WutheringWaves/GameServer/Network/Rpc/RpcSessionEndPoint.cs

18 lines
581 B
C#

using GameServer.Network.Messages;
using Microsoft.Extensions.DependencyInjection;
namespace GameServer.Network.Rpc;
internal class RpcSessionEndPoint : IRpcEndPoint
{
private readonly IServiceProvider _serviceProvider;
private PlayerSession? _session;
private PlayerSession Session => _session ??= _serviceProvider.GetRequiredService<PlayerSession>();
public RpcSessionEndPoint(IServiceProvider serviceProvider)
{
_serviceProvider = serviceProvider;
}
public Task SendRpcResult(ResponseMessage message) => Session.SendRpcRsp(message);
}