LethalCompany/Lethal Company/ExportedProject/Assets/Scripts/Assembly-CSharp/PlayerLevel.cs
2023-12-22 18:30:10 -05:00

14 lines
169 B
C#

using System;
using UnityEngine;
[Serializable]
public class PlayerLevel
{
public string levelName;
public int XPMin;
public int XPMax;
public Mesh badgeMesh;
}