element_dict = 4; oneof o_phantom_entry { RogueGainEntry phantom_entry = 2; } } message RoguelikeLastInfo { int32 inst_id = 2; int32 cur_layer = 3; int32 max_layer = 4; } message RoguelikeLastInfoRequest { // MessageId: 11832 } message RoguelikeLastInfoResponse { // MessageId: 11833 int32 error_code = 1; bool has_data = 2; repeated RoguelikeLastInfo roguelike_last_infos = 3; } message RoguelikeQuitRequest { // MessageId: 11939 } message RoguelikeQuitResponse { // MessageId: 11940 int32 error_code = 1; } message RoguelikeRefreshGainRequest { // MessageId: 12171 int32 bind_id = 1; } message RoguelikeRefreshGainResponse { // MessageId: 12172 int32 error_code = 1; repeated string error_params = 2; RoguelikeChooseData roguelike_choose_data = 3; } message RoguelikeResultInfo { bool is_new_record = 1; uint32 time = 2; int32 cur_layer = 3; int32 max_layer = 4; int32 kill_enemy_count = 5; int32 get_gain_count = 6; map rewards = 8; RogueGainEntry role_entry = 9; bool is_dead_trigger = 11; int32 inst_id = 12; oneof o_phantom_entry { RogueGainEntry phantom_entry = 10; } } message RoguelikeResultNotify { // MessageId: 12016 RoguelikeResultInfo roguelike_result_info = 1; } message RoguelikeResultRequest { // MessageId: 12032 int32 inst_id = 6; } message RoguelikeResultResponse { // MessageId: 12033 int32 error_code = 1; RoguelikeResultInfo roguelike_result_info = 2; } message RoguelikeRoomInfoNotify { // MessageId: 12013 int32 cur_layer = 1; int32 max_layer = 2; int32 roguelike_room_type_id = 3; } message RoguelikeSeasonDataRequest { // MessageId: 12090 int32 season_id = 1; } message RoguelikeSeasonDataResponse { // MessageId: 12091 int32 error_code = 1; SeasonData season_data = 2; } message RoguelikeSeasonRewardReceiveRequest { // MessageId: 12094 int32 season_id = 1; repeated int32 index = 2; } message RoguelikeSeasonRewardReceiveResponse { // MessageId: 12095 int32 error_code = 1; map item_map = 2; } message RoguelikeStartRequest { // MessageId: 11834 bool continue_last_progress = 1; int32 inst_id = 2; repeated int32 role_ids = 3; } message RoguelikeStartResponse { // MessageId: 11835 int32 error_code = 1; } message RoguelikeSubLevelNotify { // MessageId: 11903 string load_sub_level = 1; string un_load_sub_level = 2; } message RoguelikeTalentInfoRequest { // MessageId: 12058 } message RoguelikeTalentInfoResponse { // MessageId: 12059 int32 error_code = 1; map talent_skill_dict = 2; } message RoguelikeTalentLevelUpRequest { // MessageId: 12060 int32 skill_id = 1; } message RoguelikeTalentLevelUpResponse { // MessageId: 12061 int32 error_code = 1; int32 level = 2; } message RoguelikeTalentUnlockNotify { // MessageId: 12065 int32 skill_id = 1; } message RoguelikeToken { int32 id = 1; bool is_receive = 2; } message RoguelikeTokenReceiveRequest { // MessageId: 12092 int32 season_id = 1; int32 id = 2; } message RoguelikeTokenReceiveResponse { // MessageId: 12093 int32 error_code = 1; map item_map = 2; } message RoleActivateSkillRequest { // MessageId: 5052 int32 role_id = 1; int32 skill_node_id = 2; } message RoleActivateSkillResponse { // MessageId: 5053 int32 code = 1; int32 role_id = 2; ArrayIntInt skill_info = 3; } message RoleBreakThroughViewRequest { // MessageId: 5041 int32 role_id = 1; } message RoleBreakThroughViewResponse { // MessageId: 5042 int32 code = 1; int32 level_limit = 2; int32 un_lock_skill_id = 3; repeated ArrayIntInt cost_list = 4; repeated ArrayIntInt reward_list = 5; repeated ArrayIntDouble final_prop = 6; bool is_condition_finish = 7; } message RoleChangeNameNotify { // MessageId: 5049 int32 role_id = 1; string name = 2; } message RoleChangeNotify { // MessageId: 5063 int32 source_role_id = 1; roleInfo role_info = 2; } message RoleChangeUnlockNotify { // MessageId: 5064 repeated int32 unlock_role_ids = 1; } message RoleDeathStatus { int64 entity_id = 1; bool status = 2; } message RoleElementChangeRequest { // MessageId: 5061 int32 element_type = 1; } message RoleElementChangeResponse { // MessageId: 5062 int32 error_code = 1; } message RoleFavor { int32 role_id = 1; int32 level = 2; int32 exp = 3; repeated FavorItem word_ids = 4; repeated FavorItem story_ids = 5; repeated FavorItem goods_ids = 6; FavorQuest favor_quest = 7; } message RoleFavorAcceptQuestRequest { // MessageId: 7710 int32 role_id = 1; int32 quest_type = 2; int32 chapter = 3; } message RoleFavorAcceptQuestResponse { // MessageId: 7711 int32 err_code = 1; int32 role_id = 2; int32 quest_type = 3; } message RoleFavorActiveNotify { // MessageId: 7709 RoleFavor role_favor_info = 1; } message RoleFavorExpTipsNotify { // MessageId: 7704 repeated ExpTips exp_tips = 1; int32 item_id = 2; int32 count = 3; } message RoleFavorFinishConditionNotify { // MessageId: 7714 map role_condition_info_map = 1; } message RoleFavorLevelUpdateNotify { // MessageId: 7702 int32 role_id = 1; int32 level = 2; int32 exp = 3; } message RoleFavorListNotify { // MessageId: 7708 repeated RoleFavor favor_list = 1; map role_condition_info_map = 2; } message RoleFavorListRequest { // MessageId: 7700 } message RoleFavorListResponse { // MessageId: 7701 int32 err_code = 1; repeated RoleFavor favor_list = 2; } message RoleFavorNewCanUnLockNotify { // MessageId: 7707 int32 item_type = 1; int32 role_id = 2; int32 can_un_lock_id = 3; } message RoleFavorNewQuestUpdateNotify { // MessageId: 7703 int32 role_id = 1; FavorQuest favor_quest = 2; } message RoleFavorTalkScoreRequest { // MessageId: 7712 int32 score = 1; int32 error_count = 2; } message RoleFavorTalkScoreResponse { // MessageId: 7713 int32 err_code = 1; bool is_complete = 2; } message RoleFavorUnLockRequest { // MessageId: 7705 int32 item_type = 1; int32 role_id = 2; int32 un_lock_id = 3; } message RoleFavorUnLockResponse { // MessageId: 7706 int32 err_code = 1; int32 item_type = 2; int32 role_id = 3; int32 un_lock_id = 4; } message RoleLevelUpViewRequest { // MessageId: 5039 int32 role_id = 1; int32 max_item_id = 2; repeated ArrayIntInt item_list = 3; } message RoleLevelUpViewResponse { // MessageId: 5040 int32 code = 1; int32 level = 2; repeated ArrayIntInt level_exp_info = 3; int32 exp = 4; int32 add_exp = 5; repeated ArrayIntDouble final_prop = 6; repeated ArrayIntInt cost_list = 7; repeated ArrayIntInt overflow_list = 8; repeated ArrayIntInt item_list = 9; } message RoleLoadEquipData { int32 role_id = 1; int32 pos = 2; int32 equip_inc_id = 3; } message RoleMotion { int32 role_id = 1; repeated FavorItem motion_ids = 2; } message RoleMotionActiveNotify { // MessageId: 7719 RoleMotion role_motion_info = 1; } message RoleMotionFinishConditionNotify { // MessageId: 7720 map role_condition_info_map = 1; } message RoleMotionListNotify { // MessageId: 7718 repeated RoleMotion motion_list = 1; map role_condition_info_map = 2; } message RoleMotionNewCanUnLockNotify { // MessageId: 7717 int32 role_id = 1; int32 can_un_lock_id = 2; } message RoleMotionUnLockRequest { // MessageId: 7715 int32 role_id = 1; int32 un_lock_id = 2; } message RoleMotionUnLockResponse { // MessageId: 7716 int32 err_code = 1; int32 role_id = 2; int32 un_lock_id = 3; } message RolePhantomEquipInfo { int32 role_id = 1; repeated int32 phantom_item_incr_id = 2; } message RolePhantomPropInfo { int32 role_id = 1; repeated ArrayIntInt base_prop = 2; repeated ArrayIntInt add_prop = 3; } message RolePhantomPropUpdateNotify { // MessageId: 11879 repeated RolePhantomPropInfo prop_info = 1; } message RoleQuestAcceptRequest { // MessageId: 5975 int32 quest_id = 1; } message RoleQuestAcceptResponse { // MessageId: 5976 int32 error_id = 1; } message RoleQuestNewUnlockNotify { // MessageId: 5978 repeated int32 quest_ids = 1; } message RoleQuestPointStateRequest { // MessageId: 5979 } message RoleQuestPointStateResponse { // MessageId: 5980 int32 curr_point = 1; int32 max_point = 2; int64 last_add_point_time = 6; } message RoleQuestStateNotify { // MessageId: 5977 int32 unlock_point = 1; int32 max_unlock_point = 2; repeated int32 in_progress = 3; repeated int32 unlock = 4; repeated int32 over = 5; int64 last_add_point_time = 6; } message RoleSexChangeRequest { // MessageId: 5059 int32 sex = 1; } message RoleSexChangeResponse { // MessageId: 5060 int32 error_code = 1; int32 sex = 2; } message RoleShowEntry { int32 role_id = 1; int32 level = 2; } message RoleShowListUpdateNotify { // MessageId: 5174 repeated RoleShowEntry role_show_list = 1; } message RoleShowListUpdateRequest { // MessageId: 5171 repeated int32 role_list = 1; } message RoleShowListUpdateResponse { // MessageId: 5172 int32 error_code = 1; } message RoleSkillLevelUpViewRequest { // MessageId: 5043 int32 role_id = 1; int32 skill_id = 2; } message RoleSkillLevelUpViewResponse { // MessageId: 5044 int32 code = 1; repeated SkillEffect skill_effect_list = 2; repeated ArrayIntInt cost_list = 3; } message RoleSkillNodeNotify { // MessageId: 5056 int32 role_id = 1; repeated ArraySkillNode skill_node_state = 3; } message RoleSkillViewRequest { // MessageId: 5047 int32 role_id = 1; int32 skill_id = 2; } message RoleSkillViewResponse { // MessageId: 5048 int32 code = 1; repeated SkillEffect skill_effect_list = 2; repeated SkillEffect pre_skill_effect_list = 3; bool is_condition_finish = 4; } message RoleTrialCloseNotify { // MessageId: 5051 repeated int32 role_ids = 1; } message RoleTrialOpenNotify { // MessageId: 5050 repeated int32 role_ids = 1; } message Rotator { float pitch = 1; float yaw = 2; float roll = 3; } message RotatorArrayBlackboard { repeated Rotator values = 1; } message SceneAreaState { int32 area_id = 1; bool state = 2; } message SceneAreaStateNotify { // MessageId: 9516 SceneAreaState area_state = 1; } message SceneChangeDataLayerNotify { // MessageId: 11882 repeated int32 load_data_layers = 1; repeated int32 unload_data_layers = 2; int32 entity_id = 6; } message SceneDateNotify { // MessageId: 1240 uint32 curr_date = 1; } message SceneGamePlayFirstNotify { // MessageId: 1224 int32 game_play_id = 1; } message SceneGamePlayInfo { int32 game_play_id = 1; bool is_first = 2; int32 status = 3; uint32 open_time = 4; } message SceneGamePlayInfoNotify { // MessageId: 1223 repeated SceneGamePlayInfo game_play_info = 1; } message SceneGamePlayOpenTimeNotify { // MessageId: 1235 int32 game_play_id = 1; uint32 open_time = 2; } message SceneGamePlayScopeNotify { // MessageId: 1226 int32 game_play_id = 1; bool is_enter = 2; } message SceneGamePlayStatusNotify { // MessageId: 1225 int32 game_play_id = 1; int32 status = 2; } message SceneInformation { string scene_id = 1; int32 instance_id = 2; int32 owner_id = 3; repeated ScenePlayerInformation player_infos = 4; repeated DynamicEntityInformation dynamic_entity_list = 5; repeated BlackboardParam blackboard_params = 6; int64 end_time = 8; PlayerSceneAoiData aoi_data = 11; repeated int64 owner_finish_ming_su_gens = 12; int32 mode = 13; SceneTimeInfo time_info = 14; repeated int32 host_fog_ids = 15; repeated string loaded_sub_levels = 16; repeated SceneAreaState area_states = 17; int32 reset_point_entity_id = 18; repeated int32 data_layers = 19; map area_mpc = 20; int64 cur_context_id = 21; } message SceneItemLifeCycleComponentCreateCtxPb { EntityCtxPb entity_ctx = 1; } message SceneItemLifeCycleComponentDestroyCtxPb { EntityCtxPb entity_ctx = 1; } message SceneItemStateRequest { // MessageId: 9502 int64 entity_id = 1; int32 operate_type = 2; } message SceneItemStateResponse { // MessageId: 9501 int32 error_code = 1; } message SceneLoadingFinishNotify { // MessageId: 12186 int32 player_id = 1; } message SceneLoadingFinishRequest { // MessageId: 1593 string scene_id = 1; } message SceneLoadingFinishResponse { // MessageId: 1594 int32 error_code = 1; } message SceneLoadingTimeOutNotify { // MessageId: 1595 } message SceneMonsterCreatedMonsterInfo { int32 prefab_id = 1; int32 entity_config_id = 2; int64 base_life = 3; int32 state = 4; } message SceneMonsterState { } message ScenePlayerInformation { int32 player_id = 1; string player_name = 2; int32 player_icon = 3; int32 level = 4; string guild_name = 5; string guild_intro = 6; Vector location = 7; bool is_offline = 8; int32 player_prefix = 9; int32 player_ge_inc_handle = 10; repeated FightRoleInformation fight_role_infos = 11; repeated FormationBuff formation_buffs = 12; } message ScenePlayerOfflineNotify { // MessageId: 1187 int32 player_id = 1; bool is_offline = 2; bool is_re_login = 3; } message SceneStepConditionProgress { int32 condition_id = 1; int32 progress_num = 2; } message SceneStepGroupInfo { int32 step_group_id = 1; repeated SceneStepInfo steps = 2; } message SceneStepGroupInfoNotify { // MessageId: 1197 repeated SceneStepGroupInfo step_group_info = 1; } message SceneStepInfo { int32 step_id = 1; int32 status = 2; repeated SceneStepConditionProgress progress = 3; repeated SceneStepPlayerProgress multi_player_progress = 4; } message SceneStepInfoNotify { // MessageId: 1198 int32 step_group_id = 1; SceneStepInfo step_info = 2; } message SceneStepPlayerProgress { int32 player_id = 1; repeated SceneStepConditionProgress progress = 2; } message SceneSubLevelsChangedNotify { // MessageId: 1564 repeated string new_loaded = 1; repeated string new_unloaded = 2; int32 teleport_entity_id = 3; } message SceneSubLevelsNotify { // MessageId: 11975 repeated string cur_loaded = 1; } message SceneTestNotify { // MessageId: 11915 int32 error_code = 1; string error_msg = 2; int32 player_id = 3; } message SceneTimeInfo { int32 hour = 1; int32 minute = 2; int64 owner_time_clock_time_span = 3; } message SeasonData { int32 season_id = 1; int64 start_time = 2; int64 end_time = 3; repeated RoguelikeToken roguelike_token_list = 4; repeated SeasonReward season_reward_list = 5; } message SeasonReward { int32 id = 1; bool is_receive = 2; } message SelectDetectionTarget { int32 detection_id = 1; int32 type = 2; int32 id = 3; } message SelectDetectionTargetRequest { // MessageId: 10164 SelectDetectionTarget select_detection_target = 1; bool is_cancel_select = 2; } message SelectDetectionTargetResponse { // MessageId: 10165 int32 code = 1; SelectDetectionTarget select_detection_target = 2; } message SelfVarRefPb { string name = 1; } message ServiceDescriptorProto { string name = 1; } message ServiceOptions { bool deprecated = 33; } message SetBaoziStateRequest { // MessageId: 12071 int64 fan_entity_id = 1; int64 baozi_entity_id = 2; int32 is_active = 3; } message SetBaoziStateResponse { // MessageId: 12072 int32 err_code = 1; } message SetFanNumberOfTurnsRequest { // MessageId: 12069 int64 entity_id = 1; int32 number_of_turns = 2; } message SetFanNumberOfTurnsResponse { // MessageId: 12070 int32 err_code = 1; } message SetFanStateRequest { // MessageId: 12107 int64 fan_entity_id = 1; int32 is_active = 2; } message SetFanStateResponse { // MessageId: 12108 int32 err_code = 1; } message SetInitTagRequest { // MessageId: 10222 int64 entity_id = 1; } message SetInitTagResponse { // MessageId: 10223 int32 error_code = 1; } message SetMatchTeamMatchFlagRequest { // MessageId: 10074 bool is_match = 1; } message SetMatchTeamMatchFlagResponse { // MessageId: 10075 int32 error_code = 1; } message SettingNotify { // MessageId: 11400 repeated MobileButtonSetting mobile_button_settings = 1; } message ShopBuyRequest { // MessageId: 6807 string version_str = 1; int32 shop_id = 2; int32 id = 3; int32 num = 4; int32 money_id = 5; int64 interact_entity_id = 6; } message ShopBuyResponse { // MessageId: 6808 int32 error_code = 1; int32 shop_id = 2; int32 id = 3; int32 bought_count = 4; } message ShopInfo { int32 shop_id = 1; uint32 update_time = 2; repeated ShopItemInfoNew item_info_list = 3; } message ShopInfoNotify { // MessageId: 6806 string version_str = 1; repeated ShopInfo shop_list = 2; } message ShopInfoRequest { // MessageId: 6804 string version_str = 1; } message ShopInfoResponse { // MessageId: 6805 int32 error_code = 1; string version_str = 2; repeated ShopInfo shop_list = 3; } message ShopItemInfo { int32 id = 1; int32 bought_count = 2; int32 lock = 3; } message ShopItemInfoNew { int32 id = 1; int32 bought_count = 2; bool lock = 3; int32 item_id = 4; int32 item_num = 5; string cond_text = 6; repeated ShoppMoneyInfo money_list = 7; uint32 begin_time = 8; uint32 end_time = 9; int32 limit_num = 10; repeated ShoppMoneyInfo original_money_list = 11; string label = 12; string switch_text = 13; string purchase_text = 14; } message ShopUnlockNotify { // MessageId: 6811 repeated UnlockInfo unlock_list = 1; } message ShopUpdateRequest { // MessageId: 6809 int32 shop_id = 1; } message ShopUpdateResponse { // MessageId: 6810 int32 error_code = 1; ShopInfo info = 2; } message ShoppMoneyInfo { int32 money_id = 1; int32 money_num = 2; } message SignActivity { repeated int32 sign_state_list = 1; int64 keep_time = 2; } message SignActivityKeepTimeNotify { // MessageId: 12190 int32 activity_id = 1; int64 keep_time = 2; } message SignActivityRequest { // MessageId: 12187 int32 activity_id = 1; int32 index = 2; } message SignActivityResponse { // MessageId: 12188 int32 error_code = 1; map item_map = 2; } message SignActivitySignStateNotify { // MessageId: 12189 int32 activity_id = 1; int32 index = 2; int32 sign_state = 3; } message SilenceNpcNotify { // MessageId: 11510 map silence_npc = 1; } message SingleFoodFormulaInfo { int32 id = 1; int32 cook_count = 2; int32 last_role_id = 3; } message SingleInstRechallengeRequest { // MessageId: 12184 repeated int32 role_ids = 1; } message SingleInstRechallengeResponse { // MessageId: 12185 int32 error_code = 1; } message SingleItemInfo { int32 item_id = 1; int32 item_num = 2; } message SingleProcessedFoodFormulaInfo { int32 id = 1; bool lock_state = 2; repeated int32 interations = 3; repeated int32 unlock_params = 4; } message SitChairRequest { // MessageId: 11530 int64 entity_id = 1; bool is_sit_down = 2; CombatCommon data = 3; AnimationStateChangedRequest request = 4; } message SitChairResponse { // MessageId: 11531 int32 error_code = 1; } message SkillContext { int32 skill_id = 1; int64 context_id = 2; } message SkillEffect { int32 level = 1; repeated OneSkillEffect effect_desc_list = 3; } message SkillNodeInfo { int32 sub_protocol = 1; int32 montage_index = 2; float speed_ratio = 3; int32 skill_single_id = 4; int32 skill_index = 5; string start_section = 6; float start_time_seconds = 7; } message SkillNotify { // MessageId: 1313 UseSkillInformation use_skill_info = 1; SkillNodeInfo skill_node_infos = 2; } message SkillReport { int32 skill_id = 1; int32 use_count = 2; int32 hit_count = 3; int32 expect_hit_count = 4; int32 real_hit_count = 5; int64 damage = 6; } message SkillRequest { // MessageId: 1311 UseSkillInformation use_skill_info = 1; SkillNodeInfo skill_node_infos = 2; } message SkillResponse { // MessageId: 1312 int32 error_code = 1; } message SlientFirstAwardNotify { // MessageId: 10170 int32 id = 1; } message SneakFinishRequest { // MessageId: 9101 int32 sneak_id = 1; int32 finish_type = 2; } message SneakFinishResponse { // MessageId: 9102 int32 error_code = 1; } message SneakGameStateNotify { // MessageId: 9100 int32 sneak_id = 1; int32 state = 2; repeated int64 entity_ids = 3; } message SneakNotify { // MessageId: 10722 int32 tree_owner_id = 1; int64 tree_inc_id = 2; int32 node_id = 3; int64 end_time = 4; } message SneakRequest { // MessageId: 10720 int32 tree_owner_id = 1; int64 tree_inc_id = 2; int32 node_id = 3; bool is_start = 4; } message SneakResponse { // MessageId: 10721 int32 error_id = 1; } message SneakTimeRequest { // MessageId: 10723 int32 tree_owner_id = 1; int64 tree_inc_id = 2; } message SneakTimeResponse { // MessageId: 10724 int32 error_id = 1; } message SourceRefPb { int32 type = 1; int32 type_id = 2; string name = 3; } message SpecialItemEquipRequest { // MessageId: 5301 int32 item_id = 1; } message SpecialItemEquipResponse { // MessageId: 5302 int32 error_code = 1; } message SpecialItemNotify { // MessageId: 