219 lines
5.4 KiB
C#
219 lines
5.4 KiB
C#
using Dissonance;
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using Steamworks;
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using TMPro;
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using Unity.Netcode;
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using UnityEngine;
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using UnityEngine.UI;
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public class QuickMenuManager : MonoBehaviour
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{
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[Header("HUD")]
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public TextMeshProUGUI interactTipText;
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public TextMeshProUGUI leaveGameClarificationText;
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public Image cursorIcon;
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[Header("In-game Menu")]
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public GameObject menuContainer;
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public GameObject mainButtonsPanel;
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public GameObject leaveGameConfirmPanel;
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public GameObject settingsPanel;
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[Space(3f)]
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public GameObject ConfirmKickUserPanel;
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public TextMeshProUGUI ConfirmKickPlayerText;
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public bool isMenuOpen;
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private int currentMicrophoneDevice;
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public TextMeshProUGUI currentMicrophoneText;
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public DissonanceComms voiceChatModule;
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public TextMeshProUGUI changesNotAppliedText;
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public TextMeshProUGUI settingsBackButton;
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public GameObject PleaseConfirmChangesSettingsPanel;
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public Button PleaseConfirmChangesSettingsPanelBackButton;
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public CanvasGroup inviteFriendsTextAlpha;
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[Header("Player list")]
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public PlayerListSlot[] playerListSlots;
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public GameObject playerListPanel;
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private int playerObjToKick;
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private void Start()
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{
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currentMicrophoneDevice = PlayerPrefs.GetInt("LethalCompany_currentMic", 0);
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}
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public void OpenQuickMenu()
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{
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menuContainer.SetActive(value: true);
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Cursor.lockState = CursorLockMode.None;
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if (!StartOfRound.Instance.localPlayerUsingController)
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{
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Cursor.visible = true;
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}
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isMenuOpen = true;
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playerListPanel.SetActive(NonHostPlayerSlotsEnabled());
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}
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public void CloseQuickMenu()
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{
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if (settingsPanel.activeSelf)
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{
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IngamePlayerSettings.Instance.DiscardChangedSettings();
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}
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CloseQuickMenuPanels();
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menuContainer.SetActive(value: false);
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Cursor.lockState = CursorLockMode.Locked;
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Cursor.visible = false;
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isMenuOpen = false;
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}
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public void CloseQuickMenuPanels()
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{
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leaveGameConfirmPanel.SetActive(value: false);
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settingsPanel.SetActive(value: false);
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mainButtonsPanel.SetActive(value: true);
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playerListPanel.SetActive(NonHostPlayerSlotsEnabled());
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}
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public void DisableInviteFriendsButton()
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{
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inviteFriendsTextAlpha.alpha = 0.2f;
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}
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public void InviteFriendsButton()
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{
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if (!GameNetworkManager.Instance.gameHasStarted)
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{
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GameNetworkManager.Instance.InviteFriendsUI();
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}
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}
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public void LeaveGame()
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{
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playerListPanel.SetActive(value: false);
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leaveGameConfirmPanel.SetActive(value: true);
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mainButtonsPanel.SetActive(value: false);
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leaveGameClarificationText.enabled = NetworkManager.Singleton != null && NetworkManager.Singleton.IsServer && !StartOfRound.Instance.inShipPhase;
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}
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public void LeaveGameConfirm()
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{
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if (GameNetworkManager.Instance != null)
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{
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GameNetworkManager.Instance.Disconnect();
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}
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}
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public void EnableUIPanel(GameObject enablePanel)
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{
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enablePanel.SetActive(value: true);
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playerListPanel.SetActive(value: false);
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}
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public void DisableUIPanel(GameObject enablePanel)
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{
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enablePanel.SetActive(value: false);
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if (enablePanel != mainButtonsPanel)
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{
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playerListPanel.SetActive(NonHostPlayerSlotsEnabled());
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}
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}
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private void Update()
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{
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for (int i = 0; i < playerListSlots.Length; i++)
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{
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if (playerListSlots[i].isConnected)
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{
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float num = playerListSlots[i].volumeSlider.value / playerListSlots[i].volumeSlider.maxValue;
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if (num == -1f)
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{
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SoundManager.Instance.playerVoiceVolumes[i] = -70f;
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}
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else
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{
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SoundManager.Instance.playerVoiceVolumes[i] = num;
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}
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}
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}
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}
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private bool NonHostPlayerSlotsEnabled()
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{
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for (int i = 1; i < playerListSlots.Length; i++)
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{
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if (playerListSlots[i].isConnected)
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{
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return true;
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}
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}
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return false;
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}
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public void AddUserToPlayerList(ulong steamId, string playerName, int playerObjectId)
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{
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if (playerObjectId >= 0 && playerObjectId <= 4)
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{
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playerListSlots[playerObjectId].KickUserButton.SetActive(StartOfRound.Instance.IsServer);
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playerListSlots[playerObjectId].slotContainer.SetActive(value: true);
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playerListSlots[playerObjectId].isConnected = true;
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playerListSlots[playerObjectId].playerSteamId = steamId;
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playerListSlots[playerObjectId].usernameHeader.text = playerName;
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if (GameNetworkManager.Instance.localPlayerController != null)
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{
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playerListSlots[playerObjectId].volumeSliderContainer.SetActive(playerObjectId != (int)GameNetworkManager.Instance.localPlayerController.playerClientId);
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}
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}
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}
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public void KickUserFromServer(int playerObjId)
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{
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ConfirmKickPlayerText.text = "Kick out " + StartOfRound.Instance.allPlayerScripts[playerObjId].playerUsername.Substring(0, Mathf.Min(6, StartOfRound.Instance.allPlayerScripts[playerObjId].playerUsername.Length - 1)) + "?";
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playerObjToKick = playerObjId;
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ConfirmKickUserPanel.SetActive(value: true);
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}
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public void CancelKickUserFromServer()
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{
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ConfirmKickUserPanel.SetActive(value: false);
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}
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public void ConfirmKickUserFromServer()
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{
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if (playerObjToKick > 0 && playerObjToKick <= 3)
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{
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StartOfRound.Instance.KickPlayer(playerObjToKick);
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ConfirmKickUserPanel.SetActive(value: false);
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}
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}
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public void RemoveUserFromPlayerList(int playerObjectId)
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{
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playerListSlots[playerObjectId].slotContainer.SetActive(value: false);
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playerListSlots[playerObjectId].isConnected = false;
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}
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public void OpenUserSteamProfile(int slotId)
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{
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if (!GameNetworkManager.Instance.disableSteam && playerListSlots[slotId].isConnected && playerListSlots[slotId].playerSteamId != 0L)
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{
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SteamFriends.OpenUserOverlay(playerListSlots[slotId].playerSteamId, "steamid");
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}
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}
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}
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