WutheringWaves/GameServer/Controllers/RoguelikeController.cs

16 lines
521 B
C#

using GameServer.Controllers.Attributes;
using GameServer.Network;
using GameServer.Network.Messages;
using Protocol;
namespace GameServer.Controllers;
internal class RoguelikeController : Controller
{
public RoguelikeController(PlayerSession session) : base(session)
{
// RoguelikeController.
}
[NetEvent(MessageId.RoguelikeSeasonDataRequest)]
public ResponseMessage OnRoguelikeSeasonDataRequest() => Response(MessageId.RoguelikeSeasonDataResponse, new RoguelikeSeasonDataResponse());
}