rooms-launcher/src/main.rs
2025-04-16 09:56:32 +03:00

338 lines
10 KiB
Rust

// #![feature(let_chains)]
use file_format::FileFormat;
use ::image::ImageReader;
use iced::{
alignment::Vertical::Top, border, gradient, mouse, widget::{button, center, column, container, image, mouse_area, row, stack, text, Column, Space}, window::{self, icon, settings::PlatformSpecific, Settings}, Alignment::Center, Color, Element, Length, Renderer, Size, Task, Theme
};
use iced_video_player::{Video, VideoPlayer};
use serde::{Deserialize, Serialize};
use std::{
fs::{self, create_dir_all, read_to_string}, io::{Cursor, Write}, path::PathBuf, thread::sleep
};
use tempfile::NamedTempFile;
#[derive(rust_embed::Embed)]
#[folder = "resources"]
struct Assets;
pub fn main() -> iced::Result {
let icon_file = Assets::get("icon.png").unwrap();
let icon_image = ImageReader::new(Cursor::new(icon_file.data))
.with_guessed_format()
.unwrap()
.decode()
.unwrap();
let rgba_vec = icon_image.as_rgba8().unwrap().clone().into_vec();
let settings = Settings {
decorations: false,
icon: Some(icon::from_rgba(rgba_vec, icon_image.width(), icon_image.height()).unwrap()),
size: Size::new(2000.0, 1000.0),
maximized: false,
fullscreen: false,
position: window::Position::Centered,
max_size: None,
min_size: None,
visible: true,
resizable: true,
transparent: false,
level: window::Level::Normal,
exit_on_close_request: true,
..Settings::default()
};
iced::application(Launcher::boot, Launcher::update, Launcher::view)
.title(Launcher::title)
.window(settings)
.window_size((1280.0, 760.0))
.run()
}
#[derive(Debug, PartialEq, Clone, Default, Serialize, Deserialize)]
enum PossibleGames {
#[default]
WutheringWaves,
ZenlessZoneZero,
HonkaiStarRail,
GenshinImpact,
}
#[derive(Debug)]
enum Launcher {
Loading,
Loaded(State),
}
#[derive(Debug, Default, Clone)]
struct State {
selected_game: PossibleGames,
installed_games: Vec<PossibleGames>,
installed_game_servers: Vec<PossibleGames>,
db_software_installed: bool
}
#[derive(Debug, Default, Serialize, Deserialize)]
struct SavedState {
installed_games: Vec<PossibleGames>,
installed_game_servers: Vec<PossibleGames>,
db_software_installed: bool,
}
#[derive(Debug, Clone)]
enum LoadError {
File,
Format,
}
#[derive(Debug)]
enum SaveError {
Write,
Format,
}
#[derive(Debug, Clone)]
enum Message {
Loaded(Result<State, LoadError>),
HoverEnter(),
GameSelected(PossibleGames),
}
impl State {
fn path() -> PathBuf {
let mut path = if let Some(project_dirs) =
directories::ProjectDirs::from("rs", "reversed-rooms", "launcher")
{
project_dirs.data_dir().into()
} else {
std::env::current_dir().unwrap_or_default()
};
path.push("launcher-state.json");
path
}
fn load() -> Result<State, LoadError> {
let contents = read_to_string(Self::path()).map_err(|_| LoadError::File)?;
let saved_state: SavedState =
serde_json::from_str(&contents).map_err(|_| LoadError::Format)?;
Ok(State {
selected_game: PossibleGames::WutheringWaves,
installed_games: saved_state.installed_games,
installed_game_servers: saved_state.installed_game_servers,
db_software_installed: saved_state.db_software_installed,
})
}
async fn save(self) -> Result<(), SaveError> {
let saved_state = SavedState {
installed_games: self.installed_games,
installed_game_servers: self.installed_game_servers,
db_software_installed: self.db_software_installed,
};
let json = serde_json::to_string_pretty(&saved_state).map_err(|_| SaveError::Format)?;
let path = Self::path();
if let Some(dir) = path.parent() {
create_dir_all(dir).map_err(|_| SaveError::Write)?;
}
{
fs::write(path, json.as_bytes()).map_err(|_| SaveError::Write)?;
}
sleep(std::time::Duration::from_secs(2));
Ok(())
}
}
fn rad(deg: f32) -> f32 {
deg * std::f32::consts::PI / 180.0
}
fn get_game_background(game: &PossibleGames) -> Element<Message> {
let file_path: &str = match game {
PossibleGames::WutheringWaves => "wutheringwaves-bg.mp4",
PossibleGames::ZenlessZoneZero => "zenlesszonezero-bg.png",
PossibleGames::HonkaiStarRail => "honkaistarrail-bg.png",
PossibleGames::GenshinImpact => "genshinimpact-bg.png",
};
if let Some(file) = Assets::get(file_path) {
let file_format = FileFormat::from_bytes(file.data.clone());
if file_format.extension() == "mp4" {
let mut temp_file = NamedTempFile::new().unwrap();
