| dispatch | ||
| gameserver | ||
| protocol | ||
| resources | ||
| build.zig | ||
| build.zig.zon | ||
| config.json | ||
| hotfix.json | ||
| README.md | ||
| run.bat | ||
| Screenshot.png | ||
EvernightSR
Honkai: Star Rail server emulator (3.7 beta) written in Zig.
Requirements
Running
Setup client patch
You have to apply the necessary client patch. It allows you to connect to the local server and replaces encryption keys with custom ones. After you download patch, extract it to client folder.
From source
Windows:
git clone https://git.xeondev.com/HonkaiSlopRail/evernight-sr
cd evernight-sr
zig build run-dispatch
zig build run-gameserver
Using Pre-built Binaries
Navigate to the Releases page and download the latest release for your platform.
Final setup
After you have dispatch and gameserver running, run SDK server, then run client patch with adminstrator.
Connecting
Get 3.6.51 CN client, mirror 1, mirror 2, mirror 3,
Functionality (work in progress)
- Login and player spawn
- Test battle via calyx
- MOC/PF/AS simulator with custom stage sellection
- Anomaly Arbitration (Challenge Peak)
- Gacha simulator
- Support command for Sillyism
Contributing
Pull requests are welcome. For major changes, please open an issue first to discuss what you would like to change, and why.
Bug Reports
If you find a bug, please open an issue with as much detail as possible. If you can, please include steps to reproduce the bug.
Bad issues such as "This doesn't work" will be closed immediately, be sure to provide exact detailed steps to reproduce your bug. If it's hard to reproduce, try to explain it and write a reproducer as best as you can.
