21 lines
469 B
C#
21 lines
469 B
C#
using GameServer.Network.Messages;
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using GameServer.Systems.Event;
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namespace GameServer.Controllers.Result;
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internal class RpcResult
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{
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public ResponseMessage Response { get; }
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public List<GameEventType> PostEvents { get; }
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public RpcResult(ResponseMessage response)
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{
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Response = response;
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PostEvents = [];
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}
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public RpcResult AddPostEvent(GameEventType type)
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{
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PostEvents.Add(type);
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return this;
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}
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}
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