5300 int32 equip_item_id = 1; } message SpecialItemUnEquipRequest { // MessageId: 5303 } message SpecialItemUnEquipResponse { // MessageId: 5304 int32 error_code = 1; } message StartMatchNotify { // MessageId: 10087 int32 inst_id = 1; } message StartMatchRequest { // MessageId: 10050 int32 inst_id = 1; bool is_invite_teammate = 2; int32 inst_enter_id = 3; } message StartMatchResponse { // MessageId: 10051 int32 error_code = 1; } message StateChangeActionCtxPb { EntityCtxPb entity_ctx = 1; int32 state_index = 2; } message StateTagComponentPb { int32 state_tag_id = 1; } message StringArrayBlackboard { repeated string values = 1; } message SubmitItemInfoNotify { // MessageId: 11933 repeated GatherTaskSubmitInfo gather_task_submit_infos = 1; } message SubmitNodeRequest { // MessageId: 5955 int32 tree_owner_id = 1; int64 tree_inc_id = 2; int32 node_id = 3; oneof o_extra_info { ParkourSubmitInfo parkour_info = 4; } } message SubmitNodeResponse { // MessageId: 5956 int32 tree_owner_id = 1; int64 tree_inc_id = 2; int32 node_id = 3; int32 error_id = 4; } message SuccessNodeActionCtxPb { BehaviorTreeCtxPb behavior_tree_ctx = 1; } message Summon2Request { // MessageId: 1591 int64 summoner_entity_id = 1; SummonRequestInfo summon_info = 2; int32 version = 3; } message Summon2Response { // MessageId: 1592 int32 error_code = 1; int32 version = 2; } message SummonEntityNotify { // MessageId: 11981 int64 summoner_id = 1; repeated int64 summon_ids = 2; } message SummonInfo { int32 summon_cfg_id = 1; int64 summoner_id = 2; int32 summon_skill_id = 3; } message SummonRequest { // MessageId: 1159 int64 summoner_entity_id = 1; SummonRequestInfo summon_info = 2; } message SummonRequestInfo { int64 summon_entity_id = 1; int32 skill_id = 2; int32 summon_config_id = 3; Vector pos = 4; Rotator rot = 5; bool is_visible = 6; } message SummonResponse { // MessageId: 1160 int32 error_code = 1; } message SummonerComponentPb { int64 summoner_id = 1; int32 summon_cfg_id = 2; int32 summon_skill_id = 3; int32 player_id = 4; int32 type = 5; } message SummonsComponentPb { int32 version = 1; } message SwitchBattleModeNotify { // MessageId: 1326 repeated int32 server_controller_modules = 1; repeated int32 client_controller_modules = 2; } message SwitchBattleModeRequest { // MessageId: 1314 bool client = 1; int32 client_controller_module = 2; } message SwitchBattleModeResponse { // MessageId: 1315 bool client = 1; } message SwitchBigWorldRequest { // MessageId: 1334 int32 inst_id = 1; int32 pos_entity_id = 2; } message SwitchBigWorldResponse { // MessageId: 1335 int32 error_code = 1; } message SwitchCharacterStateNotify { // MessageId: 1532 CombatCommon combat_common = 1; int64 id = 2; int32 old_state = 3; int32 new_state = 4; } message SwitchCharacterStateRequest { // MessageId: 1530 CombatCommon combat_common = 1; int64 id = 2; int32 old_state = 3; int32 new_state = 4; } message SwitchCharacterStateResponse { // MessageId: 1531 } message SwitchLogicStateNotify { // MessageId: 1540 repeated int32 states = 1; } message SwitchLogicStateRequest { // MessageId: 1538 repeated int32 states = 1; } message SwitchLogicStateResponse { // MessageId: 1539 int32 error_code = 1; } message SwitchRoleNotify { // MessageId: 9603 int32 player_id = 1; int64 up_entity_id = 2; int64 down_entity_id = 3; } message SwitchRoleRequest { // MessageId: 9601 int32 role_id = 1; int32 switch_type = 2; } message SwitchRoleResponse { // MessageId: 9602 int32 error_code = 1; int32 role_id = 2; } message SyncPlayerLocationNotify { // MessageId: 1165 repeated PlayerLocation locations = 1; } message SyncSceneTimeNotify { // MessageId: 1597 SceneTimeInfo time_info = 1; } message SynthesisFormulaUnlockRequest { // MessageId: 10281 int32 id = 1; } message SynthesisFormulaUnlockResponse { // MessageId: 10282 int32 code = 1; int32 id = 2; } message SynthesisInfoRequest { // MessageId: 10273 } message SynthesisInfoResponse { // MessageId: 10274 int32 code = 1; repeated OneSynthesisInfo synthesis_info_list = 2; SynthesisLevelInfo level_info = 3; } message SynthesisInfoUpdateNotify { // MessageId: 10277 repeated OneSynthesisInfo synthesis_info_list = 1; repeated int32 hide_synthesis_id_list = 2; } message SynthesisItemRequest { // MessageId: 10275 int32 id = 1; int32 role_id = 2; int32 count = 3; int64 interact_entity_id = 4; } message SynthesisItemResponse { // MessageId: 10276 int32 code = 1; int32 id = 2; repeated SingleItemInfo item_infos = 3; int32 active_skill_type = 4; repeated SingleItemInfo extra_item_infos = 5; int32 role_id = 6; } message SynthesisLevelInfo { int32 level = 1; int32 total_proficiency = 2; } message SynthesisLevelRewardRequest { // MessageId: 10278 } message SynthesisLevelRewardResponse { // MessageId: 10279 int32 code = 1; SynthesisLevelInfo level_info = 2; } message SynthesisLevelUpdateNotify { // MessageId: 10280 oneof o_level_info { SynthesisLevelInfo level_info = 2; } } message SysBuffComponentPb { repeated SysBuffInformation sys_buff_infos = 1; } message SysBuffInformation { int32 server_id = 1; int64 buff_id = 2; int32 level = 3; int64 message_id = 4; int64 instigator_id = 5; float duration = 6; int32 stack_count = 7; int32 apply_type = 8; bool is_iterable = 9; } message SysErrorNotify { // MessageId: 5652 int32 error_code = 1; repeated string error_params = 2; } message SysInfoNotify { // MessageId: 5651 int32 error_code = 1; repeated string error_params = 2; } message TagComponentPb { repeated GameplayTagData gameplay_tags = 1; repeated int32 entity_common_tags = 2; bool init_gameplay_tag = 3; } message TargetGearHitRequest { // MessageId: 7802 int64 entity_id = 1; } message TargetGearHitResponse { // MessageId: 7803 int32 error_code = 1; } message TaskDoneInfo { int32 task_id = 1; int32 state = 2; } message TeamChallengeRequest { // MessageId: 10079 int32 inst_id = 1; bool is_invite_teammate = 2; int32 inst_enter_id = 3; } message TeamChallengeResponse { // MessageId: 10080 int32 error_code = 1; } message TeamMatchAcceptInviteNotify { // MessageId: 10086 bool is_accept = 1; int32 player_id = 2; } message TeamMatchAcceptInviteRequest { // MessageId: 10084 bool is_accept = 1; int32 host_id = 2; int32 inst_id = 3; } message TeamMatchAcceptInviteResponse { // MessageId: 10085 int32 error_code = 1; } message TeamMatchFlagNotify { // MessageId: 10078 bool match_flag = 1; int32 inst_id = 2; } message TeamMatchInviteNotify { // MessageId: 10083 int32 host_id = 1; int32 inst_id = 2; } message TeamMatchInviteRequest { // MessageId: 10081 int32 inst_id = 1; } message TeamMatchInviteResponse { // MessageId: 10082 int32 error_code = 1; } message TeleportDataRequest { // MessageId: 6301 } message TeleportDataResponse { // MessageId: 6302 int32 err_code = 1; repeated int32 ids = 2; } message TeleportFinishRequest { // MessageId: 1598 } message TeleportFinishResponse { // MessageId: 1599 int32 error_code = 1; } message TeleportNotify { // MessageId: 6307 int32 map_id = 1; float pos_x = 2; float pos_y = 3; float pos_z = 4; float pos_a = 5; int32 reason = 6; GameCtxPb game_ctx = 7; TransitionOptionPb transition_option = 8; } message TeleportToTargetRequest { // MessageId: 12029 int64 temporary_teleport_id = 1; Rotator rot = 2; } message TeleportToTargetResponse { // MessageId: 12030 int32 err_code = 1; } message TeleportTransferRequest { // MessageId: 6303 int32 id = 1; } message TeleportTransferResponse { // MessageId: 6304 int32 error_code = 1; int32 map_id = 2; float pos_x = 3; float pos_y = 4; float pos_z = 5; float pitch = 6; float yaw = 7; float roll = 8; } message TeleportUpdateNotify { // MessageId: 6300 repeated int32 ids = 1; } message TemporaryTeleportAllInfoNotify { // MessageId: 12082 repeated TemporaryTeleportInfo all_temporary_teleport_info = 1; } message TemporaryTeleportChangeNotify { // MessageId: 12024 TemporaryTeleportInfo temporary_teleport_info = 1; } message TemporaryTeleportInfo { int32 mark_id = 1; int64 temporary_teleport_id = 2; int32 map_id = 3; int32 inst_id = 4; Vector pos = 5; Rotator rot = 6; Vector player_teleport_pos = 7; } message TemporaryTeleportParam { int64 temporary_teleport_id = 1; } message TestSpawnTemplateEntityPush { // MessageId: 10207 int64 id = 1; int32 config_id = 2; Vector pos = 3; Rotator rot = 4; int32 level = 5; int32 extra_ratio_conf_id = 6; } message ThirdPartyShareRequest { // MessageId: 12195 } message ThirdPartyShareResponse { // MessageId: 12196 int32 error_code = 1; } message ThirdPartySharedNotify { // MessageId: 12194 } message ThrowDamageNotify { // MessageId: 1220 int64 entity_id = 1; int32 durability = 2; } message ThrowDamageRecoveryNotify { // MessageId: 11916 int64 entity_id = 1; int32 durability = 2; } message ThrowDamageRequest { // MessageId: 1218 int64 entity_id = 1; int64 calculate_id = 2; } message ThrowDamageResponse { // MessageId: 1219 int32 error_code = 1; } message TimeCheckNotify { // MessageId: 12112 int64 client_time = 1; int64 server_time = 2; int64 server_stop_time = 3; } message TimeCheckRequest { // MessageId: 12111 int64 client_time = 1; } message TimeCheckResponse { // MessageId: 12113 int32 code = 1; } message TimeOccupationNotify { // MessageId: 12137 int32 handle_type = 1; } message TimeStopPush { // MessageId: 7920 float time_dilation = 1; } message TimelineTraceControlRequest { // MessageId: 11212 int64 entity_id = 1; bool forward = 2; } message TimelineTraceControlResponse { // MessageId: 11213 int32 code = 1; int32 control_point = 2; } message TimelineTraceExitRequest { // MessageId: 11214 int64 entity_id = 1; } message TimelineTraceExitResponse { // MessageId: 11215 int32 code = 1; } message TimelineTraceStartRequest { // MessageId: 11210 int64 entity_id = 1; int32 index = 2; } message TimelineTraceStartResponse { // MessageId: 11211 int32 code = 1; int32 index = 2; int32 control_point = 4; repeated int64 entity_ids = 5; repeated ControlPointData point_datas = 6; } message TimelineTrackComponentPb { int32 index = 1; repeated TimelineTrackControlDataPb control_datas = 2; } message TimelineTrackControlDataPb { int32 control_point = 1; } message TimerEndRequest { // MessageId: 10731 int32 tree_owner_id = 1; int64 tree_inc_id = 2; string timer_type = 3; } message TimerEndResponse { // MessageId: 10732 int32 error_id = 1; } message TimerInfoPb { string timer_type = 1; int32 node_id = 2; int64 end_time = 3; } message ToughCalcExtraRatioChangeRequest { // MessageId: 1253 int64 id = 1; int32 duration = 2; } message ToughCalcExtraRatioChangeResponse { // MessageId: 1254 int32 error_code = 1; } message TowerApplyFloorDataRequest { // MessageId: 11954 bool apply = 1; } message TowerApplyFloorDataResponse { // MessageId: 11955 int32 error_code = 1; bool need_update_season = 2; } message TowerAreaInfo { int32 area_num = 1; repeated TowerChallengeRole formation = 2; repeated int32 lock_role_id_list = 3; int32 current_challenge_id = 4; } message TowerAreaPb { int32 area_num = 1; repeated TowerFloorPb tower_floors = 2; } message TowerChallengeChangeTeamNotify { // MessageId: 10411 int32 challenge_id = 1; int32 team_index = 2; } message TowerChallengeData { int32 challenge_id = 1; repeated TowerChallengeFormation formation_list = 2; } message TowerChallengeEndNotify { // MessageId: 10410 int32 challenge_id = 1; bool success = 2; map item_map = 3; } message TowerChallengeExitRequest { // MessageId: 10408 } message TowerChallengeExitResponse { // MessageId: 10409 int32 error_code = 1; oneof o_suspend_challenge_data { TowerChallengeData suspend_challenge_data = 2; } } message TowerChallengeFormation { repeated TowerChallengeRole role_list = 1; } message TowerChallengeRequest { // MessageId: 10400 } message TowerChallengeResetRequest { // MessageId: 10406 int32 challenge_group_id = 1; } message TowerChallengeResetResponse { // MessageId: 10407 int32 error_code = 1; int32 challenge_group_id = 2; } message TowerChallengeResponse { // MessageId: 10401 repeated int32 rewarded_challenge_list = 1; oneof o_suspend_challenge_data { TowerChallengeData suspend_challenge_data = 2; } } message TowerChallengeRole { roleInfo role_info = 1; WeaponItem weapon_item = 2; repeated PhantomItem phantom_item_list = 3; } message TowerChallengeStartRequest { // MessageId: 10404 int32 challenge_group_id = 2; } message TowerChallengeStartResponse { // MessageId: 10405 int32 error_code = 1; TowerChallengeData challenge_data = 2; } message TowerDifficultyPb { int32 difficulty = 1; repeated int32 reward_index = 2; repeated TowerAreaPb tower_areas = 3; int32 max_star = 4; } message TowerDifficultyUpdateNotify { // MessageId: 11960 repeated TowerDifficultyPb tower_difficulties = 1; } message TowerEndNotify { // MessageId: 11956 bool need_update_season = 1; TowerFloorPb current_floor_data = 2; bool success = 3; } message TowerFloorInfo { int32 challenge_id = 1; int32 score = 2; bool passed = 3; } message TowerFloorPb { int32 tower_config_id = 1; int32 star = 2; repeated TowerRolePb formation = 4; } message TowerFloorUpdateNotify { // MessageId: 11958 repeated TowerFloorPb tower_floors = 1; } message TowerFormationChangeInfo { repeated int32 role_list = 1; } message TowerFormationChangeRequest { // MessageId: 10402 repeated TowerFormationChangeInfo formation_list = 1; int32 challenge_group_id = 2; } message TowerFormationChangeResponse { // MessageId: 10403 int32 error_code = 1; TowerChallengeData challenge_data = 2; } message TowerFormationRecommendRequest { // MessageId: 11961 int32 tower_config_id = 1; } message TowerFormationRecommendResponse { // MessageId: 11962 int32 error_code = 1; bool need_update_season = 2; int32 tower_config_id = 3; repeated TowerRecommendFormation formations = 4; } message TowerGuideActivityInfoRequest { // MessageId: 12209 } message TowerGuideActivityInfoResponse { // MessageId: 12210 repeated int32 tower_guide_id = 1; } message TowerGuideActivityRewardRequest { // MessageId: 12160 int32 tower_guide_id = 1; } message TowerGuideActivityRewardResponse { // MessageId: 12161 int32 error_code = 1; } message TowerInfo { int32 current_season = 1; int32 data_season = 2; repeated TowerDifficultyPb tower_difficulties = 3; int64 begin_time = 4; int64 end_time = 5; } message TowerInfoUpdateNotify { // MessageId: 11959 TowerInfo tower_info = 1; } message TowerRecommendFormation { repeated TowerRecommendRole formation = 1; int32 usage = 2; } message TowerRecommendRole { int32 role_id = 1; int32 leave_skill_id = 2; int32 level = 3; } message TowerRequest { // MessageId: 11942 } message TowerResetRequest { // MessageId: 11950 int32 tower_config_id = 1; } message TowerResetResponse { // MessageId: 11951 int32 error_code = 1; int32 tower_config_id = 2; bool need_update_season = 3; } message TowerResponse { // MessageId: 11943 TowerInfo tower_info = 1; } message TowerRewardRequest { // MessageId: 11963 int32 difficulty = 1; int32 reward_index = 2; } message TowerRewardResponse { // MessageId: 11964 int32 error_code = 1; bool need_update_season = 2; } message TowerRolePb { int32 role_id = 1; int32 leave_skill_id = 2; } message TowerSeasonReward { int32 season_id = 1; int32 total_score = 2; map item_map = 3; bool has_reward = 4; } message TowerSeasonUpdateRequest { // MessageId: 11944 } message TowerSeasonUpdateResponse { // MessageId: 11945 oneof o_tower_info { TowerInfo tower_info = 1; } } message TowerStartRequest { // MessageId: 11948 int32 tower_config_id = 1; repeated TowerRolePb formation = 2; } message TowerStartResponse { // MessageId: 11949 int32 error_code = 1; bool need_update_season = 2; } message TraceQuestNotify { // MessageId: 5957 int32 quest_id = 1; } message TraceQuestRequest { // MessageId: 5958 int32 trace_type = 1; int32 quest_id = 2; int32 operate = 3; } message TraceQuestResponse { // MessageId: 5959 int32 error_id = 1; } message TransitionFlowPb { string flow_list_name = 1; int32 flow_id = 2; int32 state_id = 3; } message TransitionOptionPb { int32 transition_type = 1; oneof o_option { string resoure_path = 2; TransitionFlowPb transition_flow = 3; } } message TreasureBoxParam { repeated MarkPointRequestInfo treasure_box = 1; int64 detection_slot_id = 2; } message TreeInfo { int32 tree_owner_id = 1; int64 tree_inc_id = 2; int32 bt_type = 3; int32 blackboard_id = 4; map nodes = 5; map vars = 6; repeated TimerInfoPb timer_infos = 7; int32 suspend_type = 8; repeated OccupationPbInfo occupation_info = 9; } message TriggerComponentPb { int32 trigger_count = 1; int32 exit_trigger_count = 2; } message TriggerExitSkillRequest { // MessageId: 12097 int64 enter_entity_id = 1; int64 leave_entity_id = 2; } message TriggerExitSkillResponse { // MessageId: 12098 } message TurntableCompleteRequest { // MessageId: 11839 int64 entity_id = 1; } message TurntableCompleteResponse { // MessageId: 11840 int32 err_code = 1; int64 entity_id = 2; } message TutorialInfo { int32 id = 1; uint32 create_time = 2; bool get_award = 3; } message TutorialInfoRequest { // MessageId: 10800 } message TutorialInfoResponse { // MessageId: 10801 repeated TutorialInfo un_lock_list = 1; } message TutorialReceiveRequest { // MessageId: 10803 int32 id = 1; } message TutorialReceiveResponse { // MessageId: 10804 int32 error_code = 1; repeated string error_params = 2; map item_map = 5; } message TutorialUnlockNotify { // MessageId: 10802 repeated TutorialInfo un_lock_list = 1; } message TutorialUnlockRequest { // MessageId: 10805 int32 id = 1; } message TutorialUnlockResponse { // MessageId: 10806 int32 error_code = 1; repeated string error_params = 2; TutorialInfo un_lock_info = 3; } message UDPMovePackageNotify { // MessageId: 12169 repeated MovingEntityData moving_entities = 1; } message UDPMovePackagePush { // MessageId: 12168 repeated MovingEntityData moving_entities = 1; } message UiGamePlayRequest { // MessageId: 11520 int32 type = 1; string game_play_key = 2; } message UiGamePlayResponse { // MessageId: 11521 int32 error_id = 1; } message UnOpenedAreaPullbackRequest { // MessageId: 12014 } message UnOpenedAreaPullbackResponse { // MessageId: 12015 int32 error_code = 1; } message UnblockPlayerRequest { // MessageId: 9305 int32 id = 1; } message UnblockPlayerResponse { // MessageId: 9306 int32 error_code = 1; } message UninterpretedOption { string identifier_value = 3; uint64 positive_int_value = 4; int64 negative_int_value = 5; double double_value = 6; bytes string_value = 7; string aggregate_value = 8; } message UnlockCardNotify { // MessageId: 5179 int32 card_id = 1; } message UnlockDetectionLabelInfo { repeated sint32 unlocked_guide_ids = 1; repeated sint32 unlocked_detection_text_ids = 2; } message UnlockHeadFrameNotify { // MessageId: 5164 int32 head_frame_id = 1; } message UnlockHeadPhotoNotify { // MessageId: 5163 int32 head_photo_id = 1; } message UnlockInfo { int32 shop_id = 1; int32 id = 2; } message UnlockInstEntranceRequest { // MessageId: 10205 int32 entrance_id = 1; } message UnlockInstEntranceResponse { // MessageId: 10206 int32 error_code = 1; } message UnlockMarkNotify { // MessageId: 12110 int32 mark_id = 1; } message UnlockTeleportRequest { // MessageId: 6305 int32 id = 1; } message UnlockTeleportResponse { // MessageId: 6306 int32 error_code = 1; } message UpdateChildQuestNodeStatusNotify { // MessageId: 9641 int32 tree_owner_id = 1; int64 tree_inc_id = 2; int32 node_id = 3; int32 status = 4; } message UpdateEnterInfoNotify { // MessageId: 10201 repeated InstEnterInfoPb enter_infos = 1; } message UpdateFightRoleRequest { // MessageId: 9606 int32 cur_role_id = 1; repeated int32 role_ids = 2; } message UpdateFightRoleResponse { // MessageId: 9607 int32 error_code = 1; } message UpdateFormationRequest { // MessageId: 9604 FightFormation formation = 1; } message UpdateFormationResponse { // MessageId: 9605 int32 error_code = 1; FightFormation formation = 2; } message UpdateInstanceOwnerInfoNotify { // MessageId: 1180 int64 id = 1; InstanceOwnerInfo