temp_file.write_all(&file.data.clone()).unwrap();
let temp_path = temp_file.path().to_str().unwrap().to_string();
let mut video =
Video::new(url::Url::from_file_path(temp_path).unwrap()).unwrap();
video.set_looping(true);
VideoPlayer::new(video).into()
} else {
let img = ImageReader::new(Cursor::new(&file.data))
.with_guessed_format()
.unwrap()
.decode()
.unwrap();
let handle = image::Handle::from_rgba(
img.width(),
img.height(),
img.to_rgba8().into_raw()
);
image(handle).content_fit(iced::ContentFit::Fill).into()
}
} else {
panic!("Missing icon for {:?}, path: {}", game, file_path)
}
}
fn get_game_icon(game: &PossibleGames) -> Element<Message> {
let file_path: &str = match game {
PossibleGames::WutheringWaves => "wutheringwaves-icon.png",
PossibleGames::ZenlessZoneZero => "zenlesszonezero-icon.png",
PossibleGames::HonkaiStarRail => "honkaistarrail-icon.png",
PossibleGames::GenshinImpact => "genshinimpact-icon.png",
};
if let Some(img_file) = Assets::get(file_path) {
let img = ImageReader::new(Cursor::new(img_file.data))
.with_guessed_format()
.unwrap()
.decode()
.unwrap()
.resize(126, 126, ::image::imageops::FilterType::Lanczos3);
let handle = image::Handle::from_rgba(
img.width(),
img.height(),
img.to_rgba8().into_raw()
);
container(image(handle).content_fit(iced::ContentFit::Contain).height(Length::Fixed(64.0)).filter_method(image::FilterMethod::Linear))
.style(move |_| {
container::Style {
// text_color: Color::from_rgba8(0, 0, 0, 1.0).into(),
// background: Some(Color::from_rgba8(255, 255, 255, 1.0).into()),
border: border::rounded(20),
..container::Style::default()
}
})
.into()
} else {
panic!("Missing icon for {:?}, path: {}", game, file_path)
}
}
fn style_container(direction: f32) -> container::Style {
let angle = rad(direction);
container::Style {
text_color: Color::from_rgba8(255, 255, 255, 1.0).into(),
background: Some(
gradient::Linear::new(angle)
.add_stop(0.0, Color::from_rgba8(0, 0, 0, 0.0))
.add_stop(1.0, Color::from_rgba8(0, 0, 0, 0.8))
.into(),
),
..container::Style::default()
}
}
impl Launcher {
fn boot() -> (Self, Task<Message>) {
(Self::Loaded(State::default()), Task::none())
}
fn title(&self) -> String {
format!("RR Launcher v{}", env!("CARGO_PKG_VERSION"))
}
fn update(&mut self, message: Message) -> Task<Message> {
match self {
Launcher::Loading => match message {
Message::Loaded(Ok(state)) => {
*self = Launcher::Loaded(state);
Task::none()
},
Message::HoverEnter() => {
// mouse::Cursor::
Task::none()
}
_ => Task::none(),
},
_ => Task::none(),
}
}
fn view(&self) -> Element<Message> {
let game_selector = container(
row![
get_game_icon(&PossibleGames::WutheringWaves),
get_game_icon(&PossibleGames::ZenlessZoneZero),
get_game_icon(&PossibleGames::HonkaiStarRail),
get_game_icon(&PossibleGames::GenshinImpact),
// text("test").size(25),
// text("test").size(25),
]
.spacing(10),
)
// .padding(10)
.align_y(Top)
.align_x(Center)
.width(Length::Fill);
// let decorations = container(row![
// button(content)
// ]);
let topbar = container(row![
text("Reversed Rooms").size(25),
Space::new(Length::Fill, Length::Fixed(0.0)),
game_selector,
Space::new(Length::Fill, Length::Fixed(0.0)),
// text("rabbydevs").size(25),
])
.height(Length::Fill)
.width(Length::Fill)
.style(move |_| style_container(0.0))
.padding(10);
let bottom_bar = container(row![
text("insert game announcements").size(25),
Space::new(Length::Fill, Length::Fixed(0.0)),
container(mouse_area(button(text("Launch").size(25))
.padding(10)
.style(move |_, _| {
button::Style {
text_color: Color::from_rgba8(0, 0, 0, 1.0),
background: Some(Color::from_rgba8(255, 255, 255, 1.0).into()),
border: border::rounded(5),
..button::Style::default()
}
})).on_enter(Message::HoverEnter()))
])
.width(Length::Fill)
.style(move |_theme| style_container(180.0))
.padding(20);
let user_area: Column<Message, Theme, Renderer> =
column![topbar, Space::new(Length::Fill, Length::Fill), bottom_bar].width(Length::Fill);
let content = container(user_area).center(Length::Fill);
println!("whuh");
match self {
Launcher::Loading => loading_message(),
Launcher::Loaded(state) => {
stack![get_game_background(&state.selected_game), content].into()
}
}
}
}
fn loading_message<'a>() -> Element<'a, Message> {
center(text("Loading...").size(50)).into()
}