LethalCompany/Lethal Company/ExportedProject/Assets/Scripts/Assembly-CSharp/DunGen/AxisDirection.cs

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2023-12-22 22:51:17 +00:00
using UnityEngine;
namespace DunGen
{
public enum AxisDirection
{
[InspectorName("+X")]
PosX = 0,
[InspectorName("-X")]
NegX = 1,
[InspectorName("+Y")]
PosY = 2,
[InspectorName("-Y")]
NegY = 3,
[InspectorName("+Z")]
PosZ = 4,
[InspectorName("-Z")]
NegZ = 5
}
}