instance_owner_info = 2; } message UpdateInstanceTimerNotify { // MessageId: 1193 map instance_timers = 1; } message UpdateMonsterUnlockNotify { // MessageId: 10163 DetectionUnlock detection_unlocks = 1; } message UpdateNodeProgressNotify { // MessageId: 5951 int32 tree_owner_id = 1; int64 tree_inc_id = 2; int32 node_id = 3; ChildQuestNodeProgress progress = 4; } message UpdateNodeStatusNotify { // MessageId: 5952 int32 tree_owner_id = 1; int64 tree_inc_id = 2; int32 node_id = 3; int32 status = 4; } message UpdateOwnerMingSuGenNotify { // MessageId: 1188 int64 id = 1; } message UpdatePlayerAllFightRoleNotify { // MessageId: 9517 int32 player_id = 1; repeated FightRoleInformation fight_role_infos = 2; } message UpdatePlayerSingleFightRoleNotify { // MessageId: 9518 int32 player_id = 1; FightRoleInformation fight_role_info = 2; } message UpdateQuestTimerNotify { map quest_timers = 1; } message UpdateSceneDateRequest { // MessageId: 1238 uint32 add_days = 1; int32 hour = 2; int32 minute = 3; int32 reason = 5; } message UpdateSceneDateResponse { // MessageId: 1239 int32 error_code = 1; uint32 curr_date = 2; } message UpdateSysBuffNotify { // MessageId: 1185 int64 entity_id = 1; repeated SysBuffInformation buff_infos = 2; } message UpdateTimerInfoNotify { // MessageId: 10730 int32 tree_owner_id = 1; int64 tree_inc_id = 2; TimerInfoPb timer_info = 3; } message UpdateWorldTeamPlayerFightInfoNotify { // MessageId: 9520 int32 player_id = 1; WorldTeamPlayerFightInfo fight_info = 2; } message UseDetectionSkillRequest { // MessageId: 12075 int32 skill_id = 1; Vector pos = 2; Rotator rot = 3; bool confirm_use_detection_skill = 4; } message UseDetectionSkillResponse { // MessageId: 12076 int32 code = 1; repeated DetectionEntityPosInfo detection_entity_pos_info = 2; int64 detection_slot_id = 3; } message UseItemProgress { int32 item_id = 1; int32 count = 2; } message UseSkillFailRequest { // MessageId: 11908 int32 skill_id = 1; } message UseSkillFailResponse { // MessageId: 11909 int32 skill_id = 1; DErrorResult error = 2; } message UseSkillInformation { CombatCommon combat_common = 1; int64 id = 2; int32 skill_id = 3; MovementInformation movement_information = 4; Vector location = 5; int64 target_id = 6; float time_stamp = 7; bool is_special_skill = 8; int32 duration = 9; int32 skill_interrupt_level = 10; int32 fight_state = 11; } message UseSkillNotify { // MessageId: 1014 CombatCommon combat_common = 1; UseSkillInformation use_skill_info = 2; int32 skill_single_id = 3; } message UseSkillRequest { // MessageId: 1012 CombatCommon combat_common = 1; UseSkillInformation use_skill_info = 2; int32 skill_single_id = 3; } message UseSkillResponse { // MessageId: 1013 UseSkillInformation use_skill_info = 1; int32 skill_single_id = 2; int32 error_code = 3; } message VarDefinePb { int32 var_type = 1; oneof o_value { bool boolean = 2; int64 int = 3; string string = 4; float float = 5; int32 entity = 6; int32 quest = 7; int32 quest_state = 8; Vector pos = 9; int64 prefab = 10; } } message VarRefPb { int32 source_type = 1; oneof o_var_ref { ConstVarRefPb const_var_ref = 2; SelfVarRefPb self_var_ref = 3; GlobalVarRefPb global_var_ref = 4; } } message Vector { float x = 1; float y = 2; float z = 3; } message VectorArrayBlackboard { repeated Vector values = 1; } message VfxNpcPatrolFinishRequest { // MessageId: 12149 int64 entity_id = 1; } message VfxNpcPatrolFinishResponse { // MessageId: 12150 int32 code = 1; } message VisionExploreSkillNotify { // MessageId: 7131 int32 explore_skill = 1; } message VisionExploreSkillSetRequest { // MessageId: 7125 int32 skill_id = 1; } message VisionExploreSkillSetResponse { // MessageId: 7126 int32 err_code = 1; int32 skill_id = 2; } message VisionSkillCallNotify { // MessageId: 1161 int32 player_id = 1; DynamicEntityInformation entity_info = 2; } message VisionSkillChangeNotify { // MessageId: 1162 int64 entity_id = 1; repeated VisionSkillInformation vision_skill_infos = 2; int64 vision_entity_id = 3; } message VisionSkillComponentPb { repeated VisionSkillInformation vision_skill_infos = 1; } message VisionSkillInformation { int32 skill_id = 1; int32 level = 2; repeated int32 stone_ids = 3; int32 quality = 4; } message VoxelSpan { float x = 1; float y = 2; float smin = 3; float smax = 4; } message WeaponAddNotify { // MessageId: 5508 OneWeaponItemInfo weapon_info = 1; } message WeaponAllInfoNotify { // MessageId: 5507 repeated OneWeaponItemInfo all_weapon = 1; } message WeaponBreachRequest { // MessageId: 5503 int32 inc_id = 1; } message WeaponBreachResponse { // MessageId: 5504 int32 error_code = 1; int32 inc_id = 2; int32 weapon_breach = 3; } message WeaponConsumeItem { int32 inc_id = 1; int32 count = 2; int32 item_id = 3; } message WeaponItem { int32 id = 1; int32 incr_id = 2; int32 func_value = 3; int32 weapon_level = 4; int32 weapon_exp = 5; int32 weapon_breach = 6; int32 weapon_reson_level = 7; int32 role_id = 8; } message WeaponItemAddNotify { // MessageId: 5272 repeated WeaponItem weapon_item_list = 1; bool add_from_role = 2; } message WeaponItemRemoveNotify { // MessageId: 5273 repeated int32 weapon_item_incr_id_list = 1; } message WeaponItemRequest { // MessageId: 5270 } message WeaponItemResponse { // MessageId: 5271 repeated WeaponItem weapon_item_list = 1; } message WeaponLevelUpRequest { // MessageId: 5501 int32 inc_id = 1; repeated WeaponConsumeItem consume_list = 2; } message WeaponLevelUpResponse { // MessageId: 5502 int32 error_code = 1; int32 inc_id = 2; int32 weapon_level = 3; int32 weapon_exp = 4; map item_map = 5; } message WeaponRemoveNotify { // MessageId: 5509 int32 inc_id = 1; } message WeaponResonUpRequest { // MessageId: 5505 int32 inc_id = 1; repeated int32 consume_list = 2; repeated WeaponConsumeItem consume_item_list = 3; } message WeaponResonUpResponse { // MessageId: 5506 int32 error_code = 1; int32 inc_id = 2; int32 reaon_level = 3; } message WeatherNotify { // MessageId: 9690 int32 weather_id = 1; bool is_client = 2; } message WorldBlackboardNotify { // MessageId: 6503 repeated BlackboardParam params = 1; } message WorldBlackboardRequest { // MessageId: 6506 repeated BlackboardParam params = 1; } message WorldBlackboardResponse { // MessageId: 6507 int32 error_code = 1; } message WorldEnterPermissionsRequest { // MessageId: 9670 int32 type = 1; } message WorldEnterPermissionsResponse { // MessageId: 9671 int32 error_code = 1; int32 type = 2; } message WorldLevelDownRequest { // MessageId: 7500 } message WorldLevelDownResponse { // MessageId: 7501 int32 error_code = 1; int32 origin_world_level = 2; int32 cur_world_level = 3; int32 world_level_time_stamp = 4; } message WorldLevelRegainRequest { // MessageId: 7502 } message WorldLevelRegainResponse { // MessageId: 7503 int32 error_code = 1; int32 origin_world_level = 2; int32 cur_world_level = 3; int32 world_level_time_stamp = 4; } message WorldNewJourneyActivity { int64 world_new_journey_end_time = 1; } message WorldTeamPlayerFightInfo { int32 cur_role_id = 2; repeated WorldTeamRoleInfo role_infos = 3; } message WorldTeamPlayerInfo { int32 player_id = 1; string player_name = 2; int32 head_id = 3; int32 level = 4; string signature = 5; WorldTeamPlayerFightInfo fight_info = 6; int32 ping_state = 7; PlayerDetails item = 8; } message WorldTeamPlayerInfoChangeNotify { // MessageId: 9619 int32 player_id = 1; int32 change_type = 2; int32 int_value = 3; string string_value = 4; } message WorldTeamRoleInfo { int32 role_id = 1; int32 role_level = 2; } message roleInfo { int32 role_id = 1; string name = 2; int32 level = 3; int32 exp = 4; int32 breakthrough = 5; repeated ArrayIntInt skills = 6; repeated ArrayIntInt phantom = 7; int32 star = 8; int32 favor = 10; repeated ResonInfo reson = 11; int32 cur_model = 12; repeated int32 models = 13; repeated ArrayIntInt base_prop = 14; repeated ArrayIntInt add_prop = 15; uint32 create_time = 17; repeated ArraySkillNode skill_node_state = 19; int32 resonant_chain_group_index = 20; } enum ActionTime { ACTION_TIME_ENTER = 0; ACTION_TIME_COMPLETE = 1; } enum ActionType { ACTION_TYPE_GET_ITEM = 0; ACTION_TYPE_SEND_NPC_MAIL = 1; } enum ActivityType { ACTIVITY_TYPE_PARKOUR = 0; ACTIVITY_TYPE_GATHER_ACTIVITY = 1; ACTIVITY_TYPE_SIGN = 2; ACTIVITY_TYPE_TOWER_GUIDE = 3; ACTIVITY_TYPE_NEW_BIE_COURSE = 4; ACTIVITY_TYPE_WORLD_NEW_JOURNEY = 5; ACTIVITY_TYPE_PURE_UI_ACTIVITY = 200; } enum AdventreTaskSate { ADVENTRE_TASK_SATE_UN_FINISH = 0; ADVENTRE_TASK_SATE_FINISH = 1; ADVENTRE_TASK_SATE_RECEIVED = 2; } enum AgreeJoinWay { AGREE_JOIN_WAY_CLIENT_ACTIVE = 0; AGREE_JOIN_WAY_CLIENT_TIME_OUT = 1; } enum ApplyGEType { APPLY_GE_TYPE_COMMON = 0; APPLY_GE_TYPE_USE_EXTRA_TIME = 1; } enum ApplyRechallengeReason { APPLY_RECHALLENGE_REASON_SETTLE = 0; APPLY_RECHALLENGE_REASON_DEAD = 1; } enum BanChatType { BAN_CHAT_TYPE_NONE = 0; BAN_CHAT_TYPE_ALL = 1; BAN_CHAT_TYPE_FRIEND = 2; BAN_CHAT_TYPE_FOREIGN = 3; BAN_CHAT_TYPE_TEAM = 4; } enum BattleModule { BATTLE_MODULE_DAMAGE = 0; BATTLE_MODULE_GAMEPLAY_EFFECT = 1; BATTLE_MODULE_LOG = 2; } enum BattlePassPayStatus { BATTLE_PASS_PAY_STATUS_NO_PAID = 0; BATTLE_PASS_PAY_STATUS_PAID = 1; BATTLE_PASS_PAY_STATUS_ADVANCED = 2; } enum BattlePassType { BATTLE_PASS_TYPE_FREE = 0; BATTLE_PASS_TYPE_PAY = 1; } enum BattleResult { BATTLE_RESULT_ALL_KILL = 0; BATTLE_RESULT_DEATH = 1; BATTLE_RESULT_RUN = 2; BATTLE_RESULT_KILL = 3; } enum BlackboardParamType { BLACKBOARD_PARAM_TYPE_NONE = 0; BLACKBOARD_PARAM_TYPE_INT = 1; BLACKBOARD_PARAM_TYPE_INT_ARRAY = 2; BLACKBOARD_PARAM_TYPE_LONG = 3; BLACKBOARD_PARAM_TYPE_LONG_ARRAY = 4; BLACKBOARD_PARAM_TYPE_BOOLEAN = 5; BLACKBOARD_PARAM_TYPE_STRING = 6; BLACKBOARD_PARAM_TYPE_STRING_ARRAY = 7; BLACKBOARD_PARAM_TYPE_FLOAT = 8; BLACKBOARD_PARAM_TYPE_FLOAT_ARRAY = 9; BLACKBOARD_PARAM_TYPE_VECTOR = 10; BLACKBOARD_PARAM_TYPE_VECTOR_ARRAY = 11; BLACKBOARD_PARAM_TYPE_ROTATOR = 12; BLACKBOARD_PARAM_TYPE_ROTATOR_ARRAY = 13; BLACKBOARD_PARAM_TYPE_ENTITY = 14; BLACKBOARD_PARAM_TYPE_ENTITY_ARRAY = 15; } enum BtType { BT_TYPE_INVALID = 0; BT_TYPE_QUEST = 1; BT_TYPE_LEVEL_PLAY = 2; BT_TYPE_INST = 3; } enum BuffOperateType { BUFF_OPERATE_TYPE_ADD_BUFF = 0; BUFF_OPERATE_TYPE_REMOVE_BUFF = 1; BUFF_OPERATE_TYPE_UNDO_BUFF = 2; } enum ChatChannelNoticeType { CHAT_CHANNEL_NOTICE_TYPE_NONE = 0; CHAT_CHANNEL_NOTICE_TYPE_ENTER_TEAM = 1; CHAT_CHANNEL_NOTICE_TYPE_EXIT_TEAM = 2; } enum ChatChannelType { CHAT_CHANNEL_TYPE_DEFAULT = 0; CHAT_CHANNEL_TYPE_PRIVATE = 1; CHAT_CHANNEL_TYPE_TEAM = 2; } enum ChatContentType { CHAT_CONTENT_TYPE_TEXT = 0; CHAT_CONTENT_TYPE_EMOJI = 1; } enum ChildQuestNodeStatus { CHILD_QUEST_NODE_STATUS_CQNS_NOT_ACTIVE = 0; CHILD_QUEST_NODE_STATUS_CQNS_ENTER = 1; CHILD_QUEST_NODE_STATUS_CQNS_ENTER_ACTION = 2; CHILD_QUEST_NODE_STATUS_CQNS_PROGRESS = 3; CHILD_QUEST_NODE_STATUS_CQNS_FINISHED = 4; CHILD_QUEST_NODE_STATUS_CQNS_FINISH_ACTION = 5; CHILD_QUEST_NODE_STATUS_CQNS_FAIL = 6; } enum ClientDeviceLevel { CLIENT_DEVICE_LEVEL_LOW = 0; CLIENT_DEVICE_LEVEL_MEDIUM = 1; CLIENT_DEVICE_LEVEL_HIGH = 2; } enum ControlType { CONTROL_TYPE_UNKNOWN = 0; CONTROL_TYPE_TEMPORARY_TELEPORT_CTRL = 1; } enum DamageSourceType { DAMAGE_SOURCE_TYPE_FROM_BULLET = 0; DAMAGE_SOURCE_TYPE_FROM_EFFECT = 1; } enum DestroyType { DESTROY_TYPE_NOT_DELAY = 0; DESTROY_TYPE_DELAY = 1; } enum DetectionType { DETECTION_TYPE_NORMAL_MONSTER = 0; DETECTION_TYPE_DUNGEON = 1; DETECTION_TYPE_SILENT_AREA = 2; } enum EAddEntityType { E_ADD_ENTITY_TYPE_SCENE_INIT = 0; E_ADD_ENTITY_TYPE_NORMAL = 1; } enum EAttributeType { E_ATTRIBUTE_TYPE_NONE = 0; E_ATTRIBUTE_TYPE_LV = 1; E_ATTRIBUTE_TYPE_LIFE_MAX = 2; E_ATTRIBUTE_TYPE_LIFE = 3; E_ATTRIBUTE_TYPE_SHEILD = 4; E_ATTRIBUTE_TYPE_SHEILD_DAMAGE_CHANGE = 5; E_ATTRIBUTE_TYPE_SHEILD_DAMAGE_REDUCE = 6; E_ATTRIBUTE_TYPE_ATK = 7; E_ATTRIBUTE_TYPE_CRIT = 8; E_ATTRIBUTE_TYPE_CRIT_DAMAGE = 9; E_ATTRIBUTE_TYPE_DEF = 10; E_ATTRIBUTE_TYPE_ENERGY_EFFICIENCY = 11; E_ATTRIBUTE_TYPE_CD_REDUSE = 12; E_ATTRIBUTE_TYPE_REACTION_EFFICIENCY = 13; E_ATTRIBUTE_TYPE_DAMAGE_CHANGE_NORMAL_SKILL = 14; E_ATTRIBUTE_TYPE_DAMAGE_CHANGE = 15; E_ATTRIBUTE_TYPE_DAMAGE_REDUCE = 16; E_ATTRIBUTE_TYPE_DAMAGE_CHANGE_AUTO = 17; E_ATTRIBUTE_TYPE_DAMAGE_CHANGE_CAST = 18; E_ATTRIBUTE_TYPE_DAMAGE_CHANGE_ULTRA = 19; E_ATTRIBUTE_TYPE_DAMAGE_CHANGE_QTE = 20; E_ATTRIBUTE_TYPE_DAMAGE_CHANGE_PHYS = 21; E_ATTRIBUTE_TYPE_DAMAGE_CHANGE_ELEMENT1 = 22; E_ATTRIBUTE_TYPE_DAMAGE_CHANGE_ELEMENT2 = 23; E_ATTRIBUTE_TYPE_DAMAGE_CHANGE_ELEMENT3 = 24; E_ATTRIBUTE_TYPE_DAMAGE_CHANGE_ELEMENT4 = 25; E_ATTRIBUTE_TYPE_DAMAGE_CHANGE_ELEMENT5 = 26; E_ATTRIBUTE_TYPE_DAMAGE_CHANGE_ELEMENT6 = 27; E_ATTRIBUTE_TYPE_DAMAGE_RESISTANCE_PHYS = 28; E_ATTRIBUTE_TYPE_DAMAGE_RESISTANCE_ELEMENT1 = 29; E_ATTRIBUTE_TYPE_DAMAGE_RESISTANCE_ELEMENT2 = 30; E_ATTRIBUTE_TYPE_DAMAGE_RESISTANCE_ELEMENT3 = 31; E_ATTRIBUTE_TYPE_DAMAGE_RESISTANCE_ELEMENT4 = 32; E_ATTRIBUTE_TYPE_DAMAGE_RESISTANCE_ELEMENT5 = 33; E_ATTRIBUTE_TYPE_DAMAGE_RESISTANCE_ELEMENT6 = 34; E_ATTRIBUTE_TYPE_HEAL_CHANGE = 35; E_ATTRIBUTE_TYPE_HEALED_CHANGE = 36; E_ATTRIBUTE_TYPE_DAMAGE_REDUCE_PHYS = 37; E_ATTRIBUTE_TYPE_DAMAGE_REDUCE_ELEMENT1 = 38; E_ATTRIBUTE_TYPE_DAMAGE_REDUCE_ELEMENT2 = 39; E_ATTRIBUTE_TYPE_DAMAGE_REDUCE_ELEMENT3 = 40; E_ATTRIBUTE_TYPE_DAMAGE_REDUCE_ELEMENT4 = 41; E_ATTRIBUTE_TYPE_DAMAGE_REDUCE_ELEMENT5 = 42; E_ATTRIBUTE_TYPE_DAMAGE_REDUCE_ELEMENT6 = 43; E_ATTRIBUTE_TYPE_REACTION_CHANGE1 = 44; E_ATTRIBUTE_TYPE_REACTION_CHANGE2 = 45; E_ATTRIBUTE_TYPE_REACTION_CHANGE3 = 46; E_ATTRIBUTE_TYPE_REACTION_CHANGE4 = 47; E_ATTRIBUTE_TYPE_REACTION_CHANGE5 = 48; E_ATTRIBUTE_TYPE_REACTION_CHANGE6 = 49; E_ATTRIBUTE_TYPE_REACTION_CHANGE7 = 50; E_ATTRIBUTE_TYPE_REACTION_CHANGE8 = 51; E_ATTRIBUTE_TYPE_REACTION_CHANGE9 = 52; E_ATTRIBUTE_TYPE_REACTION_CHANGE10 = 53; E_ATTRIBUTE_TYPE_REACTION_CHANGE11 = 54; E_ATTRIBUTE_TYPE_REACTION_CHANGE12 = 55; E_ATTRIBUTE_TYPE_REACTION_CHANGE13 = 56; E_ATTRIBUTE_TYPE_REACTION_CHANGE14 = 57; E_ATTRIBUTE_TYPE_REACTION_CHANGE15 = 58; E_ATTRIBUTE_TYPE_ENERGY_MAX = 59; E_ATTRIBUTE_TYPE_ENERGY = 60; E_ATTRIBUTE_TYPE_SPECIAL_ENERGY1_MAX = 61; E_ATTRIBUTE_TYPE_SPECIAL_ENERGY1 = 62; E_ATTRIBUTE_TYPE_SPECIAL_ENERGY2_MAX = 63; E_ATTRIBUTE_TYPE_SPECIAL_ENERGY2 = 64; E_ATTRIBUTE_TYPE_SPECIAL_ENERGY3_MAX = 65; E_ATTRIBUTE_TYPE_SPECIAL_ENERGY3 = 66; E_ATTRIBUTE_TYPE_SPECIAL_ENERGY4_MAX = 67; E_ATTRIBUTE_TYPE_SPECIAL_ENERGY4 = 68; E_ATTRIBUTE_TYPE_STRENGTH_MAX = 69; E_ATTRIBUTE_TYPE_STRENGTH = 70; E_ATTRIBUTE_TYPE_STRENGTH_RECOVER = 71; E_ATTRIBUTE_TYPE_STRENGTH_PUNISH_TIME = 72; E_ATTRIBUTE_TYPE_STRENGTH_RUN = 73; E_ATTRIBUTE_TYPE_STRENGTH_SWIM = 74; E_ATTRIBUTE_TYPE_STRENGTH_FAST_SWIM = 75; E_ATTRIBUTE_TYPE_STRENGTH_CLIMB = 76; E_ATTRIBUTE_TYPE_STRENGTH_FAST_CLIMB = 77; E_ATTRIBUTE_TYPE_HARDNESS_MAX = 78; E_ATTRIBUTE_TYPE_HARDNESS = 79; E_ATTRIBUTE_TYPE_HARDNESS_RECOVER = 80; E_ATTRIBUTE_TYPE_HARDNESS_PUNISH_TIME = 81; E_ATTRIBUTE_TYPE_HARDNESS_CHANGE = 82; E_ATTRIBUTE_TYPE_HARDNESS_REDUCE = 83; E_ATTRIBUTE_TYPE_TOUGH_MAX = 84; E_ATTRIBUTE_TYPE_TOUGH = 85; E_ATTRIBUTE_TYPE_TOUGH_RECOVER = 86; E_ATTRIBUTE_TYPE_TOUGH_CHANGE = 87; E_ATTRIBUTE_TYPE_TOUGH_REDUCE = 88; E_ATTRIBUTE_TYPE_ELEMENT_POWER1 = 89; E_ATTRIBUTE_TYPE_ELEMENT_POWER2 = 90; E_ATTRIBUTE_TYPE_ELEMENT_POWER3 = 91; E_ATTRIBUTE_TYPE_ELEMENT_POWER4 = 92; E_ATTRIBUTE_TYPE_ELEMENT_POWER5 = 93; E_ATTRIBUTE_TYPE_ELEMENT_POWER6 = 94; E_ATTRIBUTE_TYPE_SPECIAL_DAMAGE_CHANGE = 95; E_ATTRIBUTE_TYPE_STRENGTH_FAST_CLIMB_COST = 96; E_ATTRIBUTE_TYPE_ELEMENT_PROPERTY_TYPE = 97; E_ATTRIBUTE_TYPE_WEAK_TIME = 98; E_ATTRIBUTE_TYPE_IGNORE_DEF_RATE = 99; E_ATTRIBUTE_TYPE_IGNORE_DAMAGE_RESISTANCE_PHYS = 100; E_ATTRIBUTE_TYPE_IGNORE_DAMAGE_RESISTANCE_ELEMENT1 = 101; E_ATTRIBUTE_TYPE_IGNORE_DAMAGE_RESISTANCE_ELEMENT2 = 102; E_ATTRIBUTE_TYPE_IGNORE_DAMAGE_RESISTANCE_ELEMENT3 = 103; E_ATTRIBUTE_TYPE_IGNORE_DAMAGE_RESISTANCE_ELEMENT4 = 104; E_ATTRIBUTE_TYPE_IGNORE_DAMAGE_RESISTANCE_ELEMENT5 = 105; E_ATTRIBUTE_TYPE_IGNORE_DAMAGE_RESISTANCE_ELEMENT6 = 106; E_ATTRIBUTE_TYPE_SKILL_TOUGH_RATIO = 107; E_ATTRIBUTE_TYPE_STRENGTH_CLIMB_JUMP = 108; E_ATTRIBUTE_TYPE_STRENGTH_GLIDING = 109; E_ATTRIBUTE_TYPE_MASS = 110; E_ATTRIBUTE_TYPE_BRAKING_FRICTION_FACTOR = 111; E_ATTRIBUTE_TYPE_GRAVITY_SCALE = 112; E_ATTRIBUTE_TYPE_SPEED_RATIO = 113; E_ATTRIBUTE_TYPE_DAMAGE_CHANGE_PHANTOM = 114; E_ATTRIBUTE_TYPE_AUTO_ATTACK_SPEED = 115; E_ATTRIBUTE_TYPE_CAST_ATTACK_SPEED = 116; E_ATTRIBUTE_TYPE_STATUS_BUILD_UP1_MAX = 117; E_ATTRIBUTE_TYPE_STATUS_BUILD_UP1 = 118; E_ATTRIBUTE_TYPE_STATUS_BUILD_UP2_MAX = 119; E_ATTRIBUTE_TYPE_STATUS_BUILD_UP2 = 120; E_ATTRIBUTE_TYPE_STATUS_BUILD_UP3_MAX = 121; E_ATTRIBUTE_TYPE_STATUS_BUILD_UP3 = 122; E_ATTRIBUTE_TYPE_STATUS_BUILD_UP4_MAX = 123; E_ATTRIBUTE_TYPE_STATUS_BUILD_UP4 = 124; E_ATTRIBUTE_TYPE_STATUS_BUILD_UP5_MAX = 125; E_ATTRIBUTE_TYPE_STATUS_BUILD_UP5 = 126; E_ATTRIBUTE_TYPE_RAGE_MAX = 127; E_ATTRIBUTE_TYPE_RAGE = 128; E_ATTRIBUTE_TYPE_RAGE_RECOVER = 129; E_ATTRIBUTE_TYPE_RAGE_PUNISH_TIME = 130; E_ATTRIBUTE_TYPE_RAGE_CHANGE = 131; E_ATTRIBUTE_TYPE_RAGE_REDUCE = 132; E_ATTRIBUTE_TYPE_TOUGH_RECOVER_DELAY_TIME = 133; E_ATTRIBUTE_TYPE_JUMP = 134; E_ATTRIBUTE_TYPE_PARALYSIS_TIME_MAX = 135; E_ATTRIBUTE_TYPE_PARALYSIS_TIME = 136; E_ATTRIBUTE_TYPE_PARALYSIS_TIME_RECOVER = 137; E_ATTRIBUTE_TYPE_MAX = 138; } enum EBulletCreateSource { E_BULLET_CREATE_SOURCE_NORMAL_SOURCE = 0; E_BULLET_CREATE_SOURCE_REBOUND_SOURCE = 1; } enum ECharMoveState { E_CHAR_MOVE_STATE_MOVE_STATE_OTHER = 0; E_CHAR_MOVE_STATE_MOVE_STATE_STAND = 1; E_CHAR_MOVE_STATE_MOVE_STATE_WALK = 2; E_CHAR_MOVE_STATE_MOVE_STATE_WALK_STOP = 3; E_CHAR_MOVE_STATE_MOVE_STATE_RUN = 4; E_CHAR_MOVE_STATE_MOVE_STATE_RUN_STOP = 5; E_CHAR_MOVE_STATE_MOVE_STATE_SPRINT = 6; E_CHAR_MOVE_STATE_MOVE_STATE_SPRINT_STOP = 7; E_CHAR_MOVE_STATE_MOVE_STATE_DODGE = 8; E_CHAR_MOVE_STATE_MOVE_STATE_LAND_ROLL = 9; E_CHAR_MOVE_STATE_MOVE_STATE_KNOCK_DOWN = 10; E_CHAR_MOVE_STATE_MOVE_STATE_PARRY = 11; E_CHAR_MOVE_STATE_MOVE_STATE_SOFT_KNOCK = 12; E_CHAR_MOVE_STATE_MOVE_STATE_HEAVY_KNOCK = 13; E_CHAR_MOVE_STATE_MOVE_STATE_NORMAL_CLIMB = 14; E_CHAR_MOVE_STATE_MOVE_STATE_FAST_CLIMB = 15; E_CHAR_MOVE_STATE_MOVE_STATE_GLIDE = 16; E_CHAR_MOVE_STATE_MOVE_STATE_KNOCK_UP = 17; E_CHAR_MOVE_STATE_MOVE_STATE_FAST_SWIM = 18; E_CHAR_MOVE_STATE_MOVE_STATE_NORMAL_SWIM = 19; E_CHAR_MOVE_STATE_MOVE_STATE_SWING = 20; E_CHAR_MOVE_STATE_MOVE_STATE_CAPTURED = 21; E_CHAR_MOVE_STATE_MOVE_STATE_SLIDE = 22; E_CHAR_MOVE_STATE_MOVE_STATE_FLYING = 23; E_CHAR_MOVE_STATE_MOVE_STATE_ENTER_CLIMB = 24; E_CHAR_MOVE_STATE_MOVE_STATE_EXIT_CLIMB = 25; } enum ECharPositionState { E_CHAR_POSITION_STATE_GROUND = 0; E_CHAR_POSITION_STATE_CLIMB = 1; E_CHAR_POSITION_STATE_AIR = 2; E_CHAR_POSITION_STATE_WATER = 3; } enum ECharPositionSubState { E_CHAR_POSITION_SUB_STATE_NONE = 0; E_CHAR_POSITION_SUB_STATE_WATER_SURFACE = 1; } enum EDamageImmune { E_DAMAGE_IMMUNE_DEFAULT = 0; E_DAMAGE_IMMUNE_INVINCIBLE = 1; E_DAMAGE_IMMUNE_BUFF_EFFECT_ELEMENT = 2; } enum EEntityFsmChangeType { E_ENTITY_FSM_CHANGE_TYPE_ENTER = 0; E_ENTITY_FSM_CHANGE_TYPE_EXIT = 1; E_ENTITY_FSM_CHANGE_TYPE_BIND_START = 3; E_ENTITY_FSM_CHANGE_TYPE_BIND_END = 4; E_ENTITY_FSM_CHANGE_TYPE_TASK = 5; } enum EEntityType { E_ENTITY_TYPE_PLAYER = 0; E_ENTITY_TYPE_NPC = 1; E_ENTITY_TYPE_MONSTER = 2; E_ENTITY_TYPE_SCENE_ITEM = 5; E_ENTITY_TYPE_CUSTOM = 6; E_ENTITY_TYPE_VISION = 7; E_ENTITY_TYPE_ANIMAL = 8; } enum EFsmStateFlag { E_FSM_STATE_FLAG_CHANGED = 0; E_FSM_STATE_FLAG_CONFIRMED = 1; } enum ELogicStateType { E_LOGIC_STATE_TYPE_CHAR_POSITION_STATE = 0; E_LOGIC_STATE_TYPE_CHAR_MOVE_STATE = 1; E_LOGIC_STATE_TYPE_CHAR_DIRECTION_STATE = 2; E_LOGIC_STATE_TYPE_CHAR_POSITION_SUB_STATE = 3; } enum EMatchPlayerUiState { E_MATCH_PLAYER_UI_STATE_WAIT = 0; E_MATCH_PLAYER_UI_STATE_CONFIRM = 2; E_MATCH_PLAYER_UI_STATE_MATCHING = 3; E_MATCH_PLAYER_UI_STATE_READY = 4; E_MATCH_PLAYER_UI_STATE_SELECTING = 5; E_MATCH_PLAYER_UI_STATE_TELEPORTING = 6; E_MATCH_PLAYER_UI_STATE_MAX = 7; } enum ENetPingState { E_NET_PING_STATE_UNKNOWN = 0; E_NET_PING_STATE_GREAT = 1; E_NET_PING_STATE_GOOD = 2; E_NET_PING_STATE_POOR = 3; E_NET_PING_STATE_MAX = 4; } enum EPlayerTeleportState { E_PLAYER_TELEPORT_STATE_DEFAULT = 0; E_PLAYER_TELEPORT_STATE_TELEPORTING = 1; E_PLAYER_TELEPORT_STATE_TELEPORT_TIME_OUT = 2; } enum ERemoveEntityType { E_REMOVE_ENTITY_TYPE_REMOVE_TYPE_FORCE = 0; E_REMOVE_ENTITY_TYPE_HP_IS_ZERO = 1; E_REMOVE_ENTITY_TYPE_DESTRUCTIBLE = 2; E_REMOVE_ENTITY_TYPE_REMOVE_TYPE_NORMAL = 3; E_REMOVE_ENTITY_TYPE_REMOVE_TYPE_CAPTURE = 4; E_REMOVE_ENTITY_TYPE_REMOVE_TYPE_TREASURE_BOX = 5; E_REMOVE_ENTITY_TYPE_REMOVE_TYPE_DROP = 6; E_REMOVE_ENTITY_TYPE_MONSTER_BOOM = 7; } enum ESummonType { E_SUMMON_TYPE_DEFAULT = 0; E_SUMMON_TYPE_CONCOMITANT_VISION = 1; E_SUMMON_TYPE_CONCOMITANT_CUSTOM = 2; E_SUMMON_TYPE_CONCOMITANT_PHANTOM_ROLE = 3; } enum ElevatorState { ELEVATOR_STATE_END = 0; ELEVATOR_STATE_FORWARD = 1; ELEVATOR_STATE_REVERSE = 2; } enum EntityConfigType { ENTITY_CONFIG_TYPE_OLD_ENTITY = 0; ENTITY_CONFIG_TYPE_LEVEL = 1; ENTITY_CONFIG_TYPE_GLOBAL = 2; ENTITY_CONFIG_TYPE_CHARACTER = 3; ENTITY_CONFIG_TYPE_TEMPLATE = 4; ENTITY_CONFIG_TYPE_PREFAB = 5; } enum EntityState { ENTITY_STATE_DEFAULT = 0; ENTITY_STATE_SLEEP = 1; ENTITY_STATE_BORN = 2; ENTITY_STATE_OTHER = 3; } enum EntityTimelineEventType { ENTITY_TIMELINE_EVENT_TYPE_LEFT_IN = 0; ENTITY_TIMELINE_EVENT_TYPE_LEFT_OUT = 1; ENTITY_TIMELINE_EVENT_TYPE_RIGHT_IN = 2; ENTITY_TIMELINE_EVENT_TYPE_RIGHT_OUT = 3; } enum EntranceState { ENTRANCE_STATE_NOT_UNLOCK = 0; ENTRANCE_STATE_UNLOCKABLE = 1; ENTRANCE_STATE_UNLOCKED = 2; ENTRANCE_STATE_CLOSED = 3; } enum ErrorCode { ERROR_CODE_SUCCESS = 0; ERROR_CODE_REQUEST_PARAM_ERROR = 1; ERROR_CODE_INTERNAL_ERROR = 2; ERROR_CODE_UN_KNOWN_ERROR = 3; ERROR_CODE_SERVER_NOT_READY = 4; ERROR_CODE_SERVER_FULL_LOAD = 5; ERROR_CODE_INVALID_USER_ID = 6; ERROR_CODE_INVALID_TOKEN = 7; ERROR_CODE_INVALID_REQUEST = 8; ERROR_CODE_GM_FAIL = 9; ERROR_CODE_GM_PARAM_ERROR = 10; ERROR_CODE_GM_EXCEPTION = 11; ERROR_CODE_NOT_ENABLE_GM = 12; ERROR_CODE_NOT_ELEGANT_NAME = 13; ERROR_CODE_CONTAINS_DIRTY_WORD = 14; ERROR_CODE_DIRTY_WORD_SERVER_ERROR = 15; ERROR_CODE_DIRTY_WORD_SERVER_RETURN_EMPTY = 16; ERROR_CODE_DIRTY_WORD_CHECK_EXCEPTION = 17; ERROR_CODE_COMPONENT_NOT_EXIST = 18; ERROR_CODE_SERVER_FULL_LOAD_GAME = 19; ERROR_CODE_SERVER_FULL_LOAD_GATE = 20; ERROR_CODE_PLAYER_LOGGING_IN_FLAG = 21; ERROR_CODE_GATE_LOGIN_EXCEPTION = 22; ERROR_CODE_GATE_LOGIN_SEVER_SELECT_ERR = 23; ERROR_CODE_GATE_TOKEN_ACCESS_ERR = 24; ERROR_CODE_GATE_TOKEN_ACCESS_EXCEPTION = 25; ERROR_CODE_GATE_LOGIN_USER_ID_ERR = 26; ERROR_CODE_GATE_LOGIN_NODE_ID_ERR = 27; ERROR_CODE_GATE_LOGIN_CREATE_CHARACTER_ERR = 28; ERROR_CODE_GATE_CREATE_CHARACTER_EXCEPTION = 29; ERROR_CODE_GATE_ENTER_GAME_ADDRESS_NOT_FOUND = 30; ERROR_CODE_GATE_ENTER_GAME_EXCEPTION = 31; ERROR_CODE_GATE_ENTER_GAME_CREATE_PLAYER_ERR = 32; ERROR_CODE_GATE_ENTER_GAME_ADD_PLAYER_ERR = 33; ERROR_CODE_GAME_GATE_NODE_NOT_FOUND = 34; ERROR_CODE_GAME_PLAYER_ADMIN_EXIST = 35; ERROR_CODE_GAME_RELOGIN_GATE_NODE_NOT_FOUND = 36; ERROR_CODE_GAME_RELOGIN_PLAYER_NOT_FOUND = 37; ERROR_CODE_CLOSED_REGISTER = 100000; ERROR_CODE_REGISTER_OUT_OF_LIMIT = 100001; ERROR_CODE_HAVE_NO_CHARACTER = 100002; ERROR_CODE_INVALID_CHARACTER_NAME = 100003; ERROR_CODE_CREATE_CHARACTER_FAILED = 100004; ERROR_CODE_CREATE_CHARACTER_DUPLICATE_KEY = 100005; ERROR_CODE_PLAYER_ALREADY_LOGIN = 100006; ERROR_CODE_PLAYER_LOGGING_IN = 100007; ERROR_CODE_ERR_LOGIN_GW_RECONNECTING = 100008; ERROR_CODE_LOGIN_RETRY = 100009; ERROR_CODE_QUERY_PLAYER_DATA_FAILED = 100010; ERROR_CODE_CHECK_PLAYER_DATA_FAILED = 100011; ERROR_CODE_CHECK_PLAYER_DATA_FAILED_DEBUG = 100012; ERROR_CODE_LOGOUT_UNKNOWN_ERROR = 100013; ERROR_CODE_ACCOUNT_LOGGED_IN_ELSEWHERE = 100014; ERROR_CODE_ACCOUNT_IS_BLOCKED = 100015; ERROR_CODE_DATA_OVERFLOW = 100016; ERROR_CODE_ACCOUNT_BE_KICK = 100017; ERROR_CODE_APP_VERSION_NOT_MATCH = 100018; ERROR_CODE_LAUNCHER_VERSION_IS_TOO_LOW = 100019; ERROR_CODE_RESOURCE_VERSION_IS_TOO_LOW = 100020; ERROR_CODE_CLOSE_CONNECTION = 100021; ERROR_CODE_ERR_ACQUIRE_PLAYER_LOCK_FAILED = 100022; ERROR_CODE_ERR_PLAYER_LOGGING_OUT = 100023; ERROR_CODE_ERR_WEAPON_DEFAULT = 200000; ERROR_CODE_ERR_WEAPON_LEVEL_LIMIT = 200001; ERROR_CODE_ERR_WEAPON_BREACH_LIMIT = 200002; ERROR_CODE_ERR_WEAPON_CONSUME_INVALID = 200003; ERROR_CODE_ERR_WEAPON_PKG_FULL = 200004; ERROR_CODE_ERR_ROLE_NO_CONFIG = 200005; ERROR_CODE_ERR_ROLE_IS_ACTIVE = 200006; ERROR_CODE_ERR_ROLE_NOT_ACTIVE = 200007; ERROR_CODE_ERR_ROLE_OVER_NOT_ENOUGH = 200008; ERROR_CODE_ERR_ROLE_LEVEL_NOT_ENOUGH = 200009; ERROR_CODE_ERR_ROLE_EXCEPTION = 200010; ERROR_CODE_ERR_ROLE_NOT_EXCHANGE = 200011; ERROR_CODE_ERR_ROLE_RESON_NOT_ACTIVE = 200012; ERROR_CODE_ERR_ROLE_RESON_IS_ACTIVE = 200013; ERROR_CODE_ERR_ROLE_CONFIG_NOT_RIGHT = 200014; ERROR_CODE_ERR_ROLE_LEVEL_MAX = 200015; ERROR_CODE_ERR_ROLE_PER_RESON_NOT_ACTIVE = 200016; ERROR_CODE_ERR_ROLE_CONDITION_NOT_FIND = 200017; ERROR_CODE_ERR_ROLE_CONDITION_NO_ENOUGH = 200018; ERROR_CODE_ERR_ROLE_INVALID_NAME_LENGTH = 200019; ERROR_CODE_ERR_ROLE_EXP_INVALID = 200020; ERROR_CODE_ERR_ROLE_ACTIVE_NEED_NO_ENOUGH = 200021; ERROR_CODE_ERR_ROLE_RESON_MAX_LEVEL = 200022; ERROR_CODE_ERR_ROLE_PROTO_ERROR = 200023; ERROR_CODE_ERR_ROLE_ITEM_LIST_EMPTY = 200024; ERROR_CODE_ERR_ROLE_ITEM_LIST_COUNT_OUT_RANGE = 200025; ERROR_CODE_ERR_ROLE_ITEM_EXP_ERROR = 200026; ERROR_CODE_ERR_ROLE_PHANT_POS_ERROR = 200027; ERROR_CODE_ERR_ROLE_PHANT_SAME_ERROR = 200028; ERROR_CODE_ERR_ROLE_PHANT_EMPTY_ERROR = 200029; ERROR_CODE_ERR_ROLE_ITEM_LIST_NO_ENOUGH = 200030; ERROR_CODE_ERR_ROLE_GET_SKILL_BY_ID_FAILED = 200031; ERROR_CODE_ERR_ROLE_FAVOR_LEVEL_NOT_ENOUGH = 200032; ERROR_CODE_ERR_ROL_SKILL_NODE_TYPE = 200033; ERROR_CODE_ERR_ROL_SKILL_NODE_TYPE_ACTIVE = 200034; ERROR_CODE_ERR_ROL_SKILL_NODE_TYPE_ULOCK = 200035; ERROR_CODE_ERR_ROL_SKILL_POINTS_NOT_ENOUGH = 200036; ERROR_CODE_ERR_TRIAL_ROLE_EXIST = 200037; ERROR_CODE_ERR_TRIAL_ROLE_NOT_EXIST = 200038; ERROR_CODE_ERR_TRIAL_ROLE_REGION_DATA_EXIST = 200039; ERROR_CODE_ERR_TRIAL_ROLE_BT_OBJ_DATA_EXIST = 200040; ERROR_CODE_ERR_TRIAL_ROLE_REGION_EXIST = 200041; ERROR_CODE_ERR_TRIAL_ROLE_REGION_NOT_EXIST = 200042; ERROR_CODE_ERR_LOAD_EQUIP_DEFAULT = 200043; ERROR_CODE_ERR_LOAD_EQUIP_INVALID_POS = 200044; ERROR_CODE_ERR_LOAD_EQUIP_INVALID_ROLE = 200045; ERROR_CODE_ERR_LOAD_EQUIP_ROLE_CONFIG = 200046; ERROR_CODE_ERR_PHANTOM_ID_NOT_EXIST = 200047; ERROR_CODE_ERR_PHANTOM_NOT_EXIST = 200048; ERROR_CODE_ERR_PHANTOM_LVUP_MAX = 200049; ERROR_CODE_ERR_PHANTOM_LVUP_MISMATCH_ITEM_ID = 200050; ERROR_CODE_ERR_PHANTOM_LVUP_NO_ITEM = 200051; ERROR_CODE_ERR_PHANTOM_LVUP_LIMIT = 200052; ERROR_CODE_ERR_PHANTOM_ITEM_TYPE = 200053; ERROR_CODE_ERR_PHANTOM_INVALID_POS = 200054; ERROR_CODE_ERR_PHANTOM_CONFIG_NOT_FOUND = 200055; ERROR_CODE_ERR_PHANTOM_ITEM_NOT_EXIST = 200056; ERROR_CODE_ERR_PHANTOM_PROP_NOT_EXIST = 200057; ERROR_CODE_ERR_PHANTOM_QAULITY_NOT_EXIST = 200058; ERROR_CODE_ERR_PHANTOM_BREACH_NOT_EXIST = 200059; ERROR_CODE_ERR_PHANTOM_LEVEL_NOT_ENOUGH = 200060; ERROR_CODE_ERR_PHANTOM_EXP_ITEM_NOT_EXIST = 200061; ERROR_CODE_ERR_PHANTOM_SUB_PROP_RANDOM_ERR = 200062; ERROR_CODE_ERR_PHANTOM_SUB_PROP_NOT_ENOUGH = 200063; ERROR_CODE_ERR_PHANTOM_SUB_PROP_GEN_DUPICATE = 200064; ERROR_CODE_ERR_PHANTOM_SUB_STRENGTHEN_PROP_NOT_EXIST = 200065; ERROR_CODE_ERR_PHANTOM_LEVEL_CONFIG_NOT_EXIST = 200066; ERROR_CODE_ERR_PHANTOM_LEVEL_UP_CONSUME_ITEM_NOT_ENOUGH = 200067; ERROR_CODE_ERR_PHANTOM_LEVEL_UP_MATERIAL_LOCK = 200068; ERROR_CODE_ERR_PHANTOM_LEVEL_UP_CONSUME_ITEM_ERR = 200069; ERROR_CODE_ERR_PHANTOM_LEVEL_UP_REPEAT_ITEM = 200070; ERROR_CODE_ERR_PHANTOM_MAIN_PROP_NOT_EXIST = 200071; ERROR_CODE_ERR_PHANTOM_GROWTH_NOT_EXIST = 200072; ERROR_CODE_ERR_PHANTOM_BREACH_ITEM_COUNT = 200073; ERROR_CODE_ERR_PHANTOM_BREACH_REPEAT_ITEM = 200074; ERROR_CODE_ERR_PHANTOM_DECOMPOSE_EQUIPED = 200075; ERROR_CODE_ERR_PHANTOM_DECOMPOSE_FAIL = 200076; ERROR_CODE_ERR_PHANTOM_BREACH_BIND_ITEM = 200077; ERROR_CODE_ERR_PHANTOM_BREACH_ERR_ITEM = 200078; ERROR_CODE_ERR_PHANTOM_RECOMMEND_NO_DATA = 200079; ERROR_CODE_ERR_PHANTOM_CANNOT_TAKE_OFF = 200080; ERROR_CODE_ERR_PHANTOM_CANNOT_REPLACE = 200081; ERROR_CODE_ERR_VISION_SKILL_FAVORITE_TYPE_LIMIT = 200082; ERROR_CODE_ERR_VISION_SKILL_FAVORITE_COUNT_LIMIT = 200083; ERROR_CODE_ERR_VISION_SKILL_CFG_NOT_FOUND = 200084; ERROR_CODE_ERR_VISION_SKILL_NOT_FOUND = 200085; ERROR_CODE_ERR_VISION_SKILL_LEVEL_UP_MAX = 200086; ERROR_CODE_ERR_VISION_SKILL_LEVEL_UP_LIMIT = 200087; ERROR_CODE_ERR_VISION_SKILL_SLOT_NOT_FOUND = 200088; ERROR_CODE_ERR_VISION_SKILL_EQUIP_TYPE_LIMIT = 200089; ERROR_CODE_ERR_VISION_SKILL_UN_EQUIP_LIMIT = 200090; ERROR_CODE_ERR_VISION_SKILL_GEM_CFG_NOT_FOUND = 200091; ERROR_CODE_ERR_VISION_SKILL_EQUIP_LIMIT = 200092; ERROR_CODE_ERR_VISION_SKILL_GEM_LIMIT = 200093; ERROR_CODE_ERR_VISION_SKILL_OPER_FAIL = 200094; ERROR_CODE_ERR_VISION_SKILL_SLOT_EQUIP_LIMIT = 200095; ERROR_CODE_ERR_EXPLORE_SKILL_ROULETTE_REPEAT = 200096; ERROR_CODE_ERR_ITEM_CFG_NOT_FOUND = 200097; ERROR_CODE_ERR_ITEM_NOT_FOUND = 200098; ERROR_CODE_ERR_ITEM_NOT_ENOUGH = 200099; ERROR_CODE_ERR_ITEM_DECOMPOSE_LIMIT = 200100; ERROR_CODE_ERR_ITEM_USE_LEVEL_LIMIT = 200101; ERROR_CODE_ERR_ITEM_LOCK_LIMIT = 200102; ERROR_CODE_ERR_ITEM_INVALID_PARAMS = 200103; ERROR_CODE_ERR_ITEM_DECOMPOSE_FAIL = 200104; ERROR_CODE_ERR_ITEM_USE_FAIL = 200105; ERROR_CODE_ERR_EXCHANGE_REWARD_COST_ITEM_NOT_ENOUGH = 200106; ERROR_CODE_EXCHANGE_REWARD_SUCCESS = 200107; ERROR_CODE_ERR_PKG_CAPACITY_NOT_ENOUGH = 200108; ERROR_CODE_ERR_GIFT_OPTIONAL_COUNT = 200109; ERROR_CODE_ERR_GIFT_OPTIONAL_NOT_EXISTS = 200110; ERROR_CODE_ERR_GIFT_NOT_EXISTS = 200111; ERROR_CODE_ERR_ITEM_COUNT = 200112; ERROR_CODE_ERR_ITEM_ID_NOT_CONTAIN = 200113; ERROR_CODE_ERR_ITEM_TYPE_NOT_CONTAIN = 200114; ERROR_CODE_ERR_CALABASH_MAX_LEVEL = 200115; ERROR_CODE_ERR_CALABASH_CONFIG = 200116; ERROR_CODE_ERR_CALABASH_LEVEL_UP = 200117; ERROR_CODE_ERR_CALABASH_EXP = 200118; ERROR_CODE_ERR_CALABASH_DEVELOP_NO_REWARD = 200119; ERROR_CODE_ERR_CALABASH_MONSTER_NOT_FOUND = 200120; ERROR_CODE_PROP_REWARD_TIPS = 200121; ERROR_CODE_ERR_ENERGY_MAX_CHARGE = 200122; ERROR_CODE_ERR_STATE_CANOT_TELEPORT = 200123; ERROR_CODE_ERR_STATE_CANNOT_ENTER_INST = 200124; ERROR_CODE_ERR_STATE_CANNOT_ONLINE = 200125; ERROR_CODE_ERR_STATE_CANNOT_CHANGE_FORMATION = 200126; ERROR_CODE_ERR_REPORT_PLAYER_COUNT_LIMIT = 200127; ERROR_CODE_ERR_REPORT_PLAYER_REASON_NOT_FOUND = 200128; ERROR_CODE_ERR_REPORT_MESSAGE_LENGTH_LIMIT = 200129; ERROR_CODE_ERR_COOKING_TOOL_FIXED = 200130; ERROR_CODE_ERR_COOKING_FORMULA_NOT_FOUND = 200131; ERROR_CODE_ERR_COOKING_COUNT = 200132; ERROR_CODE_ERR_COOKING_PROCESS_NOT_FOUND = 200133; ERROR_CODE_ERR_COOKING_LEVEL_NOT_FOUND = 200134; ERROR_CODE_ERR_COOKING_LEVEL_LIMT = 200135; ERROR_CODE_ERR_COOKING_INTERACTIVE_NOT_FOUND = 200136; ERROR_CODE_ERR_COOKING_FUNC_NOT_OPEN = 200137; ERROR_CODE_ERR_CHALLENGE_NOT_FOUND = 200138; ERROR_CODE_ERR_CHALLENGE_NO_TEAM = 200139; ERROR_CODE_ERR_CHALLENGE_TEAM_LIMIT = 200140; ERROR_CODE_ERR_CHALLENGE_TEAM_MEM_LIMIT = 200141; ERROR_CODE_ERR_CHALLENGE_CHANGE_FORMATION = 200142; ERROR_CODE_ERR_CHALLENGE_FUN_NOT_OPEN = 200143; ERROR_CODE_ERR_CHALLENGE_SEASON_UPDATE = 200144; ERROR_CODE_ERR_CHALLENGE_LOCK_ROLE_LIMIT = 200145; ERROR_CODE_ERR_CHALLENGE_ROLE_LOCKED = 200146; ERROR_CODE_ERR_CHALLENGE_NO_ROLE_ALIVE = 200147; ERROR_CODE_ERR_CHALLENGE_FORMATION_EMPTY = 200148; ERROR_CODE_ERR_CYCLE_CHALLENGE_NO_ROLE_ALIVE = 200149; ERROR_CODE_ERR_CYCLE_CHALLENGE_FORMATION_EMPTY = 200150; ERROR_CODE_ERR_INFLUENCE_LOCKED = 200151; ERROR_CODE_ERR_INFLUENCE_REWARD_NOT_FOUND = 200152; ERROR_CODE_ERR_INFLUENCE_CONFIG_NOT_FOUND = 200153; ERROR_CODE_ERR_REPUTATION_LIMIT = 200154; ERROR_CODE_ERR_INFLUENCE_REWARD_FAILED = 200155; ERROR_CODE_ERR_INFLUENCE_FUN_NOT_OPEN = 200156; ERROR_CODE_ERR_FORGE_FUNC_NOT_OPEN = 200157; ERROR_CODE_ERR_FORGE_COUNT_LIMIT = 200158; ERROR_CODE_ERR_FORGE_LOCKED = 200159; ERROR_CODE_ERR_FORGE_CONFIG_NOT_FOUND = 200160; ERROR_CODE_ERR_FORGE_UNLOCKED = 200161; ERROR_CODE_ERR_SYNTHESIS_FUNC_NOT_OPEN = 200162; ERROR_CODE_ERR_SYNTHESIS_CONFIG_NOT_FOUND = 200163; ERROR_CODE_ERR_SYNTHESIS_COUNT_LIMIT = 200164; ERROR_CODE_ERR_SYNTHESIS_LOCKED = 200165; ERROR_CODE_ERR_SYNTHESIS_LEVEL_NOT_FOUND = 200166; ERROR_CODE_ERR_SYNTHESIS_LEVEL_LIMIT = 200167; ERROR_CODE_ERR_SYNTHESIS_CANNOT_UNLOCK = 200168; ERROR_CODE_ERR_SYNTHESIS_UNLOCKED = 200169; ERROR_CODE_ERR_TRIAL_ROLE_CANNOT_MATCH = 200170; ERROR_CODE_ERR_PHANTOM_FORMATION_TELEPORT = 200171; ERROR_CODE_ERR_PHANTOM_FORMATION_ENTER_INST = 200172; ERROR_CODE_ERR_PHANTOM_FORMATION_MULTI_PLAY = 200173; ERROR_CODE_ERR_PHANTOM_FORMATION_ADVICE = 200174; ERROR_CODE_ERR_PHANTOM_FORMATION_CHANGE_FORMATION = 200175; ERROR_CODE_ERR_PHANTOM_FORMATION_REPEAT = 200176; ERROR_CODE_ERR_PHANTOM_FORMATION_CHANGE_FAILED = 200177; ERROR_CODE_ERR_ROLE_CHANGE_ROLE_CREATE_FAILED = 200178; ERROR_CODE_ERR_ROLE_CHANGE_ROLE_UPDATE_CREATE_FAILED = 200179; ERROR_CODE_ERR_ROLE_CHANGE_ROLE_NOT_UNLOCK = 200180; ERROR_CODE_ERR_ROLE_CHANGE_MULTI_PLAY = 200181; ERROR_CODE_ERR_ROLE_CHANGE_INST = 200182; ERROR_CODE_ERR_ROLE_CHANGE_ELEMENT_FUNC = 200183; ERROR_CODE_ERR_PHANTOM_FORMATION_CANNOT_JOIN = 200184; ERROR_CODE_ERR_PHANTOM_FORMATION_HOST = 200185; ERROR_CODE_ERR_ROLE_CHANGE_SHOW_ALL_ROLE = 200186; ERROR_CODE_ERR_INTERACT_BOARD_ENTITY_NOT_FOUND = 200187; ERROR_CODE_ERR_INTERACT_BOARD_RANGE = 200188; ERROR_CODE_ERR_INTERACT_BOARD_SYSTEM_NOT_FOUND = 200189; ERROR_CODE_ERR_INTERACT_BOARD_ENTITY_CONFIG = 200190; ERROR_CODE_ERR_INTERACT_ENTRANCE_NOT_FOUND = 200191; ERROR_CODE_ERR_INTERACT_ENTRANCE_NOT_MATCH = 200192; ERROR_CODE_ERR_ITEM_MAX_USE_COUNT = 200193; ERROR_CODE_ERR_FUNC_NOT_EXIST = 200194; ERROR_CODE_ERR_PHANTOM_CHANGE_IN_BATTLE = 200195; ERROR_CODE_ERR_ITEM_CAN_NOT_DESTROY = 200196; ERROR_CODE_ERR_PHANTOM_EQUIP_SOURCE_COST = 200197; ERROR_CODE_ERR_PHANTOM_EQUIP_TARGET_COST = 200198; ERROR_CODE_ERR_PHANTOM_EQUIP_DUPLICATE = 200199; ERROR_CODE_ERR_PHANTOM_AUTO_EQUIP_FROM_OTHER = 200200; ERROR_CODE_ERR_PHANTOM_CONSUME_ITEM_COUNT = 200201; ERROR_CODE_ERR_PHANTOM_CONSUME_ITEM_DUPLICATE = 200202; ERROR_CODE_ERR_PHANTOM_CONSUME_ITEM_INCR_DUPLICATE = 200203; ERROR_CODE_ERR_PHANTOM_CONSUME_ITEM = 200204; ERROR_CODE_ERR_PHANTOM_CONSUME_NO_EXP = 200205; ERROR_CODE_ERR_PHANTOM_BREACH_POS = 200206; ERROR_CODE_ERR_PHANTOM_BREACH_SUSPEND = 200207; ERROR_CODE_ERR_PHANTOM_BREACH_QUALITY = 200208; ERROR_CODE_ERR_PHANTOM_BREACH_EXP = 200209; ERROR_CODE_ERR_PHANTOM_BREACH_CONSUME_ITEM = 200210; ERROR_CODE_ERR_PHANTOM_BREACH_NO_SUSPEND = 200211; ERROR_CODE_ERR_PHANTOM_SPECIAL_SKILL_ROLE = 200212; ERROR_CODE_ERR_PHANTOM_NOT_EQUIP = 200213; ERROR_CODE_ERR_PHANTOM_SPECIL_SKILL_POS = 200214; ERROR_CODE_ERR_PHANTOM_SUB_PROP_PLAN_CONFIG = 200215; ERROR_CODE_ERR_PHANTOM_MAIN_PROP_GEN_FAIL = 200216; ERROR_CODE_ERR_LIVENESS_FUNC_NOT_OPEN = 200217; ERROR_CODE_ERR_LIVENESS_TASK_NOT_FOUND = 200218; ERROR_CODE_ERR_LIVENESS_TASK_DATA_NOT_FOUND = 200219; ERROR_CODE_ERR_LIVENESS_TASK_NOT_FINISH = 200220; ERROR_CODE_ERR_LIVENESS_TASK_REWARDED = 200221; ERROR_CODE_ERR_LIVENESS_REWARD_NOT_FOUND = 200222; ERROR_CODE_ERR_LIVENESS_GOAL_NOT_REACH = 200223; ERROR_CODE_ERR_LIVENESS_REWARD_PARAM = 200224; ERROR_CODE_ERR_LIVENESS_TASK_REWARD_PARAM = 200225; ERROR_CODE_ERR_WEAPON_LEVEL_UP_COMSUME_COUNT = 200226; ERROR_CODE_ERR_WEAPON_CONSUME_SELF = 200227; ERROR_CODE_ERR_WEAPON_CONSUME_ITEM_NOT_FOUND = 200228; ERROR_CODE_ERR_WEAPON_CONSUME_ITEM_ID_NOT_FOUND = 200229; ERROR_CODE_ERR_WEAPON_LOCKED = 200230; ERROR_CODE_ERR_WEAPON_CONSUME_DUPLICATE = 200231; ERROR_CODE_ERR_WEAPON_EQUIPED = 200232; ERROR_CODE_ERR_WEAPON_LEVEL_UP_ITEM_DUPLICATE = 200233; ERROR_CODE_ERR_WEAPON_LEVEL_UP_NO_EXP = 200234; ERROR_CODE_ERR_WEAPON_LEVEL_UP_LEVEL = 200235; ERROR_CODE_ERR_PHANTOM_MAIN_PROP_NOT_MATCH = 200236; ERROR_CODE_ERR_PHANTOM_SUB_PROP_NOT_MATCH = 200237; ERROR_CODE_ERR_PHANTOM_EQUIPED = 200238; ERROR_CODE_ERR_ADVICE_NOT_INIT = 200239; ERROR_CODE_ERR_TOWER_CHALLENGE_NOT_OPEN = 200240; ERROR_CODE_ERR_TOWER_NOT_IN_CHALLENGE = 200241; ERROR_CODE_ERR_TOWER_CONFIG_NOT_FOUND = 200242; ERROR_CODE_ERR_TOWER_CHALLENGE_NOT_IN_OPEN_TIME = 200243; ERROR_CODE_ERR_TOWER_IN_CHALLENGE = 200244; ERROR_CODE_ERR_TOWER_FORMATION_COUNT = 200245; ERROR_CODE_ERR_TOWER_FORMATION_ROLE_DUPLICATE = 200246; ERROR_CODE_ERR_TOWER_ROLE_COST = 200247; ERROR_CODE_ERR_TOWER_DIFFICULTY_NOT_CLEAR = 200248; ERROR_CODE_ERR_TOWER_FLOOR_NOT_CLEAR = 200249; ERROR_CODE_ERR_TOWER_AREA_NOT_CLEAR = 200250; ERROR_CODE_ERR_TOWER_RECOMMEND_NOT_SETTLE = 200251; ERROR_CODE_ERR_TOWER_REWARD_NOT_FOUND = 200252; ERROR_CODE_ERR_TOWER_NO_REWARD = 200253; ERROR_CODE_ERR_TOWER_REWARDED = 200254; ERROR_CODE_ERR_TOWER_REWARD_TARGET = 200255; ERROR_CODE_ERR_TOWER_SEASON_UPDATE = 200256; ERROR_CODE_ERR_LORD_GYM_CONFIG_NOT_FOUND = 200257; ERROR_CODE_ERR_LORD_GYM_NOT_IN_PLAY = 200258; ERROR_CODE_ERR_LORD_GYM_LOCK = 200259; ERROR_CODE_ERR_LORD_GYM_BT_TREE_NOT_FOUND = 200260; ERROR_CODE_ERR_ROLE_SEX_FUNC_NOT_OPEN = 200261; ERROR_CODE_ERR_PHANTOM_SUB_PROP_LOCKED = 200262; ERROR_CODE_ERR_PHANTOM_IDENTIFY_NO_COST = 200263; ERROR_CODE_ERR_GIFT_PACK_TYPE = 200264; ERROR_CODE_ERR_GIFT_PACK_USE_LIMIT = 200265; ERROR_CODE_ERR_CD_KEY_NOT_ENABLE = 200266; ERROR_CODE_ERR_CD_KEY_REQUEST_COUNT = 200267; ERROR_CODE_ERR_CD_KEY_REQUEST_ERR = 200268; ERROR_CODE_ERR_CD_KEY_REQUEST_DATA_ERR = 200269; ERROR_CODE_ERR_CD_KEY_EXCEPTION = 200270; ERROR_CODE_ERR_CD_KEY_PROCESS_COUNT = 200271; ERROR_CODE_ERR_CD_KEY_NOT_FOUND = 200272; ERROR_CODE_ERR_CD_KEY_BATCH_NOT_FOUND = 200273; ERROR_CODE_ERR_CD_KEY_NOT_IN_VALID_TIME = 200274; ERROR_CODE_ERR_CD_KEY_BATCH_MAX_COUNT = 200275; ERROR_CODE_ERR_CD_KEY_EACH_PLAYER_MAX_COUNT = 200276; ERROR_CODE_ERR_CD_KEY_GROUP_COUNT = 200277; ERROR_CODE_ERR_CD_KEY_CONDITION = 200278; ERROR_CODE_ERR_CD_KEY_ADD_COUNT_FAIL = 200279; ERROR_CODE_ERR_CD_KEY_LENGTH = 200280; ERROR_CODE_ERR_CD_KEY_CHARACTER = 200281; ERROR_CODE_ERR_GIFT_PACK_RANDOM_ERR = 200282; ERROR_CODE_ERR_RECONNECT_USER_WHITE_LIST = 200283; ERROR_CODE_ERR_RECONNECT_CHANNEL_WHITE_LIST = 200284; ERROR_CODE_ERR_RECONNECT_IP_INVALID = 200285; ERROR_CODE_ERR_RECONNECT_IP_WHITE_LIST = 200286; ERROR_CODE_ERR_CD_KEY_EXPIRE = 200287; ERROR_CODE_ERR_WEAPON_RESON_LEVEL_LIMIT = 200288; ERROR_CODE_ERR_WEAPON_CONFIG_NOT_FOUND = 200289; ERROR_CODE_ERR_WEAPON_RESON_CONFIG_NOT_FOUND = 200290; ERROR_CODE_ERR_WEAPON_RESON_CONSUME_ITEM = 200291; ERROR_CODE_ERR_WEAPON_RESON_CONSUME_GOLD = 200292; ERROR_CODE_ERR_DESTROY_ITEM_DUPLICATE = 200293; ERROR_CODE_ERR_DESTROY_WEAPON = 200294; ERROR_CODE_ERR_CANNOT_DESTROY_ITEM = 200295; ERROR_CODE_ERR_CANNOT_DESTROY_PHANTOM = 200296; ERROR_CODE_ERR_CANNOT_DESTROY_WEAPON_FORM = 200297; ERROR_CODE_ERR_CANNOT_DESTROY_ITEM_UNKNOWN = 200298; ERROR_CODE_ERR_MAP_DEFAULT = 300000; ERROR_CODE_ERR_MAP_MARK_NUM_LIMIT = 300001; ERROR_CODE_ERR_MAP_NO_FOG_CONFIG = 300002; ERROR_CODE_ERR_MAP_FOG_ALREADY_UNLOCK = 300003; ERROR_CODE_ERR_FORMATION_EMPTY = 300004; ERROR_CODE_ERR_FORMATION_UNKNOWN = 300005; ERROR_CODE_ERR_FORMATION_DEAD = 300006; ERROR_CODE_ERR_FORMATION_ROLE_REPEAT = 300007; ERROR_CODE_ERR_FORMATION_ROLE_NOT_ACTIVE = 300008; ERROR_CODE_ERR_FORMATION_ROLE_INDEX_OUT = 300009; ERROR_CODE_ERR_FORMATION_ROLE_COUNT_OUT = 300010; ERROR_CODE_ERR_FIGHT_FORMATION_ROLE_NOT_EXIST = 300011; ERROR_CODE_ERR_FIGHT_FORMATION_ROLE_ID_NOT_MATCH = 300012; ERROR_CODE_ERR_FIGHT_FORMATION_ROLE_COUNT_NOT_MATCH = 300013; ERROR_CODE_ERR_FIGHT_FORMATION_ROLE_CAREER_NOT_MATCH = 300014; ERROR_CODE_ERR_FIGHT_FORMATION_ROLE_ELEMENT_NOT_MATCH = 300015; ERROR_CODE_ERR_FIGHT_FORMATION_CANNOT_TRIAL = 300016; ERROR_CODE_ERR_FIGHT_FORMATION_TRIAL_ROLE_NOT_MATCH = 300017; ERROR_CODE_ERR_FORMATION_OVER_SIZE = 300018; ERROR_CODE_ERR_SWITCH_ROLE_IS_DEAD = 300019; ERROR_CODE_ERR_UPDATE_FORMATION_CUR_ROLE_IS_DEAD = 300020; ERROR_CODE_ERR_UPDATE_FORMATION_ROLE_IDS_IS_NULL = 300021; ERROR_CODE_ERR_FORMATION_ID_OUT_OF_RANGE = 300022; ERROR_CODE_ERR_CAN_NOT_CANCEL_CUR_FORMATION = 300023; ERROR_CODE_ERR_CUR_ROLE_NOT_IN_FORMATION_ROLE_IDS = 300024; ERROR_CODE_ERR_UPATE_FORMATION_NOT_IN_SINGLE_WORLD = 300025; ERROR_CODE_ERR_SWITCH_ROLE_TYPE_SIGNLE_WORLD = 300026; ERROR_CODE_ERR_SWITCH_ROLE_TYPE_MULTI_WORLD = 300027; ERROR_CODE_ERR_SWITCH_ROLE_TYPE_FB_INSTANCE = 300028; ERROR_CODE_ERR_SWITCH_ROLE_TYPE_UNDEFINE = 300029; ERROR_CODE_ERR_SING_WORLD_CAN_NOT_UPDATE_FIGHT_ROLES = 300030; ERROR_CODE_ERR_UPDATE_FIGHT_ROLES_IS_NULL = 300031; ERROR_CODE_ERR_UPDATE_FIGHT_ROLES_CUR_ID_NOT_EXIST = 300032; ERROR_CODE_ERR_IN_STROY_CHARACTER_CAN_NOT_SWITCH_ROLE = 300033; ERROR_CODE_ERR_SWITCH_ROLE_NOT_IN_FIGHT_ROLES = 300034; ERROR_CODE_ERR_CAN_NOT_SWITCH_REPEAT = 300035; ERROR_CODE_ERR_SWITCH_ROLE_ENTITY_ID_NOT_EXIST = 300036; ERROR_CODE_ERR_SWITCH_ROLE_ENTITY_NOT_EXIST = 300037; ERROR_CODE_ERR_SITCH_ROLE_ENTITY_IS_DEAD = 300038; ERROR_CODE_ERROR_TEAM_OPERA_FAIL = 300039; ERROR_CODE_ERROR_PLAYER_ALREADY_HAVE_TEAM = 300040; ERROR_CODE_ERROR_TEAM_INVITE_CONTENT_INVALID = 300041; ERROR_CODE_ERROR_PLAYER_IN_BAN_TIME = 300042; ERROR_CODE_ERROR_PLAYER_IN_INVITE_CD = 300043; ERROR_CODE_ERROR_PLAYER_ALREADY_IN_TEAM = 300044; ERROR_CODE_ERROR_KICK_OUT_PERMISSION_NOT_ENOUGH = 300045; ERROR_CODE_ERROR_TEAM_IS_FULL = 300046; ERROR_CODE_ERROR_TEAM_SERVICE_NOT_READY = 300047; ERROR_CODE_ERROR_TEAM_PLAYER_JOIN_REPEAT = 300048; ERROR_CODE_ERROR_PLAYER_NOT_IN_TEAM = 300049; ERROR_CODE_ERROR_INVITE_PLAYER_NOT_EXIST = 300050; ERROR_CODE_ERROR_KICK_PLAYER_NOT_IN_TEAM = 300051; ERROR_CODE_ERROR_DISMISS_PERMISSION_NOT_ENOUGH = 300052; ERROR_CODE_ERROR_TEAM_ROLE_ID_NOT_ACTIVE = 300053; ERROR_CODE_ERROR_TEAM_ROLE_ID_REPEAT = 300054; ERROR_CODE_ERROR_JOIN_OTHER_WORLD_OTHER_NOT_EXIST = 300055; ERROR_CODE_ERROR_JOIN_OTHER_WORLD_OTHER_NOT_IN_SCENE = 300056; ERROR_CODE_ERROR_JOIN_OTHER_WORLD_SCENE_NOT_EXIST = 300057; ERROR_CODE_ERROR_TEAM_NOT_EXIST = 300058; ERROR_CODE_ERR_REWARD_CFG_NOT_FOUND = 300059; ERROR_CODE_ERR_TELEPORT_ID_NOT_EXIST = 300060; ERROR_CODE_ERR_TELEPORT_ID_NOT_ACTIVATE = 300061; ERROR_CODE_ERR_TELEPORT_CREATURE_ID_NOT_EXIST = 300062; ERROR_CODE_ERR_TELEPORT_ID_ALREADY_ACTIVATE = 300063; ERROR_CODE_ERR_TELEPORT_GM_GET_PLAYER_FAILED = 300064; ERROR_CODE_ERR_TELEPORT_GM_GET_CREATURE_GEN_CFG_FAILED = 300065; ERROR_CODE_ERR_TGM_NOT_EXITST = 300066; ERROR_CODE_ERR_TGM_NOT_PLAYER = 300067; ERROR_CODE_ERR_TGM_NOT_GEN_CFG = 300068; ERROR_CODE_ERR_TGM_INS_ID = 300069; ERROR_CODE_ERR_TELEPORT_ENTITY_NOT_EXIST = 300070; ERROR_CODE_ERR_TELEPORT_COMPONENT_NOT_EXIST = 300071; ERROR_CODE_ERR_TELEPORT_COMPONENT_NOT_MATCH = 300072; ERROR_CODE_ERR_AREA_ENTER_REPEATED = 300073; ERROR_CODE_ERR_AREA_ID_NOT_EXIST = 300074; ERROR_CODE_ERR_AREA_ID_NO_NEED_RECORD = 300075; ERROR_CODE_ERR_PLAYER_IS_NOT_DEAD = 300076; ERROR_CODE_ERR_PLAYER_CAN_NOT_REVIVE = 300077; ERROR_CODE_ERR_PLAYER_REVIVE_COUNT_REACH_MAX = 300078; ERROR_CODE_ERR_PLAYER_REVIVE_DELAY_NOT_REACH = 300079; ERROR_CODE_ERR_AUTO_REVIVE_NOT_REQUEST = 300080; ERROR_CODE_ERR_REVIVE_REGION_EXISTED = 300081; ERROR_CODE_ERR_REVIVE_REGION_NOT_EXISTED = 300082; ERROR_CODE_ERR_REVIVE_REGION_CONFIG_NOT_EXIST = 300083; ERROR_CODE_ERR_CAN_NOT_USE_ITEM_REVIVE = 300084; ERROR_CODE_ERR_IS_MATCHING = 300085; ERROR_CODE_ERR_NOT_IN_MATCING = 300086; ERROR_CODE_ERR_MATCH_POOL_NOT_EXIST = 300087; ERROR_CODE_ERR_NOT_FIND_MATCH_RESULT = 300088; ERROR_CODE_ERR_CONFIRM_RESULT_REPEAT = 300089; ERROR_CODE_ERR_ALREADY_HAVE_FB_TEAM = 300090; ERROR_CODE_ERR_FB_TEAM_NOT_EXIST = 300091; ERROR_CODE_ERR_PLAYER_NOT_IN_FB_TEAM = 300092; ERROR_CODE_ERR_HOST_CAN_NOT_READY = 300093; ERROR_CODE_ERR_CHANGE_READY_REPEAT = 300094; ERROR_CODE_ERR_FB_TEAM_HAVE_SAME_ROLE = 300095; ERROR_CODE_ERR_READY_STATE_CAN_NOT_CHANGE_ROLE = 300096; ERROR_CODE_ERR_CHANGE_SAME_ROLE = 300097; ERROR_CODE_ERR_NOT_HAVE_KICK_PERMISSION = 300098; ERROR_CODE_ERR_BE_KICK_NOT_IN_FB_TEAM = 300099; ERROR_CODE_ERR_NOT_HAVE_FIGHT_PERMISSION = 300100; ERROR_CODE_ERR_FB_TEAM_NOT_ALL_READY = 300101; ERROR_CODE_ERR_FB_INST_ID_NOT_EXIST = 300102; ERROR_CODE_ERR_FB_MATCH_ROLE_NOT_MATCH = 300103; ERROR_CODE_ERR_SINGLE_INST_CAN_NOT_MATCH = 300104; ERROR_CODE_ERR_WAIT_OTHER_ENTER_SCENE_FORBID_MATCH = 300105; ERROR_CODE_ERR_IS_ENTERING_OTHER_SCENE_FORBID_MATCH = 300106; ERROR_CODE_INST_PLAY_BT_OBJ_NOT_FOUND = 300107; ERROR_CODE_INST_PLAY_NOT_SUCCESS = 300108; ERROR_CODE_INST_PLAY_ALREADY_GET_REWARD = 300109; ERROR_CODE_INST_PLAY_EXCHANGE_REWARD_FAIL = 300110; ERROR_CODE_INST_PLAY_SETTER_REPEAT = 300111; ERROR_CODE_INST_ENTRANCE_NOT_UNLOCK = 300112; ERROR_CODE_INST_ENTRANCE_NOT_OPEN = 300113; ERROR_CODE_ENTER_INST_LEVEL_NOT_ENOUGH = 300114; ERROR_CODE_ENTER_INST_WORLD_LEVEL_NOT_ENOUGH = 300115; ERROR_CODE_ENTER_INST_QUEST_NOT_ENOUGH = 300116; ERROR_CODE_ERR_FORBID_ENTER_INST_IN_MATCH = 300117; ERROR_CODE_ERR_FORBID_ENTER_INST_IN_ENTERING_OTHER_WORLD = 300118; ERROR_CODE_ERR_FORBID_ENTER_INST_IN_WAITING_OTHER_ENTER_WORLD = 300119; ERROR_CODE_ERR_ENTER_INST_TYPE_NOT_MATCH = 300120; ERROR_CODE_ERR_NOT_HAVE_GET_REWARD_COUNT = 300121; ERROR_CODE_ERR_IN_MATCHING = 300122; ERROR_CODE_ERR_NOT_IN_MATCHING = 300123; ERROR_CODE_ERR_NOT_FIND_VALID_MATCH_SERVER = 300124; ERROR_CODE_ERR_NOT_FIND_MATCH_SERVER_PRX = 300125; ERROR_CODE_ERR_NOT_HAVE_MATCH_TEAM_INFO = 300126; ERROR_CODE_ERR_ALREADY_CONFIRM_MATCH_RESULT = 300127; ERROR_CODE_ERR_MATCH_TEAM_NOT_IN_READY_STATE = 300128; ERROR_CODE_ERR_MATCH_ROLE_NOT_ACTIVE = 300129; ERROR_CODE_ERR_MATCH_READY_REPEAT = 300130; ERROR_CODE_ERR_MATCH_PLAYER_NOT_READY = 300131; ERROR_CODE_ERR_MATCH_NOT_HOST_CAN_NOT_KICK = 300132; ERROR_CODE_ERR_MATCH_NOT_HOST_CAN_NOT_SET_MATCHING = 300133; ERROR_CODE_ERR_SET_MATCH_FLAG_REPEAT = 300134; ERROR_CODE_ERR_PLAYER_NOT_IN_MATCH_TEAM = 300135; ERROR_CODE_ERR_GET_MATCH_POOL_FAIL = 300136; ERROR_CODE_ERR_PLAYER_IN_MATCH_POOL = 300137; ERROR_CODE_ERR_PLAYER_NOT_IN_MATCH_POOL = 300138; ERROR_CODE_ERR_PLAYER_IN_MATCH_TEAM_CAN_NOT_CANCEL = 300139; ERROR_CODE_ERR_PLAYER_IS_CONFIRM_RESULT = 300140; ERROR_CODE_ERR_NOT_FIND_MATCH_TEAM = 300141; ERROR_CODE_ERR_PLAYER_IS_READY_CAN_NOT_CHANGE_ROLE = 300142; ERROR_CODE_ERR_NOT_HOST_CAN_NOT_SET_MULT_ROLES = 300143; ERROR_CODE_ERR_CAN_NOT_SET_REPEAT_ROLE = 300144; ERROR_CODE_ERR_PLAYER_NOT_READY_CAN_NOT_CANCEL = 300145; ERROR_CODE_ERR_ROLE_REPEAT_CAN_NOT_READY = 300146; ERROR_CODE_ERR_BE_KICK_NOT_IN_MATCH_TEAM = 300147; ERROR_CODE_ERR_NOT_HOST_CAN_NOT_KICK = 300148; ERROR_CODE_ERR_NOT_HOST_CAN_NOT_SET_TEAM_STATE = 300149; ERROR_CODE_ERR_TEAM_MATCHING_CAN_NOT_START_INST = 300150; ERROR_CODE_ERR_MATCH_TEAM_HAVE_PLAYER_NOT_READY = 300151; ERROR_CODE_ERR_NOT_HOST_CAN_NOT_ENTER_INST = 300152; ERROR_CODE_ERR_MATCH_TEAM_IS_NOT_ENTER_INST_STATE = 300153; ERROR_CODE_ERR_MATCH_INST_ID_NOT_EXIST = 300154; ERROR_CODE_ERR_SINGLE_INSTANCE_CAN_NOT_MATCH = 300155; ERROR_CODE_ERR_ONLINE_STATE_CAN_NOT_MATCH = 300156; ERROR_CODE_ERR_TEAM_HAVE_SAME_ROLE_CAN_NOT_BEGIN = 300157; ERROR_CODE_ERR_NOT_JOIN_CHAT_CHANNEL = 300158; ERROR_CODE_ERR_CHAT_CHANNEL_NOT_FOUND = 300159; ERROR_CODE_ERR_CHAT_CHANNEL_TYPE_NOT_MATCH = 300160; ERROR_CODE_ERR_CHAT_CONTENT_TOO_LONG = 300161; ERROR_CODE_ERR_FIGHT_ROLE_IS_ALL_DIED = 300162; ERROR_CODE_ERR_LOADING_SCENE_ID_NOT_MATCH = 300163; ERROR_CODE_ERR_LOADING_PLAYER_NOT_IN_SCENE = 300164; ERROR_CODE_ERR_PLAYER_IS_SCENE_LOADING_CAN_NOT_BE_KICK = 300165; ERROR_CODE_ERR_TEAM_PLAYER_IS_SCENE_LOADING_CAN_NOT_DISSOLVE = 300166; ERROR_CODE_ERR_IS_SCENE_LOADING_CAN_NOT_DISSOLVE = 300167; ERROR_CODE_ERR_SCENE_LOADING_CAN_NOT_ENTER_INST = 300168; ERROR_CODE_ERR_ACTIVATE_RESET_POINT_NOT_ENTITY = 300169; ERROR_CODE_ERR_HOST_IS_LOADING_SCENE = 300170; ERROR_CODE_ERR_HOST_IS_LOADING_SCENE_CAN_NOT_APPLY = 300171; ERROR_CODE_ERR_IS_LOADING_SCENE_CAN_NOT_ACCEPT_APPLY = 300172; ERROR_CODE_ERR_NOT_FIND_HOST_WORLD_SCENE = 300173; ERROR_CODE_ERR_CAN_NOT_REPEAT_CREATE_NEED_SAVE_SCENE = 300174; ERROR_CODE_DEAD_STATE_CAN_NOT_AGREE_OHER_ENTER = 300175; ERROR_CODE_HOST_IS_DEAD_STATE_CAN_NOT_ENTER = 300176; ERROR_CODE_ERR_SCENE_IS_LOADING_CAN_NOT_LEAVE = 300177; ERROR_CODE_ERR_INST_CAN_NOT_RE_CHALLENGE = 300178; ERROR_CODE_ERR_INST_MEMBER_NOT_ENOUGH_CAN_NOT_RE_CHALLENGE = 300179; ERROR_CODE_ERR_INST_HAVE_PLAYER_LEAVE_CAN_NOT_RE_CHALLENGE = 300180; ERROR_CODE_ERR_INST_HAVE_PLAYER_NOT_DEAD_CAN_NOT_RE_CHALLENGE = 300181; ERROR_CODE_ERR_INST_NOT_SETTLE_CAN_NOT_RE_CHALLENGE = 300182; ERROR_CODE_ERR_INST_CAN_NOT_REPET_APPLY_RECHALLENGE = 300183; ERROR_CODE_ERR_INST_CAN_NOT_REPET_RECEIVE_RECHALLENGE = 300184; ERROR_CODE_ERR_INST_OWNER_CAN_INIVITE_RECHALLENGE = 300185; ERROR_CODE_ERR_INST_OWNER_CAN_NOT_RECEIVE_RECHALLENGE = 300186; ERROR_CODE_ERR_PLAYER_IS_LOGOUT_CAN_NOT_CREATE_SCENE = 300187; ERROR_CODE_ERR_PLAYER_IS_CREATING_SCENE = 300188; ERROR_CODE_ERR_PLAYER_CREATE_SCENE_FAIL = 300189; ERROR_CODE_ERR_BIG_WORLD_CAN_NOT_RESET = 300190; ERROR_CODE_ERR_MULTI_GAME_MODE_CAN_NOT_RESET = 300191; ERROR_CODE_ERR_IS_ENTER_SCENE_APPLYING_CAN_NOT_DO_REPEATE = 300192; ERROR_CODE_ERR_IS_QUERY_LOBBY_FRIEND_DETAIL_CAN_NOT_DO_REPEATE = 300193; ERROR_CODE_ERR_IS_QUERY_LOBBY_PLAYER_DETAIL_CAN_NOT_DO_REPEATE = 300194; ERROR_CODE_ERR_PLAYER_IS_LOADING_CAN_NOT_DO_TELEPORT = 300195; ERROR_CODE_ERR_PLAYER_IS_TELEPORT_CAN_NOT_DO_TELEPORT = 300196; ERROR_CODE_ERR_TELEPORT_POSITION_ILLEGAL = 300197; ERROR_CODE_ERR_PLAYER_IS_LOADING_CAN_NOT_REVIVE = 300198; ERROR_CODE_ERR_PLAYER_IS_TELEPORT_CAN_NOT_REVIVE = 300199; ERROR_CODE_ERR_PLAYER_IS_IN_TELEPORT_CAN_NOT_BE_KICK = 300200; ERROR_CODE_ERR_TEAM_PLAYER_IS_IN_TELEPORT_CAN_NOT_DISSOLVE = 300201; ERROR_CODE_ERR_HOST_IS_IN_TELEPORT_CAN_NOT_APPLY = 300202; ERROR_CODE_ERR_IS_IN_TELEPORT_CAN_NOT_ACCEPT_APPLY = 300203; ERROR_CODE_ERR_STR_NOT_ILLEGAL = 400000; ERROR_CODE_ERR_BASIC_INFO_PHOTO_UNLOCKED = 400001; ERROR_CODE_ERR_BASIC_INFO_FRAME_UNLOCKED = 400002; ERROR_CODE_ERR_CAN_NOT_GET_SELF_BASIC_INFO = 400003; ERROR_CODE_ERR_MAIL_NOT_EXIST = 400004; ERROR_CODE_ERR_MAIL_ALREADY_READ = 400005; ERROR_CODE_ERR_NO_MAIL_CAN_GET = 400006; ERROR_CODE_ERR_MAIL_NO_ATTACHMENT = 400007; ERROR_CODE_ERR_MAIL_ATTACHMENT_IS_GET = 400008; ERROR_CODE_ERR_MAIL_ATTACHMENT_NOT_GET = 400009; ERROR_CODE_ERR_MAIL_NOT_READ = 400010; ERROR_CODE_ERR_NO_MAIL_CAN_DELETE = 400011; ERROR_CODE_ERR_MAIL_ITEM_BAG_FULL = 400012; ERROR_CODE_ERR_MAIL_FUNC_NOT_OPEN = 400013; ERROR_CODE_ERR_MAIL_OVER_SIZE = 400014; ERROR_CODE_ERR_MAIL_TAKE_LIMIT = 400015; ERROR_CODE_ERR_MAIL_ATTACHMENT_ITEM_INVALID_COUNT = 400016; ERROR_CODE_ERR_MAIL_ATTACHMENT_ITEM_NO_CONF = 400017; ERROR_CODE_ERR_MAIL_NO_CONF = 400018; ERROR_CODE_ERR_SHOP_ID_NOT_EXIT = 400019; ERROR_CODE_ERR_SHOP_INFO_EXIST = 400020; ERROR_CODE_ERR_SHOP_TIME_LIMIT = 400021; ERROR_CODE_ERR_SHOP_MONEY_ID = 400022; ERROR_CODE_ERR_SHOP_NUM_LIMIT = 400023; ERROR_CODE_ERR_SHOP_COND_LIMIT = 400024; ERROR_CODE_ERR_SHOP_BANK_NO_EXIT = 400025; ERROR_CODE_ERR_SHOP_NO_SHOW = 400026; ERROR_CODE_ERR_SHOP_VERSION = 400027; ERROR_CODE_ERR_SHOP_ILLIGAL_PARAM = 400028; ERROR_CODE_ERR_DRAGON_POOL_CONF = 400029; ERROR_CODE_ERR_FULL_LEVEL = 400030; ERROR_CODE_ERR_ITEM_CONF = 400031; ERROR_CODE_ERR_NOT_ENOUGH_ITEM = 400032; ERROR_CODE_NOT_MING_SU_TI = 400033; ERROR_CODE_HAD_FINISH_MING_SU_TI = 400034; ERROR_CODE_MING_SU_CALL_ENTITY_FAIL = 400035; ERROR_CODE_ERR_DRAGON_POOL_FUNC_NOT_OPEN = 400036; ERROR_CODE_ERR_WORLD_LEVEL_HAD_DOWN = 400037; ERROR_CODE_ERR_WORLD_LEVEL_NOT_DOWN = 400038; ERROR_CODE_ERR_WORLD_LEVEL_MIN = 400039; ERROR_CODE_ERR_WORLD_LEVEL_CD = 400040; ERROR_CODE_ERR_IS_BLOCKED_PLAYER = 400041; ERROR_CODE_ERR_IS_NOT_BLOCKED_PLAYER = 400042; ERROR_CODE_ERR_BLOCK_LIST_COUNT_MAX = 400043; ERROR_CODE_ERR_YOU_ARE_BLOCKED = 400044; ERROR_CODE_ERR_ALREADY_ON_FRIEND_LIST = 400045; ERROR_CODE_ERR_NOT_ON_FRIEND_LIST = 400046; ERROR_CODE_ERR_ALREADY_ON_FRIEND_APPLY_LIST = 400047; ERROR_CODE_ERR_FRIEND_APPLY_NOT_EXISTS = 400048; ERROR_CODE_ERR_FRIEND_LIST_COUNT_MAX = 400049; ERROR_CODE_ERR_INITIATOR_FRIEND_LIST_COUNT_MAX = 400050; ERROR_CODE_ERR_RECEIVER_APPLY_LIST_COUNT_MAX = 400051; ERROR_CODE_ERR_CAN_NOT_FRIEND_APPLY_SEND_TO_SELF = 400052; ERROR_CODE_ERR_FRIEND_APPLY_SENDED = 400053; ERROR_CODE_ERR_FRIEND_REMARK_LENGTH_LIMIT = 400054; ERROR_CODE_ERR_FRIEND_APPLY_REQUEST_LIMIT = 400055; ERROR_CODE_ERR_FRIEND_REQUEST_EMPTY = 400056; ERROR_CODE_ERR_FRIEND_REQUEST_OVER_SIZE = 400057; ERROR_CODE_ERR_PAY_SHOP_NOT_EXISTS = 400058; ERROR_CODE_ERR_PAY_SHOP_DISABLED = 400059; ERROR_CODE_ERR_PAY_SHOP_GOODS_NOT_EXISTS = 400060; ERROR_CODE_ERR_PAY_SHOP_GOODS_DISABLED = 400061; ERROR_CODE_ERR_PAY_SHOP_GOODS_LOCKED = 400062; ERROR_CODE_ERR_PAY_SHOP_GOODS_OUT_SELL_TIME = 400063; ERROR_CODE_ERR_PAY_SHOP_GOODS_BUY_LIMIT = 400064; ERROR_CODE_ERR_PAY_SHOP_DATA_CHANGED = 400065; ERROR_CODE_ERR_PAY_SHOP_ILLEGAL_BUY_COUNT = 400066; ERROR_CODE_ERR_PAY_SHOP_IS_DIRECT = 400067; ERROR_CODE_ERR_PAY_SHOP_IS_NOT_DIRECT = 400068; ERROR_CODE_ERR_PAY_SHOP_TAB_DISABLED = 400069; ERROR_CODE_ERR_MONTH_CARD_WITHOUT_VALIDITY = 400070; ERROR_CODE_ERR_MONTH_CARD_UPDATE_CONF_NOT_EXIST = 400071; ERROR_CODE_ERR_MONTH_CARD_DAYS_MAX = 400072; ERROR_CODE_ERR_MONTH_CARD_REWARD_GOT = 400073; ERROR_CODE_ERR_MONTH_CARD_CONF_NOT_EXIST = 400074; ERROR_CODE_ERR_IS_NOT_SPECIAL_ITEM = 400075; ERROR_CODE_ERR_NO_EQUIP_SPECIAL_ITEM = 400076; ERROR_CODE_ERR_NO_VALID_BATTLE_PASS = 400077; ERROR_CODE_ERR_BATTLE_PASS_REWARD_NOT_FOUND = 400078; ERROR_CODE_ERR_BATTLE_PASS_NOT_PAID = 400079; ERROR_CODE_ERR_BATTLE_PASS_IS_PAID = 400080; ERROR_CODE_ERR_BATTLE_PASS_REWARD_LOCKED = 400081; ERROR_CODE_ERR_BATTLE_PASS_REWARD_TAKEN = 400082; ERROR_CODE_ERR_BATTLE_PASS_CAN_NOT_REPEAT_ACTIVE = 400083; ERROR_CODE_BATTLE_PASS_NO_RECURRING_REWARD = 400084; ERROR_CODE_ERR_BATTLE_PASS_IS_ADVANCED = 400085; ERROR_CODE_ERR_BATTLE_PASS_TASK_NOT_FOUND = 400086; ERROR_CODE_ERR_BATTLE_PASS_TASK_NOT_FINISHED = 400087; ERROR_CODE_ERR_BATTLE_PASS_TASK_TAKEN = 400088; ERROR_CODE_ERR_BATTLE_PASS_EXP_IS_FULL = 400089; ERROR_CODE_ERR_ADVICE_NOT_FOUND = 400090; ERROR_CODE_ERR_CONJUNCTION_CAN_NOT_WORD = 400091; ERROR_CODE_ERR_ADVICE_TEXT_NOT_EXISTS = 400092; ERROR_CODE_ERR_ADVICE_WORD_NOT_EXISTS = 400093; ERROR_CODE_ERR_ADVICE_TEMPLATE_NOT_EXISTS = 400094; ERROR_CODE_ERR_ADVICE_CELL_CALC_EXCEPTION = 400095; ERROR_CODE_ERR_IS_NOT_ADVICE_ENTITY = 400096; ERROR_CODE_ERR_ADVICE_CREATE_LIMIT = 400097; ERROR_CODE_ERR_ADVICE_CONTENT_CAN_NOT_EMPTY = 400098; ERROR_CODE_ERR_ADVICE_ENTITY_NOT_FOUNT = 400099; ERROR_CODE_ERR_ADVICE_VOTE_LIMIT = 400100; ERROR_CODE_ERR_ADVICE_IS_VOTE_UP = 400101; ERROR_CODE_ERR_ADVICE_IS_VOTE_DOWN = 400102; ERROR_CODE_ERR_NO_ADVICE_ITEM = 400103; ERROR_CODE_ERR_ADVICE_CREATE_NOT_OPEN = 400104; ERROR_CODE_ERR_ADVICE_CAN_NOT_CREATE_BY_VISITOR = 400105; ERROR_CODE_ERR_ADVICE_SETING_IS_SHOW = 400106; ERROR_CODE_ERR_ADVICE_SETING_IS_NO_SHOW = 400107; ERROR_CODE_ERR_ADVICE_UP_MAX_VALUE = 400108; ERROR_CODE_ERR_ADVICE_DOWN_MAX_VALUE = 400109; ERROR_CODE_PROTO_VERSION_CHECK_FAIL = 400110; ERROR_CODE_PROTO_MD5_CHECK_FAIL = 400111; ERROR_CODE_CONFIG_VERSION_CHECK_FAIL = 400112; ERROR_CODE_CONFIG_MD5_CHECK_FAIL = 400113; ERROR_CODE_ERR_INVALID_MONTH_CARD_DAYS = 400114; ERROR_CODE_ERR_MONTH_CARD_EXTENDED_DAYS_MAX = 400115; ERROR_CODE_ERR_MOBILE_BUTTON_NO_CFG = 400116; ERROR_CODE_ERR_MONEY_WRONG_PAY_COUNT = 400117; ERROR_CODE_ERR_MAIL_TEXT_SENDER_NOT_FOUND = 400118; ERROR_CODE_ERR_MAIL_TEXT_TITLE_NOT_FOUND = 400119; ERROR_CODE_ERR_MAIL_TEXT_CONTENT_NOT_FOUND = 400120; ERROR_CODE_ERR_ADVICE_IS_NOT_VOTE_UP = 400121; ERROR_CODE_ERR_PARKOUR_CHALLENGE_NO_CONF = 400122; ERROR_CODE_ERR_PARKOUR_LOCATION_NO_CONF = 400123; ERROR_CODE_ERR_PARKOUR_CHALLENGE_NOT_OPEN = 400124; ERROR_CODE_ERR_PARKOUR_CHALLENGE_NO_DATA = 400125; ERROR_CODE_ERR_PARKOUR_CHALLENGE_TAKEN = 400126; ERROR_CODE_ERR_PARKOUR_CHALLENGE_UNDERSCORE = 400127; ERROR_CODE_ERR_PARKOUR_CHALLENGE_SCORE_NO_CONF = 400128; ERROR_CODE_ERR_PARKOUR_TAKE_FAIL = 400129; ERROR_CODE_ERR_SHOP_ILLEGAL_BUY_COUNT = 400130; ERROR_CODE_ERR_QUEST_ERR_TASK_ID = 500000; ERROR_CODE_ERR_QUEST_ERR_STEP_ID = 500001; ERROR_CODE_ERR_QUEST_ERR_TASK_BAG = 500002; ERROR_CODE_ERR_QUEST_STEP_STATUS_NOT_CAN_ACCEPT = 500003; ERROR_CODE_ERR_QUEST_STEP_STATUS_NOT_CAN_COMMIT = 500004; ERROR_CODE_ERR_QUEST_STEP_CONF = 500005; ERROR_CODE_ERR_QUEST_STEP_DATA = 500006; ERROR_CODE_ERR_QUEST_CAN_NOT_ACCEPT = 500007; ERROR_CODE_ERR_AREA_QUEST_DELEGATION_BOARD_REQUEST = 500008; ERROR_CODE_ERR_AREA_QUEST_AREA_ID_ERR = 500009; ERROR_CODE_ERR_AREA_QUEST_EXPIRED = 500010; ERROR_CODE_ERR_DEVOTE_LEVEL = 500011; ERROR_CODE_ERR_DEVOTE_REWARD_RECEIVED = 500012; ERROR_CODE_ERR_QUEST_NOT_FINISH = 500013; ERROR_CODE_ERR_DEVOTE_ID = 500014; ERROR_CODE_ERR_AREA_QUEST_LIMIT = 500015; ERROR_CODE_ERR_QUEST_NODE_NOT_ACTIVE = 500016; ERROR_CODE_ERR_QUEST_NOT_ACTIVE_ID = 500017; ERROR_CODE_ERR_QUEST_NODE_NOT_FOUND = 500018; ERROR_CODE_ERR_QUEST_COM_NOT_FOUND = 500019; ERROR_CODE_ERR_QUEST_TRACE_TYPE = 500020; ERROR_CODE_ERR_QUEST_NOT_PROGRESS = 500021; ERROR_CODE_ERR_QUEST_NO_COMBAT_STATE = 500022; ERROR_CODE_ERR_QUEST_NODE_DATA = 500023; ERROR_CODE_ERR_QUEST_NOT_CHILD_QUEST_NODE = 500024; ERROR_CODE_ERR_QUEST_NOT_CLIENT_SUBMIT = 500025; ERROR_CODE_ERR_QUEST_ACCEPTED = 500026; ERROR_CODE_ERR_RESOURCE_OCCUPATION = 500027; ERROR_CODE_ERR_REQUEST_OCCUPATION_TYPE = 500028; ERROR_CODE_ERR_NOT_FOUND_OCCUPATION = 500029; ERROR_CODE_ERR_NOT_ONLINE_QUEST_ACCEPT = 500030; ERROR_CODE_ERR_QUEST_DESTROY = 500031; ERROR_CODE_ERR_TREE_NODE_NOT_FIND = 500032; ERROR_CODE_ERR_TREE_NODE_NOT_ACTIVE = 500033; ERROR_CODE_ERR_IS_NOT_CHILD_QUEST_NODE = 500034; ERROR_CODE_ERR_CHILD_QUEST_CONDITION_CAN_NOT_SUBMIT = 500035; ERROR_CODE_ERR_NODE_NOT_FIND_ACTION = 500036; ERROR_CODE_ERR_NODE_ACTION_IS_FINISH = 500037; ERROR_CODE_ERR_NODE_ACTION_GET_ITEM_IS_NOT_QUEST_ITEM = 500038; ERROR_CODE_ERR_NODE_ACTION_GET_ITEM_HAS_NOT_FREE_SIZE = 500039; ERROR_CODE_ERR_INVALID_BT_TYPE = 500040; ERROR_CODE_ERR_TIMER_NOT_FIND = 500041; ERROR_CODE_ERR_PRE_CONDITION = 500042; ERROR_CODE_ERR_HAND_ID_ITEM_DATA = 500043; ERROR_CODE_ERR_TREE_NOT_FAILED_NODE = 500044; ERROR_CODE_ERR_TREE_NOT_FAIL_CONF = 500045; ERROR_CODE_ERR_TREE_NOT_GIVE_UP_CONF = 500046; ERROR_CODE_ERR_TREE_NOT_ROLLBACK = 500047; ERROR_CODE_ERR_NODE_NOT_FIND_NPC_ID = 500048; ERROR_CODE_ERR_NOT_ROLLBACK_PERMISSION = 500049; ERROR_CODE_ERR_NOT_ROLLBACK_REPEAT = 500050; ERROR_CODE_ERR_TREE_SUSPEND = 500051; ERROR_CODE_ERR_PLAYER_NOT_IN_QUEST_MAP = 500052; ERROR_CODE_ERR_SAVE_NEW_NOT_ROLLBACK = 500053; ERROR_CODE_ERR_UI_PLAY_TYPE = 500054; ERROR_CODE_ERR_OCCUPATION_TIME = 500055; ERROR_CODE_ERR_RELEASE_TIME = 500056; ERROR_CODE_ERR_ACTION_SET_TIME = 500057; ERROR_CODE_ERR_FORCED_OCCUPATION_RESOURCE = 500058; ERROR_CODE_ERR_ADD_PLAY_BUBBLE = 500059; ERROR_CODE_ERR_TAPE_DEFAULT = 600000; ERROR_CODE_ERR_TAPE_INVALID_POS = 600001; ERROR_CODE_ERR_TAPE_IS_NOT_ACTIVE_ROLE = 600002; ERROR_CODE_ERR_TAPE_ITEM_TYPE_FAIL = 600003; ERROR_CODE_ERR_TAPE_NOT_EXIST_TAPE_ITEM = 600004; ERROR_CODE_ERR_TAPE_NOT_EXIST_TAPE_CONFIG = 600005; ERROR_CODE_ERR_TAPE_NOT_EXIST_TAPE_PROPS = 600006; ERROR_CODE_ERR_TAPE_HAS_TAKE_ON_TAPE = 600007; ERROR_CODE_ERR_TAPE_HAS_NOT_TAKE_ON_TAPE = 600008; ERROR_CODE_ERR_TAPE_NOT_EXIST_TAPE_QUALITY_CONFIG = 600009; ERROR_CODE_ERR_TAPE_NOT_EXIST_LEVEL_UP_EXP_CONFIG = 600010; ERROR_CODE_ERR_TAPE_INVALID_LEVEL_UP_EXP_VALUE = 600011; ERROR_CODE_ERR_TAPE_NOT_EXIST_EXP_DECAY_RATIO_CONFIG = 600012; ERROR_CODE_ERR_TAPE_LEVEL_UP_EQUAL_ITEM = 600013; ERROR_CODE_ERR_TAPE_LEVEL_UP_REPEAT_ITEM = 600014; ERROR_CODE_ERR_TAPE_LEVEL_UP_INVALID_EXP_ITEM_NUM = 600015; ERROR_CODE_ERR_TAPE_LEVEL_UP_INVALID_EXP_RATE = 600016; ERROR_CODE_ERR_TAPE_LEVEL_UP_INVALID_ADD_EXP = 600017; ERROR_CODE_ERR_TAPE_LEVEL_UP_MAX_LEVEL = 600018; ERROR_CODE_ERR_TAPE_LEVEL_UP_CONSUME_ITEM_NOT_ENOUGH = 600019; ERROR_CODE_ERR_TAPE_LEVEL_UP_MATERIAL_LOCK = 600020; ERROR_CODE_ERR_TAPE_TRANSFER_EQUAL_ITEM = 600021; ERROR_CODE_ERR_TAPE_TRANSFER_QUALITY_NOT_EQUAL = 600022; ERROR_CODE_ERR_TAPE_TRANSFER_SUIT_NOT_EQUAL = 600023; ERROR_CODE_ERR_TAPE_TRANSFER_MATERIAL_LOCK = 600024; ERROR_CODE_ERR_TAPE_TRANSFER_MATERIAL_EQUIPPED = 600025; ERROR_CODE_ERR_TAPE_NOT_EXIST_TRANSFER_PROP_NUM_CONFIG = 600026; ERROR_CODE_ERR_TAPE_TRANSFER_PROP_NUM_IS_MAX = 600027; ERROR_CODE_ERR_TAPE_TRANSFER_RANDOM_SUB_PROP_FAIL = 600028; ERROR_CODE_ERR_TAPE_RESET_TRANSFER_HAS_NOT_PROP = 600029; ERROR_CODE_ERR_TAPE_RESET_TRANSFER_MATERIAL_NOT_ENOUGH = 600030; ERROR_CODE_ERR_TAPE_NOT_EXIST_TAPE_EXP_ITEM = 600031; ERROR_CODE_ERR_TAPE_NOT_EXIST_TAPE_EXP_ITEM_CONFIG = 600032; ERROR_CODE_ERR_COLLECT_ENTITY_NOT_EXIST = 600033; ERROR_CODE_ERR_COLLECT_INVALID_ENTITY_MAIN_TYPE = 600034; ERROR_CODE_ERR_RUNNING_LEVEL_PLAY_NOT_FIND = 600035; ERROR_CODE_ERR_LEVEL_PLAY_INTERACTION_ENTITY = 600036; ERROR_CODE_ERR_LEVEL_PLAY_NOT_EXIST_BY_CONF_ID = 600037; ERROR_CODE_ERR_LEVEL_PLAY_NOT_CREATE = 600038; ERROR_CODE_ERR_LEVEL_PLAY_REWARDED = 600039; ERROR_CODE_ERR_LEVEL_PLAY_INTERACTION_TYPE = 600040; ERROR_CODE_ERR_LEVEL_PLAY_NOT_PLAYER = 600041; ERROR_CODE_ERR_LEVEL_PLAY_NOT_COMPLETE = 600042; ERROR_CODE_ERR_LEVEL_PLAY_REWARD_FAIL = 600043; ERROR_CODE_ERR_LEVEL_PLAY_NOT_WAIT_STATE = 600044; ERROR_CODE_ERR_LEVEL_PLAY_ACTION = 600045; ERROR_CODE_ERR_LEVEL_PLAY_GET_REWARD_LIMIT = 600046; ERROR_CODE_ERR_FLOW_NOT_EXIST = 600047; ERROR_CODE_ERR_FLOW_HAVE_NOT_ACTION_WAIT = 600048; ERROR_CODE_ERR_FLOW_HAVE_NOT_TALK_WAIT = 600049; ERROR_CODE_ERR_FLOW_HAVE_NOT_OPTION_WAIT = 600050; ERROR_CODE_ERR_FLOW_INVALID_OPTION_ID = 600051; ERROR_CODE_ERR_INTERACT_FLOW_CAN_NOT_PLAY = 600052; ERROR_CODE_ERR_INTERACT_INVALID_FLOW_STATE = 600053; ERROR_CODE_ERR_INTERACT_OPTION_OWNER_IS_NOT_FLOW_OWNER = 600054; ERROR_CODE_ERR_INTERACT_OPTION_OWNER_IS_NOT_ACTION_OWNER = 600055; ERROR_CODE_ERR_ACTION_OWNER_IS_NOT_ENTITY = 600056; ERROR_CODE_ERR_ACTION_OWNER_NOT_FOUND = 600057; ERROR_CODE_ERR_ACTION_SCENE_NOT_FOUND = 600058; ERROR_CODE_ERR_ACTION_GROUP_NOT_FOUND = 600059; ERROR_CODE_ERR_FINISH_CLIENT_ACTION_FAIL = 600060; ERROR_CODE_ERR_ACTION_HOST_PLAYER_NOT_FOUND = 600061; ERROR_CODE_ERR_ACTION_FAIL = 600062; ERROR_CODE_ERR_ACTION_PLAYER_NOT_FOUND = 600063; ERROR_CODE_ERR_INTERACT_MULTI_GAME_MODE = 600064; ERROR_CODE_ERR_INTERACT_ADD_FLOW_FAIL = 600065; ERROR_CODE_ERR_BEHAVIOR_TREE_OWNER_NOT_FOUND = 600066; ERROR_CODE_ERR_BEHAVIOR_TREE_NOT_FOUND = 600067; ERROR_CODE_ERR_BEHAVIOR_TREE_PENDING = 600068; ERROR_CODE_ERR_BEHAVIOR_TREE_TIMER_TYPE_NOT_FOUND = 600069; ERROR_CODE_ERR_BEHAVIOR_TREE_STOP_TIMER_FAIL = 600070; ERROR_CODE_ERR_BEHAVIOR_TREE_TIMER_COMP_NOT_FOUND = 600071; ERROR_CODE_ERR_INTERACT_CD = 600072; ERROR_CODE_ERR_INTERACT_RANGE = 600073; ERROR_CODE_ERR_DROP_PICK_RANGE = 600074; ERROR_CODE_ERR_BT_TMP_ITEM_CONTEXT_NOT_EXIST = 600075; ERROR_CODE_ERR_BT_TMP_ITEM_BT_OBJ_NOT_EXIST = 600076; ERROR_CODE_ERR_PLAYER_BIG_WORLD_NOT_EXIST = 600077; ERROR_CODE_ERR_ROLE_ENTITY_NOT_EXIST = 600078; ERROR_CODE_ERR_ADD_FLOW_FAIL = 600079; ERROR_CODE_ERR_INTERACTING = 600080; ERROR_CODE_ERR_INTERACT_COLLECT_BAG_FULL = 600081; ERROR_CODE_ERR_BT_OBJ_IS_NOT_INST_PLAY = 600082; ERROR_CODE_ERR_REVIVE_CONFIG_NOT_EXIST = 600083; ERROR_CODE_ERR_FINISH_FLOW_FAIL = 600084; ERROR_CODE_ERR_FLOW_ACTION_FAIL = 600085; ERROR_CODE_ERR_GM_SUBMIT_CHILD_QUEST_NODE_MAX_DEPTH = 600086; ERROR_CODE_ERR_GM_SUBMIT_CHILD_QUEST_NODE_IS_NOT_PROGRESS = 600087; ERROR_CODE_ERR_ENTITY_PATROL_COMPONENT_NOT_EXIST = 600088; ERROR_CODE_ERR_INTERACT_IS_NOT_PARTICIPANT = 600089; ERROR_CODE_ERR_VISION_ENTITY_INTERACT_FAIL = 600090; ERROR_CODE_ERR_SCENE_WORLD_NOT_EXIST = 700000; ERROR_CODE_ERR_PLAYER_NOT_IN_SCENE = 700001; ERROR_CODE_ERR_DROP_ENTITY_NOT_EXIST = 700002; ERROR_CODE_ERR_DROP_COMPONENT_NOT_EXIST = 700003; ERROR_CODE_ERR_DROP_OWNER_ERROR = 700004; ERROR_CODE_ERR_PLAYER_ALREADY_IN_SCENE = 700005; ERROR_CODE_ERR_SCENE_ID_PARSE_ERROR = 700006; ERROR_CODE_ERR_JOIN_SCENE_ID_NOT_EXIST = 700007; ERROR_CODE_ERR_SCENE_INVITE_FAIL = 700008; ERROR_CODE_ERR_SCENE_INVITE_PLAYER_NOT_EXIST = 700009; ERROR_CODE_ERR_SCENE_INVITE_TOKEN_INVALID = 700010; ERROR_CODE_ERR_SCENE_INVITER_NOT_EXIST = 700011; ERROR_CODE_ERR_SCENE_INVITEE_ID_NOT_MATCH = 700012; ERROR_CODE_ERR_SCENE_TEAM_IS_FULL = 700013; ERROR_CODE_ERR_SCENE_PLAYER_IS_IN_TEAM = 700014; ERROR_CODE_ERR_SCENE_INVITEER_IS_IN_PLAYE_INST = 700015; ERROR_CODE_ERR_BE_KICKER_NOT_IN_SCENE = 700016; ERROR_CODE_ERROR_CAN_NOT_SCENE_KICK_SELF = 700017; ERROR_CODE_ERR_CAN_NOT_KICK_OTHER_IN_PLAY_INST = 700018; ERROR_CODE_ERR_CAN_NOT_KICK_OTHER_WHO_IS_IN_PLAY_INST = 700019; ERROR_CODE_ERR_NO_SCENE_KICK_PERMISSION = 700020; ERROR_CODE_ERR_INVITER_IS_IN_OTHER_SCENE = 700021; ERROR_CODE_ERR_IN_OTHER_SCENE_CAN_NOT_INVITE = 700022; ERROR_CODE_ERR_SCENE_BACK_SCENE_FLAG_ERROR = 700023; ERROR_CODE_ERR_LEAVE_SCENE_ID_NOT_MATCH = 700024; ERROR_CODE_ERR_PREWAR_TEAM_ALREADY_EXIST = 700025; ERROR_CODE_ERR_PREWAR_TEAM_NOT_EXIST = 700026; ERROR_CODE_ERR_CREATE_PREWAR_TEAM_PERMISSION_NOT_ENOUGH = 700027; ERROR_CODE_ERR_PREWAR_TEAM_INVITE_PERMISSION_NOT_ENOUGH = 700028; ERROR_CODE_ERR_PREWAR_BE_INVITER_NOT_IN_SCENE = 700029; ERROR_CODE_ERR_PREWAR_BE_INVITER_IN_INSTANCE = 700030; ERROR_CODE_ERR_PLAYER_ALREADY_IN_PREWAR_TEAM = 700031; ERROR_CODE_ERR_PLAYER_NOT_IN_PREWAR_TEAM = 700032; ERROR_CODE_ERR_PLAYER_SET_PREWAR_READY_STATE_REPEAT = 700033; ERROR_CODE_ERR_PREWAR_TEAM_BE_KICKER_NOT_IN_SCENE = 700034; ERROR_CODE_ERR_PREWAR_TEAM_KICK_PERMISSION_NOT_ENOUGH = 700035; ERROR_CODE_ERR_PREWAR_INIVITE_TOO_FREQUENTLY = 700036; ERROR_CODE_ERR_PREWAR_JOIN_INSTANCE_ID_NOT_MATCH = 700037; ERROR_CODE_ERR_PREWAR_CAPTAIN_CAN_NOT_LEAVE = 700038; ERROR_CODE_ERR_PREWAR_READY_STATE_CAN_NOT_CHANGE_ROLE = 700039; ERROR_CODE_ERR_SCENE_PREWAR_TEAM_HAVE_PLAYER_NOT_READY = 700040; ERROR_CODE_ERR_ALREADY_IN_MULTI_SCENE = 700041; ERROR_CODE_ERR_ONLY_CAPTAIN_CAN_DISSOLVE_PREWAR_TEAM = 700042; ERROR_CODE_ERR_MULTI_CHANGE_ROLE_INDEX_INVALID = 700043; ERROR_CODE_ERR_MULTI_CAN_NOT_CHANGE_OTHER_ROLE = 700044; ERROR_CODE_ERR_MULTI_CHANGE_ROLE_ENTITY_NOR_EXIST = 700045; ERROR_CODE_ERR_SCENE_CAN_NOT_USE_THIS_FUNC = 700046; ERROR_CODE_ERR_SCENE_CAN_NOT_USE_THIS_ITEM = 700047; ERROR_CODE_ERR_SCENE_FIGHT_ROLE_ID_REPEAT = 700048; ERROR_CODE_ERR_SHIELD_ADD_ENTITY_NOT_EXIST = 700049; ERROR_CODE_ERR_SHIELD_ADD_SHIELD_ID_EXISTED = 700050; ERROR_CODE_ERR_SHIELD_CHANGE_ENTITY_NOT_EXIST = 700051; ERROR_CODE_ERR_SHIELD_CHANGE_SHIELD_ID_NOT_EXIST = 700052; ERROR_CODE_ERR_SHIELD_REMOVE_ENTITY_NOT_EXIST = 700053; ERROR_CODE_ERR_SHIELD_REMOVE_SHIELD_ID_NOT_EXIST = 700054; ERROR_CODE_ERR_HARDNESS_MODE_CHANGED_ENTITY_NOT_EXIST = 700055; ERROR_CODE_ERR_SCENE_ENTITY_NOT_EXIST = 700056; ERROR_CODE_ERR_SCENE_ENTITY_NOT_HAVE_PART_DATA = 700057; ERROR_CODE_ERRSCENE_ENTITY_NOT_HAVE_PART_ID = 700058; ERROR_CODE_ERR_CHANGE_CONTROL_ROLE_REPEAT = 700059; ERROR_CODE_ERR_VISION_SKILL_CALL_ENTITY_FAIL = 700060; ERROR_CODE_ERR_SCENE_DATA_LOAD_ERROR = 700061; ERROR_CODE_ERR_CREATURE_DATA_ERROR = 700062; ERROR_CODE_ERR_CREATURE_GEN_IS_EXIST = 700063; ERROR_CODE_ERR_CREATURE_GEN_IS_NOT_EXIST = 700064; ERROR_CODE_ERR_CREATURE_GEN_IS_CONTROL_BY_OTHER = 700065; ERROR_CODE_ERR_CREATURE_GEN_NOT_HAVE_CONTROL_PERM = 700066; ERROR_CODE_ERR_CREATURE_REACH_MAX_COUNT = 700067; ERROR_CODE_ERR_CREATURE_CONDITION_NOT_MATCH = 700068; ERROR_CODE_ERR_CREATURE_TIME_INTERVAL_ERROR = 700069; ERROR_CODE_ERR_CREATURE_CFG_NOT_EXIST = 700070; ERROR_CODE_ERR_CREATURE_ENTITY_IS_NOT_VALIDITY = 700071; ERROR_CODE_ERR_UNIQUE_ENTITY_CAN_NOT_CREATE_TWICE = 700072; ERROR_CODE_ERR_ROLE_NOT_HAVE_VISION_SKILL = 700073; ERROR_CODE_ERR_HIT_GEAR_ENTITY_NOT_EXIST = 700074; ERROR_CODE_ERR_HIT_GEAR_HAVE_NOT_ENTITY_CONFIG = 700075; ERROR_CODE_ERR_HIT_GEAR_HAVE_NOT_GEAR_CONFIG = 700076; ERROR_CODE_ERR_HIT_GEAR_HAVE_NOT_GAMEPLAY_CONFIG = 700077; ERROR_CODE_ERR_HIT_GEAR_HAVE_NOT_STEP_CONFIG = 700078; ERROR_CODE_ERR_HIT_GEAR_HAVE_ENTITY_COMMON_TAG = 700079; ERROR_CODE_ERR_HIT_GEAR_ENTITY_FUNCTION_TYPE_FAIL = 700080; ERROR_CODE_ERR_HIT_GEAR_ACCEPT_STEP_FAIL = 700081; ERROR_CODE_ERR_CREATE_INSTANCE_NOT_CONTAIN_ENTRANCE = 700082; ERROR_CODE_ERR_CREATE_INSTANCE_HAVE_NOT_ENTRANCE_CONFIG = 700083; ERROR_CODE_ERR_CREATE_INSTANCE_ENTRANCE_LOCK = 700084; ERROR_CODE_ERR_CREATE_INSTANCE_HAVE_NOT_CONFIG = 700085; ERROR_CODE_ERR_CREATE_INSTANCE_ENTER_COUNT_NOT_ENOUGH = 700086; ERROR_CODE_ERR_CREATE_INSTANCE_CONDITION_NOT_MATCH = 700087; ERROR_CODE_ERR_ENTER_COUNT_REQUEST_HAVE_NOT_CONFIG = 700088; ERROR_CODE_ERR_UNLOCK_INSTANCE_ENTRANCE_HAVE_NOT_CONFIG = 700089; ERROR_CODE_ERR_UNLOCK_INSTANCE_ENTRANCE_NOT_NEED_UNLOCK = 700090; ERROR_CODE_ERR_UNLOCK_INSTANCE_ENTRANCE_UNLOCKED = 700091; ERROR_CODE_ERR_UNLOCK_INSTANCE_ENTRANCE_CONDIITON_NOT_MATCH = 700092; ERROR_CODE_ERR_ENTER_SCENE_GAMEPLAY_REQUEST_HAVE_NOT_CONFIG = 700093; ERROR_CODE_ERR_ENTER_SCENE_GAMEPLAY_REQUEST_ACCEPTED = 700094; ERROR_CODE_ERR_ENTER_SCENE_GAMEPLAY_REQUEST_ACCEPT_FAIL = 700095; ERROR_CODE_ERR_STORY_CHARACTER_CREAT_FAIL = 700096; ERROR_CODE_ERR_STORY_CHARACTER_CREAT_REPEAT = 700097; ERROR_CODE_ERR_STORY_CHARACTER_NOT_EXIST = 700098; ERROR_CODE_ERR_CHECK_GEAR_ENTITY_NOT_EXIST = 700099; ERROR_CODE_ERR_CHECK_GEAR_TYPE = 700100; ERROR_CODE_ERR_CHECK_GEAR_NOT_ENTITY_CONFIG = 700101; ERROR_CODE_ERR_CHECK_GEAR_ACTIVE = 700102; ERROR_CODE_ERR_CHECK_GEAR_INACTIVE = 700103; ERROR_CODE_ERR_TARGET_GEAR_GROUP_ENTITY_NOT_EXIST = 700104; ERROR_CODE_ERR_TARGET_GEAR_GROUP_CONFIG_NOT_EXIST = 700105; ERROR_CODE_ERR_TARGET_GEAR_ENTITY_NOT_EXIST = 700106; ERROR_CODE_ERR_TARGET_GEAR_CONFIG_NOT_EXIST = 700107; ERROR_CODE_ERR_TARGET_GEAR_START_TYPE_IS_NOT_HIT = 700108; ERROR_CODE_ERR_TARGET_GEAR_START_TYPE_IS_NOT_ACTION = 700109; ERROR_CODE_ERR_TARGET_GEAR_STARTED = 700110; ERROR_CODE_ERR_TARGET_GEAR_FINISHED = 700111; ERROR_CODE_ERR_TARGET_GEAR_IS_NOT_IN_CREATED_CONSOLE = 700112; ERROR_CODE_ERR_TARGET_GEAR_GROUP_ENTITY_IS_NOT_ALL_INIT = 700113; ERROR_CODE_ERR_LANTERN_CAT_NOT_EXIT = 700114; ERROR_CODE_ERR_LANTERN_CAT_CONF_NOT_EXIT = 700115; ERROR_CODE_ERR_LANTERN_CAT_TYPE = 700116; ERROR_CODE_ERR_LANTERN_ACTIVED = 700117; ERROR_CODE_ERR_LANTERN_TARGET_NOT_EXIT = 700118; ERROR_CODE_ERR_CAPTURE_FAIL = 700119; ERROR_CODE_ERR_DYING_FAIL = 700120; ERROR_CODE_ERR_THROW_DAMAGE_ENTITY_NOT_EXIT = 700121; ERROR_CODE_ERR_THROW_DAMAGE_CALCULATE_ID = 700122; ERROR_CODE_ERR_THROW_DAMAGE_ID_NOT_EXIT = 700123; ERROR_CODE_ERR_THROW_DAMAGE_ROLE_ID_CONF = 700124; ERROR_CODE_ERR_THROW_DAMAGE_TYPE_NOT_EXIT = 700125; ERROR_CODE_INST_ID_NOT_EXIST = 700126; ERROR_CODE_ERR_CONTROL_OBJECT_ENTITY_NOT_EXIST = 700127; ERROR_CODE_ERR_CONTROL_OBJECT_CONFIG_NOT_EXIST = 700128; ERROR_CODE_ERR_CONTROL_GROUP_CONFIG_NOT_EXIST = 700129; ERROR_CODE_ERR_CONTROL_OBJECT_LOCKED = 700130; ERROR_CODE_ERR_CONTROL_GROUP_LOCKED = 700131; ERROR_CODE_ERR_CONTROL_CAN_NOT_PUT_TARGET = 700132; ERROR_CODE_ERR_CONTROL_TARGET_OCCUPIED = 700133; ERROR_CODE_ERR_CONTROL_OBJECT_CATCHING = 700134; ERROR_CODE_ERR_CONTROL_OBJECT_NOT_CATCHING = 700135; ERROR_CODE_ERR_CONTROL_OBJECT_OTHER_CATCHING = 700136; ERROR_CODE_ERR_ENTITY_POSITION_ILLEGAL = 700137; ERROR_CODE_ERR_TREASURE_BOX_NOT = 700138; ERROR_CODE_ERR_TREASURE_BOX_NOT_INIT = 700139; ERROR_CODE_ERR_TREASURE_BOX_NOT_CONFIG = 700140; ERROR_CODE_ERR_TREASURE_BOX_HAD_REWARD = 700141; ERROR_CODE_ERR_TREASURE_BOX_NOT_INTERACTION = 700142; ERROR_CODE_ERR_TREASURE_BOX_NOT_DROP_ID = 700143; ERROR_CODE_ERR_TREASURE_BOX_DROP_ERR = 700144; ERROR_CODE_ERR_TREASURE_BOX_NOT_EXIST = 700145; ERROR_CODE_ERR_TREASURE_BOX_INVALID_TAG = 700146; ERROR_CODE_ERR_TREASURE_BOX_HAD_TAG = 700147; ERROR_CODE_ERR_TREASURE_BOX_NOT_TAG = 700148; ERROR_CODE_ERR_SNEAK_GAME_NOT_OPEN = 700149; ERROR_CODE_ERR_SNEAK_FINISH_REPEAT = 700150; ERROR_CODE_ERR_CLIENT_CONTROL_DAMAGE = 700151; ERROR_CODE_ERR_SCENE_DATA_SAVE_FAIL = 700152; ERROR_CODE_NOT_IN_FB_INSTANCE = 700153; ERROR_CODE_GM_ERR_CAN_NOT_CREATE_WORLD_INST = 700154; ERROR_CODE_GM_ERR_PLAYER_ALREADY_IN_FB_INST = 700155; ERROR_CODE_GM_ERR_TAGET_INSTANCE_IS_NOT_MULTI = 700156; ERROR_CODE_GM_ERR_PLAYER_NOT_FOUND = 700157; ERROR_CODE_ERR_ENTITY_FLOW_TOO_MUCH = 700158; ERROR_CODE_GM_ERR_IS_WALKABLE = 700159; ERROR_CODE_GM_ERR_IS_NOT_WALKABLE = 700160; ERROR_CODE_GM_ERR_NO_NAVMESH = 700161; ERROR_CODE_ERR_BIG_WORLD_INST_ID_NOT_EXIST = 700162; ERROR_CODE_ERR_INST_ID_NOT_BIG_WORLD = 700163; ERROR_CODE_ERR_IN_INSTANCE_NOT_SWITCH_BIG_WORLD = 700164; ERROR_CODE_ERR_ALREADY_IN_THIS_BIG_WORLD = 700165; ERROR_CODE_ERR_NO_PERMISSION_GET_TREASURE_BOX = 700166; ERROR_CODE_ERR_CREATE_BIG_WORLD_REPEAT = 700167; ERROR_CODE_DEBUG_ERR_INST_ID_NOT_EXIST = 700168; ERROR_CODE_ERR_SCENE_AI_STOPPED = 700169; ERROR_CODE_ERR_GLOBAL_ENTITY_CONFIG_NOT_EXIST = 700170; ERROR_CODE_ERR_SCENE_FIXED_CONFIG_NOT_EXIST = 700171; ERROR_CODE_ERR_SCENE_FIXED_ENTITY_NOT_FOUND = 700172; ERROR_CODE_ERR_SCENE_GLOBAL_ENTITY_NOT_FOUNT = 700173; ERROR_CODE_ERR_ENTITY_NOT_HAVE_VAR_COMPONENT = 700174; ERROR_CODE_ERR_ENTITY_VAR_NAME_NOT_EXIST = 700175; ERROR_CODE_ERR_ENTITY_VAR_TYPE_ERROR = 700176; ERROR_CODE_ERR_ENTITY_CONFIG_NOT_OFFER = 700177; ERROR_CODE_ERR_CONFIG_TYPE_NOT_GLOABL = 700178; ERROR_CODE_ERR_CONFIG_TYPE_NOT_SCENE_FIXED = 700179; ERROR_CODE_ERR_CONFIG_TYPE_NOT_CHARACTER = 700180; ERROR_CODE_ERR_ENTITY_POS_NOT_OFFER = 700181; ERROR_CODE_ERR_SCENE_CELL_POS_NOT_FOUNT = 700182; ERROR_CODE_ERR_ENTITY_CONGIG_NOT_IN_SLEEP = 700183; ERROR_CODE_ERR_SUMMON_CFG_NOT_FOUND = 700184; ERROR_CODE_ERR_SUMMON_ADD_ENTITY_FAIL = 700185; ERROR_CODE_ERR_SUMMON_MAX_COUNT = 700186; ERROR_CODE_ERR_SUMMON_MAX_GENERATIONS = 700187; ERROR_CODE_ERR_SUMMON_ENTITY_ID_ALREADY_EXIST = 700188; ERROR_CODE_ERR_SUMMONER_ENTITY_TYPE = 700189; ERROR_CODE_ERR_ENTITY_STATUS_IS_NOT_DEAD = 700190; ERROR_CODE_ERR_ENTITY_NOT_HAVE_ATTRIBUTE_COMP = 700191; ERROR_CODE_ERR_ENTITY_DB_DATA = 700192; ERROR_CODE_ERR_SCENE_FIXED_ENTITY_CREATED = 700193; ERROR_CODE_ERR_INVALID_AWAKE_ENTITY_CONTEXT = 700194; ERROR_CODE_ERR_TRIGGER_COMPONENT_NOT_EXIST = 700195; ERROR_CODE_ERR_TRIGGER_COMPONENT_MAX_COUNT = 700196; ERROR_CODE_ERR_NOT_SELF_ROLE = 700197; ERROR_CODE_ERR_NO_CONTROL_RIGHTS = 700198; ERROR_CODE_ERR_ENTITY_HAVE_NOT_ENTITY_OWNER = 700199; ERROR_CODE_ERR_ENTITY_OWNER_NOT_MATCH = 700200; ERROR_CODE_ERR_CREATE_SCENE_FIXED_ENTITIES_EMPTY = 700201; ERROR_CODE_ERR_INTERACT_COMPONENT_NOT_EXIST = 700202; ERROR_CODE_ERR_INTERACT_OPTION_INDEX_INVALID = 700203; ERROR_CODE_ERR_ONLINE_INTERACT_NO_PERMISSION = 700204; ERROR_CODE_ERR_ONLINE_INTERACT_NOT_OPEN = 700205; ERROR_CODE_ERR_AWAKE_ENTITY_NO_PERMISSION = 700206; ERROR_CODE_ERR_CANNOT_USE_SKILL_STATUS = 700207; ERROR_CODE_ERR_INTERACT_OPTION_GUID_INVALID = 700208; ERROR_CODE_ERR_ADD_INTERACT_OPTION_FAIL = 700209; ERROR_CODE_ERR_REMOVE_INTERACT_OPTION_FAIL = 700210; ERROR_CODE_ERR_INTERACT_OPTION_OWNER_NOT_FOUND = 700211; ERROR_CODE_ERR_SUMMON_PLAYER_ID = 700212; ERROR_CODE_ERR_SUMMON_TEMPLATE_CFG_NOT_FOUND = 700213; ERROR_CODE_ERR_ATTRIBUTE_COMPONENT = 700214; ERROR_CODE_ERR_ANIM_FSM_COMPONENT = 700215; ERROR_CODE_ERR_STATE_COMPONENT = 700216; ERROR_CODE_ERR_BATTLE_COMPONENT = 700217; ERROR_CODE_ERR_PART_COMPONENT = 700218; ERROR_CODE_ERR_AI_CONTROL_COMPONENT = 700219; ERROR_CODE_ERR_SUMMONS_COMPONENT = 700220; ERROR_CODE_ERR_AI_BLACKBOARD_COMPONENT = 700221; ERROR_CODE_ERR_SET_VAR_INVALID_CONTEXT = 700222; ERROR_CODE_ERR_SET_VAR_INVALID_VAR_REF_PB = 700223; ERROR_CODE_ERR_SET_VAR_GET_RIGHT_VAR_DEFINE_FAIL = 700224; ERROR_CODE_ERR_SET_VAR_SET_LEFT_VAR_DEFINE_FAIL = 700225; ERROR_CODE_ERR_CALC_VAR_INVALID_CONTEXT = 700226; ERROR_CODE_ERR_CALC_VAR_INVALID_VAR_REF = 700227; ERROR_CODE_ERR_CALC_VAR_GET_VAR_DEFINE_FAIL = 700228; ERROR_CODE_ERR_CALC_VAR_INVALID_VAR_TYPE = 700229; ERROR_CODE_ERR_CALC_VAR_INVALID_OP = 700230; ERROR_CODE_ERR_CALC_VAR_SET_RESULT_FAIL = 700231; ERROR_CODE_ERR_ACTION_ENTITY_NO_EXIST = 700232; ERROR_CODE_ERR_ACTION_NO_INTERACT_CONFIG = 700233; ERROR_CODE_ERR_ACTION_ID_NO_EXIST = 700234; ERROR_CODE_ERR_ACTION_BT_OBJ_NO_EXIST = 700235; ERROR_CODE_ERR_ACTION_NODE_NO_EXIST = 700236; ERROR_CODE_ERR_ACTION_NO_CHILD_QUEST = 700237; ERROR_CODE_ERR_ACTION_PARAMS = 700238; ERROR_CODE_ERR_ACTION_NOT_ENTITY_CONTEXT = 700239; ERROR_CODE_ERR_ACTION_EXECUTOR_NOT_FIND = 700240; ERROR_CODE_ERR_ACTION_SESSION_NOT_FIND = 700241; ERROR_CODE_ERR_ACTION_CREATE_SESSION_ID_FAIL = 700242; ERROR_CODE_ERR_ACTION_PATH_CONVERT_FAIL = 700243; ERROR_CODE_ERR_ACTION_CONFIG_NOT_FIND = 700244; ERROR_CODE_ERR_ACTION_HAVE_NOT_HANDLER = 700245; ERROR_CODE_ERR_ACTION_INTERNAL_ERROR = 700246; ERROR_CODE_ERR_ACTION_INVALID_INDEX = 700247; ERROR_CODE_ERR_ACTION_IS_NOT_SERVER = 700248; ERROR_CODE_ERR_ACTION_REMAIN_ACTION_NOT_FINISH = 700249; ERROR_CODE_ERR_ACTION_EXECUTOR_IS_NOT_BLACKBARD = 700250; ERROR_CODE_ERR_CONTINUITY_ACTION_NOT_FINISH = 700251; ERROR_CODE_ERR_ACTION_IS_NOT_CONTINUITY = 700252; ERROR_CODE_ERR_RESET_LOCATION_ENTITY_NOT_EXIST = 700253; ERROR_CODE_ERR_ENTITY_POS_ABNORMAL_NOT_EXISTS = 700254; ERROR_CODE_ERR_GM_REMOVE_ENTITY_NOT_EXISTS = 700255; ERROR_CODE_ERR_DROWN_ENTITY_NOT_EXISTS = 700256; ERROR_CODE_ERR_TARGET_GEAR_NOT_EXISTS = 700257; ERROR_CODE_ERR_OUTOF_BATTLE_ENTITY_NOT_EXISTS = 700258; ERROR_CODE_ERR_ORDER_ADD_BUFF_ENTITY_NOT_EXISTS = 700259; ERROR_CODE_ERR_ORDER_REMOVE_BUFF_ENTITY_NOT_EXISTS = 700260; ERROR_CODE_ERR_ACTIVATE_BUFF_ENTITY_NOT_EXISTS = 700261; ERROR_CODE_ERR_TOUGH_CALC_EXTRA_RATIO_CHANGE_ENTITY_NOT_EXISTS = 700262; ERROR_CODE_ERR_ADSORB_ENTITY_NOT_EXIST = 700263; ERROR_CODE_ERR_ADSORB_COND_NOT_MEET = 700264; ERROR_CODE_ERR_TIMELINE_TRACK_MULTI_GAME_FORBID = 700265; ERROR_CODE_ERR_TIMELINE_TRACE_ENTITY_NOT_EXISTS = 700266; ERROR_CODE_ERR_TIMELINE_TRACE_COMPONENT_NOT_EXISTS = 700267; ERROR_CODE_ERR_TIMELINE_TRACE_GROUP_INDEX = 700268; ERROR_CODE_ERR_TIMELINE_TRACE_FINISH = 700269; ERROR_CODE_ERR_TIMELINE_TRACE_CONDITION = 700270; ERROR_CODE_ERR_TIMELINE_TRACE_TARGET_EMPTY = 700271; ERROR_CODE_ERR_TIMELINE_TRACE_CONTROL = 700272; ERROR_CODE_ERR_TIMELINE_TRACE_FINISH_CONDITION = 700273; ERROR_CODE_ERR_TIMELINE_TRACE_NOT_IN_CONTROL = 700274; ERROR_CODE_ERR_FORBID_ENTER_INSTANCE = 700275; ERROR_CODE_ERR_FORBIT_ENTER_BIG_WORLD = 700276; ERROR_CODE_ERR_PREFAB_INC_ID_EXIST = 700277; ERROR_CODE_ERR_PREFAB_ID_EXIST = 700278; ERROR_CODE_ERR_PREFAB_NUMBER_IS_ZERO = 700279; ERROR_CODE_ERR_PREFAB_ENTITY_IS_EXIST = 700280; ERROR_CODE_ERR_PREFAB_TREASURE_BOX = 700281; ERROR_CODE_ERR_PREFAB_ACTION_CREATE = 700282; ERROR_CODE_ERR_PREFAB_VAR_NO_EXIST = 700283; ERROR_CODE_ERR_CLIENT_ONLY_ENTITY_CANT_CREATE = 700284; ERROR_CODE_ERR_TIMELINE_TRACE_ACTION_RUN = 700285; ERROR_CODE_ERR_GM_ACTIVATE_TELEPORT_SCENE_NOT_EXIST = 700286; ERROR_CODE_ERR_GM_CREATE_INST_SCENE_HAS_EXIST = 700287; ERROR_CODE_ERR_VFX_NPC_NOT_EXIST = 700288; ERROR_CODE_ERR_VFX_NPC_IS_NOT_VFX_NPC = 700289; ERROR_CODE_ERR_RECONNECT_GW_GET_GATE_PLAYER_FAILED = 800000; ERROR_CODE_ERR_GW_RECONNECT_GW_INVALID_PLAYER_STATE = 800001; ERROR_CODE_ERR_GW_RECONNECT_GW_VERIFY_TOKEN_FAILED = 800002; ERROR_CODE_ERR_GW_RECONNECT_GW_BACK_ONLINE_ASYNC_FAILED = 800003; ERROR_CODE_ERR_GW_RECONNECT_GW_BACK_ONLINE_ASYNC_EXCEPTION = 800004; ERROR_CODE_ERR_RECONNECT_GWCLIENT_LATEST_SEQ_NO_NOT_HIT = 800005; ERROR_CODE_ERR_GW_RECONNECT_CONFIRM_GET_PLAYER_FAILED = 800006; ERROR_CODE_ERR_ATTR_CHANGE_HANDLE_INVALID_CLIENT_ACTION = 800007; ERROR_CODE_ERR_THROW_DAMAGE_REQ_GET_STATE_COMPONENT_FAILED = 800008; ERROR_CODE_ERR_THROW_DAMAGE_REQ_ENTITY_IS_ALREADY_DEAD = 800009; ERROR_CODE_ERR_ANIMAL_DIE_REQUEST_FORCE_SET_DIE_ERROR = 800010; ERROR_CODE_ERR_COLLECT_ENTITY_FORCE_SET_ENTITY_DIE_ERROR = 800011; ERROR_CODE_ERR_MONSTER_BOOM_FORCE_SET_DIE_ERROR = 800012; ERROR_CODE_ERR_ATTR_CHANGE_REQ_REPLACE_ATTR_LIST_FAILED = 800013; ERROR_CODE_ERR_RECONNECT_INVALID_OPERATION = 800014; ERROR_CODE_ERR_FAVOR_ROLE_NOT_FOUND = 900000; ERROR_CODE_ERR_FAVOR_CONF_NOT_FOUND = 900001; ERROR_CODE_ERR_FAVOR_QUEST_NOT_FOUND = 900002; ERROR_CODE_ERR_FAVOR_LEVEL_REWARD_LIMIT = 900003; ERROR_CODE_ERR_FAVOR_QUEST_ACCEPT_LIMIT = 900004; ERROR_CODE_ERR_FAVOR_ITEM_LOCKED = 900005; ERROR_CODE_ERR_FAVOR_ITEM_HAS_UN_LOCKED = 900006; ERROR_CODE_ERR_ELEVATOR_ENTITY_NOT_EXIT = 