table PlayerSkinAccessoriesConfigTemplate {
    accessory_id: uint;
    name: string;
    unk_2: string;
    unk_3: int;
    unk_4: int;
    unk_5: string;
    unk_6: string;
    unk_7: int;
    player_skin_id: uint;
    unk_9: int;
    unk_10: [int];
    unk_11: string;
    unk_12: string;
    unk_13: string;
    bone_name: string;
    unk_15: string;
    unk_16: int;
    unk_17: string;
    source: string;
}

table PlayerSkinAccessoriesConfigTemplateTb {
    data: [PlayerSkinAccessoriesConfigTemplate];
}
