18 lines
622 B
C#
18 lines
622 B
C#
using GameServer.Controllers.Attributes;
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using GameServer.Network;
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using Protocol;
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namespace GameServer.Controllers;
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internal class TeleportController : Controller
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{
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public TeleportController(PlayerSession session) : base(session)
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{
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// TeleportController.
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}
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[NetEvent(MessageId.TeleportFinishRequest)]
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public RpcResult OnTeleportFinishRequest() => Response(MessageId.TeleportFinishResponse, new TeleportFinishResponse());
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[NetEvent(MessageId.TeleportDataRequest)]
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public RpcResult OnTeleportDataRequest() => Response(MessageId.TeleportDataResponse, new TeleportDataResponse());
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}
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