31 lines
964 B
C#
31 lines
964 B
C#
using GameServer.Controllers.Factory;
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using GameServer.Systems.Event;
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using Microsoft.Extensions.DependencyInjection;
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namespace GameServer.Controllers.Manager;
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internal class ControllerManager
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{
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private readonly IServiceProvider _serviceProvider;
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private readonly EventHandlerFactory _eventHandlerFactory;
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public ControllerManager(IServiceProvider serviceProvider, EventHandlerFactory handlerFactory)
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{
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_serviceProvider = serviceProvider;
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_eventHandlerFactory = handlerFactory;
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}
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public async Task OnEvent(GameEventType eventType)
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{
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IEnumerable<GameEventHandler> handlers = _eventHandlerFactory.GetEventHandlers(eventType);
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foreach (GameEventHandler handler in handlers)
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{
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await handler(_serviceProvider);
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}
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}
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public TController Get<TController>() where TController : Controller
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{
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return _serviceProvider.GetRequiredService<TController>();
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}
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}
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