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19b54b04df
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Implement WeaponLevelUp
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2025-06-11 20:46:47 +03:00 |
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a7a2747eba
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Basic monster spawn in BigScene
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2025-06-11 19:03:18 +03:00 |
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42b2129e72
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Use SpecialQuest to add main city quests, fix quest & NPC tracking, no story skip by default
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2025-06-09 23:39:19 +03:00 |
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3c2439bf74
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Initial BigScene implementation
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2025-06-08 02:20:41 +03:00 |
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50db4dea2d
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Implement DoubleElite (routine cleanup)
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2025-06-05 19:13:09 +03:00 |
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a6114e54bd
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Fix ELocalPlayType issue
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2025-06-05 14:40:48 +03:00 |
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d3aafaddfc
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Refactor battles, implement collectible rewards in Fight/LongFight scenes
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2025-06-04 23:28:12 +03:00 |
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ab822779a3
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2.0 PROD
Co-authored-by: traffic95 <traffic95@xeondev.com>
Reviewed-on: #1
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2025-06-03 16:39:47 +00:00 |
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2b275d8034
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Added signature weapon switch (EAvatarShowWeaponType) support
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2025-05-24 15:46:48 +02:00 |
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b70c047585
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Hi
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2025-05-19 18:11:03 +03:00 |
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