Endfield Client Patch
  • Zig 97.3%
  • Shell 2.7%
Find a file
2026-02-07 11:52:47 +03:00
src feat: eliminate dependency on gfsdk_original.dll 2026-02-03 19:09:37 +03:00
.gitignore Release 1.0.14 2026-02-02 21:42:51 +03:00
build.zig Release 1.0.14 2026-02-02 21:42:51 +03:00
build.zig.zon chore(build): update to zig 0.16.0-dev.2510+bcb5218a2 2026-02-07 11:52:47 +03:00
envrc chore(build): update to zig 0.16.0-dev.2510+bcb5218a2 2026-02-07 11:52:47 +03:00
LICENSE Release 1.0.14 2026-02-02 21:42:51 +03:00
README.md feat: eliminate dependency on gfsdk_original.dll 2026-02-03 19:09:37 +03:00

LR-C

What is this?

This is the patch that is required in order to use LR-S.

What does it do

First of all, it redirects all of the game requests to a local server. Second of all, it patches out the encryption, which LR-S doesn't implement ATM. As a bonus, it also disables the "censorship" mechanism (the one that makes character transparent when the camera is at certain angle.)

Setup

You can get a prebuilt DLL for your game version in releases. If you don't want to use prebuilt binaries, you can compile it with Zig 0.16.0-dev.2368, running zig build will do the trick.

Next, you have to go to the game's directory and replace the gfsdk.dll file with the one you've got from this repository. That should be it, just run Endfield.exe. If a console with an ASCII art spawns, it works.