900007; ERROR_CODE_ERR_ELEVATOR_CONFIG_NOT_EXIT = 900008; ERROR_CODE_ERR_ELEVATOR_LOCKED = 900009; ERROR_CODE_ERR_ELEVATOR_IS_NOT_REVERSE = 900010; ERROR_CODE_ERR_ELEVATOR_IS_NOT_FORWARD = 900011; ERROR_CODE_ERR_ELEVATOR_IS_NOT_START = 900012; ERROR_CODE_ERR_ELEVATOR_IS_NOT_END = 900013; ERROR_CODE_ERR_ELEVATOR_FLOOR_ERROR = 900014; ERROR_CODE_ERR_HOST_REFUSE = 900015; ERROR_CODE_ERR_HOST_OFFLINE = 900016; ERROR_CODE_ERR_HOST_HAS_ONLINE = 900017; ERROR_CODE_ERR_HOST_PLAYER_MAX = 900018; ERROR_CODE_ERR_HOST_REFUSE_STRANGERS = 900019; ERROR_CODE_ERR_HOST_FORBID_JOIN = 900020; ERROR_CODE_ERR_HOST_TEMPORARILY_FORBID_JOIN = 900021; ERROR_CODE_ERR_SLAVE_IN_BLOCK_LIST = 900022; ERROR_CODE_ERR_EXCEED_JOIN_LEVEL_DIFF = 900023; ERROR_CODE_ERR_HOST_NOT_OPEN_ONLINE_FUNC = 900024; ERROR_CODE_ERR_HOST_IN_OTHER_PLAYER = 900025; ERROR_CODE_ERR_HOST_IN_FORBID_ONLINE_QUEST = 900026; ERROR_CODE_ERR_SLAVE_HAS_ONLINE = 900027; ERROR_CODE_ERR_SLAVE_IN_FORBID_ONLINE_QUEST = 900028; ERROR_CODE_ERR_SLAVE_NOT_OPEN_ONLINE_FUNC = 900029; ERROR_CODE_ERR_SLAVE_APPLY_REPEATED = 900030; ERROR_CODE_ERR_SLAVE_TRY_APPLY_SELF = 900031; ERROR_CODE_ERR_LOBBY_TRY_QUERY_SELF = 900032; ERROR_CODE_ERR_SLAVE_REQUEST_EXPIRED = 900033; ERROR_CODE_ERR_ENTERRING_OTHER_SCENE = 900034; ERROR_CODE_ERR_WAITING_OTHER_JOIN = 900035; ERROR_CODE_ERR_WAIT_LIST_FULL = 900036; ERROR_CODE_ERR_ALREAY_IN_WAIT_ENTER_LIST = 900037; ERROR_CODE_ERR_HOST_NOT_IN_BIG_WORLD = 900038; ERROR_CODE_ERR_PLAYER_NOT_IN_BIG_WORLD = 900039; ERROR_CODE_ERR_PLAYER_NOT_IN_WAIT_LIST = 900040; ERROR_CODE_ERR_FORBID_OPERA_IN_MATCHING = 900041; ERROR_CODE_ERR_LOBBY_NOT_FOUND_PLAYER = 900042; ERROR_CODE_ERR_ROLE_TRAIL_CANNOT_ONLINE = 900043; ERROR_CODE_ERR_HOST_ROLE_TRAIL = 900044; ERROR_CODE_ERR_IN_MATCHING_CAN_NOT_JOIN_OTHER = 900045; ERROR_CODE_ERR_IN_MATCH_CAN_NOT_BE_APPLY = 900046; ERROR_CODE_ERR_IN_MATCH_CAN_NOT_ACCEPT_APPLY = 900047; ERROR_CODE_ERR_SLAVE_IN_FLOW = 900048; ERROR_CODE_ERR_HOST_IN_FLOW = 900049; ERROR_CODE_ERR_ACHIEVEMENT_NOT_CLINET = 900050; ERROR_CODE_ERR_TRIGGER_CONDITION_NOT_MET = 900051; ERROR_CODE_ERR_NPC_TRACE_NOT_CONF = 900052; ERROR_CODE_ERR_BUFF_PRODUCER_CONF_NOT_FOUND = 900053; ERROR_CODE_ERR_BUFF_PRODUCER_HAS_DONE = 900054; ERROR_CODE_ERR_BUFF_CONSUMER_CONF_NOT_FOUND = 900055; ERROR_CODE_ERR_BUFF_CONSUMER_BUFF_NOT_FOUND = 900056; ERROR_CODE_ERR_BUFF_CONSUMER_ENTITY_NOT_FOUND = 900057; ERROR_CODE_ERR_ITEM_POS_INVAILD = 900058; ERROR_CODE_ERR_ITEM_ID_INVAILD = 900059; ERROR_CODE_ERR_ROULETTE_FUNC_ID_INVAILD = 900060; ERROR_CODE_ERR_BUFF_ITEM_CONFIG = 1000000; ERROR_CODE_ERR_BUFF_ITEM_NOT_SHARE = 1000001; ERROR_CODE_ERR_BUFF_ITEM_SHARE_ROLE_ID = 1000002; ERROR_CODE_ERR_BUFF_ITEM_ROLE_ID_NOT_EXIST = 1000003; ERROR_CODE_ERR_BUFF_ITEM_NOT_ENOUGH = 1000004; ERROR_CODE_ERR_BUFF_ITEM_MULTI_USE = 1000005; ERROR_CODE_ERR_BUFF_ITEM_CD_LIMIT = 1000006; ERROR_CODE_ERR_BUFF_ITEM_NUM_ZERO = 1000007; ERROR_CODE_ERR_BUFF_ITEM_NOT_PLAYER = 1000008; ERROR_CODE_ERR_SCENE_ITEM_NOT_EXIT = 1000009; ERROR_CODE_ERR_SCENE_ITEM_TYPE = 1000010; ERROR_CODE_ERR_SCENE_ITEM_OPERATE = 1000011; ERROR_CODE_ERR_SCENE_ITEM_STATE = 1000012; ERROR_CODE_ERR_STATE_ENTITY_NO_EXIT = 1000013; ERROR_CODE_ERR_STATE_ENTITY_NOT_TAG_COMP = 1000014; ERROR_CODE_ERR_STATE_ENTITY_TYPE_NOT_EXIT = 1000015; ERROR_CODE_ERR_STATE_ENTITY_STATE_NOT_EXIT = 1000016; ERROR_CODE_ERR_STATE_ENTITY_NOT_CONFIG = 1000017; ERROR_CODE_ERR_STATE_ENTITY_STATE_TYPE = 1000018; ERROR_CODE_ERR_STATE_ENTITY_STATE_NO_CHANGE = 1000019; ERROR_CODE_ERR_STATE_ENTITY_SILENT = 1000020; ERROR_CODE_ERR_STATE_ENTITY_COMPLETE = 1000021; ERROR_CODE_ERR_STATE_ENTITY_LOCK = 1000022; ERROR_CODE_ERR_STATE_ENTITY_NOT_BORN = 1000023; ERROR_CODE_ERR_STATE_NAME_NO_EXIT = 1000024; ERROR_CODE_ERR_STATE_IN_BORN = 1000025; ERROR_CODE_ERR_STATE_CONDITION = 1000026; ERROR_CODE_ERR_STATE_NOT_OWNER = 1000027; ERROR_CODE_ERR_CHANGE_SELF_STATE_OBJ_NOT_ENTITY = 1000028; ERROR_CODE_ERR_FOUNDATION_NOT_EXISTS = 1000029; ERROR_CODE_ERR_TELE_CONTROL_NOT_EXISTS = 1000030; ERROR_CODE_ERR_FOUNDATION_NOT_COMPONENT = 1000031; ERROR_CODE_ERR_FOUNDATION_ACTIVED = 1000032; ERROR_CODE_ERR_FOUNDATION_UN_ACTIVED = 1000033; ERROR_CODE_ERR_FOUNDATION_NOT_MATCH = 1000034; ERROR_CODE_ERR_FOUNDATION_NOT_IN_RANGE = 1000035; ERROR_CODE_ERR_FOUNDATION_NOT_STATE_ID = 1000036; ERROR_CODE_ERR_GRAVITY_GEAR_NOT_EXISTS = 1000037; ERROR_CODE_ERR_GRAVITY_GEAR_NOT_CONFIG = 1000038; ERROR_CODE_ERR_GRAVITY_GEAR_FORBID_RESET = 1000039; ERROR_CODE_ERR_FOLLOW_TRACK_ENTITY_NO_EXIST = 1000040; ERROR_CODE_ERR_FOLLOW_TRACK_NOT_COMP = 1000041; ERROR_CODE_ERR_FOLLOW_TRACK_NOT_FOUNDATION_ID = 1000042; ERROR_CODE_ERR_FOLLOW_TRACK_NOT_FOUNDATION = 1000043; ERROR_CODE_ERR_FOLLOW_TRACK_ACTIVEED = 1000044; ERROR_CODE_ERR_THROW_PLAYER_NOT_EXIT = 1000045; ERROR_CODE_ERR_ANIMAL_ENTITY_NOT_EXIST = 1000046; ERROR_CODE_ERR_NOT_ANIMAL_ENTITY = 1000047; ERROR_CODE_ERR_SNEAK_BT_OBJ_NOT_EXIST = 1000048; ERROR_CODE_ERR_SNEAK_NODE_ID_NOT_EXIST = 1000049; ERROR_CODE_ERR_SNEAK_NOT_FAILED_NODE = 1000050; ERROR_CODE_ERR_SNEAK_NOT_TIME = 1000051; ERROR_CODE_ERR_SNEAK_TIME = 1000052; ERROR_CODE_ERR_IN_SNEAK = 1000053; ERROR_CODE_ERR_NOT_IN_SNEAK = 1000054; ERROR_CODE_ERR_BE_CONTROLLED_ENTITY_NOT_EXIST = 1000055; ERROR_CODE_ERR_NOT_BE_CONTROLLED_ENTITY = 1000056; ERROR_CODE_ERR_NOT_BE_CONTROLLED_PLAYER = 1000057; ERROR_CODE_ERR_NOT_BE_CONTROLLED_NOT_PLAYER = 1000058; ERROR_CODE_ERR_BE_CONTROLLED_SHOW_ENTITY_NOT_EXIST = 1000059; ERROR_CODE_ERR_NOT_BE_CONTROLLED_SHOW_ENTITY = 1000060; ERROR_CODE_ERR_NOT_BE_CONTROLLED_SHOW_PLAYER = 1000061; ERROR_CODE_ERR_BE_CONTROLLED_SHOW_NO_CHANGE = 1000062; ERROR_CODE_ERR_GRAVITY_GEAR_CONDITION = 1000063; ERROR_CODE_ERR_CHAIR_ENTITY_NO_EXIST = 1000064; ERROR_CODE_ERR_CHAIR_SIT_DOWN_ERR = 1000065; ERROR_CODE_ERR_CHAIR_ENTITY = 1000066; ERROR_CODE_ERR_PLAYER_ALREADY_SIT = 1000067; ERROR_CODE_ERR_CHAIR_NOT_STATE_CONFIG = 1000068; ERROR_CODE_ERR_SNEAK_BT_OBJ_INC_ID = 1000069; ERROR_CODE_ERR_TIMELINE_MOVE = 1000070; ERROR_CODE_ERR_BE_CONTROLLED_CONFIG = 1000071; ERROR_CODE_ERR_BE_CONTROLLED_THROW = 1000072; ERROR_CODE_ERR_BE_CONTROLLED_TIME_NULL = 1000073; ERROR_CODE_ERR_TRIGGER_ENTER_ACTION_EFFECTIVE = 1000074; ERROR_CODE_ERR_TRIGGER_LEAVE_ACTION_EFFECTIVE = 1000075; ERROR_CODE_ERR_TRIGGER_LAST_ACTION_STATE_ERROR = 1000076; ERROR_CODE_GUIDE_GROUP_INFO_IS_NULL = 1100000; ERROR_CODE_GUIDE_STATE_ERROR = 1100001; ERROR_CODE_GUIDE_CONFIG_NOT_FIND = 1100002; ERROR_CODE_GUIDE_NO_ENOUGH = 1100003; ERROR_CODE_GUIDE_IS_FINISH = 1100004; ERROR_CODE_GUIDE_PER_IS_NOT_FINISH = 1100005; ERROR_CODE_GUIDE_NO_CONDITION = 1100006; ERROR_CODE_GUIDE_NO_CUR_GROUP = 1100007; ERROR_CODE_GUIDE_IS_SERVER_MONITOR = 1100008; ERROR_CODE_GUIDE_NO_PENDING = 1100009; ERROR_CODE_GUIDE_STEP_REPEAT = 1100010; ERROR_CODE_GUIDE_GROUP_NO_CLIENT = 1100011; ERROR_CODE_GUIDE_GROUP_DOING = 1100012; ERROR_CODE_GUIDE_GROUP_IS_NOT_REPEAT = 1100013; ERROR_CODE_GUIDE_TUTORIAL_CONFIG_NOT_FIND = 1100014; ERROR_CODE_GUIDE_TUTORIAL_IS_UNLOCK = 1100015; ERROR_CODE_GUIDE_TUTORIAL_NOT_UNLOCK = 1100016; ERROR_CODE_GUIDE_TUTORIAL_IS_RECEIVE = 1100017; ERROR_CODE_GUIDE_TUTORIAL_AWARD_CONFIG_NOT_FIND = 1100018; ERROR_CODE_GUIDE_TUTORIAL_AWARD_ERROR = 1100019; ERROR_CODE_GUIDE_GROUP_ID_NO_MATCH = 1100020; ERROR_CODE_ERR_REQUEST_TYPE_NOT_EXIST = 1100021; ERROR_CODE_ERR_ILLUSTRATED_ENTRY_LOCK = 1100022; ERROR_CODE_ERR_ILLUSTRATED_ENTRY_BAN_UNLOCK = 1100023; ERROR_CODE_ERR_REQUEST_TYPE_MAX = 1100024; ERROR_CODE_ACHIEVEMENT_ENTRY_NOT_EXIST = 1100025; ERROR_CODE_ACHIEVEMENT_ENTRY_NOT_FINISH = 1100026; ERROR_CODE_ACHIEVEMENT_ENTRY_IS_RECEIVE = 1100027; ERROR_CODE_ACHIEVEMENT_ENTRY_NO_CONFIG = 1100028; ERROR_CODE_ACHIEVEMENT_ENTRY_NOT_OPEN = 1100029; ERROR_CODE_ACHIEVEMENT_GROUP_ENTRY_NOT_EXIST = 1100030; ERROR_CODE_ACHIEVEMENT_GROUP_ENTRY_NOT_FINISH = 1100031; ERROR_CODE_ACHIEVEMENT_GROUP_ENTRY_IS_RECEIVE = 1100032; ERROR_CODE_ACHIEVEMENT_GROUP_ENTRY_NO_CONFIG = 1100033; ERROR_CODE_ACHIEVEMENT_GROUP_ENTRY_NOT_OPEN = 1100034; ERROR_CODE_SILENT_AREA_NOT_CONFIG = 1100035; ERROR_CODE_SILENT_AREA_NOT_UNLOCK = 1100036; ERROR_CODE_SILENT_AREA_NOT_FINISH = 1100037; ERROR_CODE_SILENT_AREA_RECEIVE = 1100038; ERROR_CODE_ACHIEVEMENT_ENTRY_IS_FINISH = 1100039; ERROR_CODE_ACHIEVEMENT_ENTRY_NEED_CONDITION = 1100040; ERROR_CODE_ACHIEVEMENT_SCENE_NOT_FIND = 1100041; ERROR_CODE_BIRTHDAY_IS_SETTING = 1100042; ERROR_CODE_BIRTHDAY_IN_VALID = 1100043; ERROR_CODE_ROLE_SHOW_LIST_MAX_COUNT = 1100044; ERROR_CODE_ROLE_SHOW_LIST_HAS_REPEAT_ID = 1100045; ERROR_CODE_ROLE_SHOW_LIST_HAS_IN_VALID_ID = 1100046; ERROR_CODE_CARD_SHOW_LIST_MAX_COUNT = 1100047; ERROR_CODE_CARD_SHOW_LIST_HAS_REPEAT_ID = 1100048; ERROR_CODE_CARD_SHOW_LIST_HAS_IN_VALID_ID = 1100049; ERROR_CODE_CARD_REPEAT_SET = 1100050; ERROR_CODE_CARD_IS_IN_VALID_ID = 1100051; ERROR_CODE_CARD_IS_READ = 1100052; ERROR_CODE_ROLE_SHOW_LIST_EMPTY = 1100053; ERROR_CODE_SETTING_NOT_FIND = 1100054; ERROR_CODE_ROGUE_ROAD_CONFIG_NOT_FIND = 1100055; ERROR_CODE_ROLL_ROGUE_ROOM_ERROR = 1100056; ERROR_CODE_ROLL_ROGUE_BUFF_ERROR = 1100057; ERROR_CODE_GET_ROGUE_ROOM_IDS_ERROR = 1100058; ERROR_CODE_GET_ROGUE_PORTAL_ENTITY_NOT_FIND = 1100059; ERROR_CODE_GET_ROGUE_PORTAL_LOCATION_NOT_FIND = 1100060; ERROR_CODE_HTTP_TIMEOUT = 1100061; ERROR_CODE_HTTP_RESULT_UNDEFINE = 1100062; ERROR_CODE_CONV_GATE_TIMEOUT = 1100063; ERROR_CODE_PROTO_KEY_TIMEOUT = 1100064; ERROR_CODE_LOGIN_REQ_TIMEOUT = 1100065; ERROR_CODE_ENTER_GAME_TIMEOUT = 1100066; ERROR_CODE_RE_RECONV_REQ_TIMEOUT = 1100067; ERROR_CODE_RECV_SEQ_NO_NOT_HIT = 1100068; ERROR_CODE_ACHIEVEMENT_FUNC_NOT_OPEN = 1100069; ERROR_CODE_ROGUELIKE_INST_COMPONENT_NOT_FIND = 1100070; ERROR_CODE_ROGUE_CUR_ROOM_DATA_IS_NULL = 1100071; ERROR_CODE_LEVEL_PLAY_COMPONENT_NOT_FIND = 1100072; ERROR_CODE_OPEN_LEVEL_PLAY_FAIL = 1100073; ERROR_CODE_CLOSE_LEVEL_PLAY_FAIL = 1100074; ERROR_CODE_ROGUE_ROOM_CONFIG_NOT_FIND = 1100075; ERROR_CODE_ROGUE_ROOM_TYPE_NOT_RIGHT = 1100076; ERROR_CODE_ROGUE_ROOM_TYPE_NOT_CONFIG = 1100077; ERROR_CODE_ROGUE_ROOM_SUB_LEVEL_NOT_FIND = 1100078; ERROR_CODE_SELECT_NEXT_ROOM_IS_VALID = 1100079; ERROR_CODE_ROGUE_GAIN_PACKAGE_FAIL = 1100080; ERROR_CODE_ROGUE_GAIN_LIST_IS_NULL = 1100081; ERROR_CODE_ROGUE_GAIN_ID_VALID = 1100082; ERROR_CODE_QULITY_LIST_COUNT_NOT_RIGHT = 1100083; ERROR_CODE_RANDOM_RESULT_COUNT_NOT_RIGHT = 1100084; ERROR_CODE_GUARANTEE_ROGUE_BUFF_IN_VALID = 1100085; ERROR_CODE_ROLE_BUFF_POOL_NOT_FIND = 1100086; ERROR_CODE_NOT_VALID_BUFF = 1100087; ERROR_CODE_NOT_VALID_PHANTOM = 1100088; ERROR_CODE_RANDOM_PHANTOM_FAIL = 1100089; ERROR_CODE_NOT_VALID_ROLE = 1100090; ERROR_CODE_RANDOM_ROLE_FAIL = 1100091; ERROR_CODE_ROGUE_ROAD_NOT_FIND = 1100092; ERROR_CODE_RESULT_COUNT_NOT_MATCH = 1100093; ERROR_CODE_IN_VALID_ROOM_COUNT_NOT_MATCH = 1100094; ERROR_CODE_GUARANTEE_ROGUE_ROOM_IN_VALID = 1100095; ERROR_CODE_INST_ID_NOT_MATCH_LEVEL_PLAY_ID = 1100096; ERROR_CODE_GET_ROOM_BORN_POSITION_FAIL = 1100097; ERROR_CODE_ROGUE_PORTAL_DATA_NOT_CLEAN = 1100098; ERROR_CODE_ROGUE_PORTAL_ROOM_DATA_NOT_FIND = 1100099; ERROR_CODE_ROGUE_SELECT_ROOM_FAIL = 1100100; ERROR_CODE_ROGUE_PROGRESS_DATA_IS_EMPTY = 1100101; ERROR_CODE_ROGUE_GAIN_TYPE_IS_VALID = 1100102; ERROR_CODE_ROUGE_NOT_OPEN = 1100103; ERROR_CODE_ROUGE_INST_ID_IS_VALID = 1100104; ERROR_CODE_ROGUE_ROLE_LIST_COUNT_NOT_RIGHT = 1100105; ERROR_CODE_ROGUE_MAIN_ROLE_CONFIG_NOT_FIND = 1100106; ERROR_CODE_ROGUE_GAIN_DATA_DICT_ERROR = 1100107; ERROR_CODE_ROGUE_DISCOUNTED_BUFF_CONFIG_NOT_FIND = 1100108; ERROR_CODE_ROGUE_DISCOUNTED_ROOM_TYPE_CONFIG_NOT_FIND = 1100109; ERROR_CODE_ROGUE_DISCOUNTED_SHOP_CONFIG_NOT_FIND = 1100110; ERROR_CODE_ROGUE_DISCOUNTED_CALCULATE_FAIL = 1100111; ERROR_CODE_ROGUE_MONEY_NOT_ENOUGH = 1100112; ERROR_CODE_ROUGE_SHOP_REFRESH_TIME_EMPYT = 1100113; ERROR_CODE_ROUGE_CUR_ROOM_NOT_FINISH = 1100114; ERROR_CODE_PLAYER_DATA_REPAIR_ERROR_DEBUG = 1100115; ERROR_CODE_PLAYER_DATA_REPAIR_ERROR = 1100116; ERROR_CODE_CREATE_CHARACTER_REQ_TIMEOUT = 1100117; ERROR_CODE_SIGN_ACTIVITY_NOT_OPEN = 1100118; ERROR_CODE_SIGN_ACTIVITY_NO_CONFIG = 1100119; ERROR_CODE_SIGN_ACTIVITY_INDEX_VALID = 1100120; ERROR_CODE_SIGN_ACTIVITY_NO_DATA = 1100121; ERROR_CODE_SIGN_ACTIVITY_STATE_NOT_RIGHT = 1100122; ERROR_CODE_ROGUE_SEASON_DATA_NULL = 1100123; ERROR_CODE_ROGUE_SEASON_CONFIG_NOT_FIND = 1100124; ERROR_CODE_ROGUE_TOKEN_CONFIG_NOT_FIND = 1100125; ERROR_CODE_ROGUE_TOKEN_STATUS_VAILD = 1100126; ERROR_CODE_ROGUE_SEASON_REWARD_CONFIG_NOT_FIND = 1100127; ERROR_CODE_ROGUE_SEASON_REWARD_IS_RECEIVE = 1100128; ERROR_CODE_ROUGE_SEASON_POINT_NOT_ENOUGH = 1100129; ERROR_CODE_ROUGE_ROOM_DATA_ERROR = 1100130; ERROR_CODE_ROGUE_GAIN_DATA_ERROR = 1100131; ERROR_CODE_ROGUE_ROLE_IDS_ERROR = 1100132; ERROR_CODE_ROGUE_ROGUE_ROOM_ROUTE_ERROR = 1100133; ERROR_CODE_ROGUE_GET_CUR_ROOM_LEVEL_PLAY_ERROR = 1100134; ERROR_CODE_ROGUE_TALENT_TREE_CONFIG_NOT_FIND = 1100135; ERROR_CODE_ROGUE_TALENT_TREE_CONDITION_NOT_MET = 1100136; ERROR_CODE_ROGUE_TALENT_TREE_PER_NODE_LOCK = 1100137; ERROR_CODE_ROGUE_TALENT_TREE_NODE_MAX_LEVEL = 1100138; ERROR_CODE_ROGUE_TALENT_TREE_CONSUME_NO_ENOUGH = 1100139; ERROR_CODE_ROGUE_ROAD_RANDOM_ROLE_BUFF_ERROR = 1100140; ERROR_CODE_ACTIVITY_FUNC_NOT_OPEN = 1100141; ERROR_CODE_ERR_CHAT_NOT_FRIEND_NOR_ONLINE = 1200000; ERROR_CODE_ERR_CHAT_CONTENT_FILTER_FAILED = 1200001; ERROR_CODE_ERR_CHAT_LOCK_STATE = 1200002; ERROR_CODE_ERR_CHAT_EMOJI_NOT_VALID = 1200003; ERROR_CODE_ERR_CHAT_SEND_TOO_FAST = 1200004; ERROR_CODE_ERR_CHAT_MUTE_NOT_VALID_ID = 1200005; ERROR_CODE_ERR_BAN_CHAT_DEFAULT = 1200006; ERROR_CODE_ERR_ROLE_QUEST_FUNC_NOT_OPEN = 1200007; ERROR_CODE_ERR_ROLE_QUEST_MAX_COUNT = 1200008; ERROR_CODE_ERR_ROLE_QUEST_UNLOCK_POINT_NOT_ENOUGH = 1200009; ERROR_CODE_ERR_DAILY_QUEST_NOT_FOUND_AREA = 1200010; ERROR_CODE_ERR_DAILY_QUEST_NOT_FOUND_INFLUENCE = 1200011; ERROR_CODE_ERR_DAILY_QUEST_REWARD_ALREADY_GET = 1200012; ERROR_CODE_ERR_DAILY_QUEST_DATA_ERROR = 1200013; ERROR_CODE_ERR_DAILY_QUEST_CANT_GET_REWARD = 1200014; ERROR_CODE_ERR_ENTITY_BUFF_PRODUCER_STATE_ERROR = 1200015; ERROR_CODE_ERR_ENTITY_BUFF_PRODUCER_NOT_FOUND = 1200016; ERROR_CODE_ERR_VOICE_REMAIN_CHANGE_ROLE_NOT_IN_FORMATION = 1200017; ERROR_CODE_ERR_VOICE_REMAIN_CHANGE_ROLE_NOT_ALIVE = 1200018; ERROR_CODE_ERR_APPLY_EFFECT_FAIL = 1300000; ERROR_CODE_ERR_OUTOF_BATTLE_TARGET_NOT_MONSTER = 1300001; ERROR_CODE_ERR_MONSTER_BOOM_ENTITY_NOT_EXISTS = 1300002; ERROR_CODE_ERR_MONSTER_BOOM_NOT_MONSTER = 1300003; ERROR_CODE_ERR_MONSTER_BOOM_IS_DEAD = 1300004; ERROR_CODE_ERR_ANIMATION_STATE_SPECIAL_FUNC_EXCEPTION = 1300005; ERROR_CODE_ERR_PAY_CONFIG_NOT_FOUND = 1400000; ERROR_CODE_ERR_PAY_CREATE_RECEIPT_FAIL = 1400001; ERROR_CODE_ERR_PAY_RECEIPT_NOT_FOUND = 1400002; ERROR_CODE_ERR_PAY_RECEIPT_PLAYER_ID_UN_MATCH = 1400003; ERROR_CODE_ERR_PAY_RECEIPT_CANNOT_DEAL_CLOSE = 1400004; ERROR_CODE_ERR_PAY_RECEIPT_DEAL_CLOSE_FAIL = 1400005; ERROR_CODE_ERR_PAY_NOT_ENABLE = 1400006; ERROR_CODE_ERR_PAY_DATA_CHANGED = 1400007; ERROR_CODE_ERR_PAY_UPDATE_RECEIPT_FAIL = 1400008; ERROR_CODE_ERR_GACHA_CONFIG_NOT_FOUND = 1400009; ERROR_CODE_ERR_GACHA_RULE_GROUP_CONFIG_NOT_FOUND = 1400010; ERROR_CODE_ERR_GACHA_RULES_NOT_FOUND = 1400011; ERROR_CODE_ERR_GACHA_TYPE_KNOWNS = 1400012; ERROR_CODE_ERR_GACHA_DAILY_TIMES_LIMIT = 1400013; ERROR_CODE_ERR_GACHA_TOTAL_TIMES_LIMIT = 1400014; ERROR_CODE_ERR_GACHA_DAILY_TOTAL_TIMES_LIMIT = 1400015; ERROR_CODE_ERR_GACHA_IS_NOT_OPEN = 1400016; ERROR_CODE_ERR_GACHA_IS_NOT_IN_OPEN_TIME = 1400017; ERROR_CODE_ERR_GACHA_FUNC_IS_NOT_OPEN = 1400018; ERROR_CODE_ERR_ITEM_EXCHAGE_CONFIG_NOT_FOUND = 1400019; ERROR_CODE_ERR_ITEM_EXCHAGE_DAILY_TIMES_LIMIT = 1400020; ERROR_CODE_ERR_ITEM_EXCHANGE_TOTAL_TIMES_LIMIT = 1400021; ERROR_CODE_ERR_GACHA_LIMIT_NOT_FOUND = 1400022; ERROR_CODE_ERR_GACHA_LIMITS_EMPTY = 1400023; ERROR_CODE_ERR_TEXT_SERVER_TIMEOUT = 1400024; ERROR_CODE_ERR_TEXT_SERVER_RES_FAIL = 1400025; ERROR_CODE_ERR_TEXT_SERVER_RES_EMPTY = 1400026; ERROR_CODE_ERR_TEXT_SERVER_RES_EXCEPTION = 1400027; ERROR_CODE_ERR_ITEM_EXCHAGE_PARAM_ERROR = 1400028; ERROR_CODE_ERR_BATTLE_PASS_FUNC_IS_NOT_OPEN = 1400029; ERROR_CODE_ERR_PAY_SHOP_FUNC_IS_NOT_OPEN = 1400030; ERROR_CODE_ERR_GACHA_POOL_CONFIG_NOT_FOUND = 1400031; ERROR_CODE_ERR_GACHA_POOL_IS_NOT_OPEN = 1400032; ERROR_CODE_ERR_GACHA_POOL_IS_NOT_IN_OPEN_TIME = 1400033; ERROR_CODE_ERR_GACHA_POOL_LIMIT_NOT_FOUND = 1400034; ERROR_CODE_ERR_GACHA_POOL_NOT_BELONG_TO_GACHA = 1400035; ERROR_CODE_ERR_GACHA_USE_POOL_ID_NOT_SET = 1400036; ERROR_CODE_ERR_GACHA_TIMES_NONSUPPORT = 1400037; ERROR_CODE_ERR_INFO_DISPLAY_ID = 1500000; ERROR_CODE_ERR_ITEM_ALREADY_IN_CD = 1500001; ERROR_CODE_ERR_CANT_FIN_ADVENTURE_CONFIG = 1500002; ERROR_CODE_ERR_ADVENTURE_REWARD_RECEIVED = 1500003; ERROR_CODE_ERR_ADVENTURE_TASK_CACHE = 1500004; ERROR_CODE_ERR_ADVENTURE_STATE = 1500005; ERROR_CODE_ERR_ADVENTURE_REWARD_ORDER = 1500006; ERROR_CODE_ERR_ADVENTURE_CHAPTER_STATE = 1500007; ERROR_CODE_ERR_CANT_DETECT_REPEAT = 1500008; ERROR_CODE_ERR_NOT_IN_CURRENT_FOLLOW_LIST = 1500009; ERROR_CODE_ERR_CANT_DETECT_OTHER_DETECTION_TYPE = 1500010; ERROR_CODE_ERR_NOT_SELECT_CURRENT_DETECTION_ID = 1500011; ERROR_CODE_ERR_DETECTION_CONFIG_NOT_FOUND = 1500012; ERROR_CODE_ERR_DETECTION_LIST_CANT_BE_EMPTY = 1500013; ERROR_CODE_ERR_CANT_FIND_ANY_DETECTION_TARGET = 1500014; ERROR_CODE_ERR_CANT_FIND_TURNTABLE_COMPONENT_ENTITY = 1500015; ERROR_CODE_ERR_HAVE_NO_TURNTABLE_CONTROL_COMPONENT = 1500016; ERROR_CODE_ERR_CANT_FIND_LEVITATION_MAGNET_COMPONENT_ENTITY = 1500017; ERROR_CODE_ERR_HAVE_NO_LEVITAION_MAGNET_COMPONENT = 1500018; ERROR_CODE_ERR_CANT_FIND_BOARD_ENTITY = 1500019; ERROR_CODE_ERR_CANT_FIND_PLACEMENT_ENTITY = 1500020; ERROR_CODE_ERR_HAVE_NO_PLACEMENT_COMPONENT = 1500021; ERROR_CODE_ERR_CANT_FIND_BOARD_ENTITY_COMPONENT = 1500022; ERROR_CODE_ERR_BOARD_HAVE_NO_ANY_PLACEMENT = 1500023; ERROR_CODE_ERR_BOARD_NOT_ACTIVE_ALL_GRID = 1500024; ERROR_CODE_ERR_NEED_BE_CONTROLLED_BEFORE = 1500025; ERROR_CODE_ERR_PLACE_FAIL_OF_ALREADY_ON_BOARD = 1500026; ERROR_CODE_ERR_INVALID_BOARD_POSITION = 1500027; ERROR_CODE_ERR_NEED_REMOVE_CONTROL_RELATION = 1500028; ERROR_CODE_ERR_NOT_OCCUPY_ON_BOARD = 1500029; ERROR_CODE_ERR_HAVE_NO_FILL_RULE = 1500030; ERROR_CODE_ERR_GRID_POS_ALREADY_OCCUPIED = 1500031; ERROR_CODE_ERR_HAVE_NO_JIGSAW_FOUNDATION_CONFIG = 1500032; ERROR_CODE_ERR_INVALID_GRID_POS = 1500033; ERROR_CODE_ERR_GRID_POS_ALREADY_ACTIVE = 1500034; ERROR_CODE_ERR_CANT_PLACE_ITEM_ON_BOARD = 1500035; ERROR_CODE_ERR_NEED_JIGSAW_FOUNDATION_COMPONENT_WHEN_BE_CONTROLLED = 1500036; ERROR_CODE_ERR_HAVE_NO_BOARD_COMPONENT_CONFIG = 1500037; ERROR_CODE_ERR_NEED_JIGSAW_ITEM_COMPONENT_WHEN_BE_CONTROLLED = 1500038; ERROR_CODE_ERR_CANT_FIND_ORIGIN_BOARD_ENTITY = 1500039; ERROR_CODE_ERR_DISTANCE_NOT_IN_RANGE_BETWEEN_ENTITY = 1500040; ERROR_CODE_ERR_JIGSAW_FOUNDATION_IS_ALREADY_SILENT = 1500041; ERROR_CODE_ERR_CRYSTAL_ENTITY_NOT_FOUND = 1500042; ERROR_CODE_ERR_GACHA_BOARD_ENTITY_NOT_FOUND = 1500043; ERROR_CODE_ERR_NOT_CRYSTAL_ENTITY = 1500044; ERROR_CODE_ERR_NOT_GACHA_FOUNDATION_ENTITY = 1500045; ERROR_CODE_ERR_GACHA_HOLE_IS_FULL = 1500046; ERROR_CODE_ERR_JIGSAW_ITEM_SILENT = 1500047; ERROR_CODE_ERR_THROW_DAMAGE_CONFIG_NOT_EXISTS = 1500048; ERROR_CODE_ERR_THROW_DAMAGE_COMPONET_NOT_EXISTS = 1500049; ERROR_CODE_ERR_EGG_NOT_MATCH_EGG_FOUNDATION = 1500050; ERROR_CODE_PROGRESS_BAR_ENTITY_NOT_FOUND = 1500051; ERROR_CODE_NOT_PROGRESS_BAR_ENTITY = 1500052; ERROR_CODE_PROGRESS_BAR_IS_SILENT = 1500053; ERROR_CODE_SCENE_PLAYER_INFO_NOT_FOUND = 1500054; ERROR_CODE_PLAYER_NOT_IN_ANY_SCENE = 1500055; ERROR_CODE_TELEPORT_NOT_IN_VALID_DISTANCE = 1500056; ERROR_CODE_ADD_MAP_MARK_INFO_LACK_OF_TELEPORT_PARAM = 1500057; ERROR_CODE_TEMPORARY_TELEPORT_NOT_EXISTS = 1500058; ERROR_CODE_ERR_NOT_HOST_PLAYER = 1500059; ERROR_CODE_ERR_MARK_ID_NOT_EXISTS = 1500060; ERROR_CODE_ERR_CANT_UPDATE_TEMPORARY_TELEPORT_MARK_INFO = 1500061; ERROR_CODE_NOT_HOST_CANT_ADD_TEMPORATY = 1500062; ERROR_CODE_TEMPORARY_TELEPORT_POS_IS_NOT_WALKABLE = 1500063; ERROR_CODE_BAD_TEMPORARY_TELEPORT_CONFIG = 1500064; ERROR_CODE_HAVE_NO_TEMPORARY_TELEPORT_COMPONENT = 1500065; ERROR_CODE_ERR_CANT_DETECT_AT_INVALID_POINT = 1500066; ERROR_CODE_ERR_NOT_DETECTION_TREASURE_BOX_BEFORE = 1500067; ERROR_CODE_ERR_JIGSAW_FOUNDATION_IS_COMPLETE_CANT_MODIFY_GRID_STATE = 1500068; ERROR_CODE_GRID_IS_ACTIVE_CANT_SWITCH_STATE = 1500069; ERROR_CODE_GRID_IS_OCCUPIED_CANT_SWITCH_STATE = 1500070; ERROR_CODE_ERR_HAVE_NO_BASE_INFO_COMPONENT = 1500071; ERROR_CODE_ERR_HAVE_NO_PARENT_ENTITY = 1500072; ERROR_CODE_NOT_RELATION_ENTITY = 1500073; ERROR_CODE_ERR_LEVEL_PLAY_NOT_RUNNING = 1500074; ERROR_CODE_ERR_STATE_CANT_CHANGE_WHEN_LIFE_CYCLE_DESTROY = 1500075; ERROR_CODE_ERR_RANGE_ENTITY_ID_NOT_FOUND_WHEN_FORBID_TEMP_TELEPORT = 1500076; ERROR_CODE_TEMPORARY_TELEPORT_IS_FORBIDDEN = 1500077; ERROR_CODE_ERR_GRAVITY_GEAR_IS_COMPLETE = 1500078; ERROR_CODE_ERR_COMBAT_SKILL_GA_HANDLE_GET_ENTITY_FAILED = 1600000; ERROR_CODE_ERR_COMBAT_MATERIAL_HANDLE_GET_ENTITY_FAILED = 1600001; ERROR_CODE_ERR_COMBAT_PARTICLE_HANDLE_GET_ENTITY_FAILED = 1600002; ERROR_CODE_ERR_COMBAT_PART_LIFE_CHANGE_ENTITY_NOT_EXISTED = 1600003; ERROR_CODE_ERR_COMBAT_CREATE_BULLET_TARGET_NOT_EXISTED = 1600004; ERROR_CODE_ERR_COMBAT_DELETE_BULLET_TARGET_NOT_EXISTED = 1600005; ERROR_CODE_ERR_COMBAT_DELETE_BULLET_GET_ENTITY_FAILED = 1600006; ERROR_CODE_ERR_COMBAT_BULLET_TARGET_NO_EXIST = 1600007; ERROR_CODE_ERR_PART_ENTITY_NOT_EXISTED = 1600008; ERROR_CODE_ERR_NO_AI_CONTROL_RIGHTS = 1600009; ERROR_CODE_ERR_AI_HATE_COMPONENT = 1600010; ERROR_CODE_ERR_SUMMONER_PLAYER_CONTROL = 1600011; ERROR_CODE_ERR_CONF_DAMAGE_NOT_FOUND = 1600012; ERROR_CODE_ERR_PROCESS_DAMAGE_FAILED = 1600013; ERROR_CODE_ERR_INJURY_FREE_LANDING_TAG = 1600014; ERROR_CODE_ERR_NOT_FIND_ACTIVE_GAMEPLAY_EFFECT = 1600015; ERROR_CODE_NOT_CLIENT_CONTROL_BUFF = 1600016; ERROR_CODE_ERR_BUFF_NO_EFFECT_CONF = 1600017; ERROR_CODE_ERR_BUFF_CANNOT_CREATE_BULLET = 1600018; ERROR_CODE_ERR_BUFF_CANNOT_CREATE_BUFF = 1600019; ERROR_CODE_ERR_NO_BUFF_CONF = 1600020; ERROR_CODE_ERR_STOPPED_AI = 1600021; ERROR_CODE_ERR_ENTITY_IS_NOT_ALIVE = 1600022; ERROR_CODE_ERR_SUMMON_CANNOT_SWITCH_AI_CONTROL = 1600023; ERROR_CODE_ERR_AI_CONTROL_NOT_CHANGE = 1600024; ERROR_CODE_ERR_PLAYER_CANNOT_CONTROL_ENTITY = 1600025; ERROR_CODE_ERR_NOT_FOUND_BUFF_EFFECT = 1600026; ERROR_CODE_ERR_BUFF_EFFECT_AUTHORITY = 1600027; ERROR_CODE_ERR_ENTITY_FSM_MACHINE_NOT_EXIST = 1700000; ERROR_CODE_ERR_ENTITY_FSM_STATE_INCORRECT = 1700001; ERROR_CODE_ERR_IS_NOT_AI_CONTROLER = 1700002; ERROR_CODE_ERR_I_ENTITY_FSM_CANT_TRANSIT = 1700003; ERROR_CODE_ERR_I_ENTITY_FSM_TRANSIT_CONDITION = 1700004; ERROR_CODE_ERR_I_ENTITY_FSM_TRANSIT_TO_STATE = 1700005; ERROR_CODE_ERR_I_ENTITY_FSM_CONFIRM_NOT_EXIST = 1700006; ERROR_CODE_ERR_I_ENTITY_FSM_CONFIRM_NOT_WAIT = 1700007; ERROR_CODE_ERR_I_TEST = 1700008; ERROR_CODE_ERR_I_TEST1 = 1700009; ERROR_CODE_ERR_I_TEST2 = 1700010; ERROR_CODE_ERR_I_ENTITY_FSM_COND_CANT_PASS = 1700011; ERROR_CODE_ERR_I_ENTITY_FSM_ACTION_PARAM_TYPE = 1700012; ERROR_CODE_ERR_I_ENTITY_FSM_ACTION_PARAM = 1700013; ERROR_CODE_ERR_I_ENTITY_FSM_ACTION_EXECUTED = 1700014; ERROR_CODE_ERR_I_ENTITY_FSM_ACTION_NOT_MATCH_STATE = 1700015; ERROR_CODE_ERR_SKILL_NOT_EXECUTING = 1700016; ERROR_CODE_ERR_EXECUTE_SKILL_NOT_MATCH = 1700017; ERROR_CODE_ERR_BLUEPRINT_PIN_NOT_SUPPORT = 1700018; ERROR_CODE_ERR_BLUEPRINT_PIN_NOT_MONTAGE = 1700019; ERROR_CODE_ERR_BLUEPRINT_PIN_MONTAGE_INDEX = 1700020; ERROR_CODE_ERR_CONF_SKILL_NOT_EXIST = 1700021; ERROR_CODE_ERR_SKILL_GA_NOT_EXIST = 1700022; ERROR_CODE_ERR_SKILL_GA_HAVE_NO_BUFF = 1700023; ERROR_CODE_ERR_SKILL_GA_HAVE_NO_BUFF_ID = 1700024; ERROR_CODE_ERR_SKILL_GA_HAVE_NO_BULLET = 1700025; ERROR_CODE_ERR_SKILL_GA_HAVE_NO_BULLET_ID = 1700026; ERROR_CODE_ERR_MONTAGE_NOT_MATCH_SKILL = 1700027; ERROR_CODE_ERR_MONTAGE_INDEX_ERROR = 1700028; ERROR_CODE_ERR_VISIION_SKILL_NOT_EQUIP = 1700029; ERROR_CODE_ERR_SKILL_CD = 1700030; ERROR_CODE_ERR_HAVE_NO_BATTLE_CONTEXT = 1700031; ERROR_CODE_ERR_CONTEXT_FSM_ACTION_ONCE = 1700032; ERROR_CODE_ERR_PLAY_MONTAGE_BUT_NO_SKILL = 1700033; ERROR_CODE_ERR_MONTAGE_NOT_EXIST = 1700034; ERROR_CODE_ERR_MONTAGE_NOT_CONTAIN_BUFF = 1700035; ERROR_CODE_ERR_MONTAGE_NOT_CONTAIN_BULLET = 1700036; ERROR_CODE_ERR_MONTAGE_CANT_BRING = 1700037; ERROR_CODE_ERR_SKILL_INFO_PARAM_ERROR = 1700038; ERROR_CODE_ERR_NO_WORLD_TEAM = 1800000; ERROR_CODE_ERR_WORLD_TEAM_NO_MEMBER = 1800001; ERROR_CODE_ERR_NO_HOST_IS = 1800002; ERROR_CODE_ERR_NO_INST_ID = 1800003; ERROR_CODE_ERR_NO_TEAM_INFO = 1800004; ERROR_CODE_ERR_HOST_NO_TEAM_INFO = 1800005; ERROR_CODE_ERR_HAS_IN_MATCH_TEAM = 1800006; ERROR_CODE_ERR_NOT_IN_MATCH_TEAM = 1800007; ERROR_CODE_ERR_HOST_IS_PARAM = 1800008; ERROR_CODE_ERR_MATCH_MODE_I_PARAM = 1800009; ERROR_CODE_ERR_MATCH_TEAM_FULL = 1800010; ERROR_CODE_ERR_LOCAL_TEAM_CAN_NOT_OPT = 1800011; ERROR_CODE_ERR_HOST_IN_LOCAL_TEAM = 1800012; ERROR_CODE_ERR_NO_MATCH_NODE_ID = 1800013; ERROR_CODE_ERR_PLAYER_SCENE_IS_NULL = 1800014; ERROR_CODE_ERR_PLAYER_SCENE_ROLES_NULL = 1800015; ERROR_CODE_ERR_INVALID_MATCH_STATE = 1800016; ERROR_CODE_ERR_REPEATED_MATCH_STATE = 1800017; ERROR_CODE_ERR_APPLYR_PLAYER_IN_MATCH_NOT_ENTER_MATCH_TEAM = 1800018; ERROR_CODE_ERR_OTHER_VERSION_LOW_NO_OPERATE = 1800019; ERROR_CODE_ERR_PLAYER_VERSION_LOW_NEED_UPDATE = 1800020; ERROR_CODE_ERR_MULTI_GAME_MODE_NO_WORLD_LEVEL_DOWN = 1800021; ERROR_CODE_ERR_MULTI_GAME_MODE_NO_WORLD_LEVEL_REGAIN = 1800022; ERROR_CODE_ERR_OTHER_HAS_ONLINE = 1800023; ERROR_CODE_SWITCH_ROLE_NOT_IN_CURRENT_FORMATION = 1800024; ERROR_CODE_ERR_NO_CHANGE_ROLES = 1800025; ERROR_CODE_ERR_EXPLORE_SKILL_PULL_GIANT_MULTI_GAME = 1800026; ERROR_CODE_ERR_EXPLORE_SKILL_PULL_GIANT_NOT_EXIST = 1800027; ERROR_CODE_ERR_HTTP_RPC_PARAM = 1800028; ERROR_CODE_ERR_PLAYER_NOT_IN_GAME_NODE = 1800029; ERROR_CODE_ERR_CALABASH_LEVEL_REQUEST = 1900000; ERROR_CODE_ERR_CALABASH_LEVEL_REWARD_DONE = 1900001; ERROR_CODE_ERR_CALABASH_LEVEL_CONFIG = 1900002; ERROR_CODE_ERR_SKILL_TREE_ACTIVE_CONSUME = 1900003; ERROR_CODE_ERR_LOAD_FRIEND_DATA = 1900004; ERROR_CODE_ERR_NO_LOAD_PRIVATE_CHAT_DATA = 1900005; ERROR_CODE_ERR_NOT_IN_WOLRD = 1900006; ERROR_CODE_ERR_NOT_IN_GROUND = 1900007; ERROR_CODE_ERR_IN_FIGHTING = 1900008; ERROR_CODE_ERR_NOT_HAVE_COUNTRY_ACCESS = 1900009; ERROR_CODE_ERR_SKILL_IS_EFFECT = 1900010; ERROR_CODE_ERR_NO_SOUND_BOX = 1900011; ERROR_CODE_ERR_CONSUME_NOT_ENOUGH = 1900012; ERROR_CODE_ERR_EXPLORE_SKILL_COUNT_LIMIT = 1900013; ERROR_CODE_ERR_LEGAL_AREA_NO_TREASURE_BOX = 1900014; ERROR_CODE_ERR_TREASURE_BOX_ALL_ACTIVE = 1900015; ERROR_CODE_EXPLORE_PROGRESS_NO_COUNTRY = 1900016; ERROR_CODE_EXPLORE_PROGRESS_NO_SCORE_CFG = 1900017; ERROR_CODE_EXPLORE_PROGRESS_LACK_PROGRESS = 1900018; ERROR_CODE_EXPLORE_PROGRESS_REWARD_DONE = 1900019; ERROR_CODE_EXPLORE_PROGRESS_NO_AREA = 1900020; ERROR_CODE_EXPLORE_TOOL_NOT_CONFIRM = 1900021; ERROR_CODE_EXPLORE_TOOL_NOT_OPEN = 1900022; ERROR_CODE_ERR_TREASURE_BOX_PLACE_FAIL = 1900023; ERROR_CODE_ERR_TREASURE_BOX_DATA = 1900024; ERROR_CODE_ERR_PAY_SHOP_BUY_CONDITION = 1900025; ERROR_CODE_ERR_GATHER_ACTIVITY_DATA = 1900026; ERROR_CODE_ERR_GATHER_TASK_NO_FINISH = 1900027; ERROR_CODE_ERR_HAD_GATHER_REWARD = 1900028; ERROR_CODE_ERR_HAD_GET_SHARED_REWARD = 1900029; ERROR_CODE_ERR_SHARED_PLAT = 1900030; ERROR_CODE_ERR_TOWER_TARGET_COMPLETE = 1900031; ERROR_CODE_ERR_TOWER_GUIDE_REWARD_HAD = 1900032; ERROR_CODE_ERR_TOWER_GUIDE_NO_OPEN = 1900033; ERROR_CODE_ERR_TOWER_GUIDE_CONFIG = 1900034; ERROR_CODE_ERR_NEW_BIE_COURSE_CONFIG = 1900035; ERROR_CODE_ERR_NEW_BIE_COURSE_REWARD_HAD = 1900036; ERROR_CODE_ERR_NEW_BIE_COURSE_LEVEL = 1900037; ERROR_CODE_ERR_DO_COMMON_REWARD_CONFIG_ERROR = 2000000; ERROR_CODE_INST_PLAY_NOT_SETTLE = 2000001; ERROR_CODE_INST_PLAY_NOT_FINISH_EXECUTE = 2000002; ERROR_CODE_ERR_RESET_ITEM_ENTITY_NOT_CONTAIN = 2000003; ERROR_CODE_INST_PLAY_EXCHANGE_REWARD_NOT_EXIST = 2000004; ERROR_CODE_MAP_CONFIG_NULL = 2000005; ERROR_CODE_MAP_CONFIG_ERROR = 2000006; ERROR_CODE_INST_PLAY_COMPONENT_NOT_EXIST = 2000007; ERROR_CODE_INST_TELEPORT_RESET_PLAYER_DEAD = 2000008; ERROR_CODE_DROWN_END_TELEPORT_IN_BIG_WORLD = 2000009; ERROR_CODE_ERR_FIGHT_TRIAL_ROLE_ROLD_IDS_ERROR = 2000010; ERROR_CODE_ERR_FIGHT_TRIAL_ROLE_FROMATION_ERROR = 2000011; ERROR_CODE_ERR_INST_SAVE_FAIL = 2000012; ERROR_CODE_ERR_ACTIVE_FOUNDATION_CONTROL_PLAYER_ERROR = 2000013; ERROR_CODE_ERR_CHANGE_FIGHT_STATE = 2100000; } enum FailReason { FAIL_REASON_DEFAULT_FAIL = 0; FAIL_REASON_AUTO_FAIL = 1; FAIL_REASON_ENTITY_STATE_FAIL = 2; FAIL_REASON_TIMEOUT_FAIL = 3; FAIL_REASON_LEAVE_INST_FAIL = 4; FAIL_REASON_INST_FAIL = 5; FAIL_REASON_CHARACTER_DIE_FAIL = 6; FAIL_REASON_ENTITY_DIE_FAIL = 7; FAIL_REASON_OUT_RANGE_FAIL = 8; FAIL_REASON_GIVE_UP_FAIL = 9; FAIL_REASON_SNEAK_TIMEOUT_FAIL = 10; FAIL_REASON_TRANSFER = 11; FAIL_REASON_PLAYER_MOTION_STATE = 12; FAIL_REASON_NPC_TRACE_OUT_RANGE = 13; FAIL_REASON_NPC_TRACE_ALERT_FULL = 14; FAIL_REASON_DATA_LAYER_FAIL = 15; } enum FailedNodeStatus { FAILED_NODE_STATUS_FNS_NOT_ACTIVE = 0; FAILED_NODE_STATUS_FNS_ENTER = 1; FAILED_NODE_STATUS_FNS_ACTION = 2; } enum FavorItemStatus { FAVOR_ITEM_STATUS_ITEM_LOCKED = 0; FAVOR_ITEM_STATUS_ITEM_CAN_UN_LOCK = 1; FAVOR_ITEM_STATUS_ITEM_UN_LOCKED = 2; } enum FavorItemType { FAVOR_ITEM_TYPE_WORD = 0; FAVOR_ITEM_TYPE_STORY = 1; FAVOR_ITEM_TYPE_GOODS = 2; } enum FavorQuestStatus { FAVOR_QUEST_STATUS_LOCKED = 0; FAVOR_QUEST_STATUS_CAN_ACCEPT = 1; FAVOR_QUEST_STATUS_ACCEPTED = 2; FAVOR_QUEST_STATUS_COMPLETED = 3; } enum FavorQuestType { FAVOR_QUEST_TYPE_TALK = 0; FAVOR_QUEST_TYPE_FAVOR = 1; } enum FriendApplyOperator { FRIEND_APPLY_OPERATOR_APPROVE = 0; FRIEND_APPLY_OPERATOR_REJECT = 1; } enum FriendApplyWay { FRIEND_APPLY_WAY_SEARCH = 0; FRIEND_APPLY_WAY_RECENTLY_TEAM = 1; } enum GameCtxType { GAME_CTX_TYPE_BEHAVIOR_TREE = 0; GAME_CTX_TYPE_ENTITY = 1; GAME_CTX_TYPE_NORMAL_INTERACT = 2; GAME_CTX_TYPE_DYNAMIC_INTERACT = 3; GAME_CTX_TYPE_RANDOM_INTERACT = 4; GAME_CTX_TYPE_ENTITY_STATE_CHANGE_ACTION = 5; GAME_CTX_TYPE_ENTITY_GROUP_ACTION = 6; GAME_CTX_TYPE_ENTITY_TRIGGER = 7; GAME_CTX_TYPE_ENTITY_LEAVE_TRIGGER = 8; GAME_CTX_TYPE_ENTITY_DESTRUCTIBLE = 9; GAME_CTX_TYPE_ENTITY_TIMELINE_TRACK = 10; GAME_CTX_TYPE_LEVEL_PLAY_OPEN_ACTION = 11; GAME_CTX_TYPE_LEVEL_PLAY_REWARD_ACTION = 12; GAME_CTX_TYPE_QUEST_ACTIVE_ACTION = 13; GAME_CTX_TYPE_QUEST_ACCEPT_ACTION = 14; GAME_CTX_TYPE_QUEST_FINISH_ACTION = 15; GAME_CTX_TYPE_CHILD_QUEST_NODE_ENTER_ACTION = 16; GAME_CTX_TYPE_CHILD_QUEST_NODE_FINISH_ACTION = 17; GAME_CTX_TYPE_SUCCESS_NODE_ACTION = 18; GAME_CTX_TYPE_FAILED_NODE_ACTION = 19; GAME_CTX_TYPE_COMPOSITION_ENTER_ACTION = 20; GAME_CTX_TYPE_ENTITY_CONDITION_LISTENING_ACTION = 21; GAME_CTX_TYPE_PLAY_FLOW_CHILD_QUEST_NODE = 22; GAME_CTX_TYPE_HAND_IN_ITEM_CHILD_QUEST_NODE = 23; GAME_CTX_TYPE_DO_INTERACT_CHILD_QUEST_NODE = 24; GAME_CTX_TYPE_ACTION_GROUP_NODE_ACTION = 25; GAME_CTX_TYPE_EXPLORE_SKILL_PULL_GIANT_ACTION = 26; GAME_CTX_TYPE_LEVEL_PLAY = 27; GAME_CTX_TYPE_GM_LEVEL_ACTION = 28; GAME_CTX_TYPE_GM_PLAY_FLOW = 29; GAME_CTX_TYPE_SCENE_ITEM_LIFE_CYCLE_COMPONENT_CREATE = 30; GAME_CTX_TYPE_SCENE_ITEM_LIFE_CYCLE_COMPONENT_DETROY = 31; GAME_CTX_TYPE_GAME_CTX_GM = 32; GAME_CTX_TYPE_FLOW_ACTION_CTX = 33; } enum GatherTaskState { GATHER_TASK_STATE_LOCK = 0; GATHER_TASK_STATE_RUNNING = 1; GATHER_TASK_STATE_IN_COMPLETE = 2; GATHER_TASK_STATE_DONE = 3; GATHER_TASK_STATE_TAKE_REWARD = 4; } enum IllustratedType { ILLUSTRATED_TYPE_MONSTER = 0; ILLUSTRATED_TYPE_VOCAL_CORPSE = 1; ILLUSTRATED_TYPE_VIEW_POINT = 2; ILLUSTRATED_TYPE_WEAPON = 3; ILLUSTRATED_TYPE_ANIMAL = 4; ILLUSTRATED_TYPE_ITEM = 5; ILLUSTRATED_TYPE_CHIP = 6; ILLUSTRATED_TYPE_PHOTOGRAPH = 7; } enum InstanceType { INSTANCE_TYPE_NONE_INSTANCE = 0; INSTANCE_TYPE_BIG_WORLD_INSTANCE = 1; INSTANCE_TYPE_NORMAL_INSTANCE = 2; INSTANCE_TYPE_MIRROR_INSTANCE = 3; INSTANCE_TYPE_TOWER_CHALLENGE_INSTANCE = 4; INSTANCE_TYPE_CYCLE_TOWER_CHALLENGE = 5; } enum LeaveReason { LEAVE_REASON_INITIATIVE = 0; LEAVE_REASON_BE_KICK = 1; LEAVE_REASON_DISSOLVE = 2; } enum LivingStatus { LIVING_STATUS_ALIVE = 0; LIVING_STATUS_DEAD = 1; } enum MSG_ROUTE_ENUM { MSG_ROUTE_ENUM_ROUTE_NONE = 0; MSG_ROUTE_ENUM_GATEWAY = 1; MSG_ROUTE_ENUM_GAME_SERVER = 2; } enum MailAddReason { MAIL_ADD_REASON_GM = 0; MAIL_ADD_REASON_BAG_FULL = 1; MAIL_ADD_REASON_PUBLIC = 2; MAIL_ADD_REASON_OFFLINE_EVENT_ADD = 3; MAIL_ADD_REASON_QUEST_NPC_ACTION = 4; MAIL_ADD_REASON_DAILY_QUEST_REWARD = 5; MAIL_ADD_REASON_REPORT_PLAYER = 6; MAIL_ADD_REASON_MONTH_CARD_REMIND = 7; MAIL_ADD_REASON_BATTLE_PASS_SETTLE = 8; MAIL_ADD_REASON_PAY_REBATE = 9; MAIL_ADD_REASON_REMOVE_TEMPORARY_TELEPORT_BY_SCENE_DATA_LAYER_CHANGE = 10; MAIL_ADD_REASON_CD_KEY = 11; } enum MailDeleteReason { MAIL_DELETE_REASON_OVER_TIME = 0; MAIL_DELETE_REASON_OVER_SIZE = 1; MAIL_DELETE_REASON_OFFLINE_EVENT = 2; MAIL_DELETE_REASON_PUBLIC_CANCELLED = 3; MAIL_DELETE_REASON_PLAYER_DELETE = 4; } enum MailLevel { MAIL_LEVEL_NONE = 0; MAIL_LEVEL_GENERAL = 1; MAIL_LEVEL_IMPORTANT = 2; } enum MapMarkShowFlag { MAP_MARK_SHOW_FLAG_HIDE = 0; MAP_MARK_SHOW_FLAG_SHOW_NORMAL = 1; MAP_MARK_SHOW_FLAG_SHOW_DISABLE = 2; } enum MapOpenType { MAP_OPEN_TYPE_HOT_KEY = 0; MAP_OPEN_TYPE_MOUSE = 1; MAP_OPEN_TYPE_OTHER = 2; } enum MatchFailReason { MATCH_FAIL_REASON_TIME_OUT = 0; MATCH_FAIL_REASON_NOT_ACCEPT = 1; MATCH_FAIL_REASON_SERVER_ERROR = 2; } enum MatchPlayerLeaveReason { MATCH_PLAYER_LEAVE_REASON_NOT_CONFIRM = 0; MATCH_PLAYER_LEAVE_REASON_REFUSE = 1; MATCH_PLAYER_LEAVE_REASON_INITIATIVE = 2; MATCH_PLAYER_LEAVE_REASON_BE_KICK = 3; MATCH_PLAYER_LEAVE_REASON_HOST_LEAVE = 4; MATCH_PLAYER_LEAVE_REASON_ENTER_INSTANCE = 5; MATCH_PLAYER_LEAVE_REASON_MATCH_SERVER_DISABLE = 6; } enum MatchTeamState { MATCH_TEAM_STATE_WAITE_CONFIRM = 0; MATCH_TEAM_STATE_READY_CONFIRM = 1; MATCH_TEAM_STATE_ENTER_INST = 2; } enum MonsterResult { MONSTER_RESULT_DEATH = 0; MONSTER_RESULT_RUN = 1; } enum MotionType { MOTION_TYPE_SPURT = 0; MOTION_TYPE_PULLBACK = 1; MOTION_TYPE_BE_LAND = 2; MOTION_TYPE_MOTION_JUMP = 3; MOTION_TYPE_AIR_SPRINT = 4; MOTION_TYPE_BACK_FLIP = 5; MOTION_TYPE_STEP_ACROSS = 6; MOTION_TYPE_CLIMB_TOP = 7; } enum NetStatusType { NET_STATUS_TYPE_WIFI = 0; NET_STATUS_TYPE_STREAM = 1; NET_STATUS_TYPE_WIRED = 2; NET_STATUS_TYPE_OTHER = 3; } enum NodeStatus { NODE_STATUS_NOT_ACTIVE = 0; NODE_STATUS_BEFORE_ACTIVATE = 1; NODE_STATUS_ACTIVATED = 2; NODE_STATUS_COMPLETING = 3; NODE_STATUS_COMPLETED_SUCCESS = 4; NODE_STATUS_COMPLETED_FAILED = 5; NODE_STATUS_SUSPEND = 6; NODE_STATUS_DESTROY = 7; } enum PayShopItemType { PAY_SHOP_ITEM_TYPE_NORMAL = 0; PAY_SHOP_ITEM_TYPE_DIRECT = 1; } enum PayShopUpdateType { PAY_SHOP_UPDATE_TYPE_NONE = 0; PAY_SHOP_UPDATE_TYPE_DAILY = 1; PAY_SHOP_UPDATE_TYPE_WEEKLY = 2; PAY_SHOP_UPDATE_TYPE_MONTHLY = 3; PAY_SHOP_UPDATE_TYPE_FOREVER = 4; } enum PbAdviceContentType { PB_ADVICE_CONTENT_TYPE_SENTENCE = 0; PB_ADVICE_CONTENT_TYPE_CONJUNCTION = 1; PB_ADVICE_CONTENT_TYPE_EXPRESSION = 2; PB_ADVICE_CONTENT_TYPE_MOTION = 3; } enum PbAdviceVoteType { PB_ADVICE_VOTE_TYPE_UP = 0; PB_ADVICE_VOTE_TYPE_CANCEL = 1; } enum PbHandInItemType { PB_HAND_IN_ITEM_TYPE_ITEM_IDS = 0; PB_HAND_IN_ITEM_TYPE_ITEM_TYPE = 1; } enum PlayerAttrKey { PLAYER_ATTR_KEY_LEVEL = 0; PLAYER_ATTR_KEY_EXP = 1; PLAYER_ATTR_KEY_COIN = 2; PLAYER_ATTR_KEY_RARE_COIN = 3; PLAYER_ATTR_KEY_HEAD_PHOTO = 4; PLAYER_ATTR_KEY_HEAD_FRAME = 5; PLAYER_ATTR_KEY_AREA_ID = 6; PLAYER_ATTR_KEY_NAME = 7; PLAYER_ATTR_KEY_SIGN = 8; PLAYER_ATTR_KEY_SEX = 9; PLAYER_ATTR_KEY_ORIGIN_WORLD_LEVEL = 10; PLAYER_ATTR_KEY_CUR_WORLD_LEVEL = 11; PLAYER_ATTR_KEY_WORLD_LEVEL_TIME_STAMP = 12; PLAYER_ATTR_KEY_CASH_COIN = 13; PLAYER_ATTR_KEY_WORLD_PERMISSION = 14; } enum PlayerAttrType { PLAYER_ATTR_TYPE_INT32 = 0; PLAYER_ATTR_TYPE_STRING = 1; } enum PrivateChatOperateType { PRIVATE_CHAT_OPERATE_TYPE_CLOSE_CHAT = 0; PRIVATE_CHAT_OPERATE_TYPE_OPEN_CHAT = 1; PRIVATE_CHAT_OPERATE_TYPE_READ_MSG = 2; } enum QuestState { QUEST_STATE_IN_ACTIVE = 0; QUEST_STATE_READY = 1; QUEST_STATE_PROGRESS = 2; QUEST_STATE_FINISH = 3; QUEST_STATE_DELETE = 4; } enum RogueConstVar { ROGUE_CONST_VAR_ZERO = 0; } enum RogueTalentState { ROGUE_TALENT_STATE_UNLOCK = 0; ROGUE_TALENT_STATE_ACTIVE = 1; } enum RoguelikeGainDataType { ROGUELIKE_GAIN_DATA_TYPE_UNKONW = 0; ROGUELIKE_GAIN_DATA_TYPE_PHANTOM = 1; ROGUELIKE_GAIN_DATA_TYPE_SHOP = 2; ROGUELIKE_GAIN_DATA_TYPE_ROLE = 3; ROGUELIKE_GAIN_DATA_TYPE_COMMON_BUFF = 4; ROGUELIKE_GAIN_DATA_TYPE_ROLE_BUFF = 5; ROGUELIKE_GAIN_DATA_TYPE_EVENT = 6; } enum RoguelikeRoomType { ROGUELIKE_ROOM_TYPE_NORMAL = 0; ROGUELIKE_ROOM_TYPE_SPECIAL = 1; ROGUELIKE_ROOM_TYPE_BOSS = 2; } enum RouletteType { ROULETTE_TYPE_EXPLORE = 0; ROULETTE_TYPE_FUNCTION = 1; } enum SceneDateUpdateReason { SCENE_DATE_UPDATE_REASON_TIME_FLOW_AUTO = 0; SCENE_DATE_UPDATE_REASON_LEVEL_PLAY_AUTO = 1; SCENE_DATE_UPDATE_REASON_PLAYER_OPERATE = 2; } enum SceneMode { SCENE_MODE_SINGLE = 0; SCENE_MODE_MULTI = 1; } enum SceneStepStatus { SCENE_STEP_STATUS_ACCEPTED = 0; SCENE_STEP_STATUS_FINISHED = 1; SCENE_STEP_STATUS_FAILED = 2; } enum SignState { SIGN_STATE_LOCK = 0; SIGN_STATE_UNLOCK = 1; SIGN_STATE_IS_RECEIVE = 2; } enum SlientFirstAwardState { SLIENT_FIRST_AWARD_STATE_NOT_UNLOCK = 0; SLIENT_FIRST_AWARD_STATE_NOT_FINISH = 1; SLIENT_FIRST_AWARD_STATE_IS_FINISH = 2; SLIENT_FIRST_AWARD_STATE_IS_RECEIVE = 3; } enum SneakFinishType { SNEAK_FINISH_TYPE_SNEAK_SUCCESS = 0; SNEAK_FINISH_TYPE_SNEAK_FAIL = 1; } enum SneakState { SNEAK_STATE_OPEN = 0; SNEAK_STATE_CLOSE = 1; } enum SourceType { SOURCE_TYPE_UN_DEFINE = 0; SOURCE_TYPE_SOURCE_ENTITY = 3; SOURCE_TYPE_SOURCE_QUEST = 4; } enum SpawnMonsterStepType { SPAWN_MONSTER_STEP_TYPE_PREPARE = 0; SPAWN_MONSTER_STEP_TYPE_ACTIVE = 1; SPAWN_MONSTER_STEP_TYPE_REFRESHED = 2; SPAWN_MONSTER_STEP_TYPE_END = 3; } enum SubChatChannelType { SUB_CHAT_CHANNEL_TYPE_WORLD_TEAM = 0; SUB_CHAT_CHANNEL_TYPE_MATCH_TEAM = 1; } enum SuccessNodeStatus { SUCCESS_NODE_STATUS_SNS_NOT_ACTIVE = 0; SUCCESS_NODE_STATUS_SNS_ENTER = 1; SUCCESS_NODE_STATUS_SNS_ACTION = 2; } enum SuspendType { SUSPEND_TYPE_OCCUPATION = 0; SUSPEND_TYPE_ONLINE = 1; SUSPEND_TYPE_SCREEN_OCCUPATION = 2; } enum SwitchRoleType { SWITCH_ROLE_TYPE_SIGNLE_WORLD = 0; SWITCH_ROLE_TYPE_MULTI_WORLD = 1; SWITCH_ROLE_TYPE_FB_INSTANCE = 2; } enum TeleControlThrowWay { TELE_CONTROL_THROW_WAY_THROW_CREATE_BULLET = 0; TELE_CONTROL_THROW_WAY_THROW_LET_GO = 1; TELE_CONTROL_THROW_WAY_THROW_THROW = 2; } enum TeleportReason { TELEPORT_REASON_TRANSFER = 0; TELEPORT_REASON_API_TELEPORT = 1; TELEPORT_REASON_BT_ROLLBACK_FAILED = 2; TELEPORT_REASON_PARKOUR_TRANS = 3; TELEPORT_REASON_GM = 4; TELEPORT_REASON_ROUGE = 5; TELEPORT_REASON_FALL = 6; TELEPORT_REASON_ACTION = 7; TELEPORT_REASON_UN_OPENED_AREA_PULLBACK = 8; TELEPORT_REASON_TEMPORARY_TRANSFER = 9; TELEPORT_REASON_FLOW_ACTION = 10; TELEPORT_REASON_DROWN = 11; } enum TimeHandleType { TIME_HANDLE_TYPE_LOCK = 0; TIME_HANDLE_TYPE_UNLOCK = 1; } enum TimerSetType { TIMER_SET_TYPE_ADD = 0; TIMER_SET_TYPE_SUB = 1; TIMER_SET_TYPE_SET = 2; } enum TransitionType { TRANSITION_TYPE_EMPTY = 0; TRANSITION_TYPE_PLAY_EFFECT = 1; TRANSITION_TYPE_PLAY_MP4 = 2; TRANSITION_TYPE_CENTER_TEXT = 3; } enum TriggerType { TRIGGER_TYPE_TRIGGER_ENTER = 0; TRIGGER_TYPE_TRIGGER_LEAVE = 1; } enum UiGamePlayType { UI_GAME_PLAY_TYPE_CIPHER = 0; UI_GAME_PLAY_TYPE_SIGNAL_BREAK = 1; UI_GAME_PLAY_TYPE_SUNDIAL_PUZZLE = 2; UI_GAME_PLAY_TYPE_MORSE_CODE = 3; UI_GAME_PLAY_TYPE_SIGNAL_DEVICE = 4; } enum WorldEnterPermission { WORLD_ENTER_PERMISSION_CONFIRM_JOIN = 0; WORLD_ENTER_PERMISSION_DIRECT_JOIN = 1; WORLD_ENTER_PERMISSION_FORBID_JOIN = 2; WORLD_ENTER_PERMISSION_ONLY_FRIEND_JOIN = 3; } enum WorldEnterWay { WORLD_ENTER_WAY_LOBBY_JOIN = 0; WORLD_ENTER_WAY_QUERY_JOIN = 1; } enum WorldTeamLeaveReason { WORLD_TEAM_LEAVE_REASON_INITIATIVE = 0; WORLD_TEAM_LEAVE_REASON_BE_KICK = 1; WORLD_TEAM_LEAVE_REASON_DISSOLVE = 2; WORLD_TEAM_LEAVE_REASON_LOGOUT = 3; } enum WorldTeamPlayerChangeType { WORLD_TEAM_PLAYER_CHANGE_TYPE_NAME = 0; WORLD_TEAM_PLAYER_CHANGE_TYPE_HEAD = 1; WORLD_TEAM_PLAYER_CHANGE_TYPE_LEVEL = 2; WORLD_TEAM_PLAYER_CHANGE_TYPE_SIGNATURE = 3; }