WutheringWaves/GameServer/Settings/PlayerStartingValues.cs

12 lines
384 B
C#

using Protocol;
namespace GameServer.Settings;
internal class PlayerStartingValues
{
public required string Name { get; set; }
public required int PlayerLevel { get; set; }
public required int HeadPhoto { get; set; }
public required int HeadFrame { get; set; }
public required int[] Characters { get; set; }
public required Vector Position { get; set; }
}