LethalCompany/Lethal Company/ExportedProject/Assets/Scripts/Assembly-CSharp/EndOfGameStatUIElements.cs
2023-12-22 21:13:19 -05:00

36 lines
663 B
C#

using System;
using TMPro;
using UnityEngine;
using UnityEngine.UI;
[Serializable]
public class EndOfGameStatUIElements
{
public TextMeshProUGUI quotaNumerator;
public TextMeshProUGUI quotaDenominator;
public TextMeshProUGUI[] playerNamesText;
public Image[] playerStates;
public Sprite aliveIcon;
public Sprite deceasedIcon;
public Sprite missingIcon;
public TextMeshProUGUI[] playerNotesText;
public TextMeshProUGUI gradeLetter;
public Image allPlayersDeadOverlay;
public TextMeshProUGUI penaltyAddition;
public TextMeshProUGUI penaltyTotal;
public TextMeshProUGUI challengeCollectedText;
public TextMeshProUGUI challengeRankText;
}