LethalCompany/Lethal Company/ExportedProject/Assets/MonoBehaviour/Shovel_0.asset

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%YAML 1.1
%TAG !u! tag:unity3d.com,2011:
--- !u!114 &11400000
MonoBehaviour:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 0}
m_Enabled: 1
m_EditorHideFlags: 0
m_Script: {fileID: 11500000, guid: c30496d6ae6d6f907456e10a94e01ec6, type: 3}
m_Name: Shovel
m_EditorClassIdentifier:
itemId: 7
itemName: Shovel
spawnPositionTypes: []
twoHanded: 0
twoHandedAnimation: 1
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canBeGrabbedBeforeGameStart: 0
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weight: 1.18
itemIsTrigger: 0
holdButtonUse: 1
itemSpawnsOnGround: 1
isConductiveMetal: 1
isScrap: 0
creditsWorth: 30
lockedInDemo: 0
highestSalePercentage: 80
maxValue: 0
minValue: 0
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spawnPrefab: {fileID: 1664383956057038, guid: 02d20884ad331ef4ca9022834e051f70, type: 2}
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requiresBattery: 0
batteryUsage: 5
automaticallySetUsingPower: 1
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itemIcon: {fileID: 21300000, guid: 4f26b9f04a60c714380ac10f6fe2823a, type: 2}
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grabAnim: HoldLung
useAnim:
pocketAnim:
throwAnim:
grabAnimationTime: 0
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grabSFX: {fileID: 8300000, guid: 09545dd6e5664ee479a918a95022a9f3, type: 3}
dropSFX: {fileID: 8300000, guid: 1acadf742b0346d4c8cba44a50ca28c1, type: 3}
pocketSFX: {fileID: 8300000, guid: e929c29eee1f85a4491582438000edab, type: 3}
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throwSFX: {fileID: 0}
syncGrabFunction: 0
syncUseFunction: 0
syncDiscardFunction: 0
syncInteractLRFunction: 0
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saveItemVariable: 0
isDefensiveWeapon: 1
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toolTips:
- 'Swing shovel : [RMB]'
verticalOffset: 0.1
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floorYOffset: 0
allowDroppingAheadOfPlayer: 1
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restingRotation: {x: 0, y: -90, z: -90}
rotationOffset: {x: 0, y: 200, z: 0}
positionOffset: {x: 0, y: 0, z: 0}
meshOffset: 1
meshVariants: []
materialVariants: []
usableInSpecialAnimations: 0
canBeInspected: 0