18 lines
379 B
C#
18 lines
379 B
C#
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using UnityEngine;
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public class HoarderBugItem
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{
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public GrabbableObject itemGrabbableObject;
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public Vector3 itemNestPosition;
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public HoarderBugItemStatus status;
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public HoarderBugItem(GrabbableObject newObject, HoarderBugItemStatus newStatus, Vector3 bugNestPosition)
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{
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itemGrabbableObject = newObject;
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status = newStatus;
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itemNestPosition = bugNestPosition;
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}
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}
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