Commit graph

10 commits

Author SHA1 Message Date
YYHEggEgg
05e8ef740d Make Gacha interact with Item & Role Model 2024-08-01 14:15:28 +08:00
YYHEggEgg
a7a1f4da37 Implement static config gacha needed 2024-08-01 14:15:25 +08:00
7d7bd76ae8 Implement MainCityBgmConfigTemplate 2024-08-01 01:38:05 +03:00
970dde020a Working OpenUI interacts and Archive battles
Implement OpenUI interacts (currently configs only for Yorozuya and Archive)
Fully working Archive (battles and cutscenes)
2024-07-30 03:04:55 +03:00
2ccdf84dd0 SceneUnitManager: properly determine and spawn only default objects 2024-07-29 23:33:13 +03:00
cbe169fe1a Implement event configs, more interactions work
Implement interact event-action configurations.
More interactions work now, for more transitions, we just need to generate more configs (soon)
NOTE: this commit BREAKS your nap_gameserver.toml. To fix it, you have to add 'event_config_path' property into [assets] section of your config.
2024-07-26 22:44:44 +03:00
d196ef861a SceneUnitManager: create default scene units 2024-07-25 19:49:39 +03:00
99123a15ef newtype fun
use newtypes for template ids, pros:
1) enforces id validation
2) ease of use (helper method for getting template struct right away)
2024-07-25 01:24:48 +03:00
69634fda64 Implement weapons
Implement Weapon add, save, equip
Implement 'item add_weapon' command
2024-07-24 21:36:02 +03:00
2de8ee290a Hi 2024-07-20 15:59:36 